The worst part about it is that in many ways Riot basically only exists because Blizzard failed to capitalize on all of the innovation that was happening in WC3 custom maps, which was where mobas were developed and honed. If they had foresight they could have captured the market for themselves but instead they locked it down or ignored it and those people went on to make LoL and Dota2 elsewhere (not to mention all the other popular games like tower defense maps). At that point Blizzard had a near monopoly in mmos in WoW, the best rts games in SCBW and WC3TFT, the most innovative incubator in custom maps, the best arpg game (d2lod) and a dominant position in e-sports through SC in Korea, and they have squandered all of it.
Entire game concepts originating from WC3: MOBA - started as the Defense of the Ancients map Auto-Battler started with the Pokemon Defense Map Tower Defense started with Wintermaul then became more popular as Elements TD and Gem TD (both originally WC3 maps) Survival Mode (Minecraft night time or CoD zombies) probably originate from maps like Kodo Tag (extremely similar and came ~5 years after WC3) These were the few I can find evidence for and that created entirely new genres, but there are many other maps that still live-on with less notoriety on the app stores. In addition, though it would be near impossible to prove, there were many strategy games (Azeroth Wars, Coming of the Horde, Lordaeron Tactics) and RP/RPG games (Life of a Peasant, DBZ Tribute, Video Game RPG) that pushed the genre in new directions and probably inspired many game designers in that space. Obviously, not every advancement in gaming can be traced back to these custom maps, but the game was so enormously popular and endlessly creative that it certainly influenced a lot of people and ideas during that time. My point being that WC3 alone is possible the most wasted potential in the entire video game industry. If Blizzard had actually utilized the community they had created, they would probably have a majority share of the entire video game industry.
@@rimurutempest4945 wasted by blizzard maybe but we got to enjoy it and we have new games emerge from them by other creators, i think that is better than blizzard trying to capitalize on it all. I'm glad for blizzard because they provided the tools. I loved that wc3 map editor and battle net.
When he showed the clip of Blizzard "you dont have a phone?". He should of showed Riot's answer during their 10y anniversary stream. When they said 'yes after popular request TFT is coming to mobile, apparently you guys do have phones' I was laughing so hard when i saw it
@@HeyImThorn and lets not forget they also announced their other projects at that time. Legends of Runeterra, (a card game competing for Hearthstone) Valorant, a shooter with hero's that have abilities (Overwatch?) Hinting for a openworld game (was pretty vague either competing with WoW or Diablo, we now know WoW competitor) And also making an animated serie (Blizzard did make a movie) I played WoW for a long time till last year, but couldnt help myself laughing at how obvious they were gunning at Blizzard
@@DiZh0 valorant is closer to csgo than it is to overwatch even if i dont like it since its supossed to be a tactical shooter and a good amount of skill fck the tactical part of it
While Riot Games is being trashtalked by many because how they "can't fix" or "can't balance" league, I'm pretty sure it's safe to say when it comes to content creating, like video clips, music, animation, etc. Riot is the best company out there today.
You now I'm starting to think the reason why Riot Games focus more on the content creation (which is brilliant) is because they possibly can't just depend on 1 game only ... So they decided to branch out ....which is not only good for them but for the fans or future fans as well
@@_insomniac_423 As I wrote, when it comes to content creation they are the best company today. I don't see what does any of that have to do with lawsuit or being owned by someone.
The DJ Khaled fiasco really is so emblematic of Blizzard's endless ignorance. Riot first collaborated with Imagine Dragons back in 2014 to create Warriors, which was universally beloved. Imagine Dragons were invested in it and gave it their all because they loved LoL, same with Chrissy Costanza of Against the Current who sang Legends Never Die in 2017 and later Phoenix in 2019. It would've been so, so easy for Blizzard to just copy this. Overwatch was massive and had a huge casual playerbase, I'm willing to bet money that there were several decently popular artists who would've loved to be a part of it, who would've created a banger song dedicated to OWL finals that the crowd and the artist themselves would've been super excited for. People still love Warriors, they still love Legends Never Die. The yearly Worlds song is a proven formula that is right there for any aspiring esport to literally just ctrl + c & ctrl + v and enjoy viewer excitement. But for god knows what reason they decided to throw DJ Khaled on stage. Poor guy didn't even do anything wrong, he was just completely out of place. It's mindboggling just how detached Blizzard was to make that decision. Cut to 2021, thanks to maintaining an excellent relationship with Imagine Dragons, Riot gets them to do the opening for their Netflix show and they make yet another banger in Enemy. Arcane is plastered all over their social media and they constantly talk in interviews about how much they love LoL, to the media and their literal millions of fans. Riot even put animated versions of Imagine Dragons *into* Arcane. They happily tied themselves to their brand, similar to Chrissy Costanza who excitedly hosted Arcane pre-launch events. Riot has this band with millions of followers that is *passionate* about working with them, *passionate* about contributing to League of Legends, and it's obvious to anyone watching. Blizzard could've had this, no doubt in my mind. There 100% were known artists out there who would've jumped at the opportunity to do for Overwatch what Imagine Dragons did for League. But Blizzard thought they knew better, and the rest is history.
One thing came to my mind: A few year's ago, when I was more active in the Kpop World, BTS's Jungkook used to post a lot of replays of him playing Overwatch. It was clear he loved the game. He probably would have accepted to do a song, and seeing BTS's popularity, it would have been a golden goose for Blizzard. But, oh well.
true, while bands like kda is as popular as it is, then you got pentakill, telle, and their yearly worlds songs. ill always see imagine dragons as leagues OG music partner. so when i saw imagine dragons make a song for arcane, the show that riot has hyped more than anything they've ever released and announced, i lost my shit. then they officially become part of the league universe lmao, kinda goes to show riot really embraced their musical partnership with imagine dragons. then you got blizzard, they got dj khaled for overwatch because hes popular, but really theres nothing special about him performing for the overwatch league. there was nothing iconic about his performance, no original song or anything. he was hired out of popularity, and blizzard just didnt seem to consider how fitting he would even be for overwatch, like riot deciding to hire imagine dragons. blizzard gets nothing out of hiring dj khaled. while both riot and imagine dragons gain thousands of more fans every time they make something new together the difference in business strats music wise is pretty funny
@@crucible1084 Exactly. Imagine Dragons were already Fans of Lol to begin with. When you have passionate people working on something they are passionate about then clearly you get an amazing end result. Success.
It was such a Queen move for her to quit when she realized that she has nothing to do in a company that made you as a mascot. Leaving was the best option to have some entegrity.
this is radical feminism/modern leftism backfiring. The left/feminists want quantity over quality that they dont think about everything else. Good for her to actually know her value and not be used as a fake woke token.
@@sushiman8232 Well it's different when your hired to be a leader but your not allowed to lead or make decisions. Hiring her was just for show to the public for social pressure like you said. It's like when they hired someone just to look more diverse but they have no real say or power. There just a trophy to show other people. Sure they get a bigger salary but sometimes someone also wants the say and power to make real meaningful change within the company instead of being a living prop.
@@sushiman8232 "why men dominate the leadership roles" "Males work harder to gain such role" Nice job calling out sexism, while proceeding to be sexist yourself lmao.
In terms of the Arcane hype not lasting, it has actually grown exponentially since you first posted this. My non-gamer, game-lore-hating friends now are now watching LoL cinematic compilation vids behind this hype.
@@hello-gx6oi They are fantasy literature nerds and non-gamers who think that if there was no source material in the form of a book, games in themselves never had ANY worthy world design.
@@sultanrizky7584 nah if you take DJmikios comment in full value. They are weak indinvuals who probably get offs emotionally on being smarter / more enlightened then other nerds. "games never had any worthy design" that just means they have absolute lowest tier of game Those are the type of guys who were bellied for their hobby's and never let it go so they have a intelligence god complex about their medium and look down on other geeks and nerds basically "people on their level" to get a small power trip even when most of them are probably as quiet as a mouse. No offense to them but Djmikios friends sound insufferable lol.
When you break it down like this, it's actually impressive how bad Blizzard has handled absolutely everything. You'd think you just get lucky once and do the right thing, but nope.
@@adtrlthegamer7449 And Bobby Kotick clearly does not care about the long-term profit of the company. He gets consistent pay bonuses each year by cannibalizing the company and liquidating every shred of talent, originality, and charm that Blizzard used to be famous for.
People do tend to start taking good things for granted after a while. Activision thing probably wasn't super healthy for the company too, but most importantly, Blizzard just forgot about how much their success depended on loyalty of the fanbase and "people's gamedev" image. They weren't a fucking EA-type company that everyone hates and expects to be shitty by default, so they couldn't afford that sort of attitude. I first realised that something was off during the competitive HOTS debacle, and syre enough it has been downhill from there
@@AthenaTennosN Well, she realised , cos she got hired as token, because she understood she has no brain capacity compared to others there. This woman victimizing is getting out of hand. Most likely she is part of womens cartel, which is just fake blaming companies. Somebody does suicide, black or female, suddenly, ohh, lets us, least talented people start some bullshit and place fake evidence, and ruin the company, because they dont give us payrise, that we dont deserve. In most office companies, women earn more than men, when those arent engineering or smth liek that companies, because women chose different profession to study... Then, my real life experience. So, the guy who taught me as welder, earned 12 eur per hour, i had 0 experience as welder, i earned 5 eur per hour. So i instantly deserved same ammount of money as him ? He had 16 year experience, and he worked extremelly precise and fast with perfection, now 6 years later, i still dont come to close to him how he was then, i still dont deserve as much as him. I could move to some western country, where you all people, none of you know no craft works, and earn 25-30 eur per hour, and then increase this gender inequality, becayse with my 6 years of experience, im qualified for jobs where im not qualified in my home country, because there are no people who are even able to do what im able to do there. But then theres difference, 3 times more money earned in west, is not worth for me, because cost of living is like 8 times higher to how im used to live, with multiple motorcycles, my own 300 sq/m house, and a new car, and no loans.
@@rdogg114 who knows how many years left does the game got before the last generation of fans decide to praise their time and lifes or they pass away, but whatever happens first, Blizzard need a damn miracle or hire at least a single employee that is not braindead to give them any advice on what to do next. They really owned all the hatred and despise for their franchises and decisions.
Riot, for better or worse, is just dominating the market on every level. Their expansion efforts on all fronts (music, netflix series) have been successful beyond what anyone could have expected. Somehow they have the ability to give creative individuals opportunities for bold, innovative projects (like K/DA and Arcane, as well as all the new games coming out), and the capacity to find the talent to execute on those ideas perfectly. It's a damn shame they are not a public company cuz I'd be getting Riot stocks right now.
When you watch Riot projects(music, videos etc.) i personally feel that they give creators enough space so they can create and put something in their works from themselves, feels like they not strictly controlling them but letting artists do things the way they want wich is results in such various creativity in every their video or music. Thats pretty effective and vise approach of things i would say.
Riot Games is owned by Tencent (the biggest Chinese company), which is publicly traded on the stock market so you could technically go ahead and invest. Problem is that Riot Games makes up only a small portion of Tencent and the company has been struggling due to Chinese government regulations.
The difference between Arcane and Warcraft Movie are two-fold. Riot stuck with amazing artistry and animation while Blizz went with a good Orc CGI combined with shitty live action acting. Secondly, Riot treated their IP with love, respect and a desire to tell effectively a standalone story with nods to those who are intimate with the lore. Whereass Blizz did a shitty cash-grab.
The ironic part is that League of Legends never needed a lore to be a popular game. Riot picked up their shit in 2015 or so and started writing (or rewriting) a lot of things. Warcraft always needed a lore, your character is literally on quests and part of it. Also, what you might find interesting is that there is very little hate in League's lore community, people actually love it. That's not to say that the latest (Ruination) event was not criticised, of course, Riot have their mistakes too.
@@alonnie1919 And if anyone wandering what’s the context behind his unbound skin. Thresh uses that form as a facade to torment and manipulate his victims whenever they are at there lowest (like bort) and gives them an offer instead of scaring them like his original form always does, this gives him an advantage to delightfully turn innocent souls into there worst selves(Viego already took this one but it’s more on mind control), and he can also use it to travel everywhere. So in short unbound thresh is runeterra’s version of Lucifer.
@@gunlyte4661 To add to this, it also shows that Thresh isn't just some dumb monster. He understands that he can't just walk down the streets of Noxus, looking like he usually does, because then he's going to be hunted down and killed. Permanently. Taking on a more human appearance means he can go wherever he wants, whenever he wants, without having to worry about fighting for his life. And besides, considering Thresh's whole character revolves around him being a sadist, it only makes sense to take him out of the Shadow Isles and give him access to the rest of Runeterra, where he can inflict as much pain as he wants. I imagine the ghost and ghouls of the Shadow Isles make for pretty poor victims.
Never heard of or watched this guy before, but I have to say his presentation was on-point, filled with prime examples and visuals, and worth my time. A+ in every category.
This is a really great video! But I'd just like to offer a small correction: 6:11 Riot did not actually produce the animation in-house! The animation is done by the lovely Studio Fortiche _under the supervision_ of Riot Games; Studio Fortiche also animated the cinematics Get Jinxed, POP/STARS, RISE: Worlds 2018, Seconds (the Ekko Release Cinematic), and WARRIORS: Worlds 2014.
Even if Riot doesnt hv its own in-house, it really knows the ppl & the studios they've worked with to get them on board on literally anything. Dats why stuff like Studio Fortiche working on Arcane(which was Riot's LoL property) was a thing. Just to add up to ur stuff, dats all. U're welcome
Yeah but Fortiche is kinda exlusively working with Riot and that is not gonna change any time soon. Riot will always give them more "work" and they will always be more than happy to cooperate. They have been working together for like 5+ years. Also Fortiche only handled the animation part of the whole thing, quite possibly together with some people from Riot as well. Everything else was being handled by Riot.
@@jakzencarta441 Pretty sure this marketing Monday was like a bit over an hour on stream. But there was a bit of down time when he is trying to find stuff to pull up on screen. You can find the full thing on his vod channel if you want.
Oh, the Warcraft movie... for years fans were like: "These WoW trailers are INCREDIBLE, we need a whole movie like this!" And Blizzard/Hollywood was like: "What's that? You want a movie where half of it is live action so the art direction looks silly?" Fans: "Huh?? No, we want an animated film like the trailers, y'know?" Blizzard/Hollywood: "So you're saying you want a forced romance subplot with a chick painted green and a plot that will confuse general audiences, got it."
I rarely go to cinemas to watch a movie and the Warcraft movie was one that I had really planned to go and not only me but also my friends were hyped when that came out. Well my friends doesn't really know what's going on but they find it entertaining. ME WHO KNOWS THE LORE AND HAD READ THE DAMN BOOKS WAS NOT. I freaking left the cinema freaking confused! I even had to read them again to see if I missed something and to no surprise, I didn't. The movie was so bad in my honest opinion and I don't even remember how I managed to explain the lore back to my friends.
Cinematics are easier to make cool because they're short. They're basically marketing material. Juts because you can make epic cinematics from something, doesn't automatically mean that it'll be easily translated into film.
@@LOKITYZ You're right it doesn't, but it would've at least looked better. I'd rather see a lame movie with epic animation than a lame movie with awkward live action elements. If Arcane was bad, I would've still watched it because the animation is so beautiful.
Riot: We have had sexual issues at our company. Here’s KD/A instead! Blizzard; We have had sexual issues at our company. We’re renaming Jesse McCree to be Cole Cassidy. 🤣
@@zackrose6261 That's why Riot is smart. They handled it fast and in behind-the-scene before Twitter people started grabbing their torch. The several announcements also helped avert the eyes and ears of the masses.
-Near Perfect show that made people want to play LoL (Don't do it) -Successful launch of a mobile phone port of LoL -Successful launch into music through KDA, Pentakill, True Damage etc. -Successful launch into other game genres -Shadow drops 2 new games -announced 3 new games, two of them being significant updates on previous news -10 years of their main game and keep at a stable level -learned from their past mistakes and being in a similar position in regards to allegations and have seemingly improved from this -Doubled down on their performance and strived to improve (whether it's true or not is yet to be seen) Meanwhile over at Blizzard: -Countless scandals -high up people leaving for countless reasons -convention canceled -main game has been considered dead or dying for years, competition (Final Fantasy 14) looking more compelling -Overwatch 2 is considered dead -Hong Kong Situation is considered far worse than Riots -"Don't you guys have phones?!" -Warcraft movie considered "okay" at best Think what you want about both companies, but the way Riot has handled itself compared to Blizzard is night and day.
Hum okay but holy shit riot has had a lot of fucking scandals way earlier than blizzard. You people don't forget that because they released a good show don't make them a good company.
That last part. Where RIOT's making an MMO is the bonebreaker for Blizzard. Such an unfortunate sequence of events. They waste so much money for events but isn't as good as Riot's...
If riot makes an MMO based around League of Legends Lore. I would 100% play it. If that MMO turns out to be amazing, it would definitely kill Blizzard if they don't do anything to turn the tides (Hell, they already slowly dying right now).
@@frddyyfezbeer2368 Bruh the mmo was announced to be worked on in very early stages just this year, it's probably gonna take 6-10 years before it's done.
Atrioc is the perfect guy for this. Money/marketing background, loves games, been in the industry, and he can present it in a way chat will not only understand but engage with. Banger video dude keep it up!
I’m sorry can you explain to me or link a good video about what was special about over watch? Didn’t have a pc till a year ago and for a shooter I rlly didn’t have any options as a ex console player besides valorant. What happened to overwatch and why was it so hype?
@@vovakorotkikh5161 overwatch really honed in on the unique characters to begin with, a lot of variety to the point where u can spend a decent time with each character and essentially play a completely different game. then they had to keep making characters and they get a lil less original. but to begin with there was something incredibly fun about figuring out how each character works and how u can use their abilities to their full power. the games just fizzled out now, i dont play anymore thanks to the evil shit blizzard got up to but i had a lot of good time w that game.
People need to know despite Riot Games own by Tencent (Chinese company), Riot Games have full control of the company on the path it will take in the future. That is how Tencent operates its companies they buy. Riot Games essentially got a free sponsor (Tencent) as long as it is continuously profitable, Tencent will allow Riot to continue operating under its own management. This is similar to SuperCell, creator of Clash of Clans, they are own by Tencent by run the company under their own management.
@@somo4227 Noxus WAS brutal as fuck. After Swain took over he started making it a better place by rooting out and removing the influence of the Black Rose.
Dude. Now that I take a look around. Holy crap. Riot is freaking dominating. And also they acquired Hytale which could be huge in a few years. It’s wild.
Riot are hiring the most talented people. All they do is picking the best of all games and forge it into one game. They do all kind of music genre. Their merch is cool. And now they do a netflix show which will loved by everyone even for League haters.
The problem with riot is surprisingly, the community. They're pretty much iconic with their toxicity within their games. Riot definitely deserve a better community.
@@jtc8458 It’s true that toxicity exists everywhere, and it’s inevitable to try to end it. But the way Riot handles toxicity is absolutely hilarious. They think removing a decade old feature will be able to lessen toxicity?
@@jtc8458 I would say their games arent really toxic. besides league of legends which is really toxic, valorant is less toxic than csgo, legends of runeterra is non toxic, teamfight tactics is non toxic as well. wild rift aint toxic either due to them making it hard to type and play at the same time lul.
Riot is doing what Blizzard can't do anymore, Blizzard has been making good cinematics but no planning on making a cinematic series for tv or online streaming platforms but Riot delivered that after countless of requests from fans since 2016. Blizzard stopped making games after Overwatch while Riot has planned to release different genre of games and even collaborating with other developer studios after their 10th anniversary. Riot has been aggressive while Blizzard is doing nothing and hoping fans would bite into low-quality remakes.
Riot also has the money to poach the best artists in the industry. I was in college and one of the alumni worked on alot of the original roster of characters for Overwatch, said it was basically his dream job. Then Riot came in, offered him the chance to make more money as well as be on Project L and he took it. Leaving Blizzard at the time was seen as a huge risk in his eyes but now I think it was one of his biggest blessings in life to be noticed by Riot and picked up by them. This is of course an anecdotal story but it doesn't change the fact that Riot has the resources to get talent that are able to produce games like Legends of Runetera, series like Arcane, and the plethora of other big projects they haven't shown yet. I grew up during an awkward time where my childhood was defined both by Blizzard IPs and League of Legends, I dropped League cause the game wasn't as fun to me compared to Blizzard games but I always kept up with the new characters and the lore. It's crazy to think kids will be growing knowing Blizzard only in name and the past glory it had and Riot stepping in to be that new game company that everyone will know at least their games (and in Riot's case other forms of media), when Blizzard used to fill that exact role.
I can tell you that it's not how much a company spend that matters, it's how and where they spend it; which risks they take. Riot bet hard and played smart and the outcome is there for all to see now.
I know most people won't read this, but as someone who is in the competitive Runeterra scene, the game is highly underrated. I'm not sure why its not performing as well as other Riot IP's but if you like TCG's or CCG's you should try it out because it is the best digital card game out there by miles, most depth and complexity at the competitive level while being relatively simple to learn, and by far the most free to play friendly. Within a couple months of playing you can easily get a near full collection (and you can certainly get all of the cards you want to play with). Just want to throw that out there, you should try Legends of Runeterra! Great Game!
Card Games just aren't as big as action games. It's that simple. LoR is a fantastic game, I love it, I love the art on the cards, I love the interactions and I love the actual gameplay. However, I can't play too much of it because card games begin to bore me after an hour or so. Unlike an MMO or a MOBA where I can play for like 8 hours in a day.
I literally just started the game yesterday after months of frustration with Hearthstone and was looking around for a CCG. The game has impressed me a lot so far. The animations are so smooth, great UI for the game and the pve mode is so reminiscent of slay the spire, I love it
@@DTDplays Also you'll notice it's easier to complete your card collection. I've been playing since launch but not constantly and I still can get all the cards of the collection if I were to spend all the wild cards and dust. In Hearthstone being F2P is painful in comparison and it was becoming worse and worse after each expansion.
@@Vivaldidu14 the abscence of the possibility to gamble away your money by buying packs in LOR also has a very positive effect on the incentive structure of the game design. To make gambling addictive and increase your profits you are incentivised to create some very hard to obtain very powerful cards and many many useless and unplayable cards. This is in direct conflict to creating an enjoyable game experience. That is not to say that Riot Doesnt make bad decisions about LOR, but at least the values and goals of the company, the players and the developers are largely aligned.
You forgot to mention that the most loved OG developer of WoW that left during Wrath (right before Blizzard got acquired by Activision) is the Lead Project Developer for the game! THE MAN that made WoW into the Legend it once was is the same guy who is leading the Riot MMORPG!!
No one ever talks about the way Blizzard treated Reckful. Before his suicide he said the day Blizzard banned him he stopped living. They've historically treated their streamers like dirt, which is one of the reasons Overwatch died even before they pulled the plug on it. Their streamers would constantly get banned for things that no one else thought were politically incorrect or offensive, and most of those players simply moved on to other games. It's crazy to think back to when WoW was actually the most viewed game on Twitch, and League of Legends wasn't even a blip on the radar.
Xqc for example, more live viewers than every blizzard game combined, when he actually played OW they treated him like shit, if riot drops this mmo, WoW will be dead in an instant. They are known for taking high skill ceiling type games and simplifying them for people to get into the game easier, for eg, LoL/Dota2, Valorant/Csgo, Runeterra/Hearthstone. I'm guessing 2023/2024 will be the year blizzard dies, no one gives a shit about OW 2, people don't pay for online games anymore, sadly blizzard doesn't realize that, fortnite was free compared to its paid rival pubg, which is why fortnite is still successful and pubg isn't. Blizzard can't make a comeback anymore, well they are a shitty company so, no remorse
@@pussybaby it wouldnt just be WoW, riot mmo would beat every mmo out there. MMOs only weakness is the funding on updates, and riot throws money at content.
@@TobiNano true, does blizzard really think that people would pay 60 quid for OW a dead game or Valorant, currently the most popular fps, which is a free game
@@pussybaby Eh, you shouldn't compared LoR to HS. HS is actually an easier game compared to LoR. LoR shared more DNA with MTG. It's basically an easier version of MTG, lol
The story of Blizzard's life is like the story of a Blizzard game. It's been heartwrenching to watch Bobby Kotick's grubby greedy little Activision fingers squeeze the life out of my favorite game company.
Oh hell no. Don't blame Kotick for all that bullshit that's happening for like 10 years at this point. People at Blizzard proved over and over again that they are incompetent dumbasses. WoW, Overwatch, Hots - they managed to fuck everything up. Literally. And it's not because of one bad Bobby Kotick but because of blind and full of pride developers who thought they know better.
@@N4chtigall Buddy. Activision and Blizzard merged in 2008. A few years after that we started to see Kotick's greedy rapey fingerprints all over games like Diablo 3. I'm absolutely blaming that disgusting man, and rightfully so.
@@einarhgudm I would argue the cultural problems were always there since the beginning (when your industry was pioneered by the people that society at the time use to dub as "losers" aka geeks, nerd, and techies, it's sadly not surprising that the bullied become bullies themselves) but it got drastically worse when Kotick took the lead since he would pretty much enable it to happen so long as it meant filling his pockets and stroking his ego.
Ghostcrawler was ahead of his time - jumped the Blizz-Activision ship early and got to Riot. Now that they are making an MMO, guess who is executive producer? Yup… man made one of the best career decisions of his life leaving when he did and getting into Riot with enough time to build his internal scope of work to be placed as EP. He left Blizz in 2013, the following Seasons of league of legends are regarded as some of the favorites among fans. GOATED developer
He is also hated by the most of the old WoW pvpers for overpowering certain classes like frost mages for years. Everytime when people thought they would be finally nerfed he added extra frost nova, extra mirror image, extra mana regen etc etc. I am hyped for Riot mmo but Ghostcrawler bying the lead designer or whatever his title is it's a big red flag. He fled the sinking ship first though, I will give him that.
??? Blizzard is an awful company but World of Warcraft was literally the most popular game of the 2000's, and Overwatch won game of the year when it came out, as well as the best esports award for like 4 years after. Riot is definitely better now but Blizzard was a giant
The mmo page from Riot has been up for a while. Tell you one thing: I haven' t played League of Legends for ages now, but I'm wildly excited for their mmo!
@@soninh4357 Am I the only one with the bad memories everytime Ghostcrawler is mentioned? I remember back in the day people on forums were blaming him for the ridiculous pvp disbalance since arenas were introduced in TBC. I don't remember that much, it's has been ages since but I think people were blaming him for overtuned frost mages and it was getting worse and worse with every patch and expac.
Honestly. Riot letting their cinematics team lead the project on the show, is absolutely brilliant. I've always said that Blizzards cinematics could be amazing movies. It would be great if Blizzard had made that decision. I've watched some WoW cinematics, and had adrenaline rushes, but with the movie it was just a "this is fun" vibe. You like seeing the game you play in a movie, but it wasn't great.
Say what you will about Riot as a company (I know I have), but at the very least you can tell that they _give a shit about their product._ There's creative passion there, they can turn one-time collaborators into longtime partners, they pour a ton of money and manhours into _rewarding_ their fanbase. And not just with in-game stuff or Worlds either, but music and lore and books and cinematics and a fucking Netflix show that's almost impossibly good. Of course they care most about money, but they do a hell of a job disguising that fact by bombarding League fans with incredible _stuff._ Blizzard is the exact opposite. In fact, it's almost as if they couldn't help but say "We really don't care about Diablo, WoW, Overwatch, creating things, being transparent, and especially not any of you guys." The two companies are so similar on paper, but damn they're night and day in execution. I've never touched a Riot game in my life and I used to play Overwatch every single day, and even I think Blizzard needs to completely dissolve at this point. They're a husk.
I agree with you. Let me add onto that by saying that I find Riot Games as a company to be a lot more sneaky in its controversies than Blizzard. When a big ol’ problem for them appears, they wave it away by showing you something new they’ve been cooking up in development and deal with that problem in the background. Riot in my opinion is a helluva lot more sneaky, which in my mind, a lot more dangerous to work with. At least with Blizzard you can tell that they’re all shameless sex offenders, but with Riot you just don’t know. No one asks questions when your not given a reason to hate them.
One of the biggest reasons WoW has stayed around so long is because of the amount of lore and expansions. No other MMO could compare. Except Riot, who can pump out new content at crazy rates and already has some good basis for a deep lore with an insane number of characters and a movie already
yeah I swear dude League of Legends true purpose is to make a deep lore so that other games that are made next could just expand on it, basically the building blocks for every other games story wise.
@@hirumi- they created a bunch of characters already and have some basic ideas for them. Now they just hire writers to fully flesh them out and write stories around them
There was that, but there were ALOT of "anti-competition" moves WoW did over the years against other MMOs. Basically, when a new MMO or expansion was announced, WoW would then announce content to launch very close to their competitor's launch windows to snag away their competitors momentum. For a recent example, FFXIV announced patch 5.4 to launch on Dec 8th of 2020, a week later WoW Shadowlands Expansion was pushed back to launch on Nov 23rd of 2020 instead of Oct 26th 2020. From a business standpoint it's genius, but it's definitely a low blow.
all riot needs to do for their MMo is put runeterra on a landscape with the lore already being there, also knowing riot will never make it a p2w MMO makes me so excited for it , and that's GG for WOW
@@J-manli but guess what that didn’t do a damn thing in fact it got worse people left in mass after Shadowlands being out for a few month to other MMO specifically FFXIV
These Marketing Monday videos where he goes deep into a subject like this are the best content on UA-cam hands down on my opinion. No one does a better balance of funny/entertaining yet super informative. Can't wait for Glizzcon
The main difference really is that Riot Inc. is owned by another Gaming company whereas Activision Blizzard is publicly traded and thus must answer to shareholders which have no interest nor knowledge of the gaming industry. This is why despite China problem, Riot is able to perform to their full potential while Activision Blizzard must always focus on short term business gain and milk as much of their IP as they can until they become worthless.
I also have always felt that Tencent gives Riot alot of autonomy. Mainly, Riot is left to their own devices for Esports and the Western market, while Tencent focuses on the Chinese/eastern market. It's not perfect autonomy, for example, alot of League balance changes are focused towards the Eastern market, and Wild Rift DEFINITELY wasn't made for the Western Market (Riot didn't even want to make a mobile League game at first, and that's what led to Tencent making League of Heroes, or whatever that shit was called). But Arcane, Project L, Valorant, and all the games under Riot Forge definitely aren't made for the Eastern market. They are very clearly catered for the Western market.
thats not how it works. Tencent is publicly traded and it's got insane resources just like Blizzard. Being public and answering to shareholders means that the decisions you make should be in shareholders interest. In a gaming company that can mean being innovative and creating games that sell, as well as doing business that ensures the future of the business. Blizzards actions are not in shareholders interest because of their terrible business practices and governance, pinching pennies doesn't mean you're within shareholders interest. Look at Tesla, they are spending so much money in innovation etc. Them being perceived as innovative and cutting edge creates demand and anticipation for their company which boosts their shareholder prices. Blizzard being seen as a shitstorm is crashing their shareholder prices.
@@Usenabt tencent is 2,5 times bigger than disney(265.77 B). Activision blizzard market cap is 44.67 B and tencent is 570.14 B (we dont know the actual price of riot since its fully owned by tencent) there is no possible competition between blizzard and riot in terms of resources they loosed close to 30B market cap in 1 year that directly sad
Wow. This hurts. I've rocked Blizzard games since Warcraft 1. The cinematics all the way through have been sick. Imagine what original Blizz game devs could've come up with as a movie. It would've been insane! All of the Diablo cinematics, the World of Warcraft ones, they were so detailed. The sounds, the visuals, the facial expressions of the characters and their voices were all just captivating and masterfully woven together to make the most memorable moments that brought all of those stories to life and made those games the greatest of their time. Ever since Activision came into the picture, they lost their souls in there. It's rough watching all of the failures keep coming back to back to back. You hold on because you still have a love for many of the games, but where do you finally draw the line in the sand where enough is enough? The douchebaggery is real and it's in your face. It's like they're tired of running the company and they're just reaching for a reason to let it fold. Such a fall from grace. Feelsbadman...😔
You know what? Where you see tragedy, I see opportunity. It’s clear that Activision Blizzard will not recover from this, they may even go bankrupt and be forced to shut down. This is a power gap that is just begging to be filled. All one would need to do is buy the license for their MMOs, remove some of the paywalls, make a much healthier work ethic and environment, follow in riot’s footsteps and listen to the people, and you have yourself a million dollar business.
@@apollyonnoctis1291 Sounds simple enough, but imagine trying to explain away all of that bad PR the company already had. You'd have to continue to explain that you're not Blizzard, and just taking over the games. How many would believe you and how many would think you're just the game devs trying to fake their deaths only to come back and "give it another go." The people would only accept so much and by this point, it would probably be too little too late.
@@Presence_o_Mind simple: as megamind would put it: PRESENETATION. Put love and care into the World of Warcraft and Diablo series. Respond to any questions in a timely manner and provide physical proof with every response to show that you aren’t messing with them. Innovate with them franchise such as maybe making a vr version. Most of all, put a healthy workplace and high quality content first, and money second. If there is a complaint in the workplace, help them improve that asap. Someone reports someone else being predatorial? Look over that and respond accordingly instead of simply silencing the victim. Some controversy is started? Don’t just say an empty apology, give logos, such as statistics on the workplace, papers on the hours and wages of your employees, some of the awful cases you’ve handled in the environment, what the company budget goes towards, etc.
As a person who played LoL since S2. If you're playing it out of Arcane hype, I'd suggest Legends of Runeterra (League MTG) for competitive, and Ruined King if you just wanna play a casual game with a different storyline. That way, if you messed up, the only person you can blame is yourself (and maybe sometimes the balance team). The Ruined King Harrowing storyline is actually just as good as Arcane's current storyline. There were some plot holes, but most of it only affects lore enthusiasts. Or just wait out Project L.
idk why you dont suggest Teamfight Tactics. It is a more popular game, with litterally next to zero toxicity. It also has more elements related to Arcane (Silo, Jinx vs Vi). The fanbase is also bigger and really has lots of thought provoking arguments abt the game.
@@hiyuhiyu3674 I didn't have an idea about how lore works with tft. The lore with ruined king was about the ruination itself. LoR has vast amounts of lore than can rival the main game. TFT is like a fun game without any lore in it. Its only purpose is the game itself. There's only items to read, character synergies, etc. It sure is easy to get in to, but does not necessarily portray a story. I was recommending games riot did that has a significant portion of the lore in it. LoR can introduce them to a bigger world while playing it like knowing that Mel's brother, Jae does not care about succession. Or Caitlyn's parents will be abducted and an investigation will be led by her that will send piltovan FBI or something down Zaun.
it's interesting how well Tencent manage to adapt so well to the western audience and keeping the CCP happy and how bad western gaming companies on adapting to the chinese while alienating their western fanbase
That's because western companies are run by what we nowadays ironically call "effective managers" in Russia. I.e. greedy, annoying, ignorant and mostly incompetent douchebags who at some point fooled people around them into believing they're the exact opposite of that. They are good at this one thing, and their vision of gamedesign boils down to "add popular features that are likely to be successful with the broadest audience possible...oh, and lootboxes", which...I think I don't need to explain how it's a terrible philosophy on multiple levels, at least in the long run. It's all about quick money for them. Bottom line, they can't secure playerbase loyalty and goodwill even in the West because they a) don't care about the long term which leads to sloppy conduct; b) apparently can't even comprehend these concepts and their impact on profits in the first place. Tencent isn't run by such morons, that's the key difference.
@@AthenaTennosN You are absolutely correct. Since these companies like Blizzard got too big for their own good, they atracted the worst kind of people - the so -called moneymakers. These people, succesful managers, not in terms of making a good business themselfes but in terms of maximazing the short term profit and monetisation of whatever product their company is making are the cancer for any big entertainment industry, atleast in the long run. Games need audience and player base, they need to be fun, exciting and challenging. If the main goal is just to make money, people will lose interest. WoW was not made to make billions bucks a month, not in the first place. That just happened because it was that good. But you need to be good first, realize why it's good and stay true to it. And you have to keep doing it the hard way, no shortcuts.
Western company bow down to Twitter Mob and Feminazi that won't even play their game Abbyzila, She maam master of universe, Dragon age uglyverse , Mass Feminazi Andromeda . If riot created something like Abbyzila PLA Will come to their office and start killing the staff
@@aloysiusprasetyo3737 yeah and the first response misses the point completely by SOMEHOW managing to blame Russia 🤣🤣 for America's insane political correctness and generally utterly diseased corporate culture
Riot may not be the perfect company....but they sure know how to improve and keep themselves relative, how to deal with certain problems and even if they make some mistake, they say "we hear your opinions, reactions and comments, we see what you like and dislike and we will learn from that for our next project...we experiment a lot and sometimes it just doesnt work but thats just how it it" (quoting now the latest Ruination event in League)....its not that they pretend that event never happened or apologize...they say we did what we thought was good and we see where we made mistakes....League is for 2 years at least in certain state of "its massive game but it doesnt attract or create something that exciting and new like in 2015" And what Riot did...they knew this day would come and so they were working years and years on new games in all different genre with so many characters in the game they can choose from and now Arcane just dropped a massive bomb on every animated show especially game adaptation, and with developing world...its just matter of time before they release early shots from their MMO from League universe
Hi. Arcane is super great, and I'm w8 so much for MMO game. But Riot as a company, for me, still looks not so good. What your thoughts about them now? Did they changed from 5-10 years?
@@chaosmike2418 If your referring to the companies sexual harassment case...its worth noting that (to my knowledge) there hasnt been any new issues or claims. Which to me says that even though they just received really a slap on the wrist in terms of official punishment, that they internally made the necessary corrections to adjust the company culture. So i've moved past that. Compare that to Blizzard who basically just released a statement, brought on a token women leader, then ignored her so heavily she quit in 3 months. Them being owned by Tencent also hasnt bothered me as it hasnt seemed to stop them from doing what they were doing anyway. Diana/Leona was confirmed and Arcane is pretty explicit with its Vi/Cait direaction....so the possibility of them catering to Chinese censorship doesnt seem to be an issue. China still censors the stuff on their end, but it seems Riot is still allowed to produce what they want. Now granted i dont expect Riot to ever get into issues of China's human rights...but i dont expect ANY company to do that. Thats a fight for governments, not gaming companies
@@lordmordor4805 Chad answer....thank you exactly my thoughts on this issue...yes you can say that people should rise up against China's treatment of their people in other countries....but shouldnt this be job for politicians in the first place and not gaming company? :D As I said...Riot isnt perfect but compared to other game companies...I can say (at least now at this moment) that they are one of the best out there how they treat us players, their employees and their games
Something cool I think Riot does in LoL is the VGU (visual & gameplay update), they basically delete an old champ, build it back up from the ground up and release it again. From a business standpoint, this is not that clever. An existing champion has an existing fanbase (even the most forgotten and irrelevant champions have their fans), and reworking them has a real chance to upset these fans. Also, people already have the champion and the price tag isn't changed by the VGU. Upon release, a new champion costs 7800 blue essence (the purely in-game currency), before being lowered to 6300 eventually, but the RP (the microtransaction currency) cost is already at the equivalent of 6300 BE. Usually, these champs are deliberately slightly overloaded to make their introduction fun, and so this lures in people to buy them with actual money to get in on the bullshit. So there's a greatly reduced profit incentive for them to rework champions rather than release new ones, and doing so has a real chance of upsetting the playerbase (Aatrox is a prime example, where they changed this quiet and menacing warmonger with a violent and shouting wackjob. Both are good characters, but the rework is such a departure of what made Aatrox appealing at first that the VGU is generally disliked). And they do so anyway, and they're usually pretty good at it. Poppy went from a hilariously broken, ugly mess to an adorable, hammer-swinging powerhouse. She's still a small powerhouse at heart. Pantheon went from a campy 300 shoutout with "pizza feet" to a glorious demigod with a banger of a theme and a greatly improved....everything. He's still a proud hoplite warrior Mordekaiser went from this dated game design with some tacked-on metal references to a towering monster. He's still an undead overlord clad in steel. Fiddlesticks went from a wacky scarecrow to the single most frightening champion in the game, lorewise and gamplaywise. He's solidified as the frightening scarecrow he always should have been. Warwick went from an imbalanced shitty werewolf to a monstrous steampunk vigilante. He's still a werewolf. Using new insights into their own game and increased experience, Riot solidified their champions so that the gameplay and lore are fused into one. Warwick's gameplay is designed around chasing down bleeding targets and ferocity. Fiddlesticks is all abount mind games, misdirection and ambushes. They play the way the story says they work. Gameplay and story integration is key here, because it makes it easier to know what to expect from the champ if you don't know the champ. Also, on yearly basis, Riot purposefully upsets the game balance in their preseason update. They completely upset the balance to keep things interesting whenever the dust of the previous big change settles. The game is perpetually broken, but the game is always changing, and that mitigates complacency. Some of their decisions are questionable (The mundo rework doesn't seem to know what it wants to be; everything about Seraphine), but overall, at least Riot tries to keep the game fresh, at the risk of alienating their existing fanbase. They also kept updating the lore, pumping out short stories, cinematics, story events, comics, and eventually Arcane. This despite every player knowing full well that once you accept a match, none of the lore matters.
While the aatrox rework was a big fail, others improved the champion but kept the idea. Volibear is a good example: he got reworked, but he is still a bear that runs you down
@@alex2005z Yes, Same with Warwick and Pantheon. Their core concepts are still intact (ravenous werewolf, demigod spartan) and their gameplay is mostly intact, but has been modernized and they got that "be careful who you call ugly in middle school" makeover.
9:00 Riot literally paid me, a literal nobody, 150 dollars to playtest upcoming VALORANT content, and Blizzard wouldn't pay content creators to do a private playtest for several days OMEGALUL
riot really looked at blizzard with greedy, money hungry eyes and said, "This is your downfall". Then released like 4 games, the show Arcane, and announced an MMO aswell as announcing a few more games, lol.
If not mentioned before it's also interesting how the man in charge of the riot MMO worked as lead systems designer in WoW from 2008-2013 (which is by most seen as the games' "golden era").
Bruh, how are they getting these people? The 2 people leading Project L are, from what I heard, creators of Evo or something, which is the biggest fighting game tournament, and netcode, something that most fighting games use for online play or whatever. They have also acquired Hypixel that is developing Hytale, which is basically minecraft 2.0, where people went nuts back at when the first teaser was released.
@@TheDarkstar3601 Riot will be the next big company. Thats just it i guess... I've been saying, Im all up for the new era of Riot. Better than just having only League, even if it was a insanely good game. And tbh, league has been some fun in 2021, imo, really fun, a lot of broken op stuff to try out, casual play is so much fun now, ppl are getting aware of being tryhards and are being more forgiving overall in the games, new ppl playing the game to check it out, new content that its just fun, a lot of reworked/revamped champions, and new accounts get stuff more easily now. You just dont need to try playing Ranked, and mostly garanted fun.
They even got the hypixel creator... Its the love on a game you are passionate.. they will get a person who loves the game and really knowledgeable about it.. they shower them with money to make the best possible game that genre has to offer.. like LOR, Valorant, tft, ruined king, hytale and project l..
@@TGHunter JUst so long as the people running the show don't get replaced by passionless businessmen looking to make short term gains and change riot to benefit the shareholder economy like what happened with blizzard I'll be playing their games.
S tier marketing Monday. As someone who is interested in going in development, it’s good to see what big changes are happening in the industry. Excited to see how things turn out for both of these companies
I honestly hope that Riot gets their corporate counterparts straightened out, learn from it and actually improve, continue to build on their IP and provide resources to their devs generously, in order to be the company that Blizzard should've become, which is the Wests' version of Nintendo. There is no way in hell Riot becomes such a giant had Blizzard not shit the bed on multiple occasions. I've been playing the main game since 2014, and I'm all for Riot expanding into new genres and ports with Project L, TFT, Wild Rift, LOR, Ruined King, heck they even managed to buy out HYTALE for fucks' sake. That's literally setting up years in advance to promote their IP expansion into the Minecraft scene. Even genres unrelated to gaming such as music (K/DA, Pentakill, True Damage, while also partnering with Imagine Dragons, Against the Current, 2WEI and Edda Hayes, and of course (G)I-DLE) and even television (Arcane). Oh, and not to mention having them hosting the 2nd largest (can make an argument for #1) MOBA Esports scene every year. They're right there with Valve and DOTA2. Anyone who didn't watch Worlds 2021 will be reminded that *JAPAN* of all countries (the JRPG/FIGHTING game Capital of the World, where PC gaming is still considered "niche" compared to console and arcade), had an Esports team reach the bracket stage. A MOBA game, *FOR PC* somehow managed to find a way to be represented on a world stage, by a country that has more crane game machines than PCs in pubs. This is where Riot takes the cake against Blizzard. They weren't settling for cheap cashgrabs and remakes, they steadily improved the world-building of their IP whilst avoiding the pitfalls of regression and ultimately, reiteration. The devs seek to improve and at least somewhat actually listen to their fans (nobody on the face of the planet wanted Diablo Immortal), and they experiment with their game development, which at times it seems to a fault. But that's okay, it pushes the boundaries even further. One champion release (Aurelion Sol) expanded the entire universe of League of Legends a hundred fold.
As for Runterra, I absolutely love the game. Imo its the best card game out there right now for a few reasons. The biggest being that there is absolutely zero competitive edge to putting money into the game. As someone who indeed has bought their version of a "Battle pass", the card rewards are sub par but the cosmetic rewards are fucking ballin'. You earn better cards by just playing the game and faster as well. As opposed to MtG and hearthstone which you either have to spend cash or play the game for 6 months to have a barely competitive deck. And to top it all off, not once will Runeterra slam an in game store pop-up in your face, ever. Never once in my almost a year playing now have I gotten slammed with one. The closest they've gotten was when you open the game up, you get a patch notes of sorts that will include patch notes for items added in the store or other "Riot Games" games. Games which I remind you are ALL free. Anyone into TTG, I would suggest giving it a good college try, if you don't like it then uninstall and move on. I think you'll like it though
same tbh my only complaint is how elusives work in this game,some cards are well game like zoe and teemo or ezreal,but then iona just takes elusives and buffs the shit out of them
@@somo4227 Yea, you really gotta take out elusive cards within a round or two or they will bleed you. I keep a few quick damage spells and other elusives in my deck for that reason. I see an elusive I either immediately play mine or I'll spell theirs. Another good trick to pull on cards that are getting buffed is to get one of yours within 2points of being able to destroy theirs and while they get cocky you use a quick spell to lower its HP after they can't change their mind
I am actually surprise games like League of Legends, Runeterra and Valorant, all well polished games is being given to us just for free while Blizzard makes us pay for their broken game (Except WoW)
@@somo4227 true, you really have to deal with those immediately or your nexus will keep bleeding. Either have elusives of your own (plus spells like Troll Chant to keep them alive) or have damage/kill spells in hand, not really something every deck has but that's pretty much how you deal with them.
Blizzard had enough social credit stored up from their amazing games that they could handle about five years of awful decisions and still make a ton of money/keep its reputation. Its been about eight years of pure disappointment and quick cash grabs now, and they still have absolutely nothing interesting going on. Seeing what they've produced recently I wouldn't even be excited for a Warcraft 4, which is a pretty insane fall from grace for a person who grew up with their RTS games.
@@dieptrieu6564 not sure if you noticed but WOW is on its dying breath,player base went from 7 million at launch of Shadowlands to 1.1 million in october of this year,and it will drop more as 9.2 wont be coming for few more months.Shadowlands is so hated so far that it probably wont even have 9.3 patch.
@@Scarlet_moon. It still doesn't matter as long as it still make money. Beside, rts is a dying genre anyways. Blizzard won't make any money if they do another rts
@@dieptrieu6564 I doubt it's a dying genre, just that no one has made something for the genre that's big in a long while. It's not been burnt to ashes yet, more like put up on a shelf and collecting dust.
@@battlecubes4762 Dude, AOE4 came out recently and it was loved by fans and critics. Yet it doesn't do anything to revigorate the genre. Let face it. People's preferance have changed.
Despite all of my childhood being Ow, it breaks my heart seeing OW being in the state that it's in. On the contrary, I am getting addicted to the quality and the plot of League of legends, watching cinematics again every day, again and again.
yknow, i’m 14 and until the lawsuit stuff started coming out about blizzard, i was dreaming about being a blizzard employee. i’ve been playing wow since i was 5 and my dad and i have put in 25,000 hours into the game. you should’ve seen my face when the world of warcraft movie was released. (i know it was ass, but i was 7 when it came out and any movie is good when you’re young.) after seeing this stuff, i have to admit, i cried in my room one time. i put so many hours into a game where the creator didn’t give a shit about it. but now i aim to join an indie game studio that i think deserves my work unlike blizzard would ever want from me.
I think you could be more optimistic about working in bigger studios that don't have the same levels of tragedy that blizzard has. All around the world there are kids like you who dreamed about working at blizzard and watched its downfall. It clearly left an impact on you as I'm sure it did many others. Once you are old enough to be working in these companies you and your colleagues will be going into the field already understanding these mistakes from blizzard. I imagine the culture in video game studios will be very different.
@@Gentai123 He probably needed a healer. I mean have you tried solo levelling a warrior in classic? Sacrificing your kid's childhood for it seems reasonable xd
I've realized the potential of a LoL MMO and wanted it to exist long before it was announced. I'm really stoked that it is going to happen, and can't wait to play it. It's sad that Blizzard has fallen so far. If you told me in the early 2000s what Blizzard would become now, I wouldn't believe you.
I think the lol mmo is one of the hardest games to create because it needs so much to be great and there is so much to be done wrong but if they make the game great it will be more than amazing
@@luma7777 Ive played leauge now for 10 years and followed everything the did so far and if there is a company able to make a really great MMO it has to be Riot. They take thier time and never rush anything it seems, they provide extremly creative and passionate Designer/Creator all they need to make something great.
I feel like RIOT and Blizzard were contenders to becoming one of the greatest companies to ever create historical (and successful) games. But the main difference is that RIOT was *PASSIONATE* about their projects. Of course they'd care for the money, but the team behind the company always gives it their all, only having a few flaws that are shadowed by the great success. Blizzard on the other hand became greedy. They were arguably more successful than RIOT, but one thing they don't have, or atleast lost was the passion. Games like WC3 was the embodiment of who they were and why they are successful: Despite the graphics, they were able to more than make up for it with their brilliant storytelling, game design and characters that countless of people loves. And now, their current actions only solidified their failure. They are no longer Blizzard. It's just Activision with Blizzard as their scapegoat.
@@somo4227 I mean, same goes for DotA. They are both MOBA games with very toxic relationship from the community. LoL just got a worst treatment, but definitely a bigger franchise.
@@somo4227 lol is the best of it s kind it s not easy to balanced over 100 champions with dozens of runes and items and intercations with each other... the comunity thats a given any popular game will have a toxic comunity the gameplay? it wreaks of life and innovation to no champion is like the other every champion is unique and is good at one thing and any champion mastered hard enought can be good (thought still easely beaten by the top tiers) but at least not useless or unplayable
@@dreamergamer9291 i have played multiple multiplayer games and LOL is waaayy more toxic than others and the ballance patches they put out suck ass,yeah i get it that they won't ever be able to make all champs good,but they buffed yone beacue "we can't buff yashuo and not buff yone 1!!1!1?" like wtf you say that no champion is like another,but sepharine is very close to what sona is,she also has no personality,shit lore yuumi is pretty much a item that takes a player slot instead of gold and some champs can only be played at high ladder in very specific matchups
It's even worse than Big A was saying for Blizzard, because people are leaving WoW in large numbers even now to other MMOs like FF14 and the numbers of people with a WoW subscription is already down to what it was over 10 years ago
@@andrewbreadholm5715 As the other comment says, it seems more that there's a whole branch of "wow refugees" taking up FF14 instead, mostly because they're just done with Blizzard.
@@andrewbreadholm5715 Not to much I’d bet. I mean, people jump ship so that it definitely absorbed some of that but well, not offering a free trial is kind of a yikes considering it’s hard to know how much you like a game after 2 hours(Steam refund policy). The FF14 Free Trial literally has their own players advertising it, it attracts people to give the game a shot, and well, some people stick around. Add attracting some big WOW steamers/Talent and releasing Endwalkers, well, FF14 is the big winner right now.
6:13 this is a reminder that a long time ago Blizzard said "we don't want to make a Warcraft movie, we want to make a good movie that takes place in Warcraft". Well they failed, and made a Warcraft movie.
Just wanted to say. Great job on the video Atrioc and Quack. The most entertaining video I've seen in quite some time. 5 stars, 10/10, two thumbs up. Will certainly send this to all of my family so they can witness this great content.
one thing you left out is that ghostcrawler one of the wow devs from the early days of world of warcraft during its peak is riots lead for the riot mmorpg, great things can be expected
Saw this vid randomly in my recommended a few months back, came back to drop this comment (and re-watch) this was a great video! love the live-casual-presentation approach to it all while being informative and entertaining. Keep it up!
@@Edgariki I mean I've tried a lot of games (and a lot of MMOs) but nothing compels me to play quite like WoW Classic. People claim it's purely nostalgia, but I think there's more to it than that. Honestly, no other game has been able to draw me in the same way.
Arcane was not made in-house. It was animated and designed by Fortiche Production a french studio. They did an amazing job and should be recognized for it.
This should get updated. Riot has.revealed stuff and.even talked about the harassment problems and.how they deal with them. It is weird how they cover all the bad stuff with cool stuff, but it is nice to me they openly admit stuff happen and stuff it's not gonna be pretended like never existed
hey man you can tell me any multi million company and i can find this sort of shit EA,Sony,nintendo from what i have heard treats their employes right buuuuut they treat their customers like shit
Everything in this Marketing Monday was super interesting, but I think the one area where hes off the mark is the Riot MMO finishing off Blizzard. That project won't be done for years, and would really have to be exceptional as an MMO to make an impact on the market. The MMO genre within the last decade has really lost its weight in the gaming sphere, and while there will obviously be interest in Riots, it would take it a substantial amount of time to establish itself as a solid game rather just a fad to play for a few weeks such as Aion, Lost Ark, and many other MMOs that only see excitement when they first release. Meanwhile, Final Fantasy XIV is already killing WOW. FFXIV has been in the longest content drought virtually since the games release in 2.0, with the last update being over 7 months ago. And in that time, where there was no new content in the game, there was a mass exodus of WOW players to it, to the point that server stability had to be prioritized due to the stress of it all. Major content creators like Rich Cambell, Asmongold, and countless more brought in thousands of players from WOW and all sung praises on the game. To top it all off, in just two weeks, the games most awaited expansion drops, which will see even larger playerbase growth and generate even more interest. All the while WOW was releasing updates that just further pushed its players away, offering subpar and rehashed content that many of its dedicated streamers didn't even touch. All of this to say, Riot's MMO won't have a massive impact on the WOW playerbase. The games playerbase is already bleeding out and going to better MMOs, most notably being FFXIV, Guild Wars, and even New World to an extent; and those who will still be playing WOW by the time Riots project is done likely won't be leaving. Personally, I am not confident that Riot will be able to produce an MMO with any appeal outside of existing IP (though I will be happy to be proven wrong), while there are various MMOs that already exist which pull the rug out from WOW in various ways.
I don't think the Riot MMO will kill Blizzard (I don't think Blizzard will ever "die", just become a true shell of its former self). But I do think any discussion between the two ends if the MMO does well. If the Riot MMO is good (and, if we're judging by everything Riot has released in the last few years, it will be, they're on a crazy hot streak), Blizzard loses it's only unique pull. I say this as an Ex-Wow addict and potentially future Riot MMO addict. This could be the silver bullet
@@thebuzz567 overwatch 2 is probably gonna flop since most of the potential audience view it as a dumb cashgrab and Idk a lot about diablo 4, but if both games do bad then blizzard could totally die, maybe getting a major rebrand (especially cosidering their current pr) or maybe closing as a game developer and just sticking to wow
I could be wrong, but I think Atrioc’s main point is about the talent. Because of all the major hype around Riot, it will be really hard for Blizzard to get up and coming talent for their games as the new Riot MMO will pull them away.
The challenge when it comes to an MMO killing any other is that the momentum required to steal players away from a game they've spent thousands of hours on is immense. On top of that, the sheer volume of content and dev time required to have an MMO capable of doing that is equally as immense. FFXIV is the closest any game has come to killing WoW since its inception, as you mentioned, and it has only been able to just barely start doing that after polishing its systems and adding additional content regularly for half a decade. Even if the Riot MMO is a masterpiece that blows every MMO players' minds, it won't have the momentum to do serious long-term damage for years after its launch, which itself is a few years out at a bare minimum.
TBH, Riot managed not to make it too obvious where they stood on Hong Kong when there was a Hong Kong team at Worlds 2019 - around the same time of the Blitzchung scandal. Sure, you could guess why they always spoke of HKA and not Hong Kong Attitude, but somehow, they managed to avoid a massive scandal for their definitive Esports event.
I was watching an interview of the Fortiche Studio guys and they said that in one day of good work, they were making 0,7s sec of animation. Also all of this movie idea started from a guy who really really wanted to work for riot, and riot was looking to hire for the customer service. The guy, Christian, was hired for the german support and did his job very pleased. But also, he actually had a metal band, and upon seeing Vi's character design (which was still in development), he was crazy inspired and made a song. He did the same for Jinx, except this time he took the initiative to ask Fortiche studio try something (not sure if it's get jinxed but prolly) I can't recall the full 1h30 interview they did but yeah it basicly started from a hardcore fan who took initiative
Fortiche didnt write it...the story itself was all done in house. Fortiche just brought it to visual life. Granted a big part of what makes Arcane so amazing are its visuals, but that alone wouldnt be enough. The story and characters are even more important, and that was done in-house with Riot
True but also at thr same time fortiche has been working with riot for YEARS in their IP. In the end, they chose to work with a team that was already familiar with their world over a big name studio with no familiarity to their stories
You now I'm starting to think the reason why Riot Games focus more on the content creation (which is brilliant) is because they possibly can't just depend on 1 game only ... So they decided to branch out ....which is not only good for them but for the fans or future fans as well
One of the best Marketing Mondays yet! You really condensed a lot of what I was thinking about and stuff I didn't know into a cool comparison. That makes it really clear to see and understand because of the different outcomes
Second this, as a former hearthstone player I think atrioc would love it. I used to be a consistent legend hearthstone player but runeterra has so much more depth in mechanics and mind games. I doubt chat would like it though unfortunately
@@moneymonkey5387 it's not any harder to get into than any other card game, but getting into card games for the first time can be pretty tough imo. Best to just give it a shot and see if you like it
@@moneymonkey5387 They have a lot of tutorials so you can learn each mechanic. I feel like Riots games all have pretty simple basics but there's a lot of depth behind it and it's the same in this game. The effects of the cards are simpler than in most card games but there's still a lot of interesting combinations you can do. Honestly I feel like this might be the Riot game with the most thought behind it.
The biggest gamechanger for me is the awesome player support Riot has. Always helpful and respectful to the player. I feel like Blizzard just wants to milk its players as hard as it gets.
Riot 10 year anniversary video is the moment they killed Blizzard. Blizzard was already down in a PR nightmare with the free Hong Kong tournament winner getting banned. And then most of the games announced were direct competitors to Blizzard. Valorant for Overwatch, Legends of Runeterra for Hearthstone and Project F for Diablo. Legends of Runeterra especially announced itself as avoiding recurring problems of its kind of game which couldn't have been more of a list of critics toward Hearthstone. Then there's the few comments that really targeted Blizzard, like the phone thing with TFT and Wild Rift. Those were just the announcements but to me that's when the murder got public.
The worst part about it is that in many ways Riot basically only exists because Blizzard failed to capitalize on all of the innovation that was happening in WC3 custom maps, which was where mobas were developed and honed. If they had foresight they could have captured the market for themselves but instead they locked it down or ignored it and those people went on to make LoL and Dota2 elsewhere (not to mention all the other popular games like tower defense maps). At that point Blizzard had a near monopoly in mmos in WoW, the best rts games in SCBW and WC3TFT, the most innovative incubator in custom maps, the best arpg game (d2lod) and a dominant position in e-sports through SC in Korea, and they have squandered all of it.
great comment! i agree
Are u talking about the maps in Dota1 where there is pudge war, vampirism etc..
Man i love playing those with my friends back then.
Entire game concepts originating from WC3:
MOBA - started as the Defense of the Ancients map
Auto-Battler started with the Pokemon Defense Map
Tower Defense started with Wintermaul then became more popular as Elements TD and Gem TD (both originally WC3 maps)
Survival Mode (Minecraft night time or CoD zombies) probably originate from maps like Kodo Tag (extremely similar and came ~5 years after WC3)
These were the few I can find evidence for and that created entirely new genres, but there are many other maps that still live-on with less notoriety on the app stores. In addition, though it would be near impossible to prove, there were many strategy games (Azeroth Wars, Coming of the Horde, Lordaeron Tactics) and RP/RPG games (Life of a Peasant, DBZ Tribute, Video Game RPG) that pushed the genre in new directions and probably inspired many game designers in that space. Obviously, not every advancement in gaming can be traced back to these custom maps, but the game was so enormously popular and endlessly creative that it certainly influenced a lot of people and ideas during that time.
My point being that WC3 alone is possible the most wasted potential in the entire video game industry. If Blizzard had actually utilized the community they had created, they would probably have a majority share of the entire video game industry.
@@Neomagam Yeah, so many goddamn potential wasted.
@@rimurutempest4945 wasted by blizzard maybe but we got to enjoy it and we have new games emerge from them by other creators, i think that is better than blizzard trying to capitalize on it all. I'm glad for blizzard because they provided the tools. I loved that wc3 map editor and battle net.
When he showed the clip of Blizzard "you dont have a phone?". He should of showed Riot's answer during their 10y anniversary stream. When they said 'yes after popular request TFT is coming to mobile, apparently you guys do have phones' I was laughing so hard when i saw it
If you post the clip it would be much obliged. Gotta see it lol
@@HeyImThornua-cam.com/video/ggIMDjWURIA/v-deo.html here at 1:41
@@OfficialDugu you are a saint
@@HeyImThorn and lets not forget they also announced their other projects at that time.
Legends of Runeterra, (a card game competing for Hearthstone)
Valorant, a shooter with hero's that have abilities (Overwatch?)
Hinting for a openworld game (was pretty vague either competing with WoW or Diablo, we now know WoW competitor)
And also making an animated serie (Blizzard did make a movie)
I played WoW for a long time till last year, but couldnt help myself laughing at how obvious they were gunning at Blizzard
@@DiZh0 valorant is closer to csgo than it is to overwatch even if i dont like it since its supossed to be a tactical shooter and a good amount of skill fck the tactical part of it
While Riot Games is being trashtalked by many because how they "can't fix" or "can't balance" league, I'm pretty sure it's safe to say when it comes to content creating, like video clips, music, animation, etc. Riot is the best company out there today.
You now I'm starting to think the reason why Riot Games focus more on the content creation (which is brilliant) is because they possibly can't just depend on 1 game only ... So they decided to branch out ....which is not only good for them but for the fans or future fans as well
Marketing probably, but content creation highly debatable. Square enix and capcom begs to differ.
@@loristnorton3723 explain
Look up the harassment law suit against them and the fact that they are effectively owned by the CCP might change your mind about that.
@@_insomniac_423 As I wrote, when it comes to content creation they are the best company today. I don't see what does any of that have to do with lawsuit or being owned by someone.
The DJ Khaled fiasco really is so emblematic of Blizzard's endless ignorance. Riot first collaborated with Imagine Dragons back in 2014 to create Warriors, which was universally beloved. Imagine Dragons were invested in it and gave it their all because they loved LoL, same with Chrissy Costanza of Against the Current who sang Legends Never Die in 2017 and later Phoenix in 2019.
It would've been so, so easy for Blizzard to just copy this. Overwatch was massive and had a huge casual playerbase, I'm willing to bet money that there were several decently popular artists who would've loved to be a part of it, who would've created a banger song dedicated to OWL finals that the crowd and the artist themselves would've been super excited for. People still love Warriors, they still love Legends Never Die. The yearly Worlds song is a proven formula that is right there for any aspiring esport to literally just ctrl + c & ctrl + v and enjoy viewer excitement.
But for god knows what reason they decided to throw DJ Khaled on stage. Poor guy didn't even do anything wrong, he was just completely out of place. It's mindboggling just how detached Blizzard was to make that decision.
Cut to 2021, thanks to maintaining an excellent relationship with Imagine Dragons, Riot gets them to do the opening for their Netflix show and they make yet another banger in Enemy. Arcane is plastered all over their social media and they constantly talk in interviews about how much they love LoL, to the media and their literal millions of fans. Riot even put animated versions of Imagine Dragons *into* Arcane. They happily tied themselves to their brand, similar to Chrissy Costanza who excitedly hosted Arcane pre-launch events.
Riot has this band with millions of followers that is *passionate* about working with them, *passionate* about contributing to League of Legends, and it's obvious to anyone watching.
Blizzard could've had this, no doubt in my mind. There 100% were known artists out there who would've jumped at the opportunity to do for Overwatch what Imagine Dragons did for League. But Blizzard thought they knew better, and the rest is history.
One thing came to my mind: A few year's ago, when I was more active in the Kpop World, BTS's Jungkook used to post a lot of replays of him playing Overwatch. It was clear he loved the game. He probably would have accepted to do a song, and seeing BTS's popularity, it would have been a golden goose for Blizzard. But, oh well.
@@ByulStar1298 It certainly would have. Just look at how Riot absolutely *printed* money with K/DA in 2018.
true, while bands like kda is as popular as it is, then you got pentakill, telle, and their yearly worlds songs. ill always see imagine dragons as leagues OG music partner.
so when i saw imagine dragons make a song for arcane, the show that riot has hyped more than anything they've ever released and announced, i lost my shit. then they officially become part of the league universe lmao, kinda goes to show riot really embraced their musical partnership with imagine dragons.
then you got blizzard, they got dj khaled for overwatch because hes popular, but really theres nothing special about him performing for the overwatch league. there was nothing iconic about his performance, no original song or anything. he was hired out of popularity, and blizzard just didnt seem to consider how fitting he would even be for overwatch, like riot deciding to hire imagine dragons.
blizzard gets nothing out of hiring dj khaled.
while both riot and imagine dragons gain thousands of more fans every time they make something new together
the difference in business strats music wise is pretty funny
I agree with you but calling khaled "poor guy" is kinda funny, dude's a complete tool of his own making
@@crucible1084 Exactly. Imagine Dragons were already Fans of Lol to begin with. When you have passionate people working on something they are passionate about then clearly you get an amazing end result. Success.
It was such a Queen move for her to quit when she realized that she has nothing to do in a company that made you as a mascot. Leaving was the best option to have some entegrity.
this is radical feminism/modern leftism backfiring. The left/feminists want quantity over quality that they dont think about everything else. Good for her to actually know her value and not be used as a fake woke token.
@@sushiman8232 Well it's different when your hired to be a leader but your not allowed to lead or make decisions. Hiring her was just for show to the public for social pressure like you said. It's like when they hired someone just to look more diverse but they have no real say or power. There just a trophy to show other people. Sure they get a bigger salary but sometimes someone also wants the say and power to make real meaningful change within the company instead of being a living prop.
@@sushiman8232 "why men dominate the leadership roles"
"Males work harder to gain such role"
Nice job calling out sexism, while proceeding to be sexist yourself lmao.
@@JustAChinesePlebenormous brain moment
She made less than her male co-president. She saw it very early on.
In terms of the Arcane hype not lasting, it has actually grown exponentially since you first posted this. My non-gamer, game-lore-hating friends now are now watching LoL cinematic compilation vids behind this hype.
They used to hate any kind of Lore in game
Or league's lore?
@@hello-gx6oi They are fantasy literature nerds and non-gamers who think that if there was no source material in the form of a book, games in themselves never had ANY worthy world design.
@@djmikio so losers ? I get it
@@dekudeku5520 just because someone has different hobbies than you doesn't mean they're a loser.
@@sultanrizky7584 nah if you take DJmikios comment in full value. They are weak indinvuals who probably get offs emotionally on being smarter / more enlightened then other nerds. "games never had any worthy design" that just means they have absolute lowest tier of game
Those are the type of guys who were bellied for their hobby's and never let it go so they have a intelligence god complex about their medium and look down on other geeks and nerds basically "people on their level" to get a small power trip even when most of them are probably as quiet as a mouse.
No offense to them but Djmikios friends sound insufferable lol.
When you break it down like this, it's actually impressive how bad Blizzard has handled absolutely everything. You'd think you just get lucky once and do the right thing, but nope.
Didn't help Blizzard when they handed their soul over to the great soul eating void that is activision.
@@adtrlthegamer7449 And Bobby Kotick clearly does not care about the long-term profit of the company. He gets consistent pay bonuses each year by cannibalizing the company and liquidating every shred of talent, originality, and charm that Blizzard used to be famous for.
People do tend to start taking good things for granted after a while.
Activision thing probably wasn't super healthy for the company too, but most importantly, Blizzard just forgot about how much their success depended on loyalty of the fanbase and "people's gamedev" image. They weren't a fucking EA-type company that everyone hates and expects to be shitty by default, so they couldn't afford that sort of attitude. I first realised that something was off during the competitive HOTS debacle, and syre enough it has been downhill from there
Right? Statistically, they'd have better luck throwing darts at AI generated ideas and communications.
@@AthenaTennosN Well, she realised , cos she got hired as token, because she understood she has no brain capacity compared to others there. This woman victimizing is getting out of hand. Most likely she is part of womens cartel, which is just fake blaming companies. Somebody does suicide, black or female, suddenly, ohh, lets us, least talented people start some bullshit and place fake evidence, and ruin the company, because they dont give us payrise, that we dont deserve.
In most office companies, women earn more than men, when those arent engineering or smth liek that companies, because women chose different profession to study...
Then, my real life experience. So, the guy who taught me as welder, earned 12 eur per hour, i had 0 experience as welder, i earned 5 eur per hour. So i instantly deserved same ammount of money as him ? He had 16 year experience, and he worked extremelly precise and fast with perfection, now 6 years later, i still dont come to close to him how he was then, i still dont deserve as much as him.
I could move to some western country, where you all people, none of you know no craft works, and earn 25-30 eur per hour, and then increase this gender inequality, becayse with my 6 years of experience, im qualified for jobs where im not qualified in my home country, because there are no people who are even able to do what im able to do there.
But then theres difference, 3 times more money earned in west, is not worth for me, because cost of living is like 8 times higher to how im used to live, with multiple motorcycles, my own 300 sq/m house, and a new car, and no loans.
Nobody:
WoW doing the best it can to keep Blizzard breathing: The mutation must survive.
doing their best? theyre still to this day squeezing out any cent left in that poor thing
@@senatordodo4240 I said "the best it can". Not precisely meaning that what they do is good, just what they got at hand so far.
People like WoW? I didn't realize there were that many with cognitive disabilities in the world.
WOW is already bleeding subscribers to FF14 a lot of major influencers from wow now do 14 content.
@@rdogg114 who knows how many years left does the game got before the last generation of fans decide to praise their time and lifes or they pass away, but whatever happens first, Blizzard need a damn miracle or hire at least a single employee that is not braindead to give them any advice on what to do next.
They really owned all the hatred and despise for their franchises and decisions.
Riot, for better or worse, is just dominating the market on every level. Their expansion efforts on all fronts (music, netflix series) have been successful beyond what anyone could have expected. Somehow they have the ability to give creative individuals opportunities for bold, innovative projects (like K/DA and Arcane, as well as all the new games coming out), and the capacity to find the talent to execute on those ideas perfectly. It's a damn shame they are not a public company cuz I'd be getting Riot stocks right now.
I 100% agree.
Would riot be as successful if they went public?
@@andrewwang2247 You're asking the right questions my dude
When you watch Riot projects(music, videos etc.) i personally feel that they give creators enough space so they can create and put something in their works from themselves, feels like they not strictly controlling them but letting artists do things the way they want wich is results in such various creativity in every their video or music. Thats pretty effective and vise approach of things i would say.
Riot Games is owned by Tencent (the biggest Chinese company), which is publicly traded on the stock market so you could technically go ahead and invest. Problem is that Riot Games makes up only a small portion of Tencent and the company has been struggling due to Chinese government regulations.
The difference between Arcane and Warcraft Movie are two-fold. Riot stuck with amazing artistry and animation while Blizz went with a good Orc CGI combined with shitty live action acting. Secondly, Riot treated their IP with love, respect and a desire to tell effectively a standalone story with nods to those who are intimate with the lore. Whereass Blizz did a shitty cash-grab.
The ironic part is that League of Legends never needed a lore to be a popular game. Riot picked up their shit in 2015 or so and started writing (or rewriting) a lot of things. Warcraft always needed a lore, your character is literally on quests and part of it. Also, what you might find interesting is that there is very little hate in League's lore community, people actually love it. That's not to say that the latest (Ruination) event was not criticised, of course, Riot have their mistakes too.
@HTT Also whenever Unbound Thresh was mocked and people thought Riot was getting rid of monstrous characters? They dropped his cinematic and fixed it.
@@alonnie1919 And if anyone wandering what’s the context behind his unbound skin. Thresh uses that form as a facade to torment and manipulate his victims whenever they are at there lowest (like bort) and gives them an offer instead of scaring them like his original form always does, this gives him an advantage to delightfully turn innocent souls into there worst selves(Viego already took this one but it’s more on mind control), and he can also use it to travel everywhere. So in short unbound thresh is runeterra’s version of Lucifer.
@@gunlyte4661
To add to this, it also shows that Thresh isn't just some dumb monster. He understands that he can't just walk down the streets of Noxus, looking like he usually does, because then he's going to be hunted down and killed. Permanently. Taking on a more human appearance means he can go wherever he wants, whenever he wants, without having to worry about fighting for his life.
And besides, considering Thresh's whole character revolves around him being a sadist, it only makes sense to take him out of the Shadow Isles and give him access to the rest of Runeterra, where he can inflict as much pain as he wants. I imagine the ghost and ghouls of the Shadow Isles make for pretty poor victims.
What does IP mean
Never heard of or watched this guy before, but I have to say his presentation was on-point, filled with prime examples and visuals, and worth my time. A+ in every category.
same lmao
This
felt obligated to subscribe
Same lol
same mate
This is a really great video! But I'd just like to offer a small correction: 6:11 Riot did not actually produce the animation in-house! The animation is done by the lovely Studio Fortiche _under the supervision_ of Riot Games; Studio Fortiche also animated the cinematics Get Jinxed, POP/STARS, RISE: Worlds 2018, Seconds (the Ekko Release Cinematic), and WARRIORS: Worlds 2014.
Even if Riot doesnt hv its own in-house, it really knows the ppl & the studios they've worked with to get them on board on literally anything. Dats why stuff like Studio Fortiche working on Arcane(which was Riot's LoL property) was a thing. Just to add up to ur stuff, dats all. U're welcome
I think fortiche is in an exclusive partnership with Riot games, or is that SIXMOREVODKA I can't remember
At this point studio fortiche is basically riots cousin
Yeah but Fortiche is kinda exlusively working with Riot and that is not gonna change any time soon. Riot will always give them more "work" and they will always be more than happy to cooperate. They have been working together for like 5+ years. Also Fortiche only handled the animation part of the whole thing, quite possibly together with some people from Riot as well. Everything else was being handled by Riot.
@@trevorsignorini6809 Both I believe
not to repeat everyone else, but this marketing monday was so entertaining, GG Big A
You can never overstate a genuine appreciation.
i see you
Hello ethanexp
yo i've never actually watched an atrioc stream, how long does a typical marketing monday stream / this presentation last ? ty (:
@@jakzencarta441 Pretty sure this marketing Monday was like a bit over an hour on stream. But there was a bit of down time when he is trying to find stuff to pull up on screen. You can find the full thing on his vod channel if you want.
Oh, the Warcraft movie... for years fans were like: "These WoW trailers are INCREDIBLE, we need a whole movie like this!"
And Blizzard/Hollywood was like: "What's that? You want a movie where half of it is live action so the art direction looks silly?"
Fans: "Huh?? No, we want an animated film like the trailers, y'know?"
Blizzard/Hollywood: "So you're saying you want a forced romance subplot with a chick painted green and a plot that will confuse general audiences, got it."
The warcraft cinematics where always amazing and they never gave those people a chance to make a full fledged movie or series.
I rarely go to cinemas to watch a movie and the Warcraft movie was one that I had really planned to go and not only me but also my friends were hyped when that came out. Well my friends doesn't really know what's going on but they find it entertaining. ME WHO KNOWS THE LORE AND HAD READ THE DAMN BOOKS WAS NOT. I freaking left the cinema freaking confused! I even had to read them again to see if I missed something and to no surprise, I didn't. The movie was so bad in my honest opinion and I don't even remember how I managed to explain the lore back to my friends.
Cinematics are easier to make cool because they're short. They're basically marketing material. Juts because you can make epic cinematics from something, doesn't automatically mean that it'll be easily translated into film.
@@LOKITYZ You're right it doesn't, but it would've at least looked better. I'd rather see a lame movie with epic animation than a lame movie with awkward live action elements. If Arcane was bad, I would've still watched it because the animation is so beautiful.
@@LOKITYZ Well they couldn't even make the marketing material for the Warcraft movie impress anyone so they were just fucking up at every step.
Riot: We have had sexual issues at our company. Here’s KD/A instead!
Blizzard; We have had sexual issues at our company. We’re renaming Jesse McCree to be Cole Cassidy.
🤣
what is KD/A
@@cromestone1684 it s a music brand for league of legends but the real meaning of it is kill death assists
The funny thing is. the sexual issues that happened in Riot were fucking fixed pretty damn fast and weren't exactly dragged out.
@@zackrose6261 that’s what happens when people care about work to stop doing dumb shit
@@zackrose6261 That's why Riot is smart. They handled it fast and in behind-the-scene before Twitter people started grabbing their torch. The several announcements also helped avert the eyes and ears of the masses.
-Near Perfect show that made people want to play LoL (Don't do it)
-Successful launch of a mobile phone port of LoL
-Successful launch into music through KDA, Pentakill, True Damage etc.
-Successful launch into other game genres
-Shadow drops 2 new games
-announced 3 new games, two of them being significant updates on previous news
-10 years of their main game and keep at a stable level
-learned from their past mistakes and being in a similar position in regards to allegations and have seemingly improved from this
-Doubled down on their performance and strived to improve (whether it's true or not is yet to be seen)
Meanwhile over at Blizzard:
-Countless scandals
-high up people leaving for countless reasons
-convention canceled
-main game has been considered dead or dying for years, competition (Final Fantasy 14) looking more compelling
-Overwatch 2 is considered dead
-Hong Kong Situation is considered far worse than Riots
-"Don't you guys have phones?!"
-Warcraft movie considered "okay" at best
Think what you want about both companies, but the way Riot has handled itself compared to Blizzard is night and day.
You forgot to mention Warcraft 3 Reforged.
I played League for the first time the other day, only played pve but I had a blast doing so
@@Matthew-xz7vl stick to pve and ARAM, dont play ranked. You'll only hate yourself playing ranked...
Hum okay but holy shit riot has had a lot of fucking scandals way earlier than blizzard. You people don't forget that because they released a good show don't make them a good company.
@@Matthew-xz7vl woah that's rare. Most people just sleeps 10 minutes into the game like me. Just when playing ranked, ignore the toxic ones
“The sons and daughters of Zaun deserve more than their dribble”
- Lee Sin, probably.
@@TheDarkstar3601 no, it’s Silco from Arcane bozo
Runoff, not dribble, but yeah good point.
@@qwertzuiop6155 no, no i think it’s Lee Sin
@@qwertzuiop6155 are u sure? im pretty sure its cho gath
That last part. Where RIOT's making an MMO is the bonebreaker for Blizzard. Such an unfortunate sequence of events. They waste so much money for events but isn't as good as Riot's...
Can’t believe Big A was about to be a Blizzard Employee that’s wild
imagine all the exposure he would've gotten.
@@BiggestEnergy omegalol indeed
If he was trust me, Big A can spin any story no matter how bad into billions. Thats the glizzy hand gambit
Could’ve gotten Brandon Ewing as an overwatch character
It’s so funny to think that that hiring tactic promotes employing freeloaders over innovators. Not surprising Big A went elsewhere.
If riot makes an MMO based around League of Legends Lore. I would 100% play it. If that MMO turns out to be amazing, it would definitely kill Blizzard if they don't do anything to turn the tides (Hell, they already slowly dying right now).
They are
its out on steam i think
@@frddyyfezbeer2368 Bruh the mmo was announced to be worked on in very early stages just this year, it's probably gonna take 6-10 years before it's done.
@@frddyyfezbeer2368 No it's not lmao look again
if that MMO is amazing? I don't think riot can make a game that isn't great at this point :D
Atrioc is the perfect guy for this. Money/marketing background, loves games, been in the industry, and he can present it in a way chat will not only understand but engage with. Banger video dude keep it up!
This Marketing Monday was exceptional. Big A brought some thought-provoking ideas to this topical news item.
a hundred percent sir great observation
Yeah I gotta hand it to him. This was a fantastic video!
As a fan of overwatch, im in nothing but pain. I see riot absolutely killing it and blizzard shitting the bed
Same :(
I’m sorry can you explain to me or link a good video about what was special about over watch? Didn’t have a pc till a year ago and for a shooter I rlly didn’t have any options as a ex console player besides valorant. What happened to overwatch and why was it so hype?
I didn't wait this long for overwatch 2 for this to happen
Just wait until riot makes league of legends overwatch
@@vovakorotkikh5161 overwatch really honed in on the unique characters to begin with, a lot of variety to the point where u can spend a decent time with each character and essentially play a completely different game. then they had to keep making characters and they get a lil less original. but to begin with there was something incredibly fun about figuring out how each character works and how u can use their abilities to their full power. the games just fizzled out now, i dont play anymore thanks to the evil shit blizzard got up to but i had a lot of good time w that game.
People need to know despite Riot Games own by Tencent (Chinese company), Riot Games have full control of the company on the path it will take in the future. That is how Tencent operates its companies they buy. Riot Games essentially got a free sponsor (Tencent) as long as it is continuously profitable, Tencent will allow Riot to continue operating under its own management. This is similar to SuperCell, creator of Clash of Clans, they are own by Tencent by run the company under their own management.
I think people just see Tencent as just another evil China company. Feels pretty bad to be a Chinese in a foreign country. sigh
Reminds me of Noxus in its lore. Despite conquering other nations, it still let them keep their own culture.
@@callmeandoru2627 yeah but noxus is brutal AF
why do you think riven left the noxian army
@@somo4227 Noxus WAS brutal as fuck. After Swain took over he started making it a better place by rooting out and removing the influence of the Black Rose.
Sounds like Chinese propaganda but I hope this is factual and accurate.
Dude. Now that I take a look around. Holy crap. Riot is freaking dominating. And also they acquired Hytale which could be huge in a few years. It’s wild.
Hytale can either be incredible or cyberpunk 2.0
@@LimabeanStudios I doubt it'll be a cyberpunk 2.0. Riot usually don't give a flying fuck about release dates.
@@TheDarkstar3601 my concerns come more from hypixal constantly upping their scale. Especially after being acquired by riot.
@@LimabeanStudios I see.
Hytale is the next big thing. Riot has the possibility of overtaking Minecraft too.
Riot are hiring the most talented people. All they do is picking the best of all games and forge it into one game. They do all kind of music genre. Their merch is cool. And now they do a netflix show which will loved by everyone even for League haters.
Nah riot suck big time
The problem with riot is surprisingly, the community. They're pretty much iconic with their toxicity within their games. Riot definitely deserve a better community.
@@jtc8458 It’s true that toxicity exists everywhere, and it’s inevitable to try to end it. But the way Riot handles toxicity is absolutely hilarious. They think removing a decade old feature will be able to lessen toxicity?
@@Chrono_topher they decided against removing it tho? (I assume you are talking about all chat).
@@jtc8458 I would say their games arent really toxic. besides league of legends which is really toxic, valorant is less toxic than csgo, legends of runeterra is non toxic, teamfight tactics is non toxic as well. wild rift aint toxic either due to them making it hard to type and play at the same time lul.
Riot is doing what Blizzard can't do anymore, Blizzard has been making good cinematics but no planning on making a cinematic series for tv or online streaming platforms but Riot delivered that after countless of requests from fans since 2016. Blizzard stopped making games after Overwatch while Riot has planned to release different genre of games and even collaborating with other developer studios after their 10th anniversary. Riot has been aggressive while Blizzard is doing nothing and hoping fans would bite into low-quality remakes.
Yeah, at this point the only Blizz game I play is WoW and I do on a private server.
Edit: Legion fucking rocks to this day.
Let's hope Microsoft can somehow turn Blizzard around
Riot also has the money to poach the best artists in the industry. I was in college and one of the alumni worked on alot of the original roster of characters for Overwatch, said it was basically his dream job. Then Riot came in, offered him the chance to make more money as well as be on Project L and he took it. Leaving Blizzard at the time was seen as a huge risk in his eyes but now I think it was one of his biggest blessings in life to be noticed by Riot and picked up by them. This is of course an anecdotal story but it doesn't change the fact that Riot has the resources to get talent that are able to produce games like Legends of Runetera, series like Arcane, and the plethora of other big projects they haven't shown yet.
I grew up during an awkward time where my childhood was defined both by Blizzard IPs and League of Legends, I dropped League cause the game wasn't as fun to me compared to Blizzard games but I always kept up with the new characters and the lore. It's crazy to think kids will be growing knowing Blizzard only in name and the past glory it had and Riot stepping in to be that new game company that everyone will know at least their games (and in Riot's case other forms of media), when Blizzard used to fill that exact role.
What year was the prior story if I may ask?
I can tell you that it's not how much a company spend that matters, it's how and where they spend it; which risks they take. Riot bet hard and played smart and the outcome is there for all to see now.
@@wabbajack8283 I wanna know too.
I know most people won't read this, but as someone who is in the competitive Runeterra scene, the game is highly underrated. I'm not sure why its not performing as well as other Riot IP's but if you like TCG's or CCG's you should try it out because it is the best digital card game out there by miles, most depth and complexity at the competitive level while being relatively simple to learn, and by far the most free to play friendly. Within a couple months of playing you can easily get a near full collection (and you can certainly get all of the cards you want to play with).
Just want to throw that out there, you should try Legends of Runeterra! Great Game!
Card Games just aren't as big as action games. It's that simple. LoR is a fantastic game, I love it, I love the art on the cards, I love the interactions and I love the actual gameplay. However, I can't play too much of it because card games begin to bore me after an hour or so. Unlike an MMO or a MOBA where I can play for like 8 hours in a day.
I literally just started the game yesterday after months of frustration with Hearthstone and was looking around for a CCG. The game has impressed me a lot so far. The animations are so smooth, great UI for the game and the pve mode is so reminiscent of slay the spire, I love it
@@DTDplays Also you'll notice it's easier to complete your card collection. I've been playing since launch but not constantly and I still can get all the cards of the collection if I were to spend all the wild cards and dust.
In Hearthstone being F2P is painful in comparison and it was becoming worse and worse after each expansion.
it is performing well, idk why he said otherwise
@@Vivaldidu14 the abscence of the possibility to gamble away your money by buying packs in LOR also has a very positive effect on the incentive structure of the game design.
To make gambling addictive and increase your profits you are incentivised to create some very hard to obtain very powerful cards and many many useless and unplayable cards.
This is in direct conflict to creating an enjoyable game experience.
That is not to say that Riot Doesnt make bad decisions about LOR,
but at least the values and goals of the company, the players and the developers are largely aligned.
You forgot to mention that the most loved OG developer of WoW that left during Wrath (right before Blizzard got acquired by Activision) is the Lead Project Developer for the game! THE MAN that made WoW into the Legend it once was is the same guy who is leading the Riot MMORPG!!
Which developer?
@@gabrielkisner2947 ghostcrawler (Greg street) he left blizzard and now he’s working on riots mmo
One of the best MM. Big A really outdid himself this week
No one ever talks about the way Blizzard treated Reckful. Before his suicide he said the day Blizzard banned him he stopped living. They've historically treated their streamers like dirt, which is one of the reasons Overwatch died even before they pulled the plug on it. Their streamers would constantly get banned for things that no one else thought were politically incorrect or offensive, and most of those players simply moved on to other games. It's crazy to think back to when WoW was actually the most viewed game on Twitch, and League of Legends wasn't even a blip on the radar.
yeesh.
Xqc for example, more live viewers than every blizzard game combined, when he actually played OW they treated him like shit, if riot drops this mmo, WoW will be dead in an instant. They are known for taking high skill ceiling type games and simplifying them for people to get into the game easier, for eg, LoL/Dota2, Valorant/Csgo, Runeterra/Hearthstone. I'm guessing 2023/2024 will be the year blizzard dies, no one gives a shit about OW 2, people don't pay for online games anymore, sadly blizzard doesn't realize that, fortnite was free compared to its paid rival pubg, which is why fortnite is still successful and pubg isn't. Blizzard can't make a comeback anymore, well they are a shitty company so, no remorse
@@pussybaby it wouldnt just be WoW, riot mmo would beat every mmo out there. MMOs only weakness is the funding on updates, and riot throws money at content.
@@TobiNano true, does blizzard really think that people would pay 60 quid for OW a dead game or Valorant, currently the most popular fps, which is a free game
@@pussybaby Eh, you shouldn't compared LoR to HS. HS is actually an easier game compared to LoR. LoR shared more DNA with MTG. It's basically an easier version of MTG, lol
friendship ended with blizzard, now riot is my best friend
The story of Blizzard's life is like the story of a Blizzard game. It's been heartwrenching to watch Bobby Kotick's grubby greedy little Activision fingers squeeze the life out of my favorite game company.
Því kun ek sammála vera fóstbróðr.
You described that perfectly
Oh hell no. Don't blame Kotick for all that bullshit that's happening for like 10 years at this point. People at Blizzard proved over and over again that they are incompetent dumbasses. WoW, Overwatch, Hots - they managed to fuck everything up. Literally. And it's not because of one bad Bobby Kotick but because of blind and full of pride developers who thought they know better.
@@N4chtigall Buddy. Activision and Blizzard merged in 2008. A few years after that we started to see Kotick's greedy rapey fingerprints all over games like Diablo 3. I'm absolutely blaming that disgusting man, and rightfully so.
@@einarhgudm
I would argue the cultural problems were always there since the beginning (when your industry was pioneered by the people that society at the time use to dub as "losers" aka geeks, nerd, and techies, it's sadly not surprising that the bullied become bullies themselves) but it got drastically worse when Kotick took the lead since he would pretty much enable it to happen so long as it meant filling his pockets and stroking his ego.
Ghostcrawler was ahead of his time - jumped the Blizz-Activision ship early and got to Riot. Now that they are making an MMO, guess who is executive producer? Yup… man made one of the best career decisions of his life leaving when he did and getting into Riot with enough time to build his internal scope of work to be placed as EP. He left Blizz in 2013, the following Seasons of league of legends are regarded as some of the favorites among fans. GOATED developer
He is also hated by the most of the old WoW pvpers for overpowering certain classes like frost mages for years. Everytime when people thought they would be finally nerfed he added extra frost nova, extra mirror image, extra mana regen etc etc. I am hyped for Riot mmo but Ghostcrawler bying the lead designer or whatever his title is it's a big red flag. He fled the sinking ship first though, I will give him that.
@@marekmaly2337 after GC left Wow pvp died...
@@marekmaly2337 When he left wow...wow also lefg
Riot has always been the popular company. Blizzard never made a game that hit popular status lol
??? Blizzard is an awful company but World of Warcraft was literally the most popular game of the 2000's, and Overwatch won game of the year when it came out, as well as the best esports award for like 4 years after. Riot is definitely better now but Blizzard was a giant
The mmo page from Riot has been up for a while. Tell you one thing: I haven' t played League of Legends for ages now, but I'm wildly excited for their mmo!
Daddy ghostcrawler is the EP of the MMO too
@@soninh4357 Am I the only one with the bad memories everytime Ghostcrawler is mentioned? I remember back in the day people on forums were blaming him for the ridiculous pvp disbalance since arenas were introduced in TBC. I don't remember that much, it's has been ages since but I think people were blaming him for overtuned frost mages and it was getting worse and worse with every patch and expac.
Honestly. Riot letting their cinematics team lead the project on the show, is absolutely brilliant. I've always said that Blizzards cinematics could be amazing movies. It would be great if Blizzard had made that decision. I've watched some WoW cinematics, and had adrenaline rushes, but with the movie it was just a "this is fun" vibe. You like seeing the game you play in a movie, but it wasn't great.
“We are making a mmo”
Blizzard: this is the end
Say what you will about Riot as a company (I know I have), but at the very least you can tell that they _give a shit about their product._ There's creative passion there, they can turn one-time collaborators into longtime partners, they pour a ton of money and manhours into _rewarding_ their fanbase. And not just with in-game stuff or Worlds either, but music and lore and books and cinematics and a fucking Netflix show that's almost impossibly good. Of course they care most about money, but they do a hell of a job disguising that fact by bombarding League fans with incredible _stuff._
Blizzard is the exact opposite. In fact, it's almost as if they couldn't help but say "We really don't care about Diablo, WoW, Overwatch, creating things, being transparent, and especially not any of you guys." The two companies are so similar on paper, but damn they're night and day in execution.
I've never touched a Riot game in my life and I used to play Overwatch every single day, and even I think Blizzard needs to completely dissolve at this point. They're a husk.
I agree with you. Let me add onto that by saying that I find Riot Games as a company to be a lot more sneaky in its controversies than Blizzard. When a big ol’ problem for them appears, they wave it away by showing you something new they’ve been cooking up in development and deal with that problem in the background.
Riot in my opinion is a helluva lot more sneaky, which in my mind, a lot more dangerous to work with. At least with Blizzard you can tell that they’re all shameless sex offenders, but with Riot you just don’t know. No one asks questions when your not given a reason to hate them.
Why didn't he explain what an elusive target is?
Linkus already did, carrying Big A content as usual
@@gerudah who's Linkus?
@@__Hanasei__Levinus__ Linkus deez nutz
His i think Atrioc’s youtuber friend.
Now Arcane has got his 9 Nominations Clean Sweep in Annie's and they're going for the EMMY!
One of the biggest reasons WoW has stayed around so long is because of the amount of lore and expansions. No other MMO could compare. Except Riot, who can pump out new content at crazy rates and already has some good basis for a deep lore with an insane number of characters and a movie already
yeah I swear dude League of Legends true purpose is to make a deep lore so that other games that are made next could just expand on it, basically the building blocks for every other games story wise.
@@hirumi- they created a bunch of characters already and have some basic ideas for them. Now they just hire writers to fully flesh them out and write stories around them
There was that, but there were ALOT of "anti-competition" moves WoW did over the years against other MMOs. Basically, when a new MMO or expansion was announced, WoW would then announce content to launch very close to their competitor's launch windows to snag away their competitors momentum. For a recent example, FFXIV announced patch 5.4 to launch on Dec 8th of 2020, a week later WoW Shadowlands Expansion was pushed back to launch on Nov 23rd of 2020 instead of Oct 26th 2020.
From a business standpoint it's genius, but it's definitely a low blow.
all riot needs to do for their MMo is put runeterra on a landscape with the lore already being there, also knowing riot will never make it a p2w MMO makes me so excited for it , and that's GG for WOW
@@J-manli but guess what that didn’t do a damn thing in fact it got worse people left in mass after Shadowlands being out for a few month to other MMO specifically FFXIV
Riot is setting up to send the final blow to Blizzard after filling Blizzard's market with their own better material.
The moment they finish their MMORPG Blizzard will crumble, WoW, which is one of the pillars, is starting to get really shaky
15:52 that kid was scarred for life
These Marketing Monday videos where he goes deep into a subject like this are the best content on UA-cam hands down on my opinion. No one does a better balance of funny/entertaining yet super informative. Can't wait for Glizzcon
The main difference really is that Riot Inc. is owned by another Gaming company whereas Activision Blizzard is publicly traded and thus must answer to shareholders which have no interest nor knowledge of the gaming industry. This is why despite China problem, Riot is able to perform to their full potential while Activision Blizzard must always focus on short term business gain and milk as much of their IP as they can until they become worthless.
I also have always felt that Tencent gives Riot alot of autonomy. Mainly, Riot is left to their own devices for Esports and the Western market, while Tencent focuses on the Chinese/eastern market. It's not perfect autonomy, for example, alot of League balance changes are focused towards the Eastern market, and Wild Rift DEFINITELY wasn't made for the Western Market (Riot didn't even want to make a mobile League game at first, and that's what led to Tencent making League of Heroes, or whatever that shit was called). But Arcane, Project L, Valorant, and all the games under Riot Forge definitely aren't made for the Eastern market. They are very clearly catered for the Western market.
@@Electru522 but valorant is pretty popular in eastern too..
thats not how it works. Tencent is publicly traded and it's got insane resources just like Blizzard. Being public and answering to shareholders means that the decisions you make should be in shareholders interest. In a gaming company that can mean being innovative and creating games that sell, as well as doing business that ensures the future of the business. Blizzards actions are not in shareholders interest because of their terrible business practices and governance, pinching pennies doesn't mean you're within shareholders interest. Look at Tesla, they are spending so much money in innovation etc. Them being perceived as innovative and cutting edge creates demand and anticipation for their company which boosts their shareholder prices. Blizzard being seen as a shitstorm is crashing their shareholder prices.
@@kinoappha3011 mostly bcs they can actually be somehow competitive in a shooter since asia never was really competitive in tactical shooters
@@Usenabt tencent is 2,5 times bigger than disney(265.77 B). Activision blizzard market cap is 44.67 B and tencent is 570.14 B (we dont know the actual price of riot since its fully owned by tencent) there is no possible competition between blizzard and riot in terms of resources they loosed close to 30B market cap in 1 year that directly sad
Riot deadass just hit Pykes R on blizzard with that MMO announcement. 😭
Wow. This hurts. I've rocked Blizzard games since Warcraft 1. The cinematics all the way through have been sick. Imagine what original Blizz game devs could've come up with as a movie. It would've been insane! All of the Diablo cinematics, the World of Warcraft ones, they were so detailed. The sounds, the visuals, the facial expressions of the characters and their voices were all just captivating and masterfully woven together to make the most memorable moments that brought all of those stories to life and made those games the greatest of their time. Ever since Activision came into the picture, they lost their souls in there. It's rough watching all of the failures keep coming back to back to back. You hold on because you still have a love for many of the games, but where do you finally draw the line in the sand where enough is enough? The douchebaggery is real and it's in your face. It's like they're tired of running the company and they're just reaching for a reason to let it fold. Such a fall from grace. Feelsbadman...😔
You know what?
Where you see tragedy, I see opportunity.
It’s clear that Activision Blizzard will not recover from this, they may even go bankrupt and be forced to shut down. This is a power gap that is just begging to be filled. All one would need to do is buy the license for their MMOs, remove some of the paywalls, make a much healthier work ethic and environment, follow in riot’s footsteps and listen to the people, and you have yourself a million dollar business.
@@apollyonnoctis1291 Sounds simple enough, but imagine trying to explain away all of that bad PR the company already had. You'd have to continue to explain that you're not Blizzard, and just taking over the games. How many would believe you and how many would think you're just the game devs trying to fake their deaths only to come back and "give it another go." The people would only accept so much and by this point, it would probably be too little too late.
@@Presence_o_Mind simple: as megamind would put it: PRESENETATION.
Put love and care into the World of Warcraft and Diablo series. Respond to any questions in a timely manner and provide physical proof with every response to show that you aren’t messing with them. Innovate with them franchise such as maybe making a vr version. Most of all, put a healthy workplace and high quality content first, and money second. If there is a complaint in the workplace, help them improve that asap. Someone reports someone else being predatorial? Look over that and respond accordingly instead of simply silencing the victim. Some controversy is started? Don’t just say an empty apology, give logos, such as statistics on the workplace, papers on the hours and wages of your employees, some of the awful cases you’ve handled in the environment, what the company budget goes towards, etc.
@@apollyonnoctis1291 star craft and overwatch deserves some good attention too.
this one's a banger
Any update??
No, you are!
Oh fancy seeing you here lol
Mmmm yes
*_" The goblet... is for broke a°° b°tches!! "_*
As a person who played LoL since S2. If you're playing it out of Arcane hype, I'd suggest Legends of Runeterra (League MTG) for competitive, and Ruined King if you just wanna play a casual game with a different storyline. That way, if you messed up, the only person you can blame is yourself (and maybe sometimes the balance team).
The Ruined King Harrowing storyline is actually just as good as Arcane's current storyline. There were some plot holes, but most of it only affects lore enthusiasts.
Or just wait out Project L.
idk why you dont suggest Teamfight Tactics. It is a more popular game, with litterally next to zero toxicity. It also has more elements related to Arcane (Silo, Jinx vs Vi). The fanbase is also bigger and really has lots of thought provoking arguments abt the game.
@@hiyuhiyu3674 I didn't have an idea about how lore works with tft. The lore with ruined king was about the ruination itself. LoR has vast amounts of lore than can rival the main game.
TFT is like a fun game without any lore in it. Its only purpose is the game itself. There's only items to read, character synergies, etc. It sure is easy to get in to, but does not necessarily portray a story.
I was recommending games riot did that has a significant portion of the lore in it. LoR can introduce them to a bigger world while playing it like knowing that Mel's brother, Jae does not care about succession.
Or Caitlyn's parents will be abducted and an investigation will be led by her that will send piltovan FBI or something down Zaun.
it's interesting how well Tencent manage to adapt so well to the western audience and keeping the CCP happy and how bad western gaming companies on adapting to the chinese while alienating their western fanbase
That's because western companies are run by what we nowadays ironically call "effective managers" in Russia. I.e. greedy, annoying, ignorant and mostly incompetent douchebags who at some point fooled people around them into believing they're the exact opposite of that. They are good at this one thing, and their vision of gamedesign boils down to "add popular features that are likely to be successful with the broadest audience possible...oh, and lootboxes", which...I think I don't need to explain how it's a terrible philosophy on multiple levels, at least in the long run. It's all about quick money for them. Bottom line, they can't secure playerbase loyalty and goodwill even in the West because they a) don't care about the long term which leads to sloppy conduct; b) apparently can't even comprehend these concepts and their impact on profits in the first place. Tencent isn't run by such morons, that's the key difference.
@@AthenaTennosN ???
@@AthenaTennosN You are absolutely correct. Since these companies like Blizzard got too big for their own good, they atracted the worst kind of people - the so -called moneymakers. These people, succesful managers, not in terms of making a good business themselfes but in terms of maximazing the short term profit and monetisation of whatever product their company is making are the cancer for any big entertainment industry, atleast in the long run. Games need audience and player base, they need to be fun, exciting and challenging. If the main goal is just to make money, people will lose interest. WoW was not made to make billions bucks a month, not in the first place. That just happened because it was that good. But you need to be good first, realize why it's good and stay true to it. And you have to keep doing it the hard way, no shortcuts.
Western company bow down to Twitter Mob and Feminazi that won't even play their game Abbyzila, She maam master of universe, Dragon age uglyverse , Mass Feminazi Andromeda .
If riot created something like Abbyzila
PLA Will come to their office and start killing the staff
@@aloysiusprasetyo3737 yeah and the first response misses the point completely by SOMEHOW managing to blame Russia 🤣🤣 for America's insane political correctness and generally utterly diseased corporate culture
Riot may not be the perfect company....but they sure know how to improve and keep themselves relative, how to deal with certain problems and even if they make some mistake, they say "we hear your opinions, reactions and comments, we see what you like and dislike and we will learn from that for our next project...we experiment a lot and sometimes it just doesnt work but thats just how it it" (quoting now the latest Ruination event in League)....its not that they pretend that event never happened or apologize...they say we did what we thought was good and we see where we made mistakes....League is for 2 years at least in certain state of "its massive game but it doesnt attract or create something that exciting and new like in 2015"
And what Riot did...they knew this day would come and so they were working years and years on new games in all different genre with so many characters in the game they can choose from and now Arcane just dropped a massive bomb on every animated show especially game adaptation, and with developing world...its just matter of time before they release early shots from their MMO from League universe
Hi. Arcane is super great, and I'm w8 so much for MMO game. But Riot as a company, for me, still looks not so good. What your thoughts about them now? Did they changed from 5-10 years?
@@chaosmike2418 If your referring to the companies sexual harassment case...its worth noting that (to my knowledge) there hasnt been any new issues or claims. Which to me says that even though they just received really a slap on the wrist in terms of official punishment, that they internally made the necessary corrections to adjust the company culture. So i've moved past that. Compare that to Blizzard who basically just released a statement, brought on a token women leader, then ignored her so heavily she quit in 3 months.
Them being owned by Tencent also hasnt bothered me as it hasnt seemed to stop them from doing what they were doing anyway. Diana/Leona was confirmed and Arcane is pretty explicit with its Vi/Cait direaction....so the possibility of them catering to Chinese censorship doesnt seem to be an issue. China still censors the stuff on their end, but it seems Riot is still allowed to produce what they want. Now granted i dont expect Riot to ever get into issues of China's human rights...but i dont expect ANY company to do that. Thats a fight for governments, not gaming companies
They still haven't buffed Asol tho, stupid rito
@@lordmordor4805 Chad answer....thank you exactly my thoughts on this issue...yes you can say that people should rise up against China's treatment of their people in other countries....but shouldnt this be job for politicians in the first place and not gaming company? :D As I said...Riot isnt perfect but compared to other game companies...I can say (at least now at this moment) that they are one of the best out there how they treat us players, their employees and their games
@@johnpauljonesisabadass8134 Aurelion was exactly that experiment that was cool on paper but didnt work in practice :DD at least in my opinion
Something cool I think Riot does in LoL is the VGU (visual & gameplay update), they basically delete an old champ, build it back up from the ground up and release it again.
From a business standpoint, this is not that clever.
An existing champion has an existing fanbase (even the most forgotten and irrelevant champions have their fans), and reworking them has a real chance to upset these fans.
Also, people already have the champion and the price tag isn't changed by the VGU.
Upon release, a new champion costs 7800 blue essence (the purely in-game currency), before being lowered to 6300 eventually, but the RP (the microtransaction currency) cost is already at the equivalent of 6300 BE. Usually, these champs are deliberately slightly overloaded to make their introduction fun, and so this lures in people to buy them with actual money to get in on the bullshit.
So there's a greatly reduced profit incentive for them to rework champions rather than release new ones, and doing so has a real chance of upsetting the playerbase (Aatrox is a prime example, where they changed this quiet and menacing warmonger with a violent and shouting wackjob. Both are good characters, but the rework is such a departure of what made Aatrox appealing at first that the VGU is generally disliked).
And they do so anyway, and they're usually pretty good at it.
Poppy went from a hilariously broken, ugly mess to an adorable, hammer-swinging powerhouse. She's still a small powerhouse at heart.
Pantheon went from a campy 300 shoutout with "pizza feet" to a glorious demigod with a banger of a theme and a greatly improved....everything. He's still a proud hoplite warrior
Mordekaiser went from this dated game design with some tacked-on metal references to a towering monster. He's still an undead overlord clad in steel.
Fiddlesticks went from a wacky scarecrow to the single most frightening champion in the game, lorewise and gamplaywise. He's solidified as the frightening scarecrow he always should have been.
Warwick went from an imbalanced shitty werewolf to a monstrous steampunk vigilante. He's still a werewolf.
Using new insights into their own game and increased experience, Riot solidified their champions so that the gameplay and lore are fused into one. Warwick's gameplay is designed around chasing down bleeding targets and ferocity. Fiddlesticks is all abount mind games, misdirection and ambushes. They play the way the story says they work. Gameplay and story integration is key here, because it makes it easier to know what to expect from the champ if you don't know the champ.
Also, on yearly basis, Riot purposefully upsets the game balance in their preseason update. They completely upset the balance to keep things interesting whenever the dust of the previous big change settles. The game is perpetually broken, but the game is always changing, and that mitigates complacency.
Some of their decisions are questionable (The mundo rework doesn't seem to know what it wants to be; everything about Seraphine), but overall, at least Riot tries to keep the game fresh, at the risk of alienating their existing fanbase.
They also kept updating the lore, pumping out short stories, cinematics, story events, comics, and eventually Arcane. This despite every player knowing full well that once you accept a match, none of the lore matters.
While the aatrox rework was a big fail, others improved the champion but kept the idea. Volibear is a good example: he got reworked, but he is still a bear that runs you down
@@alex2005z Yes,
Same with Warwick and Pantheon.
Their core concepts are still intact (ravenous werewolf, demigod spartan)
and their gameplay is mostly intact, but has been modernized and they got that "be careful who you call ugly in middle school" makeover.
Also nunu, he went from crappy warcraft mob with ice age baby slaped on its bag, to two of the most wholesome and fun characters.
9:00 Riot literally paid me, a literal nobody, 150 dollars to playtest upcoming VALORANT content, and Blizzard wouldn't pay content creators to do a private playtest for several days OMEGALUL
Uh, any more details on that play testing you did?
@@LimabeanStudios you'll see soon enough ;]
@@slapstickers I guess I meant more about how you managed to get that job
@@LimabeanStudios they got in contact with me, I honestly dont really know why they asked me in particular though
@@slapstickers solely based on the title of your newest upload maybe they contacted you since you were part of the high ranking player?
Riot didn't beat Blizzard. The Blizzard simply went away and was replaced by sunny weather...
riot really looked at blizzard with greedy, money hungry eyes and said, "This is your downfall". Then released like 4 games, the show Arcane, and announced an MMO aswell as announcing a few more games, lol.
If not mentioned before it's also interesting how the man in charge of the riot MMO worked as lead systems designer in WoW from 2008-2013 (which is by most seen as the games' "golden era").
Bruh, how are they getting these people? The 2 people leading Project L are, from what I heard, creators of Evo or something, which is the biggest fighting game tournament, and netcode, something that most fighting games use for online play or whatever. They have also acquired Hypixel that is developing Hytale, which is basically minecraft 2.0, where people went nuts back at when the first teaser was released.
@@TheDarkstar3601 Riot will be the next big company. Thats just it i guess...
I've been saying, Im all up for the new era of Riot. Better than just having only League, even if it was a insanely good game.
And tbh, league has been some fun in 2021, imo, really fun, a lot of broken op stuff to try out, casual play is so much fun now, ppl are getting aware of being tryhards and are being more forgiving overall in the games, new ppl playing the game to check it out, new content that its just fun, a lot of reworked/revamped champions, and new accounts get stuff more easily now. You just dont need to try playing Ranked, and mostly garanted fun.
They even got the hypixel creator... Its the love on a game you are passionate.. they will get a person who loves the game and really knowledgeable about it.. they shower them with money to make the best possible game that genre has to offer.. like LOR, Valorant, tft, ruined king, hytale and project l..
@@TGHunter JUst so long as the people running the show don't get replaced by passionless businessmen looking to make short term gains and change riot to benefit the shareholder economy like what happened with blizzard I'll be playing their games.
@@blargh3428 Me too dude... Me too.
Having watched the entire VOD, I can really appreciate the editing, good job Quack! ^^
he should get bonus exposure for this one
I want to watch the VOD when was it?
@@Orixoon marketing Monday.. Guess
@@Orixoon Marketing Monday
And now Activision Blizzard has been bought by Microsoft. What timeline is this?
S tier marketing Monday. As someone who is interested in going in development, it’s good to see what big changes are happening in the industry. Excited to see how things turn out for both of these companies
Using marketing is a double edge sword.
This was exceptionally formatted
I honestly hope that Riot gets their corporate counterparts straightened out, learn from it and actually improve, continue to build on their IP and provide resources to their devs generously, in order to be the company that Blizzard should've become, which is the Wests' version of Nintendo. There is no way in hell Riot becomes such a giant had Blizzard not shit the bed on multiple occasions. I've been playing the main game since 2014, and I'm all for Riot expanding into new genres and ports with Project L, TFT, Wild Rift, LOR, Ruined King, heck they even managed to buy out HYTALE for fucks' sake. That's literally setting up years in advance to promote their IP expansion into the Minecraft scene. Even genres unrelated to gaming such as music (K/DA, Pentakill, True Damage, while also partnering with Imagine Dragons, Against the Current, 2WEI and Edda Hayes, and of course (G)I-DLE) and even television (Arcane).
Oh, and not to mention having them hosting the 2nd largest (can make an argument for #1) MOBA Esports scene every year. They're right there with Valve and DOTA2. Anyone who didn't watch Worlds 2021 will be reminded that *JAPAN* of all countries (the JRPG/FIGHTING game Capital of the World, where PC gaming is still considered "niche" compared to console and arcade), had an Esports team reach the bracket stage. A MOBA game, *FOR PC* somehow managed to find a way to be represented on a world stage, by a country that has more crane game machines than PCs in pubs.
This is where Riot takes the cake against Blizzard. They weren't settling for cheap cashgrabs and remakes, they steadily improved the world-building of their IP whilst avoiding the pitfalls of regression and ultimately, reiteration. The devs seek to improve and at least somewhat actually listen to their fans (nobody on the face of the planet wanted Diablo Immortal), and they experiment with their game development, which at times it seems to a fault. But that's okay, it pushes the boundaries even further. One champion release (Aurelion Sol) expanded the entire universe of League of Legends a hundred fold.
As for Runterra, I absolutely love the game.
Imo its the best card game out there right now for a few reasons. The biggest being that there is absolutely zero competitive edge to putting money into the game. As someone who indeed has bought their version of a "Battle pass", the card rewards are sub par but the cosmetic rewards are fucking ballin'. You earn better cards by just playing the game and faster as well.
As opposed to MtG and hearthstone which you either have to spend cash or play the game for 6 months to have a barely competitive deck. And to top it all off, not once will Runeterra slam an in game store pop-up in your face, ever. Never once in my almost a year playing now have I gotten slammed with one. The closest they've gotten was when you open the game up, you get a patch notes of sorts that will include patch notes for items added in the store or other "Riot Games" games. Games which I remind you are ALL free.
Anyone into TTG, I would suggest giving it a good college try, if you don't like it then uninstall and move on. I think you'll like it though
same tbh
my only complaint is how elusives work in this game,some cards are well game like zoe and teemo or ezreal,but then iona just takes elusives and buffs the shit out of them
@@somo4227 Yea, you really gotta take out elusive cards within a round or two or they will bleed you. I keep a few quick damage spells and other elusives in my deck for that reason.
I see an elusive I either immediately play mine or I'll spell theirs. Another good trick to pull on cards that are getting buffed is to get one of yours within 2points of being able to destroy theirs and while they get cocky you use a quick spell to lower its HP after they can't change their mind
I am actually surprise games like League of Legends, Runeterra and Valorant, all well polished games is being given to us just for free while Blizzard makes us pay for their broken game (Except WoW)
@@somo4227 true, you really have to deal with those immediately or your nexus will keep bleeding. Either have elusives of your own (plus spells like Troll Chant to keep them alive) or have damage/kill spells in hand, not really something every deck has but that's pretty much how you deal with them.
@@somo4227 the trick to elusives is to run a few damage cards since most elusives have low hp
Blizzard had enough social credit stored up from their amazing games that they could handle about five years of awful decisions and still make a ton of money/keep its reputation. Its been about eight years of pure disappointment and quick cash grabs now, and they still have absolutely nothing interesting going on. Seeing what they've produced recently I wouldn't even be excited for a Warcraft 4, which is a pretty insane fall from grace for a person who grew up with their RTS games.
WOW kill WC4. As long as WOW exist, they won't bother making another RTS
@@dieptrieu6564 not sure if you noticed but WOW is on its dying breath,player base went from 7 million at launch of Shadowlands to 1.1 million in october of this year,and it will drop more as 9.2 wont be coming for few more months.Shadowlands is so hated so far that it probably wont even have 9.3 patch.
@@Scarlet_moon. It still doesn't matter as long as it still make money. Beside, rts is a dying genre anyways. Blizzard won't make any money if they do another rts
@@dieptrieu6564 I doubt it's a dying genre, just that no one has made something for the genre that's big in a long while. It's not been burnt to ashes yet, more like put up on a shelf and collecting dust.
@@battlecubes4762 Dude, AOE4 came out recently and it was loved by fans and critics. Yet it doesn't do anything to revigorate the genre. Let face it. People's preferance have changed.
Despite all of my childhood being Ow, it breaks my heart seeing OW being in the state that it's in. On the contrary, I am getting addicted to the quality and the plot of League of legends, watching cinematics again every day, again and again.
Man that Quack guy is a pretty good editor, lucky he’s getting this Big A exposure
that sweet sweet exposure
yknow, i’m 14 and until the lawsuit stuff started coming out about blizzard, i was dreaming about being a blizzard employee. i’ve been playing wow since i was 5 and my dad and i have put in 25,000 hours into the game. you should’ve seen my face when the world of warcraft movie was released. (i know it was ass, but i was 7 when it came out and any movie is good when you’re young.) after seeing this stuff, i have to admit, i cried in my room one time. i put so many hours into a game where the creator didn’t give a shit about it. but now i aim to join an indie game studio that i think deserves my work unlike blizzard would ever want from me.
*clear throat* welcome to eorzea i guess
I think you could be more optimistic about working in bigger studios that don't have the same levels of tragedy that blizzard has. All around the world there are kids like you who dreamed about working at blizzard and watched its downfall. It clearly left an impact on you as I'm sure it did many others. Once you are old enough to be working in these companies you and your colleagues will be going into the field already understanding these mistakes from blizzard. I imagine the culture in video game studios will be very different.
Why would your dad introduced you to wow what a terrible parent
@@Gentai123 lol
@@Gentai123 He probably needed a healer. I mean have you tried solo levelling a warrior in classic? Sacrificing your kid's childhood for it seems reasonable xd
damn the struggle between two compaines is like a war. they fight for extremely long periods of time until one eventually is killed
Wow this video was amazing, gotta start watching ur streams man this was so well put
yo wobbles, i love you man, good luck with streaming bro been a fan a long time
I've realized the potential of a LoL MMO and wanted it to exist long before it was announced. I'm really stoked that it is going to happen, and can't wait to play it. It's sad that Blizzard has fallen so far. If you told me in the early 2000s what Blizzard would become now, I wouldn't believe you.
I think the lol mmo is one of the hardest games to create because it needs so much to be great and there is so much to be done wrong but if they make the game great it will be more than amazing
@@luma7777 Ive played leauge now for 10 years and followed everything the did so far and if there is a company able to make a really great MMO it has to be Riot. They take thier time and never rush anything it seems, they provide extremly creative and passionate Designer/Creator all they need to make something great.
I feel like RIOT and Blizzard were contenders to becoming one of the greatest companies to ever create historical (and successful) games. But the main difference is that RIOT was *PASSIONATE* about their projects. Of course they'd care for the money, but the team behind the company always gives it their all, only having a few flaws that are shadowed by the great success.
Blizzard on the other hand became greedy. They were arguably more successful than RIOT, but one thing they don't have, or atleast lost was the passion. Games like WC3 was the embodiment of who they were and why they are successful: Despite the graphics, they were able to more than make up for it with their brilliant storytelling, game design and characters that countless of people loves.
And now, their current actions only solidified their failure. They are no longer Blizzard. It's just Activision with Blizzard as their scapegoat.
too bad that LOL,the "main" game isnt really that good
some people act like its the devil himself but it's fine...
@@somo4227 I mean, same goes for DotA. They are both MOBA games with very toxic relationship from the community. LoL just got a worst treatment, but definitely a bigger franchise.
@@somo4227 lol is the best of it s kind it s not easy to balanced over 100 champions with dozens of runes and items and intercations with each other...
the comunity thats a given any popular game will have a toxic comunity
the gameplay? it wreaks of life and innovation to no champion is like the other every champion is unique and is good at one thing and any champion mastered hard enought can be good (thought still easely beaten by the top tiers) but at least not useless or unplayable
@@dreamergamer9291 i have played multiple multiplayer games and LOL is waaayy more toxic than others
and the ballance patches they put out suck ass,yeah i get it that they won't ever be able to make all champs good,but they buffed yone beacue "we can't buff yashuo and not buff yone 1!!1!1?" like wtf
you say that no champion is like another,but sepharine is very close to what sona is,she also has no personality,shit lore
yuumi is pretty much a item that takes a player slot instead of gold
and some champs can only be played at high ladder in very specific matchups
Riot's games are all extremely generic. Blizzard's games are more original and their developers seemed more passionate.
It's even worse than Big A was saying for Blizzard, because people are leaving WoW in large numbers even now to other MMOs like FF14 and the numbers of people with a WoW subscription is already down to what it was over 10 years ago
Has new world impacted the MMO market much?
@@andrewbreadholm5715 A little bit, only a small fraction in comparison to FF14 though.
@@andrewbreadholm5715 As the other comment says, it seems more that there's a whole branch of "wow refugees" taking up FF14 instead, mostly because they're just done with Blizzard.
@@andrewbreadholm5715 a bit but New World have host a lot of problems that they made it worse in recent patch
@@andrewbreadholm5715 Not to much I’d bet. I mean, people jump ship so that it definitely absorbed some of that but well, not offering a free trial is kind of a yikes considering it’s hard to know how much you like a game after 2 hours(Steam refund policy). The FF14 Free Trial literally has their own players advertising it, it attracts people to give the game a shot, and well, some people stick around. Add attracting some big WOW steamers/Talent and releasing Endwalkers, well, FF14 is the big winner right now.
As a ex WoW player myself, this was both sad and happy, man who would have thought that the real WoW killer would be itself
Remember: Riot existed because of Dota, a mod in Warcraft 3.
This is literally one of the best videos I have ever seen on yt
Riot: Releasing new games
Blizzard: Rereleasing old games only worse (warcraft, diablo) and delaying rereleasing old games (overwatch)
Not a good comparison since Riot had only 1 game until a few years back.
6:13 this is a reminder that a long time ago Blizzard said "we don't want to make a Warcraft movie, we want to make a good movie that takes place in Warcraft". Well they failed, and made a Warcraft movie.
Just wanted to say. Great job on the video Atrioc and Quack. The most entertaining video I've seen in quite some time. 5 stars, 10/10, two thumbs up. Will certainly send this to all of my family so they can witness this great content.
one thing you left out is that ghostcrawler one of the wow devs from the early days of world of warcraft during its peak is riots lead for the riot mmorpg, great things can be expected
Saw this vid randomly in my recommended a few months back, came back to drop this comment (and re-watch) this was a great video! love the live-casual-presentation approach to it all while being informative and entertaining. Keep it up!
"There is a class of people that are simply unable to leave WoW"
Me: *Stares nervously at the floor*
Same lol
You can always try something new, if you feel that game drags you to do content.
@@Edgariki I mean I've tried a lot of games (and a lot of MMOs) but nothing compels me to play quite like WoW Classic. People claim it's purely nostalgia, but I think there's more to it than that. Honestly, no other game has been able to draw me in the same way.
@@adamj93 Then search any game depending on human interactions. This main aspect is why classic was so successful.
Arcane was not made in-house. It was animated and designed by Fortiche Production a french studio. They did an amazing job and should be recognized for it.
After Diabolo Immortal this is even more funny xD
Truly incredible how activison turned one of the most (if not the most) beloved developers into the most hated.
It like Arthas receiving frostmourne and becoming corrupted by it.
Holy crap quack this video was such a different experience from the actual stream. So good man, keep it up!
This should get updated. Riot has.revealed stuff and.even talked about the harassment problems and.how they deal with them. It is weird how they cover all the bad stuff with cool stuff, but it is nice to me they openly admit stuff happen and stuff it's not gonna be pretended like never existed
hey man you can tell me any multi million company and i can find this sort of shit
EA,Sony,nintendo from what i have heard treats their employes right buuuuut they treat their customers like shit
@@somo4227
I wouldn't compare EA to Sony or Nintendo.
Nome of them are close to as bad as EA
Everything in this Marketing Monday was super interesting, but I think the one area where hes off the mark is the Riot MMO finishing off Blizzard. That project won't be done for years, and would really have to be exceptional as an MMO to make an impact on the market. The MMO genre within the last decade has really lost its weight in the gaming sphere, and while there will obviously be interest in Riots, it would take it a substantial amount of time to establish itself as a solid game rather just a fad to play for a few weeks such as Aion, Lost Ark, and many other MMOs that only see excitement when they first release.
Meanwhile, Final Fantasy XIV is already killing WOW. FFXIV has been in the longest content drought virtually since the games release in 2.0, with the last update being over 7 months ago. And in that time, where there was no new content in the game, there was a mass exodus of WOW players to it, to the point that server stability had to be prioritized due to the stress of it all. Major content creators like Rich Cambell, Asmongold, and countless more brought in thousands of players from WOW and all sung praises on the game. To top it all off, in just two weeks, the games most awaited expansion drops, which will see even larger playerbase growth and generate even more interest.
All the while WOW was releasing updates that just further pushed its players away, offering subpar and rehashed content that many of its dedicated streamers didn't even touch. All of this to say, Riot's MMO won't have a massive impact on the WOW playerbase. The games playerbase is already bleeding out and going to better MMOs, most notably being FFXIV, Guild Wars, and even New World to an extent; and those who will still be playing WOW by the time Riots project is done likely won't be leaving.
Personally, I am not confident that Riot will be able to produce an MMO with any appeal outside of existing IP (though I will be happy to be proven wrong), while there are various MMOs that already exist which pull the rug out from WOW in various ways.
I think the idea was that it likely exacerbates brain drain either way with just its production
I don't think the Riot MMO will kill Blizzard (I don't think Blizzard will ever "die", just become a true shell of its former self). But I do think any discussion between the two ends if the MMO does well. If the Riot MMO is good (and, if we're judging by everything Riot has released in the last few years, it will be, they're on a crazy hot streak), Blizzard loses it's only unique pull.
I say this as an Ex-Wow addict and potentially future Riot MMO addict. This could be the silver bullet
@@thebuzz567 overwatch 2 is probably gonna flop since most of the potential audience view it as a dumb cashgrab and Idk a lot about diablo 4, but if both games do bad then blizzard could totally die, maybe getting a major rebrand (especially cosidering their current pr) or maybe closing as a game developer and just sticking to wow
I could be wrong, but I think Atrioc’s main point is about the talent. Because of all the major hype around Riot, it will be really hard for Blizzard to get up and coming talent for their games as the new Riot MMO will pull them away.
The challenge when it comes to an MMO killing any other is that the momentum required to steal players away from a game they've spent thousands of hours on is immense. On top of that, the sheer volume of content and dev time required to have an MMO capable of doing that is equally as immense. FFXIV is the closest any game has come to killing WoW since its inception, as you mentioned, and it has only been able to just barely start doing that after polishing its systems and adding additional content regularly for half a decade.
Even if the Riot MMO is a masterpiece that blows every MMO players' minds, it won't have the momentum to do serious long-term damage for years after its launch, which itself is a few years out at a bare minimum.
Well you forgot the big slap across the face riot gave Blizzard when they released wild rift they said "it turns out you actually do have phones"
TBH, Riot managed not to make it too obvious where they stood on Hong Kong when there was a Hong Kong team at Worlds 2019 - around the same time of the Blitzchung scandal. Sure, you could guess why they always spoke of HKA and not Hong Kong Attitude, but somehow, they managed to avoid a massive scandal for their definitive Esports event.
I was watching an interview of the Fortiche Studio guys and they said that in one day of good work, they were making 0,7s sec of animation.
Also all of this movie idea started from a guy who really really wanted to work for riot, and riot was looking to hire for the customer service. The guy, Christian, was hired for the german support and did his job very pleased. But also, he actually had a metal band, and upon seeing Vi's character design (which was still in development), he was crazy inspired and made a song. He did the same for Jinx, except this time he took the initiative to ask Fortiche studio try something (not sure if it's get jinxed but prolly)
I can't recall the full 1h30 interview they did but yeah it basicly started from a hardcore fan who took initiative
Do you have a link to that interview?
Sure, but it's in french! Check "Arcane les coulisses", it's from OTP channel
.7 seconds a day, sheesh. I mean, you could see it quality-wise, but still, it makes me wonder when Arcane 2 really comes out.
the makers of the show are not really "in house" it's riot, yes, but also a french animation studio named "fortiche" :)
Well they are the animators, which IS a pretty big chunk but the writing is all in house which I say is the core of a show.
The story writers were in-house; writing the script is the domino effect for everything else
@@vilxxblack2472 Writters make or break the show, imo. Great animation won't save a shitty plot
Fortiche didnt write it...the story itself was all done in house. Fortiche just brought it to visual life. Granted a big part of what makes Arcane so amazing are its visuals, but that alone wouldnt be enough. The story and characters are even more important, and that was done in-house with Riot
True but also at thr same time fortiche has been working with riot for YEARS in their IP. In the end, they chose to work with a team that was already familiar with their world over a big name studio with no familiarity to their stories
You now I'm starting to think the reason why Riot Games focus more on the content creation (which is brilliant) is because they possibly can't just depend on 1 game only ... So they decided to branch out ....which is not only good for them but for the fans or future fans as well
One of the best Marketing Mondays yet! You really condensed a lot of what I was thinking about and stuff I didn't know into a cool comparison. That makes it really clear to see and understand because of the different outcomes
A WoW film made in the same form as WoW cinematics would be golden.
Riot won by not having 1 tenth of blizzards accusations of assault
I've never liked MMOs but I've liked every game Riot has made so I'll give it a try :D Legends of Runeterra is great btw you should try it.
Second this, as a former hearthstone player I think atrioc would love it. I used to be a consistent legend hearthstone player but runeterra has so much more depth in mechanics and mind games. I doubt chat would like it though unfortunately
I thought legends of runeterra kinda sucked and I like card games a lot
is LoR good for someone who has never played hearthstone? like is it easy to learn how those games work?
@@moneymonkey5387 it's not any harder to get into than any other card game, but getting into card games for the first time can be pretty tough imo. Best to just give it a shot and see if you like it
@@moneymonkey5387 They have a lot of tutorials so you can learn each mechanic. I feel like Riots games all have pretty simple basics but there's a lot of depth behind it and it's the same in this game. The effects of the cards are simpler than in most card games but there's still a lot of interesting combinations you can do. Honestly I feel like this might be the Riot game with the most thought behind it.
The biggest gamechanger for me is the awesome player support Riot has. Always helpful and respectful to the player. I feel like Blizzard just wants to milk its players as hard as it gets.
Riot 10 year anniversary video is the moment they killed Blizzard.
Blizzard was already down in a PR nightmare with the free Hong Kong tournament winner getting banned.
And then most of the games announced were direct competitors to Blizzard. Valorant for Overwatch, Legends of Runeterra for Hearthstone and Project F for Diablo. Legends of Runeterra especially announced itself as avoiding recurring problems of its kind of game which couldn't have been more of a list of critics toward Hearthstone.
Then there's the few comments that really targeted Blizzard, like the phone thing with TFT and Wild Rift.
Those were just the announcements but to me that's when the murder got public.
This is a fantastic Marketing Monday. Big up master glizzy hands for the hard work