La Signora was never meant to be playable
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- Опубліковано 29 вер 2024
- My thoughts on the idea of La Signora's death and her potential playability. This isn't really a theory video, it's more of an opinion piece.
*NOTES*
I'm aware Rosaria isn't the ONLY character to have a mid-shin skirt, but the comments made about her design basically apply to every other female character that has fabric of that length hanging from their waist.
As someone that plays multiple gachas, I can say with confidence that not EVERY character is meant to be playable.
Frostnova from arkinghts is a good example
It kinda just made sense to me since she had that catalyst looking weapon with her. Though I can't tell if she I'd the same body type as baal or not people were saying she isn't part of the playable body types
I wanted to play as Tesla from Honkai SO BADLY- you can imagine how sad I was when I found out she wasn't a playable unit...
Unless their hot... COPIUM
@@bluefenneris9009 oh no she'll come on the 3rd anniversary COPIUM
This is a great character design analysis video! As a character artist myself, it makes me so happy to see others explain artists' design choices and why they're made. Aside from that, *if* she actually becomes playable, or makes a return (I still don't understand how), I hope that they keep her regality. That was my favorite part about her.
The telltale sign for me knowing she's gonna die is that as pretty her design is, her colors are lacking. If she had, idk, red accents in her color pallette. Id be as devastated as everyone else at her death.
Along with everything you’ve mentioned in the video, she also has a completely different character model from the ones we currently have, she’s taller then the tall male model, for her to be playable Mihoyo would need to add a 4th female model type
Yeah, but they did that for Nahida, because she's in-between the short female model, and kid model.
@@mykwru no she isn’t, she’s on the kid model. Just compare her to Klee or Qiqi
I can see the "Signora was slain" like a good excuse to re-design her bring her back in an interesting manner
It's so sad that Signora died. And how, at that.
It's so sad signora died of ligma
@@tboicovas who's Signora
@@billcosbee2057 Ligma balls
*Zap boom*
Ducking zommers
It's kind of funny that you bring up Signora possibly coming back very different from how we know her and with a complete outfit redesign before becoming playable... and then Scaramouche goes and does just that lmfao
when her death was first revealed I wasn't too shocked because I had assumed that she may not be playable anyway because of her long cape (plus gown?) and the little spinny thing behind her
her outfit would either constantly clip into her while she attacked or her attack animations would be very bland and not very dynamic like ningguang's
shes the only character with clothes that trail on the ground so it would make sense that her rigging would be more difficult to avoid glitches/clipping (I don't know a thing about rigging and stuff like that so I may be wrong)
also I'm not sure but I'm pretty sure shes taller than other adult women (jean, eula, etc) not sure if that would've affected her animations and playability tho (Ik itto is taller than other adult men but he's got shoes and horns)
AND her death was kinda necessary to lead into the rest of the Inazuma storyline which was probably predetermined a long time before her death
I really love Rosalyne, her personality and backstory.
I dont mind if she wears other clothes.
Genuinely i hope she stays dead. Not for the reasons yall think, though.
It's so she and Rostam can finally be together, and she can be happy. I think having her resurrected cheapens her character. And if we do work with the fatui in the future, their reunion is gonna be awkward as hell. (Unless she gets Aranara'd, which will further cheapen her character, it'd be a repeat of Juanderer.)
I don't even mind that La Signora died and that she most likely will not be playable ... it's the fact that her death was not the one someone like her deserves. To clarify, she's portraited as part of the main antagonist cast, if not THE main antagonist who is someone who guides us through the story of Teyvat showing the "villain's" perspective in regards too everything that IS happening and HAS been happening in the main lore. She has a very solid and fundamental motive to act how she acts, to behave towards us and other characters (example: Venti) the way she wants to behave as we learned through the many easter eggs revolving around her and her past (example: artifacts) ... and yet her death had no meaning? You're telling me, MHY creates this amazing backstory for a character, they give her many valid reasons to be a villain and then just kill her off without her death being related to any of those motives she personally had? No famous last words, no "Rostam...", no "Curse you.. Barba-tos" or anything cliche like that? I just can't help it but feel that they've done her dirty. I really hope they bring her back somehow, she deserved a better ending...
/rant
Honestly, I think her "death" is just Mihoyo's excuse to be able to redesign her into the usual tall female model later on. I might be wrong, but I remember they mentioned something about realizing that animating long, flowy clothing is a pain, sort of hinting that they realized this only after her model is made. So if they wanted to make her playable, they can't just suddenly change her appearance just like that.
Hoping that Ei has a bigger ashtray that can fit Signoras ash
you know exactly what body parts takes the major portion of that ash...
but "Not even ashes will remain."
@@null-calx but "To ashes"
She literally has a relam of her own
@@welwitschia3756 just throw it off the edge of a mesh into oblivion, yea
“I am a snezhnayan diplomat.”
“I’m a fucking God.”
Something I've noticed with all the current playable characters is that they have a sigil or Vision which lights up when you switch to them. Aether/Lumine have that glowy chest-thingy which lights up with the symbol of whatever element they're resonating with, and everyone else has a Vision. It gets a bit iffier when dealing with future-playable characters, but Dainslief has that chest-thing like the Traveler, and if Scaramouche becomes playable, he has that Electro sigil on the front. Signora doesn't seem to have anything like that.
The only character that goes against that is Raiden, she has nothing that lights up when her burst is ready. You would think it would be the electro thing on her waist, but that doesn't light up either.
Amazing analysis and it really helped me get through the loss lmao
anyway I do agree with a lot of things said, however I think a common misconception made is that she has a different model because she looks taller than Zhongli
IIRC someone on reddit made a comparison with her model during a cutscene and apparently she looks taller than Childe *only because of the perspective* , she's actually slightly taller than Jean (and her skeleton is rigged to use Tall lady walking/breathing animations but also talking according to the Liyue and inazuma cutscenes)
I think MHY DID plan to make her playable at some point but "gave up" (Proof is Frostbearer artifact matching design and being for cryo users, but also for its theme description about agony matching her past as the crimson witch) and also, as it was pointed out, when all models got an updated breathing animation (I don't remember the exact patch but I think it was on 1.3??) hers was also updated the same way as every tall lady
the few issues are that she uses a different idle animation (though not a big deal) and also... well, how poorly they handled her in the story
also, the game doesn't really rely too much on actual physics, they manually animate clothes to move certain ways (I've noticed it when I glitched once with Zhongli and his clothes kept moving along his falling animation, but he wasn't moving at all) and MHY did animate normally extremely complicated designs with long capes and hair in HI (yes, it's the same studio) which means it actually wouldn't be too hard for them to animate her clothes without making those clip around easily (reminder that they do their best, but even current PCs still clip around with their outfits from time to time) though I'm sure that she would get redesigned if they wanted to make her playable, maybe after being redeemed as Rosalyne (though I'd really much prefer her to be a playable cryo catalyst)
Also, the animations used in her Bossfight could very well be re-used for her possible future Kit, though IMO the fact that there's still no sign of her ever being playable now considering how easily most of these issues can be fixed means that she either isn't their current priority and they'll use her later if she comes back, or she's just never becoming playable
The golden rule of fashion is "the more uncomfortable, the more fashionable" so even in death, La Signora is still the fashion queen
Greta video I think the story gives us plenty of reasons we won't seen Signora again and her death was impactful as one of the first real villains in the game we bring down. I'd imagine if she were to ever be released it would be as her original self before she became the crimson witch, but canonically I think she will remain dead as we have several harbingers and lands and other villains that need to be written into the story. Signora was a great villain for act 1 but I want the see something new for the rest of the play lol
I personally like to believe the moth rebirth theory and that she’ll eventually be a playable character with a new design. Also this is high hopes but maybe we’ll get the current design as a skin for her if she does, I personally would like to take screenshots with it.
considering la signora is quote: "the embodiment of liquid fire herself" and that she burned away upon death there are ways she could come back or still be alive, however i prefer her just being dead
If they do this to columbina I WILL quit genshin
7:48 the second the Scaramouche fans finds that out there going to go crazy
Imagine Raiden cat walking like this to kokomi ehe~
"Its also cut inward so you can see the shape of her hip."
MiHoyo has cultured design rules confirmed.
something funny about this 9 months later, that comment called Heizou Itto and Ayato coming lmao
POV: Tectones coming in, and now the dislikes are going 💹💹💹💹💹💹💹💹
While I do think it is a big possibility Signora isn’t coming back and she’s stay dead, something about her death felt…off. Not the death itself, but the fact that they killed her off and that was that. It makes it feel like this isn’t the end of Signora…we got Signora’s crown as a story item which makes it feel like it’s going to be important later. Why would Genshin even make the crown an item if not to bring it up later? Plus we barely knew *anything* about Signora’s past before her death (well except maybe from the artifact theory idk I didn’t watch it) we don’t know how she got her Delusion, we don’t know how she became one of the Harbingers, we barely knew anything about her. This makes it feel like there gonna bring it up later…I have two theories that somehow, the Tsaritsa will bring back Signora from the dead.
1. The Tsaritsa is a god, and I find it highly possible she’s still has her Gnosis with her. She’s doesn’t have any reason to give it up yet until all the other Gnosises are collected. I wouldn’t find it too out of the realm of possibility that The Tsaritsa could easily make a new physical copy of her, or do what Zhongli did and bring back Qiqi as a zombie. Though…I feel that would be quite ineffective.
2. There’s been a theory going (that I’ll be honest doesn’t have much evidence to back but whatever) around that Katherine is a robot that’s been (secretly) created in Shneznaya. Which would explain how we can see Katherine in at least the first 3 regions with no differences whatsoever, and how she’ll occasionally say “rebooting” or “error”. If that theory’s true, then that would mean Schneznaya would (most likely) have the technology advanced enough to create another human-looking robot to the point where no one could obviously notice they weren’t human. And if that’s so, they could possibly create robot that has the functions and ability and looks and personality of Signora. And yeah there are those to Fatui people who talk about what happens each region we visit, and they did say someone would replace Signora. But wouldn’t find it too out of the realm of possibility that The Tsaritsa and only a few other people know about this, that being the Habringers and some other people.
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Oh gosh I realize how much I’ve been rambling for in the comment, sorry I know this probably not even close to plausible but honestly it would just seem cool of this did something like this. There’s always the possible that Genshin just wanted to kill Signora just because they could and that we were never meant to know much about her lol.
i thought this at first that she will never be playable but... after seeing what happened in the story it opens up a lot of doors.
all they will do is remove the cape/or remake her... and i see the remake happening. might not be soon but when we go to her home land we will know for sure. i think we will get all harbingers seeing as we got childe and theres still that guy in the blue yo come also.
from moding games i have learned... an npc being marker as monster does not mean anything
I get this viewpoint,
But I personally don't really agree.
Signora's cloak doesn't actually touch the floor it hovers above it a bit and extends back, it seems to be already considered and accounted for that it could be a clipping nightmare.
In the cutscene where we see her lunge at Venti, the flowing of her outfit looks pretty natural for a genshin character, I think the low angle there is more of a cinematic choice than a necessary one.
It should still look good from a neutral angle
She has many flowing parts on her outfit, her hair, cloak and arm thingys, her cloak even splits in two to show stuff behind it like venti's does,
even if it is a bit lower in comparison.
She might even have the most flowing design of any genshin character, if her actual gameplay animations were very reserved and neutral then this massive amount of flowing clothing behind her should be the perfect partner for that, capable of making her look much more dynamic in action
However one thing that does make me question this and agree with this viewpoint of her design is her boss fight.
In her first phase she barely moves, I feel like that is it very strong evidence for her current design not being intended for being playable.
However on the flip side that could also just be purely boss fight design, I mean her staying still gives contrast with phase 2,
and phase 1 being stationary makes it more fitting with how at the end she cocoons.
And then phase 2 might just have more movement to make it harder than Phase 1
Overall personally I do think her current design does account for her being playable,
Sure her outfit is much longer than other character's outfits, but i don't think that necessarily rules out this outfit, it just makes her a bit unique.
And unique silhouettes are a big deal in games with a diverse cast of characters, she would definitively have the most unique one in the game with this outfit.
Well mihoyo would spend more time fixing her cape than generally improving the game and all for some people to get a CRYO catalyst user to whale on, doesn’t seem worth it to me
Agree to disagree. There's no way they make her playable and not let people stare at her ass.
@@coffeecupcomps Who says the cape is broken? Nobody knows how hard it is to animate her rn because we don’t work on the game.
a good way to tell is how extra their design is, la signora's big dress and how tall she was were never going to work
Raiden has the longest sleeves though. You almost can't see her figure too.
They're still made for movement.
That's why I never save for a character that they didn't announce as playable.
this is a very interesting analytical point of view i hadn't thought much about before. scaramouche havers, there is still hope 🙏 maybe there will be something in store in the future for signora lovers
have you ever thought Raiden just destroyed her Chrysallis as it was threatening eternity? Not actually SIgnora?
Second video in this week. You're too good to us
lol the moment she says stop I order you to a freaking archon, I was like oooh she so cooked
I think the reason why mhy killed her early is so that players can see how powerful raiden is because the traveler is going to have 2 fights with raiden if the traveler defeated raiden easily people will see it as the electro archon is no match to for the traveler so they made a shocking scene where raiden relished her power hence shows how strong she is as an archon and that she’s just going easy on the traveler even tho she can also end the traveler’s life in just one strike.
Plus regardless of signora being a great fighter it only shows that she also is no match for raiden, raiden is a God who eliminates anyone who goes against her will by greed
We'll be seeing Signora once every week anyway.
MiHoYo's good at milking money
Signora's character design is too good for mihoyo not to make her playable
Ok so I have a theory. I do remember watching somewhere where it is mentioned that while Childe enjoys fighting whenever the chance is presented while making some deals, the other harbingers are more diplomatic and avoid any sort of fights. This is official info, I'm just unable to remember where I heard it from. So anyways, is it possible that because of this, the other harbingers might not be playable but we might get them as a boss fight? This is just a thought I had for a long time.
they will probably bring her back with a different costume to show that she had some changes or something
I noticed the similar thing when I first met her in Mond too but not as detailed as this video. It was just that she looks too complicated and layered compared to the current character. I thought that moving and battling with her would feel so clunky to play and thus I didn't really want to have her.
Zhongli could had killed Signora easily, that's why she went with a contract deal, her mistake with shogun was showing her hand too soon and getting cocky
More simple questions would be: In that outfit she's wearing, can you picture signora:
- climb walls?
- run?
- swim?
- quickly get up after knockdown?
But they have her running/dashing in multiple cutscenes?
@@Mark-xw5yt Yeah? Try answering the first pointer first.
@@ITBEurgava Yes I can imagine it
Watch the vid and get the main point: will she look good doing it?
@@ITBEurgava Yes imo, but I’m not talking about the video I’m just talking about your comment.
The video was about how signora’s design doesn’t match the design principles of other characters. Because she wasn’t designed the way playable characters are, it’s unlikely that she’s playable. The video isn’t about if it looks good, its pointing out a common pattern/ruleset that mihoyo uses for characters and comparing it to signora who doesn’t follow it.
You’re talking about if they can make running/swimming etc. animations for her and I think that they 100% can
Yep, also keep in mind with all the climbing we do in the game characters cant have long hanging clothing in front otherwise it will clip into the rocks and us.
I like to think that the Signora that got killed is like a puppet, whereas the real Signora is back in Snezhnaya. Lol, it would be extra funny if the real body is a loli.
I think that if and when we get La signora as a playable character her name will stay the same just like we get with Tartaglia, but from then on out we will refer to her as Rosalyne-Kruzchka Lohefalter or something like that just like we do with Childe
Are we gonna ignore the fact that traveler beat Signora and Baal with dull blade
Power of plot armour is stronk against baal but against signora, He defeated her fairly
I wish the Crimson Witch's backstory will come up at some point if she doesn't become a playable character.
Scaramouchs hat makes it impossible to climb
It's the same size as Mona's, so not really.
as if we would even mind if they do put this design as a playable model
When your drip goes so hard that you can't be playable
hopefully in the future she’ll have a redemption ark and go back to being the lady she was before she was the crimson witch of flames 🤔
I would not mind AT ALL if mihoyo make her never sprint and only permanently walk as a way to keep her design as is
Cuz I'd take that If it means keeping the design the way it is, also it's not like fans need to see her hips from behind they'll find ways to do it via fanart or smthn
I mean it's not like you need a playable character to have fan art to begin with...
you are so right which made me so sad :(
I kinda just assumed that because she didn’t have a vision or gnosis.
I don't care, i need my signora bacc
Another thing about la signora that leads to me suspecting that she was not meant to be a playable character is that she does not have a vision, her ice powers come from a delusion, which the story presents the usage of to be malicious, and her fire powers were some ancient art she learned at sumeru academy.
Having another character be visionless would take away from the aspect of how special the traveler is for not needing one. it would also be mean she would be the only character who does not actively show off their elements like the vision wielders, I mean even the traveler shows their current element through the colours of the lights on their outfits
The fact that people found out her model to be a MONSTER model instead of the usual character/npc one shows that her, at least in her current appearance, was never intended to be playable, period. I think people should not be treating every character that appears or is talked about in story as possibly becoming playable, as that just brings more frustation to everyone.
but simps will never stop with theories :D
Especially sicne there’s mainlylike around 5 body types (male, woman, child, etc)
Doesnt make sense as childe boss is also modelled to be a Monster.
@@reflectlight1368childe wasnt datamined .. and his model contain weapon type not " monster"
@@reflectlight1368 the monster one was his foul legacy form, he had two models
I also think it’s a good idea to look into all of Signora’s symbolism and lore theories like the moth/resurrection (the back part of her design is based on a type of moth called Axylia Putris or Flame Moth) and number 8 and all of that. “Copium” jokes aside they make some very good points for her coming back. Especially when she was not featured on 2.1 promotional art considering being the “main villain” or so we think. I would like to believe Mihoyo has a bigger role planned for her down the line.
In the Narakami Island: Tenshukaku domain, MHY basically reminds you that she is dead and will not bother us anymore. It's even called a "Fiery Duel to Death".
@@orion7011 Mhy actually shoves her death in our face several times (7 to be exact) for it being so overdone to the point of suspicion. They have their plans with her so for now we’ll have to wait and see what happens in the future. There’s many possibilities.
Probably coming back but in a different form just like a moth coming out of a cocoon or a butterfly I am thinking if she does ever comeback she'll have a more flowy design like a butterfly/moth ofc and her form currently is like a cocoon with the cryo delusion suppressing her flames and all
I will save this comment...
I kinda though that but i knew one day a archon would've killed her
Signora's character design was amazing and it's a shame we'll never get to see it again. Like others have already mentioned, datamined cutscene files for 2.1 were shared on Twitter before the update and Signora was listed as "Monster_LaSignora" whereas Scara was listed as "Avatar_Boy_Catalyst_Scaramouche"; if Signora was going to be playable under her current model, her file name would've been something like Yae's which is "Avatar_Lady_Catalyst". Signora not being playable is kinda sad but expected; I couldn't imagine a situation where MC and her would become allies/team up like we did with Childe.
But on the other hand, I'm convinced that Scara will be playable after this video + the reveal of his model name and I'm interested in seeing how Mihoyo will develop Scara in the story to ensure he meets the standards of a playable character, assuming that "being on somewhat good terms with MC" is one of them. 👀👍
Btw, Childe was also listed as Monster at one point so....
Damn it, Scaramouche is a catalyst user?
@@thedarkmage1004 anything wrong with it? I personally was really looking up for a male catalyst user.
I love your comment!
I could imagine a situation. Signora was NEVER evil. Her whole life before joining the fatui was about protecting Mondstadt from demons after Rostam passed away. I’m pretty sure if they can redeem raiden they can redeem Signora.
I remember people complaining about npcs looking similar or basic , signora being a npc probably a step forward , Even though she had alot of potential 😭👌
She has that going, she would be the only non-playable non-generic human-like character in the game
@@figloalds there's dainseif too
Her death was so unnecessary, I don’t like her but I know her death was just useless. It doesn’t move the plot in any way. After we leave Tenshukaku the game continues like normal. Kazuha and friends arrive blah blah blah you know the drill. But like.......why was she killed? Her death didn’t affect the story? Her death didn’t affect anything. If anyone says” To make the game more dark” I am so sorry but that statement is so wrong. We have had dark and borderline depressing characters. So it’s not to make the game more dark. Nor does it move the Inazuma plot in any way......maybe her death matters in Sumeru? But again I feel sorry for people who saved for her. R.I.P
Also I am not saying she should be playable. I know her model is tough to animate. But wouldn’t it make more sense to kill her off in Sumeru due to her lore being so heavily attached to it? Why the most random region Inazuma??
And if she died in Sumeru you would say it would make more sense if she died in Khaenriah.
Ashikai you better watch out Teccy’s gonna overdose on copium if he sees this video 😂
you mean the big T?
Tectone is taking a break :(
Who?
@@xkainblackraven2883 thank god
@@ricco_g750 why?
it is still such a shame such a beautiful character with an interesting backstory was never meant to be playable :(
Also had a very unsatisfying ending :(((
@@julia5459 not really, the death was a surprise and had an important impact in the story. Unsatisfying would be getting killed off screen
@@chaledy8998 it was unsatisfying in how rushed it was. Still, a pretty good scene, but the aq was too rushed. Too much happened in a short amount of time. Plus without an aq scene about her back story, her death meant nothing. (Hopefully we’ll get her backstory in Sumeru to make her death more important)
Also, no, it really didn’t have an impact on the story. Considering, the fatui already have the gnosis, they’d move on pretty easily.
@@chaledy8998 it was very very rushed. And very very out of character for her.
@@chaledy8998 not really a good death would make u feel emotional or shocked. Although the death looked cool. I did not feel shit about her death even though she has one of the most compelling backstories out of every playable character. They could have at least explored and give more depth to her character in the actual story and not from Artifact lore before killing her off :/
So, I have noticed there's quite a lot of discourse here on Scaramouche's playability, and I wanna clear up the blatant misinformation here.
SPOILERS FOR 2.2 AHEAD, YOU WERE WARNED.
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**On his Vision, or lack thereof.**
Yes, Scaramouche may have no Vision, but in 2.2 he has the Electro Gnosis that he took for himself, thus betraying the Fatui. Even if he ends up losing it, Raiden is labeled under "Gnosis: Electro" despite having given up hers a long time ago. And even without the gnosis, Scaramouche still is a pseudo-Archon in his own right, created by Raiden as a prototype to the Shogun *doll*¹.
If you notice, all playable characters tend to have their elements on display². Scaramouche has a huge Electro symbol in the middle of his chest, and a matte Electro gem on his backpack. He also shares similar design elements with Raiden, like the flaps on his sleeves.
Furthermore, Dainsleif is a Visionless character featured in Teyvat's story chapter which only features playable characters.
**Scaramouche was labeled as a playable character since 1.1.**
He shares the same designation as every other playable character, namely "Avatar", even when we couldn't interact with him at all in 2.1. It is possible he will get a boss model in the future, but as with Childe, that would be a completely separate model and have no bearing on Scaramouche's current playable model.
**Scaramouche was designed with playability in mind, unlike Signora.**
Ashikai touched on this, but I'll give further insights: His hat is about the same size as Mona's, he was designed to be viewed from all angles with a very clear silhouette and and his veil isn't coded in one piece, but two very flowy pieces that allow for dynamic movement. You can see he was designed to be a very flowy and skirmishy fighter just by looking at him. You can clearly see him from the back because his veil is see-through.
**His role in the story has been set up to be much larger, just like Childe.*
Childe has characterization beyond being a Harbinger, and has a whole separate plot set up for him with the Abyss.
Scaramouche has been set up for a bigger role right from the start - the fake sky plot, and the very foundations of Teyvat. Genshin's central theme is building up as mortals vs gods, making Scaramouche a potential endgame-relevant character.
**Scaramouche has a lot in common with Pulcinella and Childe.**
- Pulcinella is a playable Harbinger we will meet in Snezhnaya, and in the Commedia dell'Arte he is very close to Scaramouche, due to them both being turncoats and self-preservationists.
- Childe and Scaramouche seem to be outcasts within the Fatui as well.
**Scaramouche is set up for a redemption arc.**
- As Ashikai said in her Scaramouche video, Scaramouche's is a mask that depicts the *hero* of Kabuki plays, NOT the villain.
- Masks are very important in Genshin, signifying one's identity. Signora always wears hers, Childe has his visible... but Scaramouche doesn't. He's also never mentioned the Tsaritsa, ever.
- Yae already gave us sympathetic foreshadowing, explaining Scaramouche's origins and modifications by the Fatui. We NEVER got any of the sort with Signora.
- His whole character is a reference to Bohemian Rhapsody, a song that depicts an aimless man in deep, emotional anguish. People seem to hate Scaramouche for his attitude, but have they considered that his attitude may be a farce to hide what he really is inside...?
- The Shakkei Pavillion calls him "nameless eccentric" (kabukimono), so he never truly named himself, and only went by what the Archons had named him - Kunikuzushi by Ei and Scaramouche by the Tsaritsa.
- And perhaps the most important hint of all: He has taken an interest in the Traveler. Signora never wanted ANYTHING to do with them and only ever saw the Traveler as an enemy to the Tsaritsa's plans.
¹ Yes, doll. Yae calls him "ningyo" in Japanese and "renou" in Chinese, both meaning "doll" rather than "puppet".
² Dainsleif doesn't have any Vision at all for that matter, yet he is playable.
@@Ashikai lmao ok but the small amount of dainsleif has me wanting for more. I would love a playable dainsleif no matter how long I have to wait so did you find out by data mining?
i think he will be playable, that was a good analysis. however i disagree that his character "is based on Bohemian Rhapsody" like um nope. his name, like every other harbinger’s, is from la comedia dell’arte, an italian play. there is no canon reference to the song.
@@tessoup9022 no canon reference? Perhaps you forgotten the theme ”ominous fandango”
@@whok0z335 but to say his entire character is based off of the song is just completely unproven. the soundtrack is definitely a subtle nod to it but i’m talking about the story? there is no canon reference in the game’s story that states that "his entire character is based off of Bohemian Rhapsody"
I like how you can really "feel" the lightness while running and jumping with Venti, the man can translate the wind theme so well haha
Her entire character is based on coming back from the ashs so she'll probably come back with a different design but maybe just stay dead not garented but it's fun to think about
It might ruin the story if they decided to revive her
I really hope not. Resurrections have a tendency of ruining a lot of different aspects of a well told story, sense of urgency and the stakes being the more notable ones.
Actually, resurrection is a part of a thing i like to call the “holy trinity” of the story ruining tropes, which are: resurrection, time travel and multiverses.
@@PokeHunterStudio it's not that bad if the resurrection is part of the character lore like since 1.0 it was like that so i don't think it would affect the story badly if it was done right and another thing that supports a change in looks for her or dismiss's the possibility of her coming back is that the item you get for completing the inazuma archon quest is signora's crown so if she is coming back likely a change in looks or you could say that since we have that why would she come back
@@PokeHunterStudio well Nathalans offical archon quest name is " incandescent ode of resurrection " so someone or something is gonna get resurrected likely being signore since everything about her down to her nickname ( Undying butterfly) and place on the fatui harbingers ( 8 being synomus with the infinity sign ) is about resurrection. Also since Nathalan is the land of the pyro archon and signora is a pryo being at least in her crimson wicth form.
@@yaoyao2294 Her resurrection is metaphorical not literal, it already happened when the Fatui took her in. If even the archons are incapapble of bringing someone back, Signora has zero chance of ever returning.
One thing I want to mention here, the game files told us she was never intended to be played since 1.0 because she was marked as "monster_signiora" for comprision scaramouche is marked as "avatar_boy_catalyst", just like all other playable characters. So the chances of her becoming playable are really really small, almost nonexistent
Well yes, with this desing, but if is as some people speculate she would get another desing if somehow she revives and that one might be playable
Something like that may happen but from what I know mihoyo never did something like that ever before so it's a really really small chance
Signora has the monster label because she was never interactive in the overworld, we never got to walk up to her and press “talk,” because she was only in cutscenes whereas scara was interactive in the unreconciled stars event thus he needs a datamined model for that. Labels can be switched/implemented based on what Mhy decides.
Me and the scara main boys about to ehe
@@airitistic gonna ehe with u then, as one of the boys
“a view from behind that’s appealing” kaeyas juicy a-
Don’t even talk about Kaeya he flatness makes paper jealous
zhongli has a juicier a-
Gouba 😳🙈🙈
@@herrscheroftheend1963 helppp
down bad
We're going into character design now??? Being interested in game design, I see this as an absolute win.
I think Signora will become more red-ish in the future if she'll ever be back since MiHoyo did reveal that her main power is pyro :D who knows maybe she'll receive a cryo vision and still have that icy look? Idk this is just a theory don't come at me guys
If she came out as a character for some odd reason I'd say her skill should be that she can switch between cryo and pyro at will then her burst will be cryo field that then she does her meteor move so she would be the first catalyst user that can switch between two different elements.
While cryo would be nice... I think cryo would be a Delusion for her. After her crimson witch form, that Pyro Vision seems more adequate for her.
wait i thought she Did have a cryo vision?? and pyro is the delusion??? idk tho
@@doplop nope, under the fatui she is the Fair Lady (or Pale Lady), but before that she was the Crimson witch. Signora is her code name, like Childe is to Tartaglia.
Probably she become a moth pet of pyro archon
TBH I think she will have an alternate dash, so her design might need to be changed a bit but not as much as some people think.
Lol imagine her dash is like Ayaka's but instead she turns into ash as she trails along the floor and pops back up with her body reformed from the ash (like a Phoenix)
WE'LL CALL IT "THE ASH DASH" BROOO
@@vijzon she does the ash dash in her fight with you so it’s probably going to happen and I actually like Ayaka and Mona’s dashes
Or it could be something like hutao's dash. She becomes a bunch of red butterflies when she sprints. I can see them adding that to the game
@@starcrying6441 um you mean moths not butterflies
The front flap is what convinced me most, she'd need some kind of floating animation set, but she doesn't do that. Definitely looks designed for carefully orchestrated cutscenes, but would be very cool to see a slight redesign after all. I personally really love the big cape from behind and think it works well as a recognizable silhouette if she stands out from other characters who don't have this... But, while sprinting etc. would work very well with certain kinds of big flowy capes and cloaks, she definitely has a very ''stationary'' design, like you said. Definitely gonna be viewing characters through a different lens now!
I don't mind not seeing her curves from behind because I love her current design, but I agree that it would be a nightmare to animate. I cannot imagine her climbing or running around in that heavy and regal looking cape.
Also I noticed that all playable characters are in some way in good terms with the traveler. Tartaglia as a villain Fatui is still a 'friend' of the traveler. Raiden Shogun became playable along side the end of her 'Villain' Arc. I don't think characters will be available for gacha unless they are at a state that they may be 'willing' to assist the traveler.
Yeah, hence the delays with Scaramouche. His arc needs to conclude first.
Yeah, it'll be awkward as hell if all the voice lines in the profile are all variations of "I hate you."
It worked for HoV in Honkai, but she only has a few lines of bridge interaction with the Captain. The dorm interactions are another story.
@@PositiviteaTheFirst well HoV is just _meant_ to be rude to the souls trapped in mortal flesh bags
@@PositiviteaTheFirst well the captain doesn’t exist in the main canon timeline and the dorm interactions aren’t canon either which is why Hov worked.
@@PositiviteaTheFirst I agree that in order to be playable, some willingness to cooperate (in the story) would be needed but ............... profiles lines all being hate-variations is oddly a hilarious thought to me.
While seeing that Signora’s current model won’t allow that one to be playable, it comforts me that scaramouche has key components for a playable character since I’m saving for him
SAMEEEEE
His hat still making problems
Still saving?
Boy got the good ending frfr
2 years later as i look at this comment and i have scara/wanderer at c6 after saving 500+ fates for him. good lord
Oh my god this is what I was trying to say to people on forums and youtube all this time - her model is not suitable for playing with. People won't like to play with Signora's current model even if they think otherwise at the moment. I love Signora's lore and style but I'm all for the change in her outfit
But yet we have seen her walking in the actual game so they already have an animation for that coded in and as for her running? You can easily do an alternate sprint like mona, ayaka and hu tao to overcome that. She has also has the catalyst attacking animations already added in so it is possibke
@@adawongz I personally wouldn't want to look at the black cloud 95% of my playtime with Signora. It's not about whether she can walk or run in this current model. She probably can but it definitively wouldn't look good from the back
@@adawongz You forgot that there are 3 different speeds; walking, running and sprinting. Unless you want her alt sprint to be both for her running and sprinting animation so that she'll be a fireball or icicle 90% of the time, you'll be walking at snail's pace the entire time.
If not, then you'll still have an awkward clippy dress running animation when not walking or sprinting. And let's not even get started on the amount of clipping that will occur on her dress and cape when she starts climbing, jumping, gliding and swimming.
Point is, even if she is playable, the design will definitely change.
@@PositiviteaTheFirst Clipping wouldn't be an issue since all the accessories and moving parts on a character, or at least the vast majority of them, seem to have fixed animations rather than being left to whatever physics engine the game has. They're very well animated so they give the right illusion, but if you pay attention and look at the same animation a number of times you'll notice everything just moves the same way every time. In some instances you can even see the subtle moment where an animation ends and the idle animation starts, and the accessories kinda snap back into position for like a frame or two. If the moving parts were left free, most characters would be a clippy mess as you described, but they clearly thought about that.
I don't get it what's wrong with her outfit?
this is a very cool video of exploring and appreciating the visual design aspect of the game. what a wonderful way to make your channel fresh.
La Signora always struck me with the same feel as Matushka Cocolia from HI3. She also has a very impressive and elegant design, and is also not a playable character with a particularly mobile model--or one that is particularly distinctive from back view, now that that design motif has been pointed out. She had a few off screen moments where it seemed like she'd been killed, but always managed to come back. Nothing as final looking as what happened with La Signora, however. She also had a similar overall design and some...similar plot elements. Guess if someone is taking the power from the major wind figure in the first act, someone involved is scheduled to die around the time that person goes after the major lightning figure in the third act.
(Finally someone else who sees Signora-Cocolia!)
Her hairstyle was so pretty!! I can't believe Mihoyo would just throw away such a beautiful character :(((
Himekopium
@@brinyiiniichin2817 BRUH
@@brinyiiniichin2817 Aaaaand there it is!
ah i remember you talking about something similar on stream! ive never though of this...you really think of everything huh! such a shame...i for real really want signora and i remember someone saying it would be cool to have the alternate sprint but pyro...and pyro is my fav element. also yes i would like to see her curves from behind.....howd you know.......:P
That's actually a very cool idea since Signora is technically a liquid fire. Might as well have a fire flowing sprint. The question is whether she will need the cryo delusion to sustain the fire again. Judging by Signora's voicelines during the transformation she's tired from being held of by the delusion. And it's logical for playable Rosalina to use the Crimson Witch artifact set
"even characters with long hair have it split in two to be able to see their backs"
here I was thinking razor (and other long-haired characters, but ill use razor as an example bc I main him) had his hair split in two because of his vision on his back, and according to the official wiki for visions, they cannot be covered by anything and in order for them to work, the user must have them revealed as to not use it secretly to surprise the opponent (I think).
that could also be one of the reasons, but for the longest time I thought that lol
I must be the only person on Earth that went "YEEESSSSSSSSSS, DIE B****!" when Ei nuked Signora out of existence? Signora had a beautiful design, but her personality was shallow and her potential as a villain or reformed villain virtually non-existent. She is that kind of a villain which is meant to die in the first or second season of a 10+ season show. The B-Tier antagonist that establishes the strength of your MC before you introduce the more dangerous and charismatic actual main villain.
I think, honestly, the only reason people wanted to play her was in service of the Horny God. The Femme Fatale archetype never did it for me so I didn't care. If I want a strong woman, I'll go for Beidou, who's earnest and kind when not busy kicking ass and looking smoking hot all the while. Also pirates are cool.
Out of all the comments, I feel you, like I am cheering when she got killed
it would be such a waste if they never actually added her...shes the most visually interesting character (imo)
- I do not mean s*xually btw, i just like her femme fatale-esque look*
I love her hair and her attire, the airbags are great too, but she's so pretty and elegant
She is like Bayonetta, right ammount of elegance and sexiness
@@paimon2206 YES!!!! her and bayonetta are my 2 FAVORITE character designs.
when signora dies and the purple lightning shoots up i wish it just said the smash bros
'GAME'
This is giving me more hope for a Scaramouche banner later on at least.
Qualities that a Genshin character needs at least one of:
-headgear/head wear
-flowing "tail"
-GLOVES!
I'm lowkey hoping for future playable Harbingers to be mostly males 🙏 Since the remaining archons are all female, I think it would be nice if that were the case
Honestly, I would be more than okay to have La Signora as a playable character as she is, and only ever walk slowly towards the camera with her... 😅
she girlbossed too close to the sun...
Yeah think about it in the first stage of her boss fight she doesn’t have any big movements. Her second phase costume is much more flowy and is good for her strong movements
Childe be showing some *REALLY MAJOR DEATH FLAGS RIGHT NOW*
As much as i love all the Fatuis....
A good fatui, is a dead fatui
Even Signora, i love her, but she deserved to be dead
@Herrscher Of Simp He'll be fine
Something else about Signora's skirt that I haven't seen anyone mention is how she fights during her boss fight. In the first phase, she's surrounded a barrier and hardly moves. Not only that, but I haven't seen any sort of "recoil" animation like Childe has in phases 1 and 2. Imagine how much her clothes would be clipping if she moved around during that first phase.
Well... when you fight her again, she says, "I never asked for redemption... never..." I think that's as clear as day that we aren't getting her...
Not quite, Ei literally wanted to un-alive us before we smacked some sense into her which was unwilling on her part at first. I honestly think if someone as villainous as Scara will be playable, Signora might be too. I honestly think her being "slain" is an excuse for Mihoyo to redesign her to the usual tall female character model.
YOU HAVE MY EXACT THOUGHTS! As much as I love Signora as a threatening character (since seriously her entrance is just SCREAMING to give my attention or it's just me IDK), from a design standpoint it doesn't really fit well with the rest of playable characters we have so far. I'm not 100% sure if Signora will come back, given that mihoyo has a history of killing off characters who remain dead. However, there is a possibility they'd bring her back to get that sweet sweet money (like Scaramouche but maybe not the exact same level since I've seen a decent amount who hate her to the bone 😅). If she were to be playable, I believe it will be a nod to her transformation as the Crimson Witch of Flames (like a red dress with black burn details at the end and the witch hat from the artifact sets). Not to mention her constellation is represented by a moth, which symbolizes rebirth and transformation. But who knows! I welcome few good surprises in the story.
Also Signora's pose is also different than the other adult female characters that are playable (she looks like a model hssjsjsjsjksks) and as for Scaramouche he does have the same pose as the playable male characters' pose. Plus, Scaramouche's actual name is Kunikuzushi. Raiden Shogun has an about "Kunikuzushi" voiceline which says that "he was created as a byproduct when creating the Shogun" the characters that are playable has at least 1 person talking about them. Example: Beidou has a voiceline about YaoYao, Hu Tao has a voiceline about Baizhu and Raiden Shogun has an about about Yae but there's no one with an "about Signora" or "about Rosalyne" voiceline. Maybe that can change in the future if she might become playable but I really don't know lol
I really doubt mihoyo would just flush away so much money with such a weird "twist". She definitely isn't dead imo. Signora is gonna return with a new design.
except new design would kill off any hype she have
@@alanea5860 nah big doubt. Doesn't have to be anything too drastic. A new outfit, hairstyle and they could even turn her hanging coat thing into a glider skin.
@@CrimsonKnight new outfit .. hairstyle .... that mean 90% of her model
but yes i would say its rule that every playable character had positive relationship with player ( even childe worked with us for several quests)
pure antagonist like signora just doesnt fit
for ressurection ... nope not gonna happen
we have way too many harbingers for remaining "nations"
thery dont need old characters .. + signroa isnt as popular as you may think in china ( signora is way too european ... chinese often prefer simping for characters like ganyu)
Well Signora lost her humanity by being consumed by her flames, so she's basically a elemental being with a human form, so I hope she comes back to life one day as a playable character, or put an option so the traveler could wear her crown and take her place as the number 8 of the fatui harbingers, just so I can be her devoted disciple. :)
What im gonna do with my 90k primos that i saved for her 😔
Keep 48k on hand and spend the rest.
just hold. she will come.
"She went up in smoke"
Me: Literally. Not even ashes remain.
maximum copium here:
the cape serves as something like "phoenix down" and will be playable cus mihoyo needs that simp money
Imagine climbing a mountain as La Signora in that outfit?
That would look horrendous and hilarious.
That's how I knew she wasn't gonna be playable. lol