Scoring Examples - Riichi Mahjong Guide
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- Опубліковано 29 сер 2024
- In this episode of Riichi Mahjong Guide, we go over several different hands, and I explain how to score them. We go over the yaku of each hand and count the fu, if necessary, before pulling the score from the scoring tables.
The scoring tables shown in this video were pulled from the EMA rulebook:
mahjong-europe....
Please feel free to leave any questions or comments below.
Your "Riichi Mahjong Guide" series is the best Mahjong tutorial videos in English !!! Your instructions are very simple and clear. Although there are tons of good Riichi Mahjong instructions and/or books written in Japanese, but it's almost impossible to find good English tutorial videos, websites and/or books. Thank you for posting the wonderful "Riichi Mahjong Guide"! I have a question about phonation of winning scores. Let's say, you are a non-dealer 子 and your winning hand is 20 fu with 2 han (1,300). There is one counter on the table (1本場). So you you're supposed to announce your score, "400, 700 →500, 800". How do you say ”→”part in English? In Japanese, it is said as " 400, 700 wa 500, 800." Thank you.
Thank you for the kind words. As for your question, I would say, "400, 700 is 500, 800." It would be like saying, "400, 700 with 1 honba is 500, 800," except you leave out the number of honba.
@@LightGrunty Thank you very much for your quick response.. Will you please consider publishing a book about Riichi Mahjong? The biggest reason why Riich Mahjong is not quite popular among English speaking people is that its complexity. I'm sure your book would be a good help to solve this problem.
Well, I made this video series in an attempt to make the game more accessible to English-speaking people. I'm not sure a book would help, as there are already multiple written guides on how to play and get better in English. However, I am currently writing a series of articles aimed at intermediate players.
@@LightGrunty Oh, I see... Glad to hear about your new work. Good luck!!!
How to find your articles after they are complete? Are you planning to use the same" Light Grunty"? Am very much looking forward to read the articles.
Going by the scoring table layout, I'm guessing that the EMA does not acknowledge *kazoe yakuman* (a.k.a. "Counted Yakuman", @ 13+ han) as a valid scoring condition?
That's correct. Most, if not all, tournament or competition rule sets do not allow kazoe yakuman. That means that sanbaiman is the highest possible score for a non-yakuman hand.
At the end of a draw game, one player claimed tenpa ineeding a two circle to make a pair--but her hand contained another two circle and the other 2 two circles were already discarded on the table. Could she claim tenpin when it was an impossible "wait" in this case?
Under any modern rule set, the answer is yes. Even if all of the possible winning tiles are visible on the table, that player would still be considered tenpai. However, if all of the tiles were already part of her hand, whether concealed or exposed, then she would not be considered tenpai.
An example would be a player with a kan of 3 who has a 12 shape waiting for that 3. Since all of their winning tiles are already in their hand, they would not be considered tenpai. But if that kan of 3 were made by another player, or if all of them were discarded, they would be considered tenpai because at least one of their winning tiles is somewhere outside of their own hand.
Thank you for your answer that makes sense. I am fairly new to Japanese mah jong, but have played various Chinese mah jong tiles for over 50 years. I enjoy your teachings. a lot. Keep it going!
Is there any plan to make video explaining how to calculate final score? Like in Saki, she likes to get ±0 score.
I touched on it very briefly when going over oka and uma in the Tenbou and Ranking video, but for more detail, you can check out this article I wrote:
www.mjstars.net/intermediate-lesson-4
@@LightGrunty Oh I watched that, but I didn't know Oka and Uma was about. Thanks for pointing it out, and nice article.
I thought I was getting decent but this game really is too much to think about all at once. Your most likely yaku, calculating the score in your head, watching for chis and pons, watching for discards to change your hand and not play into opponent's ron and trying to figure out what tiles your opponent is trying to discard, trying to count tiles in your head and the chances of them being in the dead wall, trying to figure out how long is too long to hold a single prevailing wind or dragon before its too risky to discard it, whether to open the hand or keep it closed and pray any yaku come your way, and if you playing online, doing all this in about 5 seconds.
There is certainly a lot to think about, but there's no need to overwhelm yourself by trying to do all of this at once. You can just take it step by step; start with the basics like tile efficiency and don't worry about anything else. As you get used to that, then you can try adding another concept. Eventually, if you make a conscious effort, you can make it to the point where you can balance several things at the same time.
Player did a chi to open hand, then went ron off a two way wait, to complete an open pin fu hand(player's yaku was tanyao). We scored hand three ham with fu of 20. Do you agree?
No, the minimum fu value for any open hand is 30 fu. That's the result of the open pinfu rule.
@@LightGrunty please explain open pinfu rule. Thanks.
@@Kamoleplace Any open hand with pinfu shape is awarded 2 fu so that it will be scored as 30 fu. That's all, and it's done so that no hands other than closed pinfu tsumo will be worth 20 fu.
@@LightGrunty Got it. Thanks.
what did you say at 5:14?
Also, thanks for the video. This made everything so much less daunting.
buhdadwala
Ura dora.
If we round off 34 it will become 30 but why is it 40? I dont understand
For the fu, you always round up to the nearest multiple of 10. So even 32 fu would be rounded up to 40 fu.
to bad there is no subtittle 🤔
but nice vidio bro
The first 4 minutes 🤕