Aditionaly, shadow's invul bug has been fixed, so now it always spawns with 5 secs of in vulnerability. Of you slap rolling guard on both Sevy and shady, you'll always be invul bc the 5 secs fill the cooldown time between rolling guards
So for anyone curious: you can make the first build listed for seva' with 0 forma if you leave out primed sure footed, the second build with 1 if you leave it out, and the shadows build with 0 if you change Hunter Adrenaline to Rage. the claws are a different matter, but they're bugged right now so maybe wait for a fix. That is a lot of forma saved, and you can slowly upgrade him overtime if you really can't live without p.sure footed. Hope that helps!
You'll still need a forma for the Shadows build if you change Hunter Adrenaline to Rage. That would leave you with 13 capacity left and you'd still need 3 more for a maxed Umbra Mod (16).
When I saw that you subsumed Roar over Shadow, I was going to question why you didn't put Gloom on him... But I suddenly remembered that I have a working memory.
Red mage is one of my favorite mmo classes, cast stuff to cast other stuff to then zoom in and slash fools with a melee combo that then triggers a cast nuke finisher combo and end that with a backflip of the map. And very decent group support. Got some vibes from that in dante, my favorite frame.
7:12 One Umbra Forma that's NOT needed. Just add a dash (-) to Stretch, and you'll end up with 0 capacity left. No Umbra Forma needed. edit: Same for his Claws. Add a dash (-) to Molten Strike and a D to Melee Elementalist, and you won't need an Umbra Forma.
Yes, its not needed, but no one said that it was. You dont have to be so careful about your umbra formas, nowadays we have enough methods of acquiring them that if you ever feel like using one you should just plug it in. Also, the starting energy of a Warframe is affected by unused mod capacity (5 starting energy for every free mod capacity), so i wouldn't recommend trying to achieve "0 capacity left" you could run preparation, but that is also another mod slot.
@@allomere940 I'm not saying Broz said it was needed, I'm saying it's NOT needed. Brozime says "you're gonna have to use an unlevelled Umbral Fiber, unless you have an Umbra Forma to throw in here". If the player doesn't want to use a Forma at all, then they'll need an unranked Umbral Fiber, like he said; but if the player wants to use max mods, then they don't need the Umbra Forma, like Brozime said, and just need a regular Forma. Regarding the capacity and starting Energy, that was not my concern. I only wanted to inform anyone reading that they don't need an Umbra Forma and can just use a regular one. While we do get some Umbra Forma nowadays, it's still rarer than a regular one, and some people might not want to invest that into a build they aren't sure about. Brozime even adds that this is only if we want to use the Shadow, and his better build is the other one.
The Sevagoth's Shadow doesn't NEED an Umbral Forma to be a 1 Forma build. Using this exact same mod layout, you can Forma the Stretch slot and you will have exactly enough mod capacity for the full build. Similary for the Sevagoth's Claws, you can make it a 2 forma build if you don't have an Umbral Forma by simply doing Molten Impact and Melee Elementalist.
that's why I keep 2 sets of umbral warframe mods one set is maxed out and the other set is at 8 to try it out before investing umbral forma into it, and gonna try out playing with the shadow before dropping one or two umbral forms into shadow.
The only remark I have is the second Shadow build could probably still make use of Shadow Haze, as the augment is really good on its own. The crit boost now scales based on Strength since Jade Shadows, and applies like Kullervo's crit boost to everyone's weapons if they're debuffed in that way, not just your own. It makes him a pretty decent gunzerker type frame
Fun tip, shadow always spawn with 5 secs of invulnerability, I cant stress enough how the shadow is the actual survivability tool. Not only that, but bc of the 5 secs of invul, if you slap rolling guard on Sevy and shady you can always be invulnerable (bc the 5 secs fill the gap between the cooldowns). Also also, dont forget that preparation works whenever you summon the shadow, which means that now you have an invulnerable death machine with infinite energy.
I thought to point this out but when you're using the Shadow, Death's Harvest (Shadow's 3) works the same as Sow with the augment and works better since it has greater base range and greater damage vulnerability. Also any kill with your Shadow still triggers the additional shadow spawn and the additional explosions. That basically means you can run the same build and once you've killed enough with Sevagoth, switch to his shadow and just start slashing.
Also, because you'll be ability spamming for the shadow and you have umbral fiber on, a good idea would be to use arcane battery for extra energy and life strike for healing, then his two just basically sits there doing nothing
I just subbed breach surge over shadow for CC and multiplier. Equilibrium mod and shard... everything else is whatever u want. Have some properly modded weapons...use both augments= sow , reap. Shadow clones spawn all over= explosions of red and orange 6-7 didgit numbers all over the screen= Everything is dead. Anything still alive is slowed to a crawl, stunned and bleeding out. Have a fun.
Right, so, I was watching this going 'all right, I smell what Broz' stepping in. Nothing too crazy, but, you know, a nice deviation from what I've been using on him, I'll take a peek'. Then the Lotus started her shpeel about Kuva Siphons and, if I'm remembering correctly, "Use these to sustain your environment as you begin to harvest", and at that moment...well, Brozime started his harvest; a harvest of the poor damned souls aboard that doomed vessel.
Just a small nitpick, using those 2 blue shards for armor is going to be better than 1 health 1 shard as Adaptation doesn’t give full-on 90% dmg reduction, only 90% to the highest damage weighting of the enemy weapon. ESP with Arcane Blessing, having more Armor does more good with survivability to combine with the averaged out DR of 70% from Adaptation (Kengineer made a vid on calculating how useful the mod is) ❤
With the constant energy drain from Gloom, I replaced the Equilibrium Mod with Energy Conversion - it works well enough for me, even with only two normal red shards for power strength. I've got to wait for more shards though before I can throw on a Purple Tau to replace Equilibrium
Dunno why you told people that Dark Propogation is scaling its range off of your Shadows' mods. That's easily disprovable in the simulacrum by modding your Sevagoth for min range and your Shadow for max range. Just Sow and kill the corner enemy and you'll see it clearly spreads to the tiny radius of your low range Sevagoth build, not the high modded range of your Shadow build.
Dunno why you told people that he said something, when he basically said the opposite. He says it should work that way and that he thinks the reason it doesn't is that it's bugged, but if it ever does work, you should build your shadow accordingly, despite subsuming over him.
@@se7enhaender 4:25 "Notably, this is bugged currently, to use the basic stats from your shadow instead of using your stats, so you're not getting more than this 15m range like you should be right now because it will try and use your shadows stats which does mean for those of you that are not replacing his 4, you do have to mod your shadow for whatever stats that you want the augments it affects of this to come from, but that's hopefully a bug and will be fixed. But for now just treat this as if the additional sows cast in a 15m radius".
What i dont understand is why dont they give Sevagoth an aura polarity?? Like, you have to mod the claws, the shadow, and use an aura forma for the base frame. No shit people dont want to use the shadow, its less powerful and enough forma waste already on the base form. This said, base sevagoth now is so much fun :)
can you make a build with the shadow? not really about damage but how to survive as shadow since you don't get to subsume anything im not hationg on your build, just looking for feedback for my idea: how about stacking strength and then using pillage (over 3) + corrosive projection to 100% armor strip? the strength boosts the damage vulnerability so reap can achieve over 100% hp damage without roar/priming, pillage removes any damage mitigation, and you get overshields to survive. Not to mention Shadow Haze crit bonus that will be used against the acolytes and is technically a debuff, so it can't be removed with silence
broz, have anyone mentioned doing a test video on the voruna survival? its a little higher level and has a more diverse unit spawn list, so you can test against shields and other stuff. i know you were kinda looking for other missions to test stuff on so.
Tests will nullifiers often end up being focused too much on what weapon I’m bringing to deal with the nullifiers if the frame doesn’t naturally counter them unfortunately
Just hit MR 30 and got my new Umbra Forma's to use rn, are they worth using on Sevagoth or his Shadow? I really enjoy him so don't mind the heavy investement, but idk just how much use he gets out of it. It would surely help his survivability no?
shadow doesnt need an umbra forma at all with this build. just put a dash over stretch. def still use the umbra mods on shadow though, they are crazy good on him
Very solid build Personally I prefer having Cordon on hand So I run Energize and that basically keeps me topped off and means I can drop equilibrium for some survivability usually prime redirection as it's just a better option unless running umbral intensify I'm still debating if for main sev I prefer 2 umbrals or if I prefer P intensify as both have their pros and cons Great build for the shadow and claws One thing I like is running heat and shock to get some procs for the melee arcanes, but that's not the most consistent thing tbh, and double fire probably is the better pick long term Again great vid man, can't wait to see the updates for the Epitaph and verglas
You can, it's just you need at least 200% power strength with some viral spreading to achieve one shots. Achievable but less comfy than the build shown
Yeah, I never subsume exalteds off. Its the whole point of the frame. Even if his shadow is a little underwhelming, its still the most fun aspect of playing him.
The augments allow the shadow to apply both reap and sow with a cast of its 3. Combine that with insane tennokai heavy attacks and grouping, and suddenly hopping in and out of shadow form doesn't seem like much of a hassle.
@@chaosgyro Facts, even subsuming Silence over his 4 makes it so enemies are CCed forever in Gloom compared to changing into a more vulnerable frame aka Shadow
I 100% get you. I lament Everytime I have to subsume Exalted and Ultimate abilities off but DE kind of created the situation. The honestly pointless and unnecessary restrictions they place on Exalted Weapons create a situation where they either: A. Players have to sacrifice a slot to create a 'Stat-Stick' Or B. The Exalted reaches an 'End of Life' and gets subsumed in favor of creating a significantly more appropriate/playable kit. If it were not for Sevagoth 's Augments, then the Shadow would still be a key. But the augments (which are actually true augments not the usual... *"We're Hotfixing the ability but have far too much ego and pride to just directly update the ability so now, because we're spiteful, here's an augment to force you to either play with the bad version or sacrifice a mod slot to make it work properly."* - Signed with Spite, DE ...the altered playstyle makes Shadow form moot. The irony... DE hates Stat-Sticks and apparently they wish to do away with them. But they also don't want to address the multitude of reasons Stat-Sticks exist in the first place, so DE is just chasing their own tail. DE also has an issue with Exalteds being underwhelming/perceived as a 'Empty Slot'/'Subsume Slot'. Yet once again, they won't address the multitude of reasons such perceptions exist. 🤷🏾
Sevagoths shadow is useless even if they gave claws bloodrush,weeping wounds, and an arcane slot it would still fall behind incarnon melees. Its just a for fun thing
Man I really feel like the shadow should have been a summon that you can swap back and forth to in real time. Sev overall is just so boring, he's just old WoF Ember but stronger, or Saryn without the spore upkeep minigame. And subbing the exalted off is the nail in the coffin, man...
im so confused as to why his prime got more shields instead of health why is DE intent on making him a bad user of his own Gloom also no offense but the person in your chat who believed the next siege op would be in a wheelchair *during combat* is not very smart
I really should get round to unlocking the shards stuff but I hated the hide from stuff gameplay so much heck the whole part where you are not your frame so much that I’m constantly putting it off, it isn’t helped by my mental health problems making me just not feel like playing at the best of times.
okay, sure its strong and can kill stuff, but man Sevagoth still is a boring frame don't think I'll be investing anything into the prime either I can 100% why they skipped Xaku Prime to save her for the Christmas Prime slot
@@Keanu252 That’s just your opinion man. I personally have loved Sevagoth since before he even got his first augment. We all have our own preferences of frames that we may like or dislike, so don’t trash something just because you specifically don’t like something.
I'm sorry but Primed Sure Footed is not needed at all, the only times you ever get knocked down are 1.) if you decide to STAND STILL near a Heavy Gunner/Bombard and let them punch the ground without moving at all. 2.) if an ancient healer/disrupter grabs you with it's hook and you decide to not roll or bullet jump and STAND STILL at all for the first like 2-3 seconds it grabs you despite it making a very clear audible "attached to you" sound. 3.) if you are STANDING STILL at anypoint when one of those grinieer guys with the fist weapons teleports onto you and slams. 4.) if you let a Grinieer shield guy smack you (i rarely have this happen to me to where it would require primed sure footed) 5.) if you STAND STILL and let a MOA/Infested MOA raise their leg high in the air for a long as heck animation then slam it down. these are the only times it "might" happen. the Grinieer guy with melee fists i can see, but in Warframe you are constantly moving and are constantly either jumping in the air, rolling, or jump shooting it's highly unlikely Prime Sure Footed is nice to use for new players, but by the time you get it you are not really a new player so you shouldn't be using it. i used to use Primed Sure Footed a lot on my builds as well, but the more i played the game, the more i realized "i rarely get knocked down, and if i do get knocked down it's MY fault, why am i even using primed sure footed when i could use something else?"
Well, nekros prime and revenant prime are a thing... just a reminder. I am just excited that we have a naval captain to go with hydroid's pirate look. It just screams those two have history, and the sevagoth glaukus lore is about those two primes.
@@shauntempley9757 I meant reaper as the ff14 job reaper, it uses a schyte as weapon, summons a legless floating demon with giant claws to attack and each attack fills up a bar that once full lets you fuse with the demon to do even stronger attacks. So yeah, sevagoth is really made for a reaper inspired build and fashion
Fun fact, preparation works on every spawn of the shadow. So when he’s low energy just swap off-on and have max energy.
Real shit?
@@rhyshuber9981 real shit. I had that on my og sevvy build
@@rhyshuber9981 unless they patched it recently, yes. I’ll check again get back to you if I remember
real
Aditionaly, shadow's invul bug has been fixed, so now it always spawns with 5 secs of in vulnerability. Of you slap rolling guard on both Sevy and shady, you'll always be invul bc the 5 secs fill the cooldown time between rolling guards
So for anyone curious: you can make the first build listed for seva' with 0 forma if you leave out primed sure footed, the second build with 1 if you leave it out, and the shadows build with 0 if you change Hunter Adrenaline to Rage.
the claws are a different matter, but they're bugged right now so maybe wait for a fix.
That is a lot of forma saved, and you can slowly upgrade him overtime if you really can't live without p.sure footed.
Hope that helps!
You'll still need a forma for the Shadows build if you change Hunter Adrenaline to Rage. That would leave you with 13 capacity left and you'd still need 3 more for a maxed Umbra Mod (16).
New Helminth ability: Dual Cast
??? explain
@@janovmi2 its a final fantasy joke, red mage has a passive called dual cast that allows them to cast two spells at once
@@thewhitefox3097 yeah, ty for the explanation XD. I feared someone needed one
New Augments unlocked: Verreap, Versow, Vergloom and Vershadow
@@archonnova20 the only red mage who casts Verraise on himself when he dies
When I saw that you subsumed Roar over Shadow, I was going to question why you didn't put Gloom on him... But I suddenly remembered that I have a working memory.
It would be very funny if you could run two glooms running at the same time on him.
@@Wind14011wonder if you could run Jade's subsume at the same time and if the slow would stack
Finally. A build that doesn't subsume gloom.
LOL
Who tf subsume gloom?
@@Cephalon_Nodens A ton of people actually.
@@Cephalon_Nodens Anyone who wants tons of CC, can build for strength, and doesn't mind a bit of lifesteal on top.
@@EvilPineappl I didnt get the joke. Thought you are surprised that this build actually have gloom (not having anything subsumed over it)
Red mage is one of my favorite mmo classes, cast stuff to cast other stuff to then zoom in and slash fools with a melee combo that then triggers a cast nuke finisher combo and end that with a backflip of the map. And very decent group support. Got some vibes from that in dante, my favorite frame.
7:12 One Umbra Forma that's NOT needed. Just add a dash (-) to Stretch, and you'll end up with 0 capacity left. No Umbra Forma needed.
edit: Same for his Claws. Add a dash (-) to Molten Strike and a D to Melee Elementalist, and you won't need an Umbra Forma.
Yes, its not needed, but no one said that it was.
You dont have to be so careful about your umbra formas, nowadays we have enough methods of acquiring them that if you ever feel like using one you should just plug it in.
Also, the starting energy of a Warframe is affected by unused mod capacity (5 starting energy for every free mod capacity), so i wouldn't recommend trying to achieve "0 capacity left" you could run preparation, but that is also another mod slot.
@@allomere940 I'm not saying Broz said it was needed, I'm saying it's NOT needed. Brozime says "you're gonna have to use an unlevelled Umbral Fiber, unless you have an Umbra Forma to throw in here". If the player doesn't want to use a Forma at all, then they'll need an unranked Umbral Fiber, like he said; but if the player wants to use max mods, then they don't need the Umbra Forma, like Brozime said, and just need a regular Forma.
Regarding the capacity and starting Energy, that was not my concern. I only wanted to inform anyone reading that they don't need an Umbra Forma and can just use a regular one.
While we do get some Umbra Forma nowadays, it's still rarer than a regular one, and some people might not want to invest that into a build they aren't sure about. Brozime even adds that this is only if we want to use the Shadow, and his better build is the other one.
Shame it is still just the nuking build that was introduced last patch, but WOW that fashion frame is really good
Yeah I tried to make his shadow and claw build work but it’s just not good compared to the nulling build combo with his first and second abilities
It’s like a well balanced spores
The Sevagoth's Shadow doesn't NEED an Umbral Forma to be a 1 Forma build. Using this exact same mod layout, you can Forma the Stretch slot and you will have exactly enough mod capacity for the full build. Similary for the Sevagoth's Claws, you can make it a 2 forma build if you don't have an Umbral Forma by simply doing Molten Impact and Melee Elementalist.
If you're gonna make the verjoke, you at least gotta verdo it verright.
that's why I keep 2 sets of umbral warframe mods one set is maxed out and the other set is at 8 to try it out before investing umbral forma into it, and gonna try out playing with the shadow before dropping one or two umbral forms into shadow.
You don't have to drop any umbral forma.
The only remark I have is the second Shadow build could probably still make use of Shadow Haze, as the augment is really good on its own. The crit boost now scales based on Strength since Jade Shadows, and applies like Kullervo's crit boost to everyone's weapons if they're debuffed in that way, not just your own. It makes him a pretty decent gunzerker type frame
The Destreza is my favorite melee in the entire game, it's just so CLEAN
Right when I think I'm going to take a break from Warframe, Brozime is here pulling me back in LMAO
Fun tip, shadow always spawn with 5 secs of invulnerability, I cant stress enough how the shadow is the actual survivability tool.
Not only that, but bc of the 5 secs of invul, if you slap rolling guard on Sevy and shady you can always be invulnerable (bc the 5 secs fill the gap between the cooldowns).
Also also, dont forget that preparation works whenever you summon the shadow, which means that now you have an invulnerable death machine with infinite energy.
kinda funny you said that, people fore example always subsume over proteas 4 , it IS a built in rolling GUARD
I thought to point this out but when you're using the Shadow, Death's Harvest (Shadow's 3) works the same as Sow with the augment and works better since it has greater base range and greater damage vulnerability. Also any kill with your Shadow still triggers the additional shadow spawn and the additional explosions. That basically means you can run the same build and once you've killed enough with Sevagoth, switch to his shadow and just start slashing.
Also, because you'll be ability spamming for the shadow and you have umbral fiber on, a good idea would be to use arcane battery for extra energy and life strike for healing, then his two just basically sits there doing nothing
The Destreza does look good with him but I would bring the tome for energy and some real mage shit.
that fashion is making sevagoth look like the most fabulous frame in the game
I just subbed breach surge over shadow for CC and multiplier. Equilibrium mod and shard... everything else is whatever u want. Have some properly modded weapons...use both augments= sow , reap. Shadow clones spawn all over= explosions of red and orange 6-7 didgit numbers all over the screen= Everything is dead. Anything still alive is slowed to a crawl, stunned and bleeding out. Have a fun.
Right, so, I was watching this going 'all right, I smell what Broz' stepping in. Nothing too crazy, but, you know, a nice deviation from what I've been using on him, I'll take a peek'.
Then the Lotus started her shpeel about Kuva Siphons and, if I'm remembering correctly, "Use these to sustain your environment as you begin to harvest", and at that moment...well, Brozime started his harvest; a harvest of the poor damned souls aboard that doomed vessel.
Just a small nitpick, using those 2 blue shards for armor is going to be better than 1 health 1 shard as Adaptation doesn’t give full-on 90% dmg reduction, only 90% to the highest damage weighting of the enemy weapon. ESP with Arcane Blessing, having more Armor does more good with survivability to combine with the averaged out DR of 70% from Adaptation (Kengineer made a vid on calculating how useful the mod is) ❤
I really wish they‘d update the Shadow a bit. Only its first ability is really useful, and the revive still has awful aim.
Well, good thing i have some umbral forma lying around
Wow the now shadow build is so good! Shocked me how good it is!!! Thank you so much!!!
Didn't know that about duration affecting the shadows from the augment. Will adjust my builds accordingly
Lets all agree that Sevagoths fashion is IMPECCABLE
ahh its basically Essence drain/Contagion build
on the shadow, shadow haze works for it's 3 because it and sevagoths 1 is coded as the same damage vunrability
With the constant energy drain from Gloom, I replaced the Equilibrium Mod with Energy Conversion - it works well enough for me, even with only two normal red shards for power strength. I've got to wait for more shards though before I can throw on a Purple Tau to replace Equilibrium
After seeing how rough the test was at first I think I'll try this with the Grimoire 😅
I KNEW THIS WOULD BE THE NAME AFTER THE STREAM
Dude is so hungry for forma. Thankfully the MIGHTY SEER gives us infinite forma.
who is infinite seer
🚰
They added 5 or 6 extra polarities to the frame, claws and shadow combined. He's forma hungry, but definitely not as bad as regular
@jonahbrown5669 oh yeah it's a huge improvement, funny how much of a qol it adds
I'm still salty about the community team going "tehe" to how few polarities the base version has.
Love the fashion and the thumbnail haha
Preparation over PSF for sure and then Secondary Fortifier to give yourself OG or Dante Spectre
Tenet glaxion with the augment is amazing for energy generating
Love your landing craft, where do you get it? Thanks for the video !!
Would nourish be useful on him?
Dunno why you told people that Dark Propogation is scaling its range off of your Shadows' mods. That's easily disprovable in the simulacrum by modding your Sevagoth for min range and your Shadow for max range. Just Sow and kill the corner enemy and you'll see it clearly spreads to the tiny radius of your low range Sevagoth build, not the high modded range of your Shadow build.
Dunno why you told people that he said something, when he basically said the opposite.
He says it should work that way and that he thinks the reason it doesn't is that it's bugged, but if it ever does work, you should build your shadow accordingly, despite subsuming over him.
@@se7enhaender 4:25 "Notably, this is bugged currently, to use the basic stats from your shadow instead of using your stats, so you're not getting more than this 15m range like you should be right now because it will try and use your shadows stats which does mean for those of you that are not replacing his 4, you do have to mod your shadow for whatever stats that you want the augments it affects of this to come from, but that's hopefully a bug and will be fixed. But for now just treat this as if the additional sows cast in a 15m radius".
He is referring to the part of the augmentation that effects his shadow
So how does Sevagoth shape up now compared to the B- rank from the tier list review?
My guess is He's probably an A+ at least
Does gloom not snapshot roars strength anymore?
why did you forma a v into a - instead of just adding a - ?
Both builds still use the V
What i dont understand is why dont they give Sevagoth an aura polarity?? Like, you have to mod the claws, the shadow, and use an aura forma for the base frame. No shit people dont want to use the shadow, its less powerful and enough forma waste already on the base form.
This said, base sevagoth now is so much fun :)
can you make a build with the shadow? not really about damage but how to survive as shadow since you don't get to subsume anything
im not hationg on your build, just looking for feedback for my idea: how about stacking strength and then using pillage (over 3) + corrosive projection to 100% armor strip?
the strength boosts the damage vulnerability so reap can achieve over 100% hp damage without roar/priming, pillage removes any damage mitigation, and you get overshields to survive. Not to mention Shadow Haze crit bonus that will be used against the acolytes and is technically a debuff, so it can't be removed with silence
Does gas proc with the shadow claws? I don't have sevagoth fully ready yet, and i wanted to try it.
broz, have anyone mentioned doing a test video on the voruna survival? its a little higher level and has a more diverse unit spawn list, so you can test against shields and other stuff. i know you were kinda looking for other missions to test stuff on so.
Tests will nullifiers often end up being focused too much on what weapon I’m bringing to deal with the nullifiers if the frame doesn’t naturally counter them unfortunately
What accessories are being used on that sevagoth and what colours?
when the test started I was like "is that a jojo theme?.. oh..."
Just hit MR 30 and got my new Umbra Forma's to use rn, are they worth using on Sevagoth or his Shadow? I really enjoy him so don't mind the heavy investement, but idk just how much use he gets out of it. It would surely help his survivability no?
shadow doesnt need an umbra forma at all with this build. just put a dash over stretch.
def still use the umbra mods on shadow though, they are crazy good on him
How does death cube restore energy?
Deathcube has an augment called energy generator from Simaris. That plus synth deconstruct keeps energy high when using equilibrium
Very solid build
Personally I prefer having Cordon on hand
So I run Energize and that basically keeps me topped off and means I can drop equilibrium for some survivability usually prime redirection as it's just a better option unless running umbral intensify
I'm still debating if for main sev I prefer 2 umbrals or if I prefer P intensify as both have their pros and cons
Great build for the shadow and claws
One thing I like is running heat and shock to get some procs for the melee arcanes, but that's not the most consistent thing tbh, and double fire probably is the better pick long term
Again great vid man, can't wait to see the updates for the Epitaph and verglas
I can always count on Brozine
Is the 15% roar increase from percision better than just running umbral and increasing all ability strength ?
Both work and this version is cheaper though umbral needs a little fewer augmented stacks
Will it be a good idea to install the Umbra forma on this Warframe? I mean, we put one in shadow.
Show us the Destreza build too, rapiers are the best
Can you use the augments without getting rid of his 4, or do you just lose too much by trying to do both?
You can, it's just you need at least 200% power strength with some viral spreading to achieve one shots. Achievable but less comfy than the build shown
are we not going to talk about topaz shards cant you just swap blessing for topaz shards
FFXIV NEEEEEEEERRRRRRDDDDDD (love the fashionframe dude, genuinely)
If he wanted to go full FFXIV Nerd, he would have gone for a SMN Sevagoth using the grimoire.
Imma need another plague star just for sevagoth...
does the aura mod on his shadow affect him at all, and if it does, does it still affect after being subsumed off?
The shadow's aura is only in effect when you are playing as the shadow. Likewise, Sevagoth's aura mod turns off when you the shadow.
@@Malkavon okay thank you
Rrplace stretch with archon stretch and use the diriga to trigger it
Yeah, I never subsume exalteds off. Its the whole point of the frame. Even if his shadow is a little underwhelming, its still the most fun aspect of playing him.
The augments allow the shadow to apply both reap and sow with a cast of its 3. Combine that with insane tennokai heavy attacks and grouping, and suddenly hopping in and out of shadow form doesn't seem like much of a hassle.
@@chaosgyro Facts, even subsuming Silence over his 4 makes it so enemies are CCed forever in Gloom compared to changing into a more vulnerable frame aka Shadow
@@chaosgyro yeah his shadow build was pretty ass, shadow can be extremely strong with the two augments like you said
I 100% get you.
I lament Everytime I have to subsume Exalted and Ultimate abilities off but DE kind of created the situation.
The honestly pointless and unnecessary restrictions they place on Exalted Weapons create a situation where they either:
A. Players have to sacrifice a slot to create a 'Stat-Stick'
Or
B. The Exalted reaches an 'End of Life' and gets subsumed in favor of creating a significantly more appropriate/playable kit.
If it were not for Sevagoth 's Augments, then the Shadow would still be a key. But the augments (which are actually true augments not the usual...
*"We're Hotfixing the ability but have far too much ego and pride to just directly update the ability so now, because we're spiteful, here's an augment to force you to either play with the bad version or sacrifice a mod slot to make it work properly."* - Signed with Spite, DE
...the altered playstyle makes Shadow form moot.
The irony...
DE hates Stat-Sticks and apparently they wish to do away with them. But they also don't want to address the multitude of reasons Stat-Sticks exist in the first place, so DE is just chasing their own tail.
DE also has an issue with Exalteds being underwhelming/perceived as a 'Empty Slot'/'Subsume Slot'.
Yet once again, they won't address the multitude of reasons such perceptions exist. 🤷🏾
Yeah but his shadow is just worse than using the first and second ability to nuke everything with the augment
0:25, Gaz cameo 👀
When was the last time anyone used a rapier.
build destreza prime?
his 4 feels so much clunky, its like playing other game (and in a pretty bad way) hope DE put some work on reworking the animations and combos.
why if you do 4th ability you stay in normal form but when i do i chaince in shadow form
He subsumed roar over 4
Aw sweet, I just love spending several more forma to gain access to a worse build!
I helped pick the thumbnail 👌
No your not 😅
Congrats
Who cares?
Molt augmented and roar? Daring today, aren't we?
Would've loved timestamps. 🙂
Where has the warframe content been from Brozime? No more Critical path? No more builds?
New ftp hasn’t started yet and I’ve been streaming 12 hours a day for 2 months
He's busy playing video games somewhere else on the internet 😂
He's so squishy though😢
Now if your party will let you LB3
Sevagoths shadow is useless even if they gave claws bloodrush,weeping wounds, and an arcane slot it would still fall behind incarnon melees. Its just a for fun thing
Yeah exactly the shadow is trash and slow the damage is okay but it’s just a slow method of killing things compared to what we can do
big nothing burger update
Seeing your energy problems at the start of the video reminder for of why I sometimes just quit playing Warframe for months at a time.
He stole my entire color scheme I use on most of my warframes, even the pink energy
Man I really feel like the shadow should have been a summon that you can swap back and forth to in real time.
Sev overall is just so boring, he's just old WoF Ember but stronger, or Saryn without the spore upkeep minigame.
And subbing the exalted off is the nail in the coffin, man...
im so confused as to why his prime got more shields instead of health
why is DE intent on making him a bad user of his own Gloom
also no offense but the person in your chat who believed the next siege op would be in a wheelchair *during combat* is not very smart
So Sevagoth is still ass
I really should get round to unlocking the shards stuff but I hated the hide from stuff gameplay so much heck the whole part where you are not your frame so much that I’m constantly putting it off, it isn’t helped by my mental health problems making me just not feel like playing at the best of times.
okay, sure its strong and can kill stuff, but man Sevagoth still is a boring frame
don't think I'll be investing anything into the prime either
I can 100% why they skipped Xaku Prime to save her for the Christmas Prime slot
That's your opinion
xaku is addressed as a they, they're literally 3 different warfames mashed together
@@tamrielic_wastelander3337 who fking cares
@@peeposit3595 People who enjoy the lore
@@Keanu252 That’s just your opinion man. I personally have loved Sevagoth since before he even got his first augment.
We all have our own preferences of frames that we may like or dislike, so don’t trash something just because you specifically don’t like something.
wawa
Jones Karen Walker Jennifer Brown Donald
Copying my fashion frame is crazyyy
Notice me senpai.
Why are there so many dislikes?
Someone said it's because you commented
As soon as you said you removed his 4 I lost interest in this video
Yeah it's not something I'd do either as it takes away all the fun of playing him. But it's still a solid build for those that like that sort of thing
I mean he did show a build for his 4 too
It's sad, but his shadow just isn't good though.
That’s cause his shadow is just not worth using especially compared to the nuke build
bell gang
I'm sorry but Primed Sure Footed is not needed at all, the only times you ever get knocked down are
1.) if you decide to STAND STILL near a Heavy Gunner/Bombard and let them punch the ground without moving at all.
2.) if an ancient healer/disrupter grabs you with it's hook and you decide to not roll or bullet jump and STAND STILL at all for the first like 2-3 seconds it grabs you despite it making a very clear audible "attached to you" sound.
3.) if you are STANDING STILL at anypoint when one of those grinieer guys with the fist weapons teleports onto you and slams.
4.) if you let a Grinieer shield guy smack you (i rarely have this happen to me to where it would require primed sure footed)
5.) if you STAND STILL and let a MOA/Infested MOA raise their leg high in the air for a long as heck animation then slam it down.
these are the only times it "might" happen. the Grinieer guy with melee fists i can see, but in Warframe you are constantly moving and are constantly either jumping in the air, rolling, or jump shooting it's highly unlikely
Prime Sure Footed is nice to use for new players, but by the time you get it you are not really a new player so you shouldn't be using it. i used to use Primed Sure Footed a lot on my builds as well, but the more i played the game, the more i realized "i rarely get knocked down, and if i do get knocked down it's MY fault, why am i even using primed sure footed when i could use something else?"
I feel like the main consideration for primed sure footed is the fact that it allows you to use aoe weapons carelessly
Because some people legit have skill issues/ can't see through all the effects to pinpoint enemies that can knockdown. Mod to your tastes.
Aoe weapons exist.
I mean, you shouldn't be shooting aoe weapons close to yourself regardless so that alone is a skill issue
low lvl content player need no primed sure footed
adaptation 🤮
First
Doing a redmage build and fashion but missing the oportunitty to do a reaper inspired one smh
Well, nekros prime and revenant prime are a thing... just a reminder.
I am just excited that we have a naval captain to go with hydroid's pirate look.
It just screams those two have history, and the sevagoth glaukus lore is about those two primes.
@@shauntempley9757 I meant reaper as the ff14 job reaper, it uses a schyte as weapon, summons a legless floating demon with giant claws to attack and each attack fills up a bar that once full lets you fuse with the demon to do even stronger attacks. So yeah, sevagoth is really made for a reaper inspired build and fashion