this could stop stick drift, so why don't they use them?
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- Опубліковано 21 сер 2024
- #xbox #playstation #nintendo #gaming #tinkermanmick #stickdrift #controller #ps5 #xboxseriesx #xboxseriess #sega
I stand to be corrected here, but from my understanding and research, there is an easy solution to stick drift and it would be great to know why @xbox @PlayStation and @NintendoAmerica don't use the hall effect sensor in their controllers instead of the analog joysticks - that are prone to stick drift?
Two words...planned obsolescence
no its because its more expensive and they are greedy
@@warfin1379lol chances are you probably don't know what he meant by that or you wouldn't have disagreed. It can be both
@@ryanabarca8616 oh yeah ik what hes saying now i was prob reslly tired and maby was joking idk lol
@@warfin1379 Or maybe newer controllers are made with better, more accurate parts. Which also means they break easier and quicker. I still have my N64 controllers from 1999. Theyre still in good condition. Theyre still shit compared to today's controllers.
@@LaZarusXtnct no the magnetic joysticks are mor accurate the n64 ones may not be but they make newer ones plus thats what dead zones are for the in sccuracy in the joystick
"if the controller last too long we won't sell enough of them"
Exactly what happened with light bulb companies
Used to be that everyone would buy at least 4 controllers, now most people buy two at most. Couch multiplayer sold controllers, modern game companies dont seem to understand that.
I'd be great business, I constantly lose my controllers! 😅
@@Unvoicedliveyup. If it weren't for corporate greed, we would be using lightbulbs that could last years without burning out. But then again how would the lightbulb companies make money? After all, money is the most important thing to these people, far surpassing that of human welfare.
@@firestargaming9521well i mean if the company cant make money they wont exist, then where would you get your lightbulb from then?
How to be a business man
Step 1: create a problem
Step 2: solve it
Step 3: create a different problem for the solution so you can sell more solution
1: Create a problem with your item
2: Don’t solve it so the product breaks and they buy more
3: Hide any evidence of a solution
@@WhyAreWeStilllHereJustToSufferthe real answer lol
The Hegelian dialectic. It’s what the elites implement to control the world.
sounds like apple
hey! i actually did a bit of research and the reason companies stick to potentiometers is because they are DIRT CHEAP. they take only 1.25ish to produce which is why not many big companies use hall effect sensors
That's not a logical reason, gullikit makes dirt cheap controllers with hall effect joysticks, even 8bitdo now. Its Sony and xbox's greed
Hall effect joysticks aren't thst much expensive, why not just charge slightly higher to increase the life upto 2 to 3 years of a controller but that would only benefit the consumer and not manufacturer
And the cost to produce hall effect is $2. And companies is like "We can save $0.75 and sell more because they will be broken in no time, why not?" Two birds in one stone.
Do you know how much Sony and Microsoft make???? They can afford to take a loss and put better equipment in there
true, but they make more money with potentiometers because ppl have to buy new/ repair old controllers
"Why don't large companies provide quality products instead of products that break down with time so you buy more products?" The world may never know
Easy! MONEY
The world has known for ages ..... just like they outdate software on your old phone just like you used to update your Windows....if you only ever had to buy one of anything the world wouldn't make money ....just like my xbox one series s has got 10 times slower since I bought it and it's been cleaned out ... its almost now as slow as my one s last gen
@@triggermesausage WOW. It's almost like you repeated my own comment to me.
@raptorix-gaming Gosh you're smart.
@@emu4353its because companies want money but you probably didn't think of that did you dummy
That extra controller you give your friend when they come over
Damn you're sneaky 😊
I was looking for this comment
True
More like little cousin😂😂😂
Haha
Companies aren't here to look out for their customers. They're here to build themselves a 5th summer home...
Mr Krabs said it best “ I LIKE MONEYYY”
22 years later and Sega still does what Nintendon't
A 90s Homie I see 👀
To be fair, Nintendo still makes consoles, Sega don’t.
They did, sadly Sega stopped making consoles 😭
Sega makes only games now that you play on a real console and usually most games made by sega aren’t that great or they would still be making consoles also. Sega = 💩 but a sad face poopie
The PS2 controller actually has tech in it that recalibrates it's dead zone every time your do a couple 360 turns of the joystick
That's weird because I'm pretty sure I experienced stick drift with the ps2 controllers more than any others lol
@@hahano9586 maybe it couldn't calibrate correctly
Every controller has that, but it can only take so much. It’s a recalibration, not actually fixing it
@@Zack-bl2gg that is true but it's crazy how it still works in some pretty old controllers for the ps2
@@GetWiththeProgramGamingI mean.... If the controller works, why wouldn't it still work?
Technically speaking, even hall effect sensors can develop stick drifr via different mechanisms: the springs losing tention, or the wiper's retainer piece losing tention. Granted it is not nearly as vulnerable or ubiquitous as the graphite abrasion based stick drift that haooens on potentiometer based sticks.
Wow so even Hall effect sensors have planned obsolescence?
/s
@@naliboi93 Flydigi's vader 3 and 4 and apex 4 have a spring-less mechanism
I have hall effect sensors for my driving sim pedals. I chose to buy that set for the brake pedal load cell mainly, instead of using the ones that came with the wheel. Those had potentiometers.
SEGA being ahead of its time as always
They killed SEGA because SEGA was right!
yes and no... the Dreamcast had hall effect sensors, that's what he's referring to. however, the Dreamcast didn't sell well - it was better than the PS1 but came out right before the PS2, so Sony completely ate their lunch. after that Sega dropped out of home console hardware for good
@@clebbington I wouldn't really count sales as a reflection of the technology though...it had a lot of pretty damn cool ideas is what I'm getting at...addressing problems we have now back then is what I mean about ahead of its time
Yeah and SEGA are still making MASSIVE waves in the gaming community...smh
@@Cybersomnia yeah that makes sense - it's a cool console and there's a reason people still love it, including myself. i keep a copy of shenmue on display in my kitchen >:--)
I like how stick drift wasn't a big issue until a few years ago
it was always a big issue. console makers just made it very hard to tell, and games require more precision than they do now.
the PS1 dual analog had this issue too but the games weren't very accurate to begin with, and the auto-calibration would just result in the controllers getting more "slop" meaning the deadzone would keep getting bigger until it was unusable.
@@JessicaFEREM no it wasn't, your claims are complete and utter nonsense. In my 30 years of gaming I've never had stick drift on ANY controller until I bought an Xbox series s last year. This has never been an issue in the history of gaming and to claim otherwise makes you a liar.
@@michaelmiguelicutti2829 the controllers haven't changed since the original dualshock. And I have friends that have tons of consoles and play them for thousands of hours and can back me up on this.
The only possible thing that could've changed in 30 years of the analog stick is software. Other than notable exceptions like the N64 and Sega thumbsticks, every other thumbstick is based off of the same technology of a piece of metal running over a resistance strip known as a Potentiometer.
Have you ever turned a volume knob that makes scratchy noises after a while? That's the same thing that's happening inside a drifting controller's sticks.
Max you’re wrong and dumb. I had drift on an analog joystick in the 90s.
fun fact, though: traditional pots are fine if you occasionally get in there and clean them. The "drift" is because of a combination of both the springy, mechanical nature of the components wearing out over time (think like the N64 stick pieces but with a lot less slop), so the spring in the assembly can't force the other bits back to neutral/center... AND the plastic-on-plastic pieces develop lash; the post inside the actual piece your thumb touches, the tab that rotates the X and Y pots, they cam-out over time simply from use...
I'm an old sega fan, I was well acquainted with the hall sensors in the Saturn 3d pad and the dreamcast pad, and I honestly kind of hated them... trying to gently transition from their neutral position into any direction resulted in a lot of very, albeit brief, twitchy stuttering movement/input as the three or two other directions you WEREN'T trying to influence had to figure out why the magnetic field suddenly changed at all... PLUS, both sticks could turn in-place about 5 or 10 degrees, which added to the subtle uncertainty of fine movement.
I know i'm in the minority of regularly opening and maintaining my controllers, but aside from my original N64 and launch-model PS2 pads, all the rest of my analog controllers still have a perfectly predictable and manageable neutral dead-zone.
Gamecube probably taught me the most about analog nuance after countless hours spent on Melee and F-Zero GX.
The takeaway is no physical device will function perfectly forever. Those new analog stick assemblies with the hall-sensor swap-in components will still eventually develop drift as the physical moving components wear over time.
"that one controller your friend gives you when you come over"
Ong
If u remember correctly, the patent expired recently. They have no excuse anymore.
the new gamesir g7 se has this feature
@@animecutscenes3414 Yes, for the triggers. Unfortunately the analog sticks still use ALPS modules shown here.
@@stonerhino83no the sticks too I’m pretty sure.
@@stonerhino83 The stick on the gamesir g7 have the hall effect sensor
@@noahdalentoft8076 It shows the specs at the bottom of the G7 page. It reads "Analog Joysticks: Yes, ALPS"
"It's all about the money, money, money"
You're old if you start to sing
@@tendysaputraayou are talking to yourself??????????
@@pootisarmy213 Blud has no sense of humor
@@tendysaputraa thank you
Good news, you're old & I'm not.
Idk that song.
I know the one from Michael Jackson.
They don't care they do it for the money. Anything, anything, anything for money. I'd lie to you I'd die for you I'd kill for you. I'd do anything for money.
Potentiometer is not the only reason causes drift. In my experience of eliminating drift/dead zones i had to clean potentiometers, put some film between weared sliding parts (stick and this rotating part) and sensor joint. Some lube also helps extend lifetime. These actions helps to reduce dead zone to less then 1%
SEGA could make so much money if they made those part
“It has a tendency to get dirty and damaged” *JABS IT OUT WITH A FLATHEAD SCREWDRIVER*
😑
He isn’t gonna use it anyway
That honestly doesn't do as much damage as it may seem.
I promise you it didn't do as much damage as you think it did, I take apart my remotes down to the circuits on a regular and for some of those parts unfortunately they require that much force to be removed.
Casually watching videos on stick drift so that I would get pumped up about my purchase of a hall effect based contoller.
They stopped using the Holofx card because it was unreliable. Magnets demagnetize over time. So instead of getting garbage input after too much use, you’d get no inputs. Worse still, they’d wear down even if not being used.
Source: my father whose living has been repairing controllers for 30+ years.
Remagnetization?
I’d rather not have a working controller one day after like 7 years then getting a new controller every year
I think a good way to fix that is to change the magnets to electromagnets as it is powered by electricity.
@@McChillinLikeAVillianDam is that really how long the magnetic ones last..??
@@GORILLA_PIMP yes bro, there supposed to last like 9 years tops and 6 at minimum
Small nuance to note: Magnetic devices, even hall effect sensors, will not last forever. Magnets do slowly lose their 'charge' as it were. But it's going to take such a long time that yes, those sensors will last much much longer than anything mechanical in nature. The rest of the joystick will probably break down sooner.
It has a patent that can't be used without paying the creators a huge sum of money
Apparently 3rd party controllers 8bitdo, gullikit, and gamesir selling the $80au controllers for PC and Nintendo are going broke then... because a $250au xbox elite s2 can't afford to include $3au retail price sticks... 🤣
how do i have it for cheap cheap
@@fffmpeg on pc? Just get the $80 controllers. On console you likely would need to have a cronus zen to get hall effect sticks to work on a console as I am aware they can make PS controllers work on xbox and the other way around. But the price to do that on console is like $100 for a second hand cronus which is being banned on multiple games now so you would be limited to playing unsupported games or ea games atm. So pointless really and soldering in hall effect sticks doesn't work as they need additional circuitry which needs additional room of which there is none in a controllers body. Unless maybe somehow gulikit allows the circuit board to be placed where the rumble motors are and you remove the motors? Most competitive players who would go to these lengths don't use vibration anyway so would be viable.
As said before several other companies made their own hall effect sensors. Gulikit does have their own patented sensors but there's some way around it.
Gamesir released the Khaleid controller most recently. 40 bucks, couple back buttons, hall effect joysticks and an interesting see through shell with RGB strips design, which may or may not be too flashy for some.
@@___meph___4547 there's EP2204719B1 (EU only) and US20220413542A1 (pending in the EU) related to hall effect joysticks.
Nintendo used optical sensors for the n64 but it's pretty useless bc the stick itself wares itself of pretty quick
mmm... maybe... but never had a drift.
It was also one of the first commercial joysticks, so much so the ps1 didn't even have them for a while
Honestly the N64 joystick if replaced with sturdier metal parts, is actually one of the best joysticks to ever exist. The level of precision of their sticks is unmatched. Shame they wear down in a couple weeks of use.
@@Drazil100 it is. It was just amazing. The problem is the plastic parts. Specially the bowl under the stick. It erodes bad. A metallic bowl surely would help a lot.
Surprisingly Interact had a controller with metal parts for the joystick and they have outlasted most 1st party controllers… less accurate out of the box unfortunately
Hall effect sensor: No moving parts
The rest of analog stick: plenty of moving parts
Needs its own microcontroller, using a ton more electricity
Pretty detailed explanation. Thanks for sharing. It’s unfortunate to think that there’s a high chance they continue using suboptimal parts for the sake of ensuring sales.
As long as people keep purchasing them they won’t alter their manufacturing procedure. But bringing awareness as you mentioned is key.
Thanks, thats exactly it. The more we are all aware of the situation, the harder it is for them to hide it.
Also we cant forgot about the abundance of units they still have at the factory
It's more for cutting costs than for increasing sales. Potentiometers are cheaper than dirt, with the entire stick assembly only costing $0.20, while the Hall effect sensors are under patent from Guilkit and cost upwards of $3 per stick.
Increasing sales is just a fortunate (for them) byproduct of saving money.
@@GremlinSciences
Okay but like, why not put them for the Edge Controllers then? They’re pretty expensive, so shouldn’t we be getting joysticks that will last long too?
Hell, they can be optional pieces since you can remove the joysticks directly, and just replace them with the Hall effect ones, doesn’t have to be a whole new controller!
But no, I get it, companies never change. It’s all about money in the end to them..
this is why we NEED a sega dreamcast 2
We did, its called the Xbox
lmao, when pigs fly
If they made the joysticks modular, it would be so much easier to fix yourself too
I recently built myself a custom type of Gamecube controller motherboard called a phob where it uses magnets and hall effect sensors instead of the physical pots, and it's night and day. Can't tell you how relieving it is to mot have to worry about stick issues, especially as a Melee player. Would highly recommend to everyone.
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I wonder if it could effect people like me who has a ICD they can't be around strong magnets i know things like the Elite series controllers doesn't effect it
Is it possible to send in the controller and have it be changed to the better one?
quick question, where do you buy gulikit sticks?
.. the reason is simple... they got big noises wear little hats and celebrate honaka
Okay, electrical engineer 💀💀💀😫😫😫
We should all file a class action lawsuit against these companies and force them to make better controllers. Microsoft faced a lawsuit for their elite controllers but it was settled out of court. Time to take them to trial!
for what? because their product sucks? that's like taking Burger King to court because their food is bad.
They have and were laughed at by Microsoft’s billion dollar lawyers
Actually its a good idea, for the compare case, its like Europe forced iphone to using typed c instead lightning port, so actually we can forced all the consoles brand to using hardware that the same like sega did in their joystick.
Where’s my money then I have three elite controllers since they came out and they aren’t elite they just fit my hands that’s it
@@LukeTheSchoolBoy”You’re point is invalid because *insert false equivalency*.”
I faintly remember watching a video a while back about someone talking about this and they said all these big companies now dont care to change them because if your controller gets stick drift you’ll most likely pay $60+ for another controller making that company even more money
"Rubbish parts" lol😂
Creating a demand provides an active supply, this is purely rule 1 of marketing
I think you hit the nail - *planned obsolescence* 🤨
The quick answer to that question is money. Potentiometers are cheaper then hall effect sensors but I do agree with what you're saying, especially that Microsoft should have followed it considering the Xbox was essentially a Dreamcast 2
Because they want 💵 I would happily pay more for something that lasts
Read the comments sorry for bro I don't play switch feel bad for all of us even, if we fix for free I just got extended warranty so I don't have to pay 90 aud, 94 pulse red 108 3 year warranty, if they even offered to fix free wouldn't there still be a problem? Shouldn't they last?
Good point, I think most of us would
Gultik controller costs around 60usd
Bruh Xbox controllers at least worth 20$ in actual materials. They gon add something minimul and increase a controller from 60-80. Rip poor people
...nintendo fixes it free...
@@connorjones1100 it shouldn’t need fixing in the first place if they made good controllers
Hall effect sensors also drift over time due to the magnetic field changing in the sensor. It happens a lot faster in environments that fluctuate a lot but over time it happens no matter what. Hall effect sensors are definitely better in my opinion but there are ups and downs with both.
Thank you was looking for someone who actual knew ifv they were better
Shhhh can’t say things like the truth
yeah but that's over time, and easily correctable with an adjustment screw if you care to, but the more important thing is that it doesn't fail in a few months of heavy gaming, if you're gaming that hard you're more likely to wear out the rubber pads before then, which to me is a reasonable failure mode.
Yeah but the fail rate stick drift on a hall effect method is drastically lower fail rate compared to a potentiometers
By the time, it's starts drifting you may or may not moving on in life
The same reason there's no cure for cancer.
I feel like partly because of planned obsolescence, which makes sense business wise and also potentiometers are more accurate, hall effects are good but none are as accurate as potentiometer, maybe if we close the gap and potentially make it even better
stick drift was fixed back in the ps1 era, its called auto calibration. My logitech gamepad has potentiometer sticks and works just fine. Every time you power it on it recalibrates the min and max and centre values for each axis so it can never have drift because when i gets some it gets corrected the next time you change the bateries. The play station 1 and 2 had the same thing
The reason is that they want us to "buy" more controllers because they keep breaking
good thing i fixed mine when this happened
im not paying 70$ for another controller 🤧
I get all the parts i can to gix myself
Nintendo has to fix em for free so they losing money there
I haven’t gotten stick drift on any controllers in 25 years, except of course joycons. The pot sticks are just fine 99.9% of the time, but that 0.1% is very vocal.
TRUE
They want you to continuously buy more controllers. That's how the mafia works.
They affraid the world will stop moving if they made an an almost invincible product. That actually they can
Its not a question if every Joycon will break, its when. It'll be a fun trivia topic for future console collectors. You just know someone's gonna pay lots of money for a sealed joycon just to see what it was like at launch.
I just had to take apart my ps5 controller and fix the stick drift. We need this
Try drift blockers
Along with other things people have said: "magnets expensive, we make cheap."
That's actually good if someone isn't afraid of soldering like me. Since nowadays we can buy these sensors to solder them into the of any controller. Just sad that I don't have steady hands so I can't do something as precise as soldering.
companies do this on purpose, not only are the potentiometer joysticks cheaper to manufacture. they are also unreliable, which inevitably leads to you buying more of their unreliable controllers. not to mention that there are practically no repair shops that can fix it. yet another way big companies screw you over
There are 2 reasons this isn't used in controllers. They use ferromagnet and are expensive. Ferromagnets are fragile and can be damaged when dropped. Definitely more of the first reason than the second, but the "pro" controllers should definitely be using them.
Don't drop it?
Oh yeah, its to much expensive for a console would cost's around 500$, yeah, *too much expensive*
But now explain ev bikes, the same use the same magnets
the magnets aren't that fragile, and they can be Embedded in plastic which would completely prevent them from being damaged unless the controller itself is extremely damaged.
I'm pretty sure regular hall effect sticks wouldn't be damaged by any drop which doesn't also crack the shell.
It has been used, in ps3 controllers. They literally went back because they lasted too long. Meanwhile new controllers cost several times over.
@@Mr371312where did you hear this?
Nintendo actually intentionally used a joystick that's even worse than the regular Xbox and PlayStation ones, that's why they have such an issue with joycon drift
They use graphite sensors that wear down into dust over time that just completely destroys the joystick and they have a rubber dome over the top instead of a plastic one cause it allows dust and dead skin to get in
It’s the same thing car manufacturers do nowadays. They make a car purposely break down issues right after your warranty.
Welcome to the game. Planned obsolescence
they want us to buy controls all time
before this year, I’ve only ever heard of stick drift in context of the Switch and N64, but now it’s every where
“Nights Into Dreams”… ahhh memories
We gotta blow this up frfr
More like Blow up the people who wanna Gouge us for all our money for mediocre controllers.
Like 911
I used to repair PS2 controllers which did use potentiometers however they were (somewhat presumably) much higher quality and maybe around 5% of them that I had to repair were stick drift related problems. Another potential reason may be slightly higher dead-zones in older consoles / controllers etc. yet during testing most were acceptable. fun fact: most PS2 controllers become faulty as buttons stop working due to the flexi pcb losing the ability due to them degrading and losing the ability to detect a drop in resistance when a button is pressed, nowadays modern controllers rely on as soon as there is even a slight bit of connectivity, the button gets registered, reducing the chance of buttons "wearing out" as fast. Also no one asked inbound 😂
Fun facts. Ty for the info brother.😎
Planned obsolescence. It's cause of the Lightbulb Carter that things don't last anymore
What’s wierd is Nintendo offers to fix stick drift on joycons for free including shipping so either they’re just trying to keep the illusion up or enough people don’t know about it to keep it afloat without worrying about fixing half of the the joycons that are in circulation, if not more
Stick shift is the bane of my console gaming existence 🙄. I've gone through so many controllers because of it, I tolerate it for a bit but toss the damn thing once it gets real bad. Luckily I've gotten use to cheap wired controllers by now so when it does happen, it doesn't hurt as much as much as it did when my 60$ controllers went down for the count 💀
Dude stop eating KFC and taco bell while gaming and it won't happen so much 😂
@Ryan Abarca your moms messiness on my fingertips is bad for controllers apparently, love her smell tho 🤤😂
@@ryanabarca8616what do you even mean?
Obsessed with this man’s voice
Planned obsolescence is why they're using it
Imagine making devices that lasted forever, never needed repair or replacement and can be used but newer devices of the future....... One immortal controller
POV: the extra controller your friend hands you
Here's youtube recycling content over 6 months
Same as the lightbulb scam. Almost all businesses make cheap, effective products that last long enough for you to like it until it breaks and you "need" a new one.
I agree, good to see others know about the light bulb situation!
I have been saying for years now, "wish i could use my radio transmitter for drones and planes etc as an xbox remote." they've had hall effect gimbles a long time and they last FOREVER. 6 years with my newest one the Taranis X-lite which even looks like an xbox controller.
The potentiometer is what allows you to slightly move the joystick and walk for example instead of run, and gives fine control. The part you talk about that Sega has couldn’t do that, it only detected movement in binary. Meaning it was either you moved or didn’t, with no degrees of movement. But from what I understand that was on the logic of the board and modern day solutions can indeed do it with magnets instead of potentiometers but it’s not the same part you’re referencing with the sega controller.
I agree though with the above comment it breaks down to planned obsolescence.
I always wondered HOW hall effects lasted forever.
I find it crazy most people just throw the controller away instead of trying to repair it themselves. If its going into the trash at least take it apart and get an idea
Same thought here, I repair controllers in my family and the only thing I won't replace is the motherboard (they cost 40€ or above for originals), a new controller is 60€ here. The battery is the most expensive thing that I'll replace and it usually comes with an upgrade (1000mAh to 1500 or 2000mAh for ps4 controllers) and they cost 20€ for 2 x 1500mAh batteries and 20€ for 1 x 2000mAh.
I find it crazy people just buy cars instead of build them.
On second thought, maybe they just buy them because they don’t know enough about cars to build one…but that would mean they don’t know everything about everything…
@@TheOfficialOriginalChad Actually two very different things no? Repairing and building? Many people can replace a tire, or battery of a car. And that would be more in line of what we are talking about here.
There are also countless tutorials for common problems, good ones, that'll give you the guidance you need to repair a controller (or car).
And I wouldn't try and repair a car (especially when it's a more advanced issue) without a professional besides me, cause well it's a lot more expensive if you make a mistake.
On a controller, you might break the tabs, no problem, it has screws that hold it together. Or you might tear a ribbon, no problem just get a new ribbon (very cheap).
If you need to desolder or solder a part, then maybe get someone besides you that is more knowledgable, but even that is not that difficult when you compare it to many car repairs.
Personally every time there is a repair needed, car, controller, television, etc... and I don't know how to do that then I ask someone (a professional) if they can help. I've learned a ton that way. In my opinion many people are too lazy to do that and decide it's too much of a hassle and just buy everything new.
@@TheOfficialOriginalChadthis is closer to refilling gas
two reasons: cheaper to manufacture, and it breaking will most likely result in you buying another controller. I haven't played on my Xbox in a long time, so I don't even know if they have warranty for these kinds of things, but I'm guessing if you replace the joysticks, it will void your warranty.
What makes you think it’s cheaper to manufacture? They both cost pennies to make.
Replacement part comes in 10 or more
@@frosty1433 and one is pennies cheaper than the other. That's how petty and cheap Microsoft and these other greedy companies are!
For the same reason pharmaceutical companies want to treat, not heal.
Some DualShock 3 did use magnetism. But not all. Some of them have potentiometers.
This isnt the part that causes stick drift it is the resistive materiale that gets scraped away on the other side of the potentiometer.
More money, and they don’t pick up on movement as well
I agree with you. kinda like how the corporations that started selling lightbulbs reduced live efficiency of them to half for more money. I now know why people told me “they don’t make things like they use to” haha
Maybe because how horribly stiff they feel compared to the originals? In the specific case of Gullikit’s drop in replacements for the thumbsticks on the joycons for the Nintendo switch, I bought some from the early batches to try to revive a special edition pair I had.
Not going to argue whether or not they work, because they do. They can take a lot of abuse too. Particularly useful for people that tend to destroy their thumb sticks on fighting, Metroidvania and racing games, but from the half dozen revisions I tried on my test-pair of the originals that came with my first switch way back when BoTW used to be a recently released game, the resistance felt when using those was not negligible. Good thing that they are consistent both on the good and the bad, almost a dozen sets tested for about 30 hours of various genres on each pair they all worked as advertised.
Funny thing is, after getting the oled and pairing all my old joycons to it even the worst drifter fixed itself somehow. So now I got almost dozen sets that I can service for my friends and coworkers if one of theirs start drifting I guess.
Because companies don’t care about making quality, they want you coming back for more, every month.
The little piece of metal is not the part that causes stick drift it's actually the blueish green plastic piece, it as the metallic surface that gets scratched on the other side
It’s all about $$$. The potentiometer joysticks are cheap so it keeps manufacturing costs down. They, like you said, wear out so eventually customers end up getting a whole new controller cause customers usually don’t know how (or don’t have the means) to replace the joysticks.
So what's the best way to fix this. Replace the whole analog/joystick by means of re soldering the gulikit electromagnetic modules on the pcb or simply cleaning the things shown in the video?
The license to this is most likely already owned by Sega and Gulikit. They made magnet-joysticks back in the 90s and somehow their product went completely under the radar
the part you showed is the sweeper, it can get stuff gunked in it but its usually the graphite from the track pads that are on the actual potentiometers which are the green part you opened, usually theres some missing from the track when drift happens, sometimes its the spring in the stick that breaks too
Except for the joy cons all of the controllers I've ever used seem to get loose over time I don't know if that's this thing's fault or if there's some other spring inside that's loose but yeah. Only my joycons acted perfectly fine when you close your eyes but on the screen the character wasn't behaving properly.
Neodymium magnets are expensive, also the ps2 controllers as a sensor to detect stick drift and correct it. You wouldn’t even need the console, the controller itself can tell when there are inputs that don’t make sense and will automatically adjust its output. Damn things are tough as nails too. I had one that the entire front plastic part of where the left stick is got worn out, broke, fell into the controller and was like that for years before I took it apart to clean. Works just fine compared to a new out the box controller, albeit not as stiff in the sticks and triggers.
2cents for 2 magnets (if you buy in bulk), pretty expensive, should take a loan to afford it. Dang it.
I think you answered your own question there, bud.
One simple answer to the question...
Marketing...
Average Fortnite players controller
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@@TinkerManMick nah I got another one, yours friends 2nd controller for split screen:
Someone that has a UA-cam channel is currently developing his own, and will begin a test phase. With a Released product soon after.
Very helpful. I’ll look for someone that has a UA-cam channel.
@@TheOfficialOriginalChad Marius heier
With any luck the inevitable Switch 2 might have Hall Effect sticks! At least they patented a Hall design not too long ago.
It’s probably because the wireless controllers and now with everything wireless the magnet would probably affect it somehow
I would assume potentiometers are cheaper among other reasons.
Yeah it fixes drift but the magnets itself introduce more issues like losing their magnetic field over time making them less accurate. Especially holding other magnets nearby can cause tons of issues.
The loss of accuracy overtime is still takes more time to be more noticeable than it is on potentiometer, its only accelerated when you're in an area with constant heavy magnetism in which case, why?
I have their controller, and yes nearby magnets can influence the readings, but with a fridge magnet I have to make it extremely close just to see rhe effect in action, you meed to have a pretty strong magnet nearby which begs the question why would you even have that strong of a magnet nearby electronics to begin with?
If someone sold those, it would make them rich
The big three don't use magnetic parts on their controllers, because most users buy new controllers instead of fixing them. So, they pay less for the current analogue parts and sell more products.
1. Cost
2. Design
3. Patents
Also. The metal piece you show does not fail. It's the carbon contact on the other side that wears down, inside the potentiometer housing welded to the controller.
High quality magnets that don't weaken over time, are actually relatively new. Cheap ones are also rather new. The design is also something that can require *per controller* calibrations, which again, we're difficult to scale. And finally the Hall Effect sticks used in the Dream cast are patented, and I believe SEGA lost a lawsuit over it. That is likely a pending lawsuit for whoever does it as an OEM if they don't license it.
All down to cost, probably cheaper
na its so we have to get new ones. also thay need to be able to sell all of them so if we just needed on thay would have lost alot of money
The controller that gulikit made with their sticks cost the same as an xbox series controller and it has more features than hall effect, so its cheaper for them not for us
If you were to mass produce an aftermarket controller that contained those sensors you would have a pretty good foothold in the 3rd party controller market
I’m not gonna lie I think a moving part is gonna more accurately read the movement than a magnet