might be too basic but id love a guideline on the different weapon types i just started and am new to the setting) and theyre all half giberish to me. (if you have that somewhere lmk lol)
So a little upset that Gunslinger is a Jae exclusive, I wanted to make a proper Akimbo Trader like I did on Tabletop and am annoyed I'll likely have to use the Toybox to add it to my Trader's kit
Talents can be broken down into a few categories. The main three are class talents, origin talents, and common talents. Class talents are exclusive to your current class, origin talents are exclusive to an origin, and common talents are talents that anyone can get. Their are also some levels where you can only get common talents or origin talents. Hope that somewhat explains things.
"Talents" have the options from your Archetype. "Common Talents" only have the base & origin talents along with options from being a Psyker or Navigator. They will not allow you to select Archetype options.
@@SlanderedGamingOh, makes sense, ty for the clarificatio! TBH th nomenclarure makes no sense - "common" sounds like something every character could choose, not homeworld or origin stuff :P
I love this game but games like this and XCOM are frustrating because you basically have to play 5-10 hours before you start to understand long term effects. Luckily here you can respec, games like XCOM you have to restart lol
ya I was either going to do a herasy playthrough or a ecclesiarchy lapdog. I ended up with herasy seems fun
I am enjoying it so far!
Cheers!
Thank you
My pleasure!
might be too basic but id love a guideline on the different weapon types i just started and am new to the setting) and theyre all half giberish to me. (if you have that somewhere lmk lol)
I feel that at Act 3 and beyond, Base and Advance Skill are mandatory to be good at skill checks
Yup after playing the entire game I feel the same way.
what about psyker talents?
Already did that video. ua-cam.com/video/D5a7a-SJmOU/v-deo.html
So a little upset that Gunslinger is a Jae exclusive, I wanted to make a proper Akimbo Trader like I did on Tabletop and am annoyed I'll likely have to use the Toybox to add it to my Trader's kit
Yeah it's weird she's a better dual wielder than you can potentially be.
what are talents vs common talents?
Talents can be broken down into a few categories. The main three are class talents, origin talents, and common talents. Class talents are exclusive to your current class, origin talents are exclusive to an origin, and common talents are talents that anyone can get. Their are also some levels where you can only get common talents or origin talents. Hope that somewhat explains things.
👍🏾👍🏾🔥🔥🔥🔥🔥🔥🔥🔥🔥💪🏾💪🏾
I played for around 70 hours and STILL don't know the diference between talents and common talents during leveling :P
"Talents" have the options from your Archetype. "Common Talents" only have the base & origin talents along with options from being a Psyker or Navigator. They will not allow you to select Archetype options.
@@SlanderedGamingOh, makes sense, ty for the clarificatio!
TBH th nomenclarure makes no sense - "common" sounds like something every character could choose, not homeworld or origin stuff :P
I love this game but games like this and XCOM are frustrating because you basically have to play 5-10 hours before you start to understand long term effects. Luckily here you can respec, games like XCOM you have to restart lol