Nice work, my heart always skips a beat when you sell your con yard so early. There was one point where you almost got screwed! AI captured your barracks and nearly killed your last engineers! :)
Nice but honestly, I wish they give the AI an.....AI. So that they are at least able to build vehicles and GDI should know that they have defence towers :/
Literally how I play nowadays. Go through all the skirmish maps and try to get gold stars. The game usually crashes above 5 AI. Gotta lower the tech level or fiddle with other settings.
So the original C&C gives Nod an "Airstrip" which is actually a node for making ground vehicles, but Red Alert gives the Soviets the "Airfield" which is actually a base of aircraft to launch air strikes...confusing. Even more confusing is that they both have the same icon on the build tab.
Why can both sides build all the buildings? Like, the GDI have helipads and Nod have airstrips, but the AIs have both and you seem to have the option to build both. I don't get it?
how come when i fight a hard ai they don't build any vehicles,radar,or stuff,just units,stu can you please explain,is my game broken or is the ai dumb even on hard? because i can beat a hard ai no problem
I think it literally gets confused. Lol early celebration as he sells his mcv, troops cheering and getting drunk. One engineer cuts full ass across the field to their mcv. 🤡 🔫
The AI sends mostly infantry, which Obelisks aren't good against. Some well-placed flamethrowers are a much better defense. Service depot is $1200 dollars, so you need to use it A LOT in order to pay off, and I try to win quickly so it's not really worth it. :)
Well, don't watch then. Obelisks, while cool, are expensive and unnecessary. Repairs stations are also unnecessary, and Construction yards, when your up and running, are a valuable source of funds in a map with limited tiberian. The Pro players routinely don't bother with them for efficiency reasons. It's not how I could play though, I'm way too set in my ways!
When one flamethrower singlehandedly defends the base until full production. Long live Kane!
That guy deserves a raise.
probably the guy that founded what would later become the black hand sub division of NOD
He was on fire!🔥
the technology of peace!
What does it say about me that these bloodcurdling screams are nostalgic
You are a Kurd
The story of a single flamethrower defending the base from GDI hordes will become legend among the brotherhood
absolute chad engineer breaks through almost dying.
Stu: "I'm going to do what you would call a pro gamer move
*Sells own MCV*
Nice work, my heart always skips a beat when you sell your con yard so early. There was one point where you almost got screwed! AI captured your barracks and nearly killed your last engineers! :)
Actually why would you sell you CY? What benefit does it yield?
@@Malisman77 extra money + engineer
Nice but honestly, I wish they give the AI an.....AI. So that they are at least able to build vehicles and GDI should know that they have defence towers :/
What a agressive gameplay, i am impressed!
That flamethrower was the MVP but it tortured me watching him move down to target enemies already moving past him.
The game's called "Command and Conquer"
Not "Conquer and Sell" lmao
Playing GDI in this version is like playing Red Alert 1. It's always a mix of easy and hard mode.
Somehow forgot about the brown player and was surprised that there was still 4 minutes after beating the third enemy.
This explains so much about why I got told I was cheating in red alert 2.
Damn good video. Makes it look easy. Please do Ants vs Dinos in a fight please
we need a mod for combining C&C1 and RA first in order to do that :(
@@StuGames Something like Dawn of Tiberium Age mod in remastered format would be awesome for that.
@@StuGames Oh yeah btw when is Funpark(Dino) campaign coming on your channel? 😁
@@UdoKrawallo they are so annoying to play! 😫
@@StuGames Really? Ok the lat mission is kinda sloppy 😁 but possible.
Very impressive Stu.
I would have kept the buildings i captured, i love using enemy tech trees
Literally how I play nowadays. Go through all the skirmish maps and try to get gold stars. The game usually crashes above 5 AI. Gotta lower the tech level or fiddle with other settings.
Very nice work. Good video
Very enjoyable video again. Bought you coffee. ;-)
Thanks! 😊
So the original C&C gives Nod an "Airstrip" which is actually a node for making ground vehicles, but Red Alert gives the Soviets the "Airfield" which is actually a base of aircraft to launch air strikes...confusing. Even more confusing is that they both have the same icon on the build tab.
Damn, that's some Pro gameplay. Nice!
Nice videos pal
U just ran for the construction yard 😂
Why do you sell your MCV at 2:57 ?
For extra cash. It is also why he captures all other CY instead of destroying them directly.
great video,this is pro..
How about one stu vs ridiculous amount of enemy units(for example medium tanks) ?
Does help in you got the infinite reinforce ment comming
Why can both sides build all the buildings? Like, the GDI have helipads and Nod have airstrips, but the AIs have both and you seem to have the option to build both. I don't get it?
There are multiple enemies with varying factions, and if I can build stuff from the other faction it's probably because I captured something
@@StuGames Ahhh. Do you keep the ability to build something even after you sell it?
It's so long since I played C&C. I was obsessed as a kid, lol
@@hansellius yes you do indeed, it makes selling stuff even more powerful!
@@StuGames Very nice!
I need to get the games and play them some time. In the mean time, your videos are great. Thanks for making them
Am I crazy or did the AI build Oblisk that they simply didn't have enough power to use XD
Yeah I saw it too. Weird, but I guess that's 1996 "AI"
how come when i fight a hard ai they don't build any vehicles,radar,or stuff,just units,stu can you please explain,is my game broken or is the ai dumb even on hard? because i can beat a hard ai no problem
The AI is straight from 1995, don't expect too much! :D
@@StuGames i wish the ai was tougher,anyway got a video idea for you! 1000 mammoth tanks vs 4000 rangers
I think it literally gets confused. Lol early celebration as he sells his mcv, troops cheering and getting drunk. One engineer cuts full ass across the field to their mcv. 🤡 🔫
You should play StarCraft 2, it would help a lot with your micro and map awareness.
Stu try not to sell construction yard challenge [IMPOSSIBLE]
What’s the plane that is flying across all the time. A bug? Lol
Thats the nod plane that delivers the vehicles whenever u create them no?
can u give me link to dowloand this app what u use?
Steam i think
Very nice gaame play and well systematic
Great gameplay! Is this possible with GDI?
@K Ddd good you're finally here, you're young, but you can talk
And that's how it's done.
this is not war but robbery ( ˘•ω•˘ )
nice
Sends 15 troops to go SMASH one machine gunner. 🤣 memories 💯
Why sell CY ?😮
$$$ 😎
Nice man
You lost me when you sold your mcv.
Shame the maps aren't bigger aswell to make the fight more grand scaled
noice!
Nicee
Nice one, but tbh i find hard relatively easy.
Yeah, it's a shame. Might try a harder AI mod sometime!
I hope petroglyth fixes it, the original TD was hard, but its sad to see the remaster being so easy.
Do it with no engineers ;)
Be quick or be dead ...
Batallion commander to one sorry fucin engineer. 🤣
looks nice, it would be nicer with the N64 engine for this game
I've always thought the 64 version was pretty slick.
How come the enemy obelisks didn't shoot? I smell cheating....
Or the lack of enemy units? Idk feel like he superswapped it to easy or something. Or maybe the computer had a stroke when he sold his mcv. 🤣
not very hard when all they seem to produce are infantry. Hamburger hill lol.
that was somehow... boring, this ai is not remastered xd
As the tiberium is so fast completly harvested, the game became quite boring and easy. With more funds, this game had not ended that well
You can fixed that Problem with some mods.
Skynet is a learning computer. Stu using Engineers again?! Two can play that game. Mwhaha
Good thing Skynet didn't learn the "sell immediately after capture" technique.
EZ
6 AIRSTRIP IS FATER BUILD :3
Is AI rly so bad in this game?
lol
WTF is this map design? Looks like smt straight out of some random map generator thing!
A real pro would have won with just the opening units.
Hey EA go back to making sportball games and leave C&C to the pros ty gg ez mid tinker noob
why you build no Obelisk of Light ore even the repair station ..... and again sell construction yard i hate those gameplays ....
Nod doesn't have repair bay. Only GDI does.
It's a tiny map so being hyper aggressive was the right play.
The AI sends mostly infantry, which Obelisks aren't good against. Some well-placed flamethrowers are a much better defense. Service depot is $1200 dollars, so you need to use it A LOT in order to pay off, and I try to win quickly so it's not really worth it. :)
Well, don't watch then. Obelisks, while cool, are expensive and unnecessary. Repairs stations are also unnecessary, and Construction yards, when your up and running, are a valuable source of funds in a map with limited tiberian. The Pro players routinely don't bother with them for efficiency reasons. It's not how I could play though, I'm way too set in my ways!
@Laura Allard haha no I'm not confused. Let's just say...
Not all GDI players build repair bays, but all players who build repair bays are GDI.
@@theblackantonio NOD absolutely has a repair bay. You can see it in his sidebar as soon as he puts down his first power plant.