Star Wars Armada "Red Dice Blitz" Ackbar vs Mar Tuuk - ION Radio Battle Report

Поділитися
Вставка
  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 29

  • @CamillusofRome
    @CamillusofRome 2 роки тому +4

    I appreciate the versatility of Mar Tuuk. Ackbar is limited to your side arcs, which limits the kinds of ships you would run with him. Mar Tuuk works with all of the CIS stuff. That said, I appreciate the simplicity of Ackbar: add 2 red dice regardless, whereas Mar Tuuk forces you to think through the other guy's shields status, etc before you add the red, cancel a die, etc.

    • @IONRadio
      @IONRadio  2 роки тому +1

      I agree with your assessment on both commanders. Both have their ups and downs. I think Mar tuuk being able to be used out of any arc wins out for me, even if it becomes more complicated with how many shields are left. -John

  • @HeadCannonPrime
    @HeadCannonPrime 2 роки тому +2

    The rebel squadron selection here was a big 76 points sink for no real punch. Not enough bombers for a heavy ship list (which this was) and not enough anti fighter for dealing with an actual fighter heavy list (8+ enemy squadrons would have rolled the A wings). It was obvious they were tacked on as an afterthought where the CIS fleet was pretty well tuned to alpha striking single targets.

  • @deviljon
    @deviljon 2 роки тому +4

    Mar Tuuk is my dude. Rune Haako powering Intensify Firepower is very strong and efficient..

    • @IONRadio
      @IONRadio  2 роки тому +1

      I really enjoyed using rune in this episode. Used all the other ships to feed him tokens. -John

  • @markslater8529
    @markslater8529 2 роки тому +2

    That was rough on Ken. Ouch. Patriot Fist is evil. I got my fully shielded, full hull Pelta “One Shotted” by a Patriot Fist at long range, 3 accuracy’s 7 damage and a proton torpedo crit. Gone.

    • @IONRadio
      @IONRadio  2 роки тому

      PF + Mar Tuuk is an interesting force multiplier. Long Range starts with 4 Reds and then magically becomes 5 Reds and 2 Blue Dice + 1 ConFire die...
      - Ken

  • @legatusnavium7060
    @legatusnavium7060 2 роки тому +2

    Thought this was going to be my Mar Tuuk fleet- got all excited, but alas it was only visually same.. Really looking forward to seeing my Mar Tuuk fleet in action😀

  • @DanDomanski
    @DanDomanski 2 роки тому +1

    I'm curious, was it an error to activate the MC30 before the Assault Frigate on round 2? Or was there no way to avoid ramming if Ken did that?

    • @IONRadio
      @IONRadio  2 роки тому

      If I remember correctly it had to do with ramming and ken not expecting me to charge him. -John

  • @michaelsweatt88
    @michaelsweatt88 2 роки тому +2

    Oh. That was rough to watch.

    • @IONRadio
      @IONRadio  2 роки тому

      Once the trap was sprung it was pretty fast. -John

  • @mrantmr6782
    @mrantmr6782 2 роки тому +2

    Damn that providence just stopped the Mc 30 from existing! That was brutal! Thanks guys! Im really looking towards that campaign because the seppies are my favourite and played by Ken! (No offence John, i just wish seeing Ken winning for once😅)

    • @IONRadio
      @IONRadio  2 роки тому

      No offense taken. Yeah that providence really did some work in this episode. -John

  • @pestosspeedos8817
    @pestosspeedos8817 2 роки тому +1

    Ackbar is quiet strong but the fact he prevents the use of my own salvos in certain circumstances makes maartuk better in my opinion.

    • @IONRadio
      @IONRadio  2 роки тому

      I agree with you. Salvo really does change how u evaluate ackbar. -John

  • @L0Lyeahright
    @L0Lyeahright Рік тому

    Thought you could not use evade at close range (barring certain special card rules like Iden Versio)?

    • @IONRadio
      @IONRadio  Рік тому +1

      Evade can be used at all ranges. This was a change in the 1.5 update released on 11 DEC 2020. For attacks at medium and close range, the defender chooses one attack die to be rerolled. (pg 5 RRG)

    • @L0Lyeahright
      @L0Lyeahright Рік тому +1

      @@IONRadio Ah, thank you for the clarification!

  • @lukeusera4990
    @lukeusera4990 2 роки тому +1

    Great game as always, but boy that hurt haha. Nice trap!

    • @IONRadio
      @IONRadio  2 роки тому

      Combat was pretty fast in this game. -John

  • @L0Lyeahright
    @L0Lyeahright Рік тому

    Sorry for the double up, but @28:17, how is one able to seemingly use the same defense token twice (from ready straight to discarded) for the same attack?

    • @IONRadio
      @IONRadio  Рік тому +1

      Are you asking about the Evade being spent from Readied (Green) to being discarded? This is a normal use of the Evade token (1.5 update).
      "When a ship spends an Evade token while defending against a ship of a larger size class, it may cancel or reroll one additional attack die, as appropriate for the attack's range. If it does, discard the spent token, whether it is readied or exhausted." (RRG pg 5)

    • @L0Lyeahright
      @L0Lyeahright Рік тому +1

      Ah, thank you again! Just discovered this game last month, bought everything for Rebels and Imperials and am now cramming as much info as I can before presenting my son with the entire rebel fleet for Christmas.

    • @IONRadio
      @IONRadio  Рік тому +1

      You can check here for the latest rule set. Eventually it will be moved to AMG’s page.
      images-cdn.fantasyflightgames.com/filer_public/3a/13/3a13aa9c-7857-4b98-8a08-5ba9aaaedd89/swm_rules_reference_guide_150.pdf

    • @L0Lyeahright
      @L0Lyeahright Рік тому +1

      Thank you again, and thank you for the great videos as well as channel!

    • @IONRadio
      @IONRadio  Рік тому

      Thanks, J B. We appreciate the support!

  • @julianwappler2758
    @julianwappler2758 2 роки тому +1

    thats was a great game and a even better trap

    • @IONRadio
      @IONRadio  2 роки тому +1

      The cis sprang out of the asteroid field as the rebels slipped into their trap. -John