About hellstab after F+HP headbutt: As comments have pointed out, this beats backdash and jump. That's why I recommend adding delayed drive reversal to your play after blocking his headbutt (hellstab and any other buttons loses to this options). Be sure to mix up your defensive options!
Zangief can literally frametrap you with his SPD and his jabs. You will not get your turn back against a good player. You are better trying to neutral jump and bait the SPD. Your setup only work if your opponent jab you once and doesn't space you. If he jab you twice on blockstring, it is game over and you have no window of anticipation.
Fellow Gief mains, when people forward jump, use flying knee to carry you forward just enough to get the cross cut counter SPD. If you're getting back dashed a lot, use Siberian express or charge heavy punch instead of SPD to chase them down and catch them pressing buttons.
Great tips, thanks for the share. I can tell you're not a Zangief player though, because you think after f+HP, he can only frame trap you with cr.LP. Oh no, he can frame trap you and stop you from jumping or backdashing with Hellstab (df+MP)... AND hit confirm into full combos from that. Hellstab is 7f and has 3f active frames. So there's a 3f gap after f+HP if he does Hellstab. Also, he is still in range to do Heavy SPD after Headbutt. So he can actually deal 3300 damage (3400 for OD version), not just 2500. --- @ 13:40 Actually, the BEST guaranteed way to punish the overhead... is to Drive Impact it. Try it out... works every time. When you train yourself a bit on the animation, you can DI it on reaction practically every time. I know I always look forward to Giefs doing that so I can punish them for free. Just crouch block in case they go for sweep, but react with a DI during your crouch block. Now the only hard part is when they do DR SPD. But even if they throw overheads randomly in neutral, it's an easy DI reaction punish. DI works against HP as well, to a lesser degree. Charged HP is a pretty free punish, but the uncharged one can get you reverse DI'd if you DI it too late. --- Also, you can bait and punish Gief's HP a bit safer if you poke with a very active poke, like Ken/Ryu st.HP or Kimberly st.MK. When your poke gets absorbed by Zangief's HP, cancel your poke into DI. It will beat his HP every time. Either poke or actively fish for HP xx DI to stop their st.HP. Less active pokes like Cammy's st.HP can do the same thing, but it's harder to do. You are welcome.
Haha thx, I will need to switch Char against Gief. Either Akuma or Guile or Ryu to zone his ass. But I suck at zoning, I’m used to normal neutral and rushing down. Or Jamie and spam fierce palm 😂
@@workoutfanatic7873 You don't need to change characters, you can learn the matchup and/or the game better. Some matchups definitely are tougher than others. Zangief has long range tools that are hard to whifg punish so that will be hard for characters without projectiles or similar long range buttons. I know because I play Cammy. But I also play Zangief so I know how to better deal with his buttons. If you play Jamie, stMK will be your friend, and cr.MP, HP, that forward step kick assuming it can cancel into DI. Sweep, cr MK, etc. LK to catch his lower leg attacks, HP to catch his upper body attacks, I'm assuming. From general SF6 knowledge.
these videos are the best fgc content. this is the stuff people don't have time to put together themselves but have time to think about and lab out. your really helping the community, great job. Interested in the choice between forward jump and backdash, and when to choose what option.
Thank you so much for the kind words! Glad my videos are able to help people! Risk/reward for backdash and forward jump is going to change a lot based on your character, screen position and life/drive gauge so it’s not really possible to give a specific answer
I think have to rewatch it at least 10 times..... Last time I realy played was streetfighter 2 turbo on the SNES... Probably most here were not even born yet lol
About the headbutt frametrap into normal throw. Doesn't matter if you neutral, back jump or forward jump if they whiffed a normal throw, they can do SA1 and catch you. Of course, only if they used normal throw. If they did spd, they can't antiair
Excelent video, I would love to watch Rashid, Juri and Cammy versions of it. I will rewatch it as many times as needed. You kill it bullseye with this one Chris!
I'm waiting until later this week to work on any more anti guides since there MIGHT be some small balance changes with the M. Bison patch. I'll be back with more after that!
I think you can also drive impact the overhead? I was in a local tournament and a zangief player gave me the tip to just drive impact if the Zangief player just keeps drive rushing and doing a kick after the SPD. Unless it the medium kick you will catch him. Though you should probably stop immediately because they will most likely attempt a medium kick after being drive impacted. :)
No lie but Chris F has slowly become my favorite sf6 sub. Always great tips and straight to the point. Was really helpful when i made the change to leverless and had issues with the shortcuts. Thanks as always!
@Chris_F because I'm a gief main, I would love to say everybody except him lol. I should've said " more problematic " characters btw. But if I had to pick, I would say DJ and guile, hyper offense and defense. Also I agree that Gief is strong right now. I just know, as well as everybody else should, that his flaws stare you right in the face, and there are plenty. Whereas others does not and are less
This very helpful no doubt this will help in the matchup, I really do think it’s a uphill battle as I play Manon lol it’s too bad sf6 does not have the sf4 option to pick at match time your character
for the scenario in minutes 5:34, Zangief can do hellstab combo, instead of jab combo. so it will take more damage. because it's -4 on block, so hellstab which has startup 7 will do the frame trap as well
Even though I am a Zangief main, I did enjoy the video and the knowledge. I guess it's an arms war/race where we wait for the anti-anti-Zangief UA-cam tech video from another UA-camr (EDIT: or the comment from Un1234l). :)
5:30 what. Zangief can frame trap into hellstab and easily confirm into lariat, that's free and does 2200 damage. For 3 bars he gets OD lariat + Oki. Only reason to do a light after headbutt is to catch jumps and DPs at the same time Wakeup DI actually beats both DR>sweep and DR>wheel kick. with 25 frames of recovery it is in fact impossible to get a wheel kick meaty enough to recover on time to counter DI. I'm surprised not to see delayed jab be an option against headbutt. Too many people just let their drive gauge run out blocking two or even three headbutts in a row, and a jab delayed enough to catch another headbutt but block a hellstab is a good way to force zangief to actually commit to SPD.
@Chris_F No rush friend...take your time, but if you don't get it out by December I'm gonna tell Santa to give you a lump of coal for Christmas! 🙃...jokes.
Cool video. However, Rashid is the most frustrating character to fight this season 2. His mobility et level 2 super have non sense. Most of the time, I loose to Rashid when he uses his level 2, though I managed the fight well. Hope you release a video on how to counter it.
i cannot seem to get the backdash drill to work. geif won't backdash fast enough on wakeup and i just end up meaty throwing him. i"m even doing recording after input and still having issues.
Sounds good on deleyed Drive Reversal after headbutt. Chaining lights to not get command grabbed- interesting. Nice info on MK, DR cHK (DI), & DR fHK (PP). Not sure what my safejump is, so maybe not doing one works out, to avoid getting lv3 before a backdash or jump. Thanks for the vid.
I always fear this MU. Both Ken and Zangief need to get in. Arguably Ken more so than Gief, based on his limited damage potential. I mean, Ken’s the mixup king (some would say Rashid), but he does no damage even with DRC. Gief’s face tilts me automatically. Win rate is 50/50 (I only play casuals).
Ken shouldn’t be going for dmg with DRC in this matchup unless it kills. Instead, use it for corner carry then run your corner pressure game as hard as you can since gief has poor reversal options.
@@Chris_F I’m against DRCs in general unless I can know I confirm. I do actually do a lot of “Daigo special” DRCs, i.e., low forward DRC into jab true blockstring, shimmy and low fierce into BnBs. With Zangief, he just murders your Drive Meter. I’m pretty diligent with managing Drive Meter, but Gief is scary AF. As you well know, Ken can’t really zone, his FB is kinda useless, except as a shield for raw DR or meaty OD on wake-up / chip. The hurtbox is ridiculously huge. So, because his FB is useless, he can’t really play the zone / anti-air game like Akuma, Ryu, Guile. So, I’m thinking of pocketing Guile or Akuma for the Gief matchup. I want to frustrate the Gief player, I want to get him/her to make errors. Or maybe I’ll give up my main entirely and just play Jamie - “for love of the game” lol. Palm palm palm ✋ 🤣
@@Chris_F Well lets think of this for a second. If it's a double lariat, there would be a forward and a backwards arm. Logically there would be a across up. It makes more sense than Kens tatsu which does cross ups and has 1 leg up instead of 2 arms.
About hellstab after F+HP headbutt:
As comments have pointed out, this beats backdash and jump. That's why I recommend adding delayed drive reversal to your play after blocking his headbutt (hellstab and any other buttons loses to this options). Be sure to mix up your defensive options!
Zangief can literally frametrap you with his SPD and his jabs. You will not get your turn back against a good player. You are better trying to neutral jump and bait the SPD. Your setup only work if your opponent jab you once and doesn't space you. If he jab you twice on blockstring, it is game over and you have no window of anticipation.
Who else just got cooked and typed up "how to deal with zangief"
This was a GREAT Anti-Gief guide. Quality work man.
Thanks a ton!
Fellow Gief mains, when people forward jump, use flying knee to carry you forward just enough to get the cross cut counter SPD. If you're getting back dashed a lot, use Siberian express or charge heavy punch instead of SPD to chase them down and catch them pressing buttons.
I gotta write this down lol
Now I know what to at least practice. You even explained the command grab which makes fighting him less scary. Thank you for this much needed guide!
Let me know if you start winning more against gief!
Great tips, thanks for the share.
I can tell you're not a Zangief player though, because you think after f+HP, he can only frame trap you with cr.LP. Oh no, he can frame trap you and stop you from jumping or backdashing with Hellstab (df+MP)... AND hit confirm into full combos from that. Hellstab is 7f and has 3f active frames. So there's a 3f gap after f+HP if he does Hellstab.
Also, he is still in range to do Heavy SPD after Headbutt. So he can actually deal 3300 damage (3400 for OD version), not just 2500.
---
@ 13:40
Actually, the BEST guaranteed way to punish the overhead... is to Drive Impact it. Try it out... works every time. When you train yourself a bit on the animation, you can DI it on reaction practically every time. I know I always look forward to Giefs doing that so I can punish them for free. Just crouch block in case they go for sweep, but react with a DI during your crouch block. Now the only hard part is when they do DR SPD. But even if they throw overheads randomly in neutral, it's an easy DI reaction punish.
DI works against HP as well, to a lesser degree. Charged HP is a pretty free punish, but the uncharged one can get you reverse DI'd if you DI it too late.
---
Also, you can bait and punish Gief's HP a bit safer if you poke with a very active poke, like Ken/Ryu st.HP or Kimberly st.MK. When your poke gets absorbed by Zangief's HP, cancel your poke into DI. It will beat his HP every time. Either poke or actively fish for HP xx DI to stop their st.HP. Less active pokes like Cammy's st.HP can do the same thing, but it's harder to do.
You are welcome.
Too long
Didnt read
Thx for the detailed answer!
Much appreciated
Haha thx, I will need to switch Char against Gief. Either Akuma or Guile or Ryu to zone his ass. But I suck at zoning, I’m used to normal neutral and rushing down. Or Jamie and spam fierce palm 😂
@@workoutfanatic7873
You don't need to change characters, you can learn the matchup and/or the game better. Some matchups definitely are tougher than others. Zangief has long range tools that are hard to whifg punish so that will be hard for characters without projectiles or similar long range buttons. I know because I play Cammy. But I also play Zangief so I know how to better deal with his buttons.
If you play Jamie, stMK will be your friend, and cr.MP, HP, that forward step kick assuming it can cancel into DI. Sweep, cr MK, etc. LK to catch his lower leg attacks, HP to catch his upper body attacks, I'm assuming. From general SF6 knowledge.
Very nice comment, thank you for the addendum. I wish UA-cam still had annotations, Chris could probably have added one.
Bro honestly, your channel is 🔥🔥🔥
I’ve already seen like 3 videos or more that I really enjoyed. Love, man 🙌🏾
Rob! Huge fan you’ve been absolutely killing it!
Thanks for the kind words bro, means a lot to me! I’ll keep doing my best to make even better stuff
@@Chris_F I appreciate it man! I'm excited to see your channel keep going up. Love!
these videos are the best fgc content. this is the stuff people don't have time to put together themselves but have time to think about and lab out. your really helping the community, great job.
Interested in the choice between forward jump and backdash, and when to choose what option.
Thank you so much for the kind words! Glad my videos are able to help people!
Risk/reward for backdash and forward jump is going to change a lot based on your character, screen position and life/drive gauge so it’s not really possible to give a specific answer
Watching this as a gief main to thwart y'alls plans
I fought an army of these guys yesterday and I wanted to cry. Every other game. I fought 3 in a row at one point. Thanks for this.
And thank you for watching!!
I only play Zangief, it's good to see what are my opponents options and what can be done to outdo them!!!
These videos work both ways!
These matchup videos are amazing, please do more!
Will do my best! Thanks!
Thanks a lot for this. Do blanka next lol.@@Chris_F
Thank you so much for this guide. Gief for me is the hardest matchup in the game
Glad I could help!
Zangief can also hit confirm hellstab instead of frame trapping with lights for significantly more damage.
I swear you are psychic. Been running into a lot of issues against the Zangief army recently!
Great video!
Thx bro! Me too that’s why I made this
I’m going to rewatch this again just to learn from this
Let me know if it helps!
I think have to rewatch it at least 10 times..... Last time I realy played was streetfighter 2 turbo on the SNES... Probably most here were not even born yet lol
Loving these character/move specific guides, first traditional fighter I've played and matchup specific knowledge is just so valuable
So glad to hear you like it! I’ll have more soon
Nice, as a gief main, I have problems with mirror matches.
Thanks a lot. Really need these type of contents!!!!!
More to come! Thx!
👍👍👍👍👍
About the headbutt frametrap into normal throw. Doesn't matter if you neutral, back jump or forward jump if they whiffed a normal throw, they can do SA1 and catch you. Of course, only if they used normal throw. If they did spd, they can't antiair
Excelent video, I would love to watch Rashid, Juri and Cammy versions of it. I will rewatch it as many times as needed. You kill it bullseye with this one Chris!
Thank you so much! I’ll be working on more soon
That's some gold here ! Thanks so much Chris ! Hope you'll make it a series for other "less common" characters as well !
That's the plan! Takes a long time to do but I’ll do my best
@@Chris_F that's indeed a great amount of work, take your time for the research and produce quality content ! Thanks for your hard work !
So Chris, Chun Li just waxed me in ranked, I need that anti Chun guide not today but yesterday 😂😂
I'm waiting until later this week to work on any more anti guides since there MIGHT be some small balance changes with the M. Bison patch.
I'll be back with more after that!
🙏🏿🙏🏿
I think you can also drive impact the overhead? I was in a local tournament and a zangief player gave me the tip to just drive impact if the Zangief player just keeps drive rushing and doing a kick after the SPD. Unless it the medium kick you will catch him.
Though you should probably stop immediately because they will most likely attempt a medium kick after being drive impacted. :)
That works too!
Had no clue you could OS jump/backdash from a safe jump. Great stuff
I’m a lab monster💪🏻
@@Chris_Fcan you hold up instead of tapping up?
@R4HU1 technically yes, but that means you’ll always jump even on a hit or block making this option select meaningless
@@Chris_F Yeah good call. Thanks!
As a gief main take this down please
😂😂
Nah screw you we need this
Leave gief alone
@@StephGoKrazy 😂
Nope
Thanks for doing it with Akuma
Had to do it with the hardest working man on the planet
No lie but Chris F has slowly become my favorite sf6 sub. Always great tips and straight to the point. Was really helpful when i made the change to leverless and had issues with the shortcuts. Thanks as always!
And thank you for watching! Thanks for the kind comment
Next.. Manon 😁😁😁
👍🏻
Great tutorial as always 👏👍
Great tutorial as always 👏👍
An anti-Manon guide would be too cruel, it's like kicking someone when they're down.
Nice, keep doings these knowledge matchups, great content!
Will do!
finally, as a Gief main, people will stop whining about him without having a clue, now they ll keep complain, even with spoon fed MU knowledge :D
Regardless of character, I wish people actually labbed more. Not a fan of ppl who only complain
@@Chris_F nice video, and nice work overall btw, keep it going.
I'm new here, but I'm surprised you made a guide on him instead of the problem characters. Good guide anyway.
I think he’s really strong right now. Who do you think are the problem characters?
@Chris_F because I'm a gief main, I would love to say everybody except him lol. I should've said " more problematic " characters btw. But if I had to pick, I would say DJ and guile, hyper offense and defense. Also I agree that Gief is strong right now. I just know, as well as everybody else should, that his flaws stare you right in the face, and there are plenty. Whereas others does not and are less
Awesome video bro..
Thanks for the advice..
Can you give us 10 tiips to beat each character like you did the zangief..
Will try my best but please understand that these videos take a very long time to put together
Take this down NOW!
Your video are amazing, it helps a lot to deal with certain situations.
Thank you so much !
Glad you like them! Thx for watching!
Excelent video! The only problem is that he'll hellstab after headbutt and will catch backdash
yep, ive gotten this so often.
That’s when you delay driver reversal, DP or just block. It’s a tough guessing game for both sides
Very nice tip with the reversal lvl 3 against safe jump. I was trying to mash DP afterwards but it doesn't work. Thanks :D
DP after def doesn’t work haha.
Hit em with the new tech!
The nice part about this vid is that it can also help Zangief players improve.
Edit:
Lol why is Akuma almost the same height when Gief crouches
Thanks alot for the video! would love these kinds of videos for other characters aswell if you have time :)
Thx! I plan on doing more of these
This very helpful no doubt this will help in the matchup, I really do think it’s a uphill battle as I play Manon lol it’s too bad sf6 does not have the sf4 option to pick at match time your character
great video Chris , did not know some of these
Thanks, glad I was able to give you some new info!
AMAZING tips, I will lab all of them
Let me know if it helps!
This is awesome! Please do more
Working on more! Thx!
I really really appreciate your videos. Thanks!
Thanks for the kind comment! Happy I’m able to make videos you enjoy
Doing gods work once again
There are only 10k people that know how to stop Gief 💪 We still good
20k😂
Very good tips TY Chris
Glad to help!
thank you fro the info man. could we get a similar video for e honda next? i think that i still don't understand the match up really well
Thx! I’m working on others but I have been an e.honda hater since day 1 so im looking forward to making that one
Thank yoooouuuuuu. My ryu been eating shit lately idk why. Thankful my jp got me over 1600 for the very first time.
Thx!
I am a simple man I see a Chris_f video I press like, or is it brian
There is more than one _F in the world😭
I am a Zangief main. I speak for all of us when I say we're after you.
Come
Very good video, clear and concise
Thanks!!
Good looking out fam
Very helpful! Thank you!
You're welcome!
Very detailed and informative video
Thanks for watching!
for the scenario in minutes 5:34, Zangief can do hellstab combo, instead of jab combo. so it will take more damage. because it's -4 on block, so hellstab which has startup 7 will do the frame trap as well
Thanks a lot for your video
You’re welcome, I hope it helps!
As a gief main, I just learned a bunch of stuff to use on people lol
Good!
Great videos dude! I know this match up pretty well but learned a few things. Jp next?? 😅
My pleasure bro, I haven’t started working on a JP matchup video yet so please be patient
Awesome guide thanks! If you could do the same with other popular S2 characters (Aki comes to mind), that would be appreciated!!!
Will try my best!
Amazing video. thank you! Any chance you'd do one for other characters? I'm also struggling against manon
I plan on doing more!
Just in time, been getting bodied by Gief since the patch.
Biggest glow up along with Aki
Saved. Thank you!
You're welcome!
Even though I am a Zangief main, I did enjoy the video and the knowledge. I guess it's an arms war/race where we wait for the anti-anti-Zangief UA-cam tech video from another UA-camr (EDIT: or the comment from Un1234l). :)
That’s how we all improve!
5:30 what. Zangief can frame trap into hellstab and easily confirm into lariat, that's free and does 2200 damage. For 3 bars he gets OD lariat + Oki. Only reason to do a light after headbutt is to catch jumps and DPs at the same time
Wakeup DI actually beats both DR>sweep and DR>wheel kick. with 25 frames of recovery it is in fact impossible to get a wheel kick meaty enough to recover on time to counter DI.
I'm surprised not to see delayed jab be an option against headbutt. Too many people just let their drive gauge run out blocking two or even three headbutts in a row, and a jab delayed enough to catch another headbutt but block a hellstab is a good way to force zangief to actually commit to SPD.
Thanks for the tips man! I've been struggling with giefs since i've reached low diamond with Kimberly, so I'll try to lab this later in the day.
Let me know if the matchup gets easier once you lab this
Nicely explained 🎉
Thank you 🙂
Wonderful vídeo, do more pls
Make the ati cammy and anti jamie video please
I’ll have more soon!
I’ve always hated knowledgeable zangief players. I just hate getting hit by empty jump command grabs and other obnoxious punishes.
Great video...can you do an Anti-Ed one next?
I’m working on multiple characters for this series so please be patient!
@Chris_F No rush friend...take your time, but if you don't get it out by December I'm gonna tell Santa to give you a lump of coal for Christmas! 🙃...jokes.
@azarel7 LOL thanks for a good laugh 😆
@@Chris_F Np man!
Very good!
Thanks!
Cool video. However, Rashid is the most frustrating character to fight this season 2. His mobility et level 2 super have non sense. Most of the time, I loose to Rashid when he uses his level 2, though I managed the fight well. Hope you release a video on how to counter it.
Thanks
Thank you 🫶🏽🔥
NP!
Good video
Thx!
Thanks!!
You're welcome!
Really good
Thanks!
i cannot seem to get the backdash drill to work. geif won't backdash fast enough on wakeup and i just end up meaty throwing him. i"m even doing recording after input and still having issues.
setting up the recording is very tricky but its possible!
Sounds good on deleyed Drive Reversal after headbutt.
Chaining lights to not get command grabbed- interesting. Nice info on MK, DR cHK (DI), & DR fHK (PP).
Not sure what my safejump is, so maybe not doing one works out, to avoid getting lv3 before a backdash or jump. Thanks for the vid.
Time to some paid back, you mother....😂
Thank you for this lol
You’re welcome!
As a Zangief main. I’m sad you made this video. My day is ruined.
Damn i was looking up a guide to play geif not to beat him 😭
Why perfect parry the overhead when you can just DI?
For gauge management and side-switch opportunities. DI is a great option too I forgot to include that
@Chris_F Got it, my perfect parry skills suck, so always try the alternative lol :).
I watched this and decided to just play Zangief 😂
He’s really good in this version!
What I got from this video:
- don't be in headbutt range ever
Please make a anti dhalsim video too
Anti-Kimberly please and Cammy as well.
Your vids helped me a lot. A beat juri video would be great she is the most annoying. And i dont find useful tips against her
Will try my best, been getting a lot of requests and these take quite a bit of time to put together! Thanks!
I always fear this MU. Both Ken and Zangief need to get in. Arguably Ken more so than Gief, based on his limited damage potential. I mean, Ken’s the mixup king (some would say Rashid), but he does no damage even with DRC. Gief’s face tilts me automatically. Win rate is 50/50 (I only play casuals).
Ken shouldn’t be going for dmg with DRC in this matchup unless it kills. Instead, use it for corner carry then run your corner pressure game as hard as you can since gief has poor reversal options.
@@Chris_F I’m against DRCs in general unless I can know I confirm. I do actually do a lot of “Daigo special” DRCs, i.e., low forward DRC into jab true blockstring, shimmy and low fierce into BnBs. With Zangief, he just murders your Drive Meter. I’m pretty diligent with managing Drive Meter, but Gief is scary AF. As you well know, Ken can’t really zone, his FB is kinda useless, except as a shield for raw DR or meaty OD on wake-up / chip. The hurtbox is ridiculously huge.
So, because his FB is useless, he can’t really play the zone / anti-air game like Akuma, Ryu, Guile.
So, I’m thinking of pocketing Guile or Akuma for the Gief matchup. I want to frustrate the Gief player, I want to get him/her to make errors. Or maybe I’ll give up my main entirely and just play Jamie - “for love of the game” lol. Palm palm palm ✋ 🤣
Non of your tips include wakeup ex dp or reversal super so I'm not sure what to make of them.
Watching this as a zangief player so i can counter the counter 😭
How to beat guile as Akuma please.
Is it really a Double Lariat if it doesn't cover cross ups?
Yes
@@Chris_F Well lets think of this for a second. If it's a double lariat, there would be a forward and a backwards arm. Logically there would be a across up. It makes more sense than Kens tatsu which does cross ups and has 1 leg up instead of 2 arms.
Why does his jab do more damage than a shoryuken?
Jab? It doesn’t
Just use DP FF$... DP beats all of his mixups. Unless you are using a character without one, then you should be covered.
Manon next please
Great video. I cant stand gief. Now i truly understand smug. I would rather fight ken guile or DJ.
Thank you! Luckily I main guile so it’s not THAT bad of a matchup for me
@@Chris_F shit's near unwinnable with honda 💀
Zangrief 😔