@@stephenclements6158 I got a kick out of the sewers leading into different parts of the city where the players I was refereeing for came up in the palace. They totally bypassed a lot of the events about the factions trying to overthrow each other. As for the detail of the module, I personally liked how detailed the town was and the map. I generated a lot of commoner NPCs to flush out the other buildings. The whole of the town is now part of my game world.
@@stephenclements6158 I liked how they detailed where the various sewer caps were at. My players stayed in the sewers and checked each to see if they could find a place to climb out without being seen. They entered the palace behind the palm trees... ...and proceeded to stealthily take out the brigands one by one. Murder-hobo'd the whole place, then took their time finding the cup. They decided to venture out into the town looking for the rest of the brigands and ended up fighting the Mad Dog and his band in the streets. For me, the detail of the town was my favorite...provided many ideas about how to set up a town. I spent some time adding NPCs to the un-detailed buildings and it's a town that's a permanent part of my game world.
I loved reading all that. You definitely made the most of it! While this adventure is in a generic setting, I would love to explore and flesh out this region and the distant lands mentioned.
I bought this adventure as a wee lad and always loved it. It IS so full of adventure and ways to veer off and expand into a greater campaign. At the time, it was very unique to run because of how different it was to the other adventures. (English not first language). But it taught me there was more that dungeoncrawling in D&D. Unfortunately at the time, my PCs did not undertand that... I still own my copy.
@@stephenclements6158 I never played it through in one go, but my (many) players over the years played about everything in that adventure. I forgot about the Chimera-gorgon... will have to add that again!
Your reviews totally rock. Easy to listen to.
Maaaan, you made my day! Thanks!
Oh yes!"
I DM'd this back when it came out.
I use many of its elements for further adventures, as there's so much to use.
Awesome. 🤩 What's your favorite part?
@@stephenclements6158 I got a kick out of the sewers leading into different parts of the city where the players I was refereeing for came up in the palace. They totally bypassed a lot of the events about the factions trying to overthrow each other.
As for the detail of the module, I personally liked how detailed the town was and the map. I generated a lot of commoner NPCs to flush out the other buildings.
The whole of the town is now part of my game world.
@@stephenclements6158
I liked how they detailed where the various sewer caps were at. My players stayed in the sewers and checked each to see if they could find a place to climb out without being seen. They entered the palace behind the palm trees...
...and proceeded to stealthily take out the brigands one by one. Murder-hobo'd the whole place, then took their time finding the cup.
They decided to venture out into the town looking for the rest of the brigands and ended up fighting the Mad Dog and his band in the streets.
For me, the detail of the town was my favorite...provided many ideas about how to set up a town. I spent some time adding NPCs to the un-detailed buildings and it's a town that's a permanent part of my game world.
I loved reading all that. You definitely made the most of it!
While this adventure is in a generic setting, I would love to explore and flesh out this region and the distant lands mentioned.
I enjoyed the breakdown. Thanks!
Was unfamiliar with it and never ran it.
Thank you!
Nice memes. I can neither confirm or deny about how I feel about them. Very nicely read and presented!! 3 Coups! Coup, Coup kachoo!
+10 points for alliterative creativity!
I had top secret! Liked it and used popular tv shows at the time( Miami Vice, Chuck Norris films, Bond films yada, yada)
Heck yes, you did! All those are great material, good on you.
@@stephenclements6158 Thanks.
I bought this adventure as a wee lad and always loved it. It IS so full of adventure and ways to veer off and expand into a greater campaign.
At the time, it was very unique to run because of how different it was to the other adventures. (English not first language). But it taught me there was more that dungeoncrawling in D&D.
Unfortunately at the time, my PCs did not undertand that... I still own my copy.
Your English was very good, and thanks for your additions. You know, it is not too late to play it today!
@@stephenclements6158 I never played it through in one go, but my (many) players over the years played about everything in that adventure. I forgot about the Chimera-gorgon... will have to add that again!