COD Vanguard's F2000 with MWIII's Sounds

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  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 34

  • @Dipper_and_mabel777
    @Dipper_and_mabel777 7 місяців тому +77

    It's basically the same f2000 from vanguard, but with better sounds, and in a more accurate timeline

    • @Xhlem
      @Xhlem 7 місяців тому +8

      Still with incorrect mags, conversion, stock, and ejection pattern. But yeah

    • @Cool1st
      @Cool1st 7 місяців тому +1

      @@Xhlemwhere does it eject from ingame, up and to the right of the magwell like a traditional firearm?

    • @Xhlem
      @Xhlem 7 місяців тому

      @@Cool1st yeah. The f2000 has a forward facing ejection port, really weird

  • @sida.artyom
    @sida.artyom 7 місяців тому +38

    F2000 is a modern weapon, but why this weapon is also Appeared in Vanguard

    • @psycoman9544
      @psycoman9544 7 місяців тому +15

      Because the devs said "F**K IT ADVANCED WARFARE 2 😂 LMAO"

    • @BugsyRanuel
      @BugsyRanuel 7 місяців тому +6

      because of shitty time travel

    • @thestørmcrier2024
      @thestørmcrier2024 7 місяців тому +4

      Because they gave up on vanguard’s ww2 setting even before season 1 or 2

    • @kevinsteelflex7371
      @kevinsteelflex7371 7 місяців тому +1

      ​@@psycoman9544well they wanted to make it but they were forced to work on Vanguard and MW3

    • @Volkstgq1-5
      @Volkstgq1-5 5 місяців тому

      ​@@thestørmcrier2024 In any case, the story behind the seasons doesn't make sense, much less

  • @n0cturnalSFX
    @n0cturnalSFX 7 місяців тому +15

    Sounds great and the syncing work is really well done. I do love reading the comments of people talking about metal when the majority of these newer guns are made of polymer/plastic. Also I like how people still believe guns rattle uncontrollably when moving around lol 😅 (Its satisfying af but in no way realistic) I think that's why 2042's sound design is so good (imo), it focuses much more on clothing sounds then shakey weapon sounds. The main shakey/rattle-ish sounds you'll hear on a gun would be grabbing handles, grips, etc. Moving the gun sightly in the air before you put a mag in will not make the gun audibly rattle haha

  • @HKM4A5
    @HKM4A5 7 місяців тому +24

    Falco cooked hard with this gun

    • @venommagnus
      @venommagnus  7 місяців тому +5

      Agreed, I prefer this animation over the MWIII animations

    • @HKM4A5
      @HKM4A5 7 місяців тому +6

      @@venommagnus idk, i feel like ppl from SHG have to deal with such a tight schedule and time constraint, many weapons suffer from janky implementation or lacking polish compare to Vandguard (even Vandguard they were under tight schedule)

    • @shinomakichuppy8236
      @shinomakichuppy8236 7 місяців тому +1

      @@venommagnusI say even the firing animation was better in Vanguard. In MWIII it look more static compared the kick back it had in Vanguard.

    • @heberb
      @heberb 7 місяців тому +1

      ​@@shinomakichuppy8236the firing animations in mw3 overall feel very weak due to their new balance ideas, sucks because the mw2 guns still bounce around all over the place when you fire them

    • @shinomakichuppy8236
      @shinomakichuppy8236 7 місяців тому

      @@heberb No i didn't mean visual recoil, it just how much the gun go backward when firing.

  • @MonologueOfRitta
    @MonologueOfRitta 7 місяців тому +6

    Has anyone noticed that the F2000 used the 60rnd mag but removed half of the bullets 🤨

  • @jacobharley7117
    @jacobharley7117 7 місяців тому +12

    What it should have sounded like in Vanguard 🙃

    • @trasker6744
      @trasker6744 7 місяців тому +3

      It shouldn't have sounded in Vanguard, it shouldn't have existed in Vanguard, together with that EM1/XM1

  • @GMBoyYT
    @GMBoyYT 7 місяців тому +5

    Just like my friend who used to do this stuff! 😁

  • @MuhammadZhafran
    @MuhammadZhafran 7 місяців тому +1

    Vanguard could be more enjoyable if they had this sound direction instead of the same bento clanky sound on every weapon

  • @cloudnine3573
    @cloudnine3573 7 місяців тому +1

    am i the only one who thinks the new sounds are worse?

  • @dalberttran8134
    @dalberttran8134 7 місяців тому +1

    So much better than the reused cowbell sounds from WW2 if youre gonna reused sounds use the bo2 since those are classics

  • @fenttanyll
    @fenttanyll 7 місяців тому

    Yo how did u get the sounds? Were they recorded in game or ripped from the files

    • @venommagnus
      @venommagnus  7 місяців тому

      I recorded the sounds for the MWIII F2000 and then overlapped it with clips from Vanguard using ShareFactory Studio, I'll probably make a video that explains it better

    • @acoolrocket
      @acoolrocket 7 місяців тому

      Its way easier to record the sounds, the sound files are like 0.5 seconds for every small instance and spec of SFX which requires way more effort to piece together like how it plays out in-game. Just record in the quietest/non-echoey environment and use Demucs V4 if needed to remove any other noises.

  • @yesanameirequested1682
    @yesanameirequested1682 7 місяців тому

    i am still wondering, what the fuck is a modern rifle and a plasma rifle doing in a ww2 game

  • @matrixindustrie6342
    @matrixindustrie6342 7 місяців тому

    I don't see WWII game there

  • @Pyke64
    @Pyke64 7 місяців тому

    WW2 simulator

  • @fpsftw
    @fpsftw 7 місяців тому

    You got it backwards, VG sounds were far better than the boring plastic slop that is SHG trying to be IW

    • @venommagnus
      @venommagnus  7 місяців тому +11

      Vanguard got it backwards. The F2000 consists of mostly plastic, it shouldn't sound like scratching metal at all.

    • @shinomakichuppy8236
      @shinomakichuppy8236 7 місяців тому +2

      Wym a gun made mostly out of polymer shouldn’t sounds like it made mostly out of polymer lmfao.