5 Pro Player Strats You NEED To Use in SF6!

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  • Опубліковано 22 лис 2024

КОМЕНТАРІ • 103

  • @OVERFIEND
    @OVERFIEND 3 місяці тому +23

    You're explaining gameplay I would never understand from just a replay. This is the content the playerbase needs. Keep em comin!

    • @Chris_F
      @Chris_F  3 місяці тому +4

      Much appreciated!

  • @MrAstro7110
    @MrAstro7110 3 місяці тому +53

    Great stuff Chris! But all this delaying and "watching your opponent" seriously goes against my beliefs of pressing all the buttons all the time even between round and maybe the button gods will bless you.

    • @HSCINFINITY
      @HSCINFINITY 3 місяці тому +12

      Agreed. Chris also left out the loading screen tech. Head movement at that stage is critical

    • @Chris_F
      @Chris_F  3 місяці тому +4

      You trolling 😂

    • @heroicsquirrel3195
      @heroicsquirrel3195 3 місяці тому

      I have consulted the button gods, they grew weary of my crap so i had to git gud

  • @kny1701
    @kny1701 2 місяці тому +1

    this is a really good video. only took me till getting to masters just to drop to 1325mr back up to 1435mr to be seeing this now. A lot of these tips ive done instinctively but not consistently all the time/enough to optimize my gameplay.

    • @Chris_F
      @Chris_F  2 місяці тому +1

      Congrats on getting back up! 1500 is coming soon!

  • @mistah_mojo
    @mistah_mojo 3 місяці тому +3

    I feel like I have a whole new way to approach EVERYTHING in this game thanks to your videos. Thank you so much

    • @Chris_F
      @Chris_F  3 місяці тому

      Happy to help!

  • @cpulevel2
    @cpulevel2 3 місяці тому +4

    been watching your vids for about a year now, and i have you to thank for my improvement in sf6, i dont think i wouldve gotten into fighting games if it wasnt for creators like you!

    • @Chris_F
      @Chris_F  3 місяці тому

      I remember you! Thanks for supporting for so long😭
      Happy to help, people like you make it worth doing!

  • @jigobame2669
    @jigobame2669 3 місяці тому +4

    The last tip was god tier for me 😢. Thanks, dude !

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Glad it helped!

  • @Tinfoiltomcat
    @Tinfoiltomcat 3 місяці тому +2

    You got the stuff that's really pushing me into higher MR ranks, easy sub

    • @Chris_F
      @Chris_F  3 місяці тому

      Thank you so much!

  • @runawayjoker
    @runawayjoker 3 місяці тому +3

    love your videos, always very helpful and usually covering things I hadn't come across before

    • @Chris_F
      @Chris_F  3 місяці тому

      Thank you!

  • @WantSomeWhiskey818
    @WantSomeWhiskey818 2 місяці тому

    Every time I watch one of these I go "Oh THATS why Im getting hit there!"
    REALLY helpful and really informative stuff, love it

    • @Chris_F
      @Chris_F  2 місяці тому +1

      Thank you so much, glad I’m able to make videos you enjoy!

  • @Pacifaxe
    @Pacifaxe 3 місяці тому +1

    This is really helpful, just knowing of different options to do on wakeup reduces the chances you are going to mindlessly press throw and eat a dumb neutral jump shimmy.

  • @mr.420themasterblazer9
    @mr.420themasterblazer9 3 місяці тому +1

    Awesome stuff I’ll be studying it soon

  • @mustang12345
    @mustang12345 3 місяці тому +2

    Super useful video as always. It's so good to have those videos which give pointers for things to concretely work on!

    • @Chris_F
      @Chris_F  3 місяці тому

      Glad it was helpful!

  • @murkeda1ive
    @murkeda1ive 3 місяці тому +1

    Thanks, CF. Good show.

  • @Yoshina77
    @Yoshina77 3 місяці тому +1

    Thanks a lot for the video super useful as usual! Learning Zangief and I'm unable to do a 720 super on leverless... I'm sure people (and myself haha) will be interested by this tuto :)

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Glad you liked it! Sorry I don’t play zangief and learning the 720 input is going to take me awhile

    • @vicente321
      @vicente321 3 місяці тому +1

      I main zangief and recently made the switch to leverless. The way I do a 360 or 720 is just imagine how you would drum your fingers on a table. Either direction works, if you start with your ring finger and finish the "drumming" with your thumb. Or you can start at your thumb and finish at the ring finger. Practice this repeatedly until you can do it very fast, I noticed that the game is very lenient and I can get away with a 720 by mashing the directional buttons. As long as it's vaguely like a 720 motion the game will give you the level 3.

    • @Yoshina77
      @Yoshina77 3 місяці тому

      @@vicente321 thanks a lot for your answer, I will try your method 😊

  • @lomelody1297
    @lomelody1297 3 місяці тому +1

    This man is cooking with this one👏🔥

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Some ppl say im a chef

  • @pr4vus.studios
    @pr4vus.studios 3 місяці тому +1

    Awesome video Chris, everything is clearly explained!

  • @Vinoyl
    @Vinoyl 3 місяці тому +4

    Im still bronze since your last video but i promise this is going to be the one

    • @wheatgrinder83
      @wheatgrinder83 3 місяці тому

      Tip 5 is great. I find a lot of players at lower rank like to neutral jump shimmy, or just jump during your wake up, especially in the corner. Try to walk out, or if you have Ed or someone with a dash special, you can use that to go under.

    • @Chris_F
      @Chris_F  3 місяці тому +1

      💪🏻💪🏻💪🏻

    • @МирославКръстев-с7и
      @МирославКръстев-с7и 3 місяці тому

      honestly if you're still in bronze, all you need to do is jab, jab, jab at your opponent. if it gets blocked, play patiently and wait to get your turn back. if it hits, confirm into special move and into knockdown. dash up to them and repeat the same thing again. If it stops working, try throwing them over and over again. If that stops working, go back to the previous strategy.
      Against opponents spamming DPs into DIs into DPs again, be patient, always shimmy on knockdown, block the reversal and punish for massive damage. DI is reactable, but if your opponent DIs you while you were spamming jab, just keep pressing jab until it breaks the DIs armor. At that point your opponent is probably burned out and all you did was shimmy after knockdown and spam jab.
      You can get to high Gold with just jabs and throws

  • @Optii87
    @Optii87 3 місяці тому +1

    Great stuff, say hello to your brother Brine as well

  • @fatalradius
    @fatalradius 2 місяці тому

    No idea how you guys play with those hit boxes controllers. Thanks for vid!

    • @Chris_F
      @Chris_F  2 місяці тому +1

      Just practice, like anything else. Glad you liked the video!

  • @RenanRF77
    @RenanRF77 3 місяці тому +1

    Fantastic content as usual

    • @Chris_F
      @Chris_F  3 місяці тому

      Much appreciated!

  • @Dr.KaitouPhD
    @Dr.KaitouPhD 3 місяці тому +2

    Thanks!

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Welcome!

  • @jettmanas
    @jettmanas 3 місяці тому

    I've only done a few matches vs a friend. Hope to apply this to my 1st Casual/Ranked.
    Wakeup delay jab sounds useful, though it seems to lose to things too. Interesting w/ blocked jumpin>jab or empty jump >jab.
    Delayed button after poke sounds great. I just wonder what poke & button after I would do for Honda. MP>counterpoke>MP maybe.
    Useful theory on being ready to hit a button in case of a combo drop. 🙂 And walking under a neutral jump makes sense. Hope I'd have the walkspeed. Thanks for the vid.

  • @johnpreston230
    @johnpreston230 2 місяці тому

    Amazing content. I subscribed in a heartbeat

    • @Chris_F
      @Chris_F  2 місяці тому

      Thanks for subbing!!!

  • @incerto9257
    @incerto9257 3 місяці тому +1

    thx for the video, very helpful

    • @Chris_F
      @Chris_F  3 місяці тому

      Glad you liked it!

  • @bentaranagagaming4751
    @bentaranagagaming4751 3 місяці тому

    Definitely will try this. Thanks for the guide 👏

    • @Chris_F
      @Chris_F  3 місяці тому

      You’re welcome!

  • @dobiqwolf
    @dobiqwolf 3 місяці тому

    Nice tips but some are a bit useless for Zangief as beside his down LK being 4F, the next fastest attack is 6F which is a bit slow for some of the applications listed.
    It is still great strats and I am very thankful to you Chris.

    • @Chris_F
      @Chris_F  3 місяці тому

      Gief is a bit unique but at least he’s pretty top tier this season so you have that haha

  • @lamMeTV
    @lamMeTV 3 місяці тому +1

    Having an input display would be great I cant quite figure out your SOCD for the LP super

    • @Chris_F
      @Chris_F  3 місяці тому

      Input history is set to “on” on the left side of the screen - the virtual controller display won’t help with SOCD inputs because it doesn’t show what I’m actually pushing, just how the input reader interprets it.
      This short is quite old but this is how I do cammy lvl 3 super
      ua-cam.com/users/shortszuAsN8AWPTs?si=BKB0fz7ZuAXawKhT

  • @Pretzels722
    @Pretzels722 3 місяці тому +1

    Im so locked in i always delay my wakeup shower til the end of the week

  • @EldritchMephi
    @EldritchMephi 3 місяці тому

    Is the countdown option what you use to delay the recording? Thanks for the video :)

    • @Chris_F
      @Chris_F  3 місяці тому

      No I delay it manually

  • @doumanseiman2645
    @doumanseiman2645 Місяць тому

    good stuff

  • @arcadefist5453
    @arcadefist5453 3 місяці тому

    You should create more starter guides for other street fighter characters not just the new ones and maybe do the same for other fighting games.

  • @Commonsens8
    @Commonsens8 3 місяці тому +1

    Great video. I would say this is the biggest difference between old and new games, because these jab os don’t lead to huge comeback damage like they do in new games. Let alone they give buttons perfect reversal timing now. Huge changes and implications. Anyway nice tech!

    • @Chris_F
      @Chris_F  3 місяці тому +2

      Thanks! SF6 is most definitely a departure from old games but I think that’s a good thing! I don’t want to play the same game for 20+ years

    • @Commonsens8
      @Commonsens8 3 місяці тому

      @@Chris_F I do if its a fantastic game! (See 3rd Strike at Evo, Basketball, or Chess) If we are changing games at least change them to make unique or better game, but it seems the focus is to make comeback and volatility to give more players a chance to win. That the part that disheartning. For the record I like SF6, just wish it was a little less cheap hahaha.

    • @Chris_F
      @Chris_F  3 місяці тому

      @Commonsens8 totally know what you mean, what I meant to say is that I like it when new games try something new! I don’t think games like 3S are ever going anywhere

    • @ygorknowles5681
      @ygorknowles5681 3 місяці тому +1

      @@Commonsens8 sf3 is defined by cheapness and shor short into super. Everything you complained about exist and is even worse in third strike

  • @Guilherme_Lemez
    @Guilherme_Lemez 3 місяці тому +1

    Muito obrigado!

  • @dmoo8121
    @dmoo8121 3 місяці тому +2

    Chirs_f you legend... or is it bryan

  • @Nortsan197
    @Nortsan197 3 місяці тому

    Tips 3 is the goat

    • @Chris_F
      @Chris_F  3 місяці тому

      Real ones know

  • @josemel12
    @josemel12 3 місяці тому +1

    Does the Tech 2 works against safe jumps?

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Depends on how plus they are after safe jump

  • @adm8995
    @adm8995 3 місяці тому +1

    What’s a delayed meaty? Will your button still be positive if you don’t time it meaty?

    • @thesazbak5342
      @thesazbak5342 3 місяці тому +1

      You have to delay your meaty so you catch the opponent's delayed attack after they released block. You want to hit them when they're attacking instead of them blocking.
      Your amount of delay should depend on their amount of delay somewhat since you are trying to hit them when you think they're trying to attack.

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Best reply

  • @caughtbreaking
    @caughtbreaking 3 місяці тому

    is it better to dash forward vs. walking under a jump?

    • @Chris_F
      @Chris_F  3 місяці тому

      Usually walk forward but it depends on the character you’re fighting

  • @thesazbak5342
    @thesazbak5342 3 місяці тому

    Is the fuzzy jab against jumpins practical? It should be only a 1f fuzzy window since you are only +1 after they land(you are +3 but they can cancel the 2nd or 3rd frame of landing into attack if they empty jumped)

    • @Chris_F
      @Chris_F  3 місяці тому

      Definitely practical but it is more high level than some other stuff

    • @ryo-kai8587
      @ryo-kai8587 3 місяці тому

      Throws and the fastest low buttons are all 5F startup, so if you're +1 and you press a fuzzy 4F, you get at least a 2F window.
      Pressing it on the 3rd frame will beat throw, since strike beats throw if they land on the same frame-or it'll trade with the low. Obviously still very tight timing, though

  • @viniciusmatias7446
    @viniciusmatias7446 3 місяці тому

    How do i improve on timing?
    My biggest flaw playing 2d fighting games is that i never know when is the right time to press the buttons, i know how to do the motions, but i'm not consistent to land the moves often, and when i do, i don't know what i did differently.
    One of these days i was doing some kofxiv trials, and boy, it was rough, i falied so many times in simples strings that i almost break my controller.

    • @Chris_F
      @Chris_F  3 місяці тому

      Do you mean in combos or when pressuring the opponent?

    • @viniciusmatias7446
      @viniciusmatias7446 3 місяці тому

      @@Chris_F Both.
      I can do the special moves, but i'm not consistent in landing them.
      Another example is from Karin SFV trial 6 of season 1, i failed so many times i the right time of the second qcf.
      I just never get the timing.

    • @Chris_F
      @Chris_F  3 місяці тому

      @viniciusmatias7446 really hard to give advice without seeing your inputs. I’m streaming at 8:30am EST (about 1.5h from now) so if you can make it to the stream I’d be happy to help

  • @XDarkAllNightX
    @XDarkAllNightX 3 місяці тому

    I hate how simple the first tech is and yet I'm still not quite sure when to time the delayed jab on wakeup, I understand how good it is against corner pressure, I'm just not sure when exactly to press it and either get too spaced out and whiff my jab or just take a free throw. Do I just go by feel that "a second or so has passed, time to jab"?

    • @ryo-kai8587
      @ryo-kai8587 3 місяці тому +2

      The timing for delay jab is really tight and requires a lot of practice. Delay tech is actually a lot easier, because the throw tech window is 9 frames from the moment you're grabbed. You have a much smaller window to input delay button properly, so it's gonna take some time in training mode for sure.

    • @XDarkAllNightX
      @XDarkAllNightX 3 місяці тому +1

      @@ryo-kai8587 Ah, I see, it makes sense otherwise everyone could just mash jab to beat the opponent's Oki barring the usual invincibles of course, to the lab it is then.

    • @ryo-kai8587
      @ryo-kai8587 3 місяці тому +1

      @@XDarkAllNightX Exactly! That's why you don't see everyone doing this, and why it's much more prevalent at high levels of play. It's also why you see delay tech much more often at intermediate levels.
      Ultimately, you end up seeing delay jab more and delay tech less often at the highest levels because the risk is _massive for delay tech,_ taking 50-60% if your opponent shimmies you with resources.

  • @Scott-pi6fh
    @Scott-pi6fh 3 місяці тому

    I don't actually understand it. When I wake up crouching light punch he just jabs is my timing off? I understand delayed throw tech is this similar just with a jab?

    • @Chris_F
      @Chris_F  3 місяці тому

      I think it’s a timing issue

    • @Scott-pi6fh
      @Scott-pi6fh 2 місяці тому

      @@Chris_F I'll keep trying

  • @iwantparts
    @iwantparts 3 місяці тому

    Another top notch learning session.
    Thank you my brother 💯

    • @Chris_F
      @Chris_F  3 місяці тому +1

      Any time!!

  • @dragonzord42
    @dragonzord42 3 місяці тому

    is tip5 possible with gief or slow characters?

    • @Chris_F
      @Chris_F  3 місяці тому

      Probably not

  • @desaranfenrir9295
    @desaranfenrir9295 Місяць тому

    The first tech isnt 100 percent accurate. Characters with good movement can just walk out of jab range when they shimmy and punish your jab the exact same as if you threw.

    • @Chris_F
      @Chris_F  Місяць тому

      True, but most tech always has counterplay

  • @PlunderinGrunt
    @PlunderinGrunt 3 місяці тому +1

    Hi Chris, I apologize if this is a coincidence, and I don't mean to sound accusatory but these tips overlap significantly with ACQUA's July 30 video on "SF6 tech that high level players use but don't bother teaching". In that video (ua-cam.com/video/mMIpT-KZrPE/v-deo.html) he covered delayed light buttons on jump-ins, delayed buttons on wake-up, delayed buttons after poking, and delayed button after getting hit - these are 4 of the 5 tips you covered in this video.
    While I understand that your content is in English, it's your footage, and that ACQUA certainly doesn't own any patent on these tech - if you did take inspiration from his video, shouldn't you credit him?

    • @zidanetribal5472
      @zidanetribal5472 3 місяці тому +1

      I believe in coincidences but come on. This video came out a few days after ACQUA's videos and 90% of the video is the same. Four of the five tips are the exact same, sure coincidences can happen but both videos are SF6 guides with "tips that advanced players use" released within days of each other...
      I love Chris' content and I don't mind if he acts as a translator for the English speaking community. A lot of top Japanese players look like they have great content on their channels so having Chris to translate that goldmine could be very cool.

  • @khaosleigon504
    @khaosleigon504 3 місяці тому

    Lol yeah until someone mashes out drive impact o mash out jabs SF6 is such a scrubby game at times smh

    • @Chris_F
      @Chris_F  3 місяці тому

      Mash drive impact is reactable and mash jabs can be easily beaten with meaty knockdown pressure