ShadowDark Solo Session Zero: Building the Settlement

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  • Опубліковано 2 лют 2025

КОМЕНТАРІ • 20

  • @zelbarnap
    @zelbarnap 18 годин тому +1

    This is great. It’s not boring watching you roll things. It gets my creativity thinking.

    • @ThatsHowIRole
      @ThatsHowIRole  17 годин тому

      Thanks! I love rolling the dice and seeing where they take me.

  • @celticzazen
    @celticzazen 14 днів тому +7

    Good stuff. You need to post a pdf with all of your world building sheets.

    • @ThatsHowIRole
      @ThatsHowIRole  14 днів тому +4

      I will. Getting it finished. I am thinking about adding a few pages.

  • @JustinGrant-c2c
    @JustinGrant-c2c 6 днів тому +1

    thanks so much for providing a link to the GM design kit

  • @rubenreule4175
    @rubenreule4175 7 днів тому +1

    Great video once again!
    What I find interesting is that there is a lone town surrounded by ocean and dangerous forest/jungle. Perhaps it was once a colony of some nation across the sea?

  • @williamatkins3465
    @williamatkins3465 9 днів тому +2

    Great Info, thanks for the GM kit..

  • @beldar1215
    @beldar1215 17 днів тому +6

    I would love to get a copy of your sheets at some point.

    • @ThatsHowIRole
      @ThatsHowIRole  17 днів тому +6

      Definitely going to get them out. Just want to make sure they are finished. I am thinking about adding an adventure journal section. However, I also think this should be just an adventure design kit.

    • @BryanSpellman
      @BryanSpellman 16 днів тому

      @@ThatsHowIRole agree with @Beldar1215 FANTASTIC resource and loving your sheets. Good philosophy and will work in solo and campaign play! Keep up the good work.

    • @Dwali17
      @Dwali17 10 днів тому +1

      @@ThatsHowIRole would gladly pay for these on drivethru

  • @ike555je
    @ike555je 17 днів тому +2

    Great idea with your kit.

    • @ThatsHowIRole
      @ThatsHowIRole  17 днів тому +1

      Thanks. My goal is to make it available when I get it finished. Like I said in the video, I like to have everything in one place and it's easy to reference.

  • @JustinGrant-c2c
    @JustinGrant-c2c 6 днів тому +1

    actually sooo helpful, most of DMing is just winging it unfortunately, having a systematic approach is really stress reducing

    • @JustinGrant-c2c
      @JustinGrant-c2c 6 днів тому +1

      also its really interesting timing that I was combining the hexflower methods from shadowdark, mausritter, and sandbox generator this week for fun - the algorhythm has been listening to me, you're the only other person I've seen do that and you lay it out in ways I hadn't figured out yet - thanks so much

    • @ThatsHowIRole
      @ThatsHowIRole  6 днів тому +2

      Thanks for the comment. You are basically following the path I did to create this kit. I realized it is all there in the ShadowDark book, but I didn't have a product to express it. So I created the kit. Still I work in progress. I am always open to ideas to make it better.

    • @JustinGrant-c2c
      @JustinGrant-c2c 6 днів тому

      @@ThatsHowIRole you've basically got all I've spliced together to make the world, for the game engine I'm using pf2e because it's way easier to improv using their level stats table, and then I have a bunch of random tables on an iphone app that spit things like y/n oracle, alertness, distance, reaction, what the thing is doing, etc at me whenever I hit a single button, as well as a different app that has really good name generation for everything you can think of

    • @JustinGrant-c2c
      @JustinGrant-c2c 6 днів тому +1

      I'm also going to be stealing the basic framework from a game called 'stoneshard' on steam, specifically how their contract system works and how it resets, it is really natural feeling way that they push and pull the player from town to town as contracts dry up in one town and restock in the others