Ironic that Olimar's Motive for this challenge was not to endanger the wildlife, but ended up massacring the wildlife to ensure all 50 Pikmin survived.
Olimar must be JACKED if he was able to take out so many creatures on his own. Must've been that "Save your Child" strength from loving his pikmin so much
So a fun fact for anyone interested in trying this for themselves: If you're playing the Japanese version of the game, 50 Pikmin will *not* be enough to finish. For some reason, in the Japanese version, the Secret Safe requires *85* Pikmin to carry instead of only 40.
i really appreciate that you do these challenges without pikmin dying. as a kid i'd always watch my brother play because i was too scared to play myself, losing pikmin made me too sad. thank you for keeping them safe, it makes my inner child very happy(:
>You can't help but lose pikmin to a bulborb Yes you can. You call them back and throw them again. You never leave pikmin at the feet of a bulborb, that's how they get eaten.
I’ve done this challenge in Pikmin 2, and boy, was it a hassle! I believe it was a maximum of 37 before I had get and convert 100 Pikmin into Purple Pikmin to get the final treasure.
Yeah, since you need 100 Purples to pick up that one treasure, the bare minimum for Pikmin 2 is 100 Pikmin, unless you just want to pay off the debt and don't care about having all of the treasures.
@@jruler93 It’s worse than that. You can only get Purple Pikmin from caves. If you enter the cave and get the 100th Purple from said cave and go back to the surface, if you don’t have at least *1* of each Primary-Color Pikmin saved in the Onions, the Onion will make a Pikmin due to the extinction rule right after you return to the surface. So, you can only complete the game (100%) with a minimum of 103 Pikmin instead of the expected 100.
@@Borti_Ovi are there violet candy pop buds in the Wistful Wilds' caves? If so it should be possible to convert your last pikmin in the Wilds and have the doomsday apparatus be your absolute last treasure and finish with 100, right? I'm pretty extinct species only respawn first thing in the morning.
@@RedLuigi235 Nope, sorry. There are Violet Candypop Buds in Wistful Wilds, but that won’t do you much good. Trust me, I learned about it the hard way... Once you exit a cave, similar to how a day starts, it will check to see if there are any live primary colored Pikmin. If there isn’t for at least one of the colors, the empty Onion will spawn one. There’s no way to bypass that sequence otherwise. I knew that dumbbell was going to be a problem, so I dedicated an entire day prepping for it. That was when reality smacked me in the face...
Wait a minute. Wait a minute!! I think I remembered wrong! If you do the method that allows you to just repay the debt with only 37 Pikmin, then the total amount of Pikmin required for 100% is not 103, but 101! Lemme give you the gist!: - I have the Wii version of the game (there’s a major Pikmin behavior difference between the GC and Wii that dictates how many Pikmin you will get) You will need 35 Red Pikmin to pass the area in the Valley of Repose The two others are the single Yellow and Blue Pikmin I got after doing a few sequence breaks and glitches. Getting those two in that method will render their onions as LOCKED and will not spawn Pikmin by any means *especially* if they are extinct. If you have a yellow or blue carry a pellet or an enemy, it will always carry it to the Red Onion instead: the only Onion currently unlocked. All you can do for a Locked Onion is call Pikmin and that’s it. What I can recall in my last playthrough, only the Red Onion spawned a seed after extinction. I assumed the other onions do the same until I remembered that the Yellow and Blue Onions were glitched up due to how I got my one Yellow and Blue. So, my mistake! It’s not 103 Pikmin necessary for 100%, but 101 is needed after that extinction rule.
I had NO idea that flowering Pikmin can leave behind sprouts when they die. This could've saved kid me from so much frustration that kept ended in him being unable to beat the final boss
It’s actually been one even before this video, I remember nearly a decade ago watching the 50 Pikmin Challenge finished in 9 Days and I think it’s even less now
Hey I just wanted to say you did an amazing job on this video, I think it deserves far more views as it looks like you put a lot of work into it. Keep up with the good work!
Technically Dwarf Bulborbs are different species, not juvenile Bulborbs, so the big boy wouldn't be the little boy's mother. Just a random factoid, not a complaint, btw
Great video! I'm glad UA-cam reccomended me this. One tip, the Chronos Reactor can actually be collected without the Golden Candypop Bud. If you throw your blue Pikmin on the out of bounds wall, you can walk to the UV Lamp maze, stand on the ramp, and have a Bulbear push Olimar out of bounds using its bite. You can whistle the Pikmin and maneuver over to the ship part. You will be on high enough ground for the ship part to be collected easily.
Very cool! I love Pikmin... I finally came back to play it a few times in a row recently. I was really into it when it came out and went from collecting 29/30 pieces after 30 days to beating it in 11 days years later. I finally did it in 9 days with multiple attempts for a review, it’s just such a great game for replayability. It’s nice that it doesn’t take totally forever to get through.
Damn... I remember owning this game way back when it first came out, and I found it so ridiculously difficult as a kid. I wonder how easy it'd be for me, now that I'm older...?
Helpful note: In the Final Trial instead of using reds to go through the fire geysers, get ten blues, and go to the far left of the geysers and when you're near the box just throw them and you won't have to use reds at all.
Wow, this was really professionally done! I have zero interest in Pikmin, and had no idea what some of the terminology was, but I was engaged throughout. I definitely would watch an entire playlist of this type of content.
Is pikmin my new hyperfocus? Yes. Will I watch every single one of your videos? Also yes. And will my bank account suffer from this hyperfocus and a need to play every pikmin game? Absolutely
You should have done this on the Wii version, for several reasons: 1: You can throw Pikmin farther. 2: The whistle can reach anywhere on the screen. 3: You can go back to previous days.
I've never played pikmim 1 or 2 and have never beat but played pikmin 3 and for some reason I got really emotional when he said Forest of Hope. I have formed an emotional bond with a game I have never played but have an extreme admiration for.
Just realized how old this video is making me feel a bit old but also confident enough to say that it is possible to beat with no Pikmin, just not 100% the game(I think)
Y'know, I could really go for a Pikmin and Pikmin 2 remake, using 3's improvements. As they currently stand, only the original GameCube releases are even remotely playable ("New Play Control" does not mean "good play control", since Wii motion controls are completely dysfunctional), and they do need some UI updates - circle around Onions at sundown, number colour on objects matches Pikmin thrown, etc.
I dunno about you but I never had an issue when playing with a wii remote, I also never played with the original gamecube controls though so they probably still are better though
@@Boooo Whenever I booted up my Wii, in order to play a game, the motion controls ALWAYS fucked up. Never. Worked. Once. The pointer would rapidly blink in and out of existence, or move when I'm not moving, and was constantly tilted to either side. Needless to say, playing most games on that ridiculous gimmick-heavy system was almost impossible. Skyward Sword? Barely playable (and has many other fundamental issues). Super Mario Galaxy? Trying to select Galaxies and Stars was an unnecessary chore, and the ball-rolling, ray-surfing and bubble-blowing missions (six in all) can go die. Navigating the main OS menu? Next to impossible. The only times I enjoyed my time on the system were when I was playing Super Paper Mario, Twilight Princess, and Super Smash Bros. Brawl - since they either barely used the pointer or motion, allowed the player to disable the pointer, or didn't use them AT ALL. FUUUUCK THE WII. WORST CONSOLE. Nintendo even designed a much better controller for the system - the Classic Controller - but it was barely used for some inconceivable, inane, psychopathic reason.
@@linguine4500 Yes, I have. I've got plenty of Wiimotes and Wiimotes with "MotionPlus" built-in, and none of them worked well, no matter where I placed the damn sensor bar or where I was positioned in relation. Horrible gimmicky console that utterly neglected its Classic Controller for no good reason. If said Classic Controller was a mandatory secondary option, I wouldn't absolutely despise the console's very existence, but it wasn't so I do. The only good games I ever managed to play on it were Super Paper Mario (which rarely used motion), Twilight Princess (which allowed the pointer to be turned off in its Settings), and Super Smash Bros. Brawl (which never used motion at all, on top of having the best singleplayer offering in its series). I've heard that Xenoblade Chronicles was a damn-good game on the Wii, and it definitely doesn't use shitty motion controls...but just grab Definitive Edition these days. Or Xenoblade Chronicles 2, preferably, which doesn't have permanently-missable content.
I tried this run once, but whenever I fought Bulborbs, my Pikmin would die to the "crushing glitch". It was frustrating because Pikmin would die and it's not even my fault. A while later I found a way to abuse Bomb Rocks. Usually, a Yellow Pikmin will take a few steps back and throw the Bomb Rock. If it sees another Yellow Pikmin trying to throw a Bomb Rock, it will come back to you. This means that you can only throw one bomb rock at an enemy before waking it up. However, if you call the Bomb Rock Pikmin immediately, it will drop its bomb rock and come to you. And if you abuse swarming to throw several Bomb Rock Pikmin in quick succession, you can basically kill the enemy with as many bomb rocks as you want, allowing you to kill even Bulbears instantly without the risk of crushing Pikmin.
UA-cam Engagement comment: You know I think its kinda crazy it took until pikmin 3 for a pikmin protagonist to be considered edible by the native fauna.
After playing and getting 100% on the first two games numerous times, playing and getting 100% on Pikmin 3, and playing all of the Pikmin 4 demo, I've never known about the fact at 1:36 that flower pikmin can leave sprouts after death. Is that a feature in all 3 (4) pikmin games??? How have I never noticed?
how in the world did you take out the yellow wollywogs without the crush glitch happening i swarm them and it still claims a few unfortunate pikmin. pain
For Pikmin 2 I would say the minimum would be for the heaviest treasure. That being said you have to add 3 to that number because you'll be needing 100 Purples for a single treasure. There might be a little bit of a work around with the Bulbmin.
This has been a speedrun category for years, it's just not as popular as the regular All Parts. 50-pikmin in 9 days was done all the way back in 2006, I believe. That was the first Pikmin run on SpeedDemosArchive. The current record is 1:29:08 in 9 days by Mokaygee, and the TAS was able to do a 50-pikmin run in 6 days under an hour.
Now wait a minute. Pikmin 1 has an average ending where you only need 25/30 ship parts to technically "beat the game". Isn't there a way to reduce the number of pikmin needed if you don't need to collect the Gluon Drive?
The five optional parts are: 1. Nova Blaster 2. Space Float 3. UV Lamp 3. Massage Machine 5. Secret Safe Because the Gluon Drive (the heaviest part in the game) is required, even if you're going for the average ending you'll still need 50 Pikmin.
Very well done and informative. My only nitpick is the audio quality which you probably already know about on your end. Can hear some echo. Also you seem a bit monotone. Again just a nitpick. Keep up the good work and I look forward to looking at your other content.
Knew it, however if you want to "reduce" enviromental damage with the pikmin you might as well end with the bare minimum, 40 (By killing 10 after King), but it's a nitpick
There's a speedrun category similar to this in lots of games, called Min%. Get through the game with as few items as possible. And item count trumps time, so for example, in LoZ TP, if you beat the game in 2 hours with 13 items, but someone else beats it in 3 hours with 12 items, they have the better run
one critique I have for this video, is the lack of explaining WHY why should it be difficult to not sprout Pikmin? why avoid the enemies? why sprout more Pikmin? why rush through everything instead of explaining the major pitfalls?
How many pikman to beat Pikman 2 depends on what you mean to beat. If you mean collect all treasures, it's at least 100, as that game has a treasure with a weight of one thousand, requiring 100 purple Pikman. If you just mean see the credits, then that's a good question
I’d imagine it takes only 100 Pikmin to 100% Pikmin 2, since candypop buds are fairly plentiful, Bulbmin exist, and you need 100 purples to get the heaviest treasure.
I'm surprised that some of the ship parts don't require 100 pikmin, like there are 5 ship parts that aren't required to beat the game so having 3 of them require 100 of each type would probably make for a good pikmin growth and management challenge
beautiful and informative
I agree
Ironic that Olimar's Motive for this challenge was not to endanger the wildlife, but ended up massacring the wildlife to ensure all 50 Pikmin survived.
The end justify the means
@@CowFoodYum did you miss type a can as a space?
@@eat00002
what
I mean, the corpses will decompose and eventually help the ecosystem
And other animals will be able to eat said corpses
@@coleminer8847 THE CIIIIIIIIIIIIIIIIIIIIRCLE OF LIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIFE
Olimar must be JACKED if he was able to take out so many creatures on his own. Must've been that "Save your Child" strength from loving his pikmin so much
then he must’ve left for milk in the bad ending
@@ChickenMcKicken shutupshutupshutupshutup
So a fun fact for anyone interested in trying this for themselves:
If you're playing the Japanese version of the game, 50 Pikmin will *not* be enough to finish. For some reason, in the Japanese version, the Secret Safe requires *85* Pikmin to carry instead of only 40.
guess pokos have higher inflation weighing it down in the Japanese version
This is pretty typical of japanese games, they're often made easier in localization to the west.
i really appreciate that you do these challenges without pikmin dying. as a kid i'd always watch my brother play because i was too scared to play myself, losing pikmin made me too sad. thank you for keeping them safe, it makes my inner child very happy(:
ive become numb to it. just beat the game with like 500 dying
>You can't help but lose pikmin to a bulborb
Yes you can. You call them back and throw them again. You never leave pikmin at the feet of a bulborb, that's how they get eaten.
Just thinking of this gives me anxiety.
I’ve done this challenge in Pikmin 2, and boy, was it a hassle! I believe it was a maximum of 37 before I had get and convert 100 Pikmin into Purple Pikmin to get the final treasure.
Yeah, since you need 100 Purples to pick up that one treasure, the bare minimum for Pikmin 2 is 100 Pikmin, unless you just want to pay off the debt and don't care about having all of the treasures.
@@jruler93
It’s worse than that. You can only get Purple Pikmin from caves. If you enter the cave and get the 100th Purple from said cave and go back to the surface, if you don’t have at least *1* of each Primary-Color Pikmin saved in the Onions, the Onion will make a Pikmin due to the extinction rule right after you return to the surface. So, you can only complete the game (100%) with a minimum of 103 Pikmin instead of the expected 100.
@@Borti_Ovi are there violet candy pop buds in the Wistful Wilds' caves? If so it should be possible to convert your last pikmin in the Wilds and have the doomsday apparatus be your absolute last treasure and finish with 100, right? I'm pretty extinct species only respawn first thing in the morning.
@@RedLuigi235
Nope, sorry. There are Violet Candypop Buds in Wistful Wilds, but that won’t do you much good. Trust me, I learned about it the hard way... Once you exit a cave, similar to how a day starts, it will check to see if there are any live primary colored Pikmin. If there isn’t for at least one of the colors, the empty Onion will spawn one. There’s no way to bypass that sequence otherwise.
I knew that dumbbell was going to be a problem, so I dedicated an entire day prepping for it. That was when reality smacked me in the face...
Wait a minute. Wait a minute!! I think I remembered wrong! If you do the method that allows you to just repay the debt with only 37 Pikmin, then the total amount of Pikmin required for 100% is not 103, but 101! Lemme give you the gist!:
- I have the Wii version of the game (there’s a major Pikmin behavior difference between the GC and Wii that dictates how many Pikmin you will get)
You will need 35 Red Pikmin to pass the area in the Valley of Repose
The two others are the single Yellow and Blue Pikmin I got after doing a few sequence breaks and glitches. Getting those two in that method will render their onions as LOCKED and will not spawn Pikmin by any means *especially* if they are extinct. If you have a yellow or blue carry a pellet or an enemy, it will always carry it to the Red Onion instead: the only Onion currently unlocked. All you can do for a Locked Onion is call Pikmin and that’s it.
What I can recall in my last playthrough, only the Red Onion spawned a seed after extinction. I assumed the other onions do the same until I remembered that the Yellow and Blue Onions were glitched up due to how I got my one Yellow and Blue.
So, my mistake! It’s not 103 Pikmin necessary for 100%, but 101 is needed after that extinction rule.
I had NO idea that flowering Pikmin can leave behind sprouts when they die. This could've saved kid me from so much frustration that kept ended in him being unable to beat the final boss
You should definitely do this with the other 2 games!
I already know this would be absolute hell in the second game
@@kingofthefobbys3894 I don't have pikmin 2 because the Wii version is absurdly expensive but I've heard.... some things about the caves.
@@kryptkrusher I’ve played through it twice now and all I gotta say is he’s going to be resetting a lot
Actually 4 technically because of the Nintendo land attraction on the Wii U plus the hey pikmin game
@@yoshifighter727 oh yeah they could both be interesting
With the amount of resets you made every time you lost a single unit, this video should have been titled "Pikmin played by a Fire Emblem player"
This video popped up on my recommended and I'm so glad it did! Really underrated video, I hope you continue this series on the other Pikmin titles!
Same
Me too, buddy 😁
CowFoodYum:"Before it wakes its mother up"
What my ears hear:"Its fart wakes its mother up"
Well done. For a small channel this much effort in editing is underrated, just like the pikmin series.
I would love to see this turn into a speed running catagory
It’s actually been one even before this video, I remember nearly a decade ago watching the 50 Pikmin Challenge finished in 9 Days and I think it’s even less now
The 6 day 50 is possible, TAS only I think
Hey I just wanted to say you did an amazing job on this video, I think it deserves far more views as it looks like you put a lot of work into it. Keep up with the good work!
And here i am, 15 days in with 19 ship parts, my first playthrough
I need more dandori power
Technically Dwarf Bulborbs are different species, not juvenile Bulborbs, so the big boy wouldn't be the little boy's mother. Just a random factoid, not a complaint, btw
"the guilt of even a single Pikmin death would be overwhelming for Olimar"
Now you're speaking my language! XD
This video is the equivalent of reading a walkthrough book of pikmin, with the amateur tips being the same as the tip/note sections. Very well-written
i like how he gives tips like i’m crazy enough to try this
I love the way this is edited, with the info being cleanly explained
This was a fantastic video! I love the pikmin series very much. Can't wait to see a vid on Pikmin 2!
How does this not have more views?? It’s so well produced! Looking forward to Pikmin 2!
Great video! I'm glad UA-cam reccomended me this. One tip, the Chronos Reactor can actually be collected without the Golden Candypop Bud. If you throw your blue Pikmin on the out of bounds wall, you can walk to the UV Lamp maze, stand on the ramp, and have a Bulbear push Olimar out of bounds using its bite. You can whistle the Pikmin and maneuver over to the ship part. You will be on high enough ground for the ship part to be collected easily.
The Pikmin 2 video will propably come out in like at least 4 months. I'll stay tuned till then.
Very cool! I love Pikmin... I finally came back to play it a few times in a row recently. I was really into it when it came out and went from collecting 29/30 pieces after 30 days to beating it in 11 days years later. I finally did it in 9 days with multiple attempts for a review, it’s just such a great game for replayability. It’s nice that it doesn’t take totally forever to get through.
Damn... I remember owning this game way back when it first came out, and I found it so ridiculously difficult as a kid. I wonder how easy it'd be for me, now that I'm older...?
I highly recommend it. Its a fun game.
If this isn’t already, it should be a speed running category. 100% completion, 50 pikmin maximum.
it is, the record is less than an hour and half and only 9 days
@@krabkit that’s insanely fast! Thanks for sharing.
Your video is edited very nicely. I appreciate the text on the side for me to read your comments while also letting you talk over the run.
Great video! Was very excited to click on it when it was recommended
pushing games to their limits with rigorous methods and thorough explanations, this is what I'm here for
how do only you have 188 subs, this deserves more recognizion
Awesome video and idea! Thoroughly enjoyed it and the hard work it probably took to put this together :)
Helpful note: In the Final Trial instead of using reds to go through the fire geysers, get ten blues, and go to the far left of the geysers and when you're near the box just throw them and you won't have to use reds at all.
really cool video,i love this types of challenges and this is the only one of pikmin that I know
Wow, this was really professionally done! I have zero interest in Pikmin, and had no idea what some of the terminology was, but I was engaged throughout. I definitely would watch an entire playlist of this type of content.
this has me curious as to how many pikmin could be grown in 30 days if the goal was to grow AS MANY pikmin as possible?
This is a good video. Deserves more views
God, these enemy names are so funny when you say them so seriously.
I'm surprised the crushing glitch didn't get you more often! (Or if it did, it wasn't mentioned, haha.) Nicely done!
Is pikmin my new hyperfocus? Yes. Will I watch every single one of your videos? Also yes. And will my bank account suffer from this hyperfocus and a need to play every pikmin game? Absolutely
You should have done this on the Wii version, for several reasons:
1: You can throw Pikmin farther.
2: The whistle can reach anywhere on the screen.
3: You can go back to previous days.
I've never played pikmim 1 or 2 and have never beat but played pikmin 3 and for some reason I got really emotional when he said Forest of Hope. I have formed an emotional bond with a game I have never played but have an extreme admiration for.
I assumed he had 300k subs due to the good quality of the video lol, this guy should be bigger
Great video with an awesome format also
So well done, looking forward to part 2. I can imagine it's a lot of work (Hoping you don't have to do any big resets)
Just realized how old this video is making me feel a bit old but also confident enough to say that it is possible to beat with no Pikmin, just not 100% the game(I think)
Y'know, I could really go for a Pikmin and Pikmin 2 remake, using 3's improvements. As they currently stand, only the original GameCube releases are even remotely playable ("New Play Control" does not mean "good play control", since Wii motion controls are completely dysfunctional), and they do need some UI updates - circle around Onions at sundown, number colour on objects matches Pikmin thrown, etc.
I dunno about you but I never had an issue when playing with a wii remote, I also never played with the original gamecube controls though so they probably still are better though
@@Boooo Whenever I booted up my Wii, in order to play a game, the motion controls ALWAYS fucked up. Never. Worked. Once.
The pointer would rapidly blink in and out of existence, or move when I'm not moving, and was constantly tilted to either side. Needless to say, playing most games on that ridiculous gimmick-heavy system was almost impossible.
Skyward Sword? Barely playable (and has many other fundamental issues). Super Mario Galaxy? Trying to select Galaxies and Stars was an unnecessary chore, and the ball-rolling, ray-surfing and bubble-blowing missions (six in all) can go die. Navigating the main OS menu? Next to impossible.
The only times I enjoyed my time on the system were when I was playing Super Paper Mario, Twilight Princess, and Super Smash Bros. Brawl - since they either barely used the pointer or motion, allowed the player to disable the pointer, or didn't use them AT ALL.
FUUUUCK THE WII. WORST CONSOLE.
Nintendo even designed a much better controller for the system - the Classic Controller - but it was barely used for some inconceivable, inane, psychopathic reason.
@@PokeMaster22222 Did you try to get a new wii remote or a sensor?
@@linguine4500 Yes, I have. I've got plenty of Wiimotes and Wiimotes with "MotionPlus" built-in, and none of them worked well, no matter where I placed the damn sensor bar or where I was positioned in relation.
Horrible gimmicky console that utterly neglected its Classic Controller for no good reason. If said Classic Controller was a mandatory secondary option, I wouldn't absolutely despise the console's very existence, but it wasn't so I do.
The only good games I ever managed to play on it were Super Paper Mario (which rarely used motion), Twilight Princess (which allowed the pointer to be turned off in its Settings), and Super Smash Bros. Brawl (which never used motion at all, on top of having the best singleplayer offering in its series).
I've heard that Xenoblade Chronicles was a damn-good game on the Wii, and it definitely doesn't use shitty motion controls...but just grab Definitive Edition these days. Or Xenoblade Chronicles 2, preferably, which doesn't have permanently-missable content.
Awesome video, would love to see it done on Pikmin 2 as well!
Did you ever have pikmin clip through the floor at the distant spring? Happened to me so many times in my deathless playthrough
Do you mean when killing any enemy and Pikmin just vanish? That was frustrating
The first time I played this game, I had a doomed run. I reached the final stage, on the final day... with only 16 pikmin.
you can get every pice to the landing site with one of each pikmin, so how many it takes to carry the heaviest ship part.
I tried this run once, but whenever I fought Bulborbs, my Pikmin would die to the "crushing glitch". It was frustrating because Pikmin would die and it's not even my fault.
A while later I found a way to abuse Bomb Rocks. Usually, a Yellow Pikmin will take a few steps back and throw the Bomb Rock. If it sees another Yellow Pikmin trying to throw a Bomb Rock, it will come back to you. This means that you can only throw one bomb rock at an enemy before waking it up.
However, if you call the Bomb Rock Pikmin immediately, it will drop its bomb rock and come to you. And if you abuse swarming to throw several Bomb Rock Pikmin in quick succession, you can basically kill the enemy with as many bomb rocks as you want, allowing you to kill even Bulbears instantly without the risk of crushing Pikmin.
What a legend
underrated vid
UA-cam Engagement comment: You know I think its kinda crazy it took until pikmin 3 for a pikmin protagonist to be considered edible by the native fauna.
beat Pikmin 2 or 100% it? for 100%, there's a treasure that requires 100 Purples to carry, so the answer is at least 103.
Very good video👌🏻
I love Pikmin games and I'm waiting for the next 'how many Pikmin' video
I got this game for Christmas in 2001 and I've loved the series ever since. Hope to see more Pikmin shit on this channel!
I love how you give a little story of why Olimar/Any-Other-Person would do this, This time it’s for the fear of overpopulation.
After playing and getting 100% on the first two games numerous times, playing and getting 100% on Pikmin 3, and playing all of the Pikmin 4 demo, I've never known about the fact at 1:36 that flower pikmin can leave sprouts after death. Is that a feature in all 3 (4) pikmin games??? How have I never noticed?
Pretty sure is only in the first 1 afaik
how in the world did you take out the yellow wollywogs without the crush glitch happening i swarm them and it still claims a few unfortunate pikmin. pain
This man sounds insane to someone listening to this video while knowing almost nothing about Pikmin
Simultaneously a no death run, a speed-run, and a 100% run, lol.
"Through the fire and flame" nice
Pikmin 2 and 3 when? 🤩
For Pikmin 2 I would say the minimum would be for the heaviest treasure. That being said you have to add 3 to that number because you'll be needing 100 Purples for a single treasure. There might be a little bit of a work around with the Bulbmin.
If Olimar was so worried about the ecosystem, he could also just murder his 1000 pikmins before going back to Hocotate 😈
This is a new speedrun category, what have you done
This has been a speedrun category for years, it's just not as popular as the regular All Parts. 50-pikmin in 9 days was done all the way back in 2006, I believe. That was the first Pikmin run on SpeedDemosArchive. The current record is 1:29:08 in 9 days by Mokaygee, and the TAS was able to do a 50-pikmin run in 6 days under an hour.
Would've been fun to incorporate the optional bosses as well, but it's still interesting the way it is.
Now wait a minute. Pikmin 1 has an average ending where you only need 25/30 ship parts to technically "beat the game". Isn't there a way to reduce the number of pikmin needed if you don't need to collect the Gluon Drive?
The five optional parts are:
1. Nova Blaster
2. Space Float
3. UV Lamp
3. Massage Machine
5. Secret Safe
Because the Gluon Drive (the heaviest part in the game) is required, even if you're going for the average ending you'll still need 50 Pikmin.
@@CowFoodYum Darn. Well, I tried thinking outside the box. I assumed it was just "any 5 parts".
I don't know why this was in my reccomended or why I watched it later... I only played pikmin 3 so watching this was very interesting lmfao
Very well done and informative. My only nitpick is the audio quality which you probably already know about on your end. Can hear some echo. Also you seem a bit monotone.
Again just a nitpick. Keep up the good work and I look forward to looking at your other content.
My guess, glitchless playing as intended is 50 for the Gluon Drive, which is not optional
Knew it, however if you want to "reduce" enviromental damage with the pikmin you might as well end with the bare minimum, 40 (By killing 10 after King), but it's a nitpick
Yeah but Olimar would be sad if the Pikmin died :(
2:17 Dwarf Bulborbs actually aren’t related to Bulborbs
For pikmin 2 I’d wager a minimum of 103 pikmin.
Specifically because of the need for 100 purples for the doomsday device.
the spacefloat landing water. hmmmmmmm yeah that happend to me on my first pikmin 1 playtrough
There's a speedrun category similar to this in lots of games, called Min%. Get through the game with as few items as possible. And item count trumps time, so for example, in LoZ TP, if you beat the game in 2 hours with 13 items, but someone else beats it in 3 hours with 12 items, they have the better run
trying to not lose any pikmin is hard
In pikmin 1 I feel like flower pikmin trip more than leaf pikmin
We need a remaster of the first two games
I would happily give my liver to see more videos like this
Good news: there's one for Pikmin 2.
ua-cam.com/video/dbB9gvZZ7DU/v-deo.html
Now let's see that liver.
The inf battery thing that needed 40 pikmin?
Weird, I could've sworn I saw some run or another that only ever grew one yellow and blue. Was that some sort of dream I had?
one critique I have for this video, is the lack of explaining WHY
why should it be difficult to not sprout Pikmin?
why avoid the enemies?
why sprout more Pikmin?
why rush through everything instead of explaining the major pitfalls?
I really like this "narrated Let's Play" concept.
You're on the brink of a totally new genre here.
I have no idea what's going on... But I like it!
As much as I love Pikimin, mainly for it's charming music like Forest of hope...
I have never once completed it 😂
That day 12 looked hard
great challenge run!
How many pikman to beat Pikman 2 depends on what you mean to beat. If you mean collect all treasures, it's at least 100, as that game has a treasure with a weight of one thousand, requiring 100 purple Pikman. If you just mean see the credits, then that's a good question
Actually, you CAN throw all pikmin of a single type into a candypop bud as long as there are candypop buds for that pikmin type.
Could you reduce the number of pikmin needed if you only collected the required ship parts?
I’d imagine it takes only 100 Pikmin to 100% Pikmin 2, since candypop buds are fairly plentiful, Bulbmin exist, and you need 100 purples to get the heaviest treasure.
Pokémon?
@@wedding2710 Damn. I’ve been playing PMD for the past week, must’ve slipped in.
Pretty sure that’d be an ecologist, not a biologist
I'm surprised that some of the ship parts don't require 100 pikmin, like there are 5 ship parts that aren't required to beat the game so having 3 of them require 100 of each type would probably make for a good pikmin growth and management challenge
I just beat the game rn. I had to redo the final trail like 10 times because the final boss kept beating my astronaut ass
answer for people who dont wanna watch the entire video: more than 1
If your playing the Japanese version the requirement is more as 85 are needed to carry the safe.
Great video!