Unity Vertex Animation Instancing Package
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- Опубліковано 11 лип 2024
- This Package is designed to optimize performance and enhance the visual fidelity of your projects. Here's what it includes:
🔧 Features:
Skinned mesh renderer and animation to texture baking
Customizable Vertex Animation Shader
Supports Shader Graph (URP/Built-In/HDRP)
Bake all animations in one texture or bake separately
Support for GPU Instancing
Support for LOD Meshes
Runtime/Editor Shader Animation Manager (Play, Pause, Loop, and change animation)
🎮 Demo Scenes:
Mini Stadium Demo Scene: Achieve up to 500 FPS with a vibrant crowd.
War Scene: Experience intense battle scenes with optimized performance.
SpiderVerse Meme Scene: Recreate the iconic Spider-Man pointing meme with up to 300 FPS.
💡 This package aims to deliver top-notch performance:
7-10 times better performance and less draw calls compared to Skinned Mesh renderers traditional methods
Explore the project on GitHub and let me know your thoughts:
github.com/Sou...
Your feedback is invaluable and will help shape future updates. Let's push the boundaries of what's possible in Unity together!
#Unity #GameDevelopment #ShaderGraph #VertexAnimation #PerformanceOptimization #GPUInstancing #LOD #Gaming #Animation #Shader #Development