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Nar, but I have shot alot of them in Bloodrayne, I just didn't consider that when working on the title/thumbnail. There are only so many times u can talk about trash!
At 22:30 you spent all that time making that weird intersection.. You could have.. plopped down a signal on center track.. then using the tile before and after the signal, make an X... outer 2 rails merging into the center.. then after the signal, 2 tracks merging out.. then removing the signal.. the signal I use as a marker so I can make a tight compact crossover that lets all tracks able to be accessed :D and poof done, and waaaaay less track laid ;)
@@JDPlays Yeah, I've been seeing the stresses in the video's.. a revamp for current and future expansion would help alot.. But may take 50 years to complete lol
3:00 To check if a region is unsatisfy about anything, use the pannel at 2:20, it will show you either x% satisfy, or the color will be less vivid if the catagory you're selecting is not fully satisfied. Evev though the flow looks orange the need is actually fulfilled, just keep in mind that area has no spare capacity on water to accomidate any more housing. 5:00 Just a dozen of people can get sport is totally normal. Nobody use that sport hall because people in there free time go to shop first (ALWAYS) and then search for culture/sport/pub form the shopping center after they done their shopping, and when they came out your shopping center, they're too far to reach that sport hall. 10:50 A large pump is just enough to max out 1 largest pipe's flow, so the rule of thumb is: 1 pipe, 1 big pump. 25:45 Hold ctrl and it will do the curve you wnat. 33:27 You can put signals right on the entry of tunnel. 35:40 There's a checkbox down there "Active construction", uncheck that then you don't need do it mannually 37:40 You need normal signals there 46:48 Remove all signals between the two junctions will fix your problem
Sport Hall upgraded paths might help, but then again I'm more likely to throw it on the other side of the shops 37:40 I need mixed signals, i'm sure they are fixed later. 46:48 I was hoping a tighter curve would make the distance, but it seems ill have to make one big intersection which will be bad as its actually a fairly high traffic area
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At 4:47 i think the issue might be that they have to pay for the sports hall
Thats for tourists only as far as i know
Uff... what a title :P
Yep I didn't consider that, so it was edited
@@JDPlays I have almost done the same thing a couple of times my self :P hehe
That's a term loaded with a lot of history, JD. I'd strongly suggest changing the title and thumbnail to something, anything else.
Agreed
Especially when the episode is all about incinerators…
Yep I didn't consider that, so it was edited. Tired JD makes mistakes sometimes
Didn't take JD to be a literal Nazi
Nar, but I have shot alot of them in Bloodrayne, I just didn't consider that when working on the title/thumbnail. There are only so many times u can talk about trash!
At 22:30 you spent all that time making that weird intersection.. You could have.. plopped down a signal on center track.. then using the tile before and after the signal, make an X... outer 2 rails merging into the center.. then after the signal, 2 tracks merging out.. then removing the signal.. the signal I use as a marker so I can make a tight compact crossover that lets all tracks able to be accessed :D and poof done, and waaaaay less track laid ;)
Tracks I think I need to spend some time with outright, I actually think a full track rebuild is going to be in order sooner or later
@@JDPlays Yeah, I've been seeing the stresses in the video's.. a revamp for current and future expansion would help alot.. But may take 50 years to complete lol
3:00 To check if a region is unsatisfy about anything, use the pannel at 2:20, it will show you either x% satisfy, or the color will be less vivid if the catagory you're selecting is not fully satisfied.
Evev though the flow looks orange the need is actually fulfilled, just keep in mind that area has no spare capacity on water to accomidate any more housing.
5:00 Just a dozen of people can get sport is totally normal. Nobody use that sport hall because people in there free time go to shop first (ALWAYS) and then search for culture/sport/pub form the shopping center after they done their shopping, and when they came out your shopping center, they're too far to reach that sport hall.
10:50 A large pump is just enough to max out 1 largest pipe's flow, so the rule of thumb is: 1 pipe, 1 big pump.
25:45 Hold ctrl and it will do the curve you wnat.
33:27 You can put signals right on the entry of tunnel.
35:40 There's a checkbox down there "Active construction", uncheck that then you don't need do it mannually
37:40 You need normal signals there
46:48 Remove all signals between the two junctions will fix your problem
Sport Hall upgraded paths might help, but then again I'm more likely to throw it on the other side of the shops
37:40 I need mixed signals, i'm sure they are fixed later.
46:48 I was hoping a tighter curve would make the distance, but it seems ill have to make one big intersection which will be bad as its actually a fairly high traffic area
Can a forklift garage move trash?
NOPE. It would make life SOOOO much easier if the could!
Ominous episode title is ominous.
Yep I didn't consider that, so it was edited
Why don’t you put in a trash ropeway instead of trash trains?
ropeways I don't think do long distances, and they REALLY hate any curves!
With your trash all being sorted before you run it through the incinerator it will come out 100% ash so you won't need to burn it again