I accidentally made a 1 man doomstack with him inside my army. Just rolled around smashing infantry with him at 101 speed, catching up on literally everything and with his resistamces so ludicrously high that nothing could really do shit against him. And that was besides the fact that I still had an entire army with a powerful Bray Shaman in there. Just smashing the army, blobbing them and spamming magic while calmly surrounding them and butchering them was fantastic
@@tutes0133 Taurox is one of the easiest lords to *accidentally* doomstack. His animations are fantastic for duels and CC thanks to how much knockback he inflicts, getting his defences and resistances as high as possible are key, but getting his *speed* as high as possible is the most fun.
@@Hawkeye04300 It is. Eventually I could just brutalize anyone. A relatively late game Morathi lasted barely 30 seconds before he slaughtered her. I could just use my army to smash one army and Taurox alone to smash the other in a failed pincer move by them. It was glorious and now I really wanna deathroll Elves again
Taurox is arguably the best for Traitfarming. I remember my first Campaign with him back in TWW 2, i destroyed Naggarond and were standing in Altdorf by Turn 35. His Movement Resets are just Nuts.
@@MichaelS5400 fucking hate that. My archaon campaign as well as my valkia campaign have gotten annoying with razing a settlement and thinking “ah, another battle won, onto the next” and then they just walk to the opposite side of the province
The thing with blobbing I believe comes from the AI’s superior (compared to WH2) ability to tell how big your army is. If I remember correctly in WH2 one person doomstacks the enemy would sometimes go and look for other units, whereas in WH3 the enemy recognizes that you only have one. And if the entity you’re using is not large enough to be shot, then they will throw everything at you and try to overwhelm you with sheer numbers
i think that the Ai notices the general out in the open or something and devotes units to locking it down. i noticed with my dwarfs, just putting a lord or hero out front they will sometimes not engage the infantry and dive on the lord only to be met by irondrakes now flanking fire
Keep in mind 30% extra HP doesn’t take into account regen values which are multiplied on top of that increase. So really you’re looking at around a 52.5% extra HP increase. Also MD is always useful bc of side (-40%) and rear (-75%) MD penalties even if you’re capped from the front. Those areas account for around 60% of the unit’s surface area so even if you’re not taking damage from the front you’re still taking a lot from the side and back. And like resistances, the more MD you have the better it gets, since for example going from 90 -> 80% chance to hit is only a 1/9 reduction and something like 20%->10% is a 1/2 reduction in the chance to hit, or about a doubling of effective HP.
I thought Vilitch was the new gold standard of one man doomstacks. Dude didn’t even need the sword of khaine and hardly any attacks got through his barrier as long as he kept spamming spells. Maybe he struggled a bit more against single entities, but that doomstack was an eye opener for me.
@@totalwar-hamster4518 ah forgot about that. Still, since the Sword of Khaine is no good for Dark Elf campaigns but OMD Malus has it anyway, should be an even footing to give it to Vilitch which would boost him a ton for both ward save and damage dealing against single entities.
@@jwb590 i agree! I'm working on a 1 man stack to send to legend which hits 118% ward save and doesnt use the sword or temporary bonuses. Its never been done before so i'm getting excited but trait farming is a chore. Struggling to get the physical resist traits to make up for the ward save cap though.
Would be interesting to see taurox vs 4 stacks of giantslayers, since they are armour piercing and anti-large. This forest elves army rely heavily on their range-anti-armour to do damage, which is easily avoided by taurox running around
Would probably lose that one in a straight up fight. Even with 90%dr you'd just get worn down by the massive amounts of damage giant slayers deal to large entities. And unbreakable of course. To be fair almost any large entitiy one man doomstack would lose that.
@@Sailinator2303 ku'gath would get annihilated. his hit box is too big and he's slow, so they'd just klobber him to death. no way he can deal enough dmg before just dying to sheer dmg and high numbers. Only large entities which may be able to do it is via cycle charging, but I don't think there's any who can do it in a straight up fight.
@@theStamax his massive no armorpiercing spells and his actually really good melee Defense and physical resistance make him supertanky. He’s really good, the rest of Nurgle is just shit
@@Sailinator2303 I'm not saying Ku'gath is bad. I'm just saying that Giant Slayer full stacks (4 as per the example provided) will still just annihilate him even if he is a one-man doomstack. He doesn't have enough mobility (which is the crutch when you'd fight something like this). If he had 100 speed and the same durability maybe with kiting, but I can't see him doing it right now. Granted this whole discussion is purely hypothetical since you'll never encounter 4 stacks of giant slayers.
This sort of thing is why Fey is still my favourite lord doomstack. Sure Taurox might be a melee beatstick but he can't clear blobs outside of the khaine active.
I believe the reason for why the ranged units blob up around one man doom stacks is the result of the way the AI handles their units. The AI doesn't use fire at will, it only uses direct attack commands, like they do for all their individual units. But when a ranged unit is given an attack command while it doesn't have *perfect* line of sight, it always goes forward to try having a better one. As long as there is the slightest obstacle, like say friendly units engaging their target in melee blocking at least some of their shots, they will approach their target, until they either get their perfect line of sight or enter melee. In other words, CA made the AI more aggressive in their targetting of OMDS, but it backfired when they introduced so much jankiness in the way ranged units attack.
Actually Zhaoming(similar for Miao) might be the best one man doomstack due to his 8k+ health and small size(monster health with human size), also he get another bar of health cap when transfer into dragon. His spells and Cathy's mortis engine banner allow him to deal massive damages.
The mortie engine banner allows you to fly over your enemy and burn them to death without engaging them in melee so unless your enemy has tons of ranged and flying there is nothing they can do. Just hover over them and cackle as you burn them to death.
If a one man doomstack can easily take out armies such as that then other factors have to come into play, like campaign effects or doing a 1 v 1 decider. With Taurox you can wipe out so much so quickly with his movement that he gets the edge over Darkblade there. Not sure how they would do head to head though.
I wish he had a spell to kill the infantry faster. I think your right and morghur would be better. It just takes too long to grind through these armies when you have to axe each entity a question.
4:38 Diplomacy isn't really an issue migamish; with your nobles farming influence you can quite easily put that to diplomatic use (and still keep spamming out those entrepreneur heroes).
I reckon Taurox’s damage is so high and spiky, that he’d eat Malus Darkblade, if they were pitted against each other, as one man doomstacks, but it would be an interesting test.
malus is definitely better, but i'd rather play taurox because of the things you mentioned early in the video, alongside me personally not finding malus that fun compared to him taurox has got to be one of the most fun legendary lords in warhammer
13:31 remember how you could control the sword of kaine’s direction in TWWH2? Think I found out how to do it in TWWH3…. Watch the sword of kaine and watch Legends’s mouse… it changes direction when he moves his mouse… (edit: the mouse moves very “quick”, but it’s still noticeable enough to at least mention it for a looking into)
Wouldnt having like 150 melee defence help when getting attacked from behind or the sides, since in that case your melee defence is halved or something
From back u have only 30% if I remember correctly. From the sides its 70%. Typical attack is about 40-70, we will gain 60 is a middle legit value, so u need to have 200 melee defence to have a decent chance (about 65% irc) to avoid damage. To have hardcap 92%, u will need something about 300-360 melee defence. There u will be at 92% of avoiding any hit from any direction any time. Pretty much impossible without trait manager))
WAKE UP BRO ITS 2016. Legend of total war here with my this is total war attila western roman empire campaign. I know this won't happen, but historical total war, I'm old and old men can dream
I've got one hell of a 1 man doomstack coming for you. I'm actually working on 2 x 1 manners in the same campaign. Both the last people you would expect, with one of them hitting 118% ward save (capped obvs). I tired to get them done before xmas but trait farming takes so bloody long. One of them doesnt need traits though i've done some light testing without and it could be a Malus beater. We'll see though. Will probs have them finished before new year. I even had nakais faction respawn right next to me and i fed them money and provinces, but he never showed up.
I still feel like the villitch doom stack was the best so far, even against Malus. All the spell casting let's him clear real quick, and in that video, he was pretty much untouchable
To answer your question about if Murghur is a better OMDS rather than Taurox I should say NAH!!! Because one of the biggest weaknesses of the Murghur is the lack of armor I tested him myself and not even in normal battle difficulty he was able to survive 4 full stacks of end-game crisis He took too much damage compare to someone like Taurox
I tried the same and Morghur takes too much damage. The only way to win the battles is to fight in a forest. To be fair I didn't really farm the traits, but he did struggle against two stacks in my campaign. I made the classic beastmen army in the end with the Ungor raiders and one wizard, then it worked very well.
I like stacking negative public order penalty on dark elves because I just park a black ark outside the settlement with a couple of troops, and free slaves and money on tons of settlements with revolts.
i found unit size effect very significantly, not just about looks. because with larger unit size, each unit cover more ground, and that directly affects formations and spell effectiveness, because despite the unit size increasing, the spells AOE doesn't get bigger
Is much better now with the Sword of Khaine + the Crown, is just ridiculous strong... also best part of Taurox is that he make easier to build the other 3 nice doomstacks you can make with beastman (minotaurs units, Gorebulls, Gor Heroes in Chariots)... Also Put a Slug Skin cghaos gift banner in Taurox fo poison AOE
Viewer: Yeah, Malus might be the strongest doomstack, but he cannot be everywhere at once... Legend: What did you say? Viewer: Just that he cannot get from one side of the map to the other in one turn... Legend: Is that a challenge? Viewer: What? No! I just stated a fact. Legend? What are you doing? Legend?!
Morghur is clearly the best 1 man doomstack, he can kill infinite number of armies by just being in the same territory as them, doesn't need to play a battle to kill them just raid territory
Kinda surprised he didn't Malus, Crone, Valkia, and Malekith :o Add on like.. Throgg, Azazel, Belakor, and if youre lucky Skarbrand, he ends up with so much damage. Throw the uh.. Horn of the First Beast (??) That adds 10 MD and youre golden!
Skarbrand requires quite a bit of micro in my experience. Can't just run him in and delete 4 full stacks. He's too big and just ends up getting shot to bits. If you keep cycle charging disrupting their formations and getting the charge attacks you can easily wipe out 4 full stacks.
Armor negates some of the damage of non armor piercing. Ward save reduces damage taken by anything. Physical resistance negates any non magical attacks. Magical resistance reduces all damage from spells. They can stack up to a cap of 90%, armor up to 200 if I am not mistaken, the resistances stack. So you have a unit of high elf spearmen that lets say deal 13 non armor piercing damage and 3 armor piercing and they are going up against a lord that has 20% ward save and 15% physical resistance and 100 armor. The 100 armor will negate the 13 non armor piercing damage of the spearmen to a degree of which I do not know, but the armor piercing 3 damage will go through the armor no matter what. However then you have 20% ward save for the lord PLUS 15% physical resistance which will add to each other giving the lord 35% resistance to the spearmens attack. There are also more types of resistances like missile resistance and fire resistance which work more or less the same way.
My Morghur in legendary wasn't getting enough wardsave and te low armor is an issue, also, being small and lithe means that the weapon attacks are waaaay fewer and far between.
So basically WH3 uses Warframe stat percent increases; Weapon Strength Percent increases never seem to add up to what the UI would have you believe they would. Any Warframe Vets know exactly what I mean lol.
Is it just me or is the AI in 3 just broken? Archers don’t fire when I expect, units don’t climb walls correctly, cavalry runs in single file around turns… and then there’s stuff like this, where masses of units, including archers, all blob up to a ridiculous effect. I keep wanting to get into 3 but going back to 2 because of how silly the AI is. Anyone else have that experience?
i don't feel like it is very fair to compare 1 man doomstacks to malus because he is technically two lords in 1 and no other lord has that so i feel like malus should be in a catagory of his own and the runner up would be the better benchmark to work off of becuase, frankly, i doubt we'll get another lord with an ability like malus's
You said, that picking up the Sword of Kane as a Dark Elf is a bad thing. But you also said, that picking up Sword of Kane is a good thing as Malus, who is a Dark Elf.
Not very good at all. I tried it. You can only get 9 vassals, and when you have that he is a good fighter but cant get the ward save and is an absolute missile sponge. That said i think we saw a Kholek one recently. The best formula for a 1MD is high ward save, small entity, a mortis engine effect or some way of killing mass units. Kholek has none of these, but with the sword of khaine could get a few
1 man doom stack, with khaine sword then all lords are 1 man doom stacks, just get a HP regen item and ward save items then youre golden. so i can only give legend right there, sad that so many people send you videos with that sword. kinda boring tbh fetus/archeorn/grimgor, all of them we need videos with those that dont have the sword, those videos with players made those are epic, this is trivial sadly ;(
True, it would be weaker now without the slaaneshs blade though i think. I'm just working on 2 that havent been done before, then i might have a crack at it for you.
Taurox rolling around infantry will never not be fun to watch
I accidentally made a 1 man doomstack with him inside my army.
Just rolled around smashing infantry with him at 101 speed, catching up on literally everything and with his resistamces so ludicrously high that nothing could really do shit against him.
And that was besides the fact that I still had an entire army with a powerful Bray Shaman in there. Just smashing the army, blobbing them and spamming magic while calmly surrounding them and butchering them was fantastic
@@tutes0133 Taurox is one of the easiest lords to *accidentally* doomstack. His animations are fantastic for duels and CC thanks to how much knockback he inflicts, getting his defences and resistances as high as possible are key, but getting his *speed* as high as possible is the most fun.
@@Hawkeye04300 It is. Eventually I could just brutalize anyone.
A relatively late game Morathi lasted barely 30 seconds before he slaughtered her.
I could just use my army to smash one army and Taurox alone to smash the other in a failed pincer move by them.
It was glorious and now I really wanna deathroll Elves again
That won me over when i started with him. He’s just a perfect beastman 😂
Taurox is arguably the best for Traitfarming. I remember my first Campaign with him back in TWW 2, i destroyed Naggarond and were standing in Altdorf by Turn 35. His Movement Resets are just Nuts.
I raise you Be'Lakor. Instant teleport anywhere you want, instant recruitment, gifted units, RoR. But yeah he is v good too
@Connor I think Taurox is overall a better one man doomstack than belakor but both are good
When I played him he would run backwards after razing a settlement and I’d get jack shit for extra movement range
@@MichaelS5400 fucking hate that. My archaon campaign as well as my valkia campaign have gotten annoying with razing a settlement and thinking “ah, another battle won, onto the next” and then they just walk to the opposite side of the province
@@4head527 yeah bro idk what the hell these people are going on about
With the Nemesis Crown these 1 man doomstacks are going to get insane
The thing with blobbing I believe comes from the AI’s superior (compared to WH2) ability to tell how big your army is. If I remember correctly in WH2 one person doomstacks the enemy would sometimes go and look for other units, whereas in WH3 the enemy recognizes that you only have one. And if the entity you’re using is not large enough to be shot, then they will throw everything at you and try to overwhelm you with sheer numbers
Agreed. They don't do this if you use skarbrand. Instead they will shoot the shit out of you
i think that the Ai notices the general out in the open or something and devotes units to locking it down. i noticed with my dwarfs, just putting a lord or hero out front they will sometimes not engage the infantry and dive on the lord only to be met by irondrakes now flanking fire
Really enjoyed this Diablo 3 Rift run by Taurox, thanks for sharing
lolz
One m-bull doomstack had me laughing already. Thanks, Legend!
Keep in mind 30% extra HP doesn’t take into account regen values which are multiplied on top of that increase. So really you’re looking at around a 52.5% extra HP increase.
Also MD is always useful bc of side (-40%) and rear (-75%) MD penalties even if you’re capped from the front. Those areas account for around 60% of the unit’s surface area so even if you’re not taking damage from the front you’re still taking a lot from the side and back. And like resistances, the more MD you have the better it gets, since for example going from 90 -> 80% chance to hit is only a 1/9 reduction and something like 20%->10% is a 1/2 reduction in the chance to hit, or about a doubling of effective HP.
I thought Vilitch was the new gold standard of one man doomstacks. Dude didn’t even need the sword of khaine and hardly any attacks got through his barrier as long as he kept spamming spells. Maybe he struggled a bit more against single entities, but that doomstack was an eye opener for me.
The thing with Villitch was that he was boosted by a temporary buff. I think thats why Malus takes the crown
@@totalwar-hamster4518 ah forgot about that. Still, since the Sword of Khaine is no good for Dark Elf campaigns but OMD Malus has it anyway, should be an even footing to give it to Vilitch which would boost him a ton for both ward save and damage dealing against single entities.
@@jwb590 i agree! I'm working on a 1 man stack to send to legend which hits 118% ward save and doesnt use the sword or temporary bonuses. Its never been done before so i'm getting excited but trait farming is a chore. Struggling to get the physical resist traits to make up for the ward save cap though.
@@totalwar-hamster4518 any hint to who the LL is?
@@cleshsesh6155 i dont want to give too much away haha, but its a caster. As in they dont have a melee line l, just a magic line.
Would be interesting to see taurox vs 4 stacks of giantslayers, since they are armour piercing and anti-large. This forest elves army rely heavily on their range-anti-armour to do damage, which is easily avoided by taurox running around
Would probably lose that one in a straight up fight. Even with 90%dr you'd just get worn down by the massive amounts of damage giant slayers deal to large entities. And unbreakable of course.
To be fair almost any large entitiy one man doomstack would lose that.
@@theStamax yes the only one imaginable is ku Gath due to his massive hp and Mortis engine effect
@@Sailinator2303 ku'gath would get annihilated. his hit box is too big and he's slow, so they'd just klobber him to death. no way he can deal enough dmg before just dying to sheer dmg and high numbers.
Only large entities which may be able to do it is via cycle charging, but I don't think there's any who can do it in a straight up fight.
@@theStamax his massive no armorpiercing spells and his actually really good melee Defense and physical resistance make him supertanky. He’s really good, the rest of Nurgle is just shit
@@Sailinator2303 I'm not saying Ku'gath is bad. I'm just saying that Giant Slayer full stacks (4 as per the example provided) will still just annihilate him even if he is a one-man doomstack. He doesn't have enough mobility (which is the crutch when you'd fight something like this). If he had 100 speed and the same durability maybe with kiting, but I can't see him doing it right now.
Granted this whole discussion is purely hypothetical since you'll never encounter 4 stacks of giant slayers.
This sort of thing is why Fey is still my favourite lord doomstack. Sure Taurox might be a melee beatstick but he can't clear blobs outside of the khaine active.
Fey?
@@xyro3633 Fey Enchantress.
I think we should also look at how many turns it takes to make the doomstack actually effective. turn 67 isn't too late
I believe the reason for why the ranged units blob up around one man doom stacks is the result of the way the AI handles their units.
The AI doesn't use fire at will, it only uses direct attack commands, like they do for all their individual units. But when a ranged unit is given an attack command while it doesn't have *perfect* line of sight, it always goes forward to try having a better one. As long as there is the slightest obstacle, like say friendly units engaging their target in melee blocking at least some of their shots, they will approach their target, until they either get their perfect line of sight or enter melee.
In other words, CA made the AI more aggressive in their targetting of OMDS, but it backfired when they introduced so much jankiness in the way ranged units attack.
Actually Zhaoming(similar for Miao) might be the best one man doomstack due to his 8k+ health and small size(monster health with human size), also he get another bar of health cap when transfer into dragon. His spells and Cathy's mortis engine banner allow him to deal massive damages.
Did not realize Cathay had a banner for that. Good to know.
I believe Legend of Total War already reviewed a Zhaoming doomstack. It was good.
The mortie engine banner allows you to fly over your enemy and burn them to death without engaging them in melee so unless your enemy has tons of ranged and flying there is nothing they can do. Just hover over them and cackle as you burn them to death.
Dont you only use half your defense when flanked (as an entity not a squad) so overkill on melee defense is actually useful. Especially for characters
On the other hand, if you have very low melee defense stat, getting flanked is not too bad (dwarf slayer units).
@@dumnor well its not worse than getting hit in the front but only because youre vulnerable to both. Kind of like curing the flu with a shotgun shell
Taurox is my fav lord to play, love the beastmen.
So Legend now measures the One Man Doomstack strength the same way vegeta measures strength in DBZA - in Raditz 😂
this video is pretty lore accurate to how hard taurox is to scratch and how if he is spotted, you better hide.
If a one man doomstack can easily take out armies such as that then other factors have to come into play, like campaign effects or doing a 1 v 1 decider. With Taurox you can wipe out so much so quickly with his movement that he gets the edge over Darkblade there. Not sure how they would do head to head though.
Malagor also has a mortis engine effect though, and a very powerful one at that
He said that :D
I wish he had a spell to kill the infantry faster. I think your right and morghur would be better. It just takes too long to grind through these armies when you have to axe each entity a question.
For HE, relation isn't also a problem. With intrigue mechanic lategame you will have so many influence that it doesn't matter throwing it around
You can also use Nobles and Handmaidens to boost your diplomatic relations with factions.
4:38 Diplomacy isn't really an issue migamish; with your nobles farming influence you can quite easily put that to diplomatic use (and still keep spamming out those entrepreneur heroes).
I reckon Taurox’s damage is so high and spiky, that he’d eat Malus Darkblade, if they were pitted against each other, as one man doomstacks, but it would be an interesting test.
malus is definitely better, but i'd rather play taurox because of the things you mentioned early in the video, alongside me personally not finding malus that fun compared to him
taurox has got to be one of the most fun legendary lords in warhammer
Have you ever thought of doing a series on duels between one man doomstacks? Or even characters specifically built for duels? I'd watch.
I do wanna see, just once, a 1 man small unit scale doomstack just for the lack of spectacle.
Curious how many Malus Darkblades Vilitch and Zhao Ming are worth
Please LEgend answer us and let us know
Vilitch is like the infinity out of Malus, because there is no regen cap for his barrier and he can wipe 4 armies even WITHOUT the sword
13:31 remember how you could control the sword of kaine’s direction in TWWH2? Think I found out how to do it in TWWH3…. Watch the sword of kaine and watch Legends’s mouse… it changes direction when he moves his mouse… (edit: the mouse moves very “quick”, but it’s still noticeable enough to at least mention it for a looking into)
Wouldnt having like 150 melee defence help when getting attacked from behind or the sides, since in that case your melee defence is halved or something
From back u have only 30% if I remember correctly. From the sides its 70%.
Typical attack is about 40-70, we will gain 60 is a middle legit value, so u need to have 200 melee defence to have a decent chance (about 65% irc) to avoid damage. To have hardcap 92%, u will need something about 300-360 melee defence.
There u will be at 92% of avoiding any hit from any direction any time. Pretty much impossible without trait manager))
WAKE UP BRO ITS 2016.
Legend of total war here with my this is total war attila western roman empire campaign.
I know this won't happen, but historical total war, I'm old and old men can dream
I've got one hell of a 1 man doomstack coming for you. I'm actually working on 2 x 1 manners in the same campaign. Both the last people you would expect, with one of them hitting 118% ward save (capped obvs).
I tired to get them done before xmas but trait farming takes so bloody long.
One of them doesnt need traits though i've done some light testing without and it could be a Malus beater. We'll see though.
Will probs have them finished before new year. I even had nakais faction respawn right next to me and i fed them money and provinces, but he never showed up.
*tried
You ever send in these saves?
I still feel like the villitch doom stack was the best so far, even against Malus. All the spell casting let's him clear real quick, and in that video, he was pretty much untouchable
Villitch is definitely the best imo. No one else comes close.
Vilitch isn't even a strategy game at that point, it is diablo 3
This must be the eternal slaughter he was awarded at the end of his Final Battle.
To answer your question about if Murghur is a better OMDS rather than Taurox I should say NAH!!!
Because one of the biggest weaknesses of the Murghur is the lack of armor
I tested him myself and not even in normal battle difficulty he was able to survive 4 full stacks of end-game crisis
He took too much damage compare to someone like Taurox
I tried the same and Morghur takes too much damage. The only way to win the battles is to fight in a forest.
To be fair I didn't really farm the traits, but he did struggle against two stacks in my campaign.
I made the classic beastmen army in the end with the Ungor raiders and one wizard, then it worked very well.
I like stacking negative public order penalty on dark elves because I just park a black ark outside the settlement with a couple of troops, and free slaves and money on tons of settlements with revolts.
i found unit size effect very significantly, not just about looks. because with larger unit size, each unit cover more ground, and that directly affects formations and spell effectiveness, because despite the unit size increasing, the spells AOE doesn't get bigger
Taurox is my favorite LL simply because he and I both love wheaties
15:35 i think it's pretty clear, it clearly says "base ------- +25%" base = the "raw" stat without any buff.
Nice christmas gift for us, thank u legend
I like the new Malus Scale. Easy to understand if you have watched many of these. If not Watch Malus Darkblade Vid and all will become clear.
Imho Ultra unit scale is not only the most entertaining but alot the most balanced unit scale
Is much better now with the Sword of Khaine + the Crown, is just ridiculous strong... also best part of Taurox is that he make easier to build the other 3 nice doomstacks you can make with beastman (minotaurs units, Gorebulls, Gor Heroes in Chariots)...
Also Put a Slug Skin cghaos gift banner in Taurox fo poison AOE
Viewer: Yeah, Malus might be the strongest doomstack, but he cannot be everywhere at once...
Legend: What did you say?
Viewer: Just that he cannot get from one side of the map to the other in one turn...
Legend: Is that a challenge?
Viewer: What? No! I just stated a fact. Legend? What are you doing? Legend?!
Morghur is clearly the best 1 man doomstack, he can kill infinite number of armies by just being in the same territory as them, doesn't need to play a battle to kill them just raid territory
Morghur does not have armor peircing, so as a 1 man even with his mortis engine affect it could take a bit.
Kinda surprised he didn't Malus, Crone, Valkia, and Malekith :o Add on like.. Throgg, Azazel, Belakor, and if youre lucky Skarbrand, he ends up with so much damage. Throw the uh.. Horn of the First Beast (??) That adds 10 MD and youre golden!
Skarbrand requires quite a bit of micro in my experience. Can't just run him in and delete 4 full stacks. He's too big and just ends up getting shot to bits. If you keep cycle charging disrupting their formations and getting the charge attacks you can easily wipe out 4 full stacks.
That was very interesting information :3 thanks!
How does armor/ward/ressistance work then? :3
Armor negates some of the damage of non armor piercing. Ward save reduces damage taken by anything. Physical resistance negates any non magical attacks. Magical resistance reduces all damage from spells. They can stack up to a cap of 90%, armor up to 200 if I am not mistaken, the resistances stack. So you have a unit of high elf spearmen that lets say deal 13 non armor piercing damage and 3 armor piercing and they are going up against a lord that has 20% ward save and 15% physical resistance and 100 armor. The 100 armor will negate the 13 non armor piercing damage of the spearmen to a degree of which I do not know, but the armor piercing 3 damage will go through the armor no matter what. However then you have 20% ward save for the lord PLUS 15% physical resistance which will add to each other giving the lord 35% resistance to the spearmens attack. There are also more types of resistances like missile resistance and fire resistance which work more or less the same way.
The rivers run red.
Malus appeared around Barak Varr one day. I say one day because he was buried below Barak Varr the next.
We were just arguing over who was a better OMDS. Turox or Malus. Who would win head up?
Yeah, I'm surprise no one has sent in a Morghur OMD yet, he seems like the obvious choice among the Beastmen.
I tried making one, he's not that good. There are better mortis effect engine lords to do it with.
My Morghur in legendary wasn't getting enough wardsave and te low armor is an issue, also, being small and lithe means that the weapon attacks are waaaay fewer and far between.
FINALLY Taurox!
Items could be better, except for the sword.
So basically WH3 uses Warframe stat percent increases; Weapon Strength Percent increases never seem to add up to what the UI would have you believe they would.
Any Warframe Vets know exactly what I mean lol.
How would you rate Vilich on this new scale?
17:20 wild duck appears
Can we see a match between one man dommstack of melee lords against each other? (Taurox vs. Malus?)
Legend, as a Dark Elf do you penalise Malus Darkblade for using the Sword of Khaine? Given the public order issues?
Kinda curious as to what the minimum requirements are to trigger the blood soaked trait.
So we have brand new MalusDarkblademeter here, this meter never scored any stak above 1.0
Why not vilitch?
Is it just me or is the AI in 3 just broken? Archers don’t fire when I expect, units don’t climb walls correctly, cavalry runs in single file around turns… and then there’s stuff like this, where masses of units, including archers, all blob up to a ridiculous effect. I keep wanting to get into 3 but going back to 2 because of how silly the AI is. Anyone else have that experience?
i don't feel like it is very fair to compare 1 man doomstacks to malus because he is technically two lords in 1 and no other lord has that so i feel like malus should be in a catagory of his own and the runner up would be the better benchmark to work off of becuase, frankly, i doubt we'll get another lord with an ability like malus's
What does trade managed/train managed means ?
At the beginning (0:25) of the video legend says "I can already assure you this hasnt been ..."
Taurox is literally Menthu the Bull.
Vilitch the Curseling is the strongest one thing doomstack I’ve ever seen. Better than Malus too.
cant wait till someone is 1.1 malus darkblades
Zhao Ming is better then Malus in every way... Legend just keeps forgetting about him.
i never clicke so fast on a video
true
Thanks for the video
"rating a one bull doomstack" I think what you meant was a one doom bullstack :D
You said, that picking up the Sword of Kane as a Dark Elf is a bad thing. But you also said, that picking up Sword of Kane is a good thing as Malus, who is a Dark Elf.
love ya boss
If one of bots make this build for Taurox ? how to we can kill him ? this is terrible bad...
How good would be a maxed out(as much as you can) kholek doomstack?
Not very good at all. I tried it. You can only get 9 vassals, and when you have that he is a good fighter but cant get the ward save and is an absolute missile sponge.
That said i think we saw a Kholek one recently. The best formula for a 1MD is high ward save, small entity, a mortis engine effect or some way of killing mass units. Kholek has none of these, but with the sword of khaine could get a few
the funnyest part for me is that the game tells you that taurox would lose against an archer unit
Why just not call a 0.7 a 7. I get the rating but not the decimal
A question! Theoretically can a fully upgraded Tyrion beat a fully upgraded Malus, i mean both have all the traits and items every thing
A little bit late but it's I'll put my money on Malus since he has that stupid transformation that resets HP.
I feel as if I've maxed out taurox in terms of ward save and only have 57%, how does legend have 116%?!! Playing on WH2 btw
Didn't you rate Maio Ying/Zhao Ming/Yaun Bo(?) higher than Malus Darkblade?
seems pretty balanced too me
TAUROX BEST !!! 🐂🐂🐂
1 man doom stack, with khaine sword then all lords are 1 man doom stacks, just get a HP regen item and ward save items then youre golden. so i can only give legend right there, sad that so many people send you videos with that sword. kinda boring tbh
fetus/archeorn/grimgor, all of them we need videos with those that dont have the sword, those videos with players made those are epic, this is trivial sadly ;(
angy boy
Lore accurate Taurox in warhammer 3
I thought Villitch > Malus? Villitch regens barrier faster than dmg taken lol
who would win some tree pansies or one very angry boi
I know Taurox has some issues but you didn't need to tell everyone he has one bull ;)
I don't know any other game I've played for hundreds of hours and still don't know all about the mechanics of.
I thought after 2.1 taurox coudn't get the sword of khaine anymore..
That was daniel i think
How can Taurox use sword of Khaine if he is not elf?
It can only be claimed by Elves, but you can take it from them.
Vilitch seems better than Malus to me. He is completely invulnerable.
22:11 Don't tell people how to fool your trait managed test. =p
thx for the vid
can Malekith be 1 man doomstack ?
I would really like to see someone make a zhao ming one m stack
Its been done. Back in realm when he could have the sword of slaanesh. The vid is titled 'the best doomstack in warhammer'
@@totalwar-hamster4518 its kinda outdated. I would like to see a completed one
True, it would be weaker now without the slaaneshs blade though i think. I'm just working on 2 that havent been done before, then i might have a crack at it for you.
@@totalwar-hamster4518 not necessarily, we have a ton more traits and the sword of khaine,malus uses it why can't zhao ming
I guess. I puke at the sword of khaine. Will do it without for my send ins.
Wish i could sub, but im already subbed :(
Can he get the axe of khone?
level 50 Taurox by Turn 67?! Is it just me or is that impressive?
who constantly hits y lord if u think that melee def is a dodge chance and bull has 85 to 105