What's more awesome, the fact that this madlad stranded 30 kerbals on the mun, or the fact that he took the time to move them all out of the craft to take a screenshot
If it takes around 8-10 seconds to EVA a kerbal 1 by 1, And if he had 36 Kerbal's, It would take between 288 seconds(or 4 minutes 40 seconds) and 360 seconds(or 6 minutes) I have done MATHS
@@danielwenzel3877 Might take even longer, if you take *"accidental head bumping"* in account, which can double the time taken to EVA 1 Kerbal to the right place. So I'd say that it's closer to 6 minutes than to 4 minutes & 40 seconds.
Lmao, I talked to you on reddit a few months ago and you said you "wouldn't bring back blunderbirds unless someone dumped two dozen kerbals on the mun or something funny like that"... Well here we are.
GCCB 4 His old rule was that he would never visit the same place twice in a row. He quit Bluderbirds because it just became a set of missions to pick up one or 2 guys from the Mün or Duna. We gotta make things interesting if the Blunderbirds are really gonna come back.
GCCB 4 He’d need a good excuse to bring along the ship, and 50 is a little excessive. You wouldn’t know this if you haven’t played, but the Mün is the Moon, and that’s where he’d want to go least.
It’s literally the same thing as calling the road “the concrete”. Runways are rarely built with tarmac, so calling them “the tarmac” is even worse that calling the taxiways/apron “the tarmac”.
So I suppose I underestimated how strong the nuclear engines burn. I think I'm gonna chill out with the 30+ kerbal missions so this doesn't happen again :( Hahaha thanks for rescuing them Matt!!!
And then there's me piling so many tourist mission in one trip... Scary stuff when I design a multi-goal ship, like one that carries 10 tourists, a land station, and a lander to Mun, and bring back some undisclosed amount of ore and science data... Without the massive mk3 aircraft parts. Sometimes my mad genius terrifies me. It did happen one time before the ESA update. All for the sake of efficiency and staying on the cheep cheep.
The fun feeling that Matt is able to fly this massive SSTO and do a charming mission but doesn't notice that the problem with steering the craft was simply that the front gear he used has no steering
To make large landing gear steerable: - place it to servo (I use biggest one, but maybe something less is enough); - disallow servo full rotation and set angle limit (I use +-5 degrees); - map servo target angle to Wheel Steer in Action Groups; - set Absolute Control (for auto-return to 0 degrees when you are not steering); - set Inverted Control if need. Voila! You can steer your craft without on/off engines.
Kerbals: stranded on the mun for days, likely close to starvation Matt: flies them into the side of his plane making them fall to the ground, plants a flag before helping them
It just tells you the delta v of that stage up until something runs out of fuel, which ends up being the closed cycle engines, I separate my nervs in the staging so I can just drag the stages around as needed to check delta v, also, I love how you made them wait like a month while you were at the mun ready to rescue them, just so you can rescue them in the light
I love the idea of a bunch of stranded Kerbals walking around aimlessly, just picking up rocks. Eventually just devolving into a giant fight when the realization they can't go home really sets in...
I find "taking care of Kerbals" to be essential for my interest in KSP. Landing a probe on a Comet is just training for such. It's a good skill to have in real life as well.
Matt: **Professionally sets down an extremely heavy SSTO backwards into a crater on the Mun, using the sexy meneuver of last second boosting and last second rotating to set down as soft as kissing someone** Also Matt: 15:20
I would have just put it on top of the SSTO, attach it with a truss, and used the nose down nose cone on each end of the crew module to make it look sleeker.
@John Phox Lol felt like I was hitting a higher level in kerbal when i started making asymetrical heavy landers with a large mining rig on the side using the CoM tool to reposition the CoT so it still flies/lands straight. Top tip kids - check your CoM doesn't move much when your tanks are empty/full before you bother launching for Moho.
I think the rationale is that it would be pretty unrealistic to run a supersonic intake through a crew cabin. And for such a big ship, the minor difference in drag wouldn't really matter.
Matt you said your working in a hospital, I hope your staying safe against COVID-19, we wouldn't want KSP and Planet Coaster videos to stop PS: I watched one video and instantly brought KSP and I have watched you ever since
It's incredible how you make these videos for us, as well as working full time, especially in healthcare during a pandemic. You're an absolute legend, and I've personally learned a lot just from watching your videos.
You made me love SSTOs like that. I made similar one, less crew capacity, but with ore hold, mining thingy and converter in cargo hold. Took off the Kerbin, landed on Minmus, refueled, went do Duna, transferred crew to station on Duna orbit, went back to Kerbin, landed with 2500m/s dV left
Honestly Matt, I really really look forward to your KSP vids every single week, and they drop at the perfect time for me to watch them, every Saturday night! When I saw this was a Blunderbirds episode I got SO HYPED! Guess what I'm trying to say is, keep it up! And thanks for the hundreds of hours of content, absolute legend
MATT for the elevons why dont you just bind them to an action group so you dont have to go through each one to disable and enable them while entering and leaving the atmosphere
Im very impressed with how some people can create planes in this game, let alone a plane that goes into space. Getting off the runway is the biggest challenge, usually the thing starts swerving left/right halfway down the runway and then it becomes a game of luck. I have experience with real aircraft and i cant relate real life factors into the game very well.
Yes, wheel/landing gear are still relatively borked from the reword that made them very drifty a long time ago. it also had added a ton of really weird bugs that seem to mostly be resolved
15:59 Try using the Medium landing gear, the one with the single axle. It has steering so you can maneuver the craft on the ground. I use it for my aircraft and it works way better.
Love your SSTO contents, which are are awesome. But I thought it will be more realistic, when you attach couples of landing gear at the back side of the craft, and land it vertically like a rocket. I guess that will be cool☺️
What's more awesome, the fact that this madlad stranded 30 kerbals on the mun, or the fact that he took the time to move them all out of the craft to take a screenshot
That’s what I was thinking, how long would that take!
If it takes around 8-10 seconds to EVA a kerbal 1 by 1, And if he had 36 Kerbal's, It would take between 288 seconds(or 4 minutes 40 seconds) and 360 seconds(or 6 minutes) I have done MATHS
@@danielwenzel3877 Might take even longer, if you take *"accidental head bumping"* in account, which can double the time taken to EVA 1 Kerbal to the right place.
So I'd say that it's closer to 6 minutes than to 4 minutes & 40 seconds.
Both
When you're already stuck there, might as well take a photo for the next people to come along
They thought it was impossible. The Blunderbirds are BACK!
When were they gone?
First life on lathe and now blunderbirds. Thats cool thx matt
@@chaos6839 He has said multiple times that the series was pretty much over, unless something really funny came up. I.e. 30 kerbals
Times are good... Well not in general, but this is nice.
Yea. Its been a while...
Lmao, I talked to you on reddit a few months ago and you said you "wouldn't bring back blunderbirds unless someone dumped two dozen kerbals on the mun or something funny like that"...
Well here we are.
Get me this game and bb will be here Forever.
GCCB 4 His old rule was that he would never visit the same place twice in a row. He quit Bluderbirds because it just became a set of missions to pick up one or 2 guys from the Mün or Duna. We gotta make things interesting if the Blunderbirds are really gonna come back.
@@t65bx25 gotcha
@@t65bx25 pickup 50 duuds and a crashed spaceship from the Moon in one launch then.
GCCB 4 He’d need a good excuse to bring along the ship, and 50 is a little excessive. You wouldn’t know this if you haven’t played, but the Mün is the Moon, and that’s where he’d want to go least.
Imagine being one of the Kerbals who was stranded by SSTO hearing that your being rescued by an SSTO
Ikr
If at first you don’t succeed, try, try again.
You’re either persistent or insane, depending on whether those following attempts succeed.
In Kerbal logic, it makes total sense.
They might actually have been slightly disappointed by the second SSTO not being stupidly bigger.
true dat
Imagine that you are a Kerbal!
"They are the blunderbirds" missed this intro so much
yea
so have i
I screen recorded the intro when i thought it was gone for good, i haven’t been missing one bit of it!
I never thought I'd see the day where Matt aligned himself with the media and called the runway the "tarmac".
Nooooo not the dreaded tarmac
Next Week: I made a severe and continuous lapse in my judgement (Sorry for bad spelling)
@@nickolashogg259 nooo not the dreaded media
No Drama Lama It’s not one the Media would tell you about
It’s literally the same thing as calling the road “the concrete”. Runways are rarely built with tarmac, so calling them “the tarmac” is even worse that calling the taxiways/apron “the tarmac”.
So I suppose I underestimated how strong the nuclear engines burn. I think I'm gonna chill out with the 30+ kerbal missions so this doesn't happen again :( Hahaha thanks for rescuing them Matt!!!
And then there's me piling so many tourist mission in one trip... Scary stuff when I design a multi-goal ship, like one that carries 10 tourists, a land station, and a lander to Mun, and bring back some undisclosed amount of ore and science data... Without the massive mk3 aircraft parts.
Sometimes my mad genius terrifies me. It did happen one time before the ESA update. All for the sake of efficiency and staying on the cheep cheep.
Commenting for recognition
@@Aereto kokkkokplklk
@@yesterday._ who tf cares
@@datweaks9417 It is ok.
The fun feeling that Matt is able to fly this massive SSTO and do a charming mission but doesn't notice that the problem with steering the craft was simply that the front gear he used has no steering
8:35 to right, the Orion constellation
@@jebediahkerman5770 eagle eye
To make large landing gear steerable:
- place it to servo (I use biggest one, but maybe something less is enough);
- disallow servo full rotation and set angle limit (I use +-5 degrees);
- map servo target angle to Wheel Steer in Action Groups;
- set Absolute Control (for auto-return to 0 degrees when you are not steering);
- set Inverted Control if need.
Voila! You can steer your craft without on/off engines.
Русский!
Lol
Read More
Lolllll
Thanks! KSP's lack of proper nose gear is... well, it still is stupid, but at least there's a good workaround now.
Kerbals: stranded on the mun for days, likely close to starvation
Matt: flies them into the side of his plane making them fall to the ground, plants a flag before helping them
Their fault for not staying in the ship. The crew cabin has snacks.
rescuing people the kerbal way!
Dude it’s fiction.
@@Funrollercoaster606 no shit!
@@Funrollercoaster606 Are you sure? I thought this was a historical documentary with authentic footage.
17:44 those poor kerbals slamming into the ship gives me a headache.
It probably gave them a headache as well
@@titanwolf6473 probably
I saw that post when it debuted on the subreddit. And I thought to myself “huh, this would be something for blunderbirds”
Some time later… “And they are, the BLUNDERBIRDS!”
Just when we needed blunderbirds, it came back.
WHEN WAS IT GONE LIKE WTF
Now we just need them to save the dragonfly
Is this an avatar reference?
It just tells you the delta v of that stage up until something runs out of fuel, which ends up being the closed cycle engines, I separate my nervs in the staging so I can just drag the stages around as needed to check delta v, also, I love how you made them wait like a month while you were at the mun ready to rescue them, just so you can rescue them in the light
I love the idea of a bunch of stranded Kerbals walking around aimlessly, just picking up rocks. Eventually just devolving into a giant fight when the realization they can't go home really sets in...
Matt: "bruh"
Music: "how daring! how intellectually superb! what splendor I felt reading this simple yet magnificently phrased piece of type!"
Thank you for taking your part as a doctor on the frontline Matt and getting videos out.
Aviation enthusiasts when Matt refers to the runway as "Tarmac": _Bruh_
Yes, this was bothering me too!
OH NO PLEASE I'M A FLIGHT SIMMER 0LEASE DONT
So you have chosen... death.
...runway.
I thought it was just a UK vs US English thing, like pavement/sidewalk.
Can you try to make a “flying wing” SSTO?
I got you fam
That’s a great idea! Sounds fun.
I'm not Matt but... hold my beer!
Thanks for the idea, I genuinely want to try this myself now.
Wot
Bruh
I find "taking care of Kerbals" to be essential for my interest in KSP. Landing a probe on a Comet is just training for such. It's a good skill to have in real life as well.
How is taking care of kerbals going to help you in real life?
Maks Sachs you should deal with your kids like you deal with your kerbals
@@mineeagle2651 blow em up while you still can
@@zakpizza999 lmaooo
youtube: this video has 10 comments.
me: can i see them?
youtube: *no*
or can you?
@Baguette is nice-sfs channel *Vsauce Intensifies*
@@thatoneguy611 Hey Vsauce! Michael here!
That one guy or does it?
@@evantan7796 why do you have fingers?
Matt: **Professionally sets down an extremely heavy SSTO backwards into a crater on the Mun, using the sexy meneuver of last second boosting and last second rotating to set down as soft as kissing someone**
Also Matt: 15:20
16:31 hahahahaha
Bonk
I'm sitting here trying to not get triggered that the nuclear engine tanks aren't symmetrical ane there's a nosecone on the top right one
I would have just put it on top of the SSTO, attach it with a truss, and used the nose down nose cone on each end of the crew module to make it look sleeker.
@John Phox Lol felt like I was hitting a higher level in kerbal when i started making asymetrical heavy landers with a large mining rig on the side using the CoM tool to reposition the CoT so it still flies/lands straight. Top tip kids - check your CoM doesn't move much when your tanks are empty/full before you bother launching for Moho.
The OCD gang is with you
SAME
Is the asymmetric design intentional?
I'm talking about intakes that are in front of NERVs
TheMihanoid their was a MK1 crew cabben
I think the rationale is that it would be pretty unrealistic to run a supersonic intake through a crew cabin. And for such a big ship, the minor difference in drag wouldn't really matter.
Nobody:
Matt every time he flies an SSTO: *when the rapiers reach about 440 m/s...*
What happens? next?
the rapiers go yeet
"WHEN THIS BABY HITS 88 MPH.."
Gotta love the blunderbirds, and it’s the best every time there back
nobody's talking about how this guy is literally the stampy of KSP
But better
@@TURPEG how dare you
@@TURPEG that stampy is nothing compared this one
He sound exactly like stampy
And now we will have a boom of "accidental" kerbals stranded posts
*casually sends 50 Kerbals to the Mohole*
"They're just standing there - menacingly!"
When there is nothing to do at recess 0:08
15:20 what do u mean matt that is the most textbook kerbal decent and landing i have ever seen!
Matt you said your working in a hospital, I hope your staying safe against COVID-19, we wouldn't want KSP and Planet Coaster videos to stop
PS: I watched one video and instantly brought KSP and I have watched you ever since
K
Blunderbird was always my favorite series on UA-cam......glad to see it come back👍👍👍👍👍👍👍👍👍👍
The thing about SSTOs is that I can't be bothered. I just strap a space plane to an incredibly overqualified space shuttle launcher.
Bands birds shits
I saw that post and already KNEW that matt's gonna do Blunderbirds
First life on laythe now this? Is 2017 back?
Ah… 2017 was nice.
It makes perfect sense that the opening is the most replayed. Possibly one of the best series intros of all time.
0:08
*Me and the bois looking for dem moon aliens*
It's incredible how you make these videos for us, as well as working full time, especially in healthcare during a pandemic. You're an absolute legend, and I've personally learned a lot just from watching your videos.
Wow, the KBS is now in collaboration with the show. Love where they’re taking it.
You made me love SSTOs like that. I made similar one, less crew capacity, but with ore hold, mining thingy and converter in cargo hold. Took off the Kerbin, landed on Minmus, refueled, went do Duna, transferred crew to station on Duna orbit, went back to Kerbin, landed with 2500m/s dV left
The fact that you placed an uneven crew cockpit is really distressing me
Yes
What the hell is it porfile pic?!?
STEAMED PIGLIN jut a bit of sodium chloride 😊
@@NaCl1252 s o d i u m c h l o r i d e
S o d I u m c h l o r I d e
One of the best parts of Matt’s videos is the way he tries to smoothly Segway into whatever he’s doing in game.
Wait...
Is that the “INTO THE WARP” thing?
Its a argus class ssto like te into the warp ssto(sorry for my bad english)
It is an Argus class so yea
kwan kit cheung it is an argus, which was in all of his KSP movies
That landing gave me major anxiety XD
Matt are you a doctor??
That's amazing, I found another medical guy whose obsessed with rockets.
There's another?
This is getting out of hand, now, THERE ARE TWO OF THEM
Honestly Matt, I really really look forward to your KSP vids every single week, and they drop at the perfect time for me to watch them, every Saturday night!
When I saw this was a Blunderbirds episode I got SO HYPED!
Guess what I'm trying to say is, keep it up! And thanks for the hundreds of hours of content, absolute legend
I know That it's a little of topic but imagen ssto's in ksp2 to some inter stelar destinations or normal content.
That is one big huge gigantic "X-Wing" *laughs*
DISCORD GANG
I've watched this video a year ago... only after failing countless times in KSP myself I now truly understand how brilliant this video is.
As a wise man said: “bruh”
I've always experienced that it is easier to accelerate at slightly higher altitudes. Yes, there is more air down low, but there is also more drag.
MATT
for the elevons why dont you just bind them to an action group so you dont have to go through each one to disable and enable them while entering and leaving the atmosphere
Those 'verbal typos' and self banter are half the reason I love your videos, especially as a starter.
UA-cam didn’t send me a notification
Huh...
It sent me a notification 45 minutes after it was uploaded
Ryphter oh dear
I just received it
I love that he works in a hospital and still has time for yt btw I have watched you since 2019 and I love ur videos
You light up my day matt, literally i suck at ksp, any tips? Thanks - a random Space Furry
I suck too 😔
Just watch more KSP and keep trying
"Watch Scott Mannly tutorials." - Matt
Stop being a furry and life gets better.
@@eamesaerospace2805 ok will do
Recognizes John Philip Sousa march in the music: W H A T
Im very impressed with how some people can create planes in this game, let alone a plane that goes into space.
Getting off the runway is the biggest challenge, usually the thing starts swerving left/right halfway down the runway and then it becomes a game of luck.
I have experience with real aircraft and i cant relate real life factors into the game very well.
He approach
Deploy the flaps
All get ready
*Blunderbirds is back*
That was the coolest Mun landing i've EVER seen
Thank you so much for doing this really helped with one of my projects keep up the good work and maybe make a podcast channel you are a great talker
2:56 That actually reminded me of an X-Wing from Star Wars
Same
You have /no/ fucking idea how happy the first two tones of the intro made me.
16:29
Matt: We need to board the Kerbals on to the craft.
Craft: DENIED!
Yes, wheel/landing gear are still relatively borked from the reword that made them very drifty a long time ago.
it also had added a ton of really weird bugs that seem to mostly be resolved
Me: see blunderbirds intro
Also me: YES!
This was literally the first thing I said when I saw it.
Sad thing is I can’t even do a normal mun mission
It's good to be back! It took a year of searching but I finally found my favorite KSP UA-camr again. And the content is just as good as ever.
👍
I saw it was blunderbirds and assumed it was an old video until I double checked
Im soo happy the blunderbirds are back!!! Its been long overdue!!
The return of the king
15:59
Try using the Medium landing gear, the one with the single axle. It has steering so you can maneuver the craft on the ground.
I use it for my aircraft and it works way better.
Matt I know why your SSTO was hard to turn at 15:58: you used the two largest landing gear parts in the game, and they actually cannot steer at all.
The crew cabin on the side is killing me
6:02
Matt : calls runway a tarmac
Pilots : TRIGGERD
Love your SSTO contents, which are are awesome. But I thought it will be more realistic, when you attach couples of landing gear at the back side of the craft, and land it vertically like a rocket. I guess that will be cool☺️
"For those pedantic people out there"
Me: you called?
“Saving one stranded kerbal at a time”
*saves 36 kerbals*
I don't know which is the bigger MVP: The emergency oxidizer, or those brakes.
Questionably designed contraptions is probably the best summary of ksp ever
I LOVE this beginning
This need to be an TV show called: *KSP: THE BLUNDER BIRDS*
I KNEW IT! The Blunderbirds are BACK BOIIIIS!!
The way all of the Kerbals were just kinda huddled around like penguins is hilarious
this ship is from that movie into the warp i loved it
The boys are together again
Love the blunderbirds
0:28
*Blunder Birds intro starts*
Me- WOOOO!!! HELL YEAH!!!
Speechless
That was a very enjoyable Mun landing imo. T'was actually pretty exciting!
Title: 38 seat
Thumbnail: 36 kerbals
Best intro I have seen in about half a year.
The stupid thing is that the music near the start is a remix of Hitler's only got one ball (1.11)
Blunderbird 57... or something - is a go
I cant sit here and watch this comfortably anymore after spotting the odd nose cone on the starboard side
The grand return of the BLUNDER BIRDS
Me:I sent 100 Kerbals too the mun
Matt:Those are rookie numbers
i thought i was bad at sstos but watching this video has enlightened me to just add more engines