I’m getting a lot of comments suggesting that I made the tunnel lol. Check the description! I gave the seed and coords so anyone can verify that it is infact natural gen. I was originally planning on mentioning this in the video but I forgor :/
1:19 The thing is man, you get that paranoia because there really are things watching you From the darkness they see you, from holes in reality they watch you, in your dreams, in the daytime, at night when you're walking or driving home I know you feel them, i know you know i'm not lying, truth is stranger than fiction
Old minecraft is a liminal gem. I loved when a small update would come out and one of the bug fixes was called "removed herobrine". Made it more real for me as a kid lol.
@@ehheh6210because it was a notch thing, they are trying to distant themselves as far as possible with anything to do with him that’s not already in the game, especially after he said “it’s okay to be white” that was the final straw for them
I think the difference between old minecraft and modern minecraft in terms of horror and paranoia, is that old minecraft didn’t have as many mobs that felt “intelligent”. There weren’t villagers, piglins, pillagers, nothing. Just you in a vast, empty world where the smartest things were skeletons that shot at you. In that desolate environment, the idea of something being there, something intelligent watching you from the shadows, something left in this world watching you and you’re entering it’s territory without even knowing, that’s scary!
I always felt like something I couldn't even begin to try and understand was watching me at all times. Herobrine being "removed" during every update didn't help my 11yo self lol
My biggest complaint about modern Minecraft is how common villages are. I like them being in the game, but they’d be much better as a rare outpost of beings that have survived the endless monsters rather than a significant population you see often.
i remember these feelings, just constantly accidentally scaring yourself and exploring on your own had this massive feeling of being a sole survivor of an apocalypse type thing it was a very lonely existence (in single player at least!)
Modern minecraft feels very well populated. Adventure update era minecraft feels like a deserted civilization lost to time. Old minecraft is like a world where nobody was ever there in the first place.
I once heard someone say that Minecraft was the first ever liminal space horror game, and the reason it worked so well was because it wasn't intended to be.
Halo: Combat Evolved from 2001 mastered the liminal space aesthetic early on. Load up a multiplayer map from that game, completely alone, and it has the same empty, uneasy feeling of an old Minecraft world. I didn’t realize until years later how much those two games influenced my taste in art
@@MorgansTrainClipsdefinitely. My little brother and I used to hunt for the "ghost" that hid in the one multiplayer map that has all the large metal or stone looking obelisks. It's almost set up like a graveyard with these tombstone looking things , easily big enough to hide behind. It has a building on one far corner overlooking and a few little bridges above the stones. We would sware that we had seen something moving between them or just out of sight. Good times.
@@busterbeast999 yes, I know exactly what you’re talking about, I’m pretty sure a few different maps from the first two games had “ghost” rumors online. That’s such an early internet thing, pure childhood innocence
I remember playing Castle miner(basically minecraft ripoff before minecraft came to the 360)late at night and honestly the creepiest feeling i have ever gotten always felt like I was watched and now that is one of my biggest fears being watched (sorry for bad grammar and such I'm tired)
I was a wee lad playing an old version of pocket edition back then. One day, on a cliff face, I saw a single cobblestone block. It's Impossible I said to myself. I spent days forming a base near the cliff. I was afraid to look at it. As days went by, I stepped closer and closer to the anomly, building a bridge and a platform around the block. Finally I mined the cobble to see what was behind it. Turns out it was just water and lava spawning too close to eachother.
When I was a kid playing on my mom's old mac book, java edition, I build research stations in creative to research stuff like, "how to break bedrock" and "how to cure zombie villagers" it was just so much fun to explore what I thought as the unknown
@@picklenator9633 I'm not sure if it still works, but you used to be able to blow up bedrock if you had enough TNT. I made a 15x10x5 room of TNT on bedrock and besides it taking an age to detonate, and sending TNT as far as 300 blocks away in either direction, it did punch a hole in bedrock. I jumped in and saw the world vanish above me before dying. It made a giant cave too. Old minecraft was so good.
Same thing happened to me also on PE back in the day, freaked me out until I saw the water and lava, crazy how much of an effect Herobrine had on us lol
Old Minecraft just had an unsettling atmosphere. It’s substantially darker than modern Minecraft, textures are harsher, sound effects sound a little more distant, and caves are more cramped. Especially caving in old versions, darkness is genuine darkness and the caves are cramped, there is a lot more room for the unknown than there is in modern Minecraft. Obviously modern Minecraft HAS “scarier” things to be in caves, or greater threats, but you can see mobs in the dark and caves have opened up, you don’t scare yourself as much as you do in older versions.
Also tbh we were way younger and impressionable (I assume you are in yours 20s), and all the myths and mysteries that people passed around helped to give singleplayer a creepy vibe sometimes, and when we come back to this earlier versions we experience a mix of nostalgia and unsettling. I sometimes feel the same with San Andreas, all the stories I heard when I hadn't full acess to internet all the time, always felt like an X-Files episode walking in the forest at night for me.
I'm playing Indev+ a minecraft mod for a alpha version of minecraft, It's pretty creepy that i don't get that much from modern versions of minecraft. Only mods can make modern versions probably more creepy or scary like the mod. From the Fog that adds Herobrine very realistically in sorta in a way. It makes me want someone make a mod that makes older versions more creepy with very rare spooky encounters. I'm trying "Better than adventure" a mod for 1.7.3 and I heard there is something that makes you not alone.
Old minecraft had the feeling of someone was in the world before you if you get what I mean. I always felt like there could be some hidden scary story from past people there that just vanished.
Also i always thought the zombies were dead players since they basically have the same skin as steve and drop items a player would have like ingots and food
i remember getting lost in my old world after exploring 1000s of blocks out and i couldn’t find my house; so i just decided to make a new base. about a year ish later i found my old base, and idk the feeling it was just nostalgic and melancholic i guess edit: this was on xbox360, when i was a stupid kid who didn’t know how to use maps or coords lol edit edit: ik it was actually 100s of blocks on 360 ver, but i was a dumb stupid kid and it felt like 1000s of blocks
I second this, I built a whole city that i've been putting years on. Then one day I decided to go and explore very far and was confident in my photographic memory, somehow I lost track and never found it, so I started a new world and never looked back for it..
I remember playing on a world with my cousin back in the Xbox 360 days and he went off and built his own little base on the other side of the world without ever telling me about it and I stumbled across it a couple months later and thought it was herobrine or something lmao
For the guy who found a base that he didnt build: i once had a singleplayer world where i spent 3 years building a city etc. One day i lost it and considered quitting altogether. I decided to start a new world and built a few houses and such and them went exploring. Terrain started looking familiar and then my city came into render distance, nearly all of my work was there, only a few buildings missing.
Similar experience here. When I was a kid playing Minecraft on the Xbox 360 in survival, whilst running away from mobs, I found a random house which I did not build which contained food and weapons. Strange stuff.
i think the reason why old minecraft is scary is because its so simple. nowadays, theres so many features that theres lots to think about- but back then, it was a lot easier to let your mind wander
I never believed in Herobrine, but the idea of an invader, an outsider infiltrating your single player offline world is inherently creepy for any game. I feel like all of us have freaked ourselves out wondering what lies in the un-lit sections of the deep caves or around the next tree in a dark forest.
I really like the theory that the cave noises are your character hallucinating, because just like you, they're going crazy from the loneliness and liminality.
@@shrederman9838 Well I mean it literally just plays whenever you're within the vicinity of a dark space of at least a few blocks mechanic wise, I was just saying lore/story/character wise I think it's cool.
I love the idea of that! Another idea which my brother just told me like I think the other day is that the cave sounds are like the echoes of the Warden deep underground. It's a bit far fetched but idk I like both!
Someone did an investigation and found out that the house that wasn't built by the OP was actually a real bug, and that the OP did not in fact build the house. super cool video
The fuller details are that the player had pirated the game, and the person who uploaded the pirated build left a half-deleted save in it. At least one other person was found to have pirated Minecraft from the same uploader and had a fuller copy of the save seen in the video.
The most interesting part is that the bug is of absolutely *enormous* proportions lol. I've been playing this game first religiously, then as time passed I was on and off (I fired it up just recently after like a year and I'm having a blast) but over all, since beta 1.7.3. So for a very long time. I've never, *ever* seen anything like it. In my eyes it must be like a one in a million chance, maybe even more - first, the chunk glitch itself is simply enormous, plus it included an actually player-edited area (and it was a pirated version that must've been previously played by the uploader, hence the house being foreign to the player). The chunk glitches in general allegedly were/are (?) leaking through from older deleted saves that were previously in the same slot regularly but the chance of there being something player-made is usually very, very low as the absolute majority of them is completely untouched by the player, so you'd think it's just a glitch in the seed, generation process when creating the world went wrong, whatever. Not one previously *actually existing world* leaking into another like that because that's insane lol.
id say it wasnt scary in actuality but because I was a kid it was way more scary than it had any right being i miss the days where i was afraid creepypastas, of the dark and needed a nightlight to sleep. i miss that feeling of fear over really insiginificant things
At 4:55 you talk about the tunnel that starts 1x3 and ends up 2x2. Herobrine aside, I think it's creepy for a different reason. That tunnel structure is what most people dig for a first-night 'hobbit hole'. A narrow opening followed by a wider utility space. That's the remnant camp of a long-dead player. Their equipment was taken or decayed, and all that's left is the clearly man-made cave
That does scare me even more.. that some other player walked through your world long long ago and his presence completely decayed.. makes me think of what will remain of me and the waves I tried to make in my life, once I’m dead
Herobrine, although an urban myth was real in the sense that his presence was tangible. He was the representation of paranoia and fear that came with being alone in what was, at the time, an unknown place, a relatively new frontier. He was like the wendigo or Humbaba or any number of cryptids that stalk people who get lost in the wilderness, who no one had seen for sure but everyone had some kind of story about. Now that minecraft has been filled in with all manner of features and decorations, and has become completely familiar to those who play it, it feels more like a stroll in our own personal meadow than a venture into a haunted landscape. Now the most visceral part of survival, the vigilance towards genuine predators is basically gone with only the manageable nuisance of the hostile mobs to fill our minds. Herobrine left long ago and he hasn't been replaced. I kind of want him back.
Yeah. Old minecraft was incredibly empty but because it was so empty it left everything up to your imagination. The world, it's lore, it's legends, it's inhabitants were all unknown you were bassicly left in a dark labirynth with mysteries and questions behid every corner. This was topped off with a strange and buggy world generation with floating islands, chunk errors, strange and claustrophobic caves, broken cliffs. Low renderdistance due to your old shit computer adding a mysterious fog. The echo-y slow and even to this day disturbing music. Caves full of strange sounds. The audio was crunchy, unrefined. Textures very contrasted and basic. Simply said the game was liminal, you knew every block, everything that was theoretically in the game but it was incredibly empty and it did not always get put together the way you expected so there was a constant unease. Modern minecraft is just so damn packed with things, every meter mobs, villages, caves, oceans, monuments, temples etc. It has so much to do, so many blocks, things to build, craft and discover but exactly because of this the game became more "defined", like there is always things to do, you no longer just exist in an empty infinite world without meaning or purpose.
Knowing the origin of Herobrine's story, with all the "White Eyes" phase and stuff, it becomes even more clear how it could've and has developed from the paranoia and weird shit that went on in these older versions
Wonderful, wonderful comment. I loved how you ended with the sentiment of 'I kind of want him back', same here 😂 But I'm afraid he won't. Unless you're 7 years old, unfortunately, the curtain closed on Herobrine long ago.
I still get this feeling of liminalness when playing even in the new versions of Minecraft. I don’t really like playing without having a podcast on or something, especially when mining.
One of my fondest memory's of old Alpha/Beta Minecraft was from when I was still in school. Me and a friend had a private server we played on together a lot after school. This was during the time when all the Herobrine stuff was first exploding in popularity. I would fake strange occurrences on the world in an attempt to spook him and make him think Herobrine was on our server. The usual stuff, 2x2 tunnels that I claimed I had found not mined out, the classic altar with gold blocks, one netherite block and four redstone torches and such. However at the same time he had also found some pretty strange things that I had nothing to do with which was a bit spooky to me at the time. Years later we were talking about old times and the server came up in conversation. Turns out he had been faking things to try and trick me just as I had been doing with him. It might sound stupid now but I'll always smile when I remember how when we were dumb kids we were trying to secretly spook eachother at the same time. I honestly miss that era of Minecraft and the internet.
For some reason the creepiest minecraft fact I’ve ever heard is that very very rarely, there’s a game glitch where some caves are just one cave. Repeated exactly over and over beneath the soil. And you could play for years without knowing. I’ve literally no idea why it freaked me out so bad when I first heard it.
I guess on the upside, if you know where the diamonds are in that cave, just dig straight lines and get them all in one go. Iirc there's quite a few seeds like that
@@yahboisquishy5561i had a map with an infinite ravine with 3 diamonds and 2 emeralds each time it looped. I came out of the mining trip with around 3 stacks of diamonds
Looking at some of the weird terrain generation in the older versions, it's clear to see what the main source of fuel for the whole Herobrine myth was. From unexplained 1x2 tunnels, to the infamous "herobrine rooms" in caves, to small sand pyramids, the limited and sometimes broken procedurally built world would create small anomalies that resembled things we the players would do. This gave the illusion that either someone was there before us, or someone was right there with us, watching and waiting for these "hints" to be found.
I agree. The world generation in Minecraft now is beautiful. The terrain back then was way more unsettling, and always gave me uncanny valley. The bugs in the terrain only made it creepier too.
On the topic of 1x2 tunnels, i was playing on a world that was made just last year with friends and we found a 1x2 tunnel about 10 blocks long that turned 90 degrees to the right and went for another 5 blocks. We all went mental and just logged off of the server for the night, sadly we excavated the area for our base so i dont have photos.
I remember seeing a flying island, it wasn’t super big but i wasn’t small either. So i started thinking that’s not normal, the world is getting corrupted, and i thought he is the source of corruption. So when ever i saw a “anomaly” in the world i would think herobrine is close by.
@@bias0437I love those kind of things. I remember some of the odd stuff I met, 1x2 tunnels were not extremely rare but would often be very short. I remember seeing stairs going down in 2x2, for about 15 blocks. Or a small square cave with a 1x2 entrance. I remember being stunned by seeing cobblestone on the surface, before discovering it was a dungeon, I didn’t knew they could generate at the surface. One thing also was the crosses. You could find mountains with a carved cross on its face. It felt odd. Okay I think I have to go back on the beta, that stuff was awesome.
Considering just how eager mojang used to be to run with the Herobrine hype I think it's a shame they never added some kind of fog effect that would creep in occasionally in the mornings
fr. It would be calm and cool, or scary and creepy af. I would get off the game the second my paranoia kicked in. But hey, they still updating so we can suggest this update!
13:00 I figure you probably added that herobriane model on the top right hand corner, that’s a super cool little hidden detail to add into a video like this. I haven’t seen a comment on it so props to you
When i was younger and would play singleplayer survival, i'd always get this weird feeling of being chased. I'd be getting wood or mining and suddenly feel so much dread and paranoia. It's different now for sure but man it used to scare me lol. Also love your videos
@@LiminalSearchingThingsi have no friends to play with so i am stuck playing alone lol. i still get these kinda feelings a little bit in modern Minecraft tbh
Fun fact, the cave noises in minecraft aren't actually that unrealistic! They were created by C418 based on actual field recordings, just digitally modified to add a bit of flare. But from what I know (and to be fair I could be wrong here) they're actually pretty close to what some cave noises actually sound like! It's pretty interesting stuff, the way a single loose rock can reverberate throughout a cave system and come out the other end sounding super strange.
the “sit around the fire and talk” style of this video is so. wonderful. it’s like sitting with a friend on discord and they’re telling you a story while they share their screen. also adds to the creepiness of the video because you show your creeped-outedness candidly
I will never forget when as a newbie playing my first world, the time I finally ventured out away from my home base and stumbled upon a witch hut, pretty close to home too. Clearly a man-made structure and I was SO creeped out. I think I showed it to my then boyfriend, now husband and he explained what it was. I don't think I had even found the tiny village right by my castle yet since I was prone to getting lost so I stuck with following the base of the mountain range I live next to.
I remember writing a short story about someone left in this unsettling, empty world. Everything is relatively fine until the protagonist finds out that this world used to be inhabited by someone (discovers an old mineshaft I think) and starts to wonder if he's really all alone in this weird world...
That sounds like the original herobrine vibe, where he's not watching you, he's not fighting you, he's just off somewhere, doing his own thing for you to occasionaly stumble upon.
Old Minecraft gave me the same feeling Mario 64 gave me as a kid. Both games were a liminal enjoyers dream with how empty and open everything was. I remember as a kid feeling paranoid going around Peach’s castle and getting to relive that paranoia of being in a world alone as a teenager was great.
@@Y_u_dum I never mentioned creepy, I mentioned paranoia. And if we want to talk creepy neither games are creepy at all without you overthinking things. Mario 64 only made me paranoid because I was a 5 year old with an active imagination and thought that bowser was actively watching me waiting to attack. Minecraft is only really scary if you were young and believed in Herobrine haunting your worlds. somebody who doesn’t know about Herobrine would just chalk up the weird generating bugs as just cool stuff inside the world. Oh and also Mario 64 had this ua-cam.com/video/txUqdUWt1l4/v-deo.htmlfeature=shared Absolute nightmare fuel if you’re a child, same goes for the Minecraft cave sounds.
The deleted worlds bleeding through to new ones is 100% true. This was over a decade ago so I can't say for sure what version it was on, but I think it might have even been early Beta. I had been playing on this survival world a lot. Made a nice base I was proud of, then I built this big bridge over a lake. There wasn't anything on the other side so I decided to do some exploring before deciding what to build. I was in my teens at the time and had already tried to prank my younger brother on at least one occasion into think I had stumbled upon some herobrine/israphel from the yogscast minecraft series structure. I wasn't actually expecting to find mysterious thing I didn't build. But as I moved only a short ways past my bridge some new chunks loaded and there was suddenly a shear cliff/wall dividing the world, like a chunk error. Except I could see torches at the top. And as I got closer I saw wooden structures. This was long before villages were added so I was basically genuinely terrified and nervous to get closer. But I eventually did and found the building stretched on a long ways past the cliff. Eventually I started to recognize the structures and realized it was Broville. Broville was a downloadable map of a city featuring tons of structures built by different people. I had downloaded it and it explored a bit previously. Then deleted it only for it to show up haunting my new world. If that video isn't fake I'm certain that's what happened.
I definitely had this happen to me, it was on 1.5.2 if I remember correctly. And it wasn't just a small part of my old world that appeared in the new one, it was basically a 50/50 split.
I dont think I ever believed in herobrine but like you I almost wanted it to be. Those uncomfortable feelings you get in games like minecraft is just so unique. Great video!
I used to make all the summoning shrines when I was a kid there was one time when me and my friend were convinced it worked and we made a fortress of solitude surrounded by lava and we spent the whole night keeping watch for herobrine
I felt the same way as a kid but I decided to look up one of those herobrine shrine tutorials on UA-cam and I tried it in a singleplayer creative flat world in a village, but felt rising dread so I destroyed the shrine and walked through the village looking around. After spending a few minutes walking around looking for herobrine, I logged off and when I did, I swore I saw herobrine. I panicked, deleted the world and left my computer out of fear because I thought he would jump out of the screen and kill me or something.
The real world is a creepy, scary place. Having creepy stuff in non horror games brings a new layer of depth to them, it makes us a bit obsessed with those games, the feeling of having "something out there" is engaging. Plus, we actually like getting scared when we know we're not really in danger, and in a way, non horror games can be more effective creating creepyness because it's unexpected and it feels a bit out of place, but makes the simulation more grounded in a weird way.
23:51 as a programmer, the first theory makes much more sense to me. early versions of minecraft use the same World object to store information, so it could easily just be a bunch of chunks stored in memory from multiplayer that werent properly cleared. Then when you travel out in your world, those chunks are marked as "already generated", so it doesnt try and replace them with new chunks or load them from disk. Then when the game autosaves, it would overwrite whatever was there previously, meaning it becomes permanent. I think this has more merit, as if it was a singleplayer world they would definitely remember it, and remember building it.
Except people often download single player worlds, one time I downloaded a world and only explored the underground yet doing this loaded the ground above me despite me never seeing it. When i deleted this world titled my world, later i created a world also called my world the same name. Wierdly stuff i loaded from underground on the surface appeared, aka random structures that were apparently above the caves that i never seen because i only explored the caves below appeared. Creepy and cool at same time
@@robo8478 while true, I still am more inclined to believe it’s from a multiplayer world, especially with how terrible the netcode is in the version they are playing. In that version, you only have 5 world slots, and to create a new world you would have to permanently delete an old one. The only way it’d be transferred over in my opinion would be if it was kept in memory during the same play session, so hopping worlds may have caused it, or, loading the world, deleting it, and creating a new one in the same save slot.
I used to create lots of flat worlds in Minecraft Pocket Edition to build structures that needed flat terrain (i.e. Fnaf pizzeria), and a strange thing that happened quite often is the game liked to crash while I was playing in one of those worlds. What I would find after reopening the game is a message that the world has been corrupted. Loading said world would lead me to find giant terrain walls surrounding my world in all 4 directions. Each time I opened the world in question, the walls began to close in even more, and when the walls reached each other and completely encapsulated the original flatlands, it turned into a standard minecraft world with terrain and biomes etc. This really creeped me out when I was smaller, thinking the game or herobrine was punishing me or something.
I used to have almost the same problem in MCPE. But in my case the corrupted world (The corrupted world was Limited type, 256x256x128 blocks, those who played old MCPE alpha versions will remember) would be deleted, then nothing would happen for a while, then if the game crashed while in another Flat world with the same name (I didn't bother changing default world names), it would place almost the entire 256x256 world (Every chunk I interacted with) on spawnchunks of the Flatlands world on monoliths (It looked like monoliths because it was 128 block tall chunks on 4 block tall Flatlands). The occurrence were pretty rare, as it required both world to crash and corrupt, and with the same name. The first time it happened I was very creeped out, but it also made my old builds look epic as those would be placed on tall monoliths and the cut off oceans and rivers of the Limited type world would flow down like waterfalls.
This happened to my sibling on Minecraft pocket edition, We logged into the world and discovered these huge 4 walls surrounding her house. And when we went up to explore since it was creative we found that a whole world had somehow developed around us. It was a creepy experience but till this day we still have the world but it’s saved somewhere, We never deleted it.
I think "wanted it to be real" just about sums up how I felt about herobrine as a kid. The fact Mojang use to add "removed Herobrine" to the changelogs every update helped that, lol!
When I clicked the video I was expecting another video essay about creepy things in minecraft, but all this video from the start, like the whole video, is sooo old styled too. This was the kind of videos everyone was watching in 2011-2015. I love it. Great video. Hello from Ukraine!
I think not being able to sprint is a big one, it adds a sense of urgency which can trick your brain or contribute/modulate the paranoia from the other factors like the lighting and general emptiness. Also like you said, visiting this old version of Minecraft feels like discovering an old relic in a forgotten part of the world.
the fact it was exactly at 13:00 immediately after you talked about the thirteen record is insanely well timed. this made my day lmao thank you so much for this
there is totally a Herobrine at 13:00. that is really cool that he made it so it is not visible until exactly 13:00 (3rd frame of 13:00 to be precise(can use < and > to go frame by frame)).
This video is really nice. It doesn't feel like you're trying to spook us or anything, it's just normal Minecraft music and gameplay, and just talking about the spooky stuff from the past. It's calming rather than leaving me feeling uneasy.
Hey, I've got a question about the gap in the hill at 4:41. Throughout the video, you often dig similar tunnels to put your bed in to skip the night. Is it possible that you dug it ages ago and simply forgot? Or perhaps a friend of yours dug it back when the world was a server?
That leftover world data glitch 100% happened, even into Beta 1.8.1 I believe. I remember naming my world something like "Survival in Mountains" and playing for 10 minutes, not really liking the layout, and deciding to remake it with the same name. Not even with the same seed. But lone behold, sometimes I'd easily find my previously built house untouched, as if it were part of the world generation. The items were even still in chests and furnaces.
The same exact thing happened to me twice, once 10 years ago and another earlier this year on minecraft 1.10.2. It was easy to notice because I was playing with mods and the map data and waypoint data from the previous world carried over as well.
I very vividly remember a world I had where an attempted fireplace went wrong and burned down my house. I was bummed out, losing my work to the then much faster fire spread. I started a new world, wandered for a bit and thought I saw a structure in the mountains, and to my confusion it was the remnants of my burned base. This comment made me think of it, some ten years later
If you want to feel uneasy, just imagine all the worlds that are owned by people who have passed away. Imagine if we could explore all those worlds… some people have family and friends that have gone and can access those leftover worlds, and it must be such an indescribable feeling to walk around in their shadow and see all the things they achieved and experienced.
My brother passed away 2 weeks ago and his server is still online, I guess until the monthly payment to the host is due, it wasn’t played that much and he often complained that I or none of his friends bothered with it. It was griefed by some scumbag over the summer and he didn’t seem bothered when I found out and told him. He never re uploaded a backup so sadly his partially repaired world is still online. I think he burned out from Minecraft (and life,sadly) I wish we had the respawn option.
Never even thought of that, I have had a few Survival worlds with an old friend on my xbox 360 who ended up passing a few years back, we'd build in our own areas so I don't even really remember his builds at all. going to have to see if I can find them and explore them.
It's 9PM, I'm alone in my dorm room (about 10 people in entire building because of winter break), and that sound at the begining of the video made me feel so alone and anxious, I literarly felt goosebumbs. It unlocked that feeling I haven't felt for about 10 years, since I played mc in like 2nd grade.
I have not felt this comfy, watching a Minecraft video since like 2016. This was an amazing video for me. The editing, the atmosphere, great work. really appreciate it. Take care❤
@serpd9473 Holy shit it does. Like I love that whole atmosphere he had in those old videos and this made me feel it all over again. Would watch a channel like that in the present
I genuinely believed in herobrine as well as the myth that he was notch’s dead brother At lunch every day my friend and I would share herobrine stories and talk about the legends we found
@@dialko2596 I remember kids saying not to play discs 11 and 13 or else he'd be summoned and I never did out of fear. Even now, they still creep me out.
I wish all of us could experience something similar again, recreate those days together… Sometimes I feel like Minecraft back then somehow reached peak and then started its downfall by being too overwhelming, it’s like it left us no purpose, no reason to go exploring if we know all about it. Back then the game was all like a giant mystery, a space for everyone to explore and craft their imagination bit by bit steadily by themselves while enjoying the melancholy ambience and being entertained by a slight sense of dread followed by loneliness which we fixed by placing blocks and filling the world with various creations to make it feel like it’s truly ours
Old Minecraft was scary but had a romance to it. Seeing 1 dirt block without grass over it was scary as fuc, almost like someone dug himself in so you wouldn’t find him.
While you talked about the weird video about a guy who found a house in single player, I clearly remember playing Minecraft singleplayer when I was ,young and stumbling upon a very similar house like you've shown, it was like a underground tunnel, with a door, stairs and chests with loot. I remember I called it the Enderman house, since there was an ender pearl in one of the chests, I'm so mad that I didn't document this incident and I don't see a way in which i could remake it
Dude. The feeling this video gave me is indescribable. Its like nostalgia mixed with happiness and just peace of mind. Idk why but your voice combined with the minecraft sfx and music in the background, as well as how you discussed the topics in a more casual way just made this so enjoyable to me. Thank you :)
Same thing from me. The way he would talk about how he was a kid and wanted to believe herobrine and stuff hit close to home for me too, combined with the music and such it really takes me back.
I have been longing for a mod that captures this feeling. Imagine if there really was a malicious entity inside the game that could genuinely f with your world and try to communicate with you _outside_ of Minecraft. Like re-naming desktop icons or changing the home screen to an image of your Minecraft base that you don't remember taking a screenshot of. Some real creepy sh** that would make you feel genuinely unsafe.
@@Anzy_M0ti0n_31 If you haven’t played it or seen it yet, it’s quite scary for the first time when you’re alone playing Minecraft. I’d recommend trying it blindly. However if you already have seen it, which I am sure you have… Herobrine loves to stalk you and watch you from distances. It doesn’t sound scary until it happens to you, and even when you know you very well only put in a mod, it causes some dread. I’m not one to get scared of things easily, like at all, but that mod switched on some sort of primal fear. You can make it worse by letting him crash your game and burn your base and all that if you actually want straight up anxiety about when he’s going to be there, but I’ve never used either options. Anyways, the mod is quite scary. Better when you’re in single player.
There was this time where i was playing minecraft as a kid, i was just chilling, exploring the world, the sun was starting to set, and i just find this hole on the ground, i was curious so i decide to enter it, it was a cave, a very weird claustrophobic cave, it had a really unsettling red lighting, and as i explore it i start to get really scared and lost, it reached a point where i got pretty desperate and just closed the game, it really got stuck in my mind, it didn't have any mobs or ore, i felt like i was gonna get stuck there forever
the "Strange house in minecraft that i did not build" video was actually proven real! two guys managed to get the exact world that it happened in and worked it out :D
One of the things I miss from old Minecraft are the mountains, huge, with floating islands around, clouds passing through you while being at the top and gaping dark holes. They gave this strange fantasy atmosphere full of contrast that got me into Minecraft. Wish newer versions where not so curated with the generation and let the seeds go wild from time to time, miss those old Minecraft landscapes
One thing that to this day still sends chills down my spine is when i'm mining and start going down a worm-like-cave. I walk and walk, until I go around the corner and find the end of the cave. It's a perfectly symmetrical space of no more than 3x3 blocks. I start to turn around slowly, thinking that "something" in the cave played me, it made me follow this path to a dead end, and now it's behind me. But then I turn around and there is nothing. Every now and then this happens to me when I'm mining, obviously there is nothing when I turn around. At least for now...
sometimes i feel a similar way when i come across those oddly perfect circular caves. ive come across a few where your following a small cave- and suddenly it opens up into this like bowl shape thats so symmetrical and perfect you'd swear it was a player who made it that way. but your loading entirely new chunks- this is a single player world... theres no one on the player list but you.
there's nothing in notch's shitty coding that suggests this though, for me it's just all me and my paranoid nature. Fuck I even hallucinated a door opening, but it was likely that it was also the chicken I saw that spawned earlier in that area, it was a door with a pressure plate
7:30 God this story just gave me the coolest yet eeriest idea. SInce herobrine is always hiding in the corners of screenshots like you said, Imagine if there was like a 1% chance that the game was programmed to sneak herobrine into your screenshots whenever you took the screenshot key. He wouldn't actually be in the game, but he might appear in the corner of a screenshot behind a tree. That would be freaky
I appreciate how you sound truly enthusiastic about this stuff, like it's such a random thing, but since you're so genuine about it it's really entertaining in a comfy way Cheers
I don’t comment often but I just have to express how surprisingly heart warming and moving this whole vibe is to me. It’s a fun feeling to see long-time Minecraft players reminisce about the things that made it so different back then and plenty people do it, but your stories really struck a chord with me. For a moment I really got to relive a forgotten part of my childhood so, thanks a lot for this video.
This is my favorite type of video in every way -long -nostalgic -Minecraft -old Minecraft -mysterious -unsettling -genuine -humble -raw -a full grown man playing an old version of Minecraft for hours late at night alone -cozy There is just something about videos like this I love. I’m only half way through the video so I might have missed some key points.
In my worlds I also like to build things that were supposed to be there prior to me finding them. Idk if that makes sense. I like building things to add lore to the world. Like, someone passed here and built this campsite, or near a shipwreck (in modern versions) I'll build sort of a campsite where the ship crew stayed and tried to survive. I'll also write books as if the people who've been in certain places wrote them. It adds so much to the world.
I think a large part of what makes old minecraft so creepy can be summed up in a few parts. 1) The lighting, it's much darker, and much more hardline, you don't have this smooth lighting like in the modern versions, meaning dark areas get A LOT darker. 2) The world is emptier, modern minecraft has so much detail, from grass on the ground, to creatures to structures, old minecraft doesn't have all that, it's very empty, and that emptiness is unnerving, and I think that is why we get that feeling of being watched, which I am very much feeling rn as I am writing this, and the one structure the game has, is a dungeon, and old delipidated room, with moss, and a monster spawner. 3) The sound design, there's much less sound, music is a lot rarer in old minecraft, so often you are just followed by your own footsteps, or that of creatures, with the occasionally creepy cave noise, and of the 2 music disks, one is creepy.
Something I always found a little creepy about cave noises is the one you played as an example, the whistle. Nothing in vanilla Minecraft could make a sound like that, and yet... it makes you feel like just behind the next wall in a cave there could be a ghostly train running through a tunnel.
I think there is 5 important things that make the old minecraft feel creepy/unsafe: - The old textures looks weird, and "flat", it make the look of minecraft kind of creepy, especially with the old really vibrant grass, it looks off, kind of liminal in some way. - The fact you can't sprint is also something that make it more creepy - The old sound design, it's really quiet, and there is not much blocks in the world that make sounds, I mean for example in the modern Minecraft, furnaces crackles when on, it's something completely missing in the old Alpha/Beta versions. - The old lighting even with the settings set to 100% was way darker than the new Minecraft - The fog (especially the bedrock fog but also the render distance fog)
@@jheffreymartineau3388 The black fog you can find at berock layer yes (It has been removed in modern version of Minecraft, I don't remember exactly the release version)
One of my new favorite videos now. Nostalgia is hitting hard. I started Minecraft in 2014, on the Xbox 360 and then Pocket Edition. The memories are crazy; playing PE in a blanket fort with my cousin and brother, playing on the 360 for hours trying to summon Herobrine, trying to stay up to 303 am to spawn Entity 303. I miss that era. Kids now don't understand
I will say this about the "the house that i did not build" part of the video. With how deleting files works, the second theory that it is leftovers from previous deleted worlds makes a lot of sense in terms of computer science- since deleting a file, the whole process is just rewriting a file to make it say it is an available space- so possibly due to an older glitch in Minecraft, it wouldn't rewrite the file properly and it would leave over some chunks, and any world save that used the same file as the previously deleted world save, could have those undeleted chunks. Idk, the video could just be a well-faked hoax, but that deleted world save theory makes sense.
I honestly wonder if its teh same chunk numbers that do not get overwritten when a world is a certain size. Like what dictates the glitch from happening, you know?
I used to experience this a lot, especially since world saves were more sensitive to data corruption if your game or computer crashed. I lost my original world a lot due to this and would just restore it by making another with the same seed and hunting down my base. This worked until one day the world generation was too different or something and I lost it permanently 😢 At least I had a more stable computer after that.
To me, Minecraft's cave sounds are exactly what I imagined the spooky dark room full of old stuff sounded at my grandparents' house when I was little, so hearing them for the first time was definitely creepy but I was also happy that someone who doesn't know I exist, managed to replicate those sounds in a game that had the perfect eerie vibes.
For me, the creepiest thing I ever encountered was on my creative amplified hill house world. I would just go around this world creating variations of the same style house all along the verticallity of one of the first cliff-mountains I found. At one point I starting hearing these sounds that weren't normal cave sounds. They were voices that would say stuff like "kill you" or whatever. I was using resource packs, but nowhere in any of the resource packs were MP3s or references to sound files that the packs could download. Still to this day I haven't figured out where those voice sounds came from, because they definitely were not vanilla sounds, and I believe they persisted across different texture packs.
Holy fuck I actually had this happen to me back in the day! I’m like 99% certain I have an Audio clip in my old drive in Puerto Rico of one of these occurrences
That’s really creepy. Maybe it was a ghost cause ghosts can interfere with technology. I have a similar story but it happened on my phone. Basically, my phone (iPhone 6) was new and I’ve had it for a week or so. It didn’t have and still doesn’t have any viruses/malware btw. I downloaded UA-cam and watched an inside edition video (it was talking about scary insects I think) and when the video started playing, I hear this really horrible human scream coming from my phone. I though it was from the video so I rewind the video but I never heard the sound again. No one in the comments talked about it either. It was really creepy.
Really? Because one day on a old version of minecraft. I went into a mineshaft, And I Swear a heard a minecart move and heard something like that sound you describe.
its refreshing to just watch a discussion like this instead of all the highly editted content i see on youtube these days. Good topic and nostalgic calm vibes. nice vid bro
"They're still down there. Moving between shapes and shadows. Watching, testing, *thinking* . We don't go back to beta, because something in it never left."
As a kid, I never really gave Herobrine much thought. Creepy pastas were implanted in my head of course, But as I grew older and more nostalgic for Minecraft... Then I really started to appreciate what kind of legacy he left behind. So much to the point where I made a little thing with my friends. I put them in a world, Put my Herobrine skin on and tried my damn best to be everything he ever could be to me. Following everything in the rulebook that I knew about him. Using sound and block commands to my knowledge. I scared a few of them and it was honestly some of the most fun i've had in Minecraft in a long time. What I wouldn't give for a Herobrine to haunt my world now.
This video made me reminisce on my childhood so much. We were so young and innocent. I vividly remember being so convinced that herobrine was in fact real. I even tried to summon him a few times. When updates would come out saying “herobrine has been removed” made it so real for me as a child. This took me back to that time in my life. I was the happiest. Thank you for this incredible nostalgic video. Looking back at the old days of Minecraft made my heart so happy.
minecraft PE, especially playing multiplayer, used to have the creepiest and craziest glitches and bugs that freaked out little me and my friends so much. This video was nostalgia lane. back when i played mc PE multiplayer had a major bug where peoples characters would duplicate/ spawn in a random spot and just walk in a straight line and sometimes walk in the air. It was funny when we knew what was going on but sometimes it was terrifying. There was also a lot of chunk corruptions that would clear builds or cut them in half, and i think there was an invisible creeper problem that made explosions happen randomly. All this together made things crazy. I remember this story from when me and my friend were playing on our tablets in multiplayer. We had a house with an attached mine but very few torches inside. One day he was leading me to this place he had found and we had been running for a couple minutes and eventually i was getting bored and asked “dude, where are you leading me this is so far” and he replied “i’m following you?” we realise we have both been chasing one of these glitched sprites and freaked out and ran home. I was shaken and tried to hide in the mine, when suddenly my friend died and our house exploded from nothing. We quickly left the world because we were so shaken by it but eventually decided to open it back up. It was dark and i couldn’t find my way out of the mine, and we realised that the entrance had been blocked up with smooth stone. All these things combined made us convinced we were dealing with herobrine and we immediately deleted the world a stopped playing 😂 just a lot of bugs and unfortunate house placement/ invis creeper timing. We were terrified. Sorry for the long comment
I’m in my late 20’s, this encapsulates early 2000’s games as a kid with no multiplayer, wondering around Halo CE maps; BF1942 maps, games like time splitters and stuff, I can’t explain but early 2000’s empty maps were always so off. In my garage I still have a computer with the OG version of this game on it
I love the resurgence of these "talking around the campfire" type videos - minimal/moderate editing, casual chats, with normal gameplay in the background. I always preferred this style of video, it's nice to see so many people doing it again. It reminds me of the older days of UA-cam, which really ups the nostalgia factor :]
Old minecraft made it feel empty, and yet, like you weren't alone. It had such a specific feeling that I miss so much. I want to experience that feeling again, some day. I miss when the game was haunting.
Incredible video by the way, grabbed my attention immediately. Keep going with this style and not only will this video more than likely blow up, but your channel will as well. Good Video.
@@dialko2596 Impressed with the growth your channel has gone through in the pasts 3 months! I have had some growth myself and am having a lot of fun with creating entertaining content for my niche. I started playing minecraft around 2010 and honestly you might be the reason why I end up diving in and dragging my friends into some beta minecraft.
This game always had an eerie feel to it as a kid. I had a world that I spent quite a lot of time on & was genuinely proud of - I had probably hundreds of hours of fun building & exploring red stone, building my base, making farms, etc. but just occasionally, you’d come across something that just didn’t feel right. I had 2 experiences as a kid in that world that genuinely still make me uncomfortable remembering them today. Back in the day, the “farlands” were a fairly new discovery & as a kid I wanted to try & make a railway out to them. I built and enormous railway to the north of my base that went on for miles, and when I eventually ran out of materials I just started walking. Maybe 30 minutes out from my base I discovered torches. I was already spooked, but I eventually followed them to what looked like a half loaded base - it almost appeared that a chunk from another world had been inserted into the natural generation of mine. It had a mine that abruptly ended to a stone wall & portions of the base that appeared to be deleted from existence. The feeling of walking around this non-natural creation in my solo world really made me feel uneasy & I eventually removed the railway to prevent anything from following me home. The second experience was not as scary, but really gave me a shock as a kid. I was doing a similar thing on an earlier world - I had a pretty low end pc at that time that essentially required me to have a low render distance. I had a small base, got lost & eventually just started walking in one direction to explore the world. After walking in a straight line for about 45 minutes or so, I eventually ended back up at my original base. I never recalled turning around, but I must have without realizing it. I felt as though something had guided me back to my original base in an attempt to help, but all it did was make me feel uneasy enough to delete the world altogether.
That second thing hapeened to me aswell quite recently. I was exploring in one straight line as i usally do but eventually ended up at back my base. Must have turned around without realizing like you said, maybe after cutting a tree or something. But it still tripped me out. It's an eerie and cool concept to think about tho. i felt like something did not want me to wander further into the woods and made me turn around haha
also the first thing you mentioned was probably an old world generation bug. Check out the video " very strange house in minecraft that i did not build" by deadsk1nmask.
The world of Older Minecraft was more melancholic. It was simpler, rougher, and emptier. The music was more somber; lena raine is doing a fantastic job, but her music is a lot more hopeful. The old music was lonlier and almost depressing at times. The block textures had more contrast to them, making it seem harsher. The world was filled with less mobs and way fewer structures, making it feel so isolating and empty. The game gave you less to do, and while this led to the incredible creativity exhibited by early players, this meant that in solo survival, your imagination was left to fill in all the gaps. So when the damn cave sounds hit, and when the world generation glitches in unexpected ways, and when things like the intense fog and oppresive darkness come into effect, of course we're gonna piss ourselves. It's our minds asking "we're completely, isolatingly alone... what could be worse?" And then answering their own question. I love it so much.
I like how observant you are in noticing weird little things in your minecraft world. For me, my mind just goes "oh it's just a terrain glitch/bug" to keep myself from getting creeped out. Honestly, I love the atmosphere of minecraft and how lonely it feels. It's good to be alone for a bit, but after a while, I get that paranoid feeling of being watched. Like I'm not actually alone, like there's another sentient being out there that I'm going to bump into eventually.
old world gen combined with the old music, cave sounds, low view distance with the fog due to all the limitations both in the game and my very ancient pc, just had this terrifying thing to it but it somehow also just made you feel at peace at the same time. I remember spending nights as a little kid playing Minecraft throughout the night, already having a pretty tough time because of depression. But all of these things together made me just feel like I was in a different special comfy little place, it felt like a reflection of my own mind at the time. In a way Minecraft back then felt really similar to lucid dreaming, there were a lot of things just happening but you still had some control over it. It was a wonderful little time despite my irl troubles.
13:00 you cheeky git lmao I really like this video. Takes me back to playing minecraft in junior school and talking about these creepypastas with friends. I was CONVINCED that one of my worlds was deleted by Herobrine because I built one of those herobrine shrines in it and after a week or two could never find the world again. Still don't know what happened there. Your chill vibes and voice are nice to listen to as well.
i remember how when i was a kid i built shrines for various “entities” and creepypastas in this creative world i poured tons of hours into. i heard a cave sound at some point, and it terrified me so much because i thought herobrine had infected my server, so i left and never went back onto that server again lmao
something i like about the arg clip you showed at 18:11 is the fact that "mice on venus" is playing over top of it, a minecraft song we usually associate with happiness and cheerful memories but the way its utilized in a more creepy way in the clip was imo very cool i don't think i've seen that done in other args before
I really love the imagination and sense of wonder that went into not only this video but your other ones as well. I think especially with how limiting the old versions are, noticing these little things as well as having to think outside the box in regards to your builds is something that has largely been lost with how much more refined the game has become. I recently started playing the newest update and I feel like I've been spoiled for choice with how much more there is now and accidentally replaced my imagination with optimization, so thanks for helping me remember why I loved this game in the first place.
Watching this makes me miss the old Minecraft generation. With newer updates after the caves and cliffs, world generations feel like Swiss cheese. In the past, it was just small holes that would lead into caves. Now you're constantly running into massive caverns gapping out of terrain. It makes finding cool spots to build much harder in my opinion. Old Minecraft had limitless places to find to build cool things
I really love the atmosphere that the subtle creepy things you mention add to the game. The fog, the lighting, the strange discs, the cave noises. The ancient cities that were (somewhat) recently added are the epitome of scary in Minecraft, but it is such a stark example. The small methods they used in the past were so tiny, almost secret, that they perfectly added to the unsettling background feeling of creepiness in the game.
Hearing the blaring music, then dead silence is all too familiar. I’d actually have to get off the game sometimes because of how surreal and eerie it felt. 360 Minecraft was something else
I remember playing alpha and discovering a build I hadn’t done. I showed it to my brother but he thought I was joking. I was baffled by it, and to this day I still am. The build wasn’t large or impressive, but it was certainly build on undiscovered terrain.
Omg, so did I!!! It was huge and very impressive, it was like this huge wooden castle that was very intricate and grand. However I remember my brother discovered it when I was a kid, and I’m not 100% sure if he had actually just loaded in some world off the internet.
That archway in the beginning can easily be explained. The way the old cave generation before beta 1.8 worked was it often would get cut off at chunk borders, leading to strange cave formations (including the 2x2 tunnels a lot of people reported back then). What you saw was likely supposed to be a cave, but the dungeon generated right at a chunk border, leading to only the cobblestone of it being destroyed. This bug was fixed i. Beta 1.8. Source: I mod these old versions for fun
This is such a cozy video, idk how else to describe it but I'm just listening to this late at night (Waiting for Silent Hill 2 to release lmao) and I'm having a blast listening to you talk over the nostalgic sounds of Minecraft. You've such a chill vibe that you bring to your vids and it's PERFECT. I know this is an old vid but keep it up my dude!
Your voice makes this video a lot better. You're different from the rest of Minecraft youtubers that are too energetic. This video really takes me back to when I was six in 2017 and just chilling in my room playing Minecraft. It gives off a vibe of getting cozy and watching a movie. Thanks, man.
I’m getting a lot of comments suggesting that I made the tunnel lol. Check the description! I gave the seed and coords so anyone can verify that it is infact natural gen. I was originally planning on mentioning this in the video but I forgor :/
Hey girl
nice vid bro 👍
1:19 The thing is man, you get that paranoia because there really are things watching you
From the darkness they see you, from holes in reality they watch you, in your dreams, in the daytime, at night when you're walking or driving home
I know you feel them, i know you know i'm not lying, truth is stranger than fiction
Yep, It checks out!
people forget that old minecraft had literally the weirdest world generation 😂
Old minecraft is a liminal gem. I loved when a small update would come out and one of the bug fixes was called "removed herobrine". Made it more real for me as a kid lol.
💯
Yeah, sucks that they stopped doing that
@@ehheh6210because it was a notch thing, they are trying to distant themselves as far as possible with anything to do with him that’s not already in the game, especially after he said “it’s okay to be white” that was the final straw for them
@@ChickenJoe-tq6xddeserved, don cheadle made minecraft
So true!
I think the difference between old minecraft and modern minecraft in terms of horror and paranoia, is that old minecraft didn’t have as many mobs that felt “intelligent”. There weren’t villagers, piglins, pillagers, nothing. Just you in a vast, empty world where the smartest things were skeletons that shot at you. In that desolate environment, the idea of something being there, something intelligent watching you from the shadows, something left in this world watching you and you’re entering it’s territory without even knowing, that’s scary!
I always felt like something I couldn't even begin to try and understand was watching me at all times. Herobrine being "removed" during every update didn't help my 11yo self lol
My biggest complaint about modern Minecraft is how common villages are.
I like them being in the game, but they’d be much better as a rare outpost of beings that have survived the endless monsters rather than a significant population you see often.
i remember these feelings, just constantly accidentally scaring yourself and exploring on your own had this massive feeling of being a sole survivor of an apocalypse type thing
it was a very lonely existence (in single player at least!)
Modern minecraft feels very well populated. Adventure update era minecraft feels like a deserted civilization lost to time. Old minecraft is like a world where nobody was ever there in the first place.
Fym old Minecraft and piglins, if that's considered old to you, you must be ten
I once heard someone say that Minecraft was the first ever liminal space horror game, and the reason it worked so well was because it wasn't intended to be.
Halo: Combat Evolved from 2001 mastered the liminal space aesthetic early on. Load up a multiplayer map from that game, completely alone, and it has the same empty, uneasy feeling of an old Minecraft world. I didn’t realize until years later how much those two games influenced my taste in art
@@MorgansTrainClipsdefinitely. My little brother and I used to hunt for the "ghost" that hid in the one multiplayer map that has all the large metal or stone looking obelisks. It's almost set up like a graveyard with these tombstone looking things , easily big enough to hide behind. It has a building on one far corner overlooking and a few little bridges above the stones. We would sware that we had seen something moving between them or just out of sight. Good times.
@@busterbeast999 yes, I know exactly what you’re talking about, I’m pretty sure a few different maps from the first two games had “ghost” rumors online. That’s such an early internet thing, pure childhood innocence
I remember playing Castle miner(basically minecraft ripoff before minecraft came to the 360)late at night and honestly the creepiest feeling i have ever gotten always felt like I was watched and now that is one of my biggest fears being watched (sorry for bad grammar and such I'm tired)
@@joeb0y There is something weird about minecraft rip-offs, isn't there?
I was a wee lad playing an old version of pocket edition back then.
One day, on a cliff face, I saw a single cobblestone block.
It's Impossible I said to myself. I spent days forming a base near the cliff. I was afraid to look at it.
As days went by, I stepped closer and closer to the anomly, building a bridge and a platform around the block.
Finally I mined the cobble to see what was behind it.
Turns out it was just water and lava spawning too close to eachother.
no, it must have been **herobrine** 😱
When I was a kid playing on my mom's old mac book, java edition, I build research stations in creative to research stuff like, "how to break bedrock" and "how to cure zombie villagers" it was just so much fun to explore what I thought as the unknown
@@picklenator9633 I'm not sure if it still works, but you used to be able to blow up bedrock if you had enough TNT. I made a 15x10x5 room of TNT on bedrock and besides it taking an age to detonate, and sending TNT as far as 300 blocks away in either direction, it did punch a hole in bedrock. I jumped in and saw the world vanish above me before dying. It made a giant cave too. Old minecraft was so good.
Reading pocket edition makes me feel so old because i remember playing minecraft on an old phone or tablet at school. And I'm only 18
Same thing happened to me also on PE back in the day, freaked me out until I saw the water and lava, crazy how much of an effect Herobrine had on us lol
Old Minecraft just had an unsettling atmosphere. It’s substantially darker than modern Minecraft, textures are harsher, sound effects sound a little more distant, and caves are more cramped. Especially caving in old versions, darkness is genuine darkness and the caves are cramped, there is a lot more room for the unknown than there is in modern Minecraft. Obviously modern Minecraft HAS “scarier” things to be in caves, or greater threats, but you can see mobs in the dark and caves have opened up, you don’t scare yourself as much as you do in older versions.
Also tbh we were way younger and impressionable (I assume you are in yours 20s), and all the myths and mysteries that people passed around helped to give singleplayer a creepy vibe sometimes, and when we come back to this earlier versions we experience a mix of nostalgia and unsettling.
I sometimes feel the same with San Andreas, all the stories I heard when I hadn't full acess to internet all the time, always felt like an X-Files episode walking in the forest at night for me.
@@CoracaoAcidental98 this
And the game was better
and most important, fog
I'm playing Indev+ a minecraft mod for a alpha version of minecraft, It's pretty creepy that i don't get that much from modern versions of minecraft. Only mods can make modern versions probably more creepy or scary like the mod. From the Fog that adds Herobrine very realistically in sorta in a way. It makes me want someone make a mod that makes older versions more creepy with very rare spooky encounters. I'm trying "Better than adventure" a mod for 1.7.3 and I heard there is something that makes you not alone.
Old minecraft had the feeling of someone was in the world before you if you get what I mean. I always felt like there could be some hidden scary story from past people there that just vanished.
Abandoned mineshafts and strongholds basically imply that. I used to love thinking about the “history” of the Minecraft world
@@dialko2596 that's so true! I was always making up stories in my head because of those and end up freaking myself out
Yeah
Ironically actual ruins being added to the game kinda removes that feeling of some kind of totally erased culture
This is literally the best description of what it felt like
Also i always thought the zombies were dead players since they basically have the same skin as steve and drop items a player would have like ingots and food
i remember getting lost in my old world after exploring 1000s of blocks out and i couldn’t find my house; so i just decided to make a new base. about a year ish later i found my old base, and idk the feeling it was just nostalgic and melancholic i guess
edit: this was on xbox360, when i was a stupid kid who didn’t know how to use maps or coords lol
edit edit: ik it was actually 100s of blocks on 360 ver, but i was a dumb stupid kid and it felt like 1000s of blocks
Same happened to my cousin real wtf moment
I second this, I built a whole city that i've been putting years on. Then one day I decided to go and explore very far and was confident in my photographic memory, somehow I lost track and never found it, so I started a new world and never looked back for it..
@@eol251there’s this thing called “coordinates”, have you heard of it?
I remember playing on a world with my cousin back in the Xbox 360 days and he went off and built his own little base on the other side of the world without ever telling me about it and I stumbled across it a couple months later and thought it was herobrine or something lmao
@@eol251that happened to me also
For the guy who found a base that he didnt build: i once had a singleplayer world where i spent 3 years building a city etc. One day i lost it and considered quitting altogether. I decided to start a new world and built a few houses and such and them went exploring. Terrain started looking familiar and then my city came into render distance, nearly all of my work was there, only a few buildings missing.
something similar happened with me and my brother's corrupted world of on an Xbox 36 from a while back
I have memories of something similar
i had very similar experience, but it happened once in lifetime
Similar experience here. When I was a kid playing Minecraft on the Xbox 360 in survival, whilst running away from mobs, I found a random house which I did not build which contained food and weapons. Strange stuff.
Unironically creepy for some reason
i think the reason why old minecraft is scary is because its so simple. nowadays, theres so many features that theres lots to think about- but back then, it was a lot easier to let your mind wander
I personally feel more creative when I have less to work with, so I do find the older versions more engaging.
@@strife312 i feel the same way. the limited building blocks make builds more charming in a way
perfectly said! humans greatest fear is the unknowing.
I played on a bad PC, so I was always surrounded by thick mist, so scary
@@DepressedLemur9 same! But It'd be more spooky if it were less laggy lol.
I never believed in Herobrine, but the idea of an invader, an outsider infiltrating your single player offline world is inherently creepy for any game. I feel like all of us have freaked ourselves out wondering what lies in the un-lit sections of the deep caves or around the next tree in a dark forest.
For Dark Souls players that's just a regular Tuesday
The absolute worse feeling.
@@GBlockbreaker I'm surprised that there aren't any urban legends of players getting invaded in offline mode lol
@@jessegauthier6985 because even that is normal in Souls games
@@GBlockbreaker ? I guess you haven't played it lol
I really like the theory that the cave noises are your character hallucinating, because just like you, they're going crazy from the loneliness and liminality.
I have never heard that theory before. I like it.
I heard it was a mechanic, certain noises when you got within a block limit of either a cave or mineshaft or diamonds ect
@@shrederman9838 Well I mean it literally just plays whenever you're within the vicinity of a dark space of at least a few blocks mechanic wise, I was just saying lore/story/character wise I think it's cool.
Interesting.
I love the idea of that! Another idea which my brother just told me like I think the other day is that the cave sounds are like the echoes of the Warden deep underground. It's a bit far fetched but idk I like both!
Someone did an investigation and found out that the house that wasn't built by the OP was actually a real bug, and that the OP did not in fact build the house. super cool video
The fuller details are that the player had pirated the game, and the person who uploaded the pirated build left a half-deleted save in it. At least one other person was found to have pirated Minecraft from the same uploader and had a fuller copy of the save seen in the video.
The most interesting part is that the bug is of absolutely *enormous* proportions lol. I've been playing this game first religiously, then as time passed I was on and off (I fired it up just recently after like a year and I'm having a blast) but over all, since beta 1.7.3. So for a very long time. I've never, *ever* seen anything like it. In my eyes it must be like a one in a million chance, maybe even more - first, the chunk glitch itself is simply enormous, plus it included an actually player-edited area (and it was a pirated version that must've been previously played by the uploader, hence the house being foreign to the player). The chunk glitches in general allegedly were/are (?) leaking through from older deleted saves that were previously in the same slot regularly but the chance of there being something player-made is usually very, very low as the absolute majority of them is completely untouched by the player, so you'd think it's just a glitch in the seed, generation process when creating the world went wrong, whatever. Not one previously *actually existing world* leaking into another like that because that's insane lol.
No horror game has ever scared me quite like old Minecraft.
@leviathanr53 Your favorite drink?
@@emperorweskatine8999that means "am" more like "like me"
You must not play literally any horror games huh?
@@cookie1157 I played Outlast. It was disturbing, just not as much as Minecraft’s loneliness.
id say it wasnt scary in actuality but because I was a kid it was way more scary than it had any right being
i miss the days where i was afraid creepypastas, of the dark and needed a nightlight to sleep. i miss that feeling of fear over really insiginificant things
At 4:55 you talk about the tunnel that starts 1x3 and ends up 2x2. Herobrine aside, I think it's creepy for a different reason. That tunnel structure is what most people dig for a first-night 'hobbit hole'. A narrow opening followed by a wider utility space. That's the remnant camp of a long-dead player. Their equipment was taken or decayed, and all that's left is the clearly man-made cave
METALLLLL
Damn.
No that's just herobrines graping hole.
I think its even scarier considering the archway hole was a 2x3, its very similar to the tunnel hole
That does scare me even more.. that some other player walked through your world long long ago and his presence completely decayed.. makes me think of what will remain of me and the waves I tried to make in my life, once I’m dead
Herobrine, although an urban myth was real in the sense that his presence was tangible. He was the representation of paranoia and fear that came with being alone in what was, at the time, an unknown place, a relatively new frontier. He was like the wendigo or Humbaba or any number of cryptids that stalk people who get lost in the wilderness, who no one had seen for sure but everyone had some kind of story about.
Now that minecraft has been filled in with all manner of features and decorations, and has become completely familiar to those who play it, it feels more like a stroll in our own personal meadow than a venture into a haunted landscape. Now the most visceral part of survival, the vigilance towards genuine predators is basically gone with only the manageable nuisance of the hostile mobs to fill our minds.
Herobrine left long ago and he hasn't been replaced. I kind of want him back.
Yeah.
Old minecraft was incredibly empty but because it was so empty it left everything up to your imagination. The world, it's lore, it's legends, it's inhabitants were all unknown you were bassicly left in a dark labirynth with mysteries and questions behid every corner. This was topped off with a strange and buggy world generation with floating islands, chunk errors, strange and claustrophobic caves, broken cliffs. Low renderdistance due to your old shit computer adding a mysterious fog. The echo-y slow and even to this day disturbing music. Caves full of strange sounds. The audio was crunchy, unrefined. Textures very contrasted and basic.
Simply said the game was liminal, you knew every block, everything that was theoretically in the game but it was incredibly empty and it did not always get put together the way you expected so there was a constant unease.
Modern minecraft is just so damn packed with things, every meter mobs, villages, caves, oceans, monuments, temples etc. It has so much to do, so many blocks, things to build, craft and discover but exactly because of this the game became more "defined", like there is always things to do, you no longer just exist in an empty infinite world without meaning or purpose.
Knowing the origin of Herobrine's story, with all the "White Eyes" phase and stuff, it becomes even more clear how it could've and has developed from the paranoia and weird shit that went on in these older versions
Wonderful, wonderful comment. I loved how you ended with the sentiment of 'I kind of want him back', same here 😂
But I'm afraid he won't. Unless you're 7 years old, unfortunately, the curtain closed on Herobrine long ago.
Even playing 1.8 feels scary when wandering around mountains and caves tbh
I still get this feeling of liminalness when playing even in the new versions of Minecraft. I don’t really like playing without having a podcast on or something, especially when mining.
One of my fondest memory's of old Alpha/Beta Minecraft was from when I was still in school. Me and a friend had a private server we played on together a lot after school. This was during the time when all the Herobrine stuff was first exploding in popularity. I would fake strange occurrences on the world in an attempt to spook him and make him think Herobrine was on our server. The usual stuff, 2x2 tunnels that I claimed I had found not mined out, the classic altar with gold blocks, one netherite block and four redstone torches and such. However at the same time he had also found some pretty strange things that I had nothing to do with which was a bit spooky to me at the time. Years later we were talking about old times and the server came up in conversation. Turns out he had been faking things to try and trick me just as I had been doing with him. It might sound stupid now but I'll always smile when I remember how when we were dumb kids we were trying to secretly spook eachother at the same time. I honestly miss that era of Minecraft and the internet.
For some reason the creepiest minecraft fact I’ve ever heard is that very very rarely, there’s a game glitch where some caves are just one cave. Repeated exactly over and over beneath the soil. And you could play for years without knowing. I’ve literally no idea why it freaked me out so bad when I first heard it.
I guess on the upside, if you know where the diamonds are in that cave, just dig straight lines and get them all in one go. Iirc there's quite a few seeds like that
There are some seeds that generate repeating structures like caves- and by that I mean the exact same structure can repeat itself forever in the world
@@yahboisquishy5561i had a map with an infinite ravine with 3 diamonds and 2 emeralds each time it looped. I came out of the mining trip with around 3 stacks of diamonds
oh yeah theres abt 274 billion of those seeds lol. tho only like 3000 of them have caves repeat within real meaningful distances
that's really freaky to me too! i think just because it feels so unnatural and non-random in a very random game. it just feels wrong
Looking at some of the weird terrain generation in the older versions, it's clear to see what the main source of fuel for the whole Herobrine myth was. From unexplained 1x2 tunnels, to the infamous "herobrine rooms" in caves, to small sand pyramids, the limited and sometimes broken procedurally built world would create small anomalies that resembled things we the players would do. This gave the illusion that either someone was there before us, or someone was right there with us, watching and waiting for these "hints" to be found.
I agree. The world generation in Minecraft now is beautiful. The terrain back then was way more unsettling, and always gave me uncanny valley. The bugs in the terrain only made it creepier too.
On the topic of 1x2 tunnels, i was playing on a world that was made just last year with friends and we found a 1x2 tunnel about 10 blocks long that turned 90 degrees to the right and went for another 5 blocks. We all went mental and just logged off of the server for the night, sadly we excavated the area for our base so i dont have photos.
I remember seeing a flying island, it wasn’t super big but i wasn’t small either.
So i started thinking that’s not normal, the world is getting corrupted, and i thought he is the source of corruption.
So when ever i saw a “anomaly” in the world i would think herobrine is close by.
I’ve heard of all these other ones but what’s a herobrine room? I’m so curious
@@bias0437I love those kind of things. I remember some of the odd stuff I met, 1x2 tunnels were not extremely rare but would often be very short. I remember seeing stairs going down in 2x2, for about 15 blocks. Or a small square cave with a 1x2 entrance.
I remember being stunned by seeing cobblestone on the surface, before discovering it was a dungeon, I didn’t knew they could generate at the surface.
One thing also was the crosses. You could find mountains with a carved cross on its face. It felt odd.
Okay I think I have to go back on the beta, that stuff was awesome.
Considering just how eager mojang used to be to run with the Herobrine hype I think it's a shame they never added some kind of fog effect that would creep in occasionally in the mornings
I think that’s for the best , don’t want to have to wash my pants everytime I play minecraft
Ah a fellow Subnautica brother
It would have been a cool thing to add in. Or Herobrine as a whole if it's one of those options you have to turn on when creating the world
fr. It would be calm and cool, or scary and creepy af. I would get off the game the second my paranoia kicked in. But hey, they still updating so we can suggest this update!
Honestly if it wasn't common enough to see it twice on your own playthroughs then it would be interesting.
13:00 I figure you probably added that herobriane model on the top right hand corner, that’s a super cool little hidden detail to add into a video like this. I haven’t seen a comment on it so props to you
When i was younger and would play singleplayer survival, i'd always get this weird feeling of being chased. I'd be getting wood or mining and suddenly feel so much dread and paranoia. It's different now for sure but man it used to scare me lol. Also love your videos
thats why I never play singleplayer lol
@@LiminalSearchingThingsi have no friends to play with so i am stuck playing alone lol. i still get these kinda feelings a little bit in modern Minecraft tbh
It was so scary. Sometimes worse than others
For some reason I get that feeling in almost every single player game (Geometry dash, Mario maker, etc) it’s very unsettling
this was me as a kid, I used to play UA-cam in the background so I wouldn't feel so alone
Fun fact, the cave noises in minecraft aren't actually that unrealistic!
They were created by C418 based on actual field recordings, just digitally modified to add a bit of flare. But from what I know (and to be fair I could be wrong here) they're actually pretty close to what some cave noises actually sound like! It's pretty interesting stuff, the way a single loose rock can reverberate throughout a cave system and come out the other end sounding super strange.
That’s really interesting. And spooky!
They were recorded from WW1 in the trenches.
@@ShadowAssassin-vb5upwhat was C418 doing in the trenches during World War 1?
@@Gloomdrakejust chillin
@@Gloomdrake recording cave noises, of course
the “sit around the fire and talk” style of this video is so. wonderful. it’s like sitting with a friend on discord and they’re telling you a story while they share their screen. also adds to the creepiness of the video because you show your creeped-outedness candidly
Yeah he talks like a normal person instead of a gamer which is both refreshing and unnerving given the context of this video.
the way i saw and read your quotes right as he was saying it😂😂
@@blakemcnamara9105bro thinks gamers aren't normal 💀
you just invented a new word
I had no idea about mineshafts until I randomly found one myself and I was very spooked. You can imagine the relief I felt when I looked it up.
I will never forget when as a newbie playing my first world, the time I finally ventured out away from my home base and stumbled upon a witch hut, pretty close to home too. Clearly a man-made structure and I was SO creeped out. I think I showed it to my then boyfriend, now husband and he explained what it was. I don't think I had even found the tiny village right by my castle yet since I was prone to getting lost so I stuck with following the base of the mountain range I live next to.
Dude I had the same experience with the mineshaft, I remember have that no way feeling when I saw those planks , definitely felt haunted
I remember writing a short story about someone left in this unsettling, empty world. Everything is relatively fine until the protagonist finds out that this world used to be inhabited by someone (discovers an old mineshaft I think) and starts to wonder if he's really all alone in this weird world...
That sounds like the original herobrine vibe, where he's not watching you, he's not fighting you, he's just off somewhere, doing his own thing for you to occasionaly stumble upon.
was it the casey's cave creepypasta ?
@@blockoutenvycattNo, since I have never published it (nor finished). It's also pretty recent
Literally just the lore of minecrap lol.
I wrote one about a guy on a island, was basically me ripping off Robinson Crusoe but with Minecraft stuff. Fun times.
Old Minecraft gave me the same feeling Mario 64 gave me as a kid. Both games were a liminal enjoyers dream with how empty and open everything was. I remember as a kid feeling paranoid going around Peach’s castle and getting to relive that paranoia of being in a world alone as a teenager was great.
Yes!
Do you remember the game “Clay fighter” ?
Oh come on, Mario 64 is not creepy at all, it doesnt compare at all to old minecraft generation bugs like the bugs shown in the video.
@@FFK2K5 unfortunately I never got to play that one. I only had about 6 games in the n64 back then. Game looks really cool though.
@@Y_u_dum I never mentioned creepy, I mentioned paranoia. And if we want to talk creepy neither games are creepy at all without you overthinking things. Mario 64 only made me paranoid because I was a 5 year old with an active imagination and thought that bowser was actively watching me waiting to attack. Minecraft is only really scary if you were young and believed in Herobrine haunting your worlds. somebody who doesn’t know about Herobrine would just chalk up the weird generating bugs as just cool stuff inside the world.
Oh and also Mario 64 had this
ua-cam.com/video/txUqdUWt1l4/v-deo.htmlfeature=shared
Absolute nightmare fuel if you’re a child, same goes for the Minecraft cave sounds.
The deleted worlds bleeding through to new ones is 100% true. This was over a decade ago so I can't say for sure what version it was on, but I think it might have even been early Beta. I had been playing on this survival world a lot. Made a nice base I was proud of, then I built this big bridge over a lake. There wasn't anything on the other side so I decided to do some exploring before deciding what to build.
I was in my teens at the time and had already tried to prank my younger brother on at least one occasion into think I had stumbled upon some herobrine/israphel from the yogscast minecraft series structure. I wasn't actually expecting to find mysterious thing I didn't build. But as I moved only a short ways past my bridge some new chunks loaded and there was suddenly a shear cliff/wall dividing the world, like a chunk error. Except I could see torches at the top. And as I got closer I saw wooden structures. This was long before villages were added so I was basically genuinely terrified and nervous to get closer. But I eventually did and found the building stretched on a long ways past the cliff. Eventually I started to recognize the structures and realized it was Broville. Broville was a downloadable map of a city featuring tons of structures built by different people. I had downloaded it and it explored a bit previously. Then deleted it only for it to show up haunting my new world.
If that video isn't fake I'm certain that's what happened.
Same thing happened to me. I was super confused. I was playing a downloaded map and then a piece of another world appeared, it was so weird!
bro said he didnt build it though it couldve been a different glitch
thats a cool ass glitch
I definitely had this happen to me, it was on 1.5.2 if I remember correctly.
And it wasn't just a small part of my old world that appeared in the new one, it was basically a 50/50 split.
well there was this phenomenon about the sun's flare hitting the binary codes on your device
29:50 Had me giggling. It was not what I expected
I dont think I ever believed in herobrine but like you I almost wanted it to be. Those uncomfortable feelings you get in games like minecraft is just so unique. Great video!
With the right mods and texture packs, you can but it would take away the feeling of dread and excitement that you had as a kid.
@@mmyr8ado.360i grew up on the xbox one version so I couldn’t do that BUT i always felt like herobrine was out there
I used to make all the summoning shrines when I was a kid there was one time when me and my friend were convinced it worked and we made a fortress of solitude surrounded by lava and we spent the whole night keeping watch for herobrine
I felt the same way as a kid but I decided to look up one of those herobrine shrine tutorials on UA-cam and I tried it in a singleplayer creative flat world in a village, but felt rising dread so I destroyed the shrine and walked through the village looking around. After spending a few minutes walking around looking for herobrine, I logged off and when I did, I swore I saw herobrine. I panicked, deleted the world and left my computer out of fear because I thought he would jump out of the screen and kill me or something.
The real world is a creepy, scary place.
Having creepy stuff in non horror games brings a new layer of depth to them, it makes us a bit obsessed with those games, the feeling of having "something out there" is engaging.
Plus, we actually like getting scared when we know we're not really in danger, and in a way, non horror games can be more effective creating creepyness because it's unexpected and it feels a bit out of place, but makes the simulation more grounded in a weird way.
23:51 as a programmer, the first theory makes much more sense to me. early versions of minecraft use the same World object to store information, so it could easily just be a bunch of chunks stored in memory from multiplayer that werent properly cleared. Then when you travel out in your world, those chunks are marked as "already generated", so it doesnt try and replace them with new chunks or load them from disk. Then when the game autosaves, it would overwrite whatever was there previously, meaning it becomes permanent. I think this has more merit, as if it was a singleplayer world they would definitely remember it, and remember building it.
Except people often download single player worlds, one time I downloaded a world and only explored the underground yet doing this loaded the ground above me despite me never seeing it. When i deleted this world titled my world, later i created a world also called my world the same name. Wierdly stuff i loaded from underground on the surface appeared, aka random structures that were apparently above the caves that i never seen because i only explored the caves below appeared. Creepy and cool at same time
@@robo8478 while true, I still am more inclined to believe it’s from a multiplayer world, especially with how terrible the netcode is in the version they are playing. In that version, you only have 5 world slots, and to create a new world you would have to permanently delete an old one. The only way it’d be transferred over in my opinion would be if it was kept in memory during the same play session, so hopping worlds may have caused it, or, loading the world, deleting it, and creating a new one in the same save slot.
Sounds very plausible assuming loaded chunks are actually kept in memory in that version.
@@timeslongpastthe 5 slots thing was gone by b1.7.3
@@shadesoftime the version they are playing in the video is alpha 1.2.0_02, indicated by the version stamp at 21:55
I used to create lots of flat worlds in Minecraft Pocket Edition to build structures that needed flat terrain (i.e. Fnaf pizzeria), and a strange thing that happened quite often is the game liked to crash while I was playing in one of those worlds.
What I would find after reopening the game is a message that the world has been corrupted. Loading said world would lead me to find giant terrain walls surrounding my world in all 4 directions.
Each time I opened the world in question, the walls began to close in even more, and when the walls reached each other and completely encapsulated the original flatlands, it turned into a standard minecraft world with terrain and biomes etc.
This really creeped me out when I was smaller, thinking the game or herobrine was punishing me or something.
I used to have almost the same problem in MCPE. But in my case the corrupted world (The corrupted world was Limited type, 256x256x128 blocks, those who played old MCPE alpha versions will remember) would be deleted, then nothing would happen for a while, then if the game crashed while in another Flat world with the same name (I didn't bother changing default world names), it would place almost the entire 256x256 world (Every chunk I interacted with) on spawnchunks of the Flatlands world on monoliths (It looked like monoliths because it was 128 block tall chunks on 4 block tall Flatlands).
The occurrence were pretty rare, as it required both world to crash and corrupt, and with the same name. The first time it happened I was very creeped out, but it also made my old builds look epic as those would be placed on tall monoliths and the cut off oceans and rivers of the Limited type world would flow down like waterfalls.
@@Troenxerfor me too. One tine i even showed my dad. I was legit so scared
This happened to my sibling on Minecraft pocket edition, We logged into the world and discovered these huge 4 walls surrounding her house. And when we went up to explore since it was creative we found that a whole world had somehow developed around us. It was a creepy experience but till this day we still have the world but it’s saved somewhere, We never deleted it.
That happened to my brother! Along with the walls closing in. The creepiest part was looking at the seed for it to just be "0".
i remember this being a common occurrence for me
i didnt really find it creepy every time it happened i was just like "huh. cool"
I think "wanted it to be real" just about sums up how I felt about herobrine as a kid. The fact Mojang use to add "removed Herobrine" to the changelogs every update helped that, lol!
The worlds more fun when you believe stuff like that… I think we forget this when we grow up.
When I clicked the video I was expecting another video essay about creepy things in minecraft, but all this video from the start, like the whole video, is sooo old styled too. This was the kind of videos everyone was watching in 2011-2015. I love it. Great video. Hello from Ukraine!
без the будь ласка🤓☝
@@АннаМітіна-в1э ой, точно! Дякую!
Hope yall are doing alright out there
@@JustAFantasy2015 surviving :)
at 13:00 you can see herobrine at the right side of the screen
I think not being able to sprint is a big one, it adds a sense of urgency which can trick your brain or contribute/modulate the paranoia from the other factors like the lighting and general emptiness. Also like you said, visiting this old version of Minecraft feels like discovering an old relic in a forgotten part of the world.
This, mixed with the feeling you get in a dream when you can't run, you just walk, you want to run but you can't, it feels so nostalgic
the fact it was exactly at 13:00 immediately after you talked about the thirteen record is insanely well timed. this made my day lmao thank you so much for this
9:33 white eyes top right.
wtf o.o
@@ECReevesnah that's just trees I thought the same thing
@@aaronrollins835It’s two daffodils
there is totally a Herobrine at 13:00. that is really cool that he made it so it is not visible until exactly 13:00 (3rd frame of 13:00 to be precise(can use < and > to go frame by frame)).
This video is really nice. It doesn't feel like you're trying to spook us or anything, it's just normal Minecraft music and gameplay, and just talking about the spooky stuff from the past. It's calming rather than leaving me feeling uneasy.
look in the top right corner at 13:00😭
Hi guys, for this video I did a lot more editing than my usual style, but I still tried to keep a relaxed mood. Let me know if you like this or not!
I loved the style of this one
Absolutely great
Especially the use of music! Genuinely made me somewhat emotional in a nostalgic way.
Hey, I've got a question about the gap in the hill at 4:41. Throughout the video, you often dig similar tunnels to put your bed in to skip the night. Is it possible that you dug it ages ago and simply forgot? Or perhaps a friend of yours dug it back when the world was a server?
i love both styles in honesty, also this video.
thank U dman, credit goes to my lovely friend joal.
That leftover world data glitch 100% happened, even into Beta 1.8.1 I believe. I remember naming my world something like "Survival in Mountains" and playing for 10 minutes, not really liking the layout, and deciding to remake it with the same name. Not even with the same seed. But lone behold, sometimes I'd easily find my previously built house untouched, as if it were part of the world generation. The items were even still in chests and furnaces.
The same exact thing happened to me twice, once 10 years ago and another earlier this year on minecraft 1.10.2. It was easy to notice because I was playing with mods and the map data and waypoint data from the previous world carried over as well.
@@Ryntra7 Map/Waypoint data definitely carries over bc it saves based on world name, even if it's a different world type lol
@@Ryntra7 It did not happen on 1.10.2 unless you named the world the exact same.
I very vividly remember a world I had where an attempted fireplace went wrong and burned down my house. I was bummed out, losing my work to the then much faster fire spread. I started a new world, wandered for a bit and thought I saw a structure in the mountains, and to my confusion it was the remnants of my burned base. This comment made me think of it, some ten years later
Happened to me aswell deleted a world, made another with the same name and found structures of my old world, same version too
If you want to feel uneasy, just imagine all the worlds that are owned by people who have passed away. Imagine if we could explore all those worlds… some people have family and friends that have gone and can access those leftover worlds, and it must be such an indescribable feeling to walk around in their shadow and see all the things they achieved and experienced.
My brother passed away 2 weeks ago and his server is still online, I guess until the monthly payment to the host is due, it wasn’t played that much and he often complained that I or none of his friends bothered with it. It was griefed by some scumbag over the summer and he didn’t seem bothered when I found out and told him. He never re uploaded a backup so sadly his partially repaired world is still online. I think he burned out from Minecraft (and life,sadly) I wish we had the respawn option.
@@robd1365rest in peace to your brother ❤️
Never even thought of that, I have had a few Survival worlds with an old friend on my xbox 360 who ended up passing a few years back, we'd build in our own areas so I don't even really remember his builds at all. going to have to see if I can find them and explore them.
@@iclyptogood luck with that man
It's 9PM, I'm alone in my dorm room (about 10 people in entire building because of winter break), and that sound at the begining of the video made me feel so alone and anxious, I literarly felt goosebumbs. It unlocked that feeling I haven't felt for about 10 years, since I played mc in like 2nd grade.
I have not felt this comfy, watching a Minecraft video since like 2016. This was an amazing video for me. The editing, the atmosphere, great work. really appreciate it. Take care❤
^ my thoughts exact
I agree, it reminded me of old paulsoaresjr minecraft videos
@serpd9473 Holy shit it does. Like I love that whole atmosphere he had in those old videos and this made me feel it all over again. Would watch a channel like that in the present
its art that wont exist for much longer ;-;
I agree so much. This was a great video
I genuinely believed in herobrine as well as the myth that he was notch’s dead brother
At lunch every day my friend and I would share herobrine stories and talk about the legends we found
SAME. Talking about Herobrine at middle school lunch... those were the days
@@dialko2596 I remember kids saying not to play discs 11 and 13 or else he'd be summoned and I never did out of fear. Even now, they still creep me out.
i went through the similar, good old 2016
I wish all of us could experience something similar again, recreate those days together… Sometimes I feel like Minecraft back then somehow reached peak and then started its downfall by being too overwhelming, it’s like it left us no purpose, no reason to go exploring if we know all about it. Back then the game was all like a giant mystery, a space for everyone to explore and craft their imagination bit by bit steadily by themselves while enjoying the melancholy ambience and being entertained by a slight sense of dread followed by loneliness which we fixed by placing blocks and filling the world with various creations to make it feel like it’s truly ours
My old friend and I would make fake herobrine videos for ourselves to watch lol
Old Minecraft was scary but had a romance to it. Seeing 1 dirt block without grass over it was scary as fuc, almost like someone dug himself in so you wouldn’t find him.
Probably sheep ate the grass lol
@@CatIsNotInterestedUh, sheep didn't eat grass until the Adventure Update...
While you talked about the weird video about a guy who found a house in single player, I clearly remember playing Minecraft singleplayer when I was ,young and stumbling upon a very similar house like you've shown, it was like a underground tunnel, with a door, stairs and chests with loot. I remember I called it the Enderman house, since there was an ender pearl in one of the chests, I'm so mad that I didn't document this incident and I don't see a way in which i could remake it
Was it a pirated version?
Dude. The feeling this video gave me is indescribable. Its like nostalgia mixed with happiness and just peace of mind. Idk why but your voice combined with the minecraft sfx and music in the background, as well as how you discussed the topics in a more casual way just made this so enjoyable to me. Thank you :)
I got that same feeling :))) so bizarre how a childhood game being played by yourself can give such a strange feeling
Ain't gonna lie I feel anxious af watching this rn like he's got Herobrine mod about to activate any second
Same thing from me. The way he would talk about how he was a kid and wanted to believe herobrine and stuff hit close to home for me too, combined with the music and such it really takes me back.
Facts, I watched it all in one sitting on my work lunch break. Totally forgot to even eat. This hit the exact spot.
I have been longing for a mod that captures this feeling.
Imagine if there really was a malicious entity inside the game that could genuinely f with your world and try to communicate with you _outside_ of Minecraft. Like re-naming desktop icons or changing the home screen to an image of your Minecraft base that you don't remember taking a screenshot of.
Some real creepy sh** that would make you feel genuinely unsafe.
From the Fog is one. It's good, really creepy.
@@SilentBeaver What makes it creepy ?
@@Anzy_M0ti0n_31 If you haven’t played it or seen it yet, it’s quite scary for the first time when you’re alone playing Minecraft. I’d recommend trying it blindly. However if you already have seen it, which I am sure you have…
Herobrine loves to stalk you and watch you from distances. It doesn’t sound scary until it happens to you, and even when you know you very well only put in a mod, it causes some dread. I’m not one to get scared of things easily, like at all, but that mod switched on some sort of primal fear. You can make it worse by letting him crash your game and burn your base and all that if you actually want straight up anxiety about when he’s going to be there, but I’ve never used either options. Anyways, the mod is quite scary. Better when you’re in single player.
@@Anzy_M0ti0n_31 try it, you'll see
@@Anzy_M0ti0n_31 it add herobrine to ur world andd more creepy things
There was this time where i was playing minecraft as a kid, i was just chilling, exploring the world, the sun was starting to set, and i just find this hole on the ground, i was curious so i decide to enter it, it was a cave, a very weird claustrophobic cave, it had a really unsettling red lighting, and as i explore it i start to get really scared and lost, it reached a point where i got pretty desperate and just closed the game, it really got stuck in my mind, it didn't have any mobs or ore, i felt like i was gonna get stuck there forever
Enigma of Amigara fault…
@@TTEENNOO"This hole was made for me."
the "Strange house in minecraft that i did not build" video was actually proven real! two guys managed to get the exact world that it happened in and worked it out :D
One of the things I miss from old Minecraft are the mountains, huge, with floating islands around, clouds passing through you while being at the top and gaping dark holes. They gave this strange fantasy atmosphere full of contrast that got me into Minecraft. Wish newer versions where not so curated with the generation and let the seeds go wild from time to time, miss those old Minecraft landscapes
I’ve always loved those kinds of features in the old version of Minecraft, I love playing in amplified as it gives a more nostalgic feel for me
Hybrid beta datapack adds old world generation with new biomes, i really like it
One thing that to this day still sends chills down my spine is when i'm mining and start going down a worm-like-cave. I walk and walk, until I go around the corner and find the end of the cave. It's a perfectly symmetrical space of no more than 3x3 blocks. I start to turn around slowly, thinking that "something" in the cave played me, it made me follow this path to a dead end, and now it's behind me.
But then I turn around and there is nothing.
Every now and then this happens to me when I'm mining, obviously there is nothing when I turn around.
At least for now...
I always was freaked out as a kid, and sometimes even now that things are just following me in Minecraft. It just feels like you're being watched.
sometimes i feel a similar way when i come across those oddly perfect circular caves. ive come across a few where your following a small cave- and suddenly it opens up into this like bowl shape thats so symmetrical and perfect you'd swear it was a player who made it that way.
but your loading entirely new chunks- this is a single player world... theres no one on the player list but you.
there's nothing in notch's shitty coding that suggests this though, for me it's just all me and my paranoid nature. Fuck I even hallucinated a door opening, but it was likely that it was also the chicken I saw that spawned earlier in that area, it was a door with a pressure plate
7:30 God this story just gave me the coolest yet eeriest idea. SInce herobrine is always hiding in the corners of screenshots like you said, Imagine if there was like a 1% chance that the game was programmed to sneak herobrine into your screenshots whenever you took the screenshot key. He wouldn't actually be in the game, but he might appear in the corner of a screenshot behind a tree. That would be freaky
That would kick ass
That's what I was thinking lol
you can see him in the video at 13:00
@@nikkybearwhere
@@nikkybearomg i just saw
I appreciate how you sound truly enthusiastic about this stuff, like it's such a random thing, but since you're so genuine about it it's really entertaining in a comfy way
Cheers
I don’t comment often but I just have to express how surprisingly heart warming and moving this whole vibe is to me. It’s a fun feeling to see long-time Minecraft players reminisce about the things that made it so different back then and plenty people do it, but your stories really struck a chord with me. For a moment I really got to relive a forgotten part of my childhood so, thanks a lot for this video.
I feel the exact same way
This is my favorite type of video in every way
-long
-nostalgic
-Minecraft
-old Minecraft
-mysterious
-unsettling
-genuine
-humble
-raw
-a full grown man playing an old version of Minecraft for hours late at night alone
-cozy
There is just something about videos like this I love. I’m only half way through the video so I might have missed some key points.
on god fr fr
i felt like i was listening to a friend talking to me, it's really comforting
@@haanaGexactly
@@CrisisMoon7yessir
@@haanaGfr
In my worlds I also like to build things that were supposed to be there prior to me finding them. Idk if that makes sense. I like building things to add lore to the world. Like, someone passed here and built this campsite, or near a shipwreck (in modern versions) I'll build sort of a campsite where the ship crew stayed and tried to survive. I'll also write books as if the people who've been in certain places wrote them. It adds so much to the world.
That sounds fun as hell
same here. MC can be such a great canvas for coming up with lore and worldbuilding
That sounds really cool, I love the chance to explore your world someday. Then I could see all the stories you’ve made.
I would do that in multiplayer servers hahaha
@@scout_424 I might record a video tour of my 1 year world
I think a large part of what makes old minecraft so creepy can be summed up in a few parts.
1) The lighting, it's much darker, and much more hardline, you don't have this smooth lighting like in the modern versions, meaning dark areas get A LOT darker.
2) The world is emptier, modern minecraft has so much detail, from grass on the ground, to creatures to structures, old minecraft doesn't have all that, it's very empty, and that emptiness is unnerving, and I think that is why we get that feeling of being watched, which I am very much feeling rn as I am writing this, and the one structure the game has, is a dungeon, and old delipidated room, with moss, and a monster spawner.
3) The sound design, there's much less sound, music is a lot rarer in old minecraft, so often you are just followed by your own footsteps, or that of creatures, with the occasionally creepy cave noise, and of the 2 music disks, one is creepy.
Something I always found a little creepy about cave noises is the one you played as an example, the whistle. Nothing in vanilla Minecraft could make a sound like that, and yet... it makes you feel like just behind the next wall in a cave there could be a ghostly train running through a tunnel.
And the angelic choir, so out of place
I think there is 5 important things that make the old minecraft feel creepy/unsafe:
- The old textures looks weird, and "flat", it make the look of minecraft kind of creepy, especially with the old really vibrant grass, it looks off, kind of liminal in some way.
- The fact you can't sprint is also something that make it more creepy
- The old sound design, it's really quiet, and there is not much blocks in the world that make sounds, I mean for example in the modern Minecraft, furnaces crackles when on, it's something completely missing in the old Alpha/Beta versions.
- The old lighting even with the settings set to 100% was way darker than the new Minecraft
- The fog (especially the bedrock fog but also the render distance fog)
bedrock fog?
@@jheffreymartineau3388 The black fog you can find at berock layer yes (It has been removed in modern version of Minecraft, I don't remember exactly the release version)
@@K3rhosohhhh bedrock edition
@@arneshpal7702 It has nothing to do with bedrock edition lmao You're kidding or you're just r******* ?
@@K3rhoslmfaoooo XD
I think they might b
One of my new favorite videos now. Nostalgia is hitting hard. I started Minecraft in 2014, on the Xbox 360 and then Pocket Edition. The memories are crazy; playing PE in a blanket fort with my cousin and brother, playing on the 360 for hours trying to summon Herobrine, trying to stay up to 303 am to spawn Entity 303. I miss that era. Kids now don't understand
I will say this about the "the house that i did not build" part of the video. With how deleting files works, the second theory that it is leftovers from previous deleted worlds makes a lot of sense in terms of computer science- since deleting a file, the whole process is just rewriting a file to make it say it is an available space- so possibly due to an older glitch in Minecraft, it wouldn't rewrite the file properly and it would leave over some chunks, and any world save that used the same file as the previously deleted world save, could have those undeleted chunks. Idk, the video could just be a well-faked hoax, but that deleted world save theory makes sense.
I remember coming across something like that when I created a creative world and found one of my old houses and it was really weird and cool
In 1.7.3 repeatedly using the same seed would often cause the world to load with leftovers from previous saves. Sort of became lost knowledge I guess.
@samblackstone3400 oh really? Was unaware of this bug, do you know where i can look into it further?
I honestly wonder if its teh same chunk numbers that do not get overwritten when a world is a certain size. Like what dictates the glitch from happening, you know?
I used to experience this a lot, especially since world saves were more sensitive to data corruption if your game or computer crashed.
I lost my original world a lot due to this and would just restore it by making another with the same seed and hunting down my base.
This worked until one day the world generation was too different or something and I lost it permanently 😢
At least I had a more stable computer after that.
To me, Minecraft's cave sounds are exactly what I imagined the spooky dark room full of old stuff sounded at my grandparents' house when I was little, so hearing them for the first time was definitely creepy but I was also happy that someone who doesn't know I exist, managed to replicate those sounds in a game that had the perfect eerie vibes.
For me, the creepiest thing I ever encountered was on my creative amplified hill house world. I would just go around this world creating variations of the same style house all along the verticallity of one of the first cliff-mountains I found. At one point I starting hearing these sounds that weren't normal cave sounds. They were voices that would say stuff like "kill you" or whatever. I was using resource packs, but nowhere in any of the resource packs were MP3s or references to sound files that the packs could download. Still to this day I haven't figured out where those voice sounds came from, because they definitely were not vanilla sounds, and I believe they persisted across different texture packs.
Holy fuck I actually had this happen to me back in the day!
I’m like 99% certain I have an Audio clip in my old drive in Puerto Rico of one of these occurrences
@@gamingnooblet the fuck ?
@@gamingnooblet would you consider uploading the sounds on your channel? (if you’re able to get/find the drive)
That’s really creepy. Maybe it was a ghost cause ghosts can interfere with technology.
I have a similar story but it happened on my phone. Basically, my phone (iPhone 6) was new and I’ve had it for a week or so. It didn’t have and still doesn’t have any viruses/malware btw. I downloaded UA-cam and watched an inside edition video (it was talking about scary insects I think) and when the video started playing, I hear this really horrible human scream coming from my phone. I though it was from the video so I rewind the video but I never heard the sound again. No one in the comments talked about it either. It was really creepy.
Really? Because one day on a old version of minecraft. I went into a mineshaft, And I Swear a heard a minecart move and heard something like that sound you describe.
its refreshing to just watch a discussion like this instead of all the highly editted content i see on youtube these days.
Good topic and nostalgic calm vibes. nice vid bro
"They're still down there. Moving between shapes and shadows. Watching, testing, *thinking* . We don't go back to beta, because something in it never left."
Uh oh. I play Beta. 😮
@@Strideo1Look behind you.
@@abcdefghijklmnnopqrstuvwxy2312 😨
I can't believe you posted this right when I stopped feeling creeped out by Earl in my backyard.
who... who's Earl? O_O
earl sweatshirt
What
Earl doesn't exist, bro.
where is earl now
As a kid, I never really gave Herobrine much thought. Creepy pastas were implanted in my head of course, But as I grew older and more nostalgic for Minecraft... Then I really started to appreciate what kind of legacy he left behind. So much to the point where I made a little thing with my friends. I put them in a world, Put my Herobrine skin on and tried my damn best to be everything he ever could be to me. Following everything in the rulebook that I knew about him. Using sound and block commands to my knowledge. I scared a few of them and it was honestly some of the most fun i've had in Minecraft in a long time. What I wouldn't give for a Herobrine to haunt my world now.
This video made me reminisce on my childhood so much. We were so young and innocent. I vividly remember being so convinced that herobrine was in fact real. I even tried to summon him a few times. When updates would come out saying “herobrine has been removed” made it so real for me as a child. This took me back to that time in my life. I was the happiest. Thank you for this incredible nostalgic video. Looking back at the old days of Minecraft made my heart so happy.
minecraft PE, especially playing multiplayer, used to have the creepiest and craziest glitches and bugs that freaked out little me and my friends so much. This video was nostalgia lane.
back when i played mc PE multiplayer had a major bug where peoples characters would duplicate/ spawn in a random spot and just walk in a straight line and sometimes walk in the air. It was funny when we knew what was going on but sometimes it was terrifying. There was also a lot of chunk corruptions that would clear builds or cut them in half, and i think there was an invisible creeper problem that made explosions happen randomly. All this together made things crazy.
I remember this story from when me and my friend were playing on our tablets in multiplayer. We had a house with an attached mine but very few torches inside.
One day he was leading me to this place he had found and we had been running for a couple minutes and eventually i was getting bored and asked “dude, where are you leading me this is so far” and he replied “i’m following you?”
we realise we have both been chasing one of these glitched sprites and freaked out and ran home. I was shaken and tried to hide in the mine, when suddenly my friend died and our house exploded from nothing. We quickly left the world because we were so shaken by it but eventually decided to open it back up. It was dark and i couldn’t find my way out of the mine, and we realised that the entrance had been blocked up with smooth stone. All these things combined made us convinced we were dealing with herobrine and we immediately deleted the world a stopped playing 😂
just a lot of bugs and unfortunate house placement/ invis creeper timing. We were terrified. Sorry for the long comment
I remember that duplication glitch. That was so annoying lol. My siblings and I had so much fun playing but the game always managed to break.
Thats horror story potential 😭 that always freaked the hell out of me
The anxiety makes you afraid, not of being alone, but actually the opposite. Jesus it’s so unique
I’m in my late 20’s, this encapsulates early 2000’s games as a kid with no multiplayer, wondering around Halo CE maps; BF1942 maps, games like time splitters and stuff, I can’t explain but early 2000’s empty maps were always so off.
In my garage I still have a computer with the OG version of this game on it
I love the resurgence of these "talking around the campfire" type videos - minimal/moderate editing, casual chats, with normal gameplay in the background. I always preferred this style of video, it's nice to see so many people doing it again. It reminds me of the older days of UA-cam, which really ups the nostalgia factor :]
Old minecraft made it feel empty, and yet, like you weren't alone. It had such a specific feeling that I miss so much. I want to experience that feeling again, some day. I miss when the game was haunting.
Incredible video by the way, grabbed my attention immediately. Keep going with this style and not only will this video more than likely blow up, but your channel will as well. Good Video.
Thanks man, really tried to up my game a bit with this vid, glad people enjoy it!
@@dialko2596 Impressed with the growth your channel has gone through in the pasts 3 months! I have had some growth myself and am having a lot of fun with creating entertaining content for my niche. I started playing minecraft around 2010 and honestly you might be the reason why I end up diving in and dragging my friends into some beta minecraft.
This game always had an eerie feel to it as a kid. I had a world that I spent quite a lot of time on & was genuinely proud of - I had probably hundreds of hours of fun building & exploring red stone, building my base, making farms, etc. but just occasionally, you’d come across something that just didn’t feel right.
I had 2 experiences as a kid in that world that genuinely still make me uncomfortable remembering them today. Back in the day, the “farlands” were a fairly new discovery & as a kid I wanted to try & make a railway out to them. I built and enormous railway to the north of my base that went on for miles, and when I eventually ran out of materials I just started walking. Maybe 30 minutes out from my base I discovered torches. I was already spooked, but I eventually followed them to what looked like a half loaded base - it almost appeared that a chunk from another world had been inserted into the natural generation of mine. It had a mine that abruptly ended to a stone wall & portions of the base that appeared to be deleted from existence. The feeling of walking around this non-natural creation in my solo world really made me feel uneasy & I eventually removed the railway to prevent anything from following me home.
The second experience was not as scary, but really gave me a shock as a kid. I was doing a similar thing on an earlier world - I had a pretty low end pc at that time that essentially required me to have a low render distance. I had a small base, got lost & eventually just started walking in one direction to explore the world. After walking in a straight line for about 45 minutes or so, I eventually ended back up at my original base. I never recalled turning around, but I must have without realizing it. I felt as though something had guided me back to my original base in an attempt to help, but all it did was make me feel uneasy enough to delete the world altogether.
Spooky 😮
That second thing hapeened to me aswell quite recently. I was exploring in one straight line as i usally do but eventually ended up at back my base. Must have turned around without realizing like you said, maybe after cutting a tree or something. But it still tripped me out. It's an eerie and cool concept to think about tho. i felt like something did not want me to wander further into the woods and made me turn around haha
also the first thing you mentioned was probably an old world generation bug. Check out the video " very strange house in minecraft that i did not build" by deadsk1nmask.
Redstone torches contributed so much to making my worlds creepier when I was young
The world of Older Minecraft was more melancholic. It was simpler, rougher, and emptier. The music was more somber; lena raine is doing a fantastic job, but her music is a lot more hopeful. The old music was lonlier and almost depressing at times. The block textures had more contrast to them, making it seem harsher. The world was filled with less mobs and way fewer structures, making it feel so isolating and empty. The game gave you less to do, and while this led to the incredible creativity exhibited by early players, this meant that in solo survival, your imagination was left to fill in all the gaps. So when the damn cave sounds hit, and when the world generation glitches in unexpected ways, and when things like the intense fog and oppresive darkness come into effect, of course we're gonna piss ourselves. It's our minds asking "we're completely, isolatingly alone... what could be worse?" And then answering their own question. I love it so much.
The textures changed the atmosphere a lot too mainly becuase they weren’t so simplified and were a lot more rough
I like how observant you are in noticing weird little things in your minecraft world. For me, my mind just goes "oh it's just a terrain glitch/bug" to keep myself from getting creeped out. Honestly, I love the atmosphere of minecraft and how lonely it feels. It's good to be alone for a bit, but after a while, I get that paranoid feeling of being watched. Like I'm not actually alone, like there's another sentient being out there that I'm going to bump into eventually.
old world gen combined with the old music, cave sounds, low view distance with the fog due to all the limitations both in the game and my very ancient pc, just had this terrifying thing to it but it somehow also just made you feel at peace at the same time.
I remember spending nights as a little kid playing Minecraft throughout the night, already having a pretty tough time because of depression.
But all of these things together made me just feel like I was in a different special comfy little place, it felt like a reflection of my own mind at the time.
In a way Minecraft back then felt really similar to lucid dreaming, there were a lot of things just happening but you still had some control over it.
It was a wonderful little time despite my irl troubles.
13:00 you cheeky git lmao
I really like this video. Takes me back to playing minecraft in junior school and talking about these creepypastas with friends. I was CONVINCED that one of my worlds was deleted by Herobrine because I built one of those herobrine shrines in it and after a week or two could never find the world again. Still don't know what happened there. Your chill vibes and voice are nice to listen to as well.
= )
Herobrine was fr not vibin with that bruh 😂
I remember being scared of the fog back in the day. But now I look back with happiness at how simple the game was.
i remember how when i was a kid i built shrines for various “entities” and creepypastas in this creative world i poured tons of hours into. i heard a cave sound at some point, and it terrified me so much because i thought herobrine had infected my server, so i left and never went back onto that server again lmao
your filming and narration style is really relaxing, i like how unscripted and casual it feels, like hanging out with a friend in vc
something i like about the arg clip you showed at 18:11 is the fact that "mice on venus" is playing over top of it, a minecraft song we usually associate with happiness and cheerful memories but the way its utilized in a more creepy way in the clip was imo very cool i don't think i've seen that done in other args before
I really love the imagination and sense of wonder that went into not only this video but your other ones as well. I think especially with how limiting the old versions are, noticing these little things as well as having to think outside the box in regards to your builds is something that has largely been lost with how much more refined the game has become. I recently started playing the newest update and I feel like I've been spoiled for choice with how much more there is now and accidentally replaced my imagination with optimization, so thanks for helping me remember why I loved this game in the first place.
Glad you enjoyed. It’s true, people say playing old versions makes them remember why they love the game overall
Watching this makes me miss the old Minecraft generation. With newer updates after the caves and cliffs, world generations feel like Swiss cheese. In the past, it was just small holes that would lead into caves. Now you're constantly running into massive caverns gapping out of terrain. It makes finding cool spots to build much harder in my opinion. Old Minecraft had limitless places to find to build cool things
I really love the atmosphere that the subtle creepy things you mention add to the game. The fog, the lighting, the strange discs, the cave noises. The ancient cities that were (somewhat) recently added are the epitome of scary in Minecraft, but it is such a stark example. The small methods they used in the past were so tiny, almost secret, that they perfectly added to the unsettling background feeling of creepiness in the game.
13:00 bro actually snuck herobrine into the video and it looks really smooth, nice video editing
Nice find
12:58 had me do a double take, won't lie. Really great video man, love your work!
Hearing the blaring music, then dead silence is all too familiar. I’d actually have to get off the game sometimes because of how surreal and eerie it felt. 360 Minecraft was something else
The little kid "getting hacked" is so cute- reminds me of how I acted when I was little, also trying to find herobrine LOL
I remember playing alpha and discovering a build I hadn’t done. I showed it to my brother but he thought I was joking. I was baffled by it, and to this day I still am. The build wasn’t large or impressive, but it was certainly build on undiscovered terrain.
what build was it??
Yeah do tell
Omg, so did I!!! It was huge and very impressive, it was like this huge wooden castle that was very intricate and grand. However I remember my brother discovered it when I was a kid, and I’m not 100% sure if he had actually just loaded in some world off the internet.
@@sophia-by8jb maybe it was the woodland mansion?
no it was crazy because it wasn't that, it was like an entire town made out of stoneand it was super intricate and beautiful. @@archangelashley
That archway in the beginning can easily be explained. The way the old cave generation before beta 1.8 worked was it often would get cut off at chunk borders, leading to strange cave formations (including the 2x2 tunnels a lot of people reported back then). What you saw was likely supposed to be a cave, but the dungeon generated right at a chunk border, leading to only the cobblestone of it being destroyed. This bug was fixed i. Beta 1.8.
Source: I mod these old versions for fun
Ooh neat
Btw hi method
I love how someone out there is still playing old versions of Minecraft casually. Love this content very spooky
There's 100,000+ people doing that...
This is such a cozy video, idk how else to describe it but I'm just listening to this late at night (Waiting for Silent Hill 2 to release lmao) and I'm having a blast listening to you talk over the nostalgic sounds of Minecraft.
You've such a chill vibe that you bring to your vids and it's PERFECT. I know this is an old vid but keep it up my dude!
Idk if it was intentional, but the extra thick crucifix looking like a large player character standing in the fog at 8:00 was a really nice touch
also 13:00, you catch herobrine in the right corner
@@sarahhhthearchitectwhere??
Dude no way i just noticed@@sarahhhthearchitect
@@sarahhhthearchitectyooo how did I not notice that now I’m finna be paranoid recording all my gameplay watching hours of it back frame by frame 😭
@@sarahhhthearchitect bro its a sheep
This is such a comfort video, the old minecraft sounds with a calming voice talking about childhood fears. Great work
Your voice makes this video a lot better. You're different from the rest of Minecraft youtubers that are too energetic. This video really takes me back to when I was six in 2017 and just chilling in my room playing Minecraft. It gives off a vibe of getting cozy and watching a movie. Thanks, man.
>six in 2017
Huh?
Bro was 6 in 2017 💀
Yeah, I'm 12 now.
@@TheDiecastFanatic And judging by his grammar and response, he’s more mature than a lot of people who are older than him
@@cjnavarra3427Wow, I was a little older than you are now in 2017!
You don't know how much i love this style of videos. It's just like the Librarian talking about random stuff and it is such a calming thing to view.