Tick Tock Clock is Mario 64 at its Absolute Worst

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  • Опубліковано 2 чер 2021
  • Tick tock clock? More like **************** amirite????
    Co-written by Liam Blasko
    Thumbnail by Vycter
    Discord: / discord
    Twitter: / purplecolonelyt
  • Ігри

КОМЕНТАРІ • 176

  • @magicalhobocat7070
    @magicalhobocat7070 3 роки тому +167

    Ah, Mario screaming while falling off of Tick Tock Clock will forever remain ingrained in my head

    • @BadBame962
      @BadBame962 3 місяці тому +2

      WUAAAAAAaAAAAaAAAAAaaaAaaaaAaa

  • @cstick2664
    @cstick2664 2 роки тому +55

    I always had the feeling Tick Tock Clock and Rainbow Ride where remnants of early stages when they where going for a more linear platforming intensive levels. But as they neared the end of development they just kinda threw them in at the end just to have more levels.

  • @CsubAzUrmedve
    @CsubAzUrmedve Рік тому +6

    And add the fact that you bounce off walls and get stunned when you jump into them just a little and even slide a bit when you are on a slope, and you have my stroke personified...

  • @ChaseGoodwyn
    @ChaseGoodwyn 3 роки тому +22

    55 seconds without a half life reference. good job.

  • @curple3
    @curple3 3 роки тому +23

    1:09 It was at this moment Mario knew, he fucked up

  • @obololegal
    @obololegal 3 роки тому +23

    I haven't touched tick tock clock or the other levels it shares a room with in years, specially after learning how to do the wacky stair wahoo, thank you BLJ for saving the third half of this game

  • @beepboopethanj
    @beepboopethanj 3 роки тому +77

    Oooh could you do this for other games? " X level is X game at its absolute worst." I think On a Rail in Half Life would be low-hanging fruit though (and I actually don't personally mind it).

  • @_Firebert
    @_Firebert 3 роки тому +20

    I definitely relate to the frustration in this video a lot. I really love how you can feel your own skill progress in SM64. When I started playing SM64 hacks it was miserable to do super basic stuff and everything was frustrating. Though I'm still pretty bad at the game, It's satisfying to go back to earlier levels and find yourself beating them quicker and with less thought put into it.

  • @mithraldream6238
    @mithraldream6238 3 роки тому +117

    Interesting to see your style applied to a more conventional console game.

    • @joltz..2042
      @joltz..2042 2 роки тому

      That is the most insulting true statement.

  • @CircusQueen8
    @CircusQueen8 3 роки тому +36

    Absolutely baffled how few views your non-half life videos get
    I hope it doesn't discourage you, because I love these!

  • @shaneens1547
    @shaneens1547 Місяць тому +3

    Tick Tock Clock in Mario kart: 😃
    Tick Tock Clock in Mario 64: 💀

  • @IndieLambda
    @IndieLambda 3 роки тому +6

    Tick Tock clock gave us one of the best Mario Kart Tracks.

  • @Mii-Min
    @Mii-Min 3 роки тому +55

    Extremely well made video once again Colonel, Though my opinion of this stage is radically different, if you want a real pace breaker. I point you to Dire Dire Docks! I still love that stage too, however It feels extremely cramped and actually requires re-entry for multiple stars and the Swimming path is the same every single time. I feel that Tick Tock Clock is entirely appropriate for its place in the game, it has asked you to be patient and wait in the prior Rainbow Ride.
    Whilst Tick Tock Clock is indeed linear I feel like its approach to pure platforming is what always made it my favorite stage in the game, I like that I can choose to make things harder for myself by entering the clock at double speed if I want to. I don't find any of the goals obtuse to reach and I like the dichotomy between the higher speed platforming and the slower more methodical timing. I think it feels so different to play compared to the other levels because it centers on a single gimmick. Timing but I can say it's likely more an acquired taste than anything! (●´ω`●)

    • @logicphile6207
      @logicphile6207 2 роки тому +5

      Rainbow ride is not prior. Your first instinct is to jump directly ahead.

    • @Mii-Min
      @Mii-Min 2 роки тому +1

      @@logicphile6207 I think that's largely a personal thing. But the clock is up in your face. I can see why it would be like that for some people. Personally when given a choice of path I always go left first! Just a psychological thing probably!
      〈(´。´◕ ω ◕` 。) /

    • @BeachioSandschannel
      @BeachioSandschannel 2 роки тому

      Well, Dire Dire Docks’ cramped feeling is part of what makes Super Mario 64 very unsettling.

  • @RainingMetal
    @RainingMetal 3 роки тому +28

    The one good thing about Tick Tock Clock is that it doesn't send you all the way back to the castle yard when you die.
    To this day I have not completed Mario Over the Rainbow...ever. I believe I've obtained every other star in this game at least once.

    • @smucklehead89
      @smucklehead89 Рік тому +2

      I just had done that star last night, took me like 2 straight hours, made me wanna tear my hair out

    • @Dilopho
      @Dilopho 3 місяці тому +1

      That star's not so bad. All you have to do is go to the red platforms, which is where the cannons are, and there's enough wing cap boxes to where you'll be very unlikely to run out of power.

  • @eessppeenn001
    @eessppeenn001 2 роки тому +18

    I always found tick tock clock to be rather decent. It's the rainbow ride stage that was the bane of my existance when I played this game.

  • @dimples9746
    @dimples9746 3 роки тому +5

    Tick Tock Clock is like the engine room in Banjo-Kazooie, but stretched throughout the entire level

    • @jess648
      @jess648 3 роки тому

      god yeah its like that

  • @MrJinxmaster1
    @MrJinxmaster1 2 роки тому +2

    um, i played 64 on ds when i was young, didn't even play that desert map and I remember the time mechanic

  • @emerson-biggons7078
    @emerson-biggons7078 3 роки тому +11

    I do not care what you talk about, as long as you make it the same way you have every other video I'll watch it start to finish.

  • @Bloxed
    @Bloxed Рік тому +1

    The whole third floor of Peach's Castle feels like ideas they had for bonus stages but made into full stages. Legit, I thought Rainbow Ride was always one of those in-the-clouds bonus levels until I played the game. Every stage from before has a theme consistent with the Mario franchise and unique enough to stand out, however the two on the top floor feel very much like the dessert, with the final stage being the bill, something you don't have to go through however it's always there if you chose to.

  • @blackout295
    @blackout295 3 роки тому +5

    I swear, when you upload, it's never bad

  • @KiiBon
    @KiiBon 2 роки тому +1

    5:15 This is the best thing I have ever heard

  • @MrPatrickbuit
    @MrPatrickbuit 7 місяців тому +2

    I personally prefer Mario 64’s linear stages over the more “open” ones. Both are good but I want my platforming to be tested and the linear stages are best at that. That being said, I can agree with more or less all your points. Funnily enough half this level’s problems would be solved if it just started you at the first clock once you’ve collected you first star, but instead it insists on always starting you at the bottom which is frustrating.
    There are some things in Tick Tock clock that are cheap. One thing I can think of is that the game doesn’t communicate to you whether or not there’s a gap between the wall and the platform you’re trying to jump on. The camera can’t rotate in a way that makes this clear so it’s one of those things you just have to know. Another thing that’s cheap is in my opinion the fact that you can land on a rotating block, then the block rotates as Mario is trying to stand up basically booting you out of the level. The camera in general can make this level a ton harder than it needs to be, but that holds true for more or less every M64 level except Bowser’s levels where the camera somehow works wonderfully.
    With all of that being said, I still enjoy Tick Tock Clock. I can’t say the same for Rainbow Ride. Rainbow Ride is almost as hard as TTC, but all of the difficulty is condensed into the final stretches. Not to mention that you’re forced to move slowly on a moving platform every time you want to play. It’s just not fun imo and doesn’t lean into M64’s strengths. At least TTC, for all its flaws, leans into M64’s strengths.

  • @handyherbcock4497
    @handyherbcock4497 3 роки тому +3

    it's so weird to see sm64 run at a smooth framerate

  • @lordkinesis4432
    @lordkinesis4432 Рік тому +4

    It's my favorite level in the game for several reasons. Climbing to the top and getting certain stars on different floors feels like a skill level test and higher stars show more skill. SOT is the most satisfying star in the level for sure and maybe the whole game. Furthermore, having the time-mechanic is an interesting twist that makes the level more interesting to me. The level design itself is the most unique stage in my opinion and the portal entering it is the coolest entry to the level in the game, hands down!
    Now, for all the reasons it's my favorite, it's mainly because it's the most satisfying to win in my opinion. Every single thing you stated in this video is completely fair. I've gotten Stomp on Thwomp on 12 before, so it's a lot of fun for me to admit the mechanic doesn't effect me, but that's more or less because I learned to use this level's weaknesses to my advantage, which takes a LOT of time to do!
    So while I completely oppose you on this level being the worst of the game, you're objections are totally sound. And the camera thing you mentioned isn't something I can defend, that part is objectively a problem even for such a TTC fan like me!

    • @Dilopho
      @Dilopho 3 місяці тому

      Stomp on the Thwomp is extra fun to do when the clock is stopped

  • @Tinkuwu
    @Tinkuwu 2 роки тому +1

    Back in the early 2000s, my brother actually figured out how to stop the stuff in that level. I didn't know how because I was a kid. At least now I know.

  • @thekingofspoons1027
    @thekingofspoons1027 2 роки тому +1

    3:41 Tick Tock Clock is just built different, your honor.

  • @ENCHANTMEN_
    @ENCHANTMEN_ 2 роки тому +3

    The worst part of TTC for me is the song. It's used in so many levels, which sucks because a clock-themed song would be such an obvious and great addition.

    • @MrPatrickbuit
      @MrPatrickbuit 7 місяців тому +1

      Unfortunately had to do with the hardware limitations of the N64. I too hate hearing the slide music for all of the hardest stars in the game

  • @rageinternet9391
    @rageinternet9391 Місяць тому +1

    lol I managed to get all 7 stars with the moving hazards turned off

  • @Flashyface
    @Flashyface 3 роки тому +2

    this stage is literally the bane of my existance, i seriously fucking hated this stage especially with the fact my n64 controller had a bit of stick drift which made this even worse, and i literally got my first couple of game overs in my 100% playthough when i decided i wanted to properly play this game for once.

  • @Mr_G87
    @Mr_G87 3 роки тому +2

    2:56 this meme ... I haven't seen this one.

  • @zarodgaming1844
    @zarodgaming1844 2 роки тому +1

    Honestly ... thinking back at how hellish and un-natural we decided early life and parenting of the 21st century is supposed to be ...
    ... all of this suffering pales in comparison. It might get processed as a safe place even ... thqt's why the love for the game and people still talking about it

  • @teaoftraffic
    @teaoftraffic 6 місяців тому

    at least this stage inspired one of the best duel minigames in mario party 3

  • @Jupiter_Rsabbit
    @Jupiter_Rsabbit 3 роки тому +3

    When I tried to 120 star SM64DS my last three stars were all TTC

    • @DannyCheezits
      @DannyCheezits Рік тому +2

      at least mario 64 DS has more forgiving controls because of mario wall-sliding, yoshi flutter jumping, and whatever the fuck luigi does when you hold down A

    • @Jupiter_Rsabbit
      @Jupiter_Rsabbit Рік тому

      @@DannyCheezits still is not fun at all

  • @GrizonII
    @GrizonII 3 роки тому +1

    I agree with a lot of this, but I will say that I don’t recall having issues figuring out how the entry mechanic worked even as a kid.

  • @MisterSandmanAU
    @MisterSandmanAU 2 роки тому +2

    Holy shit please do more content like Mario and Sonic, this shit is bussin respectfully.

    • @PurpleColonel
      @PurpleColonel  2 роки тому +1

      I have a ton of videos planned for all kinda series. A particularly big one has kept me from working on any other ones for months now :)

  • @Adriethyl
    @Adriethyl 2 роки тому +2

    I love Super Mario 64, but god, I'm tired of hearing the Slide music. I hate that I can't stand it.

  • @kickerguy
    @kickerguy 3 роки тому +1

    And then it repeated itself with Sunshine's platforming levels

  • @jimbobskimbob
    @jimbobskimbob Годину тому

    Idk why everyone says tick tock clock is hard, like I just froze the time for half the stars

  • @hl2betafan
    @hl2betafan 2 роки тому

    fun fact about clocks irl: you can count the long arrow as a 5 × math question

  • @acered1651
    @acered1651 2 роки тому +1

    tick tock clock was always one of my favorites second only to wet dry world. i never knew people felt this way about it. rainbow ride on the other hand, hooo boy that one was bad. well actually, i didnt hate it i was just incapable of getting anywhere in it.

  • @loulou3676
    @loulou3676 Рік тому

    Enjoying watching this video while suffering through Tick Tock Clock

  • @rexdoom3848
    @rexdoom3848 3 роки тому

    you know, I was just watching your cascade videos and then i realized just now that i forgot to subscribe lol.

  • @a.bdioro5302
    @a.bdioro5302 3 роки тому

    For a second… I thought you were talking about the Mario kart DS TickTock clock and I was about to hunt you down and fight you

  • @Andrewgtv05
    @Andrewgtv05 Місяць тому

    But it sure does make for one hell of a race track

  • @gabrieljohnson41
    @gabrieljohnson41 3 роки тому +1

    I like TTC, I have a lot of fun trying to push Mario’s moves to his limits here. Looking down and finding new places where you may be able to wallkick up from is loads of fun.
    Also idk what you are talking about with sm64 not having precise controls, I feel the controls are part of why the game held up for so long. They are tight.

    • @KamikaziiKidd
      @KamikaziiKidd Рік тому

      I started playing the OG version on the NSO emulator on Switch last week and the first time as an adult...
      Bro, how are the controls tight? I have 108 Stars at the moment and every single one of them was a nightmare. Mario feels like he's running on ice at all times. Mario doesn't stop moving when "I" stop moving the stick so he's constantly sliding off edges. Combine that with getting stunned when you hit a wall in the air just a little, belly/ass sliding whenever Mario feels like it, god awful camera control (or lack thereof) and dogshit single stick controls...
      I don't think I've ever died in a game more than this, especially to falling off. Every stage that has some sort of fall hazard or restricted movement is awful for me as I can't stop Mario from sliding everwhere.
      SM 64 is making games like Dark Souls look like Minecraft on Peaceful. It's to the point that I think I would have a better chance winning against every boss in Elden Ring, fighting them all at the same time over getting all 120 stars from TTC and Rainbow Ride.

  • @buzzytrombone4353
    @buzzytrombone4353 2 роки тому +4

    The DS remake improved this level significantly

  • @izvunzemnoto3737
    @izvunzemnoto3737 2 роки тому

    Did anyone notice how smooth the game was running

  • @CreeperBrush
    @CreeperBrush 3 роки тому

    Click clock woods banjo kazooie level of frustration??

  • @vertise
    @vertise 2 роки тому

    another point against kicking you out of the level after obtaining the star is that if you could just collect a star in tick tock clock and keep progressing through the stage it wouldn't be nearly as bad. The only time you would have to replay parts of the stage are when you die (which feels like a fair enough punishment if it weren't for the difficulty) and for changing the time but you go over that in the video

  • @frozenwario5799
    @frozenwario5799 2 роки тому

    My best guess is that this level was Nintendo experimenting with a level that's a lot more vertical than the rest of the game? I have no other ideas on how this would have even happened.

  • @brunolike8631
    @brunolike8631 Місяць тому

    Honestly, this is the ONE stage I'd say the DS remake fixes almost 100%. The controls? The stage seems somehow build for them, with most turns you do being directions in your moveset. The camera? Again, the stage seems to be built for 8 directions in mind, it's amazing how well it works. The bottomless pit? It has been reduced greatly with is own little area at the beggining almost teasing you with what's to come. The only thing it doesn't fix is the linear structure of the level, but to do that it would have to remake the entire stage, wich would feel off considering it would be the only one with that treatment. Sadly, most players these days never come close to that level, so they can't see how it's been changed

  • @niwi7642
    @niwi7642 2 роки тому

    Imo Rainbow Ride is even worse, but for diffrent reasons
    Mainly Waiting, Falling of the Stage, Waiting, Falling of the Stage, Waiting, Waiting, W A I T I N G (Because doing nothing is the best part right?) Get Star after 3 L O N G Tries, [repeat]

  • @Scepter114
    @Scepter114 2 роки тому

    Oh, let's not talk about Rainbow Ride...

  • @ENCHANTMEN_
    @ENCHANTMEN_ 2 роки тому

    TTC is simultaneously the best and worst level of the A Button Challenge. Its layout about lack of slopes make it by far the most A-button intensive level of the run, but as a result it has the most bizarre strategies

  • @Mario583a
    @Mario583a 2 роки тому

    Time, Doctor Mario.....

  • @herrsauber632
    @herrsauber632 3 роки тому +1

    This is the best video ever!

  • @vapekin9190
    @vapekin9190 2 роки тому

    2:57 funny bit

  • @777Rowen
    @777Rowen Рік тому

    Trying out this level now. It’s so brutal!!! 😩

  • @Tucher97
    @Tucher97 2 роки тому +1

    Another youtuber once said Mario 64 has a control choice that seems questionable when it comes to make a 180 turn, either its a snap turn or Mario walks.
    However I never played Mario 64 but I can't help but noticed some questionable design decisions, like in the desert there are 4 pillars or columns around a pyramid and you can walk up them normally. Not sure what tells you about that.
    So yea, a level with questionable controls and camera angle but it makes me wonder if testers got really use to the controls.

    • @KingMetalMario
      @KingMetalMario 2 роки тому +1

      A lot of Super Mario 64 levels feel like experiments. There's things like random ceilings being able to be climbed on even though they look like they couldn't. The devs were probably just "wow look i can make this wall do this and this" since the technology was new

    • @Tucher97
      @Tucher97 2 роки тому

      @@KingMetalMario Yea, it is probably that 64 was so new and so experimental as its notable with ocarina of time as some things felt strange and questionable so yea, all experiemntal

  • @themanofcraft
    @themanofcraft 2 роки тому

    "probably this toad here" LOL

  • @Generlc_Human
    @Generlc_Human Рік тому

    im playing the original game for the first time now and even before watching this i decided I was just going to avoid tick tock clock

  • @buttersddragon
    @buttersddragon 2 роки тому

    i'd agree with you if rainbow ride didn't exist

  • @taylord5381
    @taylord5381 2 роки тому

    I'm watching this after seeing a video praising tick tock clock.

  • @kkmad3248
    @kkmad3248 2 роки тому +1

    Tik Tok Clock

  • @pocketstationman6364
    @pocketstationman6364 3 роки тому +1

    This video is PurpleColonel at his best!

  • @Justin-TPG
    @Justin-TPG Рік тому

    Many of these criticisms also apply to Tiny Huge Island, especially the camera and the gaps/instant death/platforming. The final few levels of Mario 64 feel underdeveloped, possibly even not tested and revised for long enough, which is ironic given Nintendo significantly delayed the entire console launch for this game. Tick Tock Clock and Rainbow Ride in particular make it difficult to judge distance and don’t care about you missing slightly. TTC also tricks the player by having some outer platforms attached to the wall, then further up there’s a gap between the platform and the wall. Rainbow Ride has lots of designed problems leading to losing sight of Mario entirely in numerous places and having to manually manipulate the camera while also jumping over obstacles while trying not to grab them and also getting back on the moving carpet, a total headache. It’s still an incredible game in the context of its release, but the last few worlds were and are an absolute chore.

  • @D_YellowMadness
    @D_YellowMadness Рік тому

    I'd agree if the first wing cap level didn't exist.
    Side note: Extremely loud sounds aren't funny or original. They're just physically painful. This is one of the very rare cases that I don't give a video a dislike for that.

  • @paybafpvzimp6296
    @paybafpvzimp6296 3 роки тому +1

    I liked tiktok clock on mario 64 ds. i played it to the point i could get the red coins easily

  • @robotsafarii
    @robotsafarii 2 роки тому +1

    hey, at least the mario kart level is good-

  • @lemonov3031
    @lemonov3031 3 роки тому

    You should play Mario 64 plus. It's just the same game, but you get analog camera, tighter controls, features backported from the newer game, and it's all configurable to suit your preference.

  • @smokedeuch4039
    @smokedeuch4039 2 роки тому

    2:42 I'm sorry what?The answer here is wall jump and long jump and when the games feeling spicy, triple jump.

  • @darthball2723
    @darthball2723 3 роки тому

    Alright I'll agree with ya on that

  • @lagpostg.r.y9955
    @lagpostg.r.y9955 5 місяців тому

    1:02
    📸

  • @Xenunnaki
    @Xenunnaki 11 місяців тому

    I think another issue is the (re)use of very frenetic music. If the track was something quiet, slow, mysterious, it would do more to encourage the player to be patient, careful, and more thoughtful with their movements. Instead the pace of the beat encourages the player to gun it which inevitably leads to error. After multiple failed runs the music starts to come off as incredibly annoying, even taunting.
    This isn't to mention that the same track is found in Rainbow Ride, which not only suffers a similar problem with player patience but also is placed in a way that players are given these levels almost back to back, making the track even more repetitive

  • @konuralpyldzkan1495
    @konuralpyldzkan1495 4 місяці тому

    you are absolutely right. but i still think dire dire docks is an even worse course

  • @wilhufftarkin8543
    @wilhufftarkin8543 2 роки тому

    How did you get the game to run so smooth?

  • @rpeters330
    @rpeters330 2 роки тому

    I clicked on this not seeing it was you and thought, I’ll probably click off early on but as soon as I heard your voice I knew I was in for a good video

  • @coritimes3
    @coritimes3 3 роки тому

    Facts yeah

  • @vycter6899
    @vycter6899 3 роки тому +1

    Mario thumbnail

    • @curple3
      @curple3 3 роки тому +1

      Luigi indexskin

  • @skakirask
    @skakirask 5 місяців тому

    Really, I'm not a fan of the castle's top floor overall, but TTC is the stage I dislike the least.

  • @michellechadmiller1691
    @michellechadmiller1691 3 роки тому

    I hated hazy maze 100 coins until I found tick tock clock. Stomp on the thwomp I tried for 2 days and I'm ready to just give up.

  • @ninshu9073
    @ninshu9073 2 роки тому

    It has TikTok in the name, what did you expect?

  • @Nic_2751
    @Nic_2751 3 місяці тому

    True

  • @hereelabs
    @hereelabs 3 роки тому

    gaming

  • @borat9148
    @borat9148 3 роки тому

    Good Vid

  • @562.anthony2
    @562.anthony2 15 годин тому +1

    Genuine skill issue. Best course in the game

  • @appuifw3528
    @appuifw3528 2 роки тому

    Although Tick Tock Clock is the best map in Mario Kart DS

  • @Krispizz
    @Krispizz 4 місяці тому

    TikTok Clock

  • @spekksta
    @spekksta 3 роки тому

    i’m a tick tock clock enjoyer but nice video

  • @dominicesquivel3901
    @dominicesquivel3901 Рік тому

    What are you playing 64 on? It looks like it’s running at 60 FPS

  • @johanneshaukanes4531
    @johanneshaukanes4531 2 роки тому

    Interesting

  • @HiggzWasHere
    @HiggzWasHere 2 роки тому +1

    Honestly man, I really hate to be that guy, but TTC isn't that bad. They took a risk for a level instead of playing it safe and thats entirely fine. It may not be your cup of tea but its far from the worst of 64

  • @Jess_Atomoxetine
    @Jess_Atomoxetine 3 роки тому

    mario mcdonali

  • @blocks4857
    @blocks4857 8 місяців тому

    nah. Id say Rainbow Ride is 100% worse especially the 100 coin star

  • @Nepter8248
    @Nepter8248 4 місяці тому

    "Tick-Tock Clock is Mario 64 at its absolute worst... but what exactly does that mean?"
    Let me see if I can be the big brain and answer this before the video.
    -the unavoidable bottomless pit that every Goddamn obstacle and failed jump WILL drop you into, even from the highest point in the level
    -Tick-Tock Clock is probably the most linear level in the game, offering very little to explore and no really exciting secrets to find
    -the background music in Tick-Tock Clock is probably the worst song in the game; the zany, wacky-ass cartoon music fits more fast-paced levels like the various slides and the fantastic scenery of Rainbow Ride, but it feels REALLY out of place in a precisely-tuned clock tower
    -being an early 3-D game, Super Mario 64 on the whole does suffer now and then from 'this landscape is clearly just a bunch of random geometric shapes floating in a void' syndrome, but not very often... except in Tick-Tock Clock (and the Bowser levels), where it's REALLY obvious
    -the Tick-Tock Clock Red Coin Star sucks and we all know it
    How'd I do?
    EDIT: Nailed the first 2 gripes and the last one. Go, me! Alas, I didn't account for PurpleColonel being a zoomer and therefore a casual babby mode gamer who can't handle any remotely unfair challenge and who's too dopamine-fried to do things like talk to nearby NPC's for clues about how the thing that the developers intentionally placed them right next to works in detail. Oh, well, you win some and you lose some.

    • @PurpleColonel
      @PurpleColonel  4 місяці тому

      its not that it's hard, rainbow ride is harder, it's that the challenge of TTC is to redo the exact same platforming sections over and over and just go higher each time and that's lame

    • @Nepter8248
      @Nepter8248 4 місяці тому

      @@PurpleColonel I never used the word 'hard.' I'm not calling you a casual babby mode gamer because you think the level is hard or tedious. I'm using that phrase because your complaints include the camera, difficulty controlling Mario, and lack of information about Tick-Tock Clock's hour hand gimmick.
      In other words, things that a modern gamer that's used to 30 years of game developer experience (and handholding) is much more likely to complain about than someone who grew up with the game.

  • @Name_cannot_be_blank
    @Name_cannot_be_blank 3 роки тому +1

    5:15
    lol waht

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 3 роки тому

      can't say it, because UA-cam YAY!!!!

    • @PurpleColonel
      @PurpleColonel  3 роки тому +1

      @@Name_cannot_be_blank They gave me a 10 question survey for this video on exactly what amounts of violence, swearing and controversial content it has.

  • @Hyperio606
    @Hyperio606 3 роки тому

    i dont want to annoy you, but review of DOOM ETERNAL when?

    • @PurpleColonel
      @PurpleColonel  3 роки тому +2

      It's pretty good, I don't have a lot to say about it that hasn't been said.

    • @Hyperio606
      @Hyperio606 3 роки тому

      @@PurpleColonel okay, im glad that you like the game.

  • @firestrikeriii5043
    @firestrikeriii5043 6 місяців тому

    No it isn’t. Every design choice isn’t at odds with everything

  • @wamwamm
    @wamwamm Рік тому

    2:34 you pressed Z+B for this, right?

    • @PurpleColonel
      @PurpleColonel  Рік тому

      crouch slightly before jumping

    • @wamwamm
      @wamwamm Рік тому

      @@PurpleColonel you're pulling my leg that's the whahhoo jump

    • @PurpleColonel
      @PurpleColonel  Рік тому

      @@wamwamm its just a long jump idk its in my blood now i just do it

    • @PurpleColonel
      @PurpleColonel  Рік тому +1

      @@wamwamm oh if you mean the little spinny kick thing thats run, crouch, punch

  • @magepumpkin
    @magepumpkin Рік тому

    honestly i hate rainbow ride more