3.22 - Has Bounty Hunting Loot been Nerfed? Star Citizen 3.22
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- Опубліковано 10 вер 2024
- Today i do a few ERT's after patch 3.22 has dropped to see if and how badly Bounty hunting has been nerfed.
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Drake Corsair
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Getting a lot of scrap, food, and distilled spirits from VHRT since the patch. I'm pretty new and haven't got to the higher tier as of yet. Missing my inferno that bit the bullet, they are absolute machines for grinding through the bounties and combat assistance missions.
From the two times I have had issues when selling it seems to be linked to when it is the weekend. Everybody is online and the markets are going to be hammered with players selling.
Yeah, that’s why I use a C2 with S5 laser cannons an Mil A shields. I can reinforce forward shields and plink at everything except Redeemers until they soft death. I find my Corsair is too OP with max laser cannon load out, so Deadbolts are way overkill. 😅
Split your weapon groups and start using the smaller weapons before your target blows up. Unfortunately you'll need to set your weapon groups every time you get into your seat, but I've found this resulted in soft deaths more reliably. In my C2 I also use S5 laser cannons and then I just split them - so I end up using only one cannon at a time when my target's hull goes red.
last night it was horrible, drugs only in 1 scu boxes, light loads and only about 1 mil after 2 hrs of play
I use an ion. The cleam up team jumps in. Just had a carrack with 176 scu of weevil eggs. Seeing about the same as per patch. Bounty hunters rating is at max. More RMC in starfarrer and occasionally find big Quantium. Hard to reverse tetris them out when upside-down on a surface.
Gotta love the Corsair. Still upset you can only have 2 weapons groups. Wanted to run two gatlings, 2 lasers and 2 disruptors. Still can, but the Disruptors and lasers need to fire together. oh well
They defo need to add more groups, I run fighters with 5-6 guns and also want to run the same setup. If you swap the guns around can you not fire lasers and gatlings together, and then have the disruptors fire on their own so you don't have to worry about damaging the targets you want to knock offline?
I was more surprised your scanning was working
Nerfs/Buffs make no difference at all, its another day in the verse, its just rebalancing, people should stop being OCD about it, most are addicted to GRIND, they have no real reason to do it, its just habitual and needy. Nerfs and buffs are what make the game wortwhile.
I just only started some v low risk bounties since i got an avenger titan... i defeat the ships, but im having trouble locating them since at the end of the fight they can be absolutely anywhere! Scanner ping doesnt pick up. Any suggestions on locating them? I do want to LOOT them :D
Yes
What shields and weapon attachments are you using? I have the corsair with deadbolyts but much less damage and less tanky.
I certed back up to VHRT but cant get BH missions to pop up. Is it bugged or did I miss something?
can you sell cargo that is not placed on the cargo grid?
Indeed, it will come up on the terminal as Units to sell rather scu, so if i put a 32 scu container off the cargo grid it will come up as 1 unit selling as 2,880,000 per unit
That Corsair is a mighty weapon. I want one 😫
Super happy that I pulled the trigger and bought one during IAE. Did a CCU chain and got it for $165, instead of the $250 sticker price.
Only thing that i lost during the 3.22 update was my Corsair, ignored everything else and grinded for it again thing is just a beast
I’ve been hurting for drinking to make this video. Finding no cargo on HRTs has been a solid kick in the nuts
Personally glad it’s gone wasn’t really fun being able to make 30 million super easily, honestly made the purchases after shallow
i just unlocked vhrt but no luck yet, most ships have 1 or 2 scu of food or licor :(
Can you do a video with the load out for the ship?
can i have the name and loadout of your ship? U seemed to have such ease to shred all those bounties
It's the Drake Corsair, with 4 x Deadbolt size 5s and 2 deadbolt size 4s (basically the jump to size 5 dps vs size 4 dps is huge)
Waht ist the load Out ?
What's your weapon load out on there?
Look on the screen lol
Is it more profitable to sell at a scrap yard or at a station?
cant sell drugs at stations mostly
Scrap yard, but it's outside of armistice so easy to get pirated. Risk vs reward.
i did 12 runs got like 1 mill total... cried about it for a day or 2 was convinced on YT comments that i was just unlucky... tried again last night.... there was so much maze i had to leave like 30scu behind.. i was in the M2 O.o... chances might be nerfed but amount holy "#¤% is not
Yeah, it seems to me the chance of getting a ship with the good stuff on is rarer but it still has the chance to be a huge haul when it does pop up
Dont say the Lords name in vain
@@JaffaKreeChalk ?? Are you implying there is a lord called shit or? Is that just general advice?
When it comes to nerfing CiG treats the game as if it's already in final release state, when you then remind them they should fix all the bugs instead then they're quick to point their finger onto their STILL IN ALPHA card.
well, they can't have a good balanced game on release if they don't try to balance every aspect of it during the development. Is CIG one person? There are dedicated teams working on different parts of the game. Is it so difficult to apprehend this basic fact?
Balance is beta stuff. Sc is in alpha.
@@LocalAlpha Don't be naive. They can start balancing after they fixed all the game-breaking bugs. I see no point why they balance such aspects like loot in the game now as many of the game's systems are not even available or only tier 0 yet. There is no doubt they will still have to balance things like loot after the game was released as GA, except then it's a real nerf.
that means that if corresponding teams don't do that now, they will have to waste time on it later on, and balancing would take much longer time in the future. There is no need to create this trouble for the future. They can't know what game will look like in the future regarding jobs and rewards for those jobs if they don't test it now and figure out what they want it to look like. Why leave everything for later if they can start testing all of it now? It will be a waste of time and resources. Your position shows that you want to play and make easy money now, rather than see where the game is going. CIG don't treat the game as it is in a final release state, they treat it as a game that needs all systems like economy and rewards figured out before the "release". And as soon as they add a new mechanic or system to the game, or even simply a commodity, they have to rebalance stuff again, so if they stop balancing now, they will have a shitload of work in the future. Why am I being naive? I am sure I am the only one objective here, understanding that development is a difficult thing and that they want to make their development in the future less difficult by adjusting undefined values now.@@LordCritish
So there are development rules of how the game should be created and tested? Let's spend 15 years in alpha, not balance everything possible to balance in alpha, and then spend 15 years in beta)@@hypertion
Generaly, VHRT missions will give you more valuable cargo then ERT...I hope they did balance it a little since this was needed. Chance to get like 20 mils from one VHRT or ERT mission needs to be super rare!
It is pretty rare, took me a long time to find a decent maze haul, and I don't find as many eggs anymore
yep, I did like 6 VHRT yesterday w/ nothing valuable
@@domedsky That is actually a good thing. Now it is more balanced then before. I am making a new video about Weevil Eggs...I just discovered that we can find Weevil Eggs in other types of missions since 3.22 :)
@LORDV4DERONP1LLS hello. What is your channel name please?
@@billkranz8035 Hi, there. Channel name is LORD V4DER ON P1LLS
Just cleared 500 scu of WE…
The problem, imho, is that VHRT and ERT should not be that easy, especially on solo
Not for me 😏
It was nerfed.
CIG made money irrelevant. They've been throwing millions at players.
It doesn't really matter it will get wiped. Might as well enjoy it while it lasts .
Ita auec for a reason
I think it’s to keep new players engaged
Either you have a pledged ship or you have nothing
use gattlings they dont overkill the target
have you not seen my shooting? lol
@@Sentinels-Reprieve I would second this, time to kill is a bit longer but I have not had a single ship in an ERT or VHRT that hasn't been a soft kill and this then stops you losing that precious cargo. I am using an A2 which "only" has two size 5 guns for the pilot so way less DPS when soloed than your Corsair and still have no problem with any of the ships you get as targets for VHRT/ERT.
I third this. The gatlings given you much finer control of the applied DPS so you don't over do it and hard death them.
Yeah I put the Gattlings on my Taurus and it’s highly effective at ERTs
instead of nerfing the cargo they should have removed that terminal inside the AZ that basically allows you to sell drugs 100% risk free.
The az?
@@alegsb3943armistice i assume. Idk which ones hes talking about but im assuming the ones inside of Cru l4 and l5
@@Tarrabah well you can only sell a small amount of drugs there at a time anyways so I wouldn’t really think that it would be taken out
I, honestly, hope they stay. its not 100% risk-free. The tools that camp Brios can camp there too.
You think they're not paying for the lower risk? If they want to sit and wait at a terminal instead of playing the game, I say let them.