My teifling used minor illusion to make the sound of hellish portal and yelling to intimidate "Step back or I'll summon Cerberus!" One of the goblins began crying :)
My DM set up a skill challenge for the party to escape a manor full of enemies, as we were tired and ill-equipped for a fight. Our warlock, who went with the genie patron, passed spike growth to start off the challenge. Our next three attempts immediately failed on the rolls, causing us to fail the skill challenge. As we, the players, get ready to fight for our lives, the DM suddenly realizes that, because of the fact that the NPC’s have to move through the spikes to get to us, and each five feet costs 2d4 damage, each NPC would have to take 16d4 damage minimum just to reach us (the warlock placed his spike growth in a very good position). Naturally, any reasonably thinking bad guy would hesitate following someone into an area that causes that much pain, meaning that the entire encounter was nerfed by a spike growth.
5:01 reminds me of the webcomic "order of the stick", where the villains used "dancing lights" to signal for help when the heroes appeared. but one guy got it wrong, and did "dancing knights" instead! oh, and someone got confused by the expression "skelton crew"! "look at the world we live it, it was a reasonable expectation."
It happened in 3.5e. Earthen Grasp used to summon a hand as big as a Medium creature, Halfling Warlock used used it to (Hal)fling himself from the party's Airship to the docks to enlist a ship and thow it(Had been in serious disrepair for centuries and could barely hold together without sinking, when in water)... he rolled the hand's strength check(Natural 20 for about 27 total) and landed perfectly at the feet of a shipwright(successful Tumble check).
@@tazman2253 and that lasts until the end of the next turn. Also, it has to fit in your hand in 5e, so it would have to be a small keychain discoball, but I dint think they could reflect enough light. RAW at least, as a dm I might allow it in game
My first character, a Dragonborn Death Cleric, had some creative spell uses. 2 for sure that I can remember right away. Both of them with cantrips, even. The first was a homebrew cantrip that gave advantage on Death Saves. The only time it was used, was to weaponize the FLAVOR TEXT of "The creature you touch sees visions of its imminent demise", to show a cultist that we very much were not bluffing about killing him and sending his soul to the Warlock's patron. The second was Thaumaturgy to cause tremors in a tunnel we wanted to collapse. Shake up the rock a bit, prepping it for Shatter and Eldritch Blasts to cave it in behind us. Another time, we came across some MASSIVE double doors. Like, easily 30ft high and like, 15ft wide EACH. Since they weren't locked, my Cleric used Thaumaturgy to brutally swing both open at once, without needing to worry about how fricken heavy they must've been.
Me and my Friend both used Skywrite at the same time in a Dragonlance campaign to have 20 words to play with. To scare the draconic army we put "The God Paladine has returned-his army has come. Leave, or face the consequences that befell Onyari 350 years ago." The DM was impressed but dumbfounded
Here's a funny one from a couple of months ago. Our group is 2 players (Seash an Aarakora paladin/bard and Nyx a cat girl artificer) and a dmpc (Eula a soulknife). We're getting near the end of the Scouring of Shadowdale adventure and fighting that demonic spider. It crits Eula badly, taking away around 3/4 of his hp, and in a perfect position to finish him off next round. Seash is too far away to help, so Nyx has an idea. She jumps onto Eula's back and uses a scroll of Heal Mount (since she's now "riding" him)... Everything stopped for several minutes as we couldn't stop laughing before it was allowed as a "one time only because it's so funny" thing. The healing let Eula survive the next round and they managed to finish the spider off, and the jokes lasted for the rest of that part of the adventure.
The most creative use of spell I've done is the time I used Earth to Mud to bury a Bone Golem in a desert. This wasn't DnD but RoleMaster. We were crossing a desert when we had a random encounter with a Bone Golem. The biggest problem we had was of the 7 people in our party only 1 of us had anything that could actually harm the golem(we were only level 4 at the time while this was like a level 35 enemy) and running wasn't an option because it was untiring. Basically this is the Terminator of RM, once locked on to anything living it will follow it until it catches up and kills it or it dies of exhaustion. Also didn't help that the average party speed was 60 and its speed was 100. This would have ended up the "I don't have to run faster than the bear I just have to outrun you" type of situation if I didn't use Earth to Mud. With a little luck on a successful Spell Mastery check and the GM being merciful(one of the few times) I was able to change a 250 ft cube of sand into mud and the golem sank. As a little extra insurance I ended up using Mud to Stone on a section of the mud, it sank keeping the golem down while longer. Honestly that was a fun character and that whole burying the golem was right before my best TTRPG story I have.
I was in a Call or Cthulhu one shot where everyone survived, and only one person went (temporarily) insane thanks to our wise thinking. There were two sorcerers in it (the characters were premade for the one shot), myself, an undergrad college student punk rocker, and his pharmacist employer (neither or us knew the other knew magic at the start backstory wise). For most of the campaign, the employer used that games version of Suggestion to great effect, but it was our one-two punch at the end that made it a flawless victory. I had spent the entire session not using magic once (I had attempted earliet to get some information, but that was the act that got him discovered by his boss). But then we got to the gathering of cultusts that were reaponsible for 'The Mist' (insired by the movie/book of the same name). The cult leader, a powerul sorcerer that was meant to be a bloody and deadly fight likely to kill half of us, showed up via helicopter to give his BBEG speech to his loyal followers from its side. Queue my first statement after the DM was finished narrating: "I'd like to cast Dessicate, using ALL of my magic points." He was excited with a grin, pulling out the cult leader's sheet as he prepped for combat. "On the cult leader?" "No, on the pilot of the helicopter." His face froze. He hadn't even stated up that NPCs sheet, since any weapons would be blocked by its armored glass, but Dissicate only needed line of sight. He spent a solid minute quickly generating this poor pilot, only to be faced with the inevitble conclusion from channeling that much magic. He narrates how my character's eyes to pitch black, and how I fall to my knees from the strain of channeling that much power. Then, halfway through his speech, the cult leader turns to look at the pilot... Right as, in an instant, his head was shriveled to resemble that of a lifeless mummy abandoned to the desert for centuries, killing him INSTANTLY. The jerk of his dying body, and the vehicle no now longer having a pilot, sends it careening into the giant crowd of hundreds of cultists beneath it, killing the BBEG and dozens of his followers in a whirlwind of flame and steel. But the GM had one last opstacle for us to overcome. To stop The Mist and the monsters from outside our dimension, we needed to close a Martyr Gate. The problem, as the name suggests, is that it requires the willing self sacrifice of someone to do so. The bad ass shotgun granny character that another player got stepped forward, since she was eldery anyway, but the pharmacist boss stopped her, turned to the cultist we had grabbed to get this information, and told thr GM: "I'm going to make him believe its a *good idea* to save the world." One suggestion later, the cultist runs off ranting about how he's going to be the savior of the world, and we go home with a well earned total victory.
My party had a warlock named cylan who shapeshifted into the bbeg lich by using disguise self. We knew what said antagonist looked like because he'd ressurected the corpse of a friendly NPC's mentor in front of us after turning him over to the cause of spreading undeath. with some intimidation checks, cylan teased some information out of one of the lich's followers after teleporting into the poor fellow's study in his seaside mansion, and got us recruited into the lich cult to destroy it from within. we blew our cover next session, but left no witnesses.
Discern next of kin. First level. Was a staple for figuring out if someone was who they claimed to be. “You can scan the thoughts of one individual and learn the names and locations of the target’s living relatives, as well as the attitude of the target toward those relatives (and vice versa). You learn about one relative per round you concentrate on the target. For example, you might learn the target’s father’s name, that the father lives on a nearby farm, and that the target and his father don’t get along. “ used it on a ‘noblewoman’ we were supposed to be rescuing and well …
Those four elemental cantrips Mold Earth, Shape Water, etc. are so very much underrated. I am currently running a Lv4 character that is - aming other things - an Aberrant Mind Sorcerer with so far three of these cantrips plus Minor Illusion. The opportunity for shenanigans are sheer endless. So far he has used them to board and capture a sloop by himself while the rest of the party engaged two thirds of the crew ashore a fair distance away. He just dove in front of the ship and created a sandbar in its path..
On one of my older Wizards, I casted Resilient Sphere to roll down a trapped hallway to activate all the traps. Due to the sphere being weightless, our Monk had an idea of hitting it to make me go faster. He ended up hitting the sphere so hard that I became a human pinball rapidly bouncing around the hall. If I didn't dismiss the spell once a reached the end, I would have hit the back wall and flew back OUT of the hallway, and back outside, with my momentum in tact. Thank god for Feather fall.
I used unseen servant being used to pick up a magic item from a tank of toxic chemicals. The servant isn't a creature, but a force and the DM said that the toxic chemicals only harm creatures. We got a magic gem to open a door later in the dungeon.
Major Image. I was playing a heavily homebrewed D&D modern campaign, with guns and magic and everything. And I was playing an illusionist. We were about to get into a tank battle, and we'd covered the tank with dust of disappearance to lay an ambush. Worked like a charm. And partway through, I had an idea. They already saw One tank appear out of nowhere, so they'd handily believe a second. Major image wasn't big enough for an illusion of a whole tank, but perspective and whatnot, and you've got a convincing illusion. From one angle. It worked. Not for long, but I mean, the shot that 'hit' the illusion was one less towards us, so I count it as win.
My DM thought I was very creative with Daylight. So, did you know daylight can be just as blinding as darkness? When people are in a dimly lite room, and suddenly a bright ball of light appears! The effect is similar to a flash bang. We ruled it that everyone makes a Dex Saving throw. On a fail, the creature is blinded for three turns. On a success, they are only blinded until the end of their next turn. If the creature had their eyes closed or already blind, they are unaffected by it.
In a homebrew campain,one of my players had his bard cast a silent vicious mockery wich we reflavored as "Ventriloquism" to drive an NPC to madness. The NPC was a barman who had in his possession an enchanted cup displayed on the top shelf of it's bar that the bard absolutely wanted but could not steal. So he made the cup insult the bartender until he decided get rid of it.
I ran a oneshot where the players faced a Stone Golem in what should have been a deadly encounter. The wizard went first and cast Mold Earth on the Golem's eyes, turning them a milky white and causing the Golem to go blind and lose his Slow Feature. The player hadn't even known about the Slow feature; he just wanted the blindness. Most effective use of a non-combat spell in combat I have ever seen. (Technically, the Golem is immune to any effect that would alter its form but I didn't want to shoot down this much creativity in the face of overwhelming odds, so I ruled not entirely RAW that the immunity only applied to big changes like polymorph or stoneshape but not to small stuff from cantrips.)
During my first session of D&D ever, with my very first character (Tiefling Ranger), I was up against a few goblins and a goblin captain. The encounter was supposed to be balanced because I was rescuing a pair of wolves, but both wolves had died and the goblins were closing in. I then had the brilliant idea to use Thaumaturgy to make my voice boom as loud as thunder and threaten the goblins in Infernal. Needless to say, the captain needed new pants, and the goblins ran for the hills
My Bugbear used the same rope from Rope Trick (which creates a invisible entrance to an extradimensional space above it) to cast the Snare spell. A patrolling soldier got caught by the snare, who I then hoisted up into the rope trick space to be disposed of without a trace.
a long time ago back in highschool I was a pc in a dnd group of about 3-4 other pc's and the dm. one of our party member (lets call them bard) had discovered a scroll that they read in secret from the rest of the party (It was a scroll of power word kill). when our party confronted the mayor of the city who revealed themselves to be a lich (and the bbeg of the campaign) he monologed about how powerless we are and that he can read our minds (via detect thoughts) to revel in our doubts. but when the lich read bards mind he unintentionally activated and targeted himself with the scroll of power word kill, this resulted in the bbeg's death and the end of the campaign that only lasted about 2-3 seasons each being about 2.5 to 3 hours long.
I used minor illusion once, but instead of creating a copy of myself, I created the vertical canvas on which I projected multiple copies of me. The upside of this that you can have multiple illusions at once if you need to by using only one spell
Most creative use of magic spells I saw were all back in older editions. They ice used glitterdust to set a scythe ablayze, killing a bunch of giant bugs in a tree. We had to protect the tree, so I also cast a protection spell on the tree to keep it from burning.
I don't know if I said this last time, but after the DM didn't have a use for this BBEG's minion anymore, he just had him dive into a pool of acid to off himself for plot reasons that kind of made sense at the time, but I kind of liked him and we all knew he was only following that douche because he was tricked, so I dove in after him, pulled him out, and used Lightning Lure as a defibrillator. The DM said he'd allow it just this once since he did not expect anyone to care about some enemy minion that much and it made for a cool narrative. I then gave him a speech about following ideals rather than people that gave even me chills. I'm a major introvert, so I almost never get super into character like that, and I'm still just so proud of myself.😁
I have always wanted to use a bunch of wizards with Mold Earth and a bunch of druids with rainstorm to create an impromptu moat around a castle and thus make weighing a castle easier. When they realize they have no means of getting food, and you were just using your low power spells, a city concedes very quickly.
Me (cleric) and my party were running away from some guards.we were riding On a wagon so I asked our DM "can I bless horse to run faster" DM loved it so much so I did it and we escaped as cloud of dust has risen.(I know this is not how blessing works but we do what is fun)
My bard used shape water, the cantrip, to try and force water down a guy's throat while in combat. I allowed it since it was cool, and it made for a more engaging mini boss battle, although both PCs in the combat were knocked unconscious afterwards.
My personal favorite was from an epic 5e game. My brother's character used Sympathy, and someone else encased him in a wall of force, preventing anyone under the sympathy spell from getting close enough to his character. 😂
Arcane Eye to get the paladin over a large wall without them being detected Vortex Warp is one hell of a utility spell that gets slept on WAY too often
Imprisonment can shrink someone down and trap them in an indestructible gemstone that only lets light and sound through. Which means if they prepare a bunch of light and sound based spells, they can attack and their enemies would have very few ways to respond. Or you could just cast it on some random insect or something and use Shape Stone to reshape it into an indestructible wall.
we were in an arena with a beam of light in the middle that would deal 150 radiant damage to targets when they enter the beam and at the start of their turn. we got a party member teleported in and another member fell in when they tried to pull the person out.. i used gust of wind to blast both of them out. we compketed the combat we were in a round later and the bbeg walked near the beam to talk to his sister who had just betrayed us (so, two bbegs standing next to the beam). i was still concentrating on gust of wind so rotated it to blast both into the beam (not raw as normally rotating the gust is still going from the caster out but as it was given to me by my warlock patron the dm ruled i could bend the rule on it). killed both bbegs before we had to fight them, bypassing the final combat of the campaign, avoiding fighting guards and two solar dragons... oh, this also caused the local star the beam of light was coming from to go supernova and wipe out two of the four planets in the system.... this was a spelljammer so we were able to flee the system to out home planet).. felt great at the time but now i kinda feel bad as i was only in the campaign for the last 7 or so sessions and i feel like i robbed the party of an epic battle to conclude the campaign they were in for who knows how long.. also i feel like i robbed the dm of the fight he had spent time to prepare... =(
Idea: Be a Storm Sorcerer with Quickened Metamagic and Thunder Step. - Be in melee range of the enemy. - Touch them and cast a Quickened Thunder Step, teleporting the both of you 90 feet up. - Cast Feather Fall on yourself and watch the poor sucker fall. - Use your Action to damage them on the descent.
Kinda cheating since I'm a DM, but I had an enemy threaten to cast wall of fire AHEAD of the moving train a bunch of people were on, so the party would give her the Spell Projector (basically a device that can be used to cast a spell on repeat. It was powering the train by casting create bonfire once/minute).
I used prestidigitation to draw a circle around our party’s valuable stuff we needed to leave in the presence of a goblin, and I lied to convince the goblin I placed a “Thieves’ curse” on the circle so anyone who went in who didn’t own the treasure inside would have their hands fall off.
I polymorphed a giant spider boss into a snail and made it fall a very significant distance. Next turn I wildshaped(moon) into a quetzal, flew up as high as I could above the boss, and polymorphed myself into a rex. Smush. The resulting damage nearly killed it and my morph.
It's Exalted rather than D&D, but it turns out that Magma Kraken can be used for a whole lot more than combat. It makes a decent landship jack, and since it leaves obsidian behind after it expires, you can break it up and use it as roadfill, too.
I was being grappled by a mini boss our dm threw at us. The mini boss had used Create Water to fill the small room we were in to drown me. He was a Merfolk. I used Witch Bolt, if I hadn't been playing a Dragonborn I would have also been fried lol. The rest of my party was just outside the door trying to get it open to save me but I ended up killing the boss myself in two attacks at close range as a Warlock/Bard.
In pathfinder there’s a perk that gives you plus 1 to diplomacy if you wear an outfit worth 150 gold or more and are clean. You clean up anytime you want with prestidigitation. Pretty sure this is the only very explicitly mechanical benefit this spell can give you
I know what the 9th level Dispel Magic wizard could've done in combo with his sorceress friend having the Wish spell: he could Dispel Magic in the radius the DM had ruled, and then had the sorceress cast Wish within that area, countering the celestial's Wish, thereby ending the whole thing in 12 seconds! LMAO
After a grueling boss battle against a dracolich's servants between two spelljammers my fighter physically threw the leader (a squishy wizard) overboard and our sorcerer cast Gust to blow them out of the ship's air envelope. Nasty way to go 😅
I onced used Shocking Grasp as an electronic Car battery when me and my brother played inquisitors. We were Lawful Evil think Warhammer Inquisitors. Tie the cultist to a chair and shocking grasp their neck with a metal collar and healed him to keep him alive. It was cruel and the rest of the party hated us for it but it was for the greater good. (Least that's what they told themselves)
had tiny hut on my spell list.. i didnt find it very useful outside of combat.. and even then, it wasnt use very often because there wasnt many ambushes and whatnot- first time, i used it to set up an ambush against an army, a bunch of archers and casters inside the dome. They couldnt get to us because they didnt have any arcane casters as for the second time, i used it to sorta break an encounter. We were in a room, and the door leading to the next one was sure to hold some enemies. I casted the spell, asked a party member to open the door when the spells almost done, then used it as a shield to avoid the first instance of damage. Unfortunately, they did have casters on that side so they dispelled it after round 2, but it was a decent powerplay
Oh I have a *WEAKNESS* for abusing the hell out of the two most creativity-enabled combat spells: Catapult and Conjure Barrage. Two particularly nasty uses of the latter from a battlesmith I played: 1) I had alread shown quite a penchant for flour bombs (fun fact: when properly aerosolized flour is comparable to gunpowder), so when I announced I was casting the spell with a bag of flour in hand the dm just went "oh no". Basically a cone-shaped 5th-level fireball from a 3rd-level slot 2) When foghting an iron colossus, this time my thrown weapon was a jar of urine and etching acids, making for a nonmagical rust bomb. Then I cast it again with a flaming bag of aluminum shavings from the forge, essentially transmuting the poor Colossus's own skin into thermite
This isn’t super creative but it’s my most recent. I’m playing a Storm Sorcerer in one of my current campaigns, and we were in a ship combat. My DM let me use Lightning Lure across the ship to theirs (the two were close enough for it) and send foes close to the edge over the edge of the ship to their watery grave.
Oh, there's plenty I could list, but I'll pick some favourites: Light. The spell's wording states that you can choose the colour of the light produced by the spell. It doesn't say it has to be in the human-normal visual spectrum (I play in a group with a DM who's been playing since before Infravision and Ultravision were consolidated into Darkvision, and so is comfortable with stretching the definition of "colour"). Fancy some popcorn, or cupcakes? Cast Light on your paladin's helmet (preferably when they aren't wearing it) with a colour of infrared, and you've got an EZ-Bake oven. Playing a murder mystery campaign (CSI:Eberron)? Cast light as ultraviolet and you've got a blacklight. For that matter, the current Darkvision is described as relatively close to the old Ultravision (well, passive Ultravision, at least), so you can use Light in UV to signal anyone with Darkvision without alerting people who don't have it. Prestidigitation. One of the possible effects is lighting a small fire (like a torch, candle or lantern) within range. Notably, it doesn't require line of sight (although you do need to know it's there beforehand). I'm now banned from having this cantrip on a character with proficiency with Alchemist's Tools, or a Component Pouch, after our DM let my pyromaniacal sorcerer with the Folk Hero background have some prep time before infiltrating the sugar plantation of someone who used to hold them as a slave (a fuse is basically a candlewick, right? It's just the body of the candle isn't wax- it's a pouch of molasses infused with sulphur and saltpetre. Oh, and I may have stuffed one of the pouches of incendiary down the slaveowner's throat before casting Prestidigitation). Shape Water. Different character, different favoured elemental magic. For reasons I can't quite recall, my character wound up falling 700-800 feet toward an underground river. I didn't have Fly, Feather Fall or Levitate, but I did have Shape Water. Call up the maximum I could affect in an bubble-filled column towards me, flowing upwards, with the bubbles gradually disappearing towards the bottom of the column. Normally, falling into water from that height is as bad as falling onto concrete, but I pointed out that that's the result of surface tension- filling the column with bubbles would break the surface tension, and by reducing the amount of bubbles lower down I should be able to increase the drag gradually and slow to a stop without going splat. Unfortunately, the DM didn't let me get away with it like that (despite the fact it should have worked, but...), so intead I had to use the water column as an arm and use it to knock me towards one of the support columns of the bridge I fell from. Magic Mouth and Glyphs of Warding are spells begging for creative uses, but my favourite is the Anti-Vampire Landmine: set up a Glyph of Warding with Daylight stored in it. Use as a trigger "Undead creature in range", with casting target of "the clothes nearest the skin of triggering creature" (Okay, RAW that wouldn't work, as you can't cast it on items being worn or carried by another creature, but the DM running us through Curse of Strahd at the time thought it was hilarious when I ran the design past him beforehand). Leave them all over the province of Barovia. When a vampire walks by, suddenly their underwear will start shining like a sunny day, and will continue to do so for an hour. If they've got sunlight hypersensitivity, they're toast (unless they strip naked), as that's 12000 radiant damage, plus they can't heal or change shape. My cleric may have dumped a load of these and listened for distant screams... until they suddenly started triggering as soon as they were cast, and he couldn't figure out why (one of the other players brought in a backup character who was a dhamphir). I'll close with one which is a little darker: Purify Food and Drink. RAW, this removes any rot and poison from foodstuffs and potable liquids. It's intended to preserve your rations. Now, ask any farmer, herder or butcher, and they'll tell you the best way to keep your meat fresh (if you don't have access to a freezer, anyway) is to keep the animal it's from alive until you're ready to slaughter and eat it. That doesn't stop it from being food. Now... let's say you're playing a lizardfolk warlock with Pact of the Tome (or, as I saw it in one campaign, a dhamphir arcane knight with the Ritual Caster feat). You could, in the interest of keeping your food fresh, use Purify Food and Drink on another PC to get rid of any diseases or poisons affecting them. Of course, doing so had the downside of telling the party "my character will happily eat your character", but that's a small price to pay for getting rid of the Poisoned condition, right?
So you know how rogue players can't hide with out cover archane trickster it is mandatory for them to pick up minor illusion I Sam cast minor illusion to hide frodo from the orcs
Two things: As the DM I know that mimics act exactly and in essence are the objects that they are imitating until they reveal themself. So, (1) A mimic chest doesn't need to breath as it is just a chest until it reveals itself. Therefore encasing a mimic chest in water does nothing but get it wet. You better hope that it is water tight if there are any scrolls in it. One could of course get it to reveal itself and THEN encase it in water, but then you have to try to force it to stay put in the water, etc. (2) Magically created lead isn't a magical weapon. It's just lead. Just because it was created using magic doesn't make it magical.
Here's how you finish countering the anti-wish spell: You cast Wish in the area that the Dispel Magic created and undo the original wish. Problem solved.
=WHat my ranger does as as my party sets up camp i cast spike growth around the camp over growth past that to surround with plants and than rope trick on the encampment to make sure we have 3 layers of defense
I didn't check and you shouldn't bother either. The spiders are invisible.
invisible spooder frens
No spiders but I saw a stink bug.
AHHHHHHHHHHHHHHHH
NONONONONONONKNKNONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONO
JUST NO NO NO NO NO
My teifling used minor illusion to make the sound of hellish portal and yelling to intimidate "Step back or I'll summon Cerberus!"
One of the goblins began crying :)
My DM set up a skill challenge for the party to escape a manor full of enemies, as we were tired and ill-equipped for a fight. Our warlock, who went with the genie patron, passed spike growth to start off the challenge. Our next three attempts immediately failed on the rolls, causing us to fail the skill challenge. As we, the players, get ready to fight for our lives, the DM suddenly realizes that, because of the fact that the NPC’s have to move through the spikes to get to us, and each five feet costs 2d4 damage, each NPC would have to take 16d4 damage minimum just to reach us (the warlock placed his spike growth in a very good position). Naturally, any reasonably thinking bad guy would hesitate following someone into an area that causes that much pain, meaning that the entire encounter was nerfed by a spike growth.
I didn't check for spiders. I know they are in my house and keeping me safe from fruit flies.
But what if they're not there? What if there's no spiders and you'll get overrun by fruit flies? Better check just to be sure.
5:01 reminds me of the webcomic "order of the stick", where the villains used "dancing lights" to signal for help when the heroes appeared.
but one guy got it wrong, and did "dancing knights" instead!
oh, and someone got confused by the expression "skelton crew"!
"look at the world we live it, it was a reasonable expectation."
It happened in 3.5e.
Earthen Grasp used to summon a hand as big as a Medium creature, Halfling Warlock used used it to (Hal)fling himself from the party's Airship to the docks to enlist a ship and thow it(Had been in serious disrepair for centuries and could barely hold together without sinking, when in water)... he rolled the hand's strength check(Natural 20 for about 27 total) and landed perfectly at the feet of a shipwright(successful Tumble check).
probably my prestidigitation used to create a disco ball to catch the last rays of the sun to defeat a cave of vampires
I mean, raw thats not what prestidigitation does. You can have a small sensory effect or a illusion in your hand.
@@gorgit it was a 3.5 game where it also created an object of up to 1 pound
@@gorgit also just checked the last effect in 5E create a small non magical trinket that can fit in your hand.
@@tazman2253 ah, I thought 5e, my bad
@@tazman2253 and that lasts until the end of the next turn. Also, it has to fit in your hand in 5e, so it would have to be a small keychain discoball, but I dint think they could reflect enough light. RAW at least, as a dm I might allow it in game
My first character, a Dragonborn Death Cleric, had some creative spell uses. 2 for sure that I can remember right away. Both of them with cantrips, even.
The first was a homebrew cantrip that gave advantage on Death Saves. The only time it was used, was to weaponize the FLAVOR TEXT of "The creature you touch sees visions of its imminent demise", to show a cultist that we very much were not bluffing about killing him and sending his soul to the Warlock's patron.
The second was Thaumaturgy to cause tremors in a tunnel we wanted to collapse. Shake up the rock a bit, prepping it for Shatter and Eldritch Blasts to cave it in behind us.
Another time, we came across some MASSIVE double doors. Like, easily 30ft high and like, 15ft wide EACH. Since they weren't locked, my Cleric used Thaumaturgy to brutally swing both open at once, without needing to worry about how fricken heavy they must've been.
Me and my Friend both used Skywrite at the same time in a Dragonlance campaign to have 20 words to play with. To scare the draconic army we put "The God Paladine has returned-his army has come. Leave, or face the consequences that befell Onyari 350 years ago."
The DM was impressed but dumbfounded
Here's a funny one from a couple of months ago. Our group is 2 players (Seash an Aarakora paladin/bard and Nyx a cat girl artificer) and a dmpc (Eula a soulknife). We're getting near the end of the Scouring of Shadowdale adventure and fighting that demonic spider. It crits Eula badly, taking away around 3/4 of his hp, and in a perfect position to finish him off next round. Seash is too far away to help, so Nyx has an idea. She jumps onto Eula's back and uses a scroll of Heal Mount (since she's now "riding" him)... Everything stopped for several minutes as we couldn't stop laughing before it was allowed as a "one time only because it's so funny" thing. The healing let Eula survive the next round and they managed to finish the spider off, and the jokes lasted for the rest of that part of the adventure.
The most creative use of spell I've done is the time I used Earth to Mud to bury a Bone Golem in a desert. This wasn't DnD but RoleMaster. We were crossing a desert when we had a random encounter with a Bone Golem. The biggest problem we had was of the 7 people in our party only 1 of us had anything that could actually harm the golem(we were only level 4 at the time while this was like a level 35 enemy) and running wasn't an option because it was untiring. Basically this is the Terminator of RM, once locked on to anything living it will follow it until it catches up and kills it or it dies of exhaustion. Also didn't help that the average party speed was 60 and its speed was 100. This would have ended up the "I don't have to run faster than the bear I just have to outrun you" type of situation if I didn't use Earth to Mud. With a little luck on a successful Spell Mastery check and the GM being merciful(one of the few times) I was able to change a 250 ft cube of sand into mud and the golem sank. As a little extra insurance I ended up using Mud to Stone on a section of the mud, it sank keeping the golem down while longer.
Honestly that was a fun character and that whole burying the golem was right before my best TTRPG story I have.
I used Wall of Fire to evaporate a forming hurricane elemental (think an air and water elemental combined) before it could fight us.
I was in a Call or Cthulhu one shot where everyone survived, and only one person went (temporarily) insane thanks to our wise thinking. There were two sorcerers in it (the characters were premade for the one shot), myself, an undergrad college student punk rocker, and his pharmacist employer (neither or us knew the other knew magic at the start backstory wise). For most of the campaign, the employer used that games version of Suggestion to great effect, but it was our one-two punch at the end that made it a flawless victory.
I had spent the entire session not using magic once (I had attempted earliet to get some information, but that was the act that got him discovered by his boss). But then we got to the gathering of cultusts that were reaponsible for 'The Mist' (insired by the movie/book of the same name). The cult leader, a powerul sorcerer that was meant to be a bloody and deadly fight likely to kill half of us, showed up via helicopter to give his BBEG speech to his loyal followers from its side.
Queue my first statement after the DM was finished narrating: "I'd like to cast Dessicate, using ALL of my magic points."
He was excited with a grin, pulling out the cult leader's sheet as he prepped for combat. "On the cult leader?"
"No, on the pilot of the helicopter."
His face froze. He hadn't even stated up that NPCs sheet, since any weapons would be blocked by its armored glass, but Dissicate only needed line of sight. He spent a solid minute quickly generating this poor pilot, only to be faced with the inevitble conclusion from channeling that much magic. He narrates how my character's eyes to pitch black, and how I fall to my knees from the strain of channeling that much power. Then, halfway through his speech, the cult leader turns to look at the pilot... Right as, in an instant, his head was shriveled to resemble that of a lifeless mummy abandoned to the desert for centuries, killing him INSTANTLY. The jerk of his dying body, and the vehicle no now longer having a pilot, sends it careening into the giant crowd of hundreds of cultists beneath it, killing the BBEG and dozens of his followers in a whirlwind of flame and steel.
But the GM had one last opstacle for us to overcome. To stop The Mist and the monsters from outside our dimension, we needed to close a Martyr Gate. The problem, as the name suggests, is that it requires the willing self sacrifice of someone to do so. The bad ass shotgun granny character that another player got stepped forward, since she was eldery anyway, but the pharmacist boss stopped her, turned to the cultist we had grabbed to get this information, and told thr GM: "I'm going to make him believe its a *good idea* to save the world."
One suggestion later, the cultist runs off ranting about how he's going to be the savior of the world, and we go home with a well earned total victory.
My party had a warlock named cylan who shapeshifted into the bbeg lich by using disguise self. We knew what said antagonist looked like because he'd ressurected the corpse of a friendly NPC's mentor in front of us after turning him over to the cause of spreading undeath.
with some intimidation checks, cylan teased some information out of one of the lich's followers after teleporting into the poor fellow's study in his seaside mansion, and got us recruited into the lich cult to destroy it from within. we blew our cover next session, but left no witnesses.
Probably the time I used Magic Mouth to tell cultists that they were worshiping a false god.
Discern next of kin. First level. Was a staple for figuring out if someone was who they claimed to be.
“You can scan the thoughts of one individual and learn the names and locations of the target’s living relatives, as well as the attitude of the target toward those relatives (and vice versa). You learn about one relative per round you concentrate on the target. For example, you might learn the target’s father’s name, that the father lives on a nearby farm, and that the target and his father don’t get along. “ used it on a ‘noblewoman’ we were supposed to be rescuing and well …
Those four elemental cantrips Mold Earth, Shape Water, etc. are so very much underrated. I am currently running a Lv4 character that is - aming other things - an Aberrant Mind Sorcerer with so far three of these cantrips plus Minor Illusion. The opportunity for shenanigans are sheer endless. So far he has used them to board and capture a sloop by himself while the rest of the party engaged two thirds of the crew ashore a fair distance away.
He just dove in front of the ship and created a sandbar in its path..
So, uuuhh. Spider webs are evidently good conductors as far as lightning bolts go... one player used a web spell as a Faraday cage.
On one of my older Wizards, I casted Resilient Sphere to roll down a trapped hallway to activate all the traps. Due to the sphere being weightless, our Monk had an idea of hitting it to make me go faster. He ended up hitting the sphere so hard that I became a human pinball rapidly bouncing around the hall. If I didn't dismiss the spell once a reached the end, I would have hit the back wall and flew back OUT of the hallway, and back outside, with my momentum in tact. Thank god for Feather fall.
There were a bunch of mosquitoes, so I cast wind wall around myself and helped the rest of the party defeat them
I used unseen servant being used to pick up a magic item from a tank of toxic chemicals. The servant isn't a creature, but a force and the DM said that the toxic chemicals only harm creatures. We got a magic gem to open a door later in the dungeon.
Major Image. I was playing a heavily homebrewed D&D modern campaign, with guns and magic and everything. And I was playing an illusionist. We were about to get into a tank battle, and we'd covered the tank with dust of disappearance to lay an ambush. Worked like a charm. And partway through, I had an idea. They already saw One tank appear out of nowhere, so they'd handily believe a second. Major image wasn't big enough for an illusion of a whole tank, but perspective and whatnot, and you've got a convincing illusion. From one angle. It worked. Not for long, but I mean, the shot that 'hit' the illusion was one less towards us, so I count it as win.
My DM thought I was very creative with Daylight.
So, did you know daylight can be just as blinding as darkness? When people are in a dimly lite room, and suddenly a bright ball of light appears! The effect is similar to a flash bang.
We ruled it that everyone makes a Dex Saving throw. On a fail, the creature is blinded for three turns. On a success, they are only blinded until the end of their next turn.
If the creature had their eyes closed or already blind, they are unaffected by it.
In a homebrew campain,one of my players had his bard cast a silent vicious mockery wich we reflavored as "Ventriloquism" to drive an NPC to madness. The NPC was a barman who had in his possession an enchanted cup displayed on the top shelf of it's bar that the bard absolutely wanted but could not steal.
So he made the cup insult the bartender until he decided get rid of it.
Stone Shape makes a handy door.
Our cleric used command on himself to trick a militaristic bandit leader into believing the cleric was one of their captains.
I ran a oneshot where the players faced a Stone Golem in what should have been a deadly encounter. The wizard went first and cast Mold Earth on the Golem's eyes, turning them a milky white and causing the Golem to go blind and lose his Slow Feature. The player hadn't even known about the Slow feature; he just wanted the blindness. Most effective use of a non-combat spell in combat I have ever seen. (Technically, the Golem is immune to any effect that would alter its form but I didn't want to shoot down this much creativity in the face of overwhelming odds, so I ruled not entirely RAW that the immunity only applied to big changes like polymorph or stoneshape but not to small stuff from cantrips.)
During my first session of D&D ever, with my very first character (Tiefling Ranger), I was up against a few goblins and a goblin captain. The encounter was supposed to be balanced because I was rescuing a pair of wolves, but both wolves had died and the goblins were closing in. I then had the brilliant idea to use Thaumaturgy to make my voice boom as loud as thunder and threaten the goblins in Infernal. Needless to say, the captain needed new pants, and the goblins ran for the hills
My Bugbear used the same rope from Rope Trick (which creates a invisible entrance to an extradimensional space above it) to cast the Snare spell. A patrolling soldier got caught by the snare, who I then hoisted up into the rope trick space to be disposed of without a trace.
i used mold earth to cause a cave roof to fall on a bunyip.
a long time ago back in highschool I was a pc in a dnd group of about 3-4 other pc's and the dm.
one of our party member (lets call them bard) had discovered a scroll that they read in secret from the rest of the party (It was a scroll of power word kill). when our party confronted the mayor of the city who revealed themselves to be a lich (and the bbeg of the campaign) he monologed about how powerless we are and that he can read our minds (via detect thoughts) to revel in our doubts. but when the lich read bards mind he unintentionally activated and targeted himself with the scroll of power word kill, this resulted in the bbeg's death and the end of the campaign that only lasted about 2-3 seasons each being about 2.5 to 3 hours long.
I used minor illusion once, but instead of creating a copy of myself, I created the vertical canvas on which I projected multiple copies of me. The upside of this that you can have multiple illusions at once if you need to by using only one spell
Most creative use of magic spells I saw were all back in older editions. They ice used glitterdust to set a scythe ablayze, killing a bunch of giant bugs in a tree. We had to protect the tree, so I also cast a protection spell on the tree to keep it from burning.
I don't know if I said this last time, but after the DM didn't have a use for this BBEG's minion anymore, he just had him dive into a pool of acid to off himself for plot reasons that kind of made sense at the time, but I kind of liked him and we all knew he was only following that douche because he was tricked, so I dove in after him, pulled him out, and used Lightning Lure as a defibrillator. The DM said he'd allow it just this once since he did not expect anyone to care about some enemy minion that much and it made for a cool narrative. I then gave him a speech about following ideals rather than people that gave even me chills. I'm a major introvert, so I almost never get super into character like that, and I'm still just so proud of myself.😁
I have always wanted to use a bunch of wizards with Mold Earth and a bunch of druids with rainstorm to create an impromptu moat around a castle and thus make weighing a castle easier. When they realize they have no means of getting food, and you were just using your low power spells, a city concedes very quickly.
Me (cleric) and my party were running away from some guards.we were riding On a wagon so I asked our DM "can I bless horse to run faster" DM loved it so much so I did it and we escaped as cloud of dust has risen.(I know this is not how blessing works but we do what is fun)
weird misinterpretation of the usage of 'surface' in that passwall spell example.
the cliff face they entered from is a surface. just a vertical one.
My bard used shape water, the cantrip, to try and force water down a guy's throat while in combat. I allowed it since it was cool, and it made for a more engaging mini boss battle, although both PCs in the combat were knocked unconscious afterwards.
My personal favorite was from an epic 5e game. My brother's character used Sympathy, and someone else encased him in a wall of force, preventing anyone under the sympathy spell from getting close enough to his character. 😂
Arcane Eye to get the paladin over a large wall without them being detected
Vortex Warp is one hell of a utility spell that gets slept on WAY too often
Imprisonment can shrink someone down and trap them in an indestructible gemstone that only lets light and sound through. Which means if they prepare a bunch of light and sound based spells, they can attack and their enemies would have very few ways to respond. Or you could just cast it on some random insect or something and use Shape Stone to reshape it into an indestructible wall.
we were in an arena with a beam of light in the middle that would deal 150 radiant damage to targets when they enter the beam and at the start of their turn. we got a party member teleported in and another member fell in when they tried to pull the person out.. i used gust of wind to blast both of them out. we compketed the combat we were in a round later and the bbeg walked near the beam to talk to his sister who had just betrayed us (so, two bbegs standing next to the beam). i was still concentrating on gust of wind so rotated it to blast both into the beam (not raw as normally rotating the gust is still going from the caster out but as it was given to me by my warlock patron the dm ruled i could bend the rule on it). killed both bbegs before we had to fight them, bypassing the final combat of the campaign, avoiding fighting guards and two solar dragons... oh, this also caused the local star the beam of light was coming from to go supernova and wipe out two of the four planets in the system.... this was a spelljammer so we were able to flee the system to out home planet).. felt great at the time but now i kinda feel bad as i was only in the campaign for the last 7 or so sessions and i feel like i robbed the party of an epic battle to conclude the campaign they were in for who knows how long.. also i feel like i robbed the dm of the fight he had spent time to prepare... =(
Idea:
Be a Storm Sorcerer with Quickened Metamagic and Thunder Step.
- Be in melee range of the enemy.
- Touch them and cast a Quickened Thunder Step, teleporting the both of you 90 feet up.
- Cast Feather Fall on yourself and watch the poor sucker fall.
- Use your Action to damage them on the descent.
Kinda cheating since I'm a DM, but I had an enemy threaten to cast wall of fire AHEAD of the moving train a bunch of people were on, so the party would give her the Spell Projector (basically a device that can be used to cast a spell on repeat. It was powering the train by casting create bonfire once/minute).
Dao Genie pact Warlock mixing Eldrich Blast invocations raking the enemy over a Spike Growth and slowing them. Absolutely brutal.
3:10 I abused Mold Earth for this reason to hell and back. I like to imagine my character created a successful earthwork company.
I used prestidigitation to draw a circle around our party’s valuable stuff we needed to leave in the presence of a goblin, and I lied to convince the goblin I placed a “Thieves’ curse” on the circle so anyone who went in who didn’t own the treasure inside would have their hands fall off.
I polymorphed a giant spider boss into a snail and made it fall a very significant distance. Next turn I wildshaped(moon) into a quetzal, flew up as high as I could above the boss, and polymorphed myself into a rex. Smush. The resulting damage nearly killed it and my morph.
Ok, the (almost) bulletproof Zone of Truth was genius
It's Exalted rather than D&D, but it turns out that Magma Kraken can be used for a whole lot more than combat. It makes a decent landship jack, and since it leaves obsidian behind after it expires, you can break it up and use it as roadfill, too.
Use the reverse of Mend to tear the threads on the seams of clothing or armor.
I was being grappled by a mini boss our dm threw at us. The mini boss had used Create Water to fill the small room we were in to drown me. He was a Merfolk. I used Witch Bolt, if I hadn't been playing a Dragonborn I would have also been fried lol. The rest of my party was just outside the door trying to get it open to save me but I ended up killing the boss myself in two attacks at close range as a Warlock/Bard.
Jokes on you, I'm Australian - I didn't look around for the spiders as I know they'll be there
In pathfinder there’s a perk that gives you plus 1 to diplomacy if you wear an outfit worth 150 gold or more and are clean. You clean up anytime you want with prestidigitation. Pretty sure this is the only very explicitly mechanical benefit this spell can give you
I know what the 9th level Dispel Magic wizard could've done in combo with his sorceress friend having the Wish spell: he could Dispel Magic in the radius the DM had ruled, and then had the sorceress cast Wish within that area, countering the celestial's Wish, thereby ending the whole thing in 12 seconds! LMAO
After a grueling boss battle against a dracolich's servants between two spelljammers my fighter physically threw the leader (a squishy wizard) overboard and our sorcerer cast Gust to blow them out of the ship's air envelope. Nasty way to go 😅
PANR has tuned in.
Sorry I'm late. Hurricane took out everything.
I onced used Shocking Grasp as an electronic Car battery when me and my brother played inquisitors.
We were Lawful Evil think Warhammer Inquisitors.
Tie the cultist to a chair and shocking grasp their neck with a metal collar and healed him to keep him alive. It was cruel and the rest of the party hated us for it but it was for the greater good. (Least that's what they told themselves)
Most creative use of a spell I’ve seen is “Nigerundayo!” But instead of using it to run away
They used it to chase me down
had tiny hut on my spell list.. i didnt find it very useful outside of combat.. and even then, it wasnt use very often because there wasnt many ambushes and whatnot-
first time, i used it to set up an ambush against an army, a bunch of archers and casters inside the dome. They couldnt get to us because they didnt have any arcane casters
as for the second time, i used it to sorta break an encounter. We were in a room, and the door leading to the next one was sure to hold some enemies. I casted the spell, asked a party member to open the door when the spells almost done, then used it as a shield to avoid the first instance of damage. Unfortunately, they did have casters on that side so they dispelled it after round 2, but it was a decent powerplay
Oh I have a *WEAKNESS* for abusing the hell out of the two most creativity-enabled combat spells: Catapult and Conjure Barrage.
Two particularly nasty uses of the latter from a battlesmith I played:
1) I had alread shown quite a penchant for flour bombs (fun fact: when properly aerosolized flour is comparable to gunpowder), so when I announced I was casting the spell with a bag of flour in hand the dm just went "oh no". Basically a cone-shaped 5th-level fireball from a 3rd-level slot
2) When foghting an iron colossus, this time my thrown weapon was a jar of urine and etching acids, making for a nonmagical rust bomb. Then I cast it again with a flaming bag of aluminum shavings from the forge, essentially transmuting the poor Colossus's own skin into thermite
10:05 just do that then have the sorcerer wish to undo the wish
6:41 cannon.
I have done so much stuff with mold earth
The spiders…they’re everywhere…
~_~
This isn’t super creative but it’s my most recent.
I’m playing a Storm Sorcerer in one of my current campaigns, and we were in a ship combat. My DM let me use Lightning Lure across the ship to theirs (the two were close enough for it) and send foes close to the edge over the edge of the ship to their watery grave.
I didn't check for spiders, they belong here. It's the sterile box that doesn't belong.
Oh, there's plenty I could list, but I'll pick some favourites:
Light. The spell's wording states that you can choose the colour of the light produced by the spell. It doesn't say it has to be in the human-normal visual spectrum (I play in a group with a DM who's been playing since before Infravision and Ultravision were consolidated into Darkvision, and so is comfortable with stretching the definition of "colour"). Fancy some popcorn, or cupcakes? Cast Light on your paladin's helmet (preferably when they aren't wearing it) with a colour of infrared, and you've got an EZ-Bake oven. Playing a murder mystery campaign (CSI:Eberron)? Cast light as ultraviolet and you've got a blacklight.
For that matter, the current Darkvision is described as relatively close to the old Ultravision (well, passive Ultravision, at least), so you can use Light in UV to signal anyone with Darkvision without alerting people who don't have it.
Prestidigitation. One of the possible effects is lighting a small fire (like a torch, candle or lantern) within range. Notably, it doesn't require line of sight (although you do need to know it's there beforehand). I'm now banned from having this cantrip on a character with proficiency with Alchemist's Tools, or a Component Pouch, after our DM let my pyromaniacal sorcerer with the Folk Hero background have some prep time before infiltrating the sugar plantation of someone who used to hold them as a slave (a fuse is basically a candlewick, right? It's just the body of the candle isn't wax- it's a pouch of molasses infused with sulphur and saltpetre. Oh, and I may have stuffed one of the pouches of incendiary down the slaveowner's throat before casting Prestidigitation).
Shape Water. Different character, different favoured elemental magic. For reasons I can't quite recall, my character wound up falling 700-800 feet toward an underground river. I didn't have Fly, Feather Fall or Levitate, but I did have Shape Water. Call up the maximum I could affect in an bubble-filled column towards me, flowing upwards, with the bubbles gradually disappearing towards the bottom of the column. Normally, falling into water from that height is as bad as falling onto concrete, but I pointed out that that's the result of surface tension- filling the column with bubbles would break the surface tension, and by reducing the amount of bubbles lower down I should be able to increase the drag gradually and slow to a stop without going splat. Unfortunately, the DM didn't let me get away with it like that (despite the fact it should have worked, but...), so intead I had to use the water column as an arm and use it to knock me towards one of the support columns of the bridge I fell from.
Magic Mouth and Glyphs of Warding are spells begging for creative uses, but my favourite is the Anti-Vampire Landmine: set up a Glyph of Warding with Daylight stored in it. Use as a trigger "Undead creature in range", with casting target of "the clothes nearest the skin of triggering creature" (Okay, RAW that wouldn't work, as you can't cast it on items being worn or carried by another creature, but the DM running us through Curse of Strahd at the time thought it was hilarious when I ran the design past him beforehand). Leave them all over the province of Barovia. When a vampire walks by, suddenly their underwear will start shining like a sunny day, and will continue to do so for an hour. If they've got sunlight hypersensitivity, they're toast (unless they strip naked), as that's 12000 radiant damage, plus they can't heal or change shape.
My cleric may have dumped a load of these and listened for distant screams... until they suddenly started triggering as soon as they were cast, and he couldn't figure out why (one of the other players brought in a backup character who was a dhamphir).
I'll close with one which is a little darker: Purify Food and Drink. RAW, this removes any rot and poison from foodstuffs and potable liquids. It's intended to preserve your rations. Now, ask any farmer, herder or butcher, and they'll tell you the best way to keep your meat fresh (if you don't have access to a freezer, anyway) is to keep the animal it's from alive until you're ready to slaughter and eat it. That doesn't stop it from being food.
Now... let's say you're playing a lizardfolk warlock with Pact of the Tome (or, as I saw it in one campaign, a dhamphir arcane knight with the Ritual Caster feat). You could, in the interest of keeping your food fresh, use Purify Food and Drink on another PC to get rid of any diseases or poisons affecting them. Of course, doing so had the downside of telling the party "my character will happily eat your character", but that's a small price to pay for getting rid of the Poisoned condition, right?
I wonder,if anyone playing a berseker barbarian,ever had a bard summon baby seals?😂😂😂
Sense Water ...
use that to find enemies?
So you know how rogue players can't hide with out cover archane trickster it is mandatory for them to pick up minor illusion I Sam cast minor illusion to hide frodo from the orcs
animate object on dual welding skeletons sword in tomb of horrors. lost my shit
Two things: As the DM I know that mimics act exactly and in essence are the objects that they are imitating until they reveal themself. So, (1) A mimic chest doesn't need to breath as it is just a chest until it reveals itself. Therefore encasing a mimic chest in water does nothing but get it wet. You better hope that it is water tight if there are any scrolls in it. One could of course get it to reveal itself and THEN encase it in water, but then you have to try to force it to stay put in the water, etc. (2) Magically created lead isn't a magical weapon. It's just lead. Just because it was created using magic doesn't make it magical.
I HATE the lack of sense with opportunity attacks. F raw, if it makes sense then bad OR GOOD guys should get it
Be very careful with enchanted objects that can violate both the laws of physics and the laws of thermodynamics. They are very easily abused.
Here's how you finish countering the anti-wish spell: You cast Wish in the area that the Dispel Magic created and undo the original wish. Problem solved.
That dispel ruling is exactly the kind of ruling I make.
The first example is both not a spell, and not very creative lol
I wanna see a command spell be used to make the enemy have explosive diarrhea
Injonction : Bowel semtex
Obligatory comment
Third!
First🎉
Hopefully my comment from the first video makes it into the next one, it got 3 digit likes .
=WHat my ranger does as as my party sets up camp i cast spike growth around the camp over growth past that to surround with plants and than rope trick on the encampment to make sure we have 3 layers of defense