Hmm, I wonder what hardware was used to produce this piece of music. If only there was something that told me this information along with a dancing picture of the hardware in question. Too bad, I guess I'll never know. /s
The original toxic caves used a program made by a department pf sega that made genesis music easier to produce. In part, it sounded much less impressive compared to higher budget forms of genesis music production which makes this song much more impressive. Mostly cheap, shovelware genesis games used the program later on due to its simplicity.
@@weegle. the gems program didnt gave the music any kind of particular sound, the musicians (or programmers idk) were the lazy ones, using the default FM patches instead of something with more quality
I yearn for the day that Yamaha do a proper revival of the DX7. The Reface is nice, but doesn't really cut it. Just re-manufacture the thing as it was so I can get my hands on a nice one without having to sell my internal organs first, god damn it.
Could a DX7 technically be used with FM patches that recreate instruments from Genesis VGMs? I don't know the first thing about FM synthesis other than playing with a few VSTi, but the chips in the two sound similar, the DX7 just sounds more advanced. Great remix, catchy without losing the feel of the original. Or the rage from that game.
Don't bother. Just get FM8 by Native Instruments or better yet, Dexed since that one is free. Both produce output signals essentially identical to the DX7.
Toxic Caves needs to be a Zone in a 2D Sonic game. I doubt I would, but if I ever get to make a Sonic game, I'll make it happen. Alongside that idea I have where the intro cutscene would be in Green Hill to make everyone go "Green Hill is the first Zone again...", except that at the end of the cutscene, Sonic speeds through Green Hill to go after Eggman, and the first Zone is actually Marble Zone (since in the original game, it's right after Green Hill)
Hmm, I wonder what hardware was used to produce this piece of music. If only there was something that told me this information along with a dancing picture of the hardware in question.
Too bad, I guess I'll never know.
/s
I think it’s Yamaha DX7. I’m not sure.
The original toxic caves used a program made by a department pf sega that made genesis music easier to produce. In part, it sounded much less impressive compared to higher budget forms of genesis music production which makes this song much more impressive. Mostly cheap, shovelware genesis games used the program later on due to its simplicity.
@@weegle. GEMS
@@segamkiii thank you, that is the name of the program!
@@weegle. the gems program didnt gave the music any kind of particular sound, the musicians (or programmers idk) were the lazy ones, using the default FM patches instead of something with more quality
Sonic Spinball already had some ridiculously catchy stage themes, and you have somehow succeeded in making one even catchier. :')
This is pretty great! The world needs more DX7 covers of Megadrive games.
That bass is fuckin’ NASTY
...in a good way
Can I use this song in a vid if I credit?
Face Destroyer Inc. please do! Feel free to send me a link to the finished video!
Mush thank you so much!
I yearn for the day that Yamaha do a proper revival of the DX7. The Reface is nice, but doesn't really cut it. Just re-manufacture the thing as it was so I can get my hands on a nice one without having to sell my internal organs first, god damn it.
Vst
Kinda sounds like what it eould be in sonic cd
Cool👍
O_O. Someone make this longer please?
😊
Could a DX7 technically be used with FM patches that recreate instruments from Genesis VGMs? I don't know the first thing about FM synthesis other than playing with a few VSTi, but the chips in the two sound similar, the DX7 just sounds more advanced. Great remix, catchy without losing the feel of the original. Or the rage from that game.
sheik124 That’s literally what I do if I want my Genesis fix. Just be sure to not use fine tuning and only four operators.
You can port 4op patches to the dx7 with DX and TX convert
i always thought this track gave out Howard Jones vibes, now i see it even more! Well done!
Sonic Mania, Toxic Caves Act 2
is that made on the model 2 or 1 DX7?
Sonic Spinball if it was on Sega CD
toxic caves act 2
Underrated bop
This is badass!
Man, I gotta get me DX7. :(
I thought directX 12 is where its at
@@fatchipkid3759 directx 12 is a graphics api and the dx7 is an 80s synth
Don't bother. Just get FM8 by Native Instruments or better yet, Dexed since that one is free. Both produce output signals essentially identical to the DX7.
nice
Sounds like a sonic mania remix
Art
Thank you so much :') this is just what I was looking for
I love it. I just got Dexed and wanted to find some Genesis patches were available. Then I found this video :D
I used the original 32 factory patches for the DX7 II. just mess with the layering and velocity and you can get some very nice sounds.
sick
Nice sound bro ;)
Toxic Caves needs to be a Zone in a 2D Sonic game. I doubt I would, but if I ever get to make a Sonic game, I'll make it happen.
Alongside that idea I have where the intro cutscene would be in Green Hill to make everyone go "Green Hill is the first Zone again...", except that at the end of the cutscene, Sonic speeds through Green Hill to go after Eggman, and the first Zone is actually Marble Zone (since in the original game, it's right after Green Hill)
Love the sound mate
OMG THIS IS SIMPLY WHAT I WAS LOOKING FOR, this is absolute perfection
Muito bom mesmo!!👏👏👏👏👏👏👏👏👏👏👏👏👏 Gostei muito!!
Settings Music next, please!