Anyone else rewatching old videos waiting for Video Game Docs to release a new history? ; ) Jk!! Take your time, but excited to see what you come up with next!
SONY had actually 2 games development teams before the Playstation and were part of Sony Music, and later 3, one was Sony Imagesoft which made mostly license games for the Nes, Snes, Genesis and Sega CD, the second was Digital Pictures the creators of the FMV games which failed in the late 80s, but Sony bought them and were one of the strongest makers of FMV games released on the Sega CD., the third team came later, when the Playstation was full on in development, it was the British studio Psygnosis, which was one of the biggest PC gaming developers of the 80s
PlayStation 2 is still my favorite in this line of consoles but damn the PS1 was awesome. Resident Evil 1 and 2 and Metal Gear Solid were the heavy hitters for me. And Tekken was definitely the king of the 3D fighter, at least on home consoles.
Good stuff, the SNES and the PS1 were my favorite consoles, and the Saturn in retrospect was the one I feel like I missed out on the most even to this day getting to experience it's games is not easy. But at the time this was all happening I didn't realize just how dominant PS1 had become. Not much competition from sega and a 2 year lead on N64 phew.
The thing about Sony with the Playstation is that they learned from the failures of the 32bit consoles, they saw the "backstage" sorta speaking of the gaming industry, Shuhei Yoshida said on a podcast that they looked and learned from the mistakes of the 3DO for example, after all Trip Hawkins wanted Sony to be one of the several brands making it´s own Sony 3DO, just like panasonic, Goldstar and others did, Sony also learned from the mistakes of Atari with the Jaguar, the issues of Nintendo with licensing and their partners, and the mistakes of Sega, finally, Sony reframed how to run a videogames console, they didn´t sell it as a videogame system but as an entertainment system, but with the "cool" feeling of sega and the great games of Nintendo, in contrast to the boring too serious apporach of 3DO and the lack of quality games of the jaguar, is more than clear that nobody, not even Nintendo and Sega knew how to develop a good 32 bit system, and how to make games for it, Sega were the ones that made 3D games good with their arcades, but they might have wanted to make the Saturn a downgraded version to keep the similarity with the arcade originals at home, just like they did with the Megadrive, the games looked like arcades but not replaced the arcades, but when Sony came with a system that had games that looked like the arcades with Tekken and Ridge Racer was too late for Sega, i don´t buy the story they made a 2D system cause Sega were the leaders of 3D gaming, and Kutaragi was inspired by the 3D arcades of Sega, they just didn´t know how to make a proper system for the next gen, the same problem happened to nintendo
You're exactly right John! One of the biggest things for Sony was seeing the failings of the 3DO and the Jaguar, and also due to Sega and Nintendo's strict licensing practices that quite obviously frustrated the industry, Sony wanted to change things and shake things up ultimately for the better. I think that Sega's idea was that at the time 3D was so primitive on those arcade boards, that it would be too expensive or hard to make a home console that can play 3D games, so instead they opted for an incredibly powerful 2D system that would overall make 2D games better. Once Sony obviously proved that 3D could be done it was a bit too late for the Saturn. As for Nintendo I think they knew what they were doing, and that they wanted to be the best of the best in terms of 3D graphics, but teaming with Silicon Graphics probably complicated things some since their workstations, technology, etc. was a bit too complicated, so for Nintendo to implement it at a good price point was very difficult for them. Don't forget the boneheaded decision to stay with cartridges, since they wanted more control like they always do, and wanted to keep piracy at bay.
@@VideoGameDocs They saw it all and were very smart, many of the Sega "america" people that left when Kalinske left went to Playstation, including Mark Cerny which made Sonic and helped making Crash Bandicoot, if you look at the marketing of Playstation in America looks like the style Sega was doing but better, Sega´s marketing was agressive but cringy, Playstation was agressive but cool, you can see Sony was a bigger company and since they managed the music business they knew how to make things cool and not cringy, Sony in the 90s was at their best without a doubt
@Brian Babin Eh, kinda. Saturn VF2 had to get rid of the 3D backgrounds altogether, and I believe the character models are lower-poly on Saturn as well. But the gameplay is 1:1 between them as well as smoothness and controls and for a fighter those are very important things to have.
incredible how they were able to pull this off and outclass the two giants with years of success under their belt. the other thing was the immense number of games and variety, something we don't really have anymore on console. now ppl fight over a couple of "exclusives" to see who has a few more lol
Fun fact I learned while working at a game store in the 90's. You could fix a slow playstation by turning it upside down. Our theory at the store was that it put less stress on an aging motor and thus could spin faster. This also worked for the hdd on an old pc that crashed years back. Turning the drive upside down worked, but just long enough to copy the contents to a new one.
Fun fact that actually works on Dreamcast consoles too! Letting gravity work with the laser helps them out quite a bit. It's the only way my Dreamcast will read Shenmue!
Sony won three gens (PS1, PS2, & PS4), Nintendo won three gens (NES, Super NES, & Wii), if you only count the handheld side Nintendo hasn't lost at all.
The SNES one is somewhat debatable considering the Genesis was retired almost 2 years prior to the SNES getting retired. The Genesis outsold the SNES while both consoles were still actively sold and the SNES caught up after the Genesis was retired.
@@RetrOriginThe Genesis only ever outsold the SNES in NA. I would say that Sega made a STRONG play for about 3 years. But they faltered… like they would continue to do so.
@matthewkrenzler1171 The Switch is not 9th generation hardware no matter how long Nintendo clings to it or what their fans want to believe. It is 100% 8th generation from its architecture to the consoles it was launched to compete against (Xbox One and PS4). Hardware is not dictated by the year it is released but its architectural makeup. As of right now Nintendo is in some serious hot water and they know it. At current Nintendo has stupidly flooded the market with so many models of the Switch that they have stagnated their own market. Meanwhile, Nintendo's competitors have left them so far behind it's like a running joke. The Switch got away with what it was doing in large part because its competitors were all targeting 1080p with many games falling short of that. Thos days are long over. Hell, most 3rd parties are complaining the Series S is weak. Think about how far off the rails this Switch business has gone. There are games for the Switch right now that cannot be played without a stable internet connection for streaming..."portable!" Addendum- If Nintendo does not release real new hardware by the end of this year....things are going to turn nasty. It doesn't have to have bleeding edge graphics but just enough that they can host 3rd party games without severely degrading them. I'm thinking 1440p w/DLSS and Cuda Cores for minor Tracing.
Back when Sony was great and innovative not the censorship lords they have become today. I miss that Sony who made games for gamers not for activists who don’t even buy their games
While the playstation was sony’s first game console, but if we count the australian version of the playstation wich could also play video CD’s, we could consider it sony’s next hybrid system,and while the msx was NOT sony’s exclusive system,but it was clearly a hybrid computer and game console in 1, sony did heavily focussed on gaming back in the 80’s withe their msx with accessoires such as controllers wich clearly imitated those nes controllers, It’s sad that the sony msx faded into obscurity, Am stunned that sony could do it all alone with their ps1 with no help from sega or nintendo or atari, neither of their games appeared on the ps1 Well sony only needed to learn from their mistakes, am sure if sony came first with their 32bit system, am sure they would,ve make those same mistakes like those compatitors did.
Sony never liked endorsing VCD compatible tech for Australia, among other brands, as our PlayStation systems are actually derivative of the PAL version from the UK. That model was intentionally made for the majority of Asia only (except the Korea’s).
@@leeartlee915 I think he considered only the SPU RAM. As the PS1 has a segregated memory architecture, we would have to sum up CPU+GPU+SPU RAM to compare it fairly to integrated RAM systems like the N64, for example. This would put PS1 with 3,5 MB (2 for CPU, 1 for GPU and 0.5 for SPU).
@@bfrr Well there you have it. Learn something every day. Even still, that’s a pitiful amount of memory. It’s amazing how much they got out of those old consoles. Truly wizardry.
You are such a N fan boy. Sony got FF beyond just storage. Accessibility and cost made it possible. However Sony had access to CGI tech that was shared with Soft and that was dynamic in the shift. Graphics became way bigger in FMV and that was a massive share of tech that destroyed N. As to speak on Sony had more money. Ha. They may have but didn't then. Sony has continued to punch out of their weight continuing to destroy Microsoft who has way more money. Microsoft is shifting in a benign way less dramatic than Sega. They've done that by not dollar bills but destroying their competitors over and over again. Until someone can do it better and have more accessibility to both developers and reach to an audience, get over it.
Let these channel fly... Came from Jenovi recommendation... Love I found your channel
Glad you enjoyed it! Thanks for stopping by!
Nice work on this man! The PlayStation's story is probably one of the most interesting stories in the history of gaming.
This is such an underrated channel, it deserves so much more love.
Thanks for the kind words! I'm glad you enjoy the content :) hopefully I'll get something out soon!
Outstanding job! I have thoroughly enjoyed this video and the Sega Saturn/Dreamcast one's. Keep up the great work, subbed
Anyone else rewatching old videos waiting for Video Game Docs to release a new history? ; ) Jk!! Take your time, but excited to see what you come up with next!
Nice video as always!!
Glad you enjoyed!
The Atari VCS (2600) from 1977 till 1992 and GO!
Haven't owned one, and its a part of Gaming History that I'm not too familiar with... so I'll get on it!
Atari doesn't count
SONY had actually 2 games development teams before the Playstation and were part of Sony Music, and later 3, one was Sony Imagesoft which made mostly license games for the Nes, Snes, Genesis and Sega CD, the second was Digital Pictures the creators of the FMV games which failed in the late 80s, but Sony bought them and were one of the strongest makers of FMV games released on the Sega CD., the third team came later, when the Playstation was full on in development, it was the British studio Psygnosis, which was one of the biggest PC gaming developers of the 80s
Superb job on putting this together!!
Thank you for your uploads
My pleasure! Glad you enjoy them :)
New sub dude really enjoying these types of videos i was born in 88 and played on many system generations
Glad you enjoyed! Thanks for the support! Got some new stuff coming hopefully soon!
@@VideoGameDocs great i look forward to new video
Your videos are quality, ty for covering retro gaming.
Always a pleasure! Thanks for watching!
PlayStation 2 is still my favorite in this line of consoles but damn the PS1 was awesome. Resident Evil 1 and 2 and Metal Gear Solid were the heavy hitters for me. And Tekken was definitely the king of the 3D fighter, at least on home consoles.
I've actually never touched a PS1 until I started working on this video! Couldn't agree more on RE 1, 2 and Metal Gear Solid though.
Good stuff, the SNES and the PS1 were my favorite consoles, and the Saturn in retrospect was the one I feel like I missed out on the most even to this day getting to experience it's games is not easy. But at the time this was all happening I didn't realize just how dominant PS1 had become. Not much competition from sega and a 2 year lead on N64 phew.
Crazy how Sega shut down the very same Playstation that put their Saturn and later Dreamcast out of production.
Great video 😊
Thank you! I appreciate it!
Really great quality videos!
I appreciate it! Hopefully I’ll have some more high quality stuff out soon!
The thing about Sony with the Playstation is that they learned from the failures of the 32bit consoles, they saw the "backstage" sorta speaking of the gaming industry, Shuhei Yoshida said on a podcast that they looked and learned from the mistakes of the 3DO for example, after all Trip Hawkins wanted Sony to be one of the several brands making it´s own Sony 3DO, just like panasonic, Goldstar and others did, Sony also learned from the mistakes of Atari with the Jaguar, the issues of Nintendo with licensing and their partners, and the mistakes of Sega, finally, Sony reframed how to run a videogames console, they didn´t sell it as a videogame system but as an entertainment system, but with the "cool" feeling of sega and the great games of Nintendo, in contrast to the boring too serious apporach of 3DO and the lack of quality games of the jaguar, is more than clear that nobody, not even Nintendo and Sega knew how to develop a good 32 bit system, and how to make games for it, Sega were the ones that made 3D games good with their arcades, but they might have wanted to make the Saturn a downgraded version to keep the similarity with the arcade originals at home, just like they did with the Megadrive, the games looked like arcades but not replaced the arcades, but when Sony came with a system that had games that looked like the arcades with Tekken and Ridge Racer was too late for Sega, i don´t buy the story they made a 2D system cause Sega were the leaders of 3D gaming, and Kutaragi was inspired by the 3D arcades of Sega, they just didn´t know how to make a proper system for the next gen, the same problem happened to nintendo
You're exactly right John! One of the biggest things for Sony was seeing the failings of the 3DO and the Jaguar, and also due to Sega and Nintendo's strict licensing practices that quite obviously frustrated the industry, Sony wanted to change things and shake things up ultimately for the better. I think that Sega's idea was that at the time 3D was so primitive on those arcade boards, that it would be too expensive or hard to make a home console that can play 3D games, so instead they opted for an incredibly powerful 2D system that would overall make 2D games better. Once Sony obviously proved that 3D could be done it was a bit too late for the Saturn. As for Nintendo I think they knew what they were doing, and that they wanted to be the best of the best in terms of 3D graphics, but teaming with Silicon Graphics probably complicated things some since their workstations, technology, etc. was a bit too complicated, so for Nintendo to implement it at a good price point was very difficult for them. Don't forget the boneheaded decision to stay with cartridges, since they wanted more control like they always do, and wanted to keep piracy at bay.
@@VideoGameDocs They saw it all and were very smart, many of the Sega "america" people that left when Kalinske left went to Playstation, including Mark Cerny which made Sonic and helped making Crash Bandicoot, if you look at the marketing of Playstation in America looks like the style Sega was doing but better, Sega´s marketing was agressive but cringy, Playstation was agressive but cool, you can see Sony was a bigger company and since they managed the music business they knew how to make things cool and not cringy, Sony in the 90s was at their best without a doubt
@Brian Babin Eh, kinda. Saturn VF2 had to get rid of the 3D backgrounds altogether, and I believe the character models are lower-poly on Saturn as well. But the gameplay is 1:1 between them as well as smoothness and controls and for a fighter those are very important things to have.
How do these videos not have millions of views
I wish I could tell ya! Thank you for the support :)
incredible how they were able to pull this off and outclass the two giants with years of success under their belt. the other thing was the immense number of games and variety, something we don't really have anymore on console. now ppl fight over a couple of "exclusives" to see who has a few more lol
Very good quality!
The best PS1 model is the PS1 Slim (aka PS one). The PS1 Slim was and is the true Sony PSP.
damn, this needs way more likes
Lets get informed gamers.
glad to find this vid
I got the Nintendo 64 in 1996, then the Playstation in 1998. It fit more with my "party mind" toward the end of my teenage years 😂
You shouldn't put a red line at the bottom of your thumbnails, because it looks like a video that I just watched even when I did not.
Wow, that’s great feedback. I haven’t done it since this video but I might go back and update this thumbnail. Thank you!!
What's the game called at 12:40?
Fun fact I learned while working at a game store in the 90's. You could fix a slow playstation by turning it upside down. Our theory at the store was that it put less stress on an aging motor and thus could spin faster. This also worked for the hdd on an old pc that crashed years back. Turning the drive upside down worked, but just long enough to copy the contents to a new one.
Fun fact that actually works on Dreamcast consoles too! Letting gravity work with the laser helps them out quite a bit. It's the only way my Dreamcast will read Shenmue!
@@VideoGameDocs I dont think we had dreamcast at the store at the time but yes, I assume it would work on any disc based system.
They do this because of the heat warped the cd laser reader.
Sony won three gens (PS1, PS2, & PS4), Nintendo won three gens (NES, Super NES, & Wii), if you only count the handheld side Nintendo hasn't lost at all.
The SNES one is somewhat debatable considering the Genesis was retired almost 2 years prior to the SNES getting retired. The Genesis outsold the SNES while both consoles were still actively sold and the SNES caught up after the Genesis was retired.
The SNES one isn't debatable if you're including the Super Famicom, which smoked the PC Engine and Mega Drive.
@@RetrOriginThe Genesis only ever outsold the SNES in NA. I would say that Sega made a STRONG play for about 3 years. But they faltered… like they would continue to do so.
Sony also made their 4th generation with PS5 if only you wouldn’t count Nintendo Switch as a “console” at all.
@matthewkrenzler1171
The Switch is not 9th generation hardware no matter how long Nintendo clings to it or what their fans want to believe. It is 100% 8th generation from its architecture to the consoles it was launched to compete against (Xbox One and PS4). Hardware is not dictated by the year it is released but its architectural makeup. As of right now Nintendo is in some serious hot water and they know it.
At current Nintendo has stupidly flooded the market with so many models of the Switch that they have stagnated their own market. Meanwhile, Nintendo's competitors have left them so far behind it's like a running joke. The Switch got away with what it was doing in large part because its competitors were all targeting 1080p with many games falling short of that. Thos days are long over. Hell, most 3rd parties are complaining the Series S is weak. Think about how far off the rails this Switch business has gone. There are games for the Switch right now that cannot be played without a stable internet connection for streaming..."portable!"
Addendum- If Nintendo does not release real new hardware by the end of this year....things are going to turn nasty. It doesn't have to have bleeding edge graphics but just enough that they can host 3rd party games without severely degrading them. I'm thinking 1440p w/DLSS and Cuda Cores for minor Tracing.
Floating Point Integers? Don't you mean floating point "numbers"?
Back when Sony was great and innovative not the censorship lords they have become today. I miss that Sony who made games for gamers not for activists who don’t even buy their games
Based fox enjoyer
So the sample rate was 44.1. Interesting
So Sony is the reason destruction derby was killed
That’s a damn shame that was the game i would always play on n64 so underrated
🎉
❤
It went like this
299dollar = WIN 😂😂😂
Can't see the power of the N64. Except a few "rare" cases.
While the playstation was sony’s first game console, but if we count the australian version of the playstation wich could also play video CD’s, we could consider it sony’s next hybrid system,and while the msx was NOT sony’s exclusive system,but it was clearly a hybrid computer and game console in 1, sony did heavily focussed on gaming back in the 80’s withe their msx with accessoires such as controllers wich clearly imitated those nes controllers,
It’s sad that the sony msx faded into obscurity,
Am stunned that sony could do it all alone with their ps1 with no help from sega or nintendo or atari, neither of their games appeared on the ps1
Well sony only needed to learn from their mistakes, am sure if sony came first with their 32bit system, am sure they would,ve make those same mistakes like those compatitors did.
Sony never liked endorsing VCD compatible tech for Australia, among other brands, as our PlayStation systems are actually derivative of the PAL version from the UK. That model was intentionally made for the majority of Asia only (except the Korea’s).
Long live Sony. Long live the Playstation.
The PS1 had half a meg of RAM? Wow
It has 2Mb, actually.
@@bfrr Huh, guess I miss heard him? Or did he get it wrong?
@@leeartlee915 I think he considered only the SPU RAM. As the PS1 has a segregated memory architecture, we would have to sum up CPU+GPU+SPU RAM to compare it fairly to integrated RAM systems like the N64, for example. This would put PS1 with 3,5 MB (2 for CPU, 1 for GPU and 0.5 for SPU).
@@bfrr Well there you have it. Learn something every day. Even still, that’s a pitiful amount of memory. It’s amazing how much they got out of those old consoles. Truly wizardry.
Europe got more games than the USA wtf? I'm English so I'm not complaining 😅
Ps1 was good. Sega Saturn in Japan was good. Sega Saturn in Usa sucked. 😂
You are such a N fan boy. Sony got FF beyond just storage. Accessibility and cost made it possible. However Sony had access to CGI tech that was shared with Soft and that was dynamic in the shift. Graphics became way bigger in FMV and that was a massive share of tech that destroyed N. As to speak on Sony had more money. Ha. They may have but didn't then. Sony has continued to punch out of their weight continuing to destroy Microsoft who has way more money. Microsoft is shifting in a benign way less dramatic than Sega. They've done that by not dollar bills but destroying their competitors over and over again. Until someone can do it better and have more accessibility to both developers and reach to an audience, get over it.