[TAS] [Obsoleted] PSX Castlevania Chronicles by scrimpeh in
Вставка
- Опубліковано 28 тра 2019
- This is a tool-assisted speedrun. For more information, see tasvideos.org/2633M.html
This movie has been obsoleted by tasvideos.org/4401M.html. TAS originally published on 2014-07-09.
Castlevania Chronicles is a PSX remake of the Japan-only X68000 game Akumajō Dracula (悪魔城ドラキュラ), which is a remake of the first Castlevania (tasvideos.org/901M.html). In this game, Simon Belmont is out to defeat the evil Count Dracula.
In this run, the author uses Arrange Mode, as it's more suitable for taking damage to save time (Simon loses less HP when getting hit than in Original Mode). He also abuses a trick that allows him to use a subweapon with a shorter attack animation (jumping and whipping before attacking with the subweapon). - Ігри
OST be like
NES Castlevania: disco edition
The absolute ARTISTRY in this video. And the music. Fucking amazing.
this soundtrack is pretty great ngl
Especially its version of Simons Theme. So great.
When you beat a new TAS world record 1 minute after its set...
alexberp both runs are reuploads
No shit, mad props from Cinder!
Me and my son just watched this at his graduation practice! Lmao!
Keep the Castlevania shining!
Beautiful run!
trying to get the canonical ending for simon by getting hit in the end i see.
0:46 That beat drop!
Just my personal timestamps of magical moments~
0:44 6:19 11:17 11:24 12:54 14:19 16:12
Those hits on medusa felt personal lmao
💀💀💀
I absolutely loved that medusa thing dude, amazing
This is my new favorite pasttime - watching these while in proper condition.
This would be even faster on Japanese version. As Medusa had shorter invincibility frames.
Wow. You really destroyed the bosses.
The Cross/boomerang affords a lot of opportunities to rack up a ton of points (and lives) very easily in this game. I'm seeing 7,000's all over the place. There is even a spot right before Frankenstein where you can stand behind a wall and mow down red skeletons repeatedly, taking advantage of the score multiplier.
Great game, great TAS.
The arranged music is wayyy better !
11:24 disrespect
This is wonderful
Why? it was amazing!
17:45 from that point I love that run
Just wondering but why is the time not counting down in this run?
They turned it off in the options.
My first and favorite Castlevania game, at least favoritre non-metroidvania
the long purple hair makes him look like a girl. did he have a rebellious punk rock phase i didn't know about?
Yes
Yes
Yes
This game was made during the Androgivania period, after the NES trilogy and Super Castlevania IV.
What purple hair?
13:59-14:08 Simon: Are you okay, ma'am? You don't seem to be feeling well.
OH F--K, IT'S A FEMALE WEREWOLF!
KILL IT! KILL IT! KILL IT!
Just kept walking forward with no fear
Fue una grandiosa partida enese Castlevania 🙂
wait, there's time stop in this game?
There is also a healing item in the form of a green herb looking thing. It goes in the weapon slot like the others.
I am SO glad they gave up on this visual redesign of Simon. It's just freaking awful.
I understand that's your opinion, but I personally love the Ayami Kojima design. I'd agree, though, the classic design is more iconic.
@@alynnzz0491 yeah, i fell like its perfect as some king meme "skin"
@@arthurcatisani explain, please?
@@alynnzz0491 oh sorry, my english is bad. I meant this simon's punk visual is good as a meme
@@arthurcatisani Ah, got it.
This game looks like it was made for the release of the playstation. Or, maybe it's their first time working with these specs.
Playstation quality xD this generation is screwed
well, this is a port of a game that originally came out in 1993, so
Spaz 😎
The sound doesn't really fit the more graphic eye candy arcade quality.
Sorry, this looks *awesome* - but to me, Castlevania only really began with SOTN, because it was the first Castlevania game where the worst enemy wasn't the XXXXing *controls.*
Sounds more like a skill issue to me
@@gv82089 ...prior to SOTN, the PC maneuvered like a tank. He couldn't move while attacking. He couldn't jump onto stairs. He couldn't change *direction* mid-jump. The early Castlevania games were popular for their atmosphere, not their ease of play.
Someone hasn’t played Super Castlevania IV.
8:23 Awesome !
holy schit its mitsuru castlevania
7:42 I die many times
Esse CGI é melhor que o Castlevania Symphony of night..mas para por aí..o restante não se compara.
It's a completely different type of game so you shouldn't be comparing them in the first place
Score 465505
Sweet game