because this is just quick water in blender, if i paid a good amount of money for a plugin and spent like another week perfecting the tracking then it would obviously look better
not really.. its still an overlay over the original clip however i converted the bsp files to blender so i can make the collisions and the water simulation way easier than creating the whole map from scratch in blender
you probably got confused in the description, I meant that all of the fluid simulation was made on blender though this is my fault since I should've specified a little more :p
Yeah because blender is made in 1995, so no shit It will be bad they said that they wouldn’t update fluid sims, especially the fact that blender looks more realistic
Things like this used to be tech demos for nvidia a LONG time ago.
gwater 3 be like.
the GPU is realistically melting...
i wonder if you can import blender baking data into gmod
idk about gmod, but its possible to export vertex animation to sfm. That includes fluid sim. It is very laggy though lol
gwater 3 leaked!?!?!?!?!?!?!
why does gwater 2 look better than a simulation of water in gmod lmao
because this is just quick water in blender, if i paid a good amount of money for a plugin and spent like another week perfecting the tracking then it would obviously look better
gmod in 2010 be like:
If VALVe have worked with NVIDIA on Half-Life 2:
Mod?
I 100% honestly thought that the thumbnail was some 3d render.
gwater 2 is technicly better because it has the foam particle stuff but you could enable thos in blender
Yeah and as a person who has been using blender for 4 years, it sucks ass to make foam particles in blender
delete default cube + shift+a + add cube
Wait blender????
I STILL WANT THAT MOD PLEASEEEE !!!!! xD
the intro killed me hgdfhghdg
well this aged well
beast work!
The lagging is accurate
nah this blender
lmao thought my computer blue screened at the end and it scared the fuck out of me lol!
Wait, this is _ALL_ in Blender? Everything? Most people just overlay the fluid sim over a gameplay recording.
not really.. its still an overlay over the original clip however i converted the bsp files to blender so i can make the collisions and the water simulation way easier than creating the whole map from scratch in blender
you probably got confused in the description, I meant that all of the fluid simulation was made on blender
though this is my fault since I should've specified a little more :p
gwater v2.0
im telling mee
like
gwater 2 is clomb
Can give me link
link
The detail hack at the end was clever
worter
use gwater 2
give money
@@_.aurora._ wait untill relese
@@Scrap-qp1qr to long im impatent asf
You didn't choose the right settings for the simulation because you're lazy, so gwater actually looks better AND runs in realtime lol
Yeah because blender is made in 1995, so no shit It will be bad they said that they wouldn’t update fluid sims, especially the fact that blender looks more realistic