Speed Level Art - Lunar Base - Unreal Engine 4

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  • Опубліковано 12 вер 2020
  • #speedLevelDesign #ue4
    Lunar Modular Base - Unreal Engine 4
    This project has been done in my year 3 studies at @IAD3D Montpellier. This project was a team effort with @Kelian Buiatti.
    Perfect subject to train on a SCIFI Design and focus on various technical aspects such as :
    - Fully complex & customizable shaders (modular base & props)
    - Using Mixer for the landscape layers
    - Using procedural Tools : Generating a 4km x 4km lunar crater with WM
    - Better landscape material with Distance Uvs, dynamic sand, tesselation
    - Rocks Shader using Mesh Distance Field, terrain blending, Top planar dust and more..
    - Optimizing a complete playable scene (LODs / lightmap density / light complexity / texture sizes / collisions)
    We also used the Star Citizen Worflow for all the modular elements regarding the core base. Decals & Trims Material. Custom Normals.
    - Plants by Quixel Megascan
    == Links ==
    Sketchfab sketchfab.com/alpha-fr
    ArtStation www.artstation.com/alpha16
    Twitter / alphaifr
    Website www.alphas-projects.com/
    Instagram: / alpha_ue4
    Environment Team:
    Kélian BUIATTI : www.artstation.com/kelian_bui...
    Stéphane Charré: www.artstation.com/alpha16
    == Music used ==
    AudioWorkshop Team
    Valentin Brousse
    William Dupis
    Maxime Engel
    Cyril Paradol
    == PC SPECS ==
    I7 6700K
    32 GB DDR4
    GTX 1070
  • Ігри

КОМЕНТАРІ • 10

  • @StephaneCharre
    @StephaneCharre  3 роки тому +2

    Here we go folks! It's how I managed to build the showcase scene. You can consider this video as a demonstration.
    Full details on my Artstation page : www.artstation.com/artwork/WKdoVG

  • @k7373
    @k7373 3 роки тому +1

    🌑🛰️🚀 Chapeau l'artiste !

  • @quaav199
    @quaav199 3 роки тому

    Hi, I'm creating a game for my college assignment and this whole layout is EXACTLY what kind of image and style I'm going for so if your able to share some info I'm wondering how did you create the landscape of the moon was it just sculpting and the use of moon texture materials? Also the Earth model is that just a Icosphere textured with an earth texture on it? I do have more questions but I doubt you will respond to this anyway but I'll give it a shot.

    • @StephaneCharre
      @StephaneCharre  3 роки тому +2

      Hello QuAav,
      You can reach me at contact@alphas-projects.com
      I would be pleased to give you the information you need.
      Best regards,

  • @conchabelo
    @conchabelo 3 роки тому +2

    Have you thought of doing tutorials? I would love to learn from you

    • @StephaneCharre
      @StephaneCharre  3 роки тому +1

      Yes I did. I'll see in the future. For now I prefer to increase my knowledge and not making mistakes :)

  • @respecttome1
    @respecttome1 Рік тому

    can you share the 3d models

    • @StephaneCharre
      @StephaneCharre  Рік тому

      www.unrealengine.com/marketplace/en-US/product/02d3014fc22749d8946ffdb96de14814

    • @respecttome1
      @respecttome1 Рік тому

      @@StephaneCharreit is not free. can you give me it free