I love the Blue! It's takes practice to fly it properly when intercepting other ships though. Taking advantage of the neck snapping Vtol it has is key. Also, I would buy the blue for the wide unobstructed windshield alone. Great discussion Sir!
To my mind the big difference between the Cutty and the MR is accomodation. The Cutty due to not having things like toilet facilities is a excellent in system ship. That enables it to carry more firepower instead and possibly more prisoner cells. The mr is perfect for travel between multiple systems. In principal you may even feed a MR from a cutlass delivering prisoners to remote prisons. The Hawk is in my opinion the only other bounty ship here, but for piracy great comparison 😅 .
@redraptor418 dude....what? Any ship can have military components if you buy them, lol... What a ship starts off with stock doesn't prevent it from getting upgrades my guy. 😅😅
@durtyred86 Drake ships can not have military grade components. Try to add them to any Drake ship. Drake is known to be used by pirates, so the UEE Government banned the sell of military grade components being able to be fixed on Drake ships. So the developers made it were you can't do that. Why do you think the UEE NAVY has no Drake ships in their fleets?
@redraptor418 you must be new my guy.... I mean GREEN... I have several Drake ships. Including a Corsair that's fitted with all military grade A components......Idk who's feeding you this but, it's time to part ways with that knowledge, baby boy. 🤣😂 You're confusing Invictus launch week and the what you said, the fact that the UEE does not contract Drake to their fleets nor their events. This much is true. But there's literally NOTHING stopping you from buying the parts or later, taking them from other ships. Just saying man...They lied to you. 😔
@durtyred86 #1 not new to Star Citizen. I have been a member since 2013 #2 I got my info from reading the Star Citizen lore. #3 The fact of the matter is if Star Citizen programs the UEE NAVY to enforce the law, any Drake ship who has military components will be considered illegal. The ASTRO Historian made a video about it, I think 3 or more years ago. So maybe you should read your history before you defend something.
I think, in the case of ship v ship, the Cutty Blue is 'probably' superior (unless CIG do the new hotness thing and give the Zeus' crazy agility). As for ground ops, it's likely the blue again, due to the sheer volume it can bring in for bounty payouts, and a better rover selection. The Zeus MR's main strength is range. In regions like Pyro. It simply has better and bigger quantum and hydrogen tanks. It hunts down small numbers of hard to reach targets. It's a small niche, but a decent one.
This is just straight up copium xD In no world is the Cutty Blue competitive in anything other than fire power. 1/3 shields compared to the Zeus., Wings and engines can be shot off, and once an engine is gone, its over. Worse cargo Worse interior and no crew amenities Footprint difference is miniscule considering how fragile the Cutlass is. The Zeus series and the Cutlass series are not meant to be competitors. The Zeus is more of a competitor to the MSR and the 400i. The Cutty is a competitor to the Freelancer and Spirit series.
What? you are smoking the Cutlass Blue is 100% the best Bounty Ship in the Game. Its literally the reason Pirates use it over every other ship to steal.
Currently… when the Zeus is out I’d rather have that. Fly the ship you want but new ships will be better than old until old are updated most likely 9/10 times
Excellent take as usual. Really enjoying your coverage of the Zeus MKII line. Personally, I would not worry about the Zeus MR overshadowing the Blue for a few simple design reasons. The Blue can be operated to near max utility with just one pilot and full utility with just two. Even if the pilot of the MR can use emp and qt disruption it will still not replace the Blue because all the pilot will have access to is those things, two size fours and 8 size 2 missiles. Any fighter would be able to stay off the nose and grind it down (even if it moves as well as a heavy fighter). It will need at least one other crew member for the top turret and if it wants to survive any PvP resistance it will need the full crew of three. This is well balanced by design. Each crew member is a force multiplier and without them the MR will be very vulnerable. A good pilot in the Blue can fight and a two man Blue will likely be more dangerous than a two man MR so far as I can see it. Antares isn’t worth mentioning and the Vanguard Sentinel is an odd ball as it was never meant to have the emp, but rather other eWar mechanisms. The Hawk needs a bit more maneuverability and handling and stronger emp but that’s it. Cheers and thanks for your take on these! Also the Mantis has quantum snare and serious speed. In a group it will always do well and have a use. Oh, and we are forgetting one last ship with emp, the Avenger warlock. There’s also another but it’s so exclusive it’s not worth a mention.
The way I see it is the MR has a utility suite that makes it a great support ship for a combat oriented fighter group/Org. Aside from lack of snaring, it just amplifies the success of taking out targets or preventing targets from escaping, and it has the storage for bounties to boot. If you're solo, the Blue is a better choice though
Good video I subbed. No one is Talking about how these ships will handle. The Zues is from RSI and is nearly as big as a connie with less thrusters and guns. It will probably handle the same if not worse. What are we supposed do with a bounty hunting ship like that?
Yea, im so far unsure which ship to get. The Blue will most likely be more nimble and faster but have less flexibility. But, if the engine noise is better in the Zeus MR then I'll get that one.The S4 zeus guns will have more armour penetration later which might be better.
These are some good takes. I think your projections were pretty realistic and balanced and the drake ships should be far cheaper to maintain, half the components are exposed on the inside it should be easy to patch up and keep going
@marcuswynn89 they did state this ship will be more in line with their component projections. I imagine the extra shields help with their increased time to kill and older ships will be buffed to make combat last more than 15 seconds. Hard to do much engineering when a fighter can turn you into dust in the time it takes to get out of your chair
Several things that will affect the math: - The Sentinel only has the EMP temporarily until it gets the EMP missiles. - Armor isn't in the game as of yet. I expect the Blue to be less tanky than the MR. - Related to armor, I expect the Blue to be faster/more maneuverable just because it isn't lugging around all that armor. Also as you mentioned it'll be easier and cheaper to maintain and repair. Otherwise everything else is on point!
The base armour of the manufacturer is far higher than RSI however, 12% vs like 4% so i think the Blue will have thicker armour but lack other redundancy features like Relay network and capacitors and backup thrusters. The drawback for the blue could be that it's heavier due to cheaper industrial armour plates and less fuel efficient.
I think the Cutlass ships are about to get a rework being they lack an airlock between the crew area and the cargo area. Also missing the bathroom that came with original ship which there is space for in the giant triangle area in the front of ship.
i kept cuttlas blue didnt bought mr mainly becouse no information about how many prisoner cell it has. I heard it has only 2 so no way i change from cuttlas blue wich has a lot
The Zeus line of ships represent what the "new" size reference will be. (Meaning, they have said that they are planning to review all ship "sizes" and adjust the numbers and curves accordingly, so the Zeus represent the "new" components sizes and numbers for that size class of ships) All the older ships of that size class, will be iterated on. Plus, armor has not made an appearance yet. So, at least for me, it's just pure speculation, and it is urgent to wait. 😁 P.S.: I'm saying that having bought a Zeus MkII ES Solstice. Already having a MSR, all 3 Freelancer variants, and a handful of other ships.
Cutty Blue doesnt have an emp, and blue has much larger profile head on and from the side. Also MR has top AND Bottom Turrets. MR is $ cheaper, has escape pods, it wins hands down.
Um bro you do know that the Zeus Mk II MR has a quantum dampening device on it. Witch means it can catch ships going by in quantum and bringing them to a stop. It will more than likely has the emp and quantum dampened setup on the Antares. You forgot the Cutlass Blue has 8 prisoner pods over the Zeus Mk II MR. With that said the Zeus Mk II MR has the ability to have military and stealth components not like the Cutlass Blue. The Zeus Mk II MR over all would better because of the components classification, the emp and qed combo on it, more cargo and the top and bottom remote turrets. We yet to know how fast this ship is so we can't say what is fast.
Few incorrect statements here. The QED or Dampening device only stops individuals from QTing away from you if u are with 2km of them. They will probably rework this but the damper will never be able to pull people out of quantum. Still the only ship with this capability is the mantis which had both a dampener and a interdictor
Its an old, dull assed ship that does nothing as a draw, its jurassic in concept, clunky and in need of rebalancing, and it looks like something out of ''Buzz Lightyear''. Dire
I've literally argued with ppl about the maint cost of the RSiI ships. THEY WILL BE more expensive to maintain and to buy in game. RSI is located in Sol thats very far from Stanton. Drake and crusader is much closer 0-1 systems away.
Not the best balance tho. Zeus expedition has 4x shields of other medium ships Other Zeus variants have 3x shields of other medium ships. Cutlass is designed as a glass cannon as per drake design, but the combat Zeus has the same firepower while having no glaring weaknesses like engines or wings and it has 3x shields. Zeus is blatant power creep.
Question, Why balance a brand new ship like the ZEUS Mr with an old ship. I disagree with you or any person ideal of balancing in this way. Innovation. Improvements and surpassing your rivals. Is what advances and improve man . That why you buy a newer car, not a balance car. Bigger cars, call for bigger battery,tired and get you more passengers and trunk space. You don’t need batteries or too reduce top speed. Work up too the Zeus Mr2. Don’t settle for balance version.this how CIG DESTROY GOOD SHIP. EXAMPLE INFERNO-AND ION.
I love your technical commentary! You make great comparisons and I like how you don't hate on any ship for not being what wasn't designed to be.
I love the Blue! It's takes practice to fly it properly when intercepting other ships though. Taking advantage of the neck snapping Vtol it has is key. Also, I would buy the blue for the wide unobstructed windshield alone. Great discussion Sir!
Thanks bro and who says we can’t use the Zeus and blue in tandem?
Great points Sir.Thanks for your time on this.
Just discovered your channel. love you ship talks.
thank you!
Has weewoo lights, got it
To my mind the big difference between the Cutty and the MR is accomodation. The Cutty due to not having things like toilet facilities is a excellent in system ship. That enables it to carry more firepower instead and possibly more prisoner cells. The mr is perfect for travel between multiple systems. In principal you may even feed a MR from a cutlass delivering prisoners to remote prisons. The Hawk is in my opinion the only other bounty ship here, but for piracy great comparison 😅 .
You forgot the MR can have military components but the Cutlass Blue can't.
@redraptor418 dude....what? Any ship can have military components if you buy them, lol... What a ship starts off with stock doesn't prevent it from getting upgrades my guy. 😅😅
@durtyred86 Drake ships can not have military grade components. Try to add them to any Drake ship. Drake is known to be used by pirates, so the UEE Government banned the sell of military grade components being able to be fixed on Drake ships. So the developers made it were you can't do that. Why do you think the UEE NAVY has no Drake ships in their fleets?
@redraptor418 you must be new my guy.... I mean GREEN... I have several Drake ships. Including a Corsair that's fitted with all military grade A components......Idk who's feeding you this but, it's time to part ways with that knowledge, baby boy. 🤣😂
You're confusing Invictus launch week and the what you said, the fact that the UEE does not contract Drake to their fleets nor their events. This much is true. But there's literally NOTHING stopping you from buying the parts or later, taking them from other ships. Just saying man...They lied to you. 😔
@durtyred86 #1 not new to Star Citizen. I have been a member since 2013 #2 I got my info from reading the Star Citizen lore. #3 The fact of the matter is if Star Citizen programs the UEE NAVY to enforce the law, any Drake ship who has military components will be considered illegal. The ASTRO Historian made a video about it, I think 3 or more years ago. So maybe you should read your history before you defend something.
I think, in the case of ship v ship, the Cutty Blue is 'probably' superior (unless CIG do the new hotness thing and give the Zeus' crazy agility).
As for ground ops, it's likely the blue again, due to the sheer volume it can bring in for bounty payouts, and a better rover selection.
The Zeus MR's main strength is range. In regions like Pyro.
It simply has better and bigger quantum and hydrogen tanks.
It hunts down small numbers of hard to reach targets.
It's a small niche, but a decent one.
Just the video i was looking for, ty!!!!
This is just straight up copium xD In no world is the Cutty Blue competitive in anything other than fire power.
1/3 shields compared to the Zeus.,
Wings and engines can be shot off, and once an engine is gone, its over.
Worse cargo
Worse interior and no crew amenities
Footprint difference is miniscule considering how fragile the Cutlass is.
The Zeus series and the Cutlass series are not meant to be competitors. The Zeus is more of a competitor to the MSR and the 400i. The Cutty is a competitor to the Freelancer and Spirit series.
What? you are smoking the Cutlass Blue is 100% the best Bounty Ship in the Game. Its literally the reason Pirates use it over every other ship to steal.
Currently… when the Zeus is out I’d rather have that. Fly the ship you want but new ships will be better than old until old are updated most likely 9/10 times
@@Army2willis the only thing im smoking is your Cutlass Blue's engine, as it falls off! XD
100%
Excellent take as usual. Really enjoying your coverage of the Zeus MKII line. Personally, I would not worry about the Zeus MR overshadowing the Blue for a few simple design reasons. The Blue can be operated to near max utility with just one pilot and full utility with just two. Even if the pilot of the MR can use emp and qt disruption it will still not replace the Blue because all the pilot will have access to is those things, two size fours and 8 size 2 missiles. Any fighter would be able to stay off the nose and grind it down (even if it moves as well as a heavy fighter). It will need at least one other crew member for the top turret and if it wants to survive any PvP resistance it will need the full crew of three. This is well balanced by design. Each crew member is a force multiplier and without them the MR will be very vulnerable. A good pilot in the Blue can fight and a two man Blue will likely be more dangerous than a two man MR so far as I can see it. Antares isn’t worth mentioning and the Vanguard Sentinel is an odd ball as it was never meant to have the emp, but rather other eWar mechanisms. The Hawk needs a bit more maneuverability and handling and stronger emp but that’s it. Cheers and thanks for your take on these! Also the Mantis has quantum snare and serious speed. In a group it will always do well and have a use. Oh, and we are forgetting one last ship with emp, the Avenger warlock. There’s also another but it’s so exclusive it’s not worth a mention.
The way I see it is the MR has a utility suite that makes it a great support ship for a combat oriented fighter group/Org. Aside from lack of snaring, it just amplifies the success of taking out targets or preventing targets from escaping, and it has the storage for bounties to boot. If you're solo, the Blue is a better choice though
Good video I subbed. No one is
Talking about how these ships will handle. The Zues is from RSI and is nearly as big as a connie with less thrusters and guns. It will probably handle the same if not worse. What are we supposed do with a bounty hunting ship like that?
Yea, im so far unsure which ship to get. The Blue will most likely be more nimble and faster but have less flexibility. But, if the engine noise is better in the Zeus MR then I'll get that one.The S4 zeus guns will have more armour penetration later which might be better.
These are some good takes. I think your projections were pretty realistic and balanced and the drake ships should be far cheaper to maintain, half the components are exposed on the inside it should be easy to patch up and keep going
Yeah I would like to see them get balance right the first time for a change so people don’t cry for something to be nerfed
@marcuswynn89 they did state this ship will be more in line with their component projections. I imagine the extra shields help with their increased time to kill and older ships will be buffed to make combat last more than 15 seconds.
Hard to do much engineering when a fighter can turn you into dust in the time it takes to get out of your chair
Several things that will affect the math:
- The Sentinel only has the EMP temporarily until it gets the EMP missiles.
- Armor isn't in the game as of yet. I expect the Blue to be less tanky than the MR.
- Related to armor, I expect the Blue to be faster/more maneuverable just because it isn't lugging around all that armor. Also as you mentioned it'll be easier and cheaper to maintain and repair.
Otherwise everything else is on point!
The base armour of the manufacturer is far higher than RSI however, 12% vs like 4% so i think the Blue will have thicker armour but lack other redundancy features like Relay network and capacitors and backup thrusters. The drawback for the blue could be that it's heavier due to cheaper industrial armour plates and less fuel efficient.
@@niklasdahlgren7641 interesting, I wasn't aware of that! Definitely makes things more interesting though!
The armory sold it for me !
Where is my little penguin?
You can't forget about the Avenger Titan.
Where does the Avenger Warlock fit in?
If the Cutlass Blue can be modified by swapping the rear tractor beam for a Steel unmanned turret then the Blue stays.
I recently got rid of the blue but I have a hawk and sentinel plus the mr .....sigh my solo player fleet is a mess
I think the Cutlass ships are about to get a rework being they lack an airlock between the crew area and the cargo area. Also missing the bathroom that came with original ship which there is space for in the giant triangle area in the front of ship.
This based on the way the Corsair and Cutter are designed which differ from the Caterpillar and Cutlass internally a lot.
Avenger warlock not welcome?
It’s made of paper lol
@@marcuswynn89I think you’re massively missing the point bro.
Subbed! Like these type of thoery vids, eventhough I disagree with most of your analysis
i kept cuttlas blue didnt bought mr mainly becouse no information about how many prisoner cell it has. I heard it has only 2 so no way i change from cuttlas blue wich has a lot
The Zeus line of ships represent what the "new" size reference will be.
(Meaning, they have said that they are planning to review all ship "sizes" and adjust the numbers and curves accordingly, so the Zeus represent the "new" components sizes and numbers for that size class of ships)
All the older ships of that size class, will be iterated on.
Plus, armor has not made an appearance yet.
So, at least for me, it's just pure speculation, and it is urgent to wait. 😁
P.S.: I'm saying that having bought a Zeus MkII ES Solstice.
Already having a MSR, all 3 Freelancer variants, and a handful of other ships.
Typo in the title @marcuswynn89
Zues instead of Zeus*
Cutty Blue doesnt have an emp, and blue has much larger profile head on and from the side. Also MR has top AND Bottom Turrets. MR is $ cheaper, has escape pods, it wins hands down.
If the MR can slave the weapons to the pilot.. You would imagine it would.. 🤔
Um bro you do know that the Zeus Mk II MR has a quantum dampening device on it. Witch means it can catch ships going by in quantum and bringing them to a stop. It will more than likely has the emp and quantum dampened setup on the Antares. You forgot the Cutlass Blue has 8 prisoner pods over the Zeus Mk II MR. With that said the Zeus Mk II MR has the ability to have military and stealth components not like the Cutlass Blue. The Zeus Mk II MR over all would better because of the components classification, the emp and qed combo on it, more cargo and the top and bottom remote turrets. We yet to know how fast this ship is so we can't say what is fast.
Few incorrect statements here. The QED or Dampening device only stops individuals from QTing away from you if u are with 2km of them. They will probably rework this but the damper will never be able to pull people out of quantum. Still the only ship with this capability is the mantis which had both a dampener and a interdictor
@epav2396 ya I just learned the dampener is different from what I thought it was. The Zues Q&A set me straight.
Its an old, dull assed ship that does nothing as a draw, its jurassic in concept, clunky and in need of rebalancing, and it looks like something out of ''Buzz Lightyear''. Dire
I've literally argued with ppl about the maint cost of the RSiI ships. THEY WILL BE more expensive to maintain and to buy in game. RSI is located in Sol thats very far from Stanton. Drake and crusader is much closer 0-1 systems away.
Not the best balance tho.
Zeus expedition has 4x shields of other medium ships
Other Zeus variants have 3x shields of other medium ships.
Cutlass is designed as a glass cannon as per drake design, but the combat Zeus has the same firepower while having no glaring weaknesses like engines or wings and it has 3x shields.
Zeus is blatant power creep.
Question, Why balance a brand new ship like the ZEUS Mr with an old ship. I disagree with you or any person ideal of balancing in this way. Innovation. Improvements and surpassing your rivals. Is what advances and improve man . That why you buy a newer car, not a balance car. Bigger cars, call for bigger battery,tired and get you more passengers and trunk space. You don’t need batteries or too reduce top speed. Work up too the Zeus Mr2. Don’t settle for balance version.this how CIG DESTROY GOOD SHIP. EXAMPLE INFERNO-AND ION.
I said use of batteries for emp or for qed not to make the ship heavier