There is very annoying feature, where the keyframes of the animated flares always show regardless if you had selected them or not, is there any way to disable that? @monaime Zaim
Unfortunately there is no way to hide the keyframes in the timeline AFAIK. They are always visible because the parameters of the flares are stored in the scene that's why it doesn't matter if you select a flare or not, and this is how blender works, try keyframing any scene property and you will get this same behaviour.
lens flares in real-time within the 3D viewport ......... Macos intel core i7 Radeon Pro 580 8GB, if only use CPU , Can real-time within the 3D viewport ??
Looks far more advanced than any other Lens Flare addons I've seen.
Kudos for making It simplified
Looks a fantastic addon, similar to another I won't name but this is far more advanced with the realtime occlusion etc. Excellent work.
Great job at presenting your addon. Showed off everything to win me over.
Testing it now and loving it. Thank you :)
When I try to use the addon it gives me a red error mesaage at the bottom,. Why does that happen. I followed these steps and it didnt work.
Thats impressive
There is very annoying feature, where the keyframes of the animated flares always show regardless if you had selected them or not, is there any way to disable that? @monaime Zaim
Unfortunately there is no way to hide the keyframes in the timeline AFAIK. They are always visible because the parameters of the flares are stored in the scene that's why it doesn't matter if you select a flare or not, and this is how blender works, try keyframing any scene property and you will get this same behaviour.
is possible using it in particle system ? and how use it with DOF without make it blur ? are using compositor is the way ?
No, it's not possible to use it with a particle system. You will need to render the flares in a different scene, to avoid them getting blurred.
@@monaime yea I do it make new scene and render it evee, for the particle all I do is just use animax to replace it, ty for your reply
lens flares in real-time within the 3D viewport ......... Macos intel core i7 Radeon Pro 580 8GB, if only use CPU , Can real-time within the 3D viewport ??
It depends on the complexity and number of lens flares.
blender 3.6 cannot be used
It works with blender 3.6, just use the version 3.0 of the add-on.