I played a great opponent at my locals who bought the structure deck and the combos are actually nuts. We both had our magia and dragoon on the field. What a duel
Blue Eyes always gets more and better cards than DM. I really hope this changes, but chances are, if we do get a structure deck, the support will be good, but not nearly as good as the Blue Eyes support 😕
@@GoldAndGrey Honestly they always get about the same level if support. The problem is Blue-Eyes normally gets support after so they have learnt from their mistake with the DM version of the cards. See what a difference a couple months makes when comparing Rod to Sage or a few years when comparing Eternal Soul to True Light
@@mrbubbles6468 that’s definitely true, their version of eternal soul and dark magical circle is better. Maybe since blue eyes gets this structure deck first, if DM gets it it’ll finally get better cards
I personally wish they would just give less support but strong ones that used existing effective pieces like Eye and the existing good fusions. Depending on stuff like an entirely new synchro branch just leaves more room for a pile of jank support that does nothing. What's most annoying is that blue eyes is fairly succinct. It's relatively linear and just goes for a few powerful plays. What's most annoying is that Rush had DM at meta power level, with strong spells and traps backed up by solid monsters, and the deck even still ran DM and DMG.
The biggest is hinging on normal DM imo magician of chaos should always get cheesed out at minimium and souls be reserved for material or DMG. I think at most they need support to get eye or fusion from deck. LInk and synchro are the most starved clearly. Soul servant is a power house if you can draw but I say new support should like combine it with Yusei's synchro because they can work reaaaally well oddly especially apprentice with stardust synchron or souls. Just more mix up options because Dm strats can be on its own extremely linear for a sort of control strats...honestly needs link that follows sky strikers approach
Anyway here's a new fusion idea use search for eye of timaeus or any normal spell would be dark sage with fusiom with time wizard. Spell to fusion amy dm by deck grave or banished. New synchro that can tie in and go with Yusei and or Hyper librarian that has no lock bit extends like a lesser junk speeder so a less risky all or nothing that can easily level into or be called Stardust magician and it can be protection specific to eternal in some way or a card that can properly synchro him lkle crimson dragon make this card also level 8* for the Dm synchro. link and support that works similar to sky strikers would be useful More synchro ideas is one for DMG where it's a level 2 tuner synchro or 3 and has a special summon DMG or DM or just Dmg and with an addition to set bond between or send navigation to grave. And if we do this also give a new main deck synchron named magicians synchron that is searchable and specials itself but has a restriction like assault maybe
it's so funny how the best cards in a dm deck are not dm cards I'm still on the thought that we need a magician souls target, new dmg or maybe a new pallium monster that actually have a broken effect in the gv I really hate how the dm cards are so close to being good , all they really need is an extra word 1)why salvation doesn't activate esoul from deck 2)why the dark magician's doesn't actually search 3) why is rod a hard once per turn and it has to be normal summoned 😢 4) soul servant should've been a copy of engage 5) why can't circle add any dm card 6) why esoul can't add any dm spell 7) why secrets can't use maritals from gv or deck 8) why timy sucks ( just make it a copy of cartisia ) seeing a dm card in your opening hand that isn't magician souls is the worst part of playing a dm deck and we don't even have dragoon in md 🚶🤦🤦
Man I agree with most of these, playing DM in MD can be frustrating 4 out of 5 times, but that 1 time everything gets going you feel so freaking good. In my opinion DM needs simpler negates and not having to jump through hoops, this is 2024, I shouldn’t have to summon Calvary for one negate at the cost of sending a card from hand to grave nor should I have to ritual summon illusion of chaos to have to activate his effect of bringing him back to the hand and summon DM from the grave for 1 negate. Magicians combination is okay but man again it’s jumping through hoops to get a negate or 2.
Commenting on those comments saying "then don't play dark magician" cause they are a lot: For us, and for some other players, the yugioh card game has an identity, and we want to play a deck that has an identity as well, and not just random pile deck that their essays work together, cause players like those think that a yugioh card has only a strong text and nothing else. We value the effect, but also the art, its backstory, the anime, and the lore behind of each card, and with all these, we try to win as individuals. You, the other players however (you do you and we respect that ok?) play to win, pick up the strongest and most competitive deck due to your competitive nature, and its ok, but every person of you keep diminishing other more legacy-boomer ones that want to enjoy the game with a different perspective and that happens only behind the screen. that specific comment gives me an idea of like "i bought the strongest deck, you should do that to", like no, every person has a personal preference.
You are correct however I feel like Acting like dark magician is one of the few decks that have those qualities is a bit narrow minded. A lot of decks have lore behind them best examples of this being the ones from duel terminal. Heck even many of the competitive decks these have lore centered around them it's just not related to the anime. But I agree with you on the whole gate keeping thing competitive players do. Although I will say I've seen a lot of casual players who do the exact same thing.
@@nightmarearcade2663 yeah people should play whatever they want, i know there are others they are called meta slaves but if we question ourselves, ARE THEY? Cause a slave is a forever obedient person, how do we know one was always taking a meta deck and call him a meta slave, or just decided to play a meta deck because he liked it at some point, or just thought about trying it, or just took f.i. snake eyes on its cheapest version and said, hm lets just play it, as we have it.
For the fusion, literally could just be 'Fusion through bonds' and it fusion summons a monster that lists Dark Magician AND Dark Magician Girl as materials. Gets both into rotation and live for soul servant and gets us our solid fusion out.
Blue-eyes got an xyz (not the most important card of the support) because It fits the deck as you're running multiple lvl8 dragons... A synchro in dark magician would be kinda weird given the different levels you have and also the fact the actual big boss monster in BE is a synchro, that's why I think that we're more likely getting a "magician of chaos ebon form" ;) As a "bonus extra deck monster", DM could get a new fusion alongise the new xyz, a palladium one that uses DM or DMG + palladium monster and that is summonable by contact fusion from the field or GY.
Unfortunately one of the biggest problems (which isn’t anything new) is the difference between DM and Blue Eyes is that BE has a clear simple strategy in just being a big dragon beat stick where all you have to realistically do is clear board and swing for game which a lot of this game has just kind of become vs DM is suppose to be this pseudo-control toolbox trickery deck with no clear goal in mind which is a lot harder to pull off today due to the speed of the game. The play-style encourages multi turn interactions with powerful control cards which are kind of frowned upon in this day and age
@@blainejuliet1448 I’d argue it’s real easy to make the deck work. And the problem is Konami don’t see it as Magician backed by powerful S/T. They’ve ironically made BE more of a complicated tool box that can do anything it wants. If you look how DM was played in the anime and manga it was actually just backed by really good support backrow that allowed it to counter. That’s not hard to do. And Konami have made serval decks that do just that. Eldlich is practically DM done right. And I would hardly say that deck is complex.
Yeah the problem with DM is you have very few extra deck targets that mesh well with the deck and are actually competitive, plus DM is overly reliant on slow effects such as the primary interruption being DMC and ES but you actually need a target for DMC, and ES can’t be activated until the next turn. Now, DM does ok with certain extra deck monsters like Dharc, Selene, and Apalousa. However, that’s not really a point in DM’s favor, any deck could pull that off. The biggest single setback with DM is that the most powerful combo/ draw pieces require you to put what is essentially bricks into your deck, so I think that a support of Link monsters that allow you to special summon by sending “Dark Magician” “Dark Magician Girl” or “Palladium” monsters from your hand would be a godsend to the archetype. And yeah, some Fusions are actually pretty good like Dragoon, Dark Magician Dragon Knight, and even Master of Chaos. I also dislike Magician of Chaos and Illusion of Chaos since rituals are largely obsolete outside of a couple decks. In DM, they can often just be more bricks to worry about. Illusion is ok since it can swap itself for whatever card you want. But yeah the consistency is pretty bad.
I think the problem isn't just new support I think they need to overhaul and redo the old support make their effects more relevant to the modern game and there are a few cards in this game that could actually give ideas how to redo their effects
I would like Red-Eyes support that isn't Generic Dragon support or Red-Eyes in name only. Dragoon is a Dark Magician card you don't need Red-Eyes to bring it out but Dark Magician is still required.
I mean the whole point was thst yugi was up against insurmountable odds and managed to win. His deck was never supposed to be the best he just won thru miracles so its fitting his deck isn't comparable.
I remember back when the fancard dm contest and the cards I wrote. Looking back, the cards I made made some of the newer cards/strategies for current DM even stronger. Hope for another DM fan made contest again
It would be kind of nice if Apprentice Illusion Magician was "treated as 'DMG.'" I feel like having a 4-star treated as DMG would introduce other combos and not bog the deck down with a level 6 that nobody can do anything with alongside DM.
Ritual DM is so fun to play. They could lean into that. Another thing could be working in new ways to make the xyz easy to summon turn 1 to get the effect to use a card from hand being a powerful disruption if they give some disruptive spells/traps that actual fit the theme or DM.
Problem with Ritual summoning is same Blue Eyes struggles with you have to commit to extra cards specifically for ritual summoning and if you get disrupted you just loose because it makes it harder to get the engine running.
I honestly think the ritual focuse has so much potential and if they can come out with a spell that can ritual from the deck , a ritual monster that can special summon it self and or dm from any where or another spellcaster ritual would be really cool. In archetype hand traps would be a lot of help actually as well
@@Citizen_Nappa23 The thing is thanks to the new BE SD you don’t have to commit. Your Ritual Summon is on a searchable disruption card and they’ve made running a Chaos monster worth it by a tie in Promo. It really would not be hard if they followed the design of the BE cards.
I never thought yubel would be a good deck and now it just won worlds. Let’s hope Konami is looking to help out all their anime decks and we are on the list after heroes & blue eyes.
I agree with you hard on this, it’s nice to play against DM in master due, we are a dying breed. But it sucks that I know exactly what I need to do to cripple their boards. I feel for my DM dudes when I go up against them and then too I don’t mind losing to them.
*dragoon is a powerhouse* *crying in OCG* idm for dragoon banned , but let me have a consistency for 1st turn and can set up dragon knight for 1st turn with ES and Circle easly.
DM with DMG is a fun deck when the ball gets rolling. DM has a plethora of support, yes, but they don't do enough - I always feel just one card or hypothetical effect away from feeling comfortable regardless if I go first or second. Cards like Magikuriboh is a step in the right direction and I personally love it EXCEPT that to activate it I have to take damage and in a deck like DM I can't afford that when my opponent can Special Summon multiple beat sticks after possibly removing my backrow. Had Magikuriboh been an Effect Veiler for DM then GREAT! I get to negate AND summon DM or DMG while my backrow exists for the time being; even if DM or DMG gets destroyed it's always nice to have one or the other in GY for Combination. That's what DM support feels like - one step forward such as with Illusion of Chaos but two steps back. Salvation should have done just a bit more being released in modern Yu-Gi-Oh. I don't care if DM becomes meta, but it should be a decent rogue deck at best.
Loza, you should totally do a video where other people show off their concept of creating dark magician cards and be able to break the deck in their own ways
Not sure why. Loza will only say its needs more RE Fusion. The same retarded rhetoric he uses for everything that isnt RE Fusion and Dragoon. Last time I checked, its DARK MAGICIAN. SEE THE WORDS, "D A R K M A G I C I A N"!!!
Link 1 is simple and it goes like this, brainstormed it on the toilet link-1 Level 4 or lower spellcaster that mentions dark magician Lets you add 1 continuous spell from your deck to your hand. Boom toy box for free
Thanks for the comment shoutout, Loza you mad lad. I'm youtube famous now mum!! I'm enjoying the Shorts style DM content. Theorizing about how DM could be better is seemingly more enjoyable than trying (and often failing..) to set up DM Triangle, which is getting pretty old. Still love the content, DM King.
I think a ritual spell that lets you ritual summon from the deck by tributing a dark magician from the deck would be perfectly balanced in today's meta. They could even add a new ritual monster that becomes dark magician, sets eternal soul from the deck, and protects spells/traps from destruction.
There might be hope for us. They didn’t put in the Dark Magician, Blue-Eyes, or Polymerization alt art in the tins Could this mean we’re getting the Blue Eyes structure in a set instead where they potentially put in the alt arts and new DM support? I’m coping
What you need is "If your opponent special summon a monster with 2000+ ATK you can use this card from your hand, destroy all spells and traps on your opponent's side of the field and if you do, special summon a Dark Magician monster from your hand or graveyard." But it's OP, I hate
What about a Synchro that searches Eye of Timaeus? I'd suggest a lvl4 Tuner to use alongside Magician's Rod which is lvl3 that can be special summoned with some effect like "You can special summon this card from your hand if you control "Magician's Rod", or "This card can be used as a material for a synchro summon from your hand", accompanied by a requirement like "This card can only be used as material for a synchro summon when summoning a "Dark Magician" Synchro monster", and of course once per turn. Maybe add in another cost like banish when used this way or something? The synchro Dark Magician should be a lvl7, its effects being "identifying as Dark Magician" when on the field, the EoT search on synchro summon, and maybe a third effect like negate a spell/trap by banishing something from the GY? Although DM has lots of ways to negate spells/traps already and one or two "good" ways to negate monsters, and both are once per turn. Maybe a "dodge" effect like Stardust Dragon and the like, not for negates but replacing itself for another monster related to the archetype by banishing itself and returning later. As for the link monster I'd say a link 1 that maybe replaces the need of EoT or a hard once per turn fusion effect of other monsters on the field/hand; I'm not sure about using the GY too on this. Its design could be similar to the egg/baby versions of Red Eyes and Blue Eyes dragons. I'm trying to think of stuff that isn't too broken while easy to setup. A way to search the Tuner may be good too.
before I watch I will say what I want is something to make DM more of a unbreakable board, like the whole Dragon master Knight and ES what made me love the deck so much having protections
In my perspective, they can go the Bonds Beyond Time themed route for a Dark Magician Synchro monster. I think that the monster would be called Stardust HERO Neos Magician Mahaad. Of course, that would blend the Dark Magician archetype with both HEROes and Stardust Dragon. Or have the card be able to be summoned as either a Synchro or an Xyz mechanically.
Like I say in Live. "The Dark Magicians" will be a good card for first tag force. But konami always release DM cards for old formats like... We need a game chance RIGHT NOW!! I like Eternal Soul and Dark Magical Circle, but we consistency for the deck. Dome cool DM cards, not the few good ones, are outdated, and need a new version, Eternal Soul and Dark Magical Circle are in this list. Konami can make DM greath if they wish, we now and want it, then let's go.
I’d like a New Link 1 because going from Rod into Artemis to get Rod back is weak as Artemis is basically a blank text box for us. We also need a better link instead of Imduk when it’s also useless except to pitch DM for us to Eternal Soul him back to pop something with circle and doubles for us to fuse with him. Timaeus isn’t bad, you can use Preparation Rites to get Illusion of Chaos and can use that to get him or use Rod to get Soul Servant to get him. You can play him off of Five Rainbow Magician or Dark Magician Girl then you can get them back free from Magician’s Salvation or you can play him for free off Salvation. Eternal Soul getting set brings Five Rainbow Magician into play. You can Dark Magic Attack to pop their back row then they can’t use Effects or Attacks. Personally, what I do, is use Legacy of the Duelist so they can only Set 1 card per turn. Then I pop it as soon as they set it via Eternal Soul and Dark Magic Circle then because they have no set card they can’t attack or use effects. LOTD also lets me grab Rod, Souls, or Illusion back each turn and gives a floodgate against extra deck monsters while letting me pop their only set card when I attack so Rainbow Magician Negates their effects. I run Secret Village and Dark Magician the Dragon Knight to protect the back row. What I’d like to see is something that speeds up draws and consistency. We’re “The Ultimate Wizard in terms of attack and Defense” a normal monster, and our entire kit is of mostly spells and monsters that don’t have multiple paragraphs of text like all the new cards. Our decks are combo decks where our plays per turn are limited, all of our resources get easily burnt up, and if you trip up our combos with a well timed hand trap or negate effect it’s basically game over for us. We’re also prone to bricking aka “The Brick Magician”. We need more ways to filter our hands and keep drawing so we get more actions per turn and can keep going if we get tripped up. Magicians’ Souls is good for filtering out Spells and Traps, Timeaus or Apprentice Magician can get played off monster bricks, Spellbook of Knowledge, Allure of Darkness, and Soul Servant are good for drawing. However more continuous spells or traps eat up our limited back row that’s already needing dark magic circle and eternal soul, we need better Link 1 cards mostly, or another monster that can draw us additional cards and help us filter bricks sorta like Magicians’ Souls does for our Spells and Traps. I do NOT want more gimmicks or to see Synchros in Dark Magician as there isn’t really support for it. I mean, we might have Effect Veiler but really having to depend on getting a specific monster on the field being a tuner, another monster that is of the appropriate level, in a deck that is already having trouble getting it’s key cards in hand and it’s setup going consistently turn 1 is just another gimmick that isn’t worth it. Kinda like trying to go all-in on more ritual monsters, no thanks. Literally most people that I see playing Dark Magician (myself included) use Illusion of Chaos as a toolbox searcher or to toss to Allure of Darkness or to fuse into Master of Chaos to Banish their field. He isn’t worth trying to actually summon for just 1 negate as the deck is bogged down enough and needs to stay focused on task. It’s a Fusion Focused deck that uses Dragoon, Dragon Knight, The Dark Magicians, Master of Chaos, Quintet Magician, Mysterion, and maybe Knight of Dragons as it’s easier to run over Dark Calvary. We use quite a bit of Links and the occasional XYZ. Trying to splash in new gimmicks or flood the deck with cards that don’t have synergy with the majority of the preexisting build, or trying to focus on Synchros, Rituals, Pendulum Summons, etc. is just trying to do too much and makes it that much less consistent. Unless you are a playing a different deck entirely that utilizes a few DM key cards like Red Eyes Fusion, Souls, and Illusion it isn’t a good idea, but at that point you’re primarily using the engine of a whole different deck entirely and are only borrowing a splash of Dark Magician so it really isn’t a DM deck at that point. I’d rather see us get support for the core DM deck as it can be solid it just needs something to speed it up so it can remain consistent. I’m ready to see Dark Magician get support so it can remain its own legacy deck the way Blue Eyes is doing after getting new support. The biggest problem with DM support cards are they are usually too restrictive and limited in uses requiring too much set up and gimmick to be practical. The deck is meant to be a combo and control deck which is why it’s key cards are all search heavy like Souls, Servant, Rod, and Illusion, it just needs to lean into that and realize it burns through its resources fast or bricks itself, what would help is the ability to draw more or being able to search out a few key cards which would counter the bricking and help you consistently get the combo going. People would play it more if it was more consistent.
@@jay8443 It’s a fun card because it has 4 effects and it combos well with Five Rainbow Magician. First you want to either put 5 Rainbow Magician into a Pendulum Zone or get him into your discard pile as he comes into effect immediately from the graveyard as soon as you set a card (like Eternal Soul getting set off Magician’s Salvation for example.) You can also use Foolish Burial to throw 5RM into the graveyard or you can throw Dark Magician or Dark Magician Girl to the discard pile to get Soul Servant’s draw effect and it allows Magicians’ Souls to now grab both DM & DMG off Salvation so it’s versatile. You can also pitch Five Rainbow Magician from hand to effects like Timeaus or Apprentice Magician to get them onto the board, then set Eternal Soul say via Salvation and 5RM comes into play. Five Rainbow Magician gives you a floodgate of players not being able to attack or use monster effects if they don’t have a Spell or Trap card set, so now you want to make sure they never have one set, this is where Legacy of the Duelist comes in. Legacy of the Duelist has 4 effects: 1. They can only set ONE Spell or Trap card ONCE per turn. They will lead with this, because they have to in order to use their monster effects, as soon as they set one this is when you need to use Eternal Soul to get Dark Magician and have Dark Magic Circle Banish their Set card, now for the rest of the turn they cannot attack or use monster effects. I have these cards hiding behind a Dark Magician the Dragon Knight as he protects the back row I also run Secret Village of the Spellcasters which is even more nasty. So long as I have a spell set (like Soul Servant or whatever) I get to attack and use my effects and they don’t. Coincidentally, Eternal Soul can also grab me a Dark Magic Attack which can be used as either a Harpie’s Feather Duster to pop their back row (which again now means no attacks or effects from them) or it can be set for you to play while the opponent can’t, or it can be pitched to Special Summon a Timeaus or you can set a card via Soul Servant and pitch DMA to Magicians’ Souls to grab whatever you top decked. 2. Legacy of the Duelist offers a small floodgate where monsters from the extra deck cannot attack the turn they are summoned which gives you their turn and your following turn to Banish them via Dark Magic Circle off of Eternal Soul. Having this floodgate along with Five Rainbow Magician’s floodgate makes it harder for the opponent to hit you. Opponent’s hate this as you “aren’t letting them play” but realistically, you’re a Spellcaster Control deck that’s the whole point. 3. Legacy of the Duelist allows you to negate your own attacks to pop a card from their back row. So, I know Rod likely isn’t killing many monsters, but I can choose to “attack” with it, use LOTD to negate his attack and pop their only set back row card, now they don’t have effects thanks to Five Rainbow Magician. Then during Main Phase 2 I can Link Rod into Artemis to get Rod back the following turn or Link DM into Imduk so that way I have him in the graveyard so Eternal Soul can summon him as soon as they set a card so Dark Magic Circle can pop it and keep them locked down. 4. Legacy of the Duelist can also allow you the choice to draw ANY monster from your discard pile during your draw step instead of your usual card per turn. So, say you want a guaranteed Illusion of Chaos, Magicians’ Souls, Rod, or your favorite hand trap back you can get it every turn. Heck, you can use Magicians’ Souls to special summon himself, throwing Illusion to the graveyard to draw next turn via LOTD. You can attack with Magicians’ Souls only to negate it to pop their only set card, then MP2 you can Link Magicians’ Souls into Reliqueshed Anima to steal one of their dudes and they can’t activate their built in negates because they can’t use their effects. Then tribute Reliqueshed to play Timeaus since it’s a spellcaster or pitch him to draw 2 from Spellbook of knowledge. I’ve also had fun with silly first turn wins where I used Timeaus to fuse into Knight of Dragons instead, set my whole hand of Spells/Traps then put my Five Rainbow Magician into the Pendulum zone. Five Rainbow Magician gives my dudes double their attack because I have my entire back row set so my Dark Magician Knight of Dragons becomes 5800 attack and Rod becomes 3200 attack since they double, everything of mine has piercing damage, and if I destroy one of theirs I can send their attack at their life points so I can pierce through most of it, then make them take their own monster’s attack directly after I pierced them for a cheesy quick win. The amount of hand filtering and drawing can be pretty solid too if you are drawing 2 off Magicians’ Souls, 2 off Spellbook of Knowledge, 2 off Allure of Darkness, and sometimes 2 off Soul Servant. The key is to keep drawing and filtering your hand because you need parts of the DM trinity board set up first turn like Dark Magician the Dragon Knight, Eternal Soul, and Dark Magic Circle. If you can get Five Rainbow Magician, Legacy of the Duelist, or Secret Village of the Spellcasters that comes in handy too. Also running Fusion Deployment so you can use Magicians’ Souls to pitch Dark Magician Girl and set himself on the board to pitch 2 dead weight spells or traps to draw 2 more is nice, then you use Fusion Deployment to get DM and thus DMG via Salvation too off the discard pile and can now Soul Servant for 2 more draws. I find the most consistency from running x2 of most things, avoiding extra gimmick cards outside of the Dark Magician package, and surprisingly fewer hand traps because once you’re set up then you can go for things like Dragoon and heavy hitters. I also like using Magicalized Fusion to get a quick Quintet Magician out as you can summon Rod, use that to grab Soul Servant. Use Magician’s Souls to pitch a DM to the grave and special summon himself. Link Rod into Artemis, Soul Servant to top deck Timeaus, draw it via Soul Servant, play him over Artemis, then Link Magicians’ Souls into Reliqueshed Anima, then Magicalized Fusion into Quintet because you have 5 now 1. Rod, 2. Artemis, Magicians’ Souls, 4. Anima, 5 DM which was pitched due to special summoning Souls. Quintet pops their whole board and they can’t tribute him or fuse off him or destroy it with effects so he’s also got a built in anti super poly. The Quintet and Timeaus are 7300/8000 so pretty much if you have 1 of anything else that’s another cheesy win off just Rod, Souls, and a Magicalized Fusion. If you draw an Illusion of Chaos or Preparation Rites those can search out 1 of the 2 needed for this. Hope some of these ideas help, pure Dark Magician can still be very fun. It’s just that first turn with only 5 cards drawn requiring a setup and so many cards that can brick ya that it makes it tricky, especially when we run out of actions per turn fast as we burn ourselves out of our resources just to get set up. It’s why we need better Links for those low levels to help turn that around and more searchable/multi card draws that have synergy like Magicians’ Souls which adds consistency. If we got some new support like Blue Eyes did but support that actually helps instead of adding new gimmicks it could see new life. Unfortunately, they keep wanting to go the gimmick route like with the golden sarcophagus which is an entirely different deck at that point it isn’t true Dark Magician support.
@@125SonGoku Thanks for that detailed reply! I am not a fan of pendulum cards but I may just have to try 5RM. I really really like the LOTD tech (with or without 5RM). Do you run it at 1 or 2? Also, have you ever looked into using the card Chain Material (it’s a trap) as a way to easily get out Quintet Magician? All you need is to set chain material and secrets of dark magic and wait on your opponents turn and break their board by activating Chain Material (on their standby phase) first then using SODM afterwards. It’s a tech I love doing and most people don’t see it coming. I love playing pure DM and hope that we get a structure deck with new support following Blue-Eyes. Seems fitting they would do that
Main issue is that meta decks now are so absurdly powerful. DM has a good set of cards, in things like Rod, Illusion and Souls'. You can usually set up the combo on the opening hand but this is nothing compared to what Snake-Eyes or Fiendsmith or Yubel can do. Giving the deck something like an Impulse would be the only way. I'd hate to see the deck become Dragoon turbo.
*Dark Magician* definitely needs more Synchro and link monster support in fact I would even say that it needs more counter traps and quick play spells for protection to keep your opponent from sabotaging your strategies with dark magician. *Red-Eyes Black Dragon* definitely needs- Synchro support as well as more beneficial link 1 summoning support as well, also I would also say that quick play spell cards are definitely needed more in this archetype and counter traps or traps that are very similar to infinite impermanence would definitely be welcomed in the red eyes archetype.
@@jobejacobs62 I guess something like that maybe even upgraded versions of those cards but much faster, and would be easier to use during the battle phase.
@@PhatTran-nw9ri we'll just have to see what direction Konami goes with Red-Eyes Archetype, pendulum would be nice but I think it's too OP, I love is pendulum summoning because I won many times using the mechanic but I still think it's a little too overpowered. That's why I'm just doing a much safer suggestion by suggesting red eyes would have Synchro and Link one link summoning support, and possibly some new boss monster red eyes that are similar to red eyes Darkness Dragon but far more powerful, maybe even a red eyes darkness Ultimate Dragon Fusion who knows 😂.
@@PhatTran-nw9ri Red-Eyes should just be a burn strategy, it pretty much already has a burn strategy but it’s not super consistent. Make better better and more consistent burn support for Red-Eyes
Sorry Loza, best I can do is a retrain of soul servant that can get you spell binding circle and mirror force in addition to the other 2 spells, a new fusion between dm and curse of dragon that deals piercing battle damage and can't be destroyed by battle and an omni-negate fusion monster with non-dark spell casters as materials ~ Konami, probably
The issue with DM is that they don't have access to super powerful generic synchros like Blue Eyes does meaning that we could get some insane cards and at most be able to put out magia and dragoon and possibly dmtdk/eternal souls and paladin thrown in there maybe or something but we aren't ever gonna be able to make the end boards that blue eyes can now make consistently which kinda feels bad man
Maybe just a ton of spell support, spells that only work if you have dark magician on the field if not they summon the dark magician from anywhere instead and once in the graveyard you can banish the card to search for another dark magician spell once per either players turn. Basically make dark magician a spell slinger. Also make a retrain of dark magician girl her effect is awful.
Naw I agree if any one of the og vanilla monsters gets support then the other two are bound to eventually I think Konami has to really think about it because they won’t come out with something soon because people are playing so much yubel, snake eye, snake eye fire king and gimmick puppet they will try and put it off so I believe they’ll those for run for about a year (until 2025) then that’s when they’ll drop new blue eyes support probably labrynth as well. Then in a few months drop dark magician support. Wht do I know though. But if they’re calling the crap of dark magician monster that came a few months ago or so the “new support” I’m calling it for DM for awhile.😭😭
What I hate is even casually you can play Pure blue-eyes and it will always function better than Dark Magician. I ripped apart my Dragoon turbo deck last night to mess around with pure DM for casual matches with my friends and it’s just sad how clunky our support is. Why do we need a ROTA spell when we have circle that MIGHT add something but not monsters for some reason.But DM wayyy too strong and we have to have the most convoluted search card possible soul servant or else we’d just be cracked. Like who thought stacking your deck with any DM card was good? I understand it has to potential to be a plus 3 but you have to run 4 bricks that all need to be on field or grave for it to function. It’s like our support is literally broken and not the good way. We have half functioning cards that serve a good purpose but all have some ridiculous limitation.
Doesn’t need a Fusion Spell. They need more spells that can do things when DM/G aren’t on the field, when they are seperately. And when they are together. I also needs a Kisara esc card that gets all of our deck immediately online. After we actually fix the main deck I think we can work on the Extra. Right now the core issue is all of our cards don’t do anything unless our cards are already in play and fix older cards bad design. But they don’t actually do anything for the deck. What’s the point of drawing 2-4 cards if all those cards don’t do anything. I hold that the Deck needs to pivot away from Eternal Soul and Circle as that’s what most of the deck is now based around and those not being designed with future stuff in mind is why most of the cards we have to run are honestly bad as they are just fixing those issues and nothing else. DM/G should actually play like they are magicians and not ES/Circle loops or an unkillable Dragon that can constantly revive.
They should make it so The Eye of Timius is searchable. The know it says “Dark Magician” monster card, but the fact that the “dark magician” is in the quotations and not monster card should still be searchable.
The "Dark Magician"s "Dark Magician" of Chaos "Dark Magician" the Dragon Knight "Dark Magician" Girl "Dark Magician" "Dark Magician" Girl the Dragon Knight It could refer to any card and no. The Eye of Timaeus being searchable would be bad.
I would prefer support around DM such Summon Skull, BLS, Gaia, DMG, Buster Blader, etc. rather focus on DM itself. We have yet gotten a fusion of DM and Summon Skull atm and I rather not have so much DM support cards that aren't playable. It would probably make more sense for that deck to be played as Pendulum deck (oh god, I hate long card text on those) since it goes from 6 to 8 stars monsters. Have a link monster with an archetype center around DM or other monsters mentioned above with the effect Electromite or Beyond the Pendulum and you're somewhat good to go.
I agree with a lot of points in this video. Honestly, DM is getting to a point where it's starting to get outpaced once again in Duel Links. Konami have given the deck much better Skills and much better cards since its initial tier list spotlight, but the deck is still getting outpaced by many decks that can just set up lots of interruptions on the very first turn, plus also having interruptions you can't exactly dodge makes playing even tougher, as Konami keeps adding more cards from the OCG into the game to power other decks. We most definitely need BRAND NEW cards that shake things up. I'm praying 2025 is our year and that we're able to decimate with whatever Konami give us
Thanks for sharing , support will come my friend when I saw the blue eyes card I said to my self this comes from no where with no warning and it is good how good DM will be ,I believe it will be great and I will be waiting for your video and. Dodo video about it
Easy. Normal spell: tribute 1 Normal spellcaster, special summon up to 2 fusions that mention DM but after resolution only spellcasters and dragons for the turn
I play Yu-Gi-Oh Master Duel and my main deck is Dark Magician and my deck build works well for me and my opponents I get mashed with bricks or forfeits before I get a turn or while I take my turn and when I’m about to end the game sometimes.
I can’t help but fully agree with you. 💪🏽🧙🏽♂️ I love DM, but it’s just not worth it right now if you wanna win anything at tournaments. I’ve been playing Exodia. Cause, grandpas deck has no pathetic cards. And, I get 2-2-0 consistently or better at locals
All the talk of blue-eyes having needed a xyz and dm needing a synchro are dumb. If indigo-eyes were a synchro, itd be a free negate with spirit. Instead ots just a one time negate thats worse than just running a galaxy monster. A synchro in Dm would be dumb because there's no synergy with the deck. You could add it sure, but then itd run into the problem Red-Eyes have where they lose a focus as their support doesn't connect well.
Well to be fair all the talk about the XYZ the simple reality Blue Eyes has had an XYZ for quite some time "Legendary Dragon of White" except it was a prize card and due to its affect not allowed in competitive play it got the victory dragon treatment.
I really don't understand that new card. Like you said, another Synchro would have had a far better synergy with the rest of the archetype. The literal only sensible reason for wanting an XYZ is if it would gain the effects of its attached Level 8 Blue-Eyes materials (pop and name change from Alternative, immunities and piercing from Chaos MAX, end phase search from Abyss, board protection and bounce from Jet etc.), because it would be otherwise incredibly annoying to have to keep track of its materials if it were a Fusion or Link monster and Synchro just does not gel with that idea. Any other concept can be far better served inside the Blue-Eyes archetype with a Synchro or Fusion monster (or very rarely Link). A Synchro Indigo-Eyes would have been an auto-include in the current builds as a nuke. Could have been a perfect mirror to Azure-Eyes while having the same material requirements.
Check out the set I sent you when you can - it'll be easier than walls of explanations, but I do believe if new DM support was on the level of the modern cards, we wouldn't need anything monster-wise outside of Ritual and Fusion. Like many of the good archetypes nowadays, we merely need a small handful of monsters that offer search, protections, boosts, spells to set up our defense and offense, and traps to make the opponent regret playing recklessly.
I want a DM ritual spell that ritual summons from Deck. Sounds absurd until you consider Konami has released shit like Destiny Fusion or Branded Fusion
As a big fan of dark magician, I have high hopes that it will get a structure deck like how blue eyes did. It's only right. For some reason, konami has a thing for dragon base decks or cards in general because their effects are way beyond ridiculous. Don't get me wrong, I love dragons, but konami needs to chill and give other stuff just as much as they give dragons.
This is where yugioh went wrong. Instead of adding new archetypes every series they should have just revamped the old ones. Can still make new ones but not until an old one is fully fleshed out for the new era
Me: my Enemy has Blue Eyes Deck my friend: is that good? me: no its like he tells you with his deck that he want to downgarde his rank like with a selfburn deck The difference is that with a Blue Eyes deck it at least looks like it's trying to win
Idk about u guys but I love my dm deck in masterduel, I do have a tough time keeping card numbers to a minimum but I have fun with it! Lately I really wanna add the other 2 dragons along with temiaus, but then I wanna add their knight versions, the extra spell and their fusion 😢
I get what you mean for timeaus. I just don’t get why. Most dm fusions aren’t broken or crazy and it doesn’t use cards from the deck or graveyard. It also doesn’t have an added protection effect. And you still need dm or dmg on board. It’s a good effect but I feel like summoning more broken fusions from the deck and then banishing to protect is still more powerful. Right now it’s just dragoon
@@ericr3402 Because at the time being able to bust out a card that negates everything was likely viewed as too good. And Konami seems to design future cards to no longer replace older ones in what they do. So blame Paladin abs the time Eye was released.
@@mrbubbles6468 I forget about paladin since I generally don’t consider it that good. I’m pretty sure you could do more with more modern fusions and no need for a very specific monster on board. Even if it would have been an issue then I don’t see why it would be now. Unless they give us more dragoon level fusions or a dm quintet or something
Why DM can't keep up with BE? Simple, Konami gives BE way more support and they support that it gets is not only far stronger, but more cohesive around a specific strategy. If DM got the level and quality of support that BE has gotten, say specifically around fusions, DM could easily be meta
Yea I would rather watch the rant dialogue videos. The rants feel more relatable (Although the gameplay is also relatable). Its more fun to shit talk about how bad the situation is. Maybe cause I'm a yugi-boomer lmaoo.
@@LOZA-DM primary problem of DM isn’t that they don’t have support, but their support system are a mess, like 3-5 different system that don’t work with each other, but eye being worked into the main DM support group can more or less guarantee dragoon turn 1 with just -1 or even -0, while removing like 3-5 cards that don’t need to be play otherwise,
@@KageNoTenshi absolutely agree! The deck feels like it's been made by 6 different people 😂 Hoping for a new structure deck that gives us a new game plan
Literally rewrite all of its outdated cards to give them hand effects, graveyard effects, floating effects, targeting effects, destruction effects, summoning effects, and just an overhaul of their old ass cards and bam. You have a better deck. Because god knows its garbo
i feel like DM needs a new fusion spell that lets you summon any card mentioning Dark Magician using materials from your deck/hand/field/or GY, DM spells are really weak and it wouldn't even be that overpowered. DM has Dark Cavalry and Paladin which aren't terrible, but are barely used because of how inconsistent Eye of Timaeus is
How is Konami addressing players concerns? Is it just social media? Are they putting out any response or like live stream there thoughts are they even listening to players, I have so many question while I’m growing in a troubled world of Yugioh after the nostalgia! I do want to grow better as a player and from MD to locals but idk if I want to become fully emerged in the state it’s in I rather stay in MD and just f2p. I’m actually curious if Konami wants to talk to the community? I would also love to see a behind the scene on the thoughts process on how they create cards! Intern view!
I'm actually glad that DM is getting left behind because let's face it, Kaiba always was the better duelist. Yugi only kept winning due to plot armor, ass pulls and shenanigans. Kaiba's cards were always better. His monsters were stronger and his strategies were better. What does Yugi have on Kaiba's Saggi/crush card combo? or Peten/Deck Destruction from the PoL movie? Blue eyes is stronger than DM....the list goes on. So the fact that DM is falling behind the BEWD, to me, is well deserved.
Konami got paid off by Kaiba yet again.
@@kodymcbride6901 screw the rules, dragons make money
As someone who runs blue eyes. Screw every dark magician player. I swear that deck is tailer made to beat blue eyes
@@georgemartinez4864 I don’t disagree with that, as a long time DM player. It’s quite ironic.
Konami = Kaiba Corp.
We literally call Konami corp K corp of KC as in Kaiba corp in Asia
Red-eyes just watching the beef in the background and crying itself to sleep
Konami hates Red-Eyes they barely like Dark Magician lol
Personally red eyes got more than DM, DM support are a mess like five different system that don’t work with each other
I think Dark Magician mirrors the underdogs inside all of us, always wanting the win with a surprising comeback.
You’re either playing Shining, REF, or Toy Box…otherwise you’re straight up losing
With RE Fusion, your chances are never 100% but always 0.
I played a great opponent at my locals who bought the structure deck and the combos are actually nuts. We both had our magia and dragoon on the field. What a duel
@@DarkMagicianTactics that sounds like content I'm gonna watch soon 👀
Blue Eyes always gets more and better cards than DM. I really hope this changes, but chances are, if we do get a structure deck, the support will be good, but not nearly as good as the Blue Eyes support 😕
@@GoldAndGrey Honestly they always get about the same level if support. The problem is Blue-Eyes normally gets support after so they have learnt from their mistake with the DM version of the cards. See what a difference a couple months makes when comparing Rod to Sage or a few years when comparing Eternal Soul to True Light
@@mrbubbles6468 that’s definitely true, their version of eternal soul and dark magical circle is better. Maybe since blue eyes gets this structure deck first, if DM gets it it’ll finally get better cards
I personally wish they would just give less support but strong ones that used existing effective pieces like Eye and the existing good fusions. Depending on stuff like an entirely new synchro branch just leaves more room for a pile of jank support that does nothing. What's most annoying is that blue eyes is fairly succinct. It's relatively linear and just goes for a few powerful plays. What's most annoying is that Rush had DM at meta power level, with strong spells and traps backed up by solid monsters, and the deck even still ran DM and DMG.
The biggest is hinging on normal DM imo magician of chaos should always get cheesed out at minimium and souls be reserved for material or DMG.
I think at most they need support to get eye or fusion from deck. LInk and synchro are the most starved clearly. Soul servant is a power house if you can draw but I say new support should like combine it with Yusei's synchro because they can work reaaaally well oddly especially apprentice with stardust synchron or souls.
Just more mix up options because Dm strats can be on its own extremely linear for a sort of control strats...honestly needs link that follows sky strikers approach
Anyway here's a new fusion idea use search for eye of timaeus or any normal spell would be dark sage with fusiom with time wizard.
Spell to fusion amy dm by deck grave or banished.
New synchro that can tie in and go with Yusei and or Hyper librarian that has no lock bit extends like a lesser junk speeder so a less risky all or nothing that can easily level into or be called Stardust magician and it can be protection specific to eternal in some way or a card that can properly synchro him lkle crimson dragon make this card also level 8* for the Dm synchro.
link and support that works similar to sky strikers would be useful
More synchro ideas is one for DMG where it's a level 2 tuner synchro or 3 and has a special summon DMG or DM or just Dmg and with an addition to set bond between or send navigation to grave.
And if we do this also give a new main deck synchron named magicians synchron that is searchable and specials itself but has a restriction like assault maybe
it's so funny how the best cards in a dm deck are not dm cards
I'm still on the thought that we need a magician souls target, new dmg or maybe a new pallium monster that actually have a broken effect in the gv
I really hate how the dm cards are so close to being good , all they really need is an extra word
1)why salvation doesn't activate esoul from deck
2)why the dark magician's doesn't actually search
3) why is rod a hard once per turn and it has to be normal summoned 😢
4) soul servant should've been a copy of engage
5) why can't circle add any dm card
6) why esoul can't add any dm spell
7) why secrets can't use maritals from gv or deck
8) why timy sucks ( just make it a copy of cartisia )
seeing a dm card in your opening hand that isn't magician souls is the worst part of playing a dm deck
and we don't even have dragoon in md 🚶🤦🤦
I guess Burning Magic and Expanded are not DM cards. Who knew.
6 is so real is frustrating, like, why would I even search thousand knives for? No ones’s playing that
@@marcopreciado6643and if you don’t run thousand knives it’s like your somewhat handicapping ES full capabilities(as very few as they are)
Man I agree with most of these, playing DM in MD can be frustrating 4 out of 5 times, but that 1 time everything gets going you feel so freaking good.
In my opinion DM needs simpler negates and not having to jump through hoops, this is 2024, I shouldn’t have to summon Calvary for one negate at the cost of sending a card from hand to grave nor should I have to ritual summon illusion of chaos to have to activate his effect of bringing him back to the hand and summon DM from the grave for 1 negate.
Magicians combination is okay but man again it’s jumping through hoops to get a negate or 2.
Blue-Eyes holding a deck pack in its hand looks priceless.
Dark Magician is iconic. But Blue-Eyes is an icon.
Commenting on those comments saying "then don't play dark magician" cause they are a lot:
For us, and for some other players, the yugioh card game has an identity, and we want to play a deck that has an identity as well, and not just random pile deck that their essays work together, cause players like those think that a yugioh card has only a strong text and nothing else. We value the effect, but also the art, its backstory, the anime, and the lore behind of each card, and with all these, we try to win as individuals. You, the other players however (you do you and we respect that ok?) play to win, pick up the strongest and most competitive deck due to your competitive nature, and its ok, but every person of you keep diminishing other more legacy-boomer ones that want to enjoy the game with a different perspective and that happens only behind the screen. that specific comment gives me an idea of like "i bought the strongest deck, you should do that to", like no, every person has a personal preference.
You are correct however I feel like Acting like dark magician is one of the few decks that have those qualities is a bit narrow minded. A lot of decks have lore behind them best examples of this being the ones from duel terminal. Heck even many of the competitive decks these have lore centered around them it's just not related to the anime. But I agree with you on the whole gate keeping thing competitive players do. Although I will say I've seen a lot of casual players who do the exact same thing.
@@nightmarearcade2663 yeah people should play whatever they want, i know there are others they are called meta slaves but if we question ourselves, ARE THEY? Cause a slave is a forever obedient person, how do we know one was always taking a meta deck and call him a meta slave, or just decided to play a meta deck because he liked it at some point, or just thought about trying it, or just took f.i. snake eyes on its cheapest version and said, hm lets just play it, as we have it.
For the fusion, literally could just be 'Fusion through bonds' and it fusion summons a monster that lists Dark Magician AND Dark Magician Girl as materials. Gets both into rotation and live for soul servant and gets us our solid fusion out.
Dark Magician needs its own turbelence to be able to access it into its spell and traps faster while also including new ones.
Blue-eyes got an xyz (not the most important card of the support) because It fits the deck as you're running multiple lvl8 dragons... A synchro in dark magician would be kinda weird given the different levels you have and also the fact the actual big boss monster in BE is a synchro, that's why I think that we're more likely getting a "magician of chaos ebon form" ;)
As a "bonus extra deck monster", DM could get a new fusion alongise the new xyz, a palladium one that uses DM or DMG + palladium monster and that is summonable by contact fusion from the field or GY.
Unfortunately one of the biggest problems (which isn’t anything new) is the difference between DM and Blue Eyes is that BE has a clear simple strategy in just being a big dragon beat stick where all you have to realistically do is clear board and swing for game which a lot of this game has just kind of become vs DM is suppose to be this pseudo-control toolbox trickery deck with no clear goal in mind which is a lot harder to pull off today due to the speed of the game. The play-style encourages multi turn interactions with powerful control cards which are kind of frowned upon in this day and age
@@blainejuliet1448 thats why it's so sad our spells suck. Like cmon konami, give us something
@@blainejuliet1448 I’d argue it’s real easy to make the deck work. And the problem is Konami don’t see it as Magician backed by powerful S/T. They’ve ironically made BE more of a complicated tool box that can do anything it wants.
If you look how DM was played in the anime and manga it was actually just backed by really good support backrow that allowed it to counter.
That’s not hard to do. And Konami have made serval decks that do just that.
Eldlich is practically DM done right. And I would hardly say that deck is complex.
Blue eyes gets all the love rather than dark magician.
Yeah the problem with DM is you have very few extra deck targets that mesh well with the deck and are actually competitive, plus DM is overly reliant on slow effects such as the primary interruption being DMC and ES but you actually need a target for DMC, and ES can’t be activated until the next turn.
Now, DM does ok with certain extra deck monsters like Dharc, Selene, and Apalousa. However, that’s not really a point in DM’s favor, any deck could pull that off. The biggest single setback with DM is that the most powerful combo/ draw pieces require you to put what is essentially bricks into your deck, so I think that a support of Link monsters that allow you to special summon by sending “Dark Magician” “Dark Magician Girl” or “Palladium” monsters from your hand would be a godsend to the archetype. And yeah, some Fusions are actually pretty good like Dragoon, Dark Magician Dragon Knight, and even Master of Chaos.
I also dislike Magician of Chaos and Illusion of Chaos since rituals are largely obsolete outside of a couple decks. In DM, they can often just be more bricks to worry about. Illusion is ok since it can swap itself for whatever card you want. But yeah the consistency is pretty bad.
I had to mix shining, toy box, and dm to keep up
Now we need a video like this for my boy, Red-Eyes. He's had it the worst of the 3.
Is very sad can't play meta with Dark Magician.
I think the problem isn't just new support I think they need to overhaul and redo the old support make their effects more relevant to the modern game and there are a few cards in this game that could actually give ideas how to redo their effects
I would like Red-Eyes support that isn't Generic Dragon support or Red-Eyes in name only. Dragoon is a Dark Magician card you don't need Red-Eyes to bring it out but Dark Magician is still required.
THIS! If we get more Red-Eyes support I agree and please make it GX theme
I mean the whole point was thst yugi was up against insurmountable odds and managed to win. His deck was never supposed to be the best he just won thru miracles so its fitting his deck isn't comparable.
I remember back when the fancard dm contest and the cards I wrote.
Looking back, the cards I made made some of the newer cards/strategies for current DM even stronger.
Hope for another DM fan made contest again
@@elcato8126 mayhapz soon Mr Cato 😎
It would be kind of nice if Apprentice Illusion Magician was "treated as 'DMG.'" I feel like having a 4-star treated as DMG would introduce other combos and not bog the deck down with a level 6 that nobody can do anything with alongside DM.
Great Video! I agree 💯. DM is one of the only OG/Legacy Decks that needs to rely on engines to stay relevant. Sad indeed 😔
Ritual DM is so fun to play. They could lean into that. Another thing could be working in new ways to make the xyz easy to summon turn 1 to get the effect to use a card from hand being a powerful disruption if they give some disruptive spells/traps that actual fit the theme or DM.
Problem with Ritual summoning is same Blue Eyes struggles with you have to commit to extra cards specifically for ritual summoning and if you get disrupted you just loose because it makes it harder to get the engine running.
@Citizen_Nappa23 yeah I know. It's still fun though. They've made ritual work before, it's not impossible
I honestly think the ritual focuse has so much potential and if they can come out with a spell that can ritual from the deck , a ritual monster that can special summon it self and or dm from any where or another spellcaster ritual would be really cool. In archetype hand traps would be a lot of help actually as well
@@Citizen_Nappa23 The thing is thanks to the new BE SD you don’t have to commit. Your Ritual Summon is on a searchable disruption card and they’ve made running a Chaos monster worth it by a tie in Promo.
It really would not be hard if they followed the design of the BE cards.
@@PbrCasinoarmy We have them in that they are supposed to be our quick play spells. The problem is they do mot do anything.
Thanks for the video 📹,,I'm a dark magician player in duel link and a complete fan of him,,but we need more support for it ,,,I agree 👍 🤝
I never thought yubel would be a good
deck and now it just won worlds. Let’s hope Konami is looking to help out all their anime decks and we are on the list after heroes & blue eyes.
I agree with you hard on this, it’s nice to play against DM in master due, we are a dying breed. But it sucks that I know exactly what I need to do to cripple their boards. I feel for my DM dudes when I go up against them and then too I don’t mind losing to them.
@@dhaper94 yeah the deck falls over very easily, even if people don't read our cards 😂
Would be cool if they had a ED monster that could set/activate spells straight from the deck. I feel like it’s thematic with being a magician
*dragoon is a powerhouse*
*crying in OCG*
idm for dragoon banned , but let me have a consistency for 1st turn and can set up dragon knight for 1st turn with ES and Circle easly.
@@danielfilliphus1261 I feel for you bro. Master Duel and OCG Dark Magician are so sad to play with no Dragoon
You r right, at least need need to stable to make dragon knight and eternal soul in 1 turn
As a HERO player happy who loves the new Evil HERO support. It makes me sad one of the OG archetypes is just trash
Yugi > jaden
DM with DMG is a fun deck when the ball gets rolling. DM has a plethora of support, yes, but they don't do enough - I always feel just one card or hypothetical effect away from feeling comfortable regardless if I go first or second. Cards like Magikuriboh is a step in the right direction and I personally love it EXCEPT that to activate it I have to take damage and in a deck like DM I can't afford that when my opponent can Special Summon multiple beat sticks after possibly removing my backrow. Had Magikuriboh been an Effect Veiler for DM then GREAT! I get to negate AND summon DM or DMG while my backrow exists for the time being; even if DM or DMG gets destroyed it's always nice to have one or the other in GY for Combination. That's what DM support feels like - one step forward such as with Illusion of Chaos but two steps back. Salvation should have done just a bit more being released in modern Yu-Gi-Oh. I don't care if DM becomes meta, but it should be a decent rogue deck at best.
Loza, you should totally do a video where other people show off their concept of creating dark magician cards and be able to break the deck in their own ways
Not sure why. Loza will only say its needs more RE Fusion. The same retarded rhetoric he uses for everything that isnt RE Fusion and Dragoon. Last time I checked, its DARK MAGICIAN. SEE THE WORDS, "D A R K M A G I C I A N"!!!
Honestly, I just want to know how come we don’t have a blue eyes white dragoon yet for a dark magician, blue eyes fusion
Kaiba got money while yugi got zero money and only heart of the cards hocus pocus
I'm playing DM on Master Duel, staying on Platinum tier, and happy with it.
Link 1 is simple and it goes like this, brainstormed it on the toilet
link-1 Level 4 or lower spellcaster that mentions dark magician
Lets you add 1 continuous spell from your deck to your hand. Boom toy box for free
It’s a fucking yugi card anyway and for some reason it has nothing to do with us
Thanks for the comment shoutout, Loza you mad lad. I'm youtube famous now mum!!
I'm enjoying the Shorts style DM content. Theorizing about how DM could be better is seemingly more enjoyable than trying (and often failing..) to set up DM Triangle, which is getting pretty old.
Still love the content, DM King.
I think a ritual spell that lets you ritual summon from the deck by tributing a dark magician from the deck would be perfectly balanced in today's meta. They could even add a new ritual monster that becomes dark magician, sets eternal soul from the deck, and protects spells/traps from destruction.
There might be hope for us. They didn’t put in the Dark Magician, Blue-Eyes, or Polymerization alt art in the tins
Could this mean we’re getting the Blue Eyes structure in a set instead where they potentially put in the alt arts and new DM support?
I’m coping
What you need is "If your opponent special summon a monster with 2000+ ATK you can use this card from your hand, destroy all spells and traps on your opponent's side of the field and if you do, special summon a Dark Magician monster from your hand or graveyard." But it's OP, I hate
What about a Synchro that searches Eye of Timaeus? I'd suggest a lvl4 Tuner to use alongside Magician's Rod which is lvl3 that can be special summoned with some effect like "You can special summon this card from your hand if you control "Magician's Rod", or "This card can be used as a material for a synchro summon from your hand", accompanied by a requirement like "This card can only be used as material for a synchro summon when summoning a "Dark Magician" Synchro monster", and of course once per turn. Maybe add in another cost like banish when used this way or something?
The synchro Dark Magician should be a lvl7, its effects being "identifying as Dark Magician" when on the field, the EoT search on synchro summon, and maybe a third effect like negate a spell/trap by banishing something from the GY? Although DM has lots of ways to negate spells/traps already and one or two "good" ways to negate monsters, and both are once per turn. Maybe a "dodge" effect like Stardust Dragon and the like, not for negates but replacing itself for another monster related to the archetype by banishing itself and returning later.
As for the link monster I'd say a link 1 that maybe replaces the need of EoT or a hard once per turn fusion effect of other monsters on the field/hand; I'm not sure about using the GY too on this. Its design could be similar to the egg/baby versions of Red Eyes and Blue Eyes dragons.
I'm trying to think of stuff that isn't too broken while easy to setup. A way to search the Tuner may be good too.
Honestly best example for support that got an upgrade was rda support helps og while giving better strategies
before I watch I will say what I want is something to make DM more of a unbreakable board, like the whole Dragon master Knight and ES what made me love the deck so much having protections
In my perspective, they can go the Bonds Beyond Time themed route for a Dark Magician Synchro monster. I think that the monster would be called Stardust HERO Neos Magician Mahaad. Of course, that would blend the Dark Magician archetype with both HEROes and Stardust Dragon. Or have the card be able to be summoned as either a Synchro or an Xyz mechanically.
Draw spell that gives DM an effect while banished or the GY.
DM should be structured like sky striker
That Joey Red-Eyes edit will never not be funny to look at 😂
Like I say in Live. "The Dark Magicians" will be a good card for first tag force. But konami always release DM cards for old formats like...
We need a game chance RIGHT NOW!!
I like Eternal Soul and Dark Magical Circle, but we consistency for the deck. Dome cool DM cards, not the few good ones, are outdated, and need a new version, Eternal Soul and Dark Magical Circle are in this list.
Konami can make DM greath if they wish, we now and want it, then let's go.
I’d like a New Link 1 because going from Rod into Artemis to get Rod back is weak as Artemis is basically a blank text box for us. We also need a better link instead of Imduk when it’s also useless except to pitch DM for us to Eternal Soul him back to pop something with circle and doubles for us to fuse with him.
Timaeus isn’t bad, you can use Preparation Rites to get Illusion of Chaos and can use that to get him or use Rod to get Soul Servant to get him. You can play him off of Five Rainbow Magician or Dark Magician Girl then you can get them back free from Magician’s Salvation or you can play him for free off Salvation. Eternal Soul getting set brings Five Rainbow Magician into play. You can Dark Magic Attack to pop their back row then they can’t use Effects or Attacks.
Personally, what I do, is use Legacy of the Duelist so they can only Set 1 card per turn. Then I pop it as soon as they set it via Eternal Soul and Dark Magic Circle then because they have no set card they can’t attack or use effects. LOTD also lets me grab Rod, Souls, or Illusion back each turn and gives a floodgate against extra deck monsters while letting me pop their only set card when I attack so Rainbow Magician Negates their effects. I run Secret Village and Dark Magician the Dragon Knight to protect the back row.
What I’d like to see is something that speeds up draws and consistency. We’re “The Ultimate Wizard in terms of attack and Defense” a normal monster, and our entire kit is of mostly spells and monsters that don’t have multiple paragraphs of text like all the new cards. Our decks are combo decks where our plays per turn are limited, all of our resources get easily burnt up, and if you trip up our combos with a well timed hand trap or negate effect it’s basically game over for us. We’re also prone to bricking aka “The Brick Magician”. We need more ways to filter our hands and keep drawing so we get more actions per turn and can keep going if we get tripped up. Magicians’ Souls is good for filtering out Spells and Traps, Timeaus or Apprentice Magician can get played off monster bricks, Spellbook of Knowledge, Allure of Darkness, and Soul Servant are good for drawing. However more continuous spells or traps eat up our limited back row that’s already needing dark magic circle and eternal soul, we need better Link 1 cards mostly, or another monster that can draw us additional cards and help us filter bricks sorta like Magicians’ Souls does for our Spells and Traps.
I do NOT want more gimmicks or to see Synchros in Dark Magician as there isn’t really support for it. I mean, we might have Effect Veiler but really having to depend on getting a specific monster on the field being a tuner, another monster that is of the appropriate level, in a deck that is already having trouble getting it’s key cards in hand and it’s setup going consistently turn 1 is just another gimmick that isn’t worth it. Kinda like trying to go all-in on more ritual monsters, no thanks. Literally most people that I see playing Dark Magician (myself included) use Illusion of Chaos as a toolbox searcher or to toss to Allure of Darkness or to fuse into Master of Chaos to Banish their field. He isn’t worth trying to actually summon for just 1 negate as the deck is bogged down enough and needs to stay focused on task. It’s a Fusion Focused deck that uses Dragoon, Dragon Knight, The Dark Magicians, Master of Chaos, Quintet Magician, Mysterion, and maybe Knight of Dragons as it’s easier to run over Dark Calvary. We use quite a bit of Links and the occasional XYZ. Trying to splash in new gimmicks or flood the deck with cards that don’t have synergy with the majority of the preexisting build, or trying to focus on Synchros, Rituals, Pendulum Summons, etc. is just trying to do too much and makes it that much less consistent. Unless you are a playing a different deck entirely that utilizes a few DM key cards like Red Eyes Fusion, Souls, and Illusion it isn’t a good idea, but at that point you’re primarily using the engine of a whole different deck entirely and are only borrowing a splash of Dark Magician so it really isn’t a DM deck at that point. I’d rather see us get support for the core DM deck as it can be solid it just needs something to speed it up so it can remain consistent. I’m ready to see Dark Magician get support so it can remain its own legacy deck the way Blue Eyes is doing after getting new support. The biggest problem with DM support cards are they are usually too restrictive and limited in uses requiring too much set up and gimmick to be practical. The deck is meant to be a combo and control deck which is why it’s key cards are all search heavy like Souls, Servant, Rod, and Illusion, it just needs to lean into that and realize it burns through its resources fast or bricks itself, what would help is the ability to draw more or being able to search out a few key cards which would counter the bricking and help you consistently get the combo going. People would play it more if it was more consistent.
Tell me more about using Legacy of the Duelist in a DM deck. Super interested in teching it in myself
@@jay8443 It’s a fun card because it has 4 effects and it combos well with Five Rainbow Magician.
First you want to either put 5 Rainbow Magician into a Pendulum Zone or get him into your discard pile as he comes into effect immediately from the graveyard as soon as you set a card (like Eternal Soul getting set off Magician’s Salvation for example.)
You can also use Foolish Burial to throw 5RM into the graveyard or you can throw Dark Magician or Dark Magician Girl to the discard pile to get Soul Servant’s draw effect and it allows Magicians’ Souls to now grab both DM & DMG off Salvation so it’s versatile. You can also pitch Five Rainbow Magician from hand to effects like Timeaus or Apprentice Magician to get them onto the board, then set Eternal Soul say via Salvation and 5RM comes into play. Five Rainbow Magician gives you a floodgate of players not being able to attack or use monster effects if they don’t have a Spell or Trap card set, so now you want to make sure they never have one set, this is where Legacy of the Duelist comes in.
Legacy of the Duelist has 4 effects:
1. They can only set ONE Spell or Trap card ONCE per turn. They will lead with this, because they have to in order to use their monster effects, as soon as they set one this is when you need to use Eternal Soul to get Dark Magician and have Dark Magic Circle Banish their Set card, now for the rest of the turn they cannot attack or use monster effects. I have these cards hiding behind a Dark Magician the Dragon Knight as he protects the back row I also run Secret Village of the Spellcasters which is even more nasty. So long as I have a spell set (like Soul Servant or whatever) I get to attack and use my effects and they don’t. Coincidentally, Eternal Soul can also grab me a Dark Magic Attack which can be used as either a Harpie’s Feather Duster to pop their back row (which again now means no attacks or effects from them) or it can be set for you to play while the opponent can’t, or it can be pitched to Special Summon a Timeaus or you can set a card via Soul Servant and pitch DMA to Magicians’ Souls to grab whatever you top decked.
2. Legacy of the Duelist offers a small floodgate where monsters from the extra deck cannot attack the turn they are summoned which gives you their turn and your following turn to Banish them via Dark Magic Circle off of Eternal Soul. Having this floodgate along with Five Rainbow Magician’s floodgate makes it harder for the opponent to hit you. Opponent’s hate this as you “aren’t letting them play” but realistically, you’re a Spellcaster Control deck that’s the whole point.
3. Legacy of the Duelist allows you to negate your own attacks to pop a card from their back row. So, I know Rod likely isn’t killing many monsters, but I can choose to “attack” with it, use LOTD to negate his attack and pop their only set back row card, now they don’t have effects thanks to Five Rainbow Magician. Then during Main Phase 2 I can Link Rod into Artemis to get Rod back the following turn or Link DM into Imduk so that way I have him in the graveyard so Eternal Soul can summon him as soon as they set a card so Dark Magic Circle can pop it and keep them locked down.
4. Legacy of the Duelist can also allow you the choice to draw ANY monster from your discard pile during your draw step instead of your usual card per turn. So, say you want a guaranteed Illusion of Chaos, Magicians’ Souls, Rod, or your favorite hand trap back you can get it every turn. Heck, you can use Magicians’ Souls to special summon himself, throwing Illusion to the graveyard to draw next turn via LOTD. You can attack with Magicians’ Souls only to negate it to pop their only set card, then MP2 you can Link Magicians’ Souls into Reliqueshed Anima to steal one of their dudes and they can’t activate their built in negates because they can’t use their effects. Then tribute Reliqueshed to play Timeaus since it’s a spellcaster or pitch him to draw 2 from Spellbook of knowledge.
I’ve also had fun with silly first turn wins where I used Timeaus to fuse into Knight of Dragons instead, set my whole hand of Spells/Traps then put my Five Rainbow Magician into the Pendulum zone. Five Rainbow Magician gives my dudes double their attack because I have my entire back row set so my Dark Magician Knight of Dragons becomes 5800 attack and Rod becomes 3200 attack since they double, everything of mine has piercing damage, and if I destroy one of theirs I can send their attack at their life points so I can pierce through most of it, then make them take their own monster’s attack directly after I pierced them for a cheesy quick win. The amount of hand filtering and drawing can be pretty solid too if you are drawing 2 off Magicians’ Souls, 2 off Spellbook of Knowledge, 2 off Allure of Darkness, and sometimes 2 off Soul Servant. The key is to keep drawing and filtering your hand because you need parts of the DM trinity board set up first turn like Dark Magician the Dragon Knight, Eternal Soul, and Dark Magic Circle. If you can get Five Rainbow Magician, Legacy of the Duelist, or Secret Village of the Spellcasters that comes in handy too. Also running Fusion Deployment so you can use Magicians’ Souls to pitch Dark Magician Girl and set himself on the board to pitch 2 dead weight spells or traps to draw 2 more is nice, then you use Fusion Deployment to get DM and thus DMG via Salvation too off the discard pile and can now Soul Servant for 2 more draws. I find the most consistency from running x2 of most things, avoiding extra gimmick cards outside of the Dark Magician package, and surprisingly fewer hand traps because once you’re set up then you can go for things like Dragoon and heavy hitters. I also like using Magicalized Fusion to get a quick Quintet Magician out as you can summon Rod, use that to grab Soul Servant. Use Magician’s Souls to pitch a DM to the grave and special summon himself. Link Rod into Artemis, Soul Servant to top deck Timeaus, draw it via Soul Servant, play him over Artemis, then Link Magicians’ Souls into Reliqueshed Anima, then Magicalized Fusion into Quintet because you have 5 now 1. Rod, 2. Artemis, Magicians’ Souls, 4. Anima, 5 DM which was pitched due to special summoning Souls. Quintet pops their whole board and they can’t tribute him or fuse off him or destroy it with effects so he’s also got a built in anti super poly. The Quintet and Timeaus are 7300/8000 so pretty much if you have 1 of anything else that’s another cheesy win off just Rod, Souls, and a Magicalized Fusion. If you draw an Illusion of Chaos or Preparation Rites those can search out 1 of the 2 needed for this.
Hope some of these ideas help, pure Dark Magician can still be very fun. It’s just that first turn with only 5 cards drawn requiring a setup and so many cards that can brick ya that it makes it tricky, especially when we run out of actions per turn fast as we burn ourselves out of our resources just to get set up. It’s why we need better Links for those low levels to help turn that around and more searchable/multi card draws that have synergy like Magicians’ Souls which adds consistency. If we got some new support like Blue Eyes did but support that actually helps instead of adding new gimmicks it could see new life. Unfortunately, they keep wanting to go the gimmick route like with the golden sarcophagus which is an entirely different deck at that point it isn’t true Dark Magician support.
@@125SonGoku Thanks for that detailed reply! I am not a fan of pendulum cards but I may just have to try 5RM. I really really like the LOTD tech (with or without 5RM). Do you run it at 1 or 2? Also, have you ever looked into using the card Chain Material (it’s a trap) as a way to easily get out Quintet Magician? All you need is to set chain material and secrets of dark magic and wait on your opponents turn and break their board by activating Chain Material (on their standby phase) first then using SODM afterwards. It’s a tech I love doing and most people don’t see it coming. I love playing pure DM and hope that we get a structure deck with new support following Blue-Eyes. Seems fitting they would do that
@@125SonGoku How many copies of Five Rainbow Magician and LOTD do you run?
Let's go! Loza 2 Digimon.
@@edwingarcia2897 thanks brother
Main issue is that meta decks now are so absurdly powerful. DM has a good set of cards, in things like Rod, Illusion and Souls'. You can usually set up the combo on the opening hand but this is nothing compared to what Snake-Eyes or Fiendsmith or Yubel can do. Giving the deck something like an Impulse would be the only way. I'd hate to see the deck become Dragoon turbo.
*Dark Magician* definitely needs more Synchro and link monster support in fact I would even say that it needs more counter traps and quick play spells for protection to keep your opponent from sabotaging your strategies with dark magician.
*Red-Eyes Black Dragon* definitely needs- Synchro support as well as more beneficial link 1 summoning support as well, also I would also say that quick play spell cards are definitely needed more in this archetype and counter traps or traps that are very similar to infinite impermanence would definitely be welcomed in the red eyes archetype.
So badically Dark Magic Expanded & Dark Burning Magic?
Wrong. Red eyes need direction first. I am still waiting pendulumn red eyes here (ofc it WILL be a random card)
@@jobejacobs62 I guess something like that maybe even upgraded versions of those cards but much faster, and would be easier to use during the battle phase.
@@PhatTran-nw9ri we'll just have to see what direction Konami goes with Red-Eyes Archetype, pendulum would be nice but I think it's too OP, I love is pendulum summoning because I won many times using the mechanic but I still think it's a little too overpowered. That's why I'm just doing a much safer suggestion by suggesting red eyes would have Synchro and Link one link summoning support, and possibly some new boss monster red eyes that are similar to red eyes Darkness Dragon but far more powerful, maybe even a red eyes darkness Ultimate Dragon Fusion who knows 😂.
@@PhatTran-nw9ri Red-Eyes should just be a burn strategy, it pretty much already has a burn strategy but it’s not super consistent. Make better better and more consistent burn support for Red-Eyes
Sorry Loza, best I can do is a retrain of soul servant that can get you spell binding circle and mirror force in addition to the other 2 spells, a new fusion between dm and curse of dragon that deals piercing battle damage and can't be destroyed by battle and an omni-negate fusion monster with non-dark spell casters as materials ~ Konami, probably
The issue with DM is that they don't have access to super powerful generic synchros like Blue Eyes does meaning that we could get some insane cards and at most be able to put out magia and dragoon and possibly dmtdk/eternal souls and paladin thrown in there maybe or something but we aren't ever gonna be able to make the end boards that blue eyes can now make consistently which kinda feels bad man
Maybe just a ton of spell support, spells that only work if you have dark magician on the field if not they summon the dark magician from anywhere instead and once in the graveyard you can banish the card to search for another dark magician spell once per either players turn. Basically make dark magician a spell slinger. Also make a retrain of dark magician girl her effect is awful.
Naw I agree if any one of the og vanilla monsters gets support then the other two are bound to eventually I think Konami has to really think about it because they won’t come out with something soon because people are playing so much yubel, snake eye, snake eye fire king and gimmick puppet they will try and put it off so I believe they’ll those for run for about a year (until 2025) then that’s when they’ll drop new blue eyes support probably labrynth as well. Then in a few months drop dark magician support. Wht do I know though. But if they’re calling the crap of dark magician monster that came a few months ago or so the “new support” I’m calling it for DM for awhile.😭😭
i mean ib does already have that requirement as u can summon her using a vanilla world chalice so why not do that for dm as well 🤷♂️
@@huncho1147 this guy gets it 😎
What I hate is even casually you can play Pure blue-eyes and it will always function better than Dark Magician. I ripped apart my Dragoon turbo deck last night to mess around with pure DM for casual matches with my friends and it’s just sad how clunky our support is. Why do we need a ROTA spell when we have circle that MIGHT add something but not monsters for some reason.But DM wayyy too strong and we have to have the most convoluted search card possible soul servant or else we’d just be cracked. Like who thought stacking your deck with any DM card was good? I understand it has to potential to be a plus 3 but you have to run 4 bricks that all need to be on field or grave for it to function. It’s like our support is literally broken and not the good way. We have half functioning cards that serve a good purpose but all have some ridiculous limitation.
Doesn’t need a Fusion Spell.
They need more spells that can do things when DM/G aren’t on the field, when they are seperately. And when they are together.
I also needs a Kisara esc card that gets all of our deck immediately online.
After we actually fix the main deck I think we can work on the Extra. Right now the core issue is all of our cards don’t do anything unless our cards are already in play and fix older cards bad design. But they don’t actually do anything for the deck. What’s the point of drawing 2-4 cards if all those cards don’t do anything.
I hold that the Deck needs to pivot away from Eternal Soul and Circle as that’s what most of the deck is now based around and those not being designed with future stuff in mind is why most of the cards we have to run are honestly bad as they are just fixing those issues and nothing else.
DM/G should actually play like they are magicians and not ES/Circle loops or an unkillable Dragon that can constantly revive.
They should make it so The Eye of Timius is searchable. The know it says “Dark Magician” monster card, but the fact that the “dark magician” is in the quotations and not monster card should still be searchable.
Or a card searching dark magician stuff and timeaus stuff
The "Dark Magician"s
"Dark Magician" of Chaos
"Dark Magician" the Dragon Knight
"Dark Magician" Girl
"Dark Magician"
"Dark Magician" Girl the Dragon Knight
It could refer to any card and no. The Eye of Timaeus being searchable would be bad.
Blue-Eyes is mad out of pocket with the plays it can do now. RIP Crimson Dragon cause I bet it'll get hit lol
I would prefer support around DM such Summon Skull, BLS, Gaia, DMG, Buster Blader, etc. rather focus on DM itself. We have yet gotten a fusion of DM and Summon Skull atm and I rather not have so much DM support cards that aren't playable. It would probably make more sense for that deck to be played as Pendulum deck (oh god, I hate long card text on those) since it goes from 6 to 8 stars monsters. Have a link monster with an archetype center around DM or other monsters mentioned above with the effect Electromite or Beyond the Pendulum and you're somewhat good to go.
Yes!! The Ultimate Wizard needs some magic and trap cards! and his apprentice needs to also be able to use them
I agree with a lot of points in this video. Honestly, DM is getting to a point where it's starting to get outpaced once again in Duel Links. Konami have given the deck much better Skills and much better cards since its initial tier list spotlight, but the deck is still getting outpaced by many decks that can just set up lots of interruptions on the very first turn, plus also having interruptions you can't exactly dodge makes playing even tougher, as Konami keeps adding more cards from the OCG into the game to power other decks. We most definitely need BRAND NEW cards that shake things up. I'm praying 2025 is our year and that we're able to decimate with whatever Konami give us
Thanks for sharing , support will come my friend when I saw the blue eyes card I said to my self this comes from no where with no warning and it is good how good DM will be ,I believe it will be great and I will be waiting for your video and. Dodo video about it
Easy. Normal spell:
tribute 1 Normal spellcaster, special summon up to 2 fusions that mention DM but after resolution only spellcasters and dragons for the turn
Red-Eyes. 😢
I play Yu-Gi-Oh Master Duel and my main deck is Dark Magician and my deck build works well for me and my opponents I get mashed with bricks or forfeits before I get a turn or while I take my turn and when I’m about to end the game sometimes.
I can’t help but fully agree with you. 💪🏽🧙🏽♂️ I love DM, but it’s just not worth it right now if you wanna win anything at tournaments. I’ve been playing Exodia. Cause, grandpas deck has no pathetic cards. And, I get 2-2-0 consistently or better at locals
That's because you don't play DM. You play Dragoon. Next!
@@jobejacobs62 😪
All the talk of blue-eyes having needed a xyz and dm needing a synchro are dumb. If indigo-eyes were a synchro, itd be a free negate with spirit. Instead ots just a one time negate thats worse than just running a galaxy monster. A synchro in Dm would be dumb because there's no synergy with the deck. You could add it sure, but then itd run into the problem Red-Eyes have where they lose a focus as their support doesn't connect well.
Well to be fair all the talk about the XYZ the simple reality Blue Eyes has had an XYZ for quite some time "Legendary Dragon of White" except it was a prize card and due to its affect not allowed in competitive play it got the victory dragon treatment.
I really don't understand that new card. Like you said, another Synchro would have had a far better synergy with the rest of the archetype. The literal only sensible reason for wanting an XYZ is if it would gain the effects of its attached Level 8 Blue-Eyes materials (pop and name change from Alternative, immunities and piercing from Chaos MAX, end phase search from Abyss, board protection and bounce from Jet etc.), because it would be otherwise incredibly annoying to have to keep track of its materials if it were a Fusion or Link monster and Synchro just does not gel with that idea. Any other concept can be far better served inside the Blue-Eyes archetype with a Synchro or Fusion monster (or very rarely Link).
A Synchro Indigo-Eyes would have been an auto-include in the current builds as a nuke. Could have been a perfect mirror to Azure-Eyes while having the same material requirements.
Check out the set I sent you when you can - it'll be easier than walls of explanations, but I do believe if new DM support was on the level of the modern cards, we wouldn't need anything monster-wise outside of Ritual and Fusion. Like many of the good archetypes nowadays, we merely need a small handful of monsters that offer search, protections, boosts, spells to set up our defense and offense, and traps to make the opponent regret playing recklessly.
Shining DM is just as good as Blue-eye is just
I want a DM ritual spell that ritual summons from Deck. Sounds absurd until you consider Konami has released shit like Destiny Fusion or Branded Fusion
Why we always need Dark magician or blue eyes
Why not red-eyes
We need Red-Eyes support too!
As a big fan of dark magician, I have high hopes that it will get a structure deck like how blue eyes did. It's only right. For some reason, konami has a thing for dragon base decks or cards in general because their effects are way beyond ridiculous. Don't get me wrong, I love dragons, but konami needs to chill and give other stuff just as much as they give dragons.
forget dark magician. i want my waifu dark magician girl to be meta pvq
Her deck needs even more support than DM
This is where yugioh went wrong. Instead of adding new archetypes every series they should have just revamped the old ones. Can still make new ones but not until an old one is fully fleshed out for the new era
My dark magician deck is successful no cap. I have no problem with my dark magician deck
The restriction I would make on the fusion from deck card you mentioned, should say u can only summon spellcaster extra deck as the restriction
Me: my Enemy has Blue Eyes Deck
my friend: is that good?
me: no its like he tells you with his deck that he want to downgarde his rank like with a selfburn deck
The difference is that with a Blue Eyes deck it at least looks like it's trying to win
They should just redo the both normal monsters and redo the archetype. If they had special summon or search they can just build upon that.
Listen you don't need anything except making the eye of timaues searchable. And maybe a link dragon monster that can search rod or souls. Simple.😊
Make more palladium monsters centered around DM so Soul Servant is more viable
Idk about u guys but I love my dm deck in masterduel, I do have a tough time keeping card numbers to a minimum but I have fun with it! Lately I really wanna add the other 2 dragons along with temiaus, but then I wanna add their knight versions, the extra spell and their fusion 😢
I get what you mean for timeaus. I just don’t get why. Most dm fusions aren’t broken or crazy and it doesn’t use cards from the deck or graveyard. It also doesn’t have an added protection effect. And you still need dm or dmg on board. It’s a good effect but I feel like summoning more broken fusions from the deck and then banishing to protect is still more powerful. Right now it’s just dragoon
Konami only Luke's to heavily restrict low tier decks
@@ericr3402 becuz konami clearly don't want us to search Eye.
They just don't.
Thats why we gotta let it go
@@ericr3402 Because at the time being able to bust out a card that negates everything was likely viewed as too good. And Konami seems to design future cards to no longer replace older ones in what they do.
So blame Paladin abs the time Eye was released.
@@mrbubbles6468 I forget about paladin since I generally don’t consider it that good. I’m pretty sure you could do more with more modern fusions and no need for a very specific monster on board. Even if it would have been an issue then I don’t see why it would be now. Unless they give us more dragoon level fusions or a dm quintet or something
Why DM can't keep up with BE?
Simple, Konami gives BE way more support and they support that it gets is not only far stronger, but more cohesive around a specific strategy. If DM got the level and quality of support that BE has gotten, say specifically around fusions, DM could easily be meta
Hey, if i wanna pick some essential dark magician`s cards in case we got some new support in the future. What would you guys reccomend?
I''ll have to make a core video soon!
@@LOZA-DM Thanks for the attention. I'm looking foward to It! Love your videos
Yea I would rather watch the rant dialogue videos. The rants feel more relatable (Although the gameplay is also relatable). Its more fun to shit talk about how bad the situation is. Maybe cause I'm a yugi-boomer lmaoo.
I honestly think if they made the eye of timaeus actually searchable via dark magician support first turn dragoon will make the deck competitive
@@KageNoTenshi I think we need more
Eye being searchable doesn't solve all our problems
@@LOZA-DM primary problem of DM isn’t that they don’t have support, but their support system are a mess, like 3-5 different system that don’t work with each other, but eye being worked into the main DM support group can more or less guarantee dragoon turn 1 with just -1 or even -0, while removing like 3-5 cards that don’t need to be play otherwise,
@@KageNoTenshi absolutely agree! The deck feels like it's been made by 6 different people 😂
Hoping for a new structure deck that gives us a new game plan
Literally rewrite all of its outdated cards to give them hand effects, graveyard effects, floating effects, targeting effects, destruction effects, summoning effects, and just an overhaul of their old ass cards and bam. You have a better deck. Because god knows its garbo
i feel like DM needs a new fusion spell that lets you summon any card mentioning Dark Magician using materials from your deck/hand/field/or GY, DM spells are really weak and it wouldn't even be that overpowered. DM has Dark Cavalry and Paladin which aren't terrible, but are barely used because of how inconsistent Eye of Timaeus is
It actually would be. We dont want a 1 Card Dragoon and then you try to play DM. Either play DM or Dragoon. Pick one.
We need the snakes fire king treatment like come on why are new decks so overpowered and old one are left behind 😢
They will come out with new cards for dm I’m sure. They should have come out at the same time
How is Konami addressing players concerns? Is it just social media? Are they putting out any response or like live stream there thoughts are they even listening to players, I have so many question while I’m growing in a troubled world of Yugioh after the nostalgia! I do want to grow better as a player and from MD to locals but idk if I want to become fully emerged in the state it’s in I rather stay in MD and just f2p. I’m actually curious if Konami wants to talk to the community? I would also love to see a behind the scene on the thoughts process on how they create cards! Intern view!
I'm actually glad that DM is getting left behind because let's face it, Kaiba always was the better duelist. Yugi only kept winning due to plot armor, ass pulls and shenanigans. Kaiba's cards were always better. His monsters were stronger and his strategies were better. What does Yugi have on Kaiba's Saggi/crush card combo? or Peten/Deck Destruction from the PoL movie? Blue eyes is stronger than DM....the list goes on. So the fact that DM is falling behind the BEWD, to me, is well deserved.
Let's face it, Yugi is eons better than Kaiba 😅😅😅
Dark Magician was always behind....at first behind Blue Eyes then Red Eyes.....idk Dark Magician support it's so....meah and fair...
Blue Eyes is better than Dark Magician
*Insert clip of Kaiba laughing*
The darkest magician