Not gonna lie, this is the type of videos I enjoy the most. How an artist explores and works on a render project like this. Amazing stuff man! Could you please do more of these? 🥺
I wasn't planning on watching this whole video, clicked in it just to check out the vibe. I watched the whole thing though, in one sitting. Crazy to watch how something so complex comes to life. Looks amazing dude
I did not know you could edge crease a circle and subdivide it to make it higher poly. Thank you for that! You can also inset the cylinder cap faces and bridge edge loops to quickly make it a solid tube/pipe.
Asmr, confusion but controlled chaos all wrapped into one, haha. Great video and awesome render. You had me at "hitting shortcuts I didn't even know existed," 🤌 really enjoying your courses, btw. Really well put together.
25:00 Not sure why but my simple deform doesn't make it go around the circle in the proper direction, it bends inward or other random stuff, I tried applying the scale and rotation but nothing helped
when dealing with quixel materials, when you recconect the textures to the proper inputs, just selecting the BSDF and pressing backspace resets it to default settings, and you dont have to go figure out which slider is messing stuff up
i have a little problem at 3:22 i downloaded bridge At first i had trouble exporting it (i'm using v4.2) then i solved it with a couple tutorials. then i downloaded and exported the materials but when i select it in the shader editor of the wall object, there's only principled bsdf :/ does anyone know what to do?
Really loved the video, amazing work! I was wondering were do you find your human that you use in every video? Been trying to find some for some times! Other than that, very inspiring!
Hey max! I saw your render workflow you did a pretty clean job in analysing and setting the positions of stuffs, really liking it! besides was it a inspirational render or concept art? Looks like a different made,btw how you got those peoples stuff pack..where from market place or somewhere on sites?
Is there a reason why you use a cube to add volumetrics instead of using just the world shader? Does it slow the computer or render times or something? I’m new so I don’t know certain things.
Hey bro please can you make video on sci-fi environment btw i love your videos i always learn new things from your videos thank you for making such videos
i have atip for you and why i reject 99% of people. its going to be a great tip, your models are just to clean it looks like Cad., you need to break them up .
The water drinking ASMR threw me off but amazing render! 😂
Lol thanks man
In what minute?
Not gonna lie, this is the type of videos I enjoy the most. How an artist explores and works on a render project like this. Amazing stuff man! Could you please do more of these? 🥺
I wasn't planning on watching this whole video, clicked in it just to check out the vibe. I watched the whole thing though, in one sitting. Crazy to watch how something so complex comes to life. Looks amazing dude
I really enjoy this style of video. Its still a style of tutorial, but getting to see your process is even better.
I did not know you could edge crease a circle and subdivide it to make it higher poly. Thank you for that! You can also inset the cylinder cap faces and bridge edge loops to quickly make it a solid tube/pipe.
Asmr, confusion but controlled chaos all wrapped into one, haha. Great video and awesome render. You had me at "hitting shortcuts I didn't even know existed," 🤌 really enjoying your courses, btw. Really well put together.
Thank you man 🙏
you sippin water was the best water sound effect ever :) p.s. great video
finished watching this from start to finish, wow. Just wow
very well done brother, this is amazing .....tha,k you for more hope.
Thought I'd just check it out... watched the whole damn video, great stuff, this is a great tutorial/show style.
Thank you very much for providing the material package, which has been of great help to me
I would like to see more videos like this.
25:00 Not sure why but my simple deform doesn't make it go around the circle in the proper direction, it bends inward or other random stuff, I tried applying the scale and rotation but nothing helped
when dealing with quixel materials, when you recconect the textures to the proper inputs, just selecting the BSDF and pressing backspace resets it to default settings, and you dont have to go figure out which slider is messing stuff up
25:20 i always use follow curve with array, maybe i should try this one too
As always - another breathtaking composition!
this is such a great video, plan on learning from this to make a Halo Forerunner scene from Halo 2
How did you get Bridge to work properly in 4.0?
thank you for sharing your experiences with us ❤ RavenFly_official is your fan .
This was awesome 😮
please add the things where we can see where u click in both ur mouse and keyboard , it will be really helpful , thank youu
Hello,
What shortcut do you use at 14:37 to make the cube “ transparent ” ? ( and the shortcut to make it solid if needed ! )
Thanks
That was the most intense sip of water I have ever heard
i have a little problem at 3:22 i downloaded bridge At first i had trouble exporting it (i'm using v4.2) then i solved it with a couple tutorials. then i downloaded and exported the materials but when i select it in the shader editor of the wall object, there's only principled bsdf :/ does anyone know what to do?
I think he is using his saved shades editor preset, did get you answer then please share it with me as well
As always great video!! Where Do you get people models?
Really loved the video, amazing work! I was wondering were do you find your human that you use in every video? Been trying to find some for some times! Other than that, very inspiring!
Cool video! Can you maybe tell me where you get your human models from? I've been looking for ages but can't find a nice one.
how can i make the video play slow so i can really comprehend?
Hey max! I saw your render workflow you did a pretty clean job in analysing and setting the positions of stuffs, really liking it! besides was it a inspirational render or concept art? Looks like a different made,btw how you got those peoples stuff pack..where from market place or somewhere on sites?
I know FaceGen is an application, but still, where did you get the face pattern? And could you share the link of your Treaple People Pack assets?
Could you make a tutorial on how to make fantasy/ magic VFX in blender? It is something I always wanted to do, but didnt know how to
Very good ! Thanks !
Max is a little hard to understand how you use these textures because the video doesn't focus on much in it
nice render, really learned a couple of things, btw what are ur pc specs just wondering
coooooool!!!!! so nice! thank you!
Amazing dude, what is your GPU & CPU & RAM ?
You are Great MAxxxxxxxxxxx
40:12 what is this add on?
it isn't addon. it's blenders in built asset browser. you can search about it
Love this long format videos Max! Btw, do you have a playlist with music like the one on the timelapse? Thx broski🤙🏼
which addon are you using for the head hands etc? i like the vid
???
big fan brother
Appreciate it man
Is there a reason why you use a cube to add volumetrics instead of using just the world shader? Does it slow the computer or render times or something? I’m new so I don’t know certain things.
Putting volume in world shader makes some lights not to work...
Hey bro please can you make video on sci-fi environment btw i love your videos i always learn new things from your videos thank you for making such videos
14:29
Don't lie! Youi're making Olmec from Legends of the Hidden Temple!
Wow, doing stuff in 3D feels difficult to do...
I'll need to play this back at 0.75 speed. :D
ADHD has Max Hay😂
Yooo first
i have atip for you and why i reject 99% of people. its going to be a great tip, your models are just to clean it looks like Cad., you need to break them up .
Your videos are getting too long, I dont have 1 hour time, maybe do timelapse with voiceover and getting to 20 minutes
We appreciate the videos... Wym?