Blender Addon reviews VOL 1: FaceIt, X-Muscle, Bone Dynamics, Rigify AnimBox, Animation Layers

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 208

  • @CGDive
    @CGDive  Рік тому +15

    What addons would you like me to review in the future? Let me know in a comment!
    ADDONS IN THIS VIDEO:
    ❖FaceIt addon
    blendermarket.com/products/faceit/?ref=356
    ❖X-Muscle System addon
    blendermarket.com/products/x-muscle-system/?ref=356
    ❖Bonedynamics Pro addon
    blendermarket.com/products/bonedynamics/?ref=356
    ❖Rigify Animbox addon
    valangdance.gumroad.com/l/sjUlh
    ❖Animation Layers addon
    blendermarket.com/products/animation-layers/?ref=356

    • @Animotions01
      @Animotions01 Рік тому

      Great video
      another facial option you may wish to cover is the
      FREE Diffeomorphic addon for using the Daz genesis characters in blender.
      it enables me to use the Daz shape key,audio based lipsync even AFTER re-rigging my Daz figures with ARP
      ua-cam.com/video/IN2LYlX9T-E/v-deo.html

    • @CGDive
      @CGDive  Рік тому

      @@Animotions01 Sounds interesting but I know practically nothing about DAZ. I do want to take a dive into character creators tho

    • @DarwinsGreatestHits
      @DarwinsGreatestHits Рік тому

      @@CGDive I like Character Creator and Iclone a bit better than DAZ. It's a pretty easy software to learn, I think.

    • @CGDive
      @CGDive  Рік тому +1

      @@DarwinsGreatestHits yeah, I am hearing a lot of good things about CC. But also some people complain that they charge you for every little thing haha

    • @GarviHere
      @GarviHere Рік тому +1

      CASCADEUR Please 🥺

  • @reydavies
    @reydavies Рік тому +3

    I'd love to see one of your deep dives into Animation Layers and AnimBox, especially AnimBox, and thanks for posting all your immaculately detailed tutorials for all of us struggling with learning all the different aspcts and functions of the many Blender editors.

  • @michaelwsheeler
    @michaelwsheeler Рік тому +22

    All are interesting. Would like to see more on X-Muscle first. I'm pretty sure most would vote for FaceIt first. Thanks for offering to cover these addons.

    • @CGDive
      @CGDive  Рік тому +2

      Actually, X-muscle is getting a lot of votes! :)

    • @Tinfoil.Hatter
      @Tinfoil.Hatter Рік тому

      @@CGDive I cant use my $35.00 add on..The red muscle appears as a backward rigging bone

    • @CGDive
      @CGDive  Рік тому

      @@Tinfoil.Hatter you should ask the developer about it. You can even get a refund if it doesn't work for you. Just get in touch with blender market.

    • @Tinfoil.Hatter
      @Tinfoil.Hatter Рік тому

      Figured it out..works in 2.93. thanks

    • @CGDive
      @CGDive  Рік тому

      @@Tinfoil.Hatter great!

  • @crippsverse
    @crippsverse Рік тому +11

    I've had FaceIt for quite a while and I know I've not used all the features and probably made some fundamental errors so an in depth tutorial would be amazing.

  • @randomthoughtism
    @randomthoughtism Рік тому +3

    I agree with the “all of them” comments. My concentration is really X Muscles if I had to choose only one. Thank for the informative video.

    • @CGDive
      @CGDive  Рік тому

      Thanks for your vote :) X-muscle seems to be getting the most for now.
      The reason I chose these addons for the first video of this type is that I am interested in all of them ;) So making a more detailed tut on each of them is likely.

  • @Gmodderable
    @Gmodderable Рік тому +8

    I’d like to see a deep dive into the faceit addon. Maybe connecting the faceit-rig to an already existing rig? Then maybe briefly go over some settings in the facecap app to get the best result 😊

    • @CGDive
      @CGDive  Рік тому +2

      Yes, that's on the agenda!

    • @realinus
      @realinus 5 місяців тому

      @@CGDive Pleasee do it... an autorigpro body rig and a faceit-rig for the face would be great and save a lot of headaches

    • @CGDive
      @CGDive  5 місяців тому

      @realinus I covered this already in the FaceIt series. See second video in the playlist
      ua-cam.com/play/PLdcL5aF8ZcJsRd7kbXehU6tJQDRivr4Gf.html

    • @realinus
      @realinus 5 місяців тому +1

      @@CGDive Sorry I just noticed it, god bless you and thank you

  • @shin-ishikiri-no
    @shin-ishikiri-no Рік тому +1

    I appreciate the plug-in reviews mate. These are incredibly useful.

  • @noaburr
    @noaburr Рік тому +5

    Bought X-Muscle system a while back and never quite got the hang of it. Would be interesting to see you dive deeper!
    Some add-ons I personally really like are Human Generator and VFX Grace's hair addons (3D Hair Brush and Hair Extension Toolkit).

    • @CGDive
      @CGDive  Рік тому

      thanks, interesting ones indeed!

  • @ArtPomelo
    @ArtPomelo Рік тому +7

    I am currently exactly using that fish dynamic bone setup for an animation! Its pretty nice, easy and fast.
    Would love a special tutorial on how Chris jones has animated his face and eyes.
    In order of importance, i would like a deep dive into Dynamic bones, X-Muscles and Animation layers.

    • @CGDive
      @CGDive  Рік тому +1

      Hey, nice.
      Thanks for the addon "votes"
      Aaand... I am not Chris Jones (unfortunately haha) so that might be difficult. What do you like about his eye animations?

    • @ArtPomelo
      @ArtPomelo Рік тому

      @@CGDive Jeah his work is amazing. In his thread human progress on blenderartist he explained it a bit in post number 73 but i am not really understanding it and could not find a tutorial on it. The eyeblink just looks so good with the shapekeys driven by multiple bones, apparently.
      I will try to understand it again when i start my next character.
      And thanks, will try to buy addons i like through your links.

    • @CGDive
      @CGDive  Рік тому +1

      @@ArtPomelo Only if you need them haha :)

  • @Supergamefreak999999
    @Supergamefreak999999 Рік тому +1

    Thanks for this video. Currently getting into animation and face rigging is the bane of my existence. Definitely getting Faceit.

  • @Goofy_Toons
    @Goofy_Toons Рік тому +4

    Faceit is amazing. Once you understand how it works, the ARkit on iphone makes animating sooo easy.

    • @Goofy_Toons
      @Goofy_Toons Рік тому +1

      You can export to unreal and use live link to control the shapekeys too

  • @charlymaracas1212
    @charlymaracas1212 Рік тому +3

    +1 for X-Muscle! It looks like a great addon but there is not so much information around.

  • @mixchief
    @mixchief Рік тому

    This was very much appreciated @CGDrive Thank you for your hard work making this video!

  • @darrananstey69
    @darrananstey69 Рік тому +1

    I would like to see an in-depth review of animation layers, I am just a newbie and there doesn't seem too much info out there. but honestly, I would love to see way more on all of them. thank you for a great Video, it was excellent

  • @IrocZIV
    @IrocZIV Рік тому

    Just picked up Faceit on sale, so looking forward to seeing more on it.

  • @chrissoares23
    @chrissoares23 Рік тому

    That line up of topics sounds great to me. Most interested in the face animating and mocap stuff, but yeah all that would be great.

  • @heiro5
    @heiro5 Рік тому

    Another great video, Todor. This is a good format, and I hope you continue these.
    Bone Dynamics Pro and Rigify Animbox are the two I'm most interested in having explained by you, but all of these seem very useful and would benefit from one of your videos. Thanks again.

    • @CGDive
      @CGDive  Рік тому +1

      Will keep them coming.

  • @fergadelics
    @fergadelics Рік тому +1

    I was hoping you'd explore Animation Layers other features more but I cant complain. I'm figuring it out okay. My problem is since im new at the fundamentals still, helper tools can only help so much. Thanks for all your videos in general. They've been invaluable. I use Frame Rangers every day and ARP whenever its time to rig and your videos have made all the difference

    • @CGDive
      @CGDive  Рік тому

      Awesome! Yes, I am big on fundamentals, workling on some rigging fundamentals stuff right now.
      There will be a longer video on Animation Layers, I can almost guraantee it!

  • @Cloudwalker2k3
    @Cloudwalker2k3 Рік тому +5

    BoneDynamics/Simplicage and Animations Layers would be a good tutorial.

    • @CGDive
      @CGDive  Рік тому +2

      Got it, thanks!

    • @heiro5
      @heiro5 Рік тому

      I would watch that video immediately. :)

  • @testing6753
    @testing6753 2 місяці тому

    Yes I'd love to see an indepth tutorial on the muscle system. I'm trying to create a stylized 3d character like the ones you'd see in Pixar movies but I feel like all the animations and lip sync just don't look natural and "believable". I feel that even a slight subtle muscle systems would give the animation more depth.

  • @apraxas
    @apraxas Рік тому +1

    X muscle and Animation layers I think would be the most helpful!
    One of the biggest complaints about X muscle is that quality learning materials to use the add-on are super scarce.

    • @CGDive
      @CGDive  Рік тому

      Thanks, I think so too!

  • @duanra303
    @duanra303 Рік тому +1

    I'd love to see how to use Bone Dynamics in combination with Rigify. All of those addons seem super interesting though !

  • @tunshwe9508
    @tunshwe9508 Рік тому

    Thank you for worthy video!
    Keep on the good work bro!

  • @IrocZIV
    @IrocZIV Рік тому

    Really like these deeper previews

  • @YiXiaoArt
    @YiXiaoArt Рік тому

    I like your tutorial. Look forward to Facelt and Animation layers.

  • @anatoliiumanets871
    @anatoliiumanets871 Рік тому

    Thanks man , thats super interesting topic! Faceit will be the best to explore . Thank you!

  • @jorisvanlaar
    @jorisvanlaar Рік тому +1

    Great selection of add-ons!
    My vote would be X-Muscle first, FaceIt second, Bone Dynamics third.
    I would also love a review on Better Fbx Importer & Exporter, Grab-It, Empties To Bones, Car-Rig Pro and Animax

    • @CGDive
      @CGDive  Рік тому

      Got it.
      Do you have Grab It, by the way? There is a free addon called "Dynamic parent" which *I think* does the same as Grab-it... but free. I am all for paid good paid addons but not when there is a good free alternative. :P

    • @jorisvanlaar
      @jorisvanlaar Рік тому

      @@CGDive I actually use Dynamic Parent, but was curious whether Grab-It provides an even easier workflow, hence my request :)

    • @CGDive
      @CGDive  Рік тому +1

      @@jorisvanlaar I am also curious but from what I saw in tutorials it looks like it does the same, So I can't easily justify spending $20 on Grab it :P

    • @jorisvanlaar
      @jorisvanlaar Рік тому +1

      @@CGDive I understand

  • @xanzuls
    @xanzuls Рік тому

    This is gonna be very cool! Thanks.

  • @AndroidReplica
    @AndroidReplica Рік тому +1

    This is very cool, thanks for posting! Wondering if it's not too late, in your upcoming faceit breakdown (or a future one) if you can include tips on how to make it play nice with Human Generator? I've almost figured it out, but surely less eloquently than you would! Cheers!

    • @CGDive
      @CGDive  Рік тому

      Oh, I don't have Human Generator myself yet. It looks interesting and I might get it soon tho.
      But I will demo how to combine FaceIt with existing rigged characters so you may be able to use the same workflow with HG.

  • @-DarkBlue-
    @-DarkBlue- Рік тому

    Like before watching 👍
    i waited this vid for along time i bought all these addons

  • @vrwatcher5546
    @vrwatcher5546 Рік тому

    The addon that everyone seems to be talking about at the moment is Turbo Tools. I haven’t tried it yet personally, but from what I’ve heard it’s like witchcraft. Supposedly speeds up cycles rendering to the point that old 10 series gpus can perform like newer 40 series cards.

    • @CGDive
      @CGDive  Рік тому

      Thanks, will chck out!

  • @definitelynotdilophosaurus1722

    Personally I’d love to see an x-muscle video! I’ve been meaning to look into using it for animations but haven’t found any good tutorials.

  • @artemiasalina1860
    @artemiasalina1860 Рік тому

    Thanks, your videos are great. I'd love to see a comparison of the various bone/muscle physics add-ons. Pros and cons, ease of use, stability, performance/resource consumption etc.

  • @llYuki0okami
    @llYuki0okami Рік тому

    I found that if we apply Bonedynamics to the tail of rigify, it can still be moved by the ik control, strangely only when animation is on (space bar) and it behaves a bit differently.

  • @captainofnumenor8221
    @captainofnumenor8221 Рік тому

    Wow that BoneDynamics pro addon is incredible im gonna buy it tonight! I wish you could do an episode on using BoneDynamics Pro for clothes. Thank you so much for the great content

    • @CGDive
      @CGDive  Рік тому +1

      I'll try to! :)

  • @lageopedal5126
    @lageopedal5126 Рік тому +1

    thanks a lot for tutorial(s) !Very thorough and clear. if possible -I would like to see how to combining auto rig pro with faceit

  • @ImaginaShip
    @ImaginaShip Рік тому

    You may have just sold me on faceit, great video!

    • @CGDive
      @CGDive  Рік тому

      i have more detailed video about FaceIt now
      ua-cam.com/play/PLdcL5aF8ZcJsRd7kbXehU6tJQDRivr4Gf.html

  • @valleybrook
    @valleybrook Рік тому

    Excellent video on these amazing addons. I think the mocap-workflow will be dominating in future since it decreases the time it takes to animate a lot

  • @PaulKolbrink
    @PaulKolbrink Рік тому

    I like to see a tutorial about faceit please. Thanx for all the tutorial you made until now!

  • @jakejake6029
    @jakejake6029 Рік тому

    As always your tutorial is a life saver

  • @ekaterinamozharovskaya3053
    @ekaterinamozharovskaya3053 Рік тому

    Bone Dynamics is incredible! ))))))))))

  • @stevecypert
    @stevecypert Рік тому +1

    I definitely want to learn Faceit. How well does it combine with body mocap or does it? It's getting easier to generate believable faces, but I'd also like to know how to recreate a person's hair style. If you can help clarify that it would be great. In my idea of a perfect world, I could also add additional clothing items that can be affected by force fields. A complete character with facial animation, dynamic hair and cloth is a bit of a dream.

    • @CGDive
      @CGDive  Рік тому

      FaceIt can definitely be combined with facial mocap.
      As for your perfect world, it sounds like you want Character Creator and iClone. They can get pricy but offer ready solutions for most of these things. Clothes, hair styles etc.

  • @АнастасияВласова-х1х

    Animation layers is very interesting!

  • @SongMachina
    @SongMachina Рік тому

    I would like to vote for videos covering DIY Muscle Simulations. Thank your for your wonderful content and I look forward to whatever you put out.

    • @CGDive
      @CGDive  Рік тому

      Thanks, that's something I am very intertested in. Hope to find time for it soon :)

  • @milo20060
    @milo20060 Рік тому

    Muscle simulation could be the next "thing" to learn ^^

  • @whiskey1bravo403
    @whiskey1bravo403 Рік тому

    Nice, My vote is for animate layers.

  • @FonzvanderLindenAlphonsius
    @FonzvanderLindenAlphonsius 7 місяців тому

    I'm currently busy creating a Raptor on steroids, so an X-Muscle tutorial would be super welcome! Thanks in advance..!!

  • @IndianCitizen04
    @IndianCitizen04 Рік тому

    I used Animbox for convenience selecting controls at once. It is great but if you kindly give an in depth tutorial on it, it would be great as no proper manual is there except some directional videos by developer which does not cover all aspect of this great addon.

  • @jeffdavies2824
    @jeffdavies2824 Рік тому +4

    I'd love to see in depth videos on all of these. They really help show off the addon so we can see their value. If we just get the addon without knowing how to use it, its worthless. Many developers do not make tutorial videos anywhere near as well as you do (whish is why I subscribe and am a pateron member) so your videos make a HUGE difference to us.

    • @CGDive
      @CGDive  Рік тому

      Thanks. Longer videos on all of these are quite likely ;D

  • @Udaankahani-r3s
    @Udaankahani-r3s Рік тому

    I am from India
    And I love your teaching style sir.
    Your all videos are deeply knowledgeable.
    I want a full tutorial on animation layers.
    I hope you would make it.
    Thanks thanks a lot.
    A lot of love from India.

    • @CGDive
      @CGDive  Рік тому

      Got it, thanks!

  • @metalandanimation
    @metalandanimation Рік тому

    Thanks for all the tutorials. I learn a lot from them! I would like to see more about Animation Layers. Would it be possible to clear the animations performed by AI Motion Capture?

    • @CGDive
      @CGDive  Рік тому +1

      Ah, mocap clean up. Yes, addative layers can be used for that. Especially if you have IK on your legs, it can be a very efficient tool!

  • @sechs6
    @sechs6 Рік тому

    Bone Dynamics looks amazing i wonder if it could be used to animate models hair dynamically as well.

    • @CGDive
      @CGDive  Рік тому

      Should be quite possible, yes.

  • @Mario543212
    @Mario543212 Рік тому

    Best Blender channel

    • @CGDive
      @CGDive  Рік тому

      haha, thanks!!!

  • @sarumanork-orphanage5612
    @sarumanork-orphanage5612 Рік тому

    Hello Toshi, I like the idea to explore new add-ons in future videos, please go ahead with that!
    One problem I currently struggle with, is I have a human female character with thin cornrolls/ hair braids.
    Basically what I want to do is keep the braids on her head absolutely still, and then possibly just physically simulate how the braids move.
    What I wanted her to do in a manual abnimation was a few Capoeira moves, but I just can't bring myself to rig her, because I keep thinking what do I do with her braids?
    So maybe you can do a tutorial which reviews rigging/ animating different hairstyles, because I think how you would go about it strongly depends om the moddle you start off with.
    So yeah good physics based hair tutorial would be something I personally am very interested in, but I don't think it would be wise to just slap physics animations on the hair mesh... also I have the hair following curves originally, so I could apply that, or maybe there's a way to just physically animate the curves?
    Idk, I'm sure you're very knowledgeable about all of this, so I'll just see if you can help me in the next few months ^^

    • @CGDive
      @CGDive  Рік тому +1

      I am not super knowledgeable to be honest :) But I'll add it to the list of ideas.

    • @sarumanork-orphanage5612
      @sarumanork-orphanage5612 Рік тому

      @@CGDive That would be great! I've been following your videos with interest for about a year now, they're really good!

  • @blockcreationz1
    @blockcreationz1 Рік тому

    Would like to see an Animbox tutorial. Seems like a very handy add-on but it lacks any beginner tutorials.

  • @jaykotak4874
    @jaykotak4874 Рік тому

    Thank you for your faceit tutorial.... Waiting for faceit+Hallway tutorial....

    • @CGDive
      @CGDive  Рік тому +1

      Yes, I have my eyes on Hallway!

  • @binyaminbass
    @binyaminbass Рік тому

    Animbox seems like a potourri. Could be interesting to see what else is there. Also, the bone x looks awesome. I have wanted a way to rig clothes and hair.

  • @GerardLambot
    @GerardLambot Рік тому

    Hello,
    Thank you for this presentation.
    I would be very interested in a tutorial on Animation Layers, especially in combination with Auto Rig Pro.
    I would also like to know if it is possible to combine Face It with Auto Rig Pro.

    • @CGDive
      @CGDive  Рік тому +1

      OK! Animation layers doesn't really depend on the Rig type. So ARP, rigify etc, doesn't matter. But I'll keep that in mind.
      ARP + FaceIt: yes, will cover that for sure.

  • @RB-el4oi
    @RB-el4oi Рік тому

    Thank you this is an excellent idea to provide a quick tutorial for each product! To complete FaceIt addon, I think a tutorial to explain how to improve the iPhone FaceCap capture would be great!. I think there are some parameters to do this but still don't now how. But the most critical point for me is how to combine a Rigify body animation with a FaceIt animation, I think there is something to do with the NLA editor or the action editor but still don't know what.

    • @CGDive
      @CGDive  Рік тому +1

      FaceCap is a bit of black box, you just point the phone at your face and shoot :D The most important thing is the distance to the camera and keeping the phone steady. But I'll look into it for sure.
      "Rigify body animation with a FaceIt animation" > will cover that for sure.

    • @RB-el4oi
      @RB-el4oi Рік тому

      @@CGDive Great thank you!

  • @Blendercage
    @Blendercage Рік тому

    Since you indicated Animation Layers tutorial is likely happening, I’ll leave that out and I would say of these addons here, I would like to see more with bone dynamics pro and X-muscles.
    You didn’t mention it, but I would really also like to see some practical uses of graphkit or the whole animator’s bundle.

    • @CGDive
      @CGDive  Рік тому

      Thanks for the input.
      Regarding graphkit, isn't that a lot like Animaide?

  • @8bbp
    @8bbp Рік тому

    I'd love to hear your thoughts on Blender Rigging Nodes (creator's name: Level Pixel Level). And thanks for what you're doing on this channel. It's invaluable.

    • @CGDive
      @CGDive  Рік тому +1

      Rigging nodes, yeah, I really want to try it out!

  • @lllacefield
    @lllacefield Рік тому

    I was messing with the face it addon lately. I almost got it figured out all the way, I’m just a little lost trying to get the Face Cap app to stream live, I had the addon and app both on my IP address and at port 9001. But it’s still not working 🤧

  • @renight0343
    @renight0343 Рік тому

    I only used faceit once. It worked perfectly with iphone's face cap App. I'd like to see it work with another rigging tool like ARP or rigfy since it is purely a shape key rig so they should be able to work together fine. I'd love to see new possibilities to get the face capture because I do not have an iphone myself.
    I also would love to see if there is a way to use x-muscle system for game animation using ARP.
    As always, thank you for your great work. Keep up with the videos!

    • @CGDive
      @CGDive  Рік тому +1

      Got it. The face it stuff you mentioned will be covered in the next video!
      As for APR + x-muscle, there is no reason why it won't work. X-muscle attaches to bones, and ARP uses bones :)

    • @renight0343
      @renight0343 Рік тому

      @@CGDive Looking foward to your next video.
      So X-muscles animation can be exported as a regular skinned bone animation? That's fantastic. I also have this addon but have not tested it yet.

    • @CGDive
      @CGDive  Рік тому +1

      @@renight0343 Oh, no. The X-Muscle stuff would fall under "simulation" and it cannot be exported directly. I meant that the muscles attach to Blender bones and it doesn't matter if the armature was created using ARP or another method.
      I saw that x-muscle has tools to convert the muscle deformations to shape keys and that can be exported. But I'll have to figure out how to use that.

    • @renight0343
      @renight0343 Рік тому

      @@CGDive I see. This shape key conversion is something I want to search. I'd love if you comment on this if you make a video for X-muscles system!

    • @CGDive
      @CGDive  Рік тому +1

      @@renight0343 yeah will do!

  • @manshah7
    @manshah7 Рік тому

    +1 for x-muscle system. tried it but couldnt get the hang of it.

  • @-DarkBlue-
    @-DarkBlue- Рік тому +1

    Faceit please then animation layers
    And bone dynamics pro
    Faceit :
    1* editing shapekeys eyeblinks
    2* make custom shapekeys
    3* make custom controll rig
    4* parent faceit armature to head bone
    5* parent faceit control rig to head bone and keep everything active
    6* remove faceit completely from a character with the generated shapekeys
    7* linking faceit to another blend file to start animating
    These things are still hard for me and it will be for anyone new to these addons
    Please note it and consider more in depth explanation about these parts

    • @CGDive
      @CGDive  Рік тому +1

      Thanks for the input. Will consider it for the next video.

  • @Icaro653
    @Icaro653 Рік тому

    Animbox is the best choice for a full video.

  • @kovalexart
    @kovalexart Рік тому

    Thanks Todor! Please highlight Apps for facial mocap as soon as possible)

  • @steambub
    @steambub Рік тому

    X~Musle review would be nice. There isn't much videos about that one.

  • @dellannapaolo
    @dellannapaolo Рік тому

    Thank you a lot for the video, I’m interested in FaceIt. I have a question: is it a problem if I have only one object (the face/head) without eyes and mouth as separate objects? I have to do an animation of my head which I have already done and texturized but i don’t need it to be really defined so as one object - the face. Thank you again.

    • @CGDive
      @CGDive  Рік тому

      We have in-depth videos about FaceIt already
      ua-cam.com/play/PLdcL5aF8ZcJsRd7kbXehU6tJQDRivr4Gf.html
      The face can be a single object.

  • @arashrostami3772
    @arashrostami3772 Рік тому

    rigfy Amin and animation layer was so good

  • @nabiluahmed
    @nabiluahmed 9 місяців тому

    Hey i would love to know about exporting face it shape key animations to unreal. Thanks!

  • @juncando
    @juncando Рік тому

    Excellent. Can you do a tutorial about SYNCNIX and Rhubarb ? Thanks

    • @CGDive
      @CGDive  Рік тому

      SYNCNIX and Rhubarb ... no idea what those are :)

    • @juncando
      @juncando Рік тому

      @@CGDive They are lip sync helpers

  • @jumpingfrog4323
    @jumpingfrog4323 Рік тому

    Wow muscle system videos please

  • @shin-ishikiri-no
    @shin-ishikiri-no Рік тому +1

    I love you.

  • @syedhasan8181
    @syedhasan8181 4 місяці тому

    I think Rigify Animbox is not working for Blender 4.1+. Could you please do an indept video on how to use it in Blender 4.1+ ? Many thanks :)

  • @sifikrinih5628
    @sifikrinih5628 Рік тому

    Why cant I apply muscles to body? the body doesn't want to follow the movement of the muscle

  • @Koshisimsofficial
    @Koshisimsofficial 5 місяців тому

    Quick question, do you have the teeth and tongue available for download?

    • @CGDive
      @CGDive  5 місяців тому

      From the human model used in the video? I am not sure. If there are any downloads, they will be mentioned in the video and video description. I can't remember every detail :)
      Also check Sketchfab, it has a lot of nice quality assets including teeth and tongues. I made a video on how to download free assets from Sketchfab
      ua-cam.com/video/Ij8rfDCWlEg/v-deo.html

  • @mixchief
    @mixchief Рік тому

    @CGDrive It would be great to see you review Blenrig 6 !

    • @CGDive
      @CGDive  Рік тому

      Considering it . I gave the addon a quick try. Really like the guided rigging process.

  • @CROITORIEVADESIGNERS
    @CROITORIEVADESIGNERS Рік тому

    FaceIt togeder with autorig pro for the future will be the best video!😊

  • @workflowinmind
    @workflowinmind Рік тому

    Awesome one! Buying Rigify Anim Box and Faceit right now, are your links affiliated?

    • @CGDive
      @CGDive  Рік тому +1

      Animbox is free! :)
      Links are affiliate yes (I say so in the video, should add it to the description too!)

  • @edmatrariel
    @edmatrariel Рік тому

    +1 for face it!!!!

  • @michaeldartashov512
    @michaeldartashov512 Рік тому

    I'm wondering can we achieve the same result like BoneDynamics Pro by using blender without any addons

    • @CGDive
      @CGDive  Рік тому

      Pretty sure it's possible, yes. This guy does insane bone simulations without addons:
      www.youtube.com/@MaxZhang37

    • @michaeldartashov512
      @michaeldartashov512 Рік тому

      I will check it, thank you.

  • @Tinfoil.Hatter
    @Tinfoil.Hatter Рік тому

    Thanks Dive..Where can i get help for an error message when creating a muscle in the xmuscle addon,. Seems to be a lack of training for a PAID addon. I tried it in 2.83....3.0 and 3.5

    • @CGDive
      @CGDive  Рік тому

      Best to get in touch with the addon dev. Just go to the BM product page and you should see a button sayig "Ask a question" or something like it.

  • @michaeldartashov512
    @michaeldartashov512 Рік тому

    I'd like to see how to set the muscle simulation without any addons.

    • @CGDive
      @CGDive  Рік тому +1

      Yeah, that would be interesting. It might take time but I'll definitely work on it.

  • @thb23
    @thb23 Рік тому

    sir, please help me ! how to save my rig character with armature for animation,,,, please help me🙏

    • @CGDive
      @CGDive  Рік тому

      Sorry, I don't provide blender support unless it's specifically about the video you're watching. Listen to 25:24

  • @eritumakafakafo3008
    @eritumakafakafo3008 Рік тому

    FACELET! :)

  • @charithevfx
    @charithevfx Рік тому

    please make a video about how to export rigify rig to maya please

    • @CGDive
      @CGDive  Рік тому

      Thanks for the suggestion but that's unlikely. I don't even have Maya installed.

  • @HarryClipz
    @HarryClipz Рік тому

    I am late but if you could do some Bonedynamics tutorials

  • @Tenchinu
    @Tenchinu Рік тому

    me: omg!!!!!
    friend: wtf!!!?? what happen?
    me: no way! no freaking WAY!!!!
    friend: what!??
    me: theres an add on… for blender, my 3d thingy, that can simulate muscle jiggle and tension… and u put it under ur mesh and it work with ur animation… and it look sick!! its so cool!! omg!!!
    friend: …..
    me: hey, why my phone say u blocked me?

  • @03dlidia32
    @03dlidia32 Рік тому

    Bone Dynamics and Simplicage

  • @c0nsumption
    @c0nsumption Рік тому

    Does auto rig pro work with bone dynamics?

    • @CGDive
      @CGDive  Рік тому

      Bone dynamics works with any chain of bones. I can't gaurantee it will work with your specific ARP rig because I don't know what setup you will use it on :)
      But that's easy enough to test using the free version!

    • @c0nsumption
      @c0nsumption Рік тому

      @@CGDive Thanks for the quick reply! Looking at some of what can be done with it sold me. To an extent that I’m like…
      Should I learn rigify? 🤔 Haha
      I’ll do some test!

  • @vladign1110
    @vladign1110 Рік тому

    face it cool!!!

  • @maleeshamevan
    @maleeshamevan Рік тому

    plz plz plz make a tutorial on connecting faceit rig to mixamo addon's control rig 🙏🙏🙏🥺🥺🥺

    • @CGDive
      @CGDive  Рік тому +1

      Yeah, I will cover how to connect it to existing rigs. Should work for anything, Rigify, arp, mixamo.

    • @maleeshamevan
      @maleeshamevan Рік тому

      @@CGDive you the best

  • @VFXBlend_yt
    @VFXBlend_yt Рік тому

    X-muscle system.

  • @whornele4508
    @whornele4508 Рік тому

    Other rigging addon like ARP with faceit!!

  • @Tybiti
    @Tybiti Рік тому

    Bone dynamics.. is there a way to use it with rigify?

    • @CGDive
      @CGDive  Рік тому +1

      Sure, why not. It should work on a tail or tentacle. I'll make a note to test it.

    • @Tybiti
      @Tybiti Рік тому

      @@CGDive I was thinking of something like a switch setup. A generated rig with Custom parameters to switch between bone dynamics and FK. Is that too ambitious?

    • @CGDive
      @CGDive  Рік тому +1

      @@Tybiti I see. Setting up a switch might be time-consuming but you can bake the bone physics. Anyway, I'll consider this when I make a video about the addon.

  • @EvanMapleMaggot
    @EvanMapleMaggot Рік тому

    When im using FACEIT my friends always asks me what is my level there like im playing csgo -_-

  • @n0ahg1
    @n0ahg1 Рік тому

    X-Muscle system please!

    • @CGDive
      @CGDive  Рік тому +1

      Noted, cheers!

  • @tapacg1329
    @tapacg1329 Рік тому

    please make brotheerr i love you

  • @tmaxstudio55
    @tmaxstudio55 Рік тому

    How can the light in the mouth issue be solved?

    • @CGDive
      @CGDive  Рік тому

      Are people supposed to know what mouth and what light you mean? I don't :)

    • @tmaxstudio55
      @tmaxstudio55 Рік тому

      @@CGDive apologies. I messed up the wording. The inside of a character's mouth should be dark but most animations show that it's still lit up, like light is passing through the skin.

    • @CGDive
      @CGDive  Рік тому

      @@tmaxstudio55 I am still guessing because I think the question is completely unrelated to this video...
      But if you enable Ambient Occlusion in the render settings and Contact shadows for your lights the inside of the mouth should be shaded properly.
      Again, I am guessing that you are using Eevee.

    • @tmaxstudio55
      @tmaxstudio55 Рік тому

      @@CGDive you're right. Thanks.