Minecraft's Adventure Update - Replay and Retrospective

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  • Опубліковано 7 вер 2023
  • I'm taking a look at the Adventure Update, particularly from the point of view of a Beta Minecraft player. In the community of old MC fans, the Adventure Update is often seen as a bit of a blemish on Minecraft. The Better Than Adventure mod is literally themed around not playing this update... so yeah. A lot of people don't like it.
    But how bad is it, really? Well, it may have changed the trajectory of the game in a less-than-ideal way, but I'm quite positive towards a lot of the features added. At the end of the day, I think this version gives an experience more similar to Beta Minecraft than to modern versions.
    Extra music used: Kyoto by C418
    I'm playing with the Betacraft launcher: betacraft.uk/downloads
  • Ігри

КОМЕНТАРІ • 407

  • @breefolf
    @breefolf 6 місяців тому +374

    one thing about the adventure update is that minecraft really got its 'look' in this update - if you took a screenshot of 1.7.3 most people would recognize it as old/beta minecraft, while any screenshot past the adventure update would probably just be recognized solely as 'minecraft' - it could be from any version post-adventure update

    • @bitnewt
      @bitnewt 5 місяців тому +14

      I think around this time they specifically got an artist to make textures and give the game a more cohesive look instead of it all being done by the programmers.

    • @zacharycoleman1117
      @zacharycoleman1117 5 місяців тому +72

      @@bitnewtthat was years later. It’s a lot to do with the lighting and color updates.

    • @TheBcoolGuy
      @TheBcoolGuy 4 місяці тому +1

      1.14 came out in 2019. @@bitnewt

    • @BigCheeseEvie
      @BigCheeseEvie 4 місяці тому

      Agreed

    • @Sirhephaestus
      @Sirhephaestus 2 місяці тому +8

      @@bitnewt Ironically making the game look a lot worse.

  • @MrAbgeBrandt
    @MrAbgeBrandt 2 місяці тому +23

    One of my biggest gripes, that is often overlooked in discussions about Adventure and later, is the animal spawning rules. In beta, you'd have neutral animals come and go, and any grassy part of the map would feel alive during the day at least some of the time. Since Adventure, animals stayed instead of despawning, but also barely any new ones ever spawn in during the game, instead they are spawned with world generation. This has made leather armor harder to come by than iron, and porkchops a really unsustainable form of food. But most importantly, the world feels empty and sterile, and also static. You'll always encounter the same animals that you've fenced in probably, and then never see any other ones around your base.

  • @-AAA-147
    @-AAA-147 8 місяців тому +418

    I think the brewing stand is based more on alchemy and less on witchcraft. Probably why it looks a bit like a chemistry set since alchemy was basically proto-chemistry.

    • @dialko2596
      @dialko2596  8 місяців тому +89

      Fair point

    • @veryverbalsquid
      @veryverbalsquid 8 місяців тому +5

      @@dialko2596 your actually just Judeau man. Its crazy!

    • @Sapsche
      @Sapsche 7 місяців тому +38

      Mojang originally intended the cauldrons to be the brewing "station" , but they thought the process was too complicated and scrapped the idea, the cauldron itself stayed in the game.

    • @charliesnark6535
      @charliesnark6535 3 місяці тому +5

      ​@@Sapschedamn I love the idea of throwing shit in and stirring a cauldron to make my potions I actually like that idea better than the brewing stand as it is, sounds more fun

  • @raymondmurdock8603
    @raymondmurdock8603 4 місяці тому +26

    As someone who mostly plays modern versions breeding pigs with wheat is so unsettling that just hits an uncanny valley wrongness LMAO

    • @dialko2596
      @dialko2596  4 місяці тому +13

      These were the old times. Carrots weren’t even a thought in our tiny brains

  • @conorjohn490
    @conorjohn490 3 місяці тому +60

    20:33 "ok so it's uhh currently night time and currently uh -oh shit"
    Some things never change.

  • @lordedmundblackadder9321
    @lordedmundblackadder9321 6 місяців тому +168

    I love strongholds because they feel old, but the portal being unbreakable and floating and whatnot feels really ancient, like this old, now-dead, civilization found the portal and built the structure around it, and the fact that there’s sometimes already eyes in there makes me think they tried to activate it and failed? If you know Elder Scrolls lore it really reminds me of the Dwemer trying to activate the Heart of Lorkhan and causing the sudden and unexplainable disappearance of their entire race.

    • @__.t0ast._
      @__.t0ast._ 3 місяці тому +6

      Elder scrolls mentioned

    • @AbuseForViews
      @AbuseForViews 3 місяці тому +2

      @@__.t0ast._Wow what an obscure franchise

    • @macaroni745
      @macaroni745 2 місяці тому +3

      ​@@AbuseForViews kind of other than skyrim

    • @cudlebear64
      @cudlebear64 2 місяці тому +3

      “Tried and failed” as an idea is really funny to me because of how easy it is to make work

    • @dopesickdog
      @dopesickdog Місяць тому +1

      what grand and intoxicating innocence

  • @KingHeatray
    @KingHeatray 3 місяці тому +17

    "Oh magma cube! I like these guys, adds a little life to the nether" *immediately beats it to death

  • @BubGames
    @BubGames 8 місяців тому +253

    i got the game in november 2011 so i grew up with this update. i did play a bit of beta minecraft before this on cracked free to play versions of the game but my most fond memories are from the adventure update.

    • @CoffeeGremlin83
      @CoffeeGremlin83 8 місяців тому +11

      BUBGAMES?? what are you doing here???

    • @kirbogames9664
      @kirbogames9664 8 місяців тому

      eating a sausage roll mate@@CoffeeGremlin83

    • @WammyOfficial
      @WammyOfficial 8 місяців тому +9

      typical dub for bub

    • @parallaxninja456
      @parallaxninja456 8 місяців тому +9

      Bubgames and Dialko cross over... Never thought this would ever happen but i love it

    • @camma...
      @camma... 7 місяців тому +3

      holy shit big ups bub massive fan

  • @StragetyMTG
    @StragetyMTG 2 місяці тому +31

    IIRC the Xbox 360 version of Minecraft introduced the village before the villagers were implemented, so you found the structures but there were no friendly mobs in sight. It really added an uncanny feeling which I still remember today, walking into a completely undisturbed yet abandoned place and just wondering, "where did everybody go?"

    • @maxx_2245
      @maxx_2245 2 місяці тому

      Same thing with the PC version, actually! There were one or two versions I played on as a kid that just had abandoned villages scattered about. Very uncanny, looking back

  • @WammyOfficial
    @WammyOfficial 8 місяців тому +111

    A feature-length film? I'm getting my popcorn

    • @dialko2596
      @dialko2596  8 місяців тому +45

      It wasn’t supposed to be this long but… the length certainly got a bit out of hand

    • @TheBoyRyansChannel
      @TheBoyRyansChannel 8 місяців тому +19

      ​@@dialko2596I believe this is where I say "that's what she said"

    • @physis_shenzai
      @physis_shenzai 8 місяців тому +2

      @@TheBoyRyansChannel no you dont

    • @TheBoyRyansChannel
      @TheBoyRyansChannel 8 місяців тому +5

      @@physis_shenzai That's what she said

    • @dialko2596
      @dialko2596  8 місяців тому +20

      Who is “she”? Is “she” in the room with us right now?

  • @O_______________O
    @O_______________O 8 місяців тому +162

    i only found this channel recently, but im quickly coming to love it, your relaxed commentary style is incredibly refreshing

    • @CoffeeGremlin83
      @CoffeeGremlin83 8 місяців тому +3

      ikr? It's very cozy almost ASMR like

    • @O_______________O
      @O_______________O 8 місяців тому +4

      even the more clasic gameplay style is very relaxing@@CoffeeGremlin83

    • @CoffeeGremlin83
      @CoffeeGremlin83 8 місяців тому

      True!@@O_______________O

  • @croozerdog
    @croozerdog 6 місяців тому +70

    i remember being really happy with the hunger bar, making lil farms and animal pens and stuff, my friends all hated it

  • @Emperor_Creeper
    @Emperor_Creeper 7 місяців тому +44

    "Enderman are easy to cheese!"
    *The Enderman proceeds to telelport behind him and continue it's murderous attack!*

    • @tobiasseifert549
      @tobiasseifert549 3 місяці тому +2

      nothin' personal kid. *SLASH*

    • @Emperor_Creeper
      @Emperor_Creeper 3 місяці тому +1

      @@tobiasseifert549 *AAAAAARRRRRRRRRRRRRRRGHHHHH!!!!!!!!!!!!!!!!*

    • @askloiue4062
      @askloiue4062 18 днів тому

      @@tobiasseifert549DIALKO HAS FALLEN!!!!

  • @tennoio1392
    @tennoio1392 8 місяців тому +62

    I like the silent black screen pauses between some parts. It adds authenticity and atmosphere to the video.

  • @MrTerrorM
    @MrTerrorM 8 місяців тому +506

    I'd say beta was more survival in a way that you couldn't just run from mobs? Like nowadays there is nothing dagerous in minecraft unless you seek it. In beta you have to watch out every time you meet a mob because you can't simply outrun it

    • @desdera7583
      @desdera7583 8 місяців тому +103

      sorry but i strongly disagree
      you can outrun them (was able to outrun spiders downhill without hitting them to slow them down, and they jump)
      you can easily abuse AI (literally no pathfinding, not sure when they changed it)
      you can just avoid them during nights xD they don't see that far and you can "sneak" between groups
      newer versions make it easier in many ways sure, but can't see it was ever about survival besides famous first night, either way you end up shaping the world you created, be it beta or release

    • @nwefie_
      @nwefie_ 8 місяців тому +9

      you can, though?

    • @desdera7583
      @desdera7583 8 місяців тому +6

      @@nwefie_ akeletons, creepers and zombies always, spiders as i said, i tried only downhill, on flat terrain might be an issue, upwards depends

    • @nwefie_
      @nwefie_ 8 місяців тому +4

      @@desdera7583 i mean you can, actually, outrun mobs.

    • @turkey_for_life8495
      @turkey_for_life8495 8 місяців тому +12

      I would argue it is alot more survival based since 1.19, especially the nether and massive caves,in earlier versions (I.e beta) it is very easy to basically make it that mobs don't spawn due to smaller caves and the nether was had hardly anything.After you beat the ender dragon you don't need to go back..

  • @alexios7147
    @alexios7147 7 місяців тому +65

    Hope this comment is not too long but I just wanted to share my experience as an old school Minecraft player.
    I came over from an even older "building/ sandbox" game called Blockland. My friend, his older brother and I used to play Blockland constantly in back in 2008. Then I remember about a year later his older brother was telling us about this new game called Minecraft (he was into game development and I imagine he learned about Minecraft on some forum because he was an incredibly early adopter, pre indev). I remember watching him play and actually disliking it originally because It didn't have weapons or vehicles or anything haha. But once my friends basically quit Blockland to play Minecraft instead I felt the need to try it out. I got in around Alpha 1.1.0 and instantly fell in love. The atmosphere was what made it for me, the game just had this mysterious allure.
    What I notice a lot of people say is that some look back on pre beta 1.8 with blind nostalgia and that is why its so beloved, but I can give my anecdote to the contrary:
    I remember hating when the changed the grass color to a more olive green in late Alpha!
    I remember hating the biome additions/ getting rid of winter mode!
    I remember hating when they added short grass!
    I remember when beta 1.8 came out.. I hated every addition! The change in terrain generation, the even more muted colors, hunger, endermen (etc).
    And when the game was finally officially released.. I just felt like it was not the same game I once loved. It lost its charm and mystery to me. It became too much of an RPG and I was disappointed in the direction development went. I thought it was stupid that this game even had an "ending" not to mention that it felt like a forced joke. Making the entire end of the game be a spin off pun of Slenderman seemed so silly. I remember rumors about the "red dragon" Notch wanted to add, the non-zombie pigmen, overworld strongholds, abandoned villages, heaven dimension. The silly looking villagers, Slenderman pun based (Ending, Dragon, mob) and the RPG mechanics all seemed so awful in their place.
    I kept playing release for a while but after the old school pure survival servers started dying off in favor of mini games, I quit and I didn't play from 2012-2019
    I now have been running a server on the latest versions for the last year, where me and my girlfriend play and I really think the game is now in a better spot than it was in the 1.0 - 1.11 period. The nether update, Ocean update (and others) all work great with the turn the game took back in beta 1.8. If the game is going to have RPG mechanics and bosses, the additions over the last 10 years all make sense and help add that vision.
    I enjoy the modern game a lot, it's still the best building/sandbox game I have ever played, but nothing will ever come close to the good old days of classic - beta 1.7.3!

    • @zacharycoleman1117
      @zacharycoleman1117 5 місяців тому +1

      I still miss the old survival servers. I started playing in beta 1.8.1, but I played on one of the last servers of that type for years. I still miss it.

    • @austinboi
      @austinboi 5 місяців тому

      where’s the slenderman pun bro, I’m genuinely curious about this now

    • @totallynotarobot3651
      @totallynotarobot3651 4 місяці тому +7

      @@austinboilol endermen

    • @themc3140
      @themc3140 2 місяці тому

      An interesting anecdote about Endermen is that they could've been a nod to creepypastas in general, especially surrounding the game.
      At the time, due to some model stitching errors, white dots would sometimes appear in caves, starting the urban legend that an entity with white eyes would stalk you while you were in caves. Considering their pitch black skin tone and glowing eyes, I personally feel like this is what endermen were supposed to represent, especially since they were revealed as just a 'creepy mob'. Plus, I don't think the name 'Enderman' was chosen solely because it's a Slenderman pun, Notch only ever referred to it as a 'Subtle Reference'.
      Anyway, Endermen are probably my favorite of the hostile mobs despite playing beta 1.7.3 a lot more recently, so I guess I felt the need to defend it, lol. Really interesting comment, btw.

  • @leeworley6727
    @leeworley6727 5 місяців тому +19

    This update was huge and everyone I knew loved it. Im shocked people didnt like it when it first came out.

  • @hatmaster7774
    @hatmaster7774 4 місяці тому +17

    It's so weird watching this video
    Seeing and listening to someone explain and play this version over like it's new is throwing my brain for loops, but making me nostalgic in many way
    Whilst I love and honestly prefer a lot of stuff this version brought (minus the generation) I can understand the issues and complaints, especially towards the villagers, so having the different views is really fascinating
    And finally, thank you for the great content! Been binging a lot of your stuff and love the vibes you give. If you had started up all the ay back in the golden years I 100% could've seen myself watching you
    Keep up the great work Dialko

  • @CoffeeGremlin83
    @CoffeeGremlin83 8 місяців тому +38

    This was me and my brother's first Minecraft update so I kind of have a soft spot for it. We had this really crappy computer that ran this game at like 5 frames per second it was magical!

  • @rumahuoraoksenu
    @rumahuoraoksenu 8 місяців тому +59

    Completely agree with panes and new chests feeling like something from a mod. They always felt alien and not quite fitting the rest of Minecraft in my eye.
    Anvils too to some extent. I remember back in Beta we would all just use an iron block for an anvil. In fact, there was a bukkit server mod that let you combine equipment for repairing and that was done by right-clicking on an iron block with each item.
    Anyway, great retrospective video - looking forward to the future! 😄

    • @dialko2596
      @dialko2596  8 місяців тому +21

      Ok so it’s not just me! Imo the worst offenders in modern MC are banners

    • @vojtechnology5463
      @vojtechnology5463 7 місяців тому +9

      What about grass and torches? non full blocks have almost always been a part of the game. The thing that you don’t like is that these new additions are a step away from the nostalgic feeling of Minecraft that you like. Ask your self what additions to beta you would like, and if you can’t answer that question then it’s probably because you simply like the feel/vibe/nostalgia of these old versions. Instead of the game taking a fundamentally wrong turn.

    • @dialko2596
      @dialko2596  7 місяців тому +18

      @@vojtechnology5463 Grass is definitely the closest to that “non solid” look in beta. Actually there are still some old Minecraft folks who don’t like the grass. Torches kinda too, but they’re so ubiquitous they sorta just blend in. I don’t think it’s about nostalgia (I grew up with glass panes, if anything they’re more nostalgic for me). I just genuinely like the look of solid glass and chests better

    • @BanakaiGames
      @BanakaiGames 4 місяці тому +1

      Wow you mentioning that plugin activated a memory I'd forgotten

    • @LordSluggo
      @LordSluggo 3 місяці тому +3

      @@vojtechnology5463 It not that window panes are non-full blocks, it's that they're not a division of a cube, taking away from the original aesthetic

  • @aldeenztheman
    @aldeenztheman 7 місяців тому +39

    Dude, i love the slow-paced, slightly mundane, yet realistic reactions to events makes me feel so relaxed man. This is awesome.

  • @98_martin90
    @98_martin90 8 місяців тому +23

    I've always felt that the adventure update made the first changes to the game that gave a true foundation to alter the game from a solely sandbox experience into one with story. As you mentioned with the addition of villages it added life into an otherwise lifeless world which has only been further increased which each update since, drastically changing the way I personally feel when I play the game. I'm aware this is widely known but I think it is often missed when discussing the difference in feel between beta and the later versions.

  • @RedSpade37
    @RedSpade37 7 місяців тому +30

    Your "Creepy Stuff in Old Minecraft" was a hit! Now I'm going through your channel, and I have a good feeling about this video, too!
    Minecraft is amazing!

  • @Sapsche
    @Sapsche 7 місяців тому +10

    It's way too easy to get sidetracked in modern Minecraft, sidetracked by filler material - which *is* nice to have, but beta is about bare necessities and I guess that's why people say it's more about survival. I get a lot of stuff done while playing beta, whereas in the latest snapshots there's always the thought of "Oh, I haven't got bamboo, I should head out and get some. Oh I haven't got a conduit, I should head out and look for treasure! Oh I haven't got camels yet ..." But at long last, I made sure that I worked off my imaginary list and a lot of the items are only sitting in the chests! It's great that Minecraft flourishes as it does, there have been games before that kept players entertained for more than a decade, but a sandbox game like this has so many options and then some. As long as the community keeps on playing they'll make sure to try to keep them coming for more. Figuratively speaking, of course you can bring your flashy action figures and your model spaceships into the sandbox, but it's quite safe that you'll be too involved playing with those before you actually start building that sand castle that you wanted to and "always dreamed of".
    Modern life, at least for me, is too fast and cluttered, so at times I prefer a more stripped down version of escapism that is called old Minecraft. Like you already mentioned, that eerie, mystic feeling of being alone is great and it's way more palpable in beta.

    • @dialko2596
      @dialko2596  7 місяців тому +4

      Absolutely. The relative simplicity/focus of old versions is one of the main reasons people like them.

  • @LB_
    @LB_ 3 місяці тому +4

    8:55 it's because you can't sprint in earlier versions. We got sprinting and hunger at the same time, which completely shattered any difficulty there was in the game when trying to survive against the monsters in the game. Not only could you just run away from any encounter, you could also carry stacks of food instead of having to carefully budget your inventory space. The old food system and lack of sprinting placed much more emphasis on trying to actually survive difficult encounters since you couldn't just run away and you had very limited healing potential.

  • @song6771
    @song6771 2 місяці тому +3

    Your little commentary about Villagers, and how just finding Abandoned Villages would have added more to the atmosphere, reminds me of Halo, oddly enough. In the original trilogy, the Forerunners were a mysterious, long lost race who only had left behind their giant constructs and terminals, and the sense of unknown about them added this layer of unease while wandering the Ark and Alpha Halo. But now we've straight up fought Forerunners, we've seen what they look like, and it diminishes the feeling of a civilization long lost.

  • @bramblesthatcat3243
    @bramblesthatcat3243 4 місяці тому +10

    I mean this in the best way possible, but this video made me cry. This is the version I first played on back when I was a little kid and idk if its your casual/calm cadence, nostalgia, the fact I'm watching this at 2am, or a combination of the three, but I feel like I got sucker punched back into 2011 and I'm watching Paulsoaresjr's survive and thrive series or some adventure map. This video gave me so much nostalgic comfort, thank you for reminding me of the good times. I'm definitely gonna be an active subscriber.
    Edit: also when you mentioned how people had issues with the size of Abandoned Mineshafts (around the 1:10:20 mark) their criticism had some merit (at least for the time) as there was a bug until 1.0 (i think it was patched out by then) where if you entered an abandoned mineshaft, any new chunks you entered while still in the mineshaft would generate more mineshaft chunks instead of ending the mineshaft and generating more cave. this meant that if you were unlucky enough, you would be stuck in a labyrinthine eldritch mineshaft that would never end and endlessly generate, trapping you inside unless you found where your first entered it. So yea I can understand why ppl had issue with it lol

    • @gv6206
      @gv6206 2 місяці тому

      I can't find any bug report related to this but minecraft wiki has a good gif comparing the early 1.8 mineshaft size to later versions, where you can see they were absolutely huge in comparison to today. de.minecraft.wiki/w/Datei:Mine_Ausdehnung_b1.8.gif

  • @xFluing
    @xFluing 7 місяців тому +15

    The thing with the glass panes and why they seem to thin is because they are just that - a texture with no thickness. They eventually got an actual real thickness / block model with the update that added stained glass, release 1.7.

  • @dodedidadodadido
    @dodedidadodadido 3 місяці тому +5

    I love the audio quality and the mouse clicking in the background, it reminds me of old let's plays. Sometimes imperfections in videos are kind of nice.

  • @Unfiltered_Raven
    @Unfiltered_Raven 3 місяці тому +3

    to me everything after 1.7 was a turning point. it became more about polishing rather than going for is this good for the game. what kept happening and is still happening is this feature creep that adds more and more lag, forgotten features or useless mobs you will forget about a month after the update comes out. it has this weird clash of styles with the old and new. adventure is not the problem, its the corperation that needs new updates every year because of some kind of idea that it will kill the game.

  • @leviklopfenstein8158
    @leviklopfenstein8158 8 місяців тому +7

    I think the enchanting system is cool, I wish Mojang would make it more relevant again. Now with trading and anvils, you hardly need an enchanting table at all.

    • @dialko2596
      @dialko2596  8 місяців тому +3

      So true! I love making enchanting rooms; buying/farming books isn’t as fun

    • @Kira-ji2ft
      @Kira-ji2ft 3 місяці тому +5

      It used to be this mysterious thing you would tap into for small improvements to your gear. Now you create industrial slave farms to increase the effectiveness of your gear by an insane amount.

  • @lorm_
    @lorm_ 2 місяці тому +2

    I think generated structures provide an opportunity to transform them into something new and more personal. It's another form of inspiration, and as such promotes creativity

  • @deadclicks
    @deadclicks 7 місяців тому +26

    Awesome video. You've got great commentary skills. Very laid back type of deal

    • @dialko2596
      @dialko2596  7 місяців тому +11

      Thanks so much 👍

  • @pollo3122
    @pollo3122 8 місяців тому +9

    I know what you mean at 24:00 while the glass panes look fancy and can add depth to an otherwise "flat-faced" house, I find the blocks more natural and more versatile. They make the inside of a house feel more solid too.

  • @itzpoppyseed
    @itzpoppyseed 8 місяців тому +6

    ive been gradually watching this video over the last few days and ive fallen asleep 3 times while watching bc i was always watch it in bed haha, minecraft has got to be the most relaxing game, even in the other dimensions

    • @dialko2596
      @dialko2596  8 місяців тому +2

      Yeah, I’ve been told I put some people to sleep… but in a positive way apparently haha

    • @itzpoppyseed
      @itzpoppyseed 8 місяців тому +1

      @@dialko2596 yea, your first beta video definitely did that as well

  • @robbyjohnson9684
    @robbyjohnson9684 6 місяців тому +8

    Would be really fun to load a world in beta, with beta terrain, and then to update it to adventure and get all the new block and updates. You could get a texture pack that keeps the old vibrant colours and it would be the best of both worlds.

    • @techmark3665
      @techmark3665 4 місяці тому +6

      You would only keep the old world gen for the chunks you loaded before updating it. All new chunks generated would be adventure world gen.

  • @kice1102
    @kice1102 7 місяців тому +5

    sprinting made survival much easier compared to beta. I'm pretty sure thats why people say beta is more survival focused.
    Speaking in a more abstract sense though, adding a final boss and leveling is also a sign of a shift in focus for the game. Giving the player goals like that distracts us from focusing on how to survive and develop a base and instead on how to grind enough to beat the objective. Giving the player goals dramatically shifts how they play the game.

  • @apertioopening3425
    @apertioopening3425 8 місяців тому +13

    I personally don't think the adventure update ruined Minecraft, but it did knock down the first domino that would eventually lead to Minecraft's ruination

  • @loganator2688
    @loganator2688 8 місяців тому +12

    I’m really loving your content I love the way you think and how you play the game. These videos are extremely relaxing.

    • @dialko2596
      @dialko2596  8 місяців тому +7

      Awesome, make sure you SMASH THAT LIKE BUTTON!!
      (Really though, glad you enjoy 👍)

  • @Pan_DaPan
    @Pan_DaPan 8 місяців тому +12

    Your videos are awesome dude, I love watching them and having some nostalgia, even though the first time I played Minecraft was in 1.2 or 1.3
    Wasn't expecting a 1.0.0 playthrough, it's really cool to see.
    I still prefer the Beta, I like its colorful style too

  • @pollo3122
    @pollo3122 8 місяців тому +5

    1:11:09 bro got poisoned so hard he got sick IRL, masterful roleplaying skills.

    • @dialko2596
      @dialko2596  8 місяців тому +2

      They need to nerf it

  • @sketchywav7741
    @sketchywav7741 6 місяців тому

    The pacing of your videos is so good. Commentary is on point and I feel so relaxed while watching. It’s such a change of pace from the usual super fast paced videos that come out now.

  • @zladvevo9724
    @zladvevo9724 7 місяців тому +6

    One of my favorite videos I’ve watched recently. Really like your calm style. Instant subscriber!

  • @bookerlebello5957
    @bookerlebello5957 7 місяців тому +3

    I think this early era of full release MC had so much untapped charm. I fully agree with your villager critique, and the muddying of the games atmosphere. I have always seem Minecraft, when I play it, as a more medieval fantasy RPG esque world, a world I can shape and explore, to make my own stories... and just adding NPCs or lore to a game like that(not that a sandbox can't have lore), just ruined a lot of that creativity for a younger me. This world was what I made of it, what me and my friends create shape this abandoned landscape.
    My biggest gripe with modern, less so with this version, is that the game is, to me, no longer Minecraft but a minigame hub like early roblox was. The same trite mundane tedium over and over again. This is why I love builders, they are the lifeblood of this game, they make it prettier than it already is.
    Bit of a rant.
    Awesome video!

  • @astec9051
    @astec9051 7 місяців тому +3

    Bro, your voice is so soothing. It is so fun to just stick your videos on in a background when I play mc or study. Please continue doing this type of content! Maybe another retrospective would be cool? Thanks again man

  • @zebulan1485
    @zebulan1485 7 днів тому +1

    The fog change came in 1.18.1. If I recall correctly, it was done to try and optimize the amount of actually-visible terrain at lower render distances (because in the old fog, far away chunks ate up processing/rendering effort despite barely being visible)... but as you noted, it came at the expense of making the fog itself less appealing.

    • @dialko2596
      @dialko2596  7 днів тому

      Good to know. I knew it had to be recent-ish because I really noticed the new fog when I went back to new versions

  • @flamma1114
    @flamma1114 7 місяців тому +8

    I started playing on Xbox with the castle tutorial world idk which version that was but I never really played in these very old versions. Out of the new versions I feel like 1.18 is the best one. The caves and cliffs world generation. It felt really fresh but at the same time I miss the old generation. It was also pretty soon after the nether update which is imo the best update. (Right above aquatic). Your gripes about the game after playing beta is interesting. It adds to the aspect. I’m also happy it’s not how new gen Minecraft vids are with are all fast past. With cuts every 2 seconds and also scripted as well.

  • @presidentirinavladimirovna7054
    @presidentirinavladimirovna7054 5 місяців тому +1

    I love the cozy, relaxed, and unscripted nature of your videos man. Super nice to listen to

  • @itsmeguys6321
    @itsmeguys6321 7 місяців тому +5

    i remember playing in alpha when starting the game as a kid. As a kid I didn't keep uip with things like update notes, I would just log in and it would be updated. I remember loading my world and spawning in a swamp, seeing the nasty colors, then seeing a hunger bar. I fell to my death, cried that the game was bad now and quit. I was a kid so I came back the next day and enjoyed the game just about the same lol. Good times. Minecraft was the first ever pc game I played and I still play it to this day which is absolutely insane to me.

  • @JaCrispy3060
    @JaCrispy3060 8 місяців тому +2

    Enjoyed this chill vid man. Enjoyed every little thing you brought up. Makes me really wish I could go back with my friends and play and talk about all these features.

  • @dragonogon
    @dragonogon 3 місяці тому +2

    your comment at 44:27 about abandoned villages is very interesting cuz they actually did add abandoned villages later on. not too sure when though. but they're all run down and stuff with cobwebs and whatnot. they're pretty rare but they're def an interesting addition methinks

  • @adamcerny2227
    @adamcerny2227 7 місяців тому +4

    With hunger, i kinda like it, because it gave you a lot of food options which help if youre making a base, its food yes but its sort of a decoration too.

  • @strawb3rrysparkl3z5
    @strawb3rrysparkl3z5 3 місяці тому

    I love to watch these while I draw, so relaxing and fun. I already watched all of your Minecraft videos so I'm rewatching and it's still fun.

  • @calebjames5600
    @calebjames5600 6 місяців тому +2

    The hype leading up to this update was otherworldly, you had to be there. We looked back on it with mixed opinions but the lead-up was crazy.

  • @theoo.2019
    @theoo.2019 2 місяці тому +1

    I started playing Minecraft on Xbox 360 and Pocket Edition (don't remember which I played first) and I grew up with the Adventure Update but also remember when there was no hunger bar and the biomes were much smaller on PE. Those were simpler times that I wish I could go back to.

  • @DevinC444
    @DevinC444 2 місяці тому

    this is my favorite video of yours so far after binging at work hope there are more like this!

  • @damienpatzlaff8432
    @damienpatzlaff8432 6 місяців тому +2

    Really enjoyed this video, was playing Beta 1.7.3 & was looking for something to listen to/watch while I play. I started playing MC right before the Adventure update, so my first moments in Minecraft were still beta, but the Adventure update still holds a lot of nostalgia for me. Good takes & I agree with a lot of what you had to say.

  • @enemote
    @enemote 3 місяці тому +2

    Really love these longer rambly videos along with the gameplay, you could do this more often.

  • @Sleepyhead1211
    @Sleepyhead1211 8 місяців тому +3

    To answer your question about why cauldrons are in the game, I believe they wanted it to be possible to have a nether brewing setup, as the water won't boil away if it's in a cauldron.

    • @dialko2596
      @dialko2596  8 місяців тому +1

      You might be a genius (or I am dumb)

  • @adamcerny2227
    @adamcerny2227 7 місяців тому +2

    Want to mention another thing, i dont know if its implimented in this version, but in later versions you can collect stuff like lava/water in the cauldron

  • @theoo.2019
    @theoo.2019 2 місяці тому +1

    Watching all of your videos on Beta actually made glass panes and the new chests look off to me now so thanks for that xD

  • @scooter__131
    @scooter__131 8 місяців тому +7

    the house is cute and has a nice view of the sunset !

  • @shodan6401
    @shodan6401 2 місяці тому +1

    This is a really good video. It kind of stung a bit hearing you say that you grew up with it, since I was well in my thirties before Minecraft was even a thing.
    Then it stung a bit more when you said that you grew up with the dragon, since that came even later, but fair enough.
    I really like this version. I appreciate the added content and the washed out colors don't bother me too much.
    I also like the really large biomes. When I first started playing seriously, I began with 1.8.9 because I wasn't confident with my graphics card.
    In 1.8.9 in my first world (which is the one I stayed with), I kept to my spawn point which was on a small Plains, but surrounding me were ridiculously huge Mountains biome, Covered Forest or Dark Forest - there was a name change at some point, plus a massive Jungle biome, and River Mountains biome. And no Ocean for thousands and thousands of blocks.
    In any direction I really couldn't navigate. I had no sheep nearby, and what I didn't know is that there was a weird bug that didn't play any sheep sounds at a small distance.
    So, I literally spent an in-game year without a bed. Every time I went looking for sheep I'd end up lost, particularly after running from a creeper, and since it was so difficult to navigate the terrain, it took me forever just to get anywhere.
    I remember one day I was chopping down a tree, and while my axe was hitting the wood, I thought I heard some distant sheep. But as soon as I stopped chopping, the sound was gone.
    It was then that I realized what was happening. Fortunately, the Phantom mob wasn't in the game yet.
    Eventually I carried this world over to 1.16.5. And I only did this because I really wanted some other lighting options other than torches and glowstone.
    But beyond that, you can literally see how much easier the game became.
    Within two minutes of spawn, there's a village or two, you have a bed within seconds. Usually iron ingots and food. Everything is on a silver platter before you even start. I think it ruins the fun of the game.
    I enjoyed watching you play this version. Thinking I'll have to try it myself.

  • @kukifitte7357
    @kukifitte7357 8 місяців тому +2

    It's so fitting your profile picture is judeau. You're both equally chill

  • @ReachTea
    @ReachTea 8 місяців тому +6

    Currently went from Beta 1.7.3 to release 1.1, going to be going through the updates and doing everything from each update, it's really fun to experience the updates as they came originally
    I also really dislike villages, takes away the whole "your own world" now it's just a world with ugly ass people in it constantly taking cool locations

  • @L0rdMace
    @L0rdMace 8 місяців тому +6

    I think that the adventure system lends to help with enchanting, but I think with beta the absence and difference in game mechanics makes for enchanting to be unnecessary

  • @SouthPark333Gaming
    @SouthPark333Gaming 3 дні тому +1

    I like The Adventure update for the most part. The villages are dumb, but the other structures make the world seem mysterious. The world generation has its charms.

  • @Noblereach36
    @Noblereach36 8 місяців тому +5

    I started minecraft right before the adventure update. My first world was a small dirt hut on a small dirt island. Imagine my surprise when the game updated. Had no clue what was going on.
    I enjoy both versions in different ways. Pre adventure is fantastic because of the simplicity and focus on building and mining.
    Post adventure is the one I played the most and generally enjoy.
    I do wish there was a mod that combined the 2. Not in a better than adventure way, a proper merge of the two.
    Would love to fight the enderdragon in the beta. I also like how the beta has non stackable foods. Although cooking the food is a bit annoying I believe a whole stack of food is kinda overpowered.

    • @dialko2596
      @dialko2596  8 місяців тому +5

      Same! A mod that simply combines the best features of the two versions would be awesome

  • @cinfdef
    @cinfdef 7 місяців тому +7

    I remember almost always when i played old versions like this one, 99% of the time i'd spawn in a swamp and it always just felt drab :/

  • @maggetboy
    @maggetboy 4 місяці тому

    Awesome vids man been watching a few of them and i love your content would love to see this for other major versions of the game

  • @tawmias
    @tawmias Місяць тому

    One particular thing emblematic about this specific update and old Minecraft as a whole that I kind of miss is how the new features would pretty clearly reflect whatever Notch and the rest of the team were interested in at the time. The Adventure update was developed and released around the latter half of 2011 and the mania for Skyrim among the "core" crowd of gamers and developers was fucking huge at the time. You can tell the dude was on a huge ARPG kick and was extremely hyped for Skyrim's release while developing the update. The great majority of features added in the Adventure Update really just reflected whatever features he liked from The Elder Scrolls and other ARPGs he was into in 2011 - Old medieval style villages with stone churches, libraries and forges, the ability to enchant your weapons, alchemy-inspired potion brewing, big and dangerous structures like mineshafts, fortresses and strongholds, and, perhaps most obvious of them all, the big dragon endboss you had to kill to roll credits. I kind of understand people not really vibing with how RPG-centric this update is. I don't really think an "ending" to this game was necessary either. But man, I don't know, I think this characteristic of old Minecraft development was really charming and made the game feel so uniquely "Indie" in a way that it hasn't felt in a very long time now. Updates reflected whatever the developers were interested in at the time, because it was just a small team of people adding things that they liked from whatever they were playing. It was neat!

  • @zacharyrihner4825
    @zacharyrihner4825 8 місяців тому +3

    Wow what a great vid Dialko !!! looking forward to more !

  • @sesameoil0009
    @sesameoil0009 6 місяців тому +4

    a year ago i made a world in 1.0 and beat the enderdragon on my own for the first time in that version. admittedly i love it despite how mundane it can be sometimes

  • @Dynamite03
    @Dynamite03 3 місяці тому

    Dude your editing skills are top tier in this video!

  • @hexahedronhead7516
    @hexahedronhead7516 23 дні тому

    Something I used to find frustrating but now I’ve grown to appreciate about Beta is the fact that you can’t sprint and traversing the world is so slow. Now I recognize it as a way for the game to incentivize building. When I play Beta I find myself building way more pathways and bridges than I do in modern Minecraft, because I can’t just quickly sprint/swim across the world. Ultimately, it makes my Beta worlds much prettier and more lively

  • @braunreal
    @braunreal 3 місяці тому

    with other youtubers I can't say I've ever been captivated by the so-called "professional" commentary. This laid-back presentation, however, kept me fixated the whole time. Keep up the great work!

  • @maxjendri4677
    @maxjendri4677 8 місяців тому +3

    I started a new minecraft 1.3 survival world while watching this. I started around 1.3 back when i was younger

    • @dialko2596
      @dialko2596  8 місяців тому +2

      Nice! 1.3 ain’t bad; written books are great

  • @Whatismusic123
    @Whatismusic123 3 місяці тому +2

    the adventure update has far more positive, long term effects on the game, than negatives. some people just don't like the negatives more than they enjoy the positives. I don't think the new features were implemented too well, hostile mobs should have been buffed, terrain should have been far more varied, etc. it's still objectively better than beta IMO

  • @stanislavmachulskii7061
    @stanislavmachulskii7061 8 місяців тому +5

    Great vid Dialko! I'm really glad you're positive towards this version, I also started playing after Adventure update so I really enjoy new versions as much as the beta ones. Would be cool to see you playing modern minecraft too, your opinion on 1.21, like maybe one short playthrough?

    • @dialko2596
      @dialko2596  8 місяців тому +8

      Yeah I’m actually already kinda thinking about it

  • @Firegroupfugl
    @Firegroupfugl 5 місяців тому +2

    I once sailed like an hour or so in one direction without finding any land. WOW

  • @LunarLyra
    @LunarLyra 4 місяці тому

    Really love the idea of making your house in the Old village style, thats so cool!

  • @RunstarHomer
    @RunstarHomer 2 місяці тому +1

    I'm definitely a "new-school" Minecraft player, I started in 1.10 around 2016. I agree and disagree with your complaints to various degrees (I like the new variety in terrain, compared to beta which I consider to be fairly samey), but I 1000% agree on the hunger bar. Finding food is so easy, that in practice the hunger mechanic is not a challenge, but only a nuisance.

  • @sarahrichards1281
    @sarahrichards1281 3 місяці тому +1

    I actually like the drive the hunger bar gives towards building a sustainable food source, it gives you the push in a direction of building farms or domesticating animals. Although i agree that a village design that would be more abandoned and like discovering some lost town/civilization would have been more interesting and lend itself to the game's other structures.
    Like if you could play Minecraft today without any prior knowledge of the game and you wonder through all the beautiful landscapes feeling alone. Then bit by bit discover the evil monster that rise with the sunset, abandoned mineshafts, dilapidated ghost town villages, Temples with protected treasures, hellish fortresses and finally an entire stronghold long empty built around an indestructible portal. It would all be so intriguing like solving a puzzle once piece at a time of an ancient and lost world.

  • @5starvids_551
    @5starvids_551 4 місяці тому +1

    Dude I love your videos! Please don't change unless you want to, screw the algorithm. I'll keep watching :)

  • @thedj15
    @thedj15 6 місяців тому

    Amazing relaxing vid, love the chill vibe!

  • @barelyaiden
    @barelyaiden 8 місяців тому +3

    i'm very accustomed to modern minecraft since i took the route and decided to stay up to date with the latest, but i started playing around when 1.7 just came out, first versions being 1.2.5 and 1.5.2 and every time i try to revisit them and play them i'm just so used to all the quality of life changes i just end up getting bored or frustrated :( for the longest time i didn't understand why people preferred not having hunger and not being able to sprint, decided to try out Better Than Adventure last month and honestly? i kinda get it now! it was pretty fun playing but most of my enjoyment from the game comes from playing with friends and most of my friends play bedrock on console so that was a lost cause as well, kinda interesting how bedrock cross-play ended up dividing players more than bringing them together in a way haha this was honestly a pretty fun watch and was a gentle reminder what minecraft was to me when i first started playing and it's a feeling that's hard to replicate for me

  • @catbug2080
    @catbug2080 8 місяців тому +4

    I recently actually did the same exact thing playing 1.0 again. I was inspired by your videos and I thought it’d be cool to check out the first version I played. Nothing like the older versions ngl.

  • @deltainfinium869
    @deltainfinium869 7 місяців тому +2

    The beta being more survival focused thing is probably more in comparison to the modern versions of minecraft rather than 1.0

  • @lowtier6565
    @lowtier6565 3 місяці тому +1

    You can gather the egg with a torch. by placing it two blocks below where it rests and breaking the block it's resting on, like gravel or sand.

  • @hera7884
    @hera7884 3 місяці тому +1

    The potions are both alchemy and witchcraft.
    I wanted mountain ranges that extended like 4 maps side by side. Have plains on one side, desert or Mesa on the other.

  • @-alexanderhosch-4828
    @-alexanderhosch-4828 7 місяців тому +1

    I remember watching Paulsoares Jr back in the day playing the Adventure update. I got my account around that time too.
    I remember building a outside libary house thing in a Taiga biome and then a minecart track that ran through it.
    I don't know why I built the libary thing outside, especially in a cold wet enviroment.

  • @maker5732
    @maker5732 4 місяці тому +1

    I really like how enchanting worked in 1.0, a lot more than how it is now since it was a lot harder to get max gear

  • @kiwi_sodas
    @kiwi_sodas 4 місяці тому

    It's interesting to see someone else's takes on these versions - I didn't grow up with beta I only started playing around 1-6 so I guess my perspective is different haha

  • @Shyfro
    @Shyfro Місяць тому

    I agree 100% on your thoughts on the villages. I was in the middle of writing a script for a video essay on the old and the new.
    And I wrote, "This game feels like lived in world. Which wouldn't be all that bad. My favorite time in Minecraft was when around the time villagers were added in. Maybe even before that. When villages were added before the inhabitants themselves. A ghost town. Unknown townsfolk who are no where to be seen. Did they have to leave in a hurry and that's why you can still find a modest sum of supplies and treasures? Or maybe their fate was what we see at night trying to break down our doors."
    We share a lot of thoughts on the game and I was wondering that since you came out with the videos first, may I borrow some of the points you've made?

  • @stefan828
    @stefan828 8 місяців тому +2

    i don't usually comment but i really enjoyed this video a lot. i like beta minecraft but i also grew up with the same version of minecraft and found this really nostalgic, would love to see more content like this

    • @dialko2596
      @dialko2596  8 місяців тому +2

      Thanks! I definitely have more ideas for videos similar to this

  • @bepenho
    @bepenho 4 місяці тому +2

    I think sprinting is one of the best freatures added, the reason you can see in 48:51

  • @owainlloyddavies7107
    @owainlloyddavies7107 2 місяці тому +1

    My biggest complaint with modern Minecraft versions is the lack of big oceans. I hate how the world feels so small, there is no sense of actual distance and difficulty in going from one land/biome to another. The big oceans made it so exciting for me. I remember in my og survival world, I sat out from my house/base across the ocean, and it took me two Minecraft days to get to the other side. I remember feeling like Columbus or some other explorer in some actually far off land which had different biomes from the ones I had found so far. I dared not stray too far inland on this new continent. I even found a tiny island between these two continents, and I set up a whaling base.
    On the other side of my home was another ocean, I attempted to cross it once, but 3mc days in and no land in sight, I was forced to turn back. This was before I had discovered coordinates, so I had to navigate using the sun and land marks only. I imagined across this ocean there must be a huge continent with a village! I found this type of thing super fun to deal with.

  • @happygofishing
    @happygofishing 7 місяців тому +3

    I started playing 360 and then PC 1.6, but 1.7.3 still feels like home.
    In retrospect, I'm happy with most of the features they added in 1.0, except the graphical changes, world-gen, movement and hunger.
    There are mods available that add 1.7.3 world gen to modern minecraft, but it just feels, wrong.

  • @kracko1367
    @kracko1367 3 місяці тому +1

    caves in post-adventure 2011-2012 are actually insane sometimes. i dont think the generation is intentional but its fucking awesome

  • @kice1102
    @kice1102 7 місяців тому +2

    I agree with most of what you say but I think the potions/enchantment table don't fit as well is because they're added mainly just to serve the player. It feels like a cliche way of giving players more fighting power to take on the final boss.
    Those things could have been implemented in a much more natural way. Probably by excluding leveling and also making potion/enchant effects more varied and interesting rather than strictly beneficial.