Fixing Diamond City | Fallout 4's Trifling Town

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  • Опубліковано 22 жов 2024

КОМЕНТАРІ • 51

  • @ClockworkMan13
    @ClockworkMan13 2 дні тому +37

    The Paint the Town quest is definately a major missed opportunity. This could have been the start of a mainline city restoration quest. Rather than the messy settlement system we got, we could have had modular town upgrades using prefab buildings. Each quest/decision would evolve the town for better or worse, kind of like the moral choices in Frostpunk. This would tie together quests like: improve our water source, or deal with trade route problem. This could also lead to a new vegas style reputation system where the NPCs actually respond to your actions. You would then progress to General or Mayor in a more meaningful way. You could even choose to be a good leader or evil dictator. Finally you could have some end game resource quests made for hoarding players. "Hey General, We need 200 Tier-3 weapons and 20 Power Armor to defend against the Brotherhood." Or you could assign NPCs to do stuff for you like in that Fallout Shelter spinoff game.

  • @benjaminbrunson4539
    @benjaminbrunson4539 День тому +5

    The aspect of Fallout 4's design that really irks me is that it doesn't take full advantage of the setting. This is the New England area. Sure, it really zeroes in on the Revolutionary history with the Minuteman faction, for better or worse. But what else is this region known for? The waterfront, marinas, the harbor. And yet, only one settlement on the water or near the water, and it's occupied by raiders or by a single family. Odd. Sure, I understand that the sea is inhabited by dangerous creatures, but that's the thing, in 200 years, I'm quite sure the denizens of Boston would be noticeably hardier than the farmers to the north, and would show it by making a booming "fishing industry" out of baiting and hunting mirelurks. It would also explain why there are so few Mirelurk queens. They were hunted down to settle the coastal areas. There shouldn't be nearly as many raider camps just a stone's throw from Diamond City. That area should actually be well within the walls of Diamond City. If it's a problem of memory, they could do separate loading cells disguised as security checkpoints. They've done it before. They've also made it no secret that they're Lovecraft fans or at least inspired by it in some aspects, and it hardly ever comes up in Fallout 4, the prime location for such things. No town inspired by Lovecraft stories, no enemies inspired by it. Nope. Just reskins of old enemies and a handful of new ones. I will credit Bethesda with the newer robot models, which of course would be all over Boston, home of Boston Dynamics in our world. Credit where it's due.
    Honestly, at this point, I'm finally realizing that Bethesda doesn't really care about any of this or for my armchair storycrafting. Took me long enough, right? So, I guess a more productive use of this energy would be put in asking what I should do for the stories and worlds I'm creating. I am at my wit's end with Bethesda, Lucasfilm, and mainstream entertainment in general. Once you start writing your own stuff, spending obscene amounts of time and energy into making things make sense, only to look at what the franchises that inspired you have turned into, you can't help but walk away.

  • @gitsub5376
    @gitsub5376 2 дні тому +21

    I love your "Fixing Fallout 4" series of videos, they're very long and engaging so I can enjoy them for hours at a time.

  • @TheDelinear
    @TheDelinear День тому +9

    Piper's "fish out of water" comment makes even less sense if you do what most people do and ignore the main quest for most of your play time. I could be the leader of a dozen successful and thriving settlements across the whole wasteland, with a joint income of caps that would let me buy Diamond city ten times over and she'll call me a fish out of water. Like at least try to tailor her dialogue to my playthrough a little bit. I mean we're wearing a pip-boy, if they really needed a reason for her to jump to the conclusion that we're from a vault it's right there. They could even do something clever like, if you beeline for Diamond City and you're having this conversation in the first ten hours, have her comment on how you seem new to this and a bit lost, but if you get to her after 200 hours, she says you've clearly adapted well to the wasteland. Just something that ever reflects the "choices" we make.

  • @ghoulcity3981
    @ghoulcity3981 День тому +3

    One thing I do like about Piper is how she is a "bad journalist" she cares about local drama and superficial things and rumors. No real criticisms.
    Which i feel like that's exactly how journalism was in the pre war dystopia of Fallout. I'm sure journalist couldn't have any real criticism of leadership without being labeled and imprisoned for being an evil commie or communist sympathizer.
    It reflects the influence of pre war to post war.

  • @chesterstevens8870
    @chesterstevens8870 День тому +6

    The most annoying thing to me about Home Plate is that it won't connect to your existing supply routes. So you only have two options for getting crafting supplies to furnish your home: physically haul whatever junk you need to build the furnishment you want (which logistically opens up a whole new suite of problems,) or go and spend thousands of caps over multiple stock cycles to buy the stuff you need. Either way, it turns into a nightmare of inefficiency.
    EDIT: another point to what you said about mods not being an excuse for poor game design. It really speaks to the elitist mindset of some BGS apologists that their go-to defense of Bethesda is that mods will fix anything. Not everyone has access to mods, some of us play on console or older rigs that don't have the capacity to support a 2000+ long modlist. It's especially egregious since Bethesda took away the free community mods and rolled them all into the creation club: now you're limited to either the vanilla experience, or paying into the predatory digital storefront for solutions to problems that Todd baked in.

  • @gg_sam7847
    @gg_sam7847 День тому +2

    There are 4 main Civilian Hubs actually, Diamond City, Goodneighbour, Bunker Hill and Vault 81. Diamond City sure is the biggest but Goodneighbour isn't all that much bigger than Bunker Hill, with it being essentially 1 street that doesn't even span past a single block with a few little back alleys behind a few buildings

  • @lordtarkus3444
    @lordtarkus3444 2 дні тому +6

    Your super in depth in how to better the game and create something unique but realistic in the setting. Im gonna enjoy watching this through

  • @courchenko_static
    @courchenko_static 2 дні тому +5

    trifling is such a good word to describe diamond city lmao

  • @brenton-_-9588
    @brenton-_-9588 2 дні тому +7

    I just discovered your videos recently. Just in time for a fresh upload, great!

  • @Hard2G3t
    @Hard2G3t День тому +5

    Honestly, you could go far man. The only thing that separates you from TheEpicNate315 is a background track and useless information. Keep going, and ave Amicus.

  • @amirekinartail8623
    @amirekinartail8623 День тому +3

    I love how bathesdas attempt to appeal to all religions still falls flat when you think about it. The charachters can talk about how they dont follow any specific god all they want, but it still doesnt change that you are in a CHURCH which is run by a PASTOR where people pray like christians to worship a SINGULAR god. Its so clear that whoever wrote this part of the game comes from Christian background with a Christian understanding of god and religion 😂

    • @Sublime_Light
      @Sublime_Light  День тому

      And the pastors robes are literally a catholic priest robes so once again, they are clearly coming from one specific religious view.

  • @governorcentraljava
    @governorcentraljava День тому +2

    Re the All-Faiths Chapel:
    I don't understand why the devs were so apprehensive to include a specific religion in this game. In FO3, Liam Neeson quotes scripture to the player in the first ~30 minutes of starting a new game. Later on, you can attend an explicitly Catholic chapel in Rivet City. In F:NV, Joshua Graham and Daniel are devout Mormons, and are actively trying to convert the Sorrows to their faith. To make a game directly inspired by mid-century America, that is also a sequel to the previously mentioned games, and not feature explicit references to Christianity, or have any actual Chrisitans (specifically Protestants, given the culture and demographics of the US in the '50s (although there are many Catholics in Boston, so they could have referenced Catholicism specifically)) is completely silly.

  • @tacticalmanatee
    @tacticalmanatee 2 дні тому +3

    Fix Diamond City?
    I'm not sure 3 hours is enough, but I'll be interested to see what you can cover in that time. It's so very broken as a city.
    About halfway through. I agree with most of your points. I'll point out that making ammunition is well within the ability of the society we see, though it'd be less reliable (Especially in automatic weapons). Gunpowder isn't hard to make, lead is super easy to cast and common in lots of stuff they'd have around, and cases can be made from metal foil (look at pictures of old Martini-Henry ammo for what that looks like) and the bases stamped out. Primers would be the only hard part, but they are certainly doable with the manufacturing base we see.

  • @ghoulcity3981
    @ghoulcity3981 День тому +1

    I loved Radio New Vegas because the station didn't go "NUKES NUKES NUKES." It set a tone, a feeling. It immersed me into a Western Cowboy feeling that made me wanna run nothing but revolvers and repeaters. Mojave Music is even more wonderful with even more songs. "Stars on the Midnight Range" while sitting infront of the Prospector Saloon with an ice cold Nuka Cola. It's wonderful.

    • @ghoulcity3981
      @ghoulcity3981 День тому +1

      A follow up. It's also nice in the Vegas radio stations that the songs distract you from the Nuclear hellscape. People don't want to think about the awful world they are in, they want to escape or be distracted. Songs about being a cowboy, or partying, or a lost loved one distract from the cruel world of the Mojave.

  • @potato_723
    @potato_723 23 години тому +1

    I really liked the ideas. I wish there were more proper buildings. Think of the less ornate skyrim houses, but with solar panels or generators, road signs used as roof components, etc. It's cold (based on the clothing people wear), so the houses need insulation. Diamond city could have smaller but nicer ones, due to limited space but high trader activity bringing supplies from all over.

  • @boxfoxscoot1614
    @boxfoxscoot1614 День тому +1

    cool channel man

  • @toastedmatt9387
    @toastedmatt9387 День тому +1

    I had a particular idea for the All Faiths Chapel that I "use" in my playthrough. In my game I built an All Faiths Chapel in Sanctuary. The thing is that it's not exactly a "church" in any of our modern sense, it's more of a moral and philosophical debate and study hall.
    Essentially, I made a head canon that in order for the Minutemen to try and establish the most morally correct system of law and governance, that they began to collect any and all forms of religious text and philosophical/moral writings. The goal of this is to create one ultimate moral doctrine that can be used as the basis for the foundation of any and all laws. The attendees of the chapel aren't focused on which religion or god is the real one, because that isn't the purpose of the chapel. The pastor starts a "sermon" by addressing a moral or philosophical topic/question, and offers an initial opinion on the subject. The attendees and scholars of the chapel then scour through all their writings to find every possible interpretation, guidance or answer to that subject, and they debate on it until a majority vote is had and they can document their answers into the ultimate moral doctrine. Something like this could have worked for Diamond City for how they decide on their laws.
    Now I believe this could work because the settlers of the Commonwealth aren't completely brain dead. They would question and doubt religion just like us, and with even less understanding of the concepts and ideas being portrayed in things like the Bible or Torah or Quran, it would make sense that they would have a hard time "just picking a God and praying." It would make sense to me that they simply try to decide what is the most moral way to live their lives, so they can hope that whatever god is real will accept them. It increases their chances of getting into an afterlife anyway.

  • @caffeinefreak2274
    @caffeinefreak2274 21 годину тому

    While I don't think it's unreasonable that Nick would have gone to a tracking dog for help before, there's a line from Mama Murphy that's probably meant to tie in and it just makes it dumber. She basically says that Dogmeat is a magical hero dog that goes wherever he's needed.

  • @nickg421
    @nickg421 День тому +1

    Thank you for bringing up ammo types!!!

  • @rl-762
    @rl-762 День тому +1

    I will say, the all faiths chapel could be fixed by having the pastor be a chaplain, who is trained to support and respect all faith traditions

  • @jkbscopes1233
    @jkbscopes1233 2 дні тому +1

    expanding on the idea of the overpopulation thing
    diamond city might offer to pay the minutemen to fix their overcrowding issue, but they pay you more to take the less useful people first
    maybe there are some who cant work at all or just cant work on certain jobs, or families who will take up all the slots for the settlement and wont leave without each other, but they have alot of useless kids, and you could have those more capable of working not wanting to live with the less useful people, perhaps doctors amongst the refugees wont leave until their patients are all cured, you could set up a deal with the local merchants to supply the caravans to their new homes with better equipment in exchange for a portion of the supplies the settlement produces making it back to diamond city
    maybe a group came from a previously overrun settlement and they will only go back to that settlement in particular, but its heavily entrenched with raiders or super mutants, making it a difficult to reclaim place. you could even have certain requirements for certain people to settle
    you could have tensions high in diamond city at first with guns drawn and everyone at each others throats nearly all the time, with it slowly lessening with each group you send out to their new homes.

  • @potato_723
    @potato_723 День тому

    For Arturo or kleo, I'd like something similar to the Mad Max game. You unlock an ammunition bench by rescuing a powder cook from slavers. Unfortunately, just knowing how to make powder doesn't mean you have the supplies. You need to secure a sulphur vent and corpse pile to extract sulphur and nitre. While technically this wouldn't be what you need for modern rifles, it'd be close enough to work as a quest.

    • @Sublime_Light
      @Sublime_Light  День тому

      @@potato_723 loved that game. Great idea

    • @potato_723
      @potato_723 22 години тому

      @@Sublime_Light I feel like it did the environmental storytelling better than fallout. Most are creepy or sad, while fallout has a lot of skeletons in funny poses. And history relics should be a thing in Fallout 5, they added so much. The art direction was stronger in many ways than fallout 4, which was rather plastic-y imo

    • @Sublime_Light
      @Sublime_Light  21 годину тому

      @@potato_723 absolutely. And Bethesda’s Fallout had taken the dark humor of the original games to a new level of overt ridiculousness. It’s hard to take anything seriously when the world acts like it knows it’s a video game with a lot of its aspects. The goofy skeletons are definitely one.

    • @potato_723
      @potato_723 21 годину тому

      @@Sublime_Light The nature of a game means the devs have to try to make things dark or scary. Seeing a gang of thugs with weapons in real life is terrifying. Seeing it in a game means a fun combat encounter.
      The art style needed to be changed too, more in line with skyrim (lots of colour but low saturation and dirt/shadow everywhere).

  • @jcdenton6074
    @jcdenton6074 2 дні тому +1

    I was very disappointed in Diamond City in F4, just like I was disappointed with the brotherhood, and the railroad, and so on. New Vegas was definitely the best written modern Fallout game, but even in FNV you have badly done things like Yes Man and the legion. I get that Yes Man is a sort of backup incase you just killed everyone, but YM getting a "decent" ending slide was just a huge slap in the face.

  • @ffffdsd
    @ffffdsd День тому +1

    You have to sit to wait because controllers didn't have enough buttons after adding sprinting.

    • @Sublime_Light
      @Sublime_Light  День тому

      @@ffffdsd oh god you’re right. What a terrible solution

  • @JumptheTrench
    @JumptheTrench День тому

    1:01:57 only reason why you couldn’t hostler your weapon is because that would require another animation

  • @fatman1288
    @fatman1288 День тому +1

    Fallout 5? I'll be almost 40 when that comes out.....

  • @Khris_HeimdallDetachment
    @Khris_HeimdallDetachment 4 години тому +1

    I love these videos that are critical of Bethesda and specifically Bethesda Fallout. There’s just one problem-Bethesda doesn’t care. As horrible as it is to say, I can’t see any evidence they care about their product and the players. It’s all about pumping it out unfinished and leaving it to the players to cobble back together. Yes, Diamond City could’ve been amazing! Yes, Fallout 4 could’ve been amazing! Yes, Fallout 5 could be amazing! But all for 4 fell flat and I’m sure for Fallout 5 it’ll take another 10 years for players to make actually fun. I’m not saying I could do better, but I think I would at least try.

  • @codyc7036
    @codyc7036 День тому +1

    Fallout is a post-post apocalypse. Its about civilizations being built on the ruins of the old. The fact that its kept in purpetual ruin by bethesda hinders the story

    • @codyc7036
      @codyc7036 День тому +1

      Its the story about a dark age, with knights in shining armor, bandits, farms, cities, castles and towns, secret societies of scholars, dogmatic religions, etc.

  • @saultd2343
    @saultd2343 2 дні тому +7

    Fallout 4 by itself IS a disappointment.
    Ugly general design and quality of textures.
    No skills, now perks are everything.
    Terrible main story with boring and nonsensical factions.
    Almost no worldbuilding, you must make most of the settlements, and with nameless npcs.
    Less sidequests, with less options and resolutions.
    Oversimplified dialogue system that limits interaction and possiblities for roleplaying... in an RPG.
    I could go on

    • @gitsub5376
      @gitsub5376 2 дні тому +6

      Its always so funny to me Far Harbor fixed like 90% of these things because it had an entirely different writing team 😂

  • @spicymilkshake6600
    @spicymilkshake6600 День тому +1

    i honestly played this game a lot and i always killed the raider outside hardware town
    it makes my character seen like a psychopath but i refused to play along with the game acting like it tricked me
    it's just like with the guy who asks you to drain the water so he can use the area for his raider base
    the fact that the game acts like it's tricking you by revealing he's a raider boss makes me always want to just kill him
    i guess new vegas has the same issue with benny always backstabbing you no matter what (unless you save him from the legion and he disappears but even then he was planned to backstab you) but honestly i wish their was a route where benny let you actually side with him
    siding with the guy who shot you in the head isn't what most players would want anyways but it could have made benny a more developed character. at least he's still a much better first act antagonist than kellog.

  • @totallytubular618
    @totallytubular618 День тому

    19:51 This whole accent thing. There are confirmed Trans-Atlantic immigrants in the American wasteland. I think they're actually Russian immigrants.

  • @user-bg4wk6nh3b
    @user-bg4wk6nh3b День тому +1

    You make good videos & good content. Some of the words you use are going to drive people away & bite you in the ass if you become more popular. That's not to say they have no place, but they can at least be used to better effect. They are like spice, you can use too much & too many, Hot chili, dill, vanilla, peppermint mashed potatoes.

  • @flyingfoamtv2169
    @flyingfoamtv2169 2 дні тому +1

    Ever considered doing your own worldbuilding project and uploading videos on it?

    • @Sublime_Light
      @Sublime_Light  2 дні тому

      @@flyingfoamtv2169 my own world building project? I mean I have one already. I created a world in a Hellenistic period dark fantasy. Currently writing a book set in that world, creating cultures, races, locations, wars, geography, and thousands of years of history as a sort of passion project. Been working on it for about 6 years. Idk if that is what you mean though, could you specify?

  • @JumptheTrench
    @JumptheTrench День тому +1

    There are fr like 16 people living in this city, whack fr

  • @Ghost1828
    @Ghost1828 День тому

    Diamond city isn’t cleaned up because they’re always under super mutant attacks and culture has changed over 200 years

  • @ChiricuazoV3
    @ChiricuazoV3 День тому

    Fasho

  • @ternative
    @ternative День тому +1

    W video