SMT V ~ Vengeance - Zeus & Odin (Low Level, Hard, Vengeance Path)
Вставка
- Опубліковано 27 сер 2024
- aka the battle between Irish mythology and Norse mythology
Rules:
1) Hard difficulty, New Game.
2) This run aims for FULL completion of Talismans and Abscesses (with one exception: Demi-fiend) and aims for the Law ending of Tao Isonokami, and if possible showcase Chaos route, as well as the most important part of my motivation for this run: Satan.
Since Talismans/Abscesses quests are very minor, they will be refrained from showing with some exceptions to showcase a few fights without taking their EXP.
3) Allowing Macca (and certain items that can be farmed via navigator, though this will be limited to a certain area until they're available) cheats to minimize grinding as much as possible as well as allowing Grimoires to be used, but banning the usage of EXP/Macca/Glory DLC, and Gospels. This will also ban the usage of the DLC items you received at the beginning of the game. Statues are naturally banned.
5) All essences are allowed on Nahobino. Incenses/balm or miracle that alters demons/Nahobino stats are not allowed. Also, no Sutra allowed.
6) Restricting the use of Accursed Poison in recorded runs. Omnipotent: Succession/Omagatoki: Strategize will be avoided when possible.
7) Banning the usage of Fiend demons and all DLC demons.
8) For the sake of "no bullshit", RNG-related Miracles such as Skill Manifestation is disallowed. This will also ban Fusion Accident demons.
[NEW - July 13th, 2024]: Banning the use of gifting demons/demons' stats growth via Demon Haunt as it violates rule 5 and 8 at the same time (items are okay, since they can be farmed.)
With the exception of the Holy Ring sidequest, we're nearly done with 100% talismans, all abscesses have been done. Which mean from this point onwards - EXP will be directly from main story, no more, no less.
We're at 16 levels of difference (!) compare to Zeus and Odin, one which I find pleasantly surprised considering how the difficulty of the game has been pretty easy to dealt with after third quarter of the game and we're usually ~10 or less lower level than the boss themselves, so this is supposed to be a challenging fight, with actual merit to call it "Low Level", right?
Wrong. Zeus and Odin are heavily nerfed, likely due to them having four press turns; and their attacks are incredibly funny to dealt with now that Zeus had lost access to his Impaler's Animus, and Odin, only being able to use Gungnir when he hits lower health.
Zeus possess Maziodyne, Panta Spane, Ziodyne, Luster Candy, and Brave Blade, and finally, Madness Glint, once he reaches 50%. Odin possess Hades Blast, Fatal Sword, Thunder Reign, Ziodyne, Debilitate, Charge and Gungnir, once he reaches 50%. Half of their kit is easily countered by the fact that we get access to Null Elec + Phys Block and even Tetrakarn stacking on top of Phys Block just to waste all their turns, which makes the fight more or less trivial to deal with since Zeus always move first and it doesn't really matter if Odin gets to attack because the AI usually spends the last two press turns (yes, for both side) using single-target attacks, including normal attack, out of all things. What a disappointment. Oh well, it was worth wasting a fuck tons of resources to showcase Scathach and Cu Chulainn though.
Obligatory
“AND THEN ALONG CAME ZEUS”
Comment
gae bolg is so nutty i brought it all the way to lucifer on my first playthrough
Imagine if this had been a boss fight in God of War: Ragnarok
This is not how I remember lostbelt 5 went down. Kinda wished gae bolg was 200 pwr base.
Can you show what miracles you got? Did you have to farm glory to get +9 in all non phys elements? If you did, what was you strat?
@@igorgs737 the fuck, no, I'm just collecting mimans.