Imagine being a sailor on U-4, the Kaleun takes you right up to Scapa on the surface during the day, you get bombed by a plane while the Kaleun tries to shoot it down personally, he then gives orders to dive after your boat has been hit, and as you're lying there inside a flooding u-boat in the dark with a broken leg, the Kaleun says: "Well that was fun."
imagine being the sailor he forgot on deck when he dove and thus drowned! And the captain doesn't even notice that only 13/14 crewmen are still on board...
It's a Sunderland. It's a big aircraft originally designed as the Empire C class flying boat, a transatlantic passenger aircraft, and converted into the Sunderland for war service. It carries a LOT of bombs and depth charges and it even still has the galley for cooking that it originally had so can feed its crew on long patrols. My stepfather's cousin was navigator on one of those. Edit: I was told when I was a child that they had a tradition of taking a picnic hamper with cucumber sandwiches cut into neat triangles and a china tea service out on patrol and "taking tea" out over the atlantic. I recently found a reference to this practice being banned, and since you don't ban something that isn't happening that means the story was true.
You can actually get some mileage even with this boat, but you have to have 2/2 sailors on both navigator and engineer assistance. Also helps a little bit if you turn off the gyrocompass. Never use anything above speed 2. Don't chase after contacts other than what you can intercept at speed 2. I play on 100% realism and I treat this boat more like a slightly mobile mine rather than an attack submarine. Has been working so far, made it to where your episode ended with 80%+ fuel remaining. :)
This. I play on 100% realism too, the Type IIB really needs to be nursed regarding fuel consumption and navigation at all time. Which is why I have 7 officers now to have constant shifts rotation on both navigation and engines. That said the Type IID is much much better, much more fuel to play with, some more storage space, more real estate on the coning tower + UZO and... Well that's it. No additional torpedos but lone freighters can be sunk easily with the 20mm AA gun as long as you shoot AP ammo at the waterline. You can ask the enemy cargo to evacuate as you intend to sink them so it comes to a full stop too. Then give them potatoes, claim the bounty, sail away. Also I play with darker nights, most of my victories so far were at night and foggy nights (yikes). Just do frequent hydrophone checks when you guesstimate the enemy's course to get fresh data and go flank speed on that intercept course, do a little calculation on the time it will take to reach various points of intercepts and assume the cargo ships to go between 8-10 knots. The trick for night time is: both the UZO and the observation periscope have an orange filter (not the attack periscope) which enhances the visibility at night. Combined with red light it does make a very noticeable difference. Additional sailors increase the range of detecting something too but nothing beats the hydrophone.
You need to use electric motors whenever you have the chance - including electric on surface, and only use diesel to charge the batteries. Only use 1st or 2nd speed when on Diesel. For some reason you dont spend as much diesel energy to load the batteries as the electric engine consumption, so using electric battery as proxy will net you a far higher mileage. Once you get the 2nd sub the fuel problem kinda goes away for a bit.
The thing with the cheese supply is that if U4's cheese was deliberately provided in a way facilitating spoilage, so may be other cheese in the warehouse, and as such, BDU will have the matter checked and ensure that other boats are being properly supplied. If this happens on a large scale, a lot of boats will head out with inadequately estimated food stock, which may cut supplies short.
After extensive gameplay in a U-boat type IIA I learned that: 1. never answer to wild goose chases that other U-boats present. You don't have the fuel and speed for it. 2: never accept follow-up missions, like this one in Belfast. You are not getting home with the fuel left. This is easy to check by setting the way home and see if you can get there. Maybe you can reach Helgoland or do the last bit on electrics. You are already down on yellow. 3: Never engage in an airfight.
I've made it a long ways by constantly switching back & forth to electric and diesel, recharing batteries & doing it again. It extends distance. I do hate running out of fuel in the middle of the ocean. And I hate crew fights, man overboard, a sick crewman when my medic's "First Aid" menu choice disappears so you can't aid the sailer, etc. I hate it when my Skipper is the only one who can run both the nav station and the ship.
i mean to be fair it could be sabotaged/faulty supplies that could also affect other ships/units but yeah it sounds inconsequiential but it COULD be a bigger problem
@@jajurvonhohenzollern5542 The text explicitly says that it looks to be deliberate, and as such sounds like sabotage from a supplier, which might affect other boats and their patrols.
It's October 1939, they didn't have forced labor then, it's way too early. I think it's one of those "pretend it didn't happen" moments, like encountering Flower class corvettes in '39.
fond this about the number of depth charge ( look for recoverycurios short-sunderland ) "The combined fuel capacity was over 2550 gallons, giving the flying boat a patrol range of over 1100 miles. With a bomb bay carrying eight depth charges - each set to explode at a depth of 25 to 30ft, the Sunderland often flew at low height using its highly accurate radio altitude system to ensure each charge achieved the maximum damage on a diving U-boat."
I was attacked while exiting the La Rochelle locks in June '41 by literally three sunderlands and multiple smaller aircraft. Goering is even more incompetent in game than real life somehow. Just strolled right up without a worry in the world about the Luftwaffe and sank U-557 at anchor.
They didnt had red and blue lights either. Thats something from the movies, so they are portraying a darker atmosphere. The deck crew wore red shaded sunglasses when inside the boat.
@@Cr4z3d There is no evidence that German subs had red or blue lights. Like I said, the watch crew had red shaded goggles when they were inside the boat. The red and blue lighting is really a modern interpretation. I think we first saw this in the German movie "Das Boot". That was applied for dramaturgic reasons and is not a depiction of reality. Sadly many museums followed to implement the lighting, because they thaught that someone else did the research for them, or because they liked it for dramaturgic reasons as well. Or it was something the visitors would expect, so they did it. Modern CICs on military vessels and submarines have blue lighting because its supposed to be easier on your eyes when looking on a computer screen.
Great Work! I love episodes where something happens besides successful torpedo attacks. Its nice to see all the variety of game mechanics in submarine games!
Last night I did scapa flow with the type ii and just barely had enough oxygen to stay submerged during the day time until dark. I managed to go decks awash a couple times to get just enough air to stay under even though the sea was very choppy until dark and not be spotted by coastal guns or aircraft. Then dark fell and surfaced to cross the submarine net. It took all of my torpedoes to sink the battleship. It wasn’t to bad sneaking out. Didn’t get detected by patrols luckily. There was an aircraft carrier too but didn’t have torpedoes left to sink her. It was fun doing this in the type ii. Happy hunting!
yeah lmao that shit was literally bumping against the boat when it went up although in reality the charges would have been set for 25m so it would not have gone off. at flank speed he might have been ok
First and second patrols U-4 departed Wilhelmshaven for her first patrol on 4 September 1939, in the aftermath of the declaration of war. Given her small size, she only covered the area to the south of Norway and into the North Sea west of Denmark and along the Dutch coast, and returned unsuccessful on 14 September. A second patrol later in the month yielded greater dividends, when she spotted three neutral vessels heading to Britain through the North Sea and sank them on consecutive days; the Martti Ragnar on the 22nd, the Walma on the 23rd and the Gertrud Bratt on the 24th.
@@galatians-2.20 i do, armed security. The post im assigned to is super chill. I spend most of my time playing basketball with the kids that come in or talking to people in the main lobby. My only responsibility, even according to the client, is to step in when or if a confrontation occurs. Otherwise im free to roam and chill. Makes it easy i can hear everything going on in the entire building from anywhere in the place, and see everything from the lobby. Best post ever.
@@moronicnapoleonic i watch almost every vid Wolfpack puts out and occasionally leave generic hype comments, so yeah you prolly saw a comment of mine at some point.
The sunderland is a sturdy aircraft capable of taking lots of a abuse to the fusalage, it has a retractable bomb rack and 2 wing mounted sub hunter radars, and 4 nose mounted guns on top of her turrets i think it was either a mk3 or 5
Bought this game a few days ago and I’m absolutely loving it. Already have 8 hours in and plenty more to go. These vids really help with different tips and tricks.
Great video as usual :) To have crew search for hidden flaws you need to assign sailors to the crew on damage control - they hunt around while the officers give orders from safe inside the control room :))) I agree with what everyone else is saying - the damage model is very generous in the game. Thankfully there are heaps of good mods that push it in the 'sim' direction by modelling damage a bit more unforgivingly (Iron Coffins and Deadly Skies) but the vast majority of mods aren't working in the 2024 patch because the modkit hasn't been updated yet. Something to watch out for in the future! Just like SH3 was made great by GWX and other mods, I think uboat is a good game that will become incredible
Quick tip, when evading don't immediately go full left rudder but go full flank and wait with rudder amidships to build up speed because the drag from the rudder will bleed off 2-3kn. When the plane begins their attack run then go full stop and full rudder into their dirrction and make them overshoot.
I managed once to enter Scapa sink HMS Hood within 700m And get out without being detected… it wasn’t until after I realized there was nets and mines :)) idk how I managed to thread the needle in that one.
I'm currently doing it but stuck on x48 time compression because there are ships close and I'm waiting in front of the net to attack at night. I have to sink the HMS Royal Oak cruiser 💀
@@RonJeremy514it's easier than you think here are some tips: -only go at night -go east side entrance there is no mines there is only one nest (stick to that little "island" on the entrance there is no coast guns there so you can be in surface) -mark where the nest is so on your way out you know when to surface. -stick to deep areas, you can see depth in the top right corner of the map. -the battleship should always be at the right side of the port stay that side and wait for it to be alone -shot all your torps at a low depth like 4,5m, reload and shot again ( so at least 10 torps), having sailors assigned to your mechanics speeds the reload by 500% -After all that try to get as far from the BB as you can, when you see those +15 ships go deep and play dead. Bonus tip: when ships are not moving they will not appear on the hydrophone (there could be 10 ships on top of you and it will not appear on the map). Congrats if you follow all this tips the mission should be easy.
If you keep a hydrophone contract on your scope for a while to get the correct course, you can CTRL + Right Click the Hydrophone contact and it will automatically plot a intercept course. Now I don't know if this course is plotted at your current speed or the maximum speed of your boat, either way I find surfacing and sprinting to the site at full speed tends to work, you then just submerge and lie in wait for the contact to come to you.
And Wolfpack demonstrated why you don’t fight aircraft unless absolutely necessary. What’s really fun is with two cripples in the torpedo room, he might not be able to load or maintain torpedoes.
Love the videos. I learned a bit about simulator sub games and have used that in my own play throughs I enjoy the narrative perspective, and your reactions in encounters
Hi @Wolfpack345 if you manually control the AA gun whilst the plane is incoming on your position for a bombing run, you will deal more damage rather than leaving the crew on automatic. 9/10 times you will shoot it down. Adds to the tension and is more FUN!!!
You can extend your range by traveling under battery more. I use the boat timing and submerge just before sunrise for 4 hours, travel for two hours, submerge again for two hours, travel for two hours, submerge for 4 hours and then it's night time and this keeps my battery charged and fuel consumption low.
just did the attack scapa flow mission with U4, and guess what "not enough fuel to return to base" (52 percent left) - one way to deal with that, is to run the electric engines on surface, switch to diesel, recharge, switch to electric, and i was able to get back
Don’t have the game, but if you can opt out of recharging batteries, that would’ve been more effective. Charging the batteries consumes additional diesel fuel. The fuel you’d save by not charging batteries will get you further than the batteries would.
Yeah, I tend to go to flank speed and crash dive the second an aircraft is spotted. I've got lucky a few times with shooting aircraft down but it's bit me in the ass more times than not staying on the surface.
I believe you need to equip the crew with the engine oil for their work on the engine to do any good. Note that your diesel is smoking up a storm despite two people laying to it.
A mechanic can quickly get the perk where engine oil is not necessary and not produce black smoke. If a second mechanic doesn’t have this perk, then yes give him the oil but even then it’s barely used.
Earlier today I survived 12 enemy aircraft attacking the port as I was trying to depart La Rochelle. I managed to barely survive it, but I was in the Type VII and had upgraded AA guns so went for it. Normally if I get that kind of attack at that point I hit QUIT and try another patrol. LOL
I bought this game after watching your videos. It has LOTS of bugs! Menus disappear in the middle of doing stuff & won't come back. Did Scapa Flow twice & got no credit for completing it. The boat runs aground frequently. Constant fighs onboard & suddenly "Man overboard!" and your best sailors are gone. Medic/Doctor suddenly has no First Aid menu choice when someone is exhausted & in bed, so you CANT help him, then he dies. I'd love to actually PLAY this game & not have to save it, quit, then re-load so a damn menu comes back.
I just did the Alexandria railroad sabotage. Sent the crew & they never came back. I guess I wasn't supposed to click off the screen timing them & go do other stuff while they were gone. Now I'm just sitting here and they don't come back. Jeeeeez this thing is buggy!
Not sure if it helps but if you want to calculate the ETA and approximate positions of the enemy ships switch the distances in the game from Km to Nm. 1 knot is 1 Nautical mile/hour.
Dude those anti aircraft guns must have to be cleaned throughly to keep the salt water from eating them up! I was in a jungle unit when i served in hawaii. The ocean spray could cause rusting very quickly.
It's always such a delight when you post, wolfpack. It may seem like a small thing but to the right person it may be just what they needed at just the right time to take their mind off of a really bad week. Thank you
If the game's accurate on the timeline, the Type IID isn't going to be in comission until summer 1940 at the earliest. But given what happened with those Flower class, they'll probably be available in game any day now! :D
What bothers me most about LOSING the cheese is that so many people, especially Europeans, don’t know how to spell lose. Please everyone, tell your friends, loose and lose are two different words! If you look closely at 22:00, you’ll see the spelling error made it into the game UI. Edit: I suppose that if your cheese were too loose, you may in fact lose it.
Hey Wolfpack, any chance of an updated tutorial series of videos? Picked this up in EA a long time back and am just getting to play. Would love to have some of your incredible knowledge. Thank you sir!
Hey wolfpack! loving the channel and the vids, they have inspired me to pick up SH3 and UBOAT and give them a go and I'm loving them both. I have a question/suggestion that I would love to see as I'm also trying it myself, a career that takes you all the way from the days just before the outbreak of WW2 in SH3 and seeing if you can go all the way from a type 2 and survive until the end of the war in an E boat, it will be difficult but I think reaching the end of the war alive would be an incredible feat!
I love your U-Boat videos, please never stop with U-Boat. And ehen tho there wasnˋt that much action from you, it still was a great episode because we see mich more of the game than just torpedos, please more of it🙏🙏
My fire team had lost a soldier do to injury and I'm sure command said the same thing about "not loosing an officer". My squad member was injured due to poor judgment from an officer that ignored suggested positions we should take from NCO's.
@@RonJeremy514 Yes the 20mm was a tank gun at the time. It will certainly go through ship hull steel and cause flooding, and the cargo ships don't have anything like bulkheads. For planes it's the HE ammo but you have to hit too.😋
Because of your interesting exploits in the little U4 I managed to get a model of a little dugout like it off if Amazon. They sent it from the UK believe it or not. When I saw the e mail I didn't know what it was! Lol Actually ordering from the UK is pretty cheap and fast if you have Prime. The model looks nice.
Canned bread...Mmmmmm...Immer gut!!! Wolfgang screwed up again...no Drei-Baumen beer ration for him! I've watched a few videos from you of this game and it would seem the crew seems to break their legs a lot. I think as Captain you should try and requisition more milk rations....I think the crew has rickets. Especially since the other dairy products like the infamous "U4 Cheese debacle of 1940" has come to pass. Under section XIII.b of the Geneva convention "Crimes against dairy products are strictly forbidden for all signatories." Someone could be in a lot of trouble....
Pretty fun watching your Videos. I've always been interested in submarines as my Dad was on board the USS Florida (SSBN) during my childhood. Gained a subscription from me. I'll be catching up on your videos while I'm on light duty this next month. Lol
As and old SH fan I might bite the bullet with this game but I gotta wait till August 1st anyway for the money; might as well wait for 1.0. I hope it has a discount when it launches as it currently has none.
I did try to shoot down aircrafts. A full mag (30 rounds) of 20mm HE into a Short Sunderland point blank will not guarantee it to be defeated. I'm no expert on this aircraft, maybe it was built like a tank, in fact i just learned its existence recently, but it seems pretty unrealistic considering that the 20mm gun itself was an antitank machinegun, let alone what few rounds from a later Bf 109 would do to it. I hope the quad barrel AA gun is not as bad otherwise some mod needs to be made tweaking the damage values I feel. Anyway it was just for testing purposes, I always dive immediately when I see an aircraft. They are also insanely maneuverable and therefore accurate when droping depth charges when changing course, less when changing speed somehow.
There is a glitch that they have not fixed yet that hydro contacts like you just showed will disappear. I have it happen a couple of times . Have submitted tickets but I don't know anymore. Maybe it's fixed have not played for over a week. Good video.
Imagine being a sailor on U-4, the Kaleun takes you right up to Scapa on the surface during the day, you get bombed by a plane while the Kaleun tries to shoot it down personally, he then gives orders to dive after your boat has been hit, and as you're lying there inside a flooding u-boat in the dark with a broken leg, the Kaleun says: "Well that was fun."
My thoughts exactly. Close call, but at least, it was fun. Really weird sense of humor.
imagine being the sailor he forgot on deck when he dove and thus drowned! And the captain doesn't even notice that only 13/14 crewmen are still on board...
@@schmonzo42 I thought I was the only one that noticed that lol.
@@schmonzo42 "just some broken legs" lmao
Then told to go to Ireland with 35% fuel.
It's a Sunderland. It's a big aircraft originally designed as the Empire C class flying boat, a transatlantic passenger aircraft, and converted into the Sunderland for war service. It carries a LOT of bombs and depth charges and it even still has the galley for cooking that it originally had so can feed its crew on long patrols. My stepfather's cousin was navigator on one of those.
Edit: I was told when I was a child that they had a tradition of taking a picnic hamper with cucumber sandwiches cut into neat triangles and a china tea service out on patrol and "taking tea" out over the atlantic. I recently found a reference to this practice being banned, and since you don't ban something that isn't happening that means the story was true.
Thanks, good comment
A Short Sunderland. Imagine the damage if they'd been attacked by long one instead.
@@fnglert 🤣🤣
Not sure what is sadder. "Sailor has drowned". Or "27 units of Cheese have spoiled"
Wolfpack was definitely more distraught over the cheese. The bombing just build’s character!
Well, you run out of supplies, you have a problem and possibly more than one sailor dead.
BDU when they lost contact on a U-boat: I sleep
BDU when someone improperly stored the cheese: real shit
"Cheese is no laughing matter Herr Kapitan"
Health Code violation.
Das ist nicht gut, Herr Kapitän
Poor Luther drowned on top of the coning tower as you crashed dived. RIP lol
You can actually get some mileage even with this boat, but you have to have 2/2 sailors on both navigator and engineer assistance. Also helps a little bit if you turn off the gyrocompass. Never use anything above speed 2. Don't chase after contacts other than what you can intercept at speed 2.
I play on 100% realism and I treat this boat more like a slightly mobile mine rather than an attack submarine. Has been working so far, made it to where your episode ended with 80%+ fuel remaining. :)
100% realism? Damn. For me darker nights are pretty much unplayable. And that's coupled with the fact that intercepting ships is very difficult.
This. I play on 100% realism too, the Type IIB really needs to be nursed regarding fuel consumption and navigation at all time. Which is why I have 7 officers now to have constant shifts rotation on both navigation and engines. That said the Type IID is much much better, much more fuel to play with, some more storage space, more real estate on the coning tower + UZO and... Well that's it. No additional torpedos but lone freighters can be sunk easily with the 20mm AA gun as long as you shoot AP ammo at the waterline. You can ask the enemy cargo to evacuate as you intend to sink them so it comes to a full stop too. Then give them potatoes, claim the bounty, sail away.
Also I play with darker nights, most of my victories so far were at night and foggy nights (yikes). Just do frequent hydrophone checks when you guesstimate the enemy's course to get fresh data and go flank speed on that intercept course, do a little calculation on the time it will take to reach various points of intercepts and assume the cargo ships to go between 8-10 knots. The trick for night time is: both the UZO and the observation periscope have an orange filter (not the attack periscope) which enhances the visibility at night. Combined with red light it does make a very noticeable difference. Additional sailors increase the range of detecting something too but nothing beats the hydrophone.
@@Someone-lr6guTurn on your red lights in the night and even with the darker nights you get a boost om the night brightness
You need to use electric motors whenever you have the chance - including electric on surface, and only use diesel to charge the batteries. Only use 1st or 2nd speed when on Diesel. For some reason you dont spend as much diesel energy to load the batteries as the electric engine consumption, so using electric battery as proxy will net you a far higher mileage. Once you get the 2nd sub the fuel problem kinda goes away for a bit.
@@sesanti yeah i'll run on electric and only go to diesel when i need to recharge or move fast
The thing with the cheese supply is that if U4's cheese was deliberately provided in a way facilitating spoilage, so may be other cheese in the warehouse, and as such, BDU will have the matter checked and ensure that other boats are being properly supplied. If this happens on a large scale, a lot of boats will head out with inadequately estimated food stock, which may cut supplies short.
TLDR: someone will meet the elegantly dressed and highly loyal, and disciplined firing squad.
After extensive gameplay in a U-boat type IIA I learned that: 1. never answer to wild goose chases that other U-boats present. You don't have the fuel and speed for it. 2: never accept follow-up missions, like this one in Belfast. You are not getting home with the fuel left. This is easy to check by setting the way home and see if you can get there. Maybe you can reach Helgoland or do the last bit on electrics. You are already down on yellow. 3: Never engage in an airfight.
Subs should newer go chase aircrafts. There was few air traps uboats in ww2 but it wasn't good idea and those boats was covered with AA weapons.
I've made it a long ways by constantly switching back & forth to electric and diesel, recharing batteries & doing it again. It extends distance. I do hate running out of fuel in the middle of the ocean. And I hate crew fights, man overboard, a sick crewman when my medic's "First Aid" menu choice disappears so you can't aid the sailer, etc. I hate it when my Skipper is the only one who can run both the nav station and the ship.
The BDU takes cheese packaging VERY seriously.
i mean to be fair it could be sabotaged/faulty supplies that could also affect other ships/units but yeah it sounds inconsequiential but it COULD be a bigger problem
Cheese is no laughing matter
Can’t help but thinks that’s a line from a Leslie Nielsen movie
@@jajurvonhohenzollern5542 The text explicitly says that it looks to be deliberate, and as such sounds like sabotage from a supplier, which might affect other boats and their patrols.
It's October 1939, they didn't have forced labor then, it's way too early. I think it's one of those "pretend it didn't happen" moments, like encountering Flower class corvettes in '39.
fond this about the number of depth charge ( look for recoverycurios short-sunderland )
"The combined fuel capacity was over 2550 gallons, giving the flying boat a patrol range of over 1100 miles.
With a bomb bay carrying eight depth charges - each set to explode at a depth of 25 to 30ft, the Sunderland often flew at low height using its highly accurate radio altitude system to ensure each charge achieved the maximum damage on a diving U-boat."
The most shocking part definitely was the improberly packaged cheese. Somebody is about to get court-martialed.
cheese-Befehl incoming! (Schießbefehl = order to fire)
@@Affenhirte also ich versteh die Anspielung. Und finde sie ehrlich gesagt ziemlich gut. Props dafür. 😂
It could be the reason nothing was found was that AN792 was an entire sector further south of where U4 was looking. That's the Thames estuary.
I need more of this series in my life... Please, Wolfpack.
That first convoy was in Grid Square AN79 which is a full grid square south of where you thought they were
I was attacked while exiting the La Rochelle locks in June '41 by literally three sunderlands and multiple smaller aircraft. Goering is even more incompetent in game than real life somehow. Just strolled right up without a worry in the world about the Luftwaffe and sank U-557 at anchor.
Glad it becomes harder to hit the plane, although, in reality, that sub should be sunk by that.
In reality that aircraft shouldn't have more depth charges either.
@@RonJeremy514 And it would NOT be able to dive like that either.
They didnt had red and blue lights either. Thats something from the movies, so they are portraying a darker atmosphere. The deck crew wore red shaded sunglasses when inside the boat.
@@Gentleman...Driver no, subs most definitely did have the red bulbs at least, it was to help their eyes adjust to the darkness at night.
@@Cr4z3d There is no evidence that German subs had red or blue lights. Like I said, the watch crew had red shaded goggles when they were inside the boat.
The red and blue lighting is really a modern interpretation. I think we first saw this in the German movie "Das Boot". That was applied for dramaturgic reasons and is not a depiction of reality.
Sadly many museums followed to implement the lighting, because they thaught that someone else did the research for them, or because they liked it for dramaturgic reasons as well. Or it was something the visitors would expect, so they did it.
Modern CICs on military vessels and submarines have blue lighting because its supposed to be easier on your eyes when looking on a computer screen.
Great Work! I love episodes where something happens besides successful torpedo attacks. Its nice to see all the variety of game mechanics in submarine games!
Last night I did scapa flow with the type ii and just barely had enough oxygen to stay submerged during the day time until dark. I managed to go decks awash a couple times to get just enough air to stay under even though the sea was very choppy until dark and not be spotted by coastal guns or aircraft. Then dark fell and surfaced to cross the submarine net. It took all of my torpedoes to sink the battleship. It wasn’t to bad sneaking out. Didn’t get detected by patrols luckily. There was an aircraft carrier too but didn’t have torpedoes left to sink her. It was fun doing this in the type ii. Happy hunting!
Was it just me or was there a notification that said crew member has drowned?
i also saw it
It was not just you
Maybe he went overboard? Otherwise, why would no dead sailor be reported as deceased in the overview?
I was wondering of someone failed to get below before the boat dived, didn't see it though...
@@commissarmartin it looked like someone was knocked town on the top of the tower and nobody recovered them.
Then the boat submerged.
That depth charge at stern would have ripped that boat wide open.
yeah lmao that shit was literally bumping against the boat when it went up
although in reality the charges would have been set for 25m so it would not have gone off. at flank speed he might have been ok
We need a cheesegate update in the next episode! 😁
First and second patrols
U-4 departed Wilhelmshaven for her first patrol on 4 September 1939, in the aftermath of the declaration of war. Given her small size, she only covered the area to the south of Norway and into the North Sea west of Denmark and along the Dutch coast, and returned unsuccessful on 14 September. A second patrol later in the month yielded greater dividends, when she spotted three neutral vessels heading to Britain through the North Sea and sank them on consecutive days; the Martti Ragnar on the 22nd, the Walma on the 23rd and the Gertrud Bratt on the 24th.
one sailor died by the way
Wolfpack posts a video in the middle of my 14 hour work shift? Perfection. Thank you for helping me stay awake lmao
@@The_Fishy_Fish man if he knew what my yt account name was... i dont wanna think about how much flak he'd dish out lel
Do you work security or something like that which allows you to be on your phone while still carrying out your duties?
I think I’ve seen one of your comments on this channel before… nice to see familiar faces in the comment section
@@galatians-2.20 i do, armed security. The post im assigned to is super chill. I spend most of my time playing basketball with the kids that come in or talking to people in the main lobby. My only responsibility, even according to the client, is to step in when or if a confrontation occurs. Otherwise im free to roam and chill. Makes it easy i can hear everything going on in the entire building from anywhere in the place, and see everything from the lobby. Best post ever.
@@moronicnapoleonic i watch almost every vid Wolfpack puts out and occasionally leave generic hype comments, so yeah you prolly saw a comment of mine at some point.
17:16 Murderer
The sunderland is a sturdy aircraft capable of taking lots of a abuse to the fusalage, it has a retractable bomb rack and 2 wing mounted sub hunter radars, and 4 nose mounted guns on top of her turrets i think it was either a mk3 or 5
Bought this game a few days ago and I’m absolutely loving it. Already have 8 hours in and plenty more to go. These vids really help with different tips and tricks.
Great video as usual :)
To have crew search for hidden flaws you need to assign sailors to the crew on damage control - they hunt around while the officers give orders from safe inside the control room :)))
I agree with what everyone else is saying - the damage model is very generous in the game. Thankfully there are heaps of good mods that push it in the 'sim' direction by modelling damage a bit more unforgivingly (Iron Coffins and Deadly Skies) but the vast majority of mods aren't working in the 2024 patch because the modkit hasn't been updated yet. Something to watch out for in the future! Just like SH3 was made great by GWX and other mods, I think uboat is a good game that will become incredible
Quick tip, when evading don't immediately go full left rudder but go full flank and wait with rudder amidships to build up speed because the drag from the rudder will bleed off 2-3kn. When the plane begins their attack run then go full stop and full rudder into their dirrction and make them overshoot.
Just did Scapa Flow, that mission is insane, had 17 ships defending it!
ironically the mines and nets were harder for me than the ships💀
I managed once to enter Scapa sink HMS Hood within 700m And get out without being detected… it wasn’t until after I realized there was nets and mines :)) idk how I managed to thread the needle in that one.
I'm currently doing it but stuck on x48 time compression because there are ships close and I'm waiting in front of the net to attack at night. I have to sink the HMS Royal Oak cruiser 💀
@@RonJeremy514it's easier than you think here are some tips:
-only go at night
-go east side entrance there is no mines there is only one nest (stick to that little "island" on the entrance there is no coast guns there so you can be in surface)
-mark where the nest is so on your way out you know when to surface.
-stick to deep areas, you can see depth in the top right corner of the map.
-the battleship should always be at the right side of the port stay that side and wait for it to be alone
-shot all your torps at a low depth like 4,5m, reload and shot again ( so at least 10 torps), having sailors assigned to your mechanics speeds the reload by 500%
-After all that try to get as far from the BB as you can, when you see those +15 ships go deep and play dead.
Bonus tip: when ships are not moving they will not appear on the hydrophone (there could be 10 ships on top of you and it will not appear on the map).
Congrats if you follow all this tips the mission should be easy.
You just gotta follow Silent Hunter 2 path to survive
I get a lot of enjoyment from this and your SH content. I'm so happy every time I see there is a new episode.
If you keep a hydrophone contract on your scope for a while to get the correct course, you can CTRL + Right Click the Hydrophone contact and it will automatically plot a intercept course.
Now I don't know if this course is plotted at your current speed or the maximum speed of your boat, either way I find surfacing and sprinting to the site at full speed tends to work, you then just submerge and lie in wait for the contact to come to you.
ive tried this, the intercept course adjusts automatically to what speed you currently have ordered
Fighting that plane with that little flak was arcadish and crazy. In real life uboats would submerge as soon as possible.
And Wolfpack demonstrated why you don’t fight aircraft unless absolutely necessary.
What’s really fun is with two cripples in the torpedo room, he might not be able to load or maintain torpedoes.
In the last few view in boat scenes, 2 sailors were doing the moon walk. Awesome
Love the videos. I learned a bit about simulator sub games and have used that in my own play throughs
I enjoy the narrative perspective, and your reactions in encounters
Canned bread? Squidward would love this game.
Always glad to see some U-Boat action on this channel...
Hi @Wolfpack345 if you manually control the AA gun whilst the plane is incoming on your position for a bombing run, you will deal more damage rather than leaving the crew on automatic. 9/10 times you will shoot it down. Adds to the tension and is more FUN!!!
You can extend your range by traveling under battery more. I use the boat timing and submerge just before sunrise for 4 hours, travel for two hours, submerge again for two hours, travel for two hours, submerge for 4 hours and then it's night time and this keeps my battery charged and fuel consumption low.
just did the attack scapa flow mission with U4, and guess what "not enough fuel to return to base" (52 percent left) - one way to deal with that, is to run the electric engines on surface, switch to diesel, recharge, switch to electric, and i was able to get back
Don’t have the game, but if you can opt out of recharging batteries, that would’ve been more effective.
Charging the batteries consumes additional diesel fuel. The fuel you’d save by not charging batteries will get you further than the batteries would.
You can stretch your fuel a great deal with trim dives (diving and running off batteries every so often to stretch your diesel fuel).
17:15 a sailor has drowned!
"Dearest Admiral Doenitz. Our cheese iss moldy. Vat za hell, man? Pleaze do better! Danke."
"Vee cannot eat kartoffel all week"
I always dive when planes come around. I don't mess with them.
Yeah, I tend to go to flank speed and crash dive the second an aircraft is spotted. I've got lucky a few times with shooting aircraft down but it's bit me in the ass more times than not staying on the surface.
Best way to deal with attacking aircraft is just waiting for them to commit to their attack line, only THEN, hard left/right rudder.
Wow, very interesting gameplay. A bit comical decision making makes it fun to watch. Cool video.
I believe you need to equip the crew with the engine oil for their work on the engine to do any good. Note that your diesel is smoking up a storm despite two people laying to it.
A mechanic can quickly get the perk where engine oil is not necessary and not produce black smoke. If a second mechanic doesn’t have this perk, then yes give him the oil but even then it’s barely used.
thanks to you I got into this game. I'm a happy skipper now in my lovely type VII 🥰
BEST CHANNEL THAT HAS EVER EXISTED
Earlier today I survived 12 enemy aircraft attacking the port as I was trying to depart La Rochelle. I managed to barely survive it, but I was in the Type VII and had upgraded AA guns so went for it. Normally if I get that kind of attack at that point I hit QUIT and try another patrol. LOL
I bought this game after watching your videos. It has LOTS of bugs! Menus disappear in the middle of doing stuff & won't come back. Did Scapa Flow twice & got no credit for completing it. The boat runs aground frequently. Constant fighs onboard & suddenly "Man overboard!" and your best sailors are gone. Medic/Doctor suddenly has no First Aid menu choice when someone is exhausted & in bed, so you CANT help him, then he dies. I'd love to actually PLAY this game & not have to save it, quit, then re-load so a damn menu comes back.
I just did the Alexandria railroad sabotage. Sent the crew & they never came back. I guess I wasn't supposed to click off the screen timing them & go do other stuff while they were gone. Now I'm just sitting here and they don't come back. Jeeeeez this thing is buggy!
Not sure if it helps but if you want to calculate the ETA and approximate positions of the enemy ships switch the distances in the game from Km to Nm.
1 knot is 1 Nautical mile/hour.
Dude those anti aircraft guns must have to be cleaned throughly to keep the salt water from eating them up! I was in a jungle unit when i served in hawaii. The ocean spray could cause rusting very quickly.
Wolfpack: No way he got more depth charges.
Sunderland bombardier: Oh, I double dare you, sir!
🤣
It's always such a delight when you post, wolfpack. It may seem like a small thing but to the right person it may be just what they needed at just the right time to take their mind off of a really bad week. Thank you
at least you didnt sink!! well played, odds not in your favour
Being drunk only makes your videos even more enjoyable, ❤ ur content wolfpack!
Ballsy move, sir. Can’t say I’d recommend but it did make for an exciting moment haha
If the game's accurate on the timeline, the Type IID isn't going to be in comission until summer 1940 at the earliest. But given what happened with those Flower class, they'll probably be available in game any day now! :D
14:20 the clips not having a tracer or 2 in them makes aiming a heck of a thing ;p
I love watching this channel and every time I do I wish this was on console.
I really do enjoy this series! Keep em coming 👍
What bothers me most about LOSING the cheese is that so many people, especially Europeans, don’t know how to spell lose. Please everyone, tell your friends, loose and lose are two different words! If you look closely at 22:00, you’ll see the spelling error made it into the game UI.
Edit: I suppose that if your cheese were too loose, you may in fact lose it.
This looks awesome, looks like a modern Silent Hunter III
You can stop at friendly ports and re-supply. get fuel and whatever you need and continue your mission.
The Germans had amazing tech for ca. 1940! At 12:56 one can see one of those new quartz clocks!
Hey Wolfpack, any chance of an updated tutorial series of videos? Picked this up in EA a long time back and am just getting to play. Would love to have some of your incredible knowledge. Thank you sir!
Broken bones build character LOL Very exciting today loved it
Hey wolfpack! loving the channel and the vids, they have inspired me to pick up SH3 and UBOAT and give them a go and I'm loving them both. I have a question/suggestion that I would love to see as I'm also trying it myself, a career that takes you all the way from the days just before the outbreak of WW2 in SH3 and seeing if you can go all the way from a type 2 and survive until the end of the war in an E boat, it will be difficult but I think reaching the end of the war alive would be an incredible feat!
Really liking this game and playthrough.
lucky, especially when the Sunderland came round for a 2nd drop of depth chargers.....phew..live to fight another day
I wonder if surfacing at night and sparking up a welder is really the most covert choice. It's strobe for km's on a clear night.
I love your U-Boat videos, please never stop with U-Boat. And ehen tho there wasnˋt that much action from you, it still was a great episode because we see mich more of the game than just torpedos, please more of it🙏🙏
My fire team had lost a soldier do to injury and I'm sure command said the same thing about "not loosing an officer". My squad member was injured due to poor judgment from an officer that ignored suggested positions we should take from NCO's.
That little 20 or 15mm 10 round magazine isn't gunna do much against a Sutherland!
C'mon man! Lol
Still love this content WP! 🍻
It's not a exactly a naval gun...
@@Breakfast_of_ChampionsAnd somehow it does shred cargo ships with AP ammo. Try it.
@@RonJeremy514 Yes the 20mm was a tank gun at the time. It will certainly go through ship hull steel and cause flooding, and the cargo ships don't have anything like bulkheads. For planes it's the HE ammo but you have to hit too.😋
Because of your interesting exploits in the little U4 I managed to get a model of a little dugout like it off if Amazon. They sent it from the UK believe it or not. When I saw the e mail I didn't know what it was! Lol
Actually ordering from the UK is pretty cheap and fast if you have Prime. The model looks nice.
U-Boat music sounds like music from the movie SPEED!
Canned bread...Mmmmmm...Immer gut!!! Wolfgang screwed up again...no Drei-Baumen beer ration for him! I've watched a few videos from you of this game and it would seem the crew seems to break their legs a lot. I think as Captain you should try and requisition more milk rations....I think the crew has rickets. Especially since the other dairy products like the infamous "U4 Cheese debacle of 1940" has come to pass. Under section XIII.b of the Geneva convention "Crimes against dairy products are strictly forbidden for all signatories." Someone could be in a lot of trouble....
Would you be willing to share your mod list next episode please? Thanks for all the U boat videos!
Blessed are the Cheesemakers
Pretty fun watching your Videos. I've always been interested in submarines as my Dad was on board the USS Florida (SSBN) during my childhood.
Gained a subscription from me. I'll be catching up on your videos while I'm on light duty this next month. Lol
U-boat content finally 😍
As and old SH fan I might bite the bullet with this game but I gotta wait till August 1st anyway for the money; might as well wait for 1.0. I hope it has a discount when it launches as it currently has none.
Maybe it’s going to be the opposite, like price increase in release. Several devs do that.
@@RonJeremy514 70% off till August 15th
I did try to shoot down aircrafts. A full mag (30 rounds) of 20mm HE into a Short Sunderland point blank will not guarantee it to be defeated. I'm no expert on this aircraft, maybe it was built like a tank, in fact i just learned its existence recently, but it seems pretty unrealistic considering that the 20mm gun itself was an antitank machinegun, let alone what few rounds from a later Bf 109 would do to it. I hope the quad barrel AA gun is not as bad otherwise some mod needs to be made tweaking the damage values I feel. Anyway it was just for testing purposes, I always dive immediately when I see an aircraft. They are also insanely maneuverable and therefore accurate when droping depth charges when changing course, less when changing speed somehow.
You’re shooting a giant flying boat with AP 20mm. Unless you hit meat or engines you’re not shooting it down with one mag of 20mm
There is a glitch that they have not fixed yet that hydro contacts like you just showed will disappear. I have it happen a couple of times . Have submitted tickets but I don't know anymore. Maybe it's fixed have not played for over a week. Good video.
I really don't think you're going to have enough fuel to make that stop _and_ get back to Wilhelmshaven.
You streamer vision'd the notification that a sailor drowned, presumably the boat's cook, who was missing.
17:15 you lost a sailor there mate ;-) Weird that there seems to be no other mentioning of that.
When you get back to base you will be relieved of your duty and then court-marshaled for incompetence
When 1.0 comes out you should start a new series. maybe the T.IIa UZO will sync with the targeting computer.
Wolfpack, you really mighty want to load a few more medical supplies next time you're at dock - a single medpack is the same as no medpack
I guess you figured out they where in grid 792 almost in the channel, not where you were looking.
I got the Belfast mission when I was on vapour heading back to port, no way I could have done it. Seems like a glitch to me.
finally uboats back great stuff!
How do I get my sailors to work? Have like 6 of them, but I can only assign 2 or 3 of them.
Love your uboat videos, keep it up
The Sutherland was called the flying porcupine because you attacked it at your own peril
Good stuff, thanks
That charge practically landed on your front deck lol how did the boat survive