This is What Makes The Gore in Ghost of Tsushima so Awesome! | Excellent Fluid Simulation

Поділитися
Вставка
  • Опубліковано 22 січ 2022
  • Fluid Simulation is basically a physics engine that in this case simulates Real-Time Fluids that act physically and realistically. Which means that pretty much every single Fluid Simulation ends in a unique way.
  • Ігри

КОМЕНТАРІ • 12

  • @Destroyer_Of_Rats
    @Destroyer_Of_Rats Рік тому +22

    if you ask me, the gore in this game wouldve been perfect with semi frequent dismemberment during regular combat, and ragdolls
    its a shame that we dont really get those, but the blood system makes up for it immensely

    • @O.LEO.N
      @O.LEO.N  Рік тому +1

      Oh my goodness, EXCACTLY what i thought top! Ragdolls are probably also the reason why the aftermath often looks the same! 😄

    • @randomtarnished6182
      @randomtarnished6182 Рік тому +2

      Thats one of the reasons I am excited for a pc port since modders will likely implement these features into the game

    • @justaneditygangstar
      @justaneditygangstar 3 місяці тому

      Witcher 3 actually does this

  • @jacobmantlo6371
    @jacobmantlo6371 2 роки тому +1

    I don't know how you aren't getting like a thousand views, this is perfect, thank you!

    • @O.LEO.N
      @O.LEO.N  2 роки тому

      And thank you for the words! 😊

  • @venomsnake9975
    @venomsnake9975 Рік тому +4

    Tlou2 and Ghost of Tsushima.
    Best Gore in videogames, until Dead Island 2 Maybe.

  • @REALITYBEHOLDER
    @REALITYBEHOLDER Рік тому +4

    This game has amazing blood, but I really doubt this is a fluid simulation.

    • @O.LEO.N
      @O.LEO.N  Рік тому +3

      Yeah, i realize that too now actually. 😅

  • @demondragon7286
    @demondragon7286 6 місяців тому

    hey there, ik its a old video but i cut them in the snow area and i basically get one little splat of blod after killing 20ish guys, is there a bug or did it get less bloody

    • @O.LEO.N
      @O.LEO.N  6 місяців тому

      That is definetely a bug. Or just a mistake on the developers part! Maybe it could be because of the way they implemented the snow... adding some kind of layer design/modelling system that sadly makes the realistic feeling blood particles fall through the layer of snow and stain the ACTUAL ground...