@25:14 In the original version after you destroy the War Factory and Barracks (basically the AI is unable produce any units). The AI sells all the remaining buildings and all the units that come out launch a mass Banzai charge towards you.
This was painful to watch. The advanced powerplant produces a lot more power for its cost and size than the standard one. When working in tight spaces, the smaller one is sometimes the only option, but other buildings could also go in tight spaces makingmore room for the advanced powerplants., making your base a lot more efficient. The other thing is using tesla coils near ore is good as you don't destroy your own resources. As you're playing against allied units, they have no land weapons that can out range a tesla coil. Chuck a wall around UT and you've got a very good/cheap defense.
The only thing that hurts me is the non use of hot keys, or air battles and sea battles or the use of any other troop 😭😭😭 But I stayyyyyyy for the soundtrack 🤤
I have a question. Why do you select your units and attack a building, then before the building is blown up you select all the same units and click on another building and keep repeating clicking on each enemy unit and building in this way? What do you gain by this approach as opposed to selecting all Units once selecting an enemy building to blow up fully, then blow up the next building with the units that are already selected still?
We all got our habits from playing other types of RTS's. I have mine tho, i dont use hotkeys that much, since i am a old player that started playing this way back in the ps1 when it came out for the console at that time. Due to that, i never did used much specific hotkeys, since other RTS's differ in the hotkeys itself, so it's more easy to just play like i am used to.
Why didn't you capture a single enemy war factory ,? It is difficult but not impossible, before they turn red you have to put 6 engineers very very near and then at the same time they enter the factory, I used to do that often
I have this one over here ua-cam.com/video/zWbOcGOJqM8/v-deo.html with Hard AI boost mod (although all of them aren't Soviets), but i will attempt to do it with more free time.
yikes... your choice of location for buildings is highly questionable and you don't use your space well at all. Why sell your advanced power plants and construct smaller ones?
Yes, in the normal version of the game, the more you have, the more faster you produce stuff, more Con. Yards = more build speed of structures, more barracks = faster production of infantry, and so on.... If you are playing Aftermath expansion or with it on, it limits production to 2 buildings max (2 CY's, 2 WF's, 2 Barracks, etc etc...)
@25:14 In the original version after you destroy the War Factory and Barracks (basically the AI is unable produce any units). The AI sells all the remaining buildings and all the units that come out launch a mass Banzai charge towards you.
It's called officially as "fire sells". It's an A.I feature that would endure in C&C franchise until Generals.
I like how most, if not all of the music is from Retaliation.
This was painful to watch.
The advanced powerplant produces a lot more power for its cost and size than the standard one.
When working in tight spaces, the smaller one is sometimes the only option, but other buildings could also go in tight spaces makingmore room for the advanced powerplants., making your base a lot more efficient.
The other thing is using tesla coils near ore is good as you don't destroy your own resources.
As you're playing against allied units, they have no land weapons that can out range a tesla coil.
Chuck a wall around UT and you've got a very good/cheap defense.
Opening song is pure nostalgia. I had that one on repeat when I played 🤣😂
The only thing that hurts me is the non use of hot keys, or air battles and sea battles or the use of any other troop 😭😭😭
But I stayyyyyyy for the soundtrack 🤤
You don't get paid enough... oh wait! Everyone gets paid the same. Good job comrade!
Who does things we like and love, it's free of charge, for motherrussia! 😁
@@strykerpt7735 FOEHN REVOLT FOR THE RESISTANCE
oh man this brings back memories!
the only issue was the others jamming up trying to dump ore
4:49 - Канот деподедедя...
terrifying tank force
I have a question. Why do you select your units and attack a building, then before the building is blown up you select all the same units and click on another building and keep repeating clicking on each enemy unit and building in this way? What do you gain by this approach as opposed to selecting all
Units once selecting an enemy building to blow up fully, then blow up the next building with the units that are already selected still?
We all got our habits from playing other types of RTS's. I have mine tho, i dont use hotkeys that much, since i am a old player that started playing this way back in the ps1 when it came out for the console at that time. Due to that, i never did used much specific hotkeys, since other RTS's differ in the hotkeys itself, so it's more easy to just play like i am used to.
Those mammoth tank. 😍😍😍
I liked to play only with infantry and create charges likes ww1 :D
These guys really named that A.I. "hard"
I hate how the ai gets caught up in ore collection
😂да эта карта проще некуда. ИИ тупит тут по страшному, не развивается толком. Поэтому его снести очень легко...
the more main building you have the faster it is for buinding structures?
Yes, the more CY's you have, the Faster you build structures, same processo for barracks, WF's and Airfields/Helipads.
@@strykerpt7735 thanks i did not know
Why didn't you capture a single enemy war factory ,? It is difficult but not impossible, before they turn red you have to put 6 engineers very very near and then at the same time they enter the factory, I used to do that often
being able to draw is not yet a king in the head ... if only AI could be improved as much as possible, then the game would shine with new colors!
now do it with 1 allied vs 7 soviet hard AI xD
I have this one over here ua-cam.com/video/zWbOcGOJqM8/v-deo.html with Hard AI boost mod (although all of them aren't Soviets), but i will attempt to do it with more free time.
ua-cam.com/video/K3fhUpB1Cw0/v-deo.html
I do have a allied vs 7 soviet hard AI, it's over there.
yikes... your choice of location for buildings is highly questionable and you don't use your space well at all. Why sell your advanced power plants and construct smaller ones?
It's because they are faster to build, and Yes, the location i questionable lol
noob question: why two war factories?? increases build speed?
Yes, in the normal version of the game, the more you have, the more faster you produce stuff, more Con. Yards = more build speed of structures, more barracks = faster production of infantry, and so on.... If you are playing Aftermath expansion or with it on, it limits production to 2 buildings max (2 CY's, 2 WF's, 2 Barracks, etc etc...)
@@strykerpt7735 thanks!
you lost too many mammoth
Russia vs Nato! in Ukraine! 🤣
Ukraine is USSR? dint know that 😮
Ukraine was part of the USSR at this time.
Not true to the resil game
Please remove that FBX image, is polluting the visual. thanks
It's the program i use unfortunally, if you want to pay to me for its removal, it's much appreciated. Thanks.
Oh god red alert2’s graphics is better than this
7:48 - Канот деподедедя...