TEKKEN 8 SYSTEM CHANGES! IN DEPTH LOOK AT THROWS, HEAT BURST, AND HEAT DASH
Вставка
- Опубліковано 25 сер 2024
- #tekken8 #tekken #patchnotes #analysis #fightinggames #fgc
This video is going over the main system mechanics that were changed in Patch 1.05. This includes: Heat Burst, Heat Dash, and Throws. ENJOY!
Check out my Twitch channel here: / idleeagle
If you enjoyed make sure to subscribe to the channel to keep up to date with the upcoming videos, and maybe check me out over on twitch I livestream there pretty much everyday.
this is the first time ive felt bandai namco did something constructive since the game launched
I don't know what has gotten into UA-cam this is the third time I'd resubbed to your channel
9:59 No, you couldn't.
Sidestep takes 6 frames and even if you could, double taunt tracks😅
Side step is 6 frames ? I thought it was 4 frames in tekken 8
Yeah, this was really badly tested here. No double or triple buffering.
I also think homing attack don't belong in Tekken. But I think its a good gimmick for King. Being a wrestler and all should give him that advantage/gimmick. I duck and full punish em anyway so I realy dont care.
R u sure it doesnt ko? The heat burst? I think i just did it. Oh well
It doesn't
I tryed it in a match and it didnt kill
Maybe you bumped them into the wall for 1hp? Idk if that works or not
Did u smack them into the ground for a stage explosion?
throws needs more nerfs