I've had a player use Bigby's Hand to give a Hill Giant an Atomic Wedgie. He got a Nat 20, so he pulled the loinclith over his head, blinding him. He had to use an action and a strength save to tear a hole to see through.
Maybe not the most creative use, but I run a one person campaign for my 10 year old nephew. Since he is the only player, I often send an NPC along to help out in dungeons. This one time I send along one of the characters I play in another campaign, since he was often asking questions about that character. Long story short, this character has a Medallion of Thoughts and at the end of the dungeon he gave it to my nephews character. Here is the thing. My nephew uses this medallion in ways I never did. One of the things is you can read deeper thoughts, but the person you use the spell on knows their minds are being read. I only use this ability when interrogating criminals. He uses it when asking information of regular NPC's, and he simply says to them, before using the spell what he is going to do and if he has consent to do it. For example, a witness of a robbery gave permission to read her mind, so he could see how she remembered the robbery, what she noticed about the thief, and so on. It also leads to fun mechanics as a DM, since memories are not always correct.
I'm imagining the PC's, Big Bad, and minion lackeys all chasing a sliding baby around the room while elbowing and shoving each other. Heck of a way to end a seemingly impossible confrontation!
It would make the baby fall down to the ground, most likely receiving big injuries, if not outright dying (it's a baby after all, so not like it has much hitpoints or such).
@@williamsrdan we had three charges infused in a fake replica of a magic gem one of the minor bad guys forced us into stealing. He was holding our rangers mom hostage so I handed off the fake gem in a case to him, grabbed the rangers mom and jumped out a window and signaled the warlock to set it off. The second floor of that building was just gone.
My druid was in a party hiding in a forest to sneak past an orc encampment, but someone stepped on a twig, and we were about to be discovered, so I summoned a deer and told my tiger familiar to chase it. Made the orcs think it was a tiger chasing a meal and ignored the rest of our noise and managed to take the whole encampment out. Our DM was suitably impressed, telling me he'd never seen anyone EVER use Summon Familiar that way before. I was glowing the rest of that session.
In the most recent session, the party wizard cast Telekinesis on a brain with a -4 strength mod. The strength stat is needed to break control of the spell. The brain was in a jar to keep it alive, and he used Telekinesis to smack the brain into the jar. In other words: he turned the brain into a snow globe. Funniest shit I’ve ever seen.
The wizard figured out how to kill someone with Sending. As the DM, I had ruled that if you cast Sending, and the target is asleep, the"chance to respond" means the spell will wake them up. So the wizard in my party decided to weaponize this mechanic and DDOS the Evil Baron's brain. He crafted a wand that let him cast sending once a day. Then, he made 99 more. He took his box of magical Mr. Microphones and hired a crew of dudes to sit in a room and cast sending to the Evil Baron every fifteen minutes for a week. The chance to respond meant he couldn't get a long rest, and so died of exhaustion after seven days. Sending works from anywhere to anywhere, with only a marginal fail rate when contacting a different plane of existence, and does not specify that it is telepathy, so the only way the Baron could get some sleep would be to set up an antimagic field around his bed.
@@DiggerPat The wands could cast Sending once per day, so by the time they got through all 100, the first ones would have recharged. It took 96 of them to get through a 24 hour day, plus 4 for gravy in case something went awry.
One of the crazier uses of Control Water, a 4th level Transmutation spell, that I've seen is using the spell to control the water component inside nearby latrines. Using Flood on so little water would normally not work but because we were fighting in a somewhat civilized town, they had a sewer system. Imagine the enemy's surprise when a flood of yellow liquid came out of the nearby toilets and out of nearby dwellings. Then, to our greater surprise, the caster cast Control Water again to redirect the flow of the water towards the foe, who was trying their best to flee from the tide of filthy water. The only reason he was able to do so was because the GM agreed to use their next action at this moment. He made sure not to drown anyone and our Cleric made sure no one got sick from being submerged or coming into contact with infected water. The caster self-imposed the title of "The Pissbender" upon themself, though many refused to call him that.
As a player, my Harengon Wizard and our party druid used a combination of Mold Earth, Wall of Stone, Shape Stone, Move Earth and Fabricate to create a port town over the span of 1 in game month. The permanency of Wall of Stone made building houses and walls easy, and Move Earth to create a moat, and Mold Earth to create basement areas and tunnels (Tunnels paired with Wall of Stone for support).
So my Dragonlance: Shadow of the Dragon Queen party used a combination of Create Water, Ray of Frost, Produce Flame, and so on to create a massive makeshift fogbank to cover the entire starting town so we could evacuate the entire population. We skipped an entire chapter of the module doing so. We would later repeat the fog cloud trick to ambush the Red Dragon Army in the endgame.
@@thegodemperorofmankind2881 It is a spell, but this was a GIGANTIC fog bank covering an entire town, not just the small area it already covered. And it was the Red Dragon Army, not a Red Dragon. And Truesight actually does nothing against Fog Cloud or mundane darkness, only magical darkness.
@@thegodemperorofmankind2881 Fog Cloud can't cover an entire town. Also, True sight can see through illusions but fog is a very real physical obstruction.
I have the book of that campaign, and even though I've never played it personally or have anyone to play it with, I loved reading through it. Evacuating the town from the Red Dragon Army's invasion was one of my favorite parts, and it's amazing how your group was able to creatively save everyone without having to risk getting unlucky with the dice.
Had a 4 elements air genasi monk once locked into an underground prison that was more like a vault with his 20th level master who had demiplane door. With the assistance of my master I compressed all the air in the prison room into like a half foot cube. Then, I threw the air cube into the fireplace in the room, DIVING into the dimensional door as fast as my character could. The dm ruled that the door of the cell was blown right off it's hinges, killing every guard in the maximum security section of the prison. Apparently she rolled so much damage for it that only for comedic effect she ruled that the only only thing left of all of the guards was a single smoking pair of boots.
Not sure why but my immediate reaction on hearing “all that was left was a single pair of smoking boots” was, did anyone ask to check if those boots were magic. Lmao
@@raymurray3401 sadly I was unable to tell, due to real world issues the group had to disband :( first and only every game of dnd ever and wow I want more haha, only made it to level 7 man.
we were fighting 2 guys. A big dumb strong guy that followed orders from a weaker warforged gunslinger that didnt speak, only used gestures to give him orders who to kill and who to spare. After we killed the gunslinger our sorcerer casted minor illusion to make an illusion of the gunslinger, then ordered the giant to spare everyone. We walked out of that combat without getting smashed by that guys giant lightning mace
2nd ed. Create liquid (you must ingest any particular non poisonous liquid in order to create that liquid)- AND Control weather. I was involved in a siege on a fortress and I drank my enemy's blood while on the battlefield and used create liquid to make a giant sphere of blood in the sky then used control weather to make it rain blood. Both armies critically failed their moral checks and scattered in all directions leaving the fortress almost completely empty
My artistically able Arcane Trickster likes using Minor Illusion as a pseudo invisibility by creating an image of whatever is behind him and ducking behind the illusion. Perfect for hiding in plain sight or being ready to dash in/open fire when opening big doors.
I sent an animal messenger every day to the corrupt queen as a squirrel or a pretty bird or something cutesy...and just had it scream HORRIBLY at them in a gutteral painful voice making her believe she was cursed and fearful of tiny creatures
8:53 vicious mockery and command are 2 of my favorite spells, just because of how using them requires a bit of creativity (especially if you change vicious mockery to not have a roll and be better depending on the insult)
we were out in the middle of nowhere and this PC was in the middle of an important bit of business that, if failed, would result in the rest of the campaign becoming hopeless because a war would have broken out and compromised our efforts by giving the BBEG the perfect opportunity to spring their plan early. due to a series of extremely lucky rolls by the DM, they went down quickly and didn't get to make a single saving throw. the wizard asked the DM if they could use an ice spell (i forget which one) to cryogenically freeze their body until we got to the next town in order to revive them. we didn't have much of a choice because this PC was, in fact, the party's only healer at the time. the DM said they had to pass a pretty high arcana check to do it, and they succeeded thanks to advantage from helping.
Same vein as the creation trick. Used shape water to make a 5x5x5 cube of water invisible and levitating. Switch the levitating to freezing and you've got roughly 4 tons of ice dropping on a poor unfortunate soul. You can switch out the invisibility for a shaping instead giving you the option of slashing or piercing if you made a blade or spear of water before freezing too. Party decided to make a pit trap so the ice would have further to fall, disadvantage on dex saves to dodge, and general fuckery. I was very proud of the party because in a previous campaign, I was ridiculed for buying a donkey to carry my water until I got a bag of holding. And if you are going to use creation, I recommend tungsten. Higher melting point and density.
6:16 by those rules you could make it as densely packed as you want, you could say that a tiny piece of wood was actually several thousand pounds but was very condensed
I used prestidigitation on the nasty princess's dress to not soil it so she could detect it, but make a brown stain so as she was walking back to the castle everyone would see it. Turns out she was plotting to kill her father and take over the kingdom. Hope she didn't realize who did it.
With a wizard from the Illusion school, I once casted Minor illusion to produce both a completely black cube and an annoying buzzing sound right where the head of a bandit was. Voilá! With a cantrip, the enemy has been Blinded and Deafened.
Use Shatter against an evil cleric's holy symbol. Suddenly, any spells he had prepared that required a divine focus... he couldn't do. I knew this trick would only work against the DM once, and the next town I went to I bought a bunch of cheap holy symbols and sovereign glue to slap a bunch of symbols all over my equipment so that the same trick couldn't be used against me.
Per the spell's own description, just like Fireball, objects that are worn or carried are exempt from the damage. So as long as you're wearing or carrying your holy symbol(s), they're safe from being Shatter'd. That said: ANything NOT worn or carried is fair game.
Party member betrayed the party. Wedged a cucumber into his windpipe and cast plant growth. On average, there are 100 seeds inside one at any given time. Paint your own picture.
I used my Grease spell on a giant 2H Battle Axe that the Minitour mob dropped in combat. They never were able to pick it back up again during that fight.
I've used Lightning Lure for dozens of absurd exploits. The one I've done the most is probably helping people jumping over chasms. And also the obvious "where do you think you're going?" LL + sword attack as an Eldritch Knight against fleeing enemies. My favorite spell by far
Not necessarily a spell, but something magical nonetheless. I was a College of Creation Bard and I love to use my performance of creation feature. I have extensive knowledge of historical devices and constructs, so I was able to do a lot with this feature. The best was constructing an impromptu corvus while fighting a Kraken. In general, it was a long structure with a BIG metal spike at the end. It was developed by the Romans during their Punic War. Since they specialized in land and suffered at sea, they developed the corvus to forcefully board Phoenician ships and fight in close combat rather than by ship. In this case, it was just a big swinging metal spike to metaphorically smite a surfacing kraken and lock it in place for a bit so the melee party can bash at it before getting away. I felt pretty awesome because it’s like a cheesy boss fight where you have to wait for a vulnerable time to parry before being able to do anything.
Ay, College of Creation! My first character was one too, and while I didn't get to play him for long, I did manage to do something cool imo with Performance of Creation. The party (level 3 at the time) was fighting a basilisk, and our fighter had failed a save against its gaze. I managed to convince the DM that my bard could create a vial of basilisk blood, as technically the feature didn't say that what you create can't also contain something else. The blood was used as an antidote to revert the fighter back. My bard later created a mirror to use as a shield of sorts in the same fight. (Unfortunately, we never did finish the fight as the DM revamped the campaign the next session.)
The party was fighting a lvl14 wizard in his lair, a bunch of catwalks thirty feet over the ocean with only a ladder back up. At one point the rogue got off a ranged attack from his boat in the water (this was the third boat he had pulled out of his pocket). The wizard retaliated by casting polymorph to turn him into an elephant. The logic was this; an elephant can swim, so he won’t drown and free himself from polymorph. It also has decent hit points so it can’t be slapped back into a rogue like a fish would. And it is 100% not climbing up that ladder to participate. So in order to get him back to normal they had to break the wizards concentration. To which he had a +9, advantage, and six levels in Star Druid so he couldn’t roll under a ten. Coupled with a potion of resistance you need to do 80 damage in one hit to make this guy have a chance of failing a con save. Needless to say he died before that spell ever went down. Which was actually the other best use of a spell. Right before he could escape through a magic mirror the warlock threw an ice knife at him. It missed, but still shattered the mirror behind him and took his last 2 hit points. All in all a very good fight.
They where fighting monsters with hyper sensitive hearing and turns out the knock spell makes a very loud noise, deafening to a monster with sensitive ears
One of my bards used slippers of spider climbing to run onto the ceiling, then as a college of creation bard, used his performance of creation to make a keg of gunpowder, which he promptly dropped on a wizard's head, killing him
The Holy Rain reminded me of an Item a group I was in created back in 3.0...they took a standard Decanter of Endless Water and added Bless Water to the enchantment...it made it slightly more expensive to craft (both in Gold and XP), but since the Campaign dealt with a LOT of Undead, my Wizard and the Cleric thought it well worth it to make a Decanter of Endless HOLY Water... We made 4...the Barbarian, Fighter, my Wizard and the Cleric all had one. The Barbarian held his in his off hand and the rest all attached them to our backpacks pointed up and when we encountered Undead, each of us used a Free Action to say the Activation Word for Geyser Mode...the 3 pointed up caused it to Rain Holy Water around the Fighter, Cleric and Wizard and the Barbarian had a Holy Fire Hose to directly blast the more powerful Undead as he Charged them to start hammering away with his One-Handed Great Axe (I know it's usually a 2-Handed weapon, he had some Feat that let him wield it in 1 hand)...we tended to make a significant mess when fighting Undead since all the Holy Water melted them into slime...at least until the Barbarian Pressure Washed the area with his Holy Fire Hose anyway... The Lich that was supposed to be the BBEG lasted 2 rounds when the Barbarian ran up blasting and smashing and the Cleric, Wizard and Fighter all just knelt down and bowed in front of him (redirecting our geysers into fire hoses instead of rain generators) so he had 4 Holy Fire Hoses blasting him and a Raging Barbarian hitting him with the Axe...it just wasn't his day... 😄😁😆😅😂🤣
Not a game I'm in, but one that friends of mine were in. They cast Bless on a Decanter of Endless Water. Then turned it into a cannon that destroyed an undead turtle dragon in one round.
Back when I was just starting my custom campaign of DND, where it was just the prototype stage, I had a bunch of very poorly made assets and no proper monsters to fight, but my brother wanted to play anyway. One part of the prototype he got to was a dune stage and he had to fight a png of a “sand shark.” My brother had his fair share of ups and downs in the fight with nothing going his way but nothing bad really happened. He decided to use his offhand item to summon a wall for him to stand on. Unfortunately he accidentally shrunk himself earlier when he rolled a 1 and he was too short to climb the wall. The shark then lunged for my brother to make an attack to finish him off, but it rolled a 1 and missed completely, hitting the wall behind my brother, getting itself a concussion on that wall, killing itself, and turning it into a png of a raw piece of fish. My brother is no stranger to accidentally doing the right thing and this was just another situation where his misfortune was not as bad as someone else’s misfortune.
A bonus moment of my starting campaign after the prototype of my brother making a silly mistake. My brother and his NPC partner Yari were breezing through their first real campaign run. Eventually they made it to a gravel terrain hosting a monster known as a Demon Duck. What it does is, if you stare at it eye to eye and it stares back, it will multiply. My brother knew this and was trying to be careful. In a moment of airheadedness he discovered there was a telescope in his inventory and decided to use it to see what it does. He used the telescope and looked at the Demon Duck, and since it was facing in his general direction, it then spawned another Demon Duck, so my brother instantly put the telescope back away and spawned a wall in panic trying to keep the ducks away from swarming him and his buddy. In the end, they survived the encounter when my brother rolled a 20 and killed both ducks in a single blow after weakening them by throwing rocks over the wall. That moment of his reminded me of my younger much stupider self. I mean, what else was a telescope supposed to do?
Boss of a dungeon delve was holding a civilian hostage in an attempt to get away with a mcguffin that had been compared to the necronomicon he was hiding behind a Wall of Force and no one in the party had any means to get rid of it Now, me and my artificer LOVE Vortex Warp spell, and it would have done in a pinch however, the Wizard (who is already the "there are spells other than fire ball?" type) woke up and chose violence that day. more so than usual. he used Polymorph on the hostage (who he convinced to be willing) and turned her into a T-Rex the DM thought he had prepared for everything...he did NOT prepare for THAT for any wizard or artificer players, I have a tip as well: Vortex Warp only requires you see your target and the location you teleport them to, and each one be in range of you. 1. they do not need to be in range of each other, so the teleport distance has effectively been doubled 2. Arcane Eye lets you see around corners and over walls that you normally cannot do with that info what you will me? well, I'm playing an artificer in a modern setting, so I can use drones to act as a non-magical Arcane Eye
I once got magic arrows early by using stone tipped arrows and magic stone. When I told my dm my strategy, he gave an applause and laughed. He said I would have to craft my own arrows. I said I already took proficiency with a fletchers kit.
In Rime we used invisibility to have one person explore the enemy camp come back n map it out for us, snuck to the boss' place and used silence as we busted down the door and killed him with nobody any the wiser Another time our dm gave us access to a bunch of homebrew for fun items, one of which was a set of bells that silenced anything within 1 ft, our rogue attached them to his boots
In a current campaign of me (a juggernaut barbarian) and a college lore Bard we fought a metal construct with a mana crystal held in it's chest as a power source. I tried pulling it out after grappling it but it has a homebrew pulse of energy ability as a reaction because the DM knew I'd try that. As I kept using my turns to wail on it the Bard dis something clever the DM and I didn't think of. He casted heat metal specifically on the chassis holding the Mana Crystal in place and focused on it, meanwhile I kept beating the machine back so it couldn't attack him to interrupt the concentration, even tearing the massive sword it had built into it's arm off and attacked it with it after getting a nat 20 strength check and it rolled a nat 1. It ended up working a few turns later as it broke the chassis and the crystal fell out, getting shattered as the machine collapsed onto it. The bars uses mending on the crystal and the chassis after I pried it out of the machine so we could pawn them off to someone who could use them.
I'm currently playing a Human Noble on a Tormenta 20 campaing, who can cast "bless food". "Bless food" can be cast as a cantrip to purify an edible, ridding it of poison and impurities so that it does not cause any negative effects when eaten. I like to go around purifying people's alcohol so they can't get drunk. The table is currently discussing whether i can cast it on someone who is already drunk to get rid of their drunkness and just leave them with an instant hangover
*Enlarge/Reduce!* Seriously, such a useful spell for so many things, but especially for... stagecraft! I realized that if a piece was taken out of the target of the spell, the spell would terminate on that piece. Used this to Enlarge some food to be fed to the party barbarian as a "watch Grog the Mighty inhale a roast in a minute or two" show. Watch as barb devours the eight-times enlarged piece of roast, only for the pieces he chews off to immediately turn back to normal size, which he then easily ate like a normal steak. Crowd watches in awe as he tears this 'enormous' steak to pieces. Push it even further by feeding barb a 'HUGE' jug of ale to wash it down with, because of course the ale is no longer part of the jug, so its volume reduces by 8 times again. Barb SLAMS the jug down on the table and lets out a big "AHH." Crowd roars, we get money -- not to mention an adoring audience for next time!
"Oh no, you opened a room i didn't thought you would open... Well, the door open and behind it is a Brickwall with an obscene graffiti painted on it " Problem solved
So, if a druid uses shape change to become an owl and another party member casts superior invisibility on the druid then would it be possible for them to avoid a Medusa's gaze attack? Rules as written, gaze attack states "creature it can see." Superior Invisibility grants Invisible status ("cannot be seen"). Given an owl naturally has silent flight and the Invisible status of the Druid, what degree of shenanigans would be tolerated before the owl is detected?
One of my DM's would probably say my use of Minor Image. The party consisted of 5 LVL 1 characters, me playing a Stand-Up comedian Bard with mostly illusion magic intended to help with the comedy, along with a Paladin, Rogue, Ranger and, if I remember correctly, a Druid. We were hired to protect a wagon full of Smithing Dwarfs heading through a swamp. The DM described how clanking of metal could be heard from inside the wagon as we were traveling and, as we neared our destination, a couple of big humanoid lizards stapped out of the swamp, stopping us in our tracks. One of the party members tried to attack and missed with a 19, my character tried to talk them down saying that we were heading into the town to get wealth, we'd be willing to head back after we had sold our cooked goods for them to raid us then. They didn't fully believe it and started to head to look inside the wagon. In a flash of an idea, I checked my spell list and indeed has Minor Image. I told the DM I'd like to try to cast Minor Image without them noticing, rolled high enough, and made the inside look like that of a street vendor kitchen, with the dwarfs dressed in cooks attire, their hammers turned into spatulas and stuff like that and pots and pans hanging on the walls, loosely as to make the clanking noise feasable. They couldn't see through the illusion and let us go. As we got into town and ended the session, the DM said "That's where we are going to end the session and you all level up to level 3, because I'm so f'ng impressed with what the bard just did..." One of my own favourite memories of playing and, has since then, had many more outside-of-the-box ideas that turned out great hehe. Another one was, with the same DM, playing an illusion wizard, I used Minor Illusion to make a wooden bucked over a bosses head, because I could do no damage. The DM allowed it to work to give disadvantage because of the Maleable Illusions feature.
Planeshift as an offensive spell is always hilarious. Yeeting people into various unpleasant locations is always amusing. Especially FUN when you use it to toss a High Cleric of Mephistopheles into the QuasiElemental Plane of Void so that his soul gets annihilated and can’t pass on to his master. Or tossing a vampire into the Plane of Radiance to get melted by the UNCONQUERABLE SUN! Or just yeet demons into Hell and vise versa and make it the other guy’s problem Another FUN spell is Fabricate in order to break the economy. I do not feel the need to elaborate further And finally using Create Undead as a resource denial tool. The BBEG would get empowered by the souls of their followers when said followers died, but if you turn the follower undead the soul is stuck in the corpse
didnt actually need to use it but it was a discussion that came up at our table. we had aquired a pressurized water sprayer attachment to our spelljammer that had a portal link to some magical river.. the river water had the effects of a feeblemind spell with a high dc (think it was 19). it sprayed only out to 10 feet or so and had a chance to splash back to the person manning the watergun. i volunteered to man the gun and stated i could cast "shape water" to both extend the range and protect myself from the backsplash chance. (though since we ended up stealth/talking our way through the area and was able to dock without a fight i didnt need to do it) though i did use "call lightning" to recharge a power cell (partly). damaged the cell but asked an ally to cast mending on it to fix it. lol
technically 2 spells but true polymorph can on a failed save instantly turn a creature into an object. RAW you have to concentrate on the spell for a hour to make the effect permanent. However RAW a corpse is an object. Then you use animate dead on the corpse. Now you just made the campaign BBEG into a skeleton under your command no concentration needed. Bonus points if your a level 14 necromancer
A friend of mine, while playing a druid, summoned animals in the air above the enemy to deal massive bludgeoning damage from the animals falling on the enemy. I don't know why the DM allowed that but it was funny as hell. Also I got caught in the crossfire one time on my character and had to be revived.
12:11 don’t worry too much about over-prepping for sessions, just be honest with your players. Let them know that you tried to make the puzzle unsolvable and that, somehow, they fucking solved it, and you’re not prepared WHATSOEVER for that outcome. Then come to a mutual decision to wing it for the rest of the campaign or call it early so you can prepare something magnificent for them since they basically forced a 4th wall break.
I was playing with a really cool DM who allowed fun in the game. I used Thaumaturgy to rend a small dragon deaf by playing my instrument right against its ear lol
To toot my own horn, DM had set up a grease trap around the acid trap to make you slip in, used Prestidigitation to clean away a path. Later in the same dungeon, a portcullis trap fell shut, trapping the Rogue and Monk in a room with the walls slowly closing with all the tension of a hydraulic press video, and while the Fighter couldn't pass a STR check to save their lives, I remembered the bardic instrument could cast Levitate and lift the portcullis. Different character, the party set off a Cloudkill trap and my Ranger got to actually use Wind Wall to block gasses. For other players, during a mystery cult game the Wizard figured out that the "cultists" were all under an enchantment spell, and could with few exceptions be identified by walking around with Detect Magic and seeing which people are enchanted. That same campaign, the party used Mold Earth and Control Water to dig a small moat to redirect part of a river down the mouth of a Goblin cave and using their panic as a way to ambush them. In Warhammer Fantasy, there was a locked door to a wizard's tower in the woods, and our nature mage decided to slowly grow a tree up from under it in order to destabilize the entire structure.
Recently has been my first DnD campaign, and i chose to play a Warlock because cool. One of my friends played a Rouge. At second level I for what whatever reason took Spider Climb, it just sort of spoke to me. I didnt use it for the rest of thst session, but the next session we were infiltrating a political leaders base. I decided to case Spider Climb on our Rouge, he clambered up the walls and onto the ceilings, then dropped bear traps that he'd been carrying, decapitating most of the enemies there. Our DM loved the idea, however has made sure to have more outdoor encounters.
Cleric: I cast Create Water. DM: Why we are in the middle of a battle with ... nevermind what container are you casting it in. Cleric: The Dragons lungs DM: that's not...... you cannot....... (gets DMG reads for a bit), Fine The Dragons drowns and your God comes down and Gibbs smacks you and says that is not how it is supposed to work. New house rule a creature's lungs are only a water skin if they have been removed and cured.
I once (with two of my party members) made a blender using create water, control water, wall of blades and a few dozen sharp weapons to kill thousands of soldiers.
This is lowkey but awesome. A fight in a moving train in Eberron. The guy climbed to the last cart’s roof and stood there. Then, he casted a floating disk. He stepped up on it, and proceeded to wait in the air until the train kept moving long enough to reach the first wagon which had the baddies standing on top of it. And blasted the hell out of them dual pistol akimbo style. Then he jumped down and managed to stop the heist along with the party. The campaign did not last, but gave us some moments.
Back in the day, I liked busting out the Delayed Blast Fireball and Prismatic Sphere. It's a combo, rather than a single spell, but it was always funny to see the reactions from people when I cast the fireball inside a small room. It's a tricky combo, since a creature can't occupy a space where the sphere forms and, even if the DM doesn't really know what is about to happen, you may either have to try and drag the target in to the sphere after or get assistance, since the DM is going to try and keep the target out of the sphere at all costs. First, that's going to cause blindness, with no save once the target is even close. So say good by to "which you can see" spells/effects. Second, the *_DM_* knows the timer of DBF, even if the target doesn't (via no/failed Spellcraft Check). While a good DM won't let that impact how things play out (again, unless the target could reasonably do so). When this works, though, it becomes a Table Tale. Especially when it takes some people some time for the penny to drop. Hands down way more "OOOOOOOOOOH" than a Dimension Door in to a Vorpal Crit, Sneak Attack.
A combination usage of spike growth, thorn whip, eldritch blast + the repelling blast invocation, which allows you to push someone 10 feet with eldritch blast, and a corner. Party cast spike growth so the enemies would HAVE to go through the spikes to reach them in the corner. the druid and warlock proceeded to thorn whip the enemies and pull them closer, then eldritch blast and push them away, effectively turning the floor into a cheese grater, and the enemies were the cheese
"uhh using my extra clothes i catch the bats!" (rolls 16, dm decides its a catch) "i cast acid splash. yes i mean into my extra clothes." our level 1 mage
My game is basically a soap opera, very RP heavy. I made it a rule that players could use the Tasha's summoning spells to summon Outsiders from other planes in lesser/greater forms as long as they knew the PC and were the same type of creature as the summon type. The Wizard of the party learned Summon Fey Spirit and summoned the spirit of a Hag they defeated in a previous adventure to spend more time with her 9 kids she'd committed horrors to bring back to life and is now an occasional summon to check in on her and get her help/advice.
I have a few favorites. In a 1.5E campaign my mom was in, the Wizard cast a levitating spell on a couch and would just float along instead of walking. I did something similar once but with a carpet. Another favorite was when I turned the Cleric's Holy Water into an elemental to fight a Demon. And there was the time where, instead of disarming a door, I just Shrank it and we all stepped over it.
Our party ALWAYS has Shape Water and Shape Earth spells. We cant open this door in the underground dungeon? Earth Shape under it. A pool of water? Water Shape a bubble for yourself. Creatures attacking from water? Instant ice. Big wall in front of you? Earth Shape out 5 cubic feet of dirt under the wall...so many options and solutions from 2 spells.
Our party was in a dungeon full of ancient dwarven constructs, think Dwemer ruins from Elder Scrolls, when we found a workshop with a dismantled automaton in it. We fixed it and powered it up with some crystals that we found, but the thing wouldn't respond to us. Eventually we cast minor illusion to create the image of a dwarf and had a party member that could speak Dwarvish hide behind it and speak to it in that language. One insight and performance check later and we had a guide to lead us around the dungeon!
Cast command twice in a row, once to make a goblin swim in a pot of boiling water and once to make his ogre pal drink up. Debatable about it working RAW but it is my favorite spell regardless
TLDR: Had a party member use Polymorph to turn one of a Trio of evil sisters into a friggin condom (read/listen on for the full story) Well the most funniest and 'Creative' use of a spell was in a session that was on one of two DnD discord servers(not any well known ones just servers a Twitter friend of mine has) this was in the second server i joined and both severs we just do the Sessions by chatting (no Voice calls just typing our responses and using TupperBot a bot you can customize for Rp purposes) I had just introduced my third character into the session (Dm allows us to have 3 characters) I dont know the exact type of campaign it is (Possibly homebrewish im still kinda new) so anyways the party made up of a few characters along with my three which includes a Male Human Dragoon named Lavitz Feld the son of Dart and Shana (Like from the Legend of Dragoon) were in a remote desert town Investigating a hidden lab down a well with two missions 1: Stop the source/production of a drug that is causing trouble 2: search for one of the other 5 Dragoon Spirits that was taken from Lavitz's parents and their friends (for context I added some Elements of Legend of Dragoon to this session the only things added was the 8 dragoon spirits, Dart and Shana and the other 5 companions and for this Lavitz himself had the Divine Dragoon Spirit and the White-Silver Spirit) as we got into the lab one of the party failed a stealth roll so the party was spotted by one of a Trio of 'Human' sisters and so we got into a big fight with the three girls as they were a part of an evil group of cultists that wanted dragons to rule (or something to the like and someone who was working with them in that exact secret lab had one of the spirits so we had to get through the three Lady Baddies to get to the spot.) So as we are fighting them a ways into the fight one of the party members asks the DM if one of their characters (either their Female Kishin Monk or their Female Dark Elf[drow] sorcerer forgot which) could use the polymorph spell on one of the sisters(i think there was either one left with the other two out of commission but not dead or she was the most injured out of the three) intrigued and curious as to where this is going said sure and when that ok was given we all wondered what was gonna happen...what we wasnt expecting AT ALL was for Female Character to use not just Polymorph but an EXTENDED SPELL polymorph to turn one of the those sisters into a Got Dang CONDOM, yeah you saw/heard this right that enemy was turned into a rubber, a profolactic, trojan man's favorite sales pitch, etc All the nicknames you can give to it yeah a Condom! This caused me (and most likely the others who werent the perpetrator again no voice call just chatting) to burst out laughing and i had my characters do it as well it was that unexpected. This ended combat immediately as the two other sisters went to their polymorphed sibling as it turns out those three siblings were actually a Three Headed King Ghidora style Dragon and they had all combined to turn into their true form and the hilarity didnt end there as the combined form had the transformed sister's head as a Condom as well! Imagine a big bad King Ghidora style three headed female dragon and one of her/their heads is a got dang condom anyways the now one condom headed Three headed Dragoness fled and we proceeded to finish both missions at once. Suffice to say the DM banned the use of it in both servers we 3 are on(we three being me, the DM and the Polymorph Perpetrator. probably jokingly or in the sense as to avoid another use like that)
I once used mage hand to hold a glass vial of basilisk oil above my head while we fought a gorgon. I failed a breath DC, and so used my turn to float the flask way above my head. When my turned ended and I failed the 2nd DC, i turned to stone, lost concentration, and the basilisk oil fell and smashed over my statue, freeing me from petrification.
There's a Pathfinder wizard archetype which lets you summon a horse without using a spell. Once a day plus your level if I remember correctly. The ability had a range of 30 ft plus 5 per level. I was planning on summoning the horse in the air above the first thing that got in our parties way. Sadly that campaign never started.
the party of my main campaign I was in which is now on hold sadly, consists of a cleric of Tyr, me a rogue lock, a shadow monk, and our fighter who is close to getting his 10th death ticket punched. anyway, we came up with this neat little thing where I would normally be the one to cast magical darkness. the cleric would cast spirit guardians (which he usually rolls quite high for damage) then he would cast a spell to encase himself in earth. basically burying himself into the ground while the shadow monk and I who could see in magical darkness would clean up anything not being abused by spirit guardians. it is surprisingly effective.
We were in a wine storage room that had a window neighboring the king's tower. It was 10 feet above the window. So what I did was cast Shape Water to move the wine from the kegs out of the window, freezing it to the outer windowsill in the shape of a staircase that led to the higher windowsill.
when our ranger after failing few survival checks lead us into a marsh I used multiple frostbites to slowly stabilize the ground to let us pass through
12:00 Acktchually, it should only work if the PC could get the right combination for the water. You can't just stick something into the keyhole and expect it to open the lock. The water would have to move the pins to just the right place such that the lock could turn after it freezes into water (ice expands). This would have been a hell of a slight of hand check. Not to mention that ice is very fragile, so it could break in the lock
Not DND but once ran a higher-level campaign of L5R that included a water mage with the spell “Walk Within the Waves” that displaces non-vapor water away from the caster. I probably should’ve been clued in when she’d figured out fairly quickly that it was one of her more favored spells during a couple early encounters. The party was later dispatched to a town at the feet of some mountains that was being threatened by encroaching monsters. The night they arrived, they were woken up by the alarm of an approaching avalanche started by yeti in the mountains. My plan was to destroy the town and have the players deal with the consequences from there - scheming lords who’d set them up to fail, loss of face by the populace, that sort of thing. While the rest of the party immediately started bustling to get the townspeople evacuated, the mage sat thinking for a bit then went “…snow’s ultimately still water, yeah?” Long discussion, lots of spent magical resources, and lots of rolls determined that things like trees/boulders/etc that were carried along wouldn’t have the same effect without the snow and Samurai Moses effectively derailed that portion of the campaign.
@@Nudhul I don't remember anything in the handbooks saying it was that specific, so that degree of rules-lawyering felt unfair. In fact, now that I think about it again, I'm not so sure it said vapor wasn't affected either.
11:30 A lock is a bit more complicated than. a key isnt just a shape that fills it, unless its a warded lock, but a lock with pins has a uniform shape, and it requires the keys to be pressed into a unique form different from the starting position to unlock. So if it was a pin lock, this would flat out do nothing. Now if it were a warded lock, it still would have issues. Ice is a rock, and rocks are not known for their torsion strength. To open the lock you would have to turn the key, which is its own issue. But in addition, the key froze in the lock, meaning that it is now frozen to the walls of the lock. you would need seperate the key from the lock first, and then turn the key, both of which would be fiendishly difficult if not outright impossible to do without the fragile ice key breaking. So my ruling would be that if it is a pin and tumbler lock it is just flat out impossible, and if it is a warded lock it would require a dc25 slight of hand to actually use the fragile key without it breaking.
hey did you know in nature birds in fact do like to eat other birds as food by the way. so chickens and falcons are allways trying to fight to the death and eat each other all the time. its a real life fact. heck chickens will try to eat bugs and other meat srocesc if given the chance for there protien by the way. nature is allways bacly a battle royal somewhat.
This one time our party encountered a Remorhaz (or however you spell it) that we weren’t exactly equipped to deal with. So our bard had the bright idea of simply polymorphing the thing into a turtle. It was then dropped off the side of the mountain to It’s inevitable doom. We later used this same strategy to kill a young green dragon.
Regarding the "shape water into the keyhole, freeze it, and turn the key"-Story: I also wouldn't allow that. Simply because a key does NOT fill up everything that is in the Keyhole. Quite the contrary. What the Monk made here was freezing up the whole mechanism so that nothing would be able to move in there anymore, essentially making the door now unopenable, even if you had the right key.
In 3.5e i made an unseen servant that would fly under the foot of anyone walking to attack me. Making them basically trip on thin air giving me opportunity attacks. Also made it hold bow strings back when the archer let go of them.
I used erupting earth as an entrenching tool when we got caught in a massive tornado. After all, it blows a hole in the ground, so it can pull double-duty. It was the only cover we could find. Our paladin also used plant growth to tangle us up so we wouldn't get blown away. Everyone made it out of that alive. Well, until the next encounter, anyway.
I used Rime's Binding Ice to attempt to make a boat on a river. I rolled poorly on my Arcana check to use magic in an unintended way. I made a triangle shaped sheet of ice that capsized the moment two people stepped onto it.😅
I've had a player use Bigby's Hand to give a Hill Giant an Atomic Wedgie. He got a Nat 20, so he pulled the loinclith over his head, blinding him. He had to use an action and a strength save to tear a hole to see through.
Haha that's good
Favorite
I love that
Oh my god, i got the mental image of that, that was probably glorious as it is funny
Maybe not the most creative use, but I run a one person campaign for my 10 year old nephew. Since he is the only player, I often send an NPC along to help out in dungeons. This one time I send along one of the characters I play in another campaign, since he was often asking questions about that character. Long story short, this character has a Medallion of Thoughts and at the end of the dungeon he gave it to my nephews character.
Here is the thing. My nephew uses this medallion in ways I never did. One of the things is you can read deeper thoughts, but the person you use the spell on knows their minds are being read. I only use this ability when interrogating criminals. He uses it when asking information of regular NPC's, and he simply says to them, before using the spell what he is going to do and if he has consent to do it. For example, a witness of a robbery gave permission to read her mind, so he could see how she remembered the robbery, what she noticed about the thief, and so on. It also leads to fun mechanics as a DM, since memories are not always correct.
That's adorable! What a great read!
Greasing the baby so the bad guy can’t hold it is priceless
I'm imagining the PC's, Big Bad, and minion lackeys all chasing a sliding baby around the room while elbowing and shoving each other. Heck of a way to end a seemingly impossible confrontation!
Plus, how often do you get to say that sentence lol
@@adriantallent8557
Now I'm imagining baby hockey to the tune of "I Don't Give a Damn About My Reputation"
It would make the baby fall down to the ground, most likely receiving big injuries, if not outright dying (it's a baby after all, so not like it has much hitpoints or such).
Using delayed fireball to make a magical equivalent to a suitcase full of C4
Multiple delayed fireballs set to go off at the same time. I don't remember the situation, but you promoted the basic memory. 😂
@@williamsrdan we had three charges infused in a fake replica of a magic gem one of the minor bad guys forced us into stealing. He was holding our rangers mom hostage so I handed off the fake gem in a case to him, grabbed the rangers mom and jumped out a window and signaled the warlock to set it off. The second floor of that building was just gone.
My druid was in a party hiding in a forest to sneak past an orc encampment, but someone stepped on a twig, and we were about to be discovered, so I summoned a deer and told my tiger familiar to chase it. Made the orcs think it was a tiger chasing a meal and ignored the rest of our noise and managed to take the whole encampment out.
Our DM was suitably impressed, telling me he'd never seen anyone EVER use Summon Familiar that way before.
I was glowing the rest of that session.
In the most recent session, the party wizard cast Telekinesis on a brain with a -4 strength mod. The strength stat is needed to break control of the spell. The brain was in a jar to keep it alive, and he used Telekinesis to smack the brain into the jar.
In other words: he turned the brain into a snow globe. Funniest shit I’ve ever seen.
The wizard figured out how to kill someone with Sending.
As the DM, I had ruled that if you cast Sending, and the target is asleep, the"chance to respond" means the spell will wake them up. So the wizard in my party decided to weaponize this mechanic and DDOS the Evil Baron's brain. He crafted a wand that let him cast sending once a day. Then, he made 99 more. He took his box of magical Mr. Microphones and hired a crew of dudes to sit in a room and cast sending to the Evil Baron every fifteen minutes for a week. The chance to respond meant he couldn't get a long rest, and so died of exhaustion after seven days.
Sending works from anywhere to anywhere, with only a marginal fail rate when contacting a different plane of existence, and does not specify that it is telepathy, so the only way the Baron could get some sleep would be to set up an antimagic field around his bed.
That's brutally expensive, and I think if a wizard wants to use his resources that way, that's awesome 😄
A Warlock with the Dream spell can do something similar to this, as soon as they know of an enemy's existence.
Potion of watchful rest would have solved this for the baron
Isn’t that math off? 100 casts at one per 15 minutes is only 25 hours.
@@DiggerPat The wands could cast Sending once per day, so by the time they got through all 100, the first ones would have recharged. It took 96 of them to get through a 24 hour day, plus 4 for gravy in case something went awry.
One of the crazier uses of Control Water, a 4th level Transmutation spell, that I've seen is using the spell to control the water component inside nearby latrines. Using Flood on so little water would normally not work but because we were fighting in a somewhat civilized town, they had a sewer system. Imagine the enemy's surprise when a flood of yellow liquid came out of the nearby toilets and out of nearby dwellings. Then, to our greater surprise, the caster cast Control Water again to redirect the flow of the water towards the foe, who was trying their best to flee from the tide of filthy water. The only reason he was able to do so was because the GM agreed to use their next action at this moment. He made sure not to drown anyone and our Cleric made sure no one got sick from being submerged or coming into contact with infected water. The caster self-imposed the title of "The Pissbender" upon themself, though many refused to call him that.
they simply fear the Pissbender’s power
The Wizzard
ah yes the ALL MIGHTY MEAT METEOR
Meateor
What's really curious is why that nearby bowl of petunias was thinking "Oh no, not again..."
I got that reference, @Xocoy !
according to my math, this would be 50000d6 damage. dam
@@thewatercontrollingguineapig In layman's terms, *SPLAT*
Once used mage hand to disarm a goblin's crossbow by picking the bolt out of it. It was funny.
Dry-firing a crossbow can destroy it, too
You can also use the mage hand to perform the forbidden technique of TESTICULAR TORSION
@@Mad_SkeletronI never thought of that.
You could use the mage hand to run with scissors or a knife and cut the string of bows and crossbows
As a player, my Harengon Wizard and our party druid used a combination of Mold Earth, Wall of Stone, Shape Stone, Move Earth and Fabricate to create a port town over the span of 1 in game month. The permanency of Wall of Stone made building houses and walls easy, and Move Earth to create a moat, and Mold Earth to create basement areas and tunnels (Tunnels paired with Wall of Stone for support).
So my Dragonlance: Shadow of the Dragon Queen party used a combination of Create Water, Ray of Frost, Produce Flame, and so on to create a massive makeshift fogbank to cover the entire starting town so we could evacuate the entire population. We skipped an entire chapter of the module doing so.
We would later repeat the fog cloud trick to ambush the Red Dragon Army in the endgame.
But…Fog Cloud is already a spell? And red dragons have true sight?
@@thegodemperorofmankind2881 It is a spell, but this was a GIGANTIC fog bank covering an entire town, not just the small area it already covered.
And it was the Red Dragon Army, not a Red Dragon. And Truesight actually does nothing against Fog Cloud or mundane darkness, only magical darkness.
@@thegodemperorofmankind2881 Fog Cloud can't cover an entire town. Also, True sight can see through illusions but fog is a very real physical obstruction.
I have the book of that campaign, and even though I've never played it personally or have anyone to play it with, I loved reading through it. Evacuating the town from the Red Dragon Army's invasion was one of my favorite parts, and it's amazing how your group was able to creatively save everyone without having to risk getting unlucky with the dice.
My wizard was being dragged by his wrists by two guards in metal armor. He cast shock touch.
ouch...
@velocityraptor2890 ouch indeed.
Had a 4 elements air genasi monk once locked into an underground prison that was more like a vault with his 20th level master who had demiplane door. With the assistance of my master I compressed all the air in the prison room into like a half foot cube. Then, I threw the air cube into the fireplace in the room, DIVING into the dimensional door as fast as my character could. The dm ruled that the door of the cell was blown right off it's hinges, killing every guard in the maximum security section of the prison. Apparently she rolled so much damage for it that only for comedic effect she ruled that the only only thing left of all of the guards was a single smoking pair of boots.
Not sure why but my immediate reaction on hearing “all that was left was a single pair of smoking boots” was, did anyone ask to check if those boots were magic. Lmao
@@raymurray3401 sadly I was unable to tell, due to real world issues the group had to disband :( first and only every game of dnd ever and wow I want more haha, only made it to level 7 man.
we were fighting 2 guys. A big dumb strong guy that followed orders from a weaker warforged gunslinger that didnt speak, only used gestures to give him orders who to kill and who to spare. After we killed the gunslinger our sorcerer casted minor illusion to make an illusion of the gunslinger, then ordered the giant to spare everyone. We walked out of that combat without getting smashed by that guys giant lightning mace
2nd ed. Create liquid (you must ingest any particular non poisonous liquid in order to create that liquid)- AND Control weather.
I was involved in a siege on a fortress and I drank my enemy's blood while on the battlefield and used create liquid to make a giant sphere of blood in the sky then used control weather to make it rain blood. Both armies critically failed their moral checks and scattered in all directions leaving the fortress almost completely empty
My artistically able Arcane Trickster likes using Minor Illusion as a pseudo invisibility by creating an image of whatever is behind him and ducking behind the illusion. Perfect for hiding in plain sight or being ready to dash in/open fire when opening big doors.
I sent an animal messenger every day to the corrupt queen as a squirrel or a pretty bird or something cutesy...and just had it scream HORRIBLY at them in a gutteral painful voice making her believe she was cursed and fearful of tiny creatures
8:53 vicious mockery and command are 2 of my favorite spells, just because of how using them requires a bit of creativity (especially if you change vicious mockery to not have a roll and be better depending on the insult)
we were out in the middle of nowhere and this PC was in the middle of an important bit of business that, if failed, would result in the rest of the campaign becoming hopeless because a war would have broken out and compromised our efforts by giving the BBEG the perfect opportunity to spring their plan early. due to a series of extremely lucky rolls by the DM, they went down quickly and didn't get to make a single saving throw. the wizard asked the DM if they could use an ice spell (i forget which one) to cryogenically freeze their body until we got to the next town in order to revive them. we didn't have much of a choice because this PC was, in fact, the party's only healer at the time. the DM said they had to pass a pretty high arcana check to do it, and they succeeded thanks to advantage from helping.
Same vein as the creation trick. Used shape water to make a 5x5x5 cube of water invisible and levitating. Switch the levitating to freezing and you've got roughly 4 tons of ice dropping on a poor unfortunate soul. You can switch out the invisibility for a shaping instead giving you the option of slashing or piercing if you made a blade or spear of water before freezing too. Party decided to make a pit trap so the ice would have further to fall, disadvantage on dex saves to dodge, and general fuckery. I was very proud of the party because in a previous campaign, I was ridiculed for buying a donkey to carry my water until I got a bag of holding.
And if you are going to use creation, I recommend tungsten. Higher melting point and density.
6:16 by those rules you could make it as densely packed as you want, you could say that a tiny piece of wood was actually several thousand pounds but was very condensed
I used prestidigitation on the nasty princess's dress to not soil it so she could detect it, but make a brown stain so as she was walking back to the castle everyone would see it. Turns out she was plotting to kill her father and take over the kingdom. Hope she didn't realize who did it.
With a wizard from the Illusion school, I once casted Minor illusion to produce both a completely black cube and an annoying buzzing sound right where the head of a bandit was. Voilá! With a cantrip, the enemy has been Blinded and Deafened.
Use Shatter against an evil cleric's holy symbol. Suddenly, any spells he had prepared that required a divine focus... he couldn't do. I knew this trick would only work against the DM once, and the next town I went to I bought a bunch of cheap holy symbols and sovereign glue to slap a bunch of symbols all over my equipment so that the same trick couldn't be used against me.
Per the spell's own description, just like Fireball, objects that are worn or carried are exempt from the damage.
So as long as you're wearing or carrying your holy symbol(s), they're safe from being Shatter'd.
That said: ANything NOT worn or carried is fair game.
@@DragonKnightJin Shatter kneecaps?
@@4rc4n3f0rg3 yes??????
Party member betrayed the party. Wedged a cucumber into his windpipe and cast plant growth.
On average, there are 100 seeds inside one at any given time. Paint your own picture.
Peta was just pissed that they hadn't thought of it first
I used my Grease spell on a giant 2H Battle Axe that the Minitour mob dropped in combat. They never were able to pick it back up again during that fight.
Remember, if the DM allows something that isn't rules as written, it IS rules as written. Per RAW, the DM decides what the rules of the table are.
I've used Lightning Lure for dozens of absurd exploits. The one I've done the most is probably helping people jumping over chasms. And also the obvious "where do you think you're going?" LL + sword attack as an Eldritch Knight against fleeing enemies. My favorite spell by far
Not necessarily a spell, but something magical nonetheless.
I was a College of Creation Bard and I love to use my performance of creation feature. I have extensive knowledge of historical devices and constructs, so I was able to do a lot with this feature.
The best was constructing an impromptu corvus while fighting a Kraken. In general, it was a long structure with a BIG metal spike at the end. It was developed by the Romans during their Punic War. Since they specialized in land and suffered at sea, they developed the corvus to forcefully board Phoenician ships and fight in close combat rather than by ship.
In this case, it was just a big swinging metal spike to metaphorically smite a surfacing kraken and lock it in place for a bit so the melee party can bash at it before getting away.
I felt pretty awesome because it’s like a cheesy boss fight where you have to wait for a vulnerable time to parry before being able to do anything.
Ay, College of Creation! My first character was one too, and while I didn't get to play him for long, I did manage to do something cool imo with Performance of Creation.
The party (level 3 at the time) was fighting a basilisk, and our fighter had failed a save against its gaze. I managed to convince the DM that my bard could create a vial of basilisk blood, as technically the feature didn't say that what you create can't also contain something else. The blood was used as an antidote to revert the fighter back. My bard later created a mirror to use as a shield of sorts in the same fight. (Unfortunately, we never did finish the fight as the DM revamped the campaign the next session.)
The party was fighting a lvl14 wizard in his lair, a bunch of catwalks thirty feet over the ocean with only a ladder back up.
At one point the rogue got off a ranged attack from his boat in the water (this was the third boat he had pulled out of his pocket). The wizard retaliated by casting polymorph to turn him into an elephant. The logic was this; an elephant can swim, so he won’t drown and free himself from polymorph. It also has decent hit points so it can’t be slapped back into a rogue like a fish would. And it is 100% not climbing up that ladder to participate. So in order to get him back to normal they had to break the wizards concentration. To which he had a +9, advantage, and six levels in Star Druid so he couldn’t roll under a ten. Coupled with a potion of resistance you need to do 80 damage in one hit to make this guy have a chance of failing a con save. Needless to say he died before that spell ever went down. Which was actually the other best use of a spell.
Right before he could escape through a magic mirror the warlock threw an ice knife at him. It missed, but still shattered the mirror behind him and took his last 2 hit points. All in all a very good fight.
Wow! I love Tales from the Tables! Thanks for the link!
They where fighting monsters with hyper sensitive hearing and turns out the knock spell makes a very loud noise, deafening to a monster with sensitive ears
In a high speed aerial chase? Use wall of force. Like a pigeon into a window.
One of my bards used slippers of spider climbing to run onto the ceiling, then as a college of creation bard, used his performance of creation to make a keg of gunpowder, which he promptly dropped on a wizard's head, killing him
The Holy Rain reminded me of an Item a group I was in created back in 3.0...they took a standard Decanter of Endless Water and added Bless Water to the enchantment...it made it slightly more expensive to craft (both in Gold and XP), but since the Campaign dealt with a LOT of Undead, my Wizard and the Cleric thought it well worth it to make a Decanter of Endless HOLY Water...
We made 4...the Barbarian, Fighter, my Wizard and the Cleric all had one. The Barbarian held his in his off hand and the rest all attached them to our backpacks pointed up and when we encountered Undead, each of us used a Free Action to say the Activation Word for Geyser Mode...the 3 pointed up caused it to Rain Holy Water around the Fighter, Cleric and Wizard and the Barbarian had a Holy Fire Hose to directly blast the more powerful Undead as he Charged them to start hammering away with his One-Handed Great Axe (I know it's usually a 2-Handed weapon, he had some Feat that let him wield it in 1 hand)...we tended to make a significant mess when fighting Undead since all the Holy Water melted them into slime...at least until the Barbarian Pressure Washed the area with his Holy Fire Hose anyway...
The Lich that was supposed to be the BBEG lasted 2 rounds when the Barbarian ran up blasting and smashing and the Cleric, Wizard and Fighter all just knelt down and bowed in front of him (redirecting our geysers into fire hoses instead of rain generators) so he had 4 Holy Fire Hoses blasting him and a Raging Barbarian hitting him with the Axe...it just wasn't his day... 😄😁😆😅😂🤣
Ah Monkey Grip, how I love the silliness of 2 hander in one hand.
The eyepatch was hilarious lol
damn the DnD community is fun! dont understand half of it but the comments. pure gold!
Not a game I'm in, but one that friends of mine were in. They cast Bless on a Decanter of Endless Water. Then turned it into a cannon that destroyed an undead turtle dragon in one round.
Back when I was just starting my custom campaign of DND, where it was just the prototype stage, I had a bunch of very poorly made assets and no proper monsters to fight, but my brother wanted to play anyway. One part of the prototype he got to was a dune stage and he had to fight a png of a “sand shark.” My brother had his fair share of ups and downs in the fight with nothing going his way but nothing bad really happened. He decided to use his offhand item to summon a wall for him to stand on. Unfortunately he accidentally shrunk himself earlier when he rolled a 1 and he was too short to climb the wall. The shark then lunged for my brother to make an attack to finish him off, but it rolled a 1 and missed completely, hitting the wall behind my brother, getting itself a concussion on that wall, killing itself, and turning it into a png of a raw piece of fish. My brother is no stranger to accidentally doing the right thing and this was just another situation where his misfortune was not as bad as someone else’s misfortune.
A bonus moment of my starting campaign after the prototype of my brother making a silly mistake.
My brother and his NPC partner Yari were breezing through their first real campaign run. Eventually they made it to a gravel terrain hosting a monster known as a Demon Duck. What it does is, if you stare at it eye to eye and it stares back, it will multiply. My brother knew this and was trying to be careful. In a moment of airheadedness he discovered there was a telescope in his inventory and decided to use it to see what it does. He used the telescope and looked at the Demon Duck, and since it was facing in his general direction, it then spawned another Demon Duck, so my brother instantly put the telescope back away and spawned a wall in panic trying to keep the ducks away from swarming him and his buddy. In the end, they survived the encounter when my brother rolled a 20 and killed both ducks in a single blow after weakening them by throwing rocks over the wall. That moment of his reminded me of my younger much stupider self. I mean, what else was a telescope supposed to do?
Boss of a dungeon delve was holding a civilian hostage in an attempt to get away with a mcguffin that had been compared to the necronomicon
he was hiding behind a Wall of Force and no one in the party had any means to get rid of it
Now, me and my artificer LOVE Vortex Warp spell, and it would have done in a pinch
however, the Wizard (who is already the "there are spells other than fire ball?" type) woke up and chose violence that day. more so than usual.
he used Polymorph on the hostage (who he convinced to be willing) and turned her into a T-Rex
the DM thought he had prepared for everything...he did NOT prepare for THAT
for any wizard or artificer players, I have a tip as well:
Vortex Warp only requires you see your target and the location you teleport them to, and each one be in range of you.
1. they do not need to be in range of each other, so the teleport distance has effectively been doubled
2. Arcane Eye lets you see around corners and over walls that you normally cannot
do with that info what you will
me?
well, I'm playing an artificer in a modern setting, so I can use drones to act as a non-magical Arcane Eye
I don't remember the spell (shape water, maybe? Low level), but we pushed a guy into a bath, froze the water over him, and drowned him.
I once got magic arrows early by using stone tipped arrows and magic stone. When I told my dm my strategy, he gave an applause and laughed. He said I would have to craft my own arrows. I said I already took proficiency with a fletchers kit.
In Rime we used invisibility to have one person explore the enemy camp come back n map it out for us, snuck to the boss' place and used silence as we busted down the door and killed him with nobody any the wiser
Another time our dm gave us access to a bunch of homebrew for fun items, one of which was a set of bells that silenced anything within 1 ft, our rogue attached them to his boots
In a current campaign of me (a juggernaut barbarian) and a college lore Bard we fought a metal construct with a mana crystal held in it's chest as a power source. I tried pulling it out after grappling it but it has a homebrew pulse of energy ability as a reaction because the DM knew I'd try that. As I kept using my turns to wail on it the Bard dis something clever the DM and I didn't think of. He casted heat metal specifically on the chassis holding the Mana Crystal in place and focused on it, meanwhile I kept beating the machine back so it couldn't attack him to interrupt the concentration, even tearing the massive sword it had built into it's arm off and attacked it with it after getting a nat 20 strength check and it rolled a nat 1. It ended up working a few turns later as it broke the chassis and the crystal fell out, getting shattered as the machine collapsed onto it. The bars uses mending on the crystal and the chassis after I pried it out of the machine so we could pawn them off to someone who could use them.
My favourite trick is to use Disguise Self to give myself a Gillie Suit-like appearance.
I'm currently playing a Human Noble on a Tormenta 20 campaing, who can cast "bless food". "Bless food" can be cast as a cantrip to purify an edible, ridding it of poison and impurities so that it does not cause any negative effects when eaten. I like to go around purifying people's alcohol so they can't get drunk. The table is currently discussing whether i can cast it on someone who is already drunk to get rid of their drunkness and just leave them with an instant hangover
@JoemanJoestarJ Result of discussion?
Solid gold is the wrong material. Tungsten spike however...
*Enlarge/Reduce!* Seriously, such a useful spell for so many things, but especially for... stagecraft! I realized that if a piece was taken out of the target of the spell, the spell would terminate on that piece. Used this to Enlarge some food to be fed to the party barbarian as a "watch Grog the Mighty inhale a roast in a minute or two" show. Watch as barb devours the eight-times enlarged piece of roast, only for the pieces he chews off to immediately turn back to normal size, which he then easily ate like a normal steak. Crowd watches in awe as he tears this 'enormous' steak to pieces. Push it even further by feeding barb a 'HUGE' jug of ale to wash it down with, because of course the ale is no longer part of the jug, so its volume reduces by 8 times again. Barb SLAMS the jug down on the table and lets out a big "AHH." Crowd roars, we get money -- not to mention an adoring audience for next time!
That's brilliant, I'm gonna have some random performers pull that trick in a campaign.
resurrecting and healing the enemies of our party to keep my lizardfolk cleric fed
"oh no, not again.."
"Oh no, you opened a room i didn't thought you would open... Well, the door open and behind it is a Brickwall with an obscene graffiti painted on it " Problem solved
So, if a druid uses shape change to become an owl and another party member casts superior invisibility on the druid then would it be possible for them to avoid a Medusa's gaze attack?
Rules as written, gaze attack states "creature it can see." Superior Invisibility grants Invisible status ("cannot be seen").
Given an owl naturally has silent flight and the Invisible status of the Druid, what degree of shenanigans would be tolerated before the owl is detected?
One of my DM's would probably say my use of Minor Image.
The party consisted of 5 LVL 1 characters, me playing a Stand-Up comedian Bard with mostly illusion magic intended to help with the comedy, along with a Paladin, Rogue, Ranger and, if I remember correctly, a Druid. We were hired to protect a wagon full of Smithing Dwarfs heading through a swamp.
The DM described how clanking of metal could be heard from inside the wagon as we were traveling and, as we neared our destination, a couple of big humanoid lizards stapped out of the swamp, stopping us in our tracks. One of the party members tried to attack and missed with a 19, my character tried to talk them down saying that we were heading into the town to get wealth, we'd be willing to head back after we had sold our cooked goods for them to raid us then.
They didn't fully believe it and started to head to look inside the wagon. In a flash of an idea, I checked my spell list and indeed has Minor Image. I told the DM I'd like to try to cast Minor Image without them noticing, rolled high enough, and made the inside look like that of a street vendor kitchen, with the dwarfs dressed in cooks attire, their hammers turned into spatulas and stuff like that and pots and pans hanging on the walls, loosely as to make the clanking noise feasable.
They couldn't see through the illusion and let us go. As we got into town and ended the session, the DM said "That's where we are going to end the session and you all level up to level 3, because I'm so f'ng impressed with what the bard just did..."
One of my own favourite memories of playing and, has since then, had many more outside-of-the-box ideas that turned out great hehe.
Another one was, with the same DM, playing an illusion wizard, I used Minor Illusion to make a wooden bucked over a bosses head, because I could do no damage. The DM allowed it to work to give disadvantage because of the Maleable Illusions feature.
Missed opportunity on the wizard to make a giant anvil to fall on the dragon
A bard using Invisible Servant to create loop pedals.
Planeshift as an offensive spell is always hilarious. Yeeting people into various unpleasant locations is always amusing. Especially FUN when you use it to toss a High Cleric of Mephistopheles into the QuasiElemental Plane of Void so that his soul gets annihilated and can’t pass on to his master. Or tossing a vampire into the Plane of Radiance to get melted by the UNCONQUERABLE SUN! Or just yeet demons into Hell and vise versa and make it the other guy’s problem
Another FUN spell is Fabricate in order to break the economy. I do not feel the need to elaborate further
And finally using Create Undead as a resource denial tool. The BBEG would get empowered by the souls of their followers when said followers died, but if you turn the follower undead the soul is stuck in the corpse
didnt actually need to use it but it was a discussion that came up at our table. we had aquired a pressurized water sprayer attachment to our spelljammer that had a portal link to some magical river.. the river water had the effects of a feeblemind spell with a high dc (think it was 19). it sprayed only out to 10 feet or so and had a chance to splash back to the person manning the watergun. i volunteered to man the gun and stated i could cast "shape water" to both extend the range and protect myself from the backsplash chance.
(though since we ended up stealth/talking our way through the area and was able to dock without a fight i didnt need to do it)
though i did use "call lightning" to recharge a power cell (partly). damaged the cell but asked an ally to cast mending on it to fix it. lol
technically 2 spells but true polymorph can on a failed save instantly turn a creature into an object. RAW you have to concentrate on the spell for a hour to make the effect permanent. However RAW a corpse is an object. Then you use animate dead on the corpse. Now you just made the campaign BBEG into a skeleton under your command no concentration needed. Bonus points if your a level 14 necromancer
A friend of mine, while playing a druid, summoned animals in the air above the enemy to deal massive bludgeoning damage from the animals falling on the enemy. I don't know why the DM allowed that but it was funny as hell. Also I got caught in the crossfire one time on my character and had to be revived.
12:11 don’t worry too much about over-prepping for sessions, just be honest with your players. Let them know that you tried to make the puzzle unsolvable and that, somehow, they fucking solved it, and you’re not prepared WHATSOEVER for that outcome. Then come to a mutual decision to wing it for the rest of the campaign or call it early so you can prepare something magnificent for them since they basically forced a 4th wall break.
Once used prestidigitation during a heist one shot to dirty up fingerprints on a dwarven safe to decider the code. Dm was not expecting that one.
I was playing with a really cool DM who allowed fun in the game. I used Thaumaturgy to rend a small dragon deaf by playing my instrument right against its ear lol
"And PETA was incredibly pissed."
That absolutely SLAYED ME, I was laughing for 5 minutes straight.
To toot my own horn, DM had set up a grease trap around the acid trap to make you slip in, used Prestidigitation to clean away a path. Later in the same dungeon, a portcullis trap fell shut, trapping the Rogue and Monk in a room with the walls slowly closing with all the tension of a hydraulic press video, and while the Fighter couldn't pass a STR check to save their lives, I remembered the bardic instrument could cast Levitate and lift the portcullis. Different character, the party set off a Cloudkill trap and my Ranger got to actually use Wind Wall to block gasses.
For other players, during a mystery cult game the Wizard figured out that the "cultists" were all under an enchantment spell, and could with few exceptions be identified by walking around with Detect Magic and seeing which people are enchanted. That same campaign, the party used Mold Earth and Control Water to dig a small moat to redirect part of a river down the mouth of a Goblin cave and using their panic as a way to ambush them. In Warhammer Fantasy, there was a locked door to a wizard's tower in the woods, and our nature mage decided to slowly grow a tree up from under it in order to destabilize the entire structure.
Recently has been my first DnD campaign, and i chose to play a Warlock because cool. One of my friends played a Rouge. At second level I for what whatever reason took Spider Climb, it just sort of spoke to me. I didnt use it for the rest of thst session, but the next session we were infiltrating a political leaders base. I decided to case Spider Climb on our Rouge, he clambered up the walls and onto the ceilings, then dropped bear traps that he'd been carrying, decapitating most of the enemies there. Our DM loved the idea, however has made sure to have more outdoor encounters.
Cleric: I cast Create Water.
DM: Why we are in the middle of a battle with ... nevermind what container are you casting it in.
Cleric: The Dragons lungs
DM: that's not...... you cannot....... (gets DMG reads for a bit), Fine The Dragons drowns and your God comes down and Gibbs smacks you and says that is not how it is supposed to work. New house rule a creature's lungs are only a water skin if they have been removed and cured.
ive seen this way more often then one thinks lol. both the use of the spell and the immediate closing of said loophole.
I once (with two of my party members) made a blender using create water, control water, wall of blades and a few dozen sharp weapons to kill thousands of soldiers.
"It's not a war crime the first time"
This is lowkey but awesome. A fight in a moving train in Eberron. The guy climbed to the last cart’s roof and stood there. Then, he casted a floating disk. He stepped up on it, and proceeded to wait in the air until the train kept moving long enough to reach the first wagon which had the baddies standing on top of it. And blasted the hell out of them dual pistol akimbo style. Then he jumped down and managed to stop the heist along with the party. The campaign did not last, but gave us some moments.
Back in the day, I liked busting out the Delayed Blast Fireball and Prismatic Sphere. It's a combo, rather than a single spell, but it was always funny to see the reactions from people when I cast the fireball inside a small room.
It's a tricky combo, since a creature can't occupy a space where the sphere forms and, even if the DM doesn't really know what is about to happen, you may either have to try and drag the target in to the sphere after or get assistance, since the DM is going to try and keep the target out of the sphere at all costs.
First, that's going to cause blindness, with no save once the target is even close. So say good by to "which you can see" spells/effects. Second, the *_DM_* knows the timer of DBF, even if the target doesn't (via no/failed Spellcraft Check). While a good DM won't let that impact how things play out (again, unless the target could reasonably do so).
When this works, though, it becomes a Table Tale. Especially when it takes some people some time for the penny to drop. Hands down way more "OOOOOOOOOOH" than a Dimension Door in to a Vorpal Crit, Sneak Attack.
A combination usage of spike growth, thorn whip, eldritch blast + the repelling blast invocation, which allows you to push someone 10 feet with eldritch blast, and a corner. Party cast spike growth so the enemies would HAVE to go through the spikes to reach them in the corner. the druid and warlock proceeded to thorn whip the enemies and pull them closer, then eldritch blast and push them away, effectively turning the floor into a cheese grater, and the enemies were the cheese
"uhh using my extra clothes i catch the bats!" (rolls 16, dm decides its a catch) "i cast acid splash. yes i mean into my extra clothes." our level 1 mage
I've been in a campaign where I had to use tiny hut as a diving bell once
My game is basically a soap opera, very RP heavy. I made it a rule that players could use the Tasha's summoning spells to summon Outsiders from other planes in lesser/greater forms as long as they knew the PC and were the same type of creature as the summon type. The Wizard of the party learned Summon Fey Spirit and summoned the spirit of a Hag they defeated in a previous adventure to spend more time with her 9 kids she'd committed horrors to bring back to life and is now an occasional summon to check in on her and get her help/advice.
I have a few favorites. In a 1.5E campaign my mom was in, the Wizard cast a levitating spell on a couch and would just float along instead of walking. I did something similar once but with a carpet.
Another favorite was when I turned the Cleric's Holy Water into an elemental to fight a Demon.
And there was the time where, instead of disarming a door, I just Shrank it and we all stepped over it.
Our party ALWAYS has Shape Water and Shape Earth spells. We cant open this door in the underground dungeon? Earth Shape under it. A pool of water? Water Shape a bubble for yourself. Creatures attacking from water? Instant ice. Big wall in front of you? Earth Shape out 5 cubic feet of dirt under the wall...so many options and solutions from 2 spells.
Our party was in a dungeon full of ancient dwarven constructs, think Dwemer ruins from Elder Scrolls, when we found a workshop with a dismantled automaton in it. We fixed it and powered it up with some crystals that we found, but the thing wouldn't respond to us. Eventually we cast minor illusion to create the image of a dwarf and had a party member that could speak Dwarvish hide behind it and speak to it in that language. One insight and performance check later and we had a guide to lead us around the dungeon!
Cast command twice in a row, once to make a goblin swim in a pot of boiling water and once to make his ogre pal drink up. Debatable about it working RAW but it is my favorite spell regardless
Yeah, command wouldn't make a monster directly hurt itself, but it could definitely make a monster hurt something else.
TLDR: Had a party member use Polymorph to turn one of a Trio of evil sisters into a friggin condom (read/listen on for the full story)
Well the most funniest and 'Creative' use of a spell was in a session that was on one of two DnD discord servers(not any well known ones just servers a Twitter friend of mine has) this was in the second server i joined and both severs we just do the Sessions by chatting (no Voice calls just typing our responses and using TupperBot a bot you can customize for Rp purposes) I had just introduced my third character into the session (Dm allows us to have 3 characters) I dont know the exact type of campaign it is (Possibly homebrewish im still kinda new) so anyways the party made up of a few characters along with my three which includes a Male Human Dragoon named Lavitz Feld the son of Dart and Shana (Like from the Legend of Dragoon) were in a remote desert town Investigating a hidden lab down a well with two missions 1: Stop the source/production of a drug that is causing trouble
2: search for one of the other 5 Dragoon Spirits that was taken from Lavitz's parents and their friends (for context I added some Elements of Legend of Dragoon to this session the only things added was the 8 dragoon spirits, Dart and Shana and the other 5 companions and for this Lavitz himself had the Divine Dragoon Spirit and the White-Silver Spirit) as we got into the lab one of the party failed a stealth roll so the party was spotted by one of a Trio of 'Human' sisters and so we got into a big fight with the three girls as they were a part of an evil group of cultists that wanted dragons to rule (or something to the like and someone who was working with them in that exact secret lab had one of the spirits so we had to get through the three Lady Baddies to get to the spot.) So as we are fighting them a ways into the fight one of the party members asks the DM if one of their characters (either their Female Kishin Monk or their Female Dark Elf[drow] sorcerer forgot which) could use the polymorph spell on one of the sisters(i think there was either one left with the other two out of commission but not dead or she was the most injured out of the three) intrigued and curious as to where this is going said sure and when that ok was given we all wondered what was gonna happen...what we wasnt expecting AT ALL was for Female Character to use not just Polymorph but an EXTENDED SPELL polymorph to turn one of the those sisters into a Got Dang CONDOM, yeah you saw/heard this right that enemy was turned into a rubber, a profolactic, trojan man's favorite sales pitch, etc All the nicknames you can give to it yeah a Condom! This caused me (and most likely the others who werent the perpetrator again no voice call just chatting) to burst out laughing and i had my characters do it as well it was that unexpected. This ended combat immediately as the two other sisters went to their polymorphed sibling as it turns out those three siblings were actually a Three Headed King Ghidora style Dragon and they had all combined to turn into their true form and the hilarity didnt end there as the combined form had the transformed sister's head as a Condom as well! Imagine a big bad King Ghidora style three headed female dragon and one of her/their heads is a got dang condom anyways the now one condom headed Three headed Dragoness fled and we proceeded to finish both missions at once. Suffice to say the DM banned the use of it in both servers we 3 are on(we three being me, the DM and the Polymorph Perpetrator. probably jokingly or in the sense as to avoid another use like that)
I once used mage hand to hold a glass vial of basilisk oil above my head while we fought a gorgon. I failed a breath DC, and so used my turn to float the flask way above my head. When my turned ended and I failed the 2nd DC, i turned to stone, lost concentration, and the basilisk oil fell and smashed over my statue, freeing me from petrification.
This guy has a swagger souls/ raccoon eggs voice with a sprinkle of pirate software
There's a Pathfinder wizard archetype which lets you summon a horse without using a spell. Once a day plus your level if I remember correctly.
The ability had a range of 30 ft plus 5 per level. I was planning on summoning the horse in the air above the first thing that got in our parties way. Sadly that campaign never started.
the party of my main campaign I was in which is now on hold sadly, consists of a cleric of Tyr, me a rogue lock, a shadow monk, and our fighter who is close to getting his 10th death ticket punched. anyway, we came up with this neat little thing where I would normally be the one to cast magical darkness. the cleric would cast spirit guardians (which he usually rolls quite high for damage) then he would cast a spell to encase himself in earth. basically burying himself into the ground while the shadow monk and I who could see in magical darkness would clean up anything not being abused by spirit guardians. it is surprisingly effective.
We were in a wine storage room that had a window neighboring the king's tower. It was 10 feet above the window. So what I did was cast Shape Water to move the wine from the kegs out of the window, freezing it to the outer windowsill in the shape of a staircase that led to the higher windowsill.
when our ranger after failing few survival checks lead us into a marsh I used multiple frostbites to slowly stabilize the ground to let us pass through
12:00 Acktchually, it should only work if the PC could get the right combination for the water. You can't just stick something into the keyhole and expect it to open the lock. The water would have to move the pins to just the right place such that the lock could turn after it freezes into water (ice expands).
This would have been a hell of a slight of hand check.
Not to mention that ice is very fragile, so it could break in the lock
Not DND but once ran a higher-level campaign of L5R that included a water mage with the spell “Walk Within the Waves” that displaces non-vapor water away from the caster. I probably should’ve been clued in when she’d figured out fairly quickly that it was one of her more favored spells during a couple early encounters.
The party was later dispatched to a town at the feet of some mountains that was being threatened by encroaching monsters. The night they arrived, they were woken up by the alarm of an approaching avalanche started by yeti in the mountains. My plan was to destroy the town and have the players deal with the consequences from there - scheming lords who’d set them up to fail, loss of face by the populace, that sort of thing. While the rest of the party immediately started bustling to get the townspeople evacuated, the mage sat thinking for a bit then went “…snow’s ultimately still water, yeah?”
Long discussion, lots of spent magical resources, and lots of rolls determined that things like trees/boulders/etc that were carried along wouldn’t have the same effect without the snow and Samurai Moses effectively derailed that portion of the campaign.
If I were DM I'd say that only works on liquid water.
@@Nudhul I don't remember anything in the handbooks saying it was that specific, so that degree of rules-lawyering felt unfair. In fact, now that I think about it again, I'm not so sure it said vapor wasn't affected either.
6:46 "...and even then it was a very close fight"
Wow.
11:30 A lock is a bit more complicated than. a key isnt just a shape that fills it, unless its a warded lock, but a lock with pins has a uniform shape, and it requires the keys to be pressed into a unique form different from the starting position to unlock. So if it was a pin lock, this would flat out do nothing.
Now if it were a warded lock, it still would have issues. Ice is a rock, and rocks are not known for their torsion strength. To open the lock you would have to turn the key, which is its own issue. But in addition, the key froze in the lock, meaning that it is now frozen to the walls of the lock. you would need seperate the key from the lock first, and then turn the key, both of which would be fiendishly difficult if not outright impossible to do without the fragile ice key breaking.
So my ruling would be that if it is a pin and tumbler lock it is just flat out impossible, and if it is a warded lock it would require a dc25 slight of hand to actually use the fragile key without it breaking.
Member of PETA here,loved the last one,by the way,that's people who eat tasty animals!😂😂😂
leave the group it's evil
hey did you know in nature birds in fact do like to eat other birds as food by the way. so chickens and falcons are allways trying to fight to the death and eat each other all the time. its a real life fact. heck chickens will try to eat bugs and other meat srocesc if given the chance for there protien by the way. nature is allways bacly a battle royal somewhat.
Last one : Summoning many small creatures to make a diversion... That's a classic. Here to defuse a rage, or as nuisances to distract that BBEB.
This one time our party encountered a Remorhaz (or however you spell it) that we weren’t exactly equipped to deal with. So our bard had the bright idea of simply polymorphing the thing into a turtle. It was then dropped off the side of the mountain to It’s inevitable doom. We later used this same strategy to kill a young green dragon.
7:34
so they actually just made a living warp drive
The pillars of eternity II track is baller
Regarding the "shape water into the keyhole, freeze it, and turn the key"-Story:
I also wouldn't allow that. Simply because a key does NOT fill up everything that is in the Keyhole. Quite the contrary. What the Monk made here was freezing up the whole mechanism so that nothing would be able to move in there anymore, essentially making the door now unopenable, even if you had the right key.
In 3.5e i made an unseen servant that would fly under the foot of anyone walking to attack me. Making them basically trip on thin air giving me opportunity attacks. Also made it hold bow strings back when the archer let go of them.
I used erupting earth as an entrenching tool when we got caught in a massive tornado. After all, it blows a hole in the ground, so it can pull double-duty. It was the only cover we could find. Our paladin also used plant growth to tangle us up so we wouldn't get blown away. Everyone made it out of that alive. Well, until the next encounter, anyway.
14:25 Wich is a bonus! XD
I used Rime's Binding Ice to attempt to make a boat on a river. I rolled poorly on my Arcana check to use magic in an unintended way. I made a triangle shaped sheet of ice that capsized the moment two people stepped onto it.😅