War thunder Mig-29 vs DCS Mig-29
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- Опубліковано 28 гру 2022
- In today's video we compare war thunder's mig-29 to DCS mig 29. Both games provide extremely realistic modeling of both aircraft and the differences between them are interesting!
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💡 TOPICS IN THIS VIDEO 💡
• war thunder vs DCS
• War Thunder
🔎 HASHTAGS 🔎
#warthunder
#dcs
#silent - Ігри
Im DCS player, but you have to understand that in WarThunder there are hundreds of planes (+ tanks and ships), and in DCS there are only few tens. So DCS is more like quality over quantity.
True.
@@Silent_WT also war thunder is not that much of a simulator. it’s more of an interval between arcade and sim so comparing the two is not all that fair since they aren’t trying to achieve the same things.
I wish War Thunder was open source because the community would absolutely tear into that game and make it the definitive flight and tank sim
@@prodigy-hu6dy yeah but that is not the point of war thunder it’s not supposed to be a sim it’s a middle in between arcade and sim. the thing i would change is just remove repair cost or limit them to 5/6k fully spaded for any vehicle in the game and fix the br’s of op vehicles.
Let’s not forget the price to buy this aircraft in talons or silver eagles is like double what it would be to get the MIG-29. But for the price of it you can get the entire FC3 add-on. Just saying!
woah who could have known a simulator cockpit had more fidelity than a war thunder model???!!
For me is the afterburners ... like gaijin should reeeeally do something with all afterburners in all of the jets of the game
They look really really bad compared to DCS
And on WT player see back of his plane almost all time, no like DCS where you sit all time in cocpit.
@@Sscorpion07 unless you're in sim mode, where 3rd person view only works when you're stopped
cuz they are all same
To be fair, MiG-29 has been in DCS for years and Warthunder just added it, so ED had much more time and importantly experience with 4th Gen fighters.
I hope Warthunder adds the 'Auto' State of flaps in modern jets like F-16, MiG-29, etc. even F-5E has some level of automatically adjusted flaps that you don't need to worry about and they engage in several states According to what the plane is put into by the pilot.
The mig-29 in DCS also hasn’t been updated since it released and it’s a very old flight model. So no warthunder doesn’t get a pass because they just added the mig 29
The main reason is that DCS is quality>quantity and war thunder is quantity>quality
The problem is Warthunder is for Quantity if you can stand the awful modelling. A game focused almost purely on AB and RB and where ever the $$$ is. DCS on the otherhand is a complicated simulator where even the FC3 aircraft come with high levels of detail and modelling and all of which are quite old, now if you want to compare the DCS: F-14A to the Warthunder one, it will further drive this point. In my opinion even though I still play it sometimes just for the WW2 sim fights I don't really see why they even bother to have a simulator mode when its neglected and very bad at replicating anything at a simulator level. If you can access DCS and want to try the modules that are on Trial I am sure you will have fun though it will require a bit of learning.
@@dontclap1 I prefer and play DCS but, honestly war thunder is amazing for WW2. Huge, spectacular aerial dogfight with AA gun shells exploding in the air, battleships exchanging volleys of HE shells and tanks engaging in urban warfare with planes falling out of the sky and going in for bombing runs. The damage model is also pretty damn good. Your plane getting hit with a heavy shell, leaking oil and coolant with your wings looking like swiss cheese. I think it was all good all the way until 4th gen. 3rd gen was fine. Early sidewinders added some depth and afterburners are cool. 4th gen is just too much though. You're fighting WW2 air battles in jets designed for flying in small flights (or even solo) and engaging in BVR. The damage model also suffered. Warbirds were designed with armor and strength in mind, while modern jets are super fragile.
@@spitfire3032 yeah the WW2 scene in Warthunder is nice but the modelling is kinda sad in its moments. Fighting japanese over germany is also incredibly frustrating and when the models are so borked it does kinds make it hard to enjoy in my opinion. Probably not as many as alot of others but having almost 3k air kills in warthunder this is just how Ive experienced it to be. I just wish they did focus on the modelling and simulator just a little bit more.
at least they could add a little bit of flare resistance to the r27t. Even the magic has a better flare resistance
they got the ER tho. imo boosting missiles again, and again to balance against counterparts is wrong. I have US top tier but also every British plane, and I can't play Britain anymore because top tier missiles keep getting buffed again and again against each other, such as flare resistance, ER version etc. British phantoms / Gr7 are incapable, Kinda sad im forced to play US to have fun because of this.
ER is radar guided.
@@ProjectRias It needs flare resistance.
I don't know if this missile really needs more flare resistance, because this missile has a lot of range and has no warning. I rarely see anyone even try to flare it in the first place.
@@ProjectRias Yeah that's sad, i hope you guys get at least 9ls on your phantoms
The only problem in WT for me now is the sounds and radars...at least for the 4th gen should be they actual radars
One thing I hate about the visuals is the afterburner themselves. WT just has bunch of 2D textures slapped on to mimick a 3D flame. It just doesn't work. And they copy paste is everywhere. It looks cheap. And let's not forget the lack of wing condensation from high G maneuvers and the god awful shock cone vapour.
On the WT side, it seems like you have the mouse joystick set to "Simplified" mode, which limits the controls A LOT
Although, there is no discussion necessary when it comes to DCS being absolutely better than WT
better kinda depends. If I have 20 minutes to dick around, I can play a few matches of war thunder. In DCS, about half of that time would be spent starting up, taking off, getting to target, and that's not even including if I want to make a custom mission
Yeah, he need to put it on standard, then turn fly by wire sas mode to manual
*in case of realism
@@corok12 dcs is not a game. the players claim it to be one.
@@mentally-stable-human A simulator IS a game.
In my opinion dcs is more realistic but war thunder is a more playable game.
Absolutely!!
My thoughts exactly
wym by more playable
@@fishbed_ in war thunder you can actually play whenever and for how long you want, the learning curve is also smaller for war thunder
@@Da-Real-Gigachad somewhat subjective for the first part but overall you're right; it's much easier to get into
As a DCS and War Thunder player...DCS ruined top-tier air combat in War Thunder for me. The big issue for me is the player base. In top-tier War Thunder, I see a lot of people who bought a top-tier premium and have never played bottom tier. But because they can hit two or three buttons and have the best missile in the game, they can sometimes get a kill. In DCS, if you buy an F/A-18 without knowing how to fly...you're not even getting it started up, much less off the ground and you're hours and hours of skill away from even thinking about engaging in a dogfight. In other words, DCS makes you WORK for things, unlike War Thunder where you can just pay to jump into a top-tier air battle. It took me days of playing DCS to feel comfortable starting, taking off, flying and landing my MiG-29. I spent over a year playing this aircraft and became halfway competent with it, but even after a year I still feel like a novice when I jump into lobbies with good players.
The big downside to DCS is that it is a simulator game. In my opinion, you need to make a big investment in hardware (HOTAS, head tracker, etc) to be competitive in DCS PvP. I know people are going to argue with me on this and say "I'm a top-level PVPer in DCS and I use my grandmother's typewriter", but the reality is that almost all of the top PvPers I know in the game have extensive and expensive set-ups that give them a competitive edge. War Thunder you obviously don't need this since the game is pretty barebones and arcade, so that's a big plus for War Thunder. However, if you truly want a flying/aerial combat experience...War Thunder can't hold a briefly lit match to DCS.
I’m a top 100 wt player (51st last I checked) with 8 years of playing this game. I will tell you that no one cares about full fidelity or even coming close to fidelity. We care about a fun, somewhat balanced video game. Most of us competitive players have the game set to ultra low quality anyway. It’s about the competition, and that’s it. Not fidelity. People go to DCS for that.
Also in sim controls in wt, use keyboard commands and you can pull more aoa
Honestly the IR missile problem is all across the board in WT. It should be fixed.
Wait for AMRAAM and R-77 and you will the real problem xD
It's a feature not a bug. They intentionally made flares a lot more effective than they actually were so that people could still have their 16 vs 16 giant furball fights and have some hope of not dying immediately. If they correct flares then the meta will immediately go to BVR dominated
MORE MORE MORE, love to see how radar, turn time, missle gs, r60m flare resistance , high alt acceleration compare!
War Thunder doesn't even have keybinds to flare and chaff separately yet.
why are you comparing a realistic milsim to war thunder 💀
Since the takeoff test on warthunder was done on a hot map may that impact takeoff performance due too less air density?
Could be, but performance drop is negligible to be honest because the map that I chose, Tunisia, also my country, is closest to sea level as possible. If you are interested about the location IRL though it is called "Gabes".
@@Silent_WT Though it seems that War Thunder takeoff was done with minimum fuel, unlike DCS?
@@spacekraken666 one more reason why it should lift faster since its lighter...flight mechanics in WT are just a big NO
Just a note simplified controls have a max aoa u have to use standard to use plane normally
Nope full real has the max everything, plane is literally unlimited, I asked around on the gaijin discord before trying it.
@@Silent_WT I think he's talking about DCS "game controls" mode
at the beginning of the video in DCS when you were showing the plane there was a canopy on the ground behind the plane lmao
I think the flaps animation in WT is kinda right because I was close to a Su-27 and it has slow flaps movement speed
I mean to be fair were dealing quanitity versus quality, not to say war thunder doesnt put effprt into their models, but at some point they have to limit that, theres 2500 playable vehicles in war thunder and every plane (excluding bombers) has a detailed enough cockpit, new vehicles are released monthly at this point
I left War Thunder around a year ago and focused on playing DCS only (i hopped between DCS and WT for some time). That is if i want planes. If i want tank action, i play GHPC. WT is a goner for me, maybe i will try it out some day again, but... i prefer quality. Anyway, good video.
Kinda hard to beat war thunder cas. Nothing beats taking out an anti-air that is actually good (especially those Pantsirs) and also basically carrying your team from above
did you have damping on in warthunder?
bind control for ptich up / down and select full real controls ,disable everything and go in sim mode. with this type of control you are using in wt,not allow you to make a loop just go up and down
instructor disabled, pitch up and pitch down enabled, full real controls enabled.
I mean after the latest major update they at least fixed the head down display in the corner to actually be correct now in War Thunder, at least on the German MiG-29A, can’t say for the Russian one but I’d assume they did.
The mig 21 nose goes in like in real life
7:19 remebering A4 Doug?
i aso felt that i war thunder, the manuvering test i mean and the problem you mentioned happens because of using mouse as a joy stick, it is kind of inconsistent and gets stuck in war thunder, the same goes for keyboard controls although that s ovious
You should make comparison against WT Simulation mode. Realistic mode is somewhat realistic, but still have adjustment to make better player experience in cost of realism. Lots of asists, G-locks etc. it has been known for some time that you can pull much more from aircraft in Simulator mode.
Those are not full real controls, you have to put your controls in standar mode
Right now you use the simplified mouse joystick controls, that don't let you control the plane to the fullest
I think its really strange how the instructor for War Thunder restricts the Mig-29 so much, When flying in full real on sim It can turn with the F-16, But the F-16 doesn't get those same limitations.
The mig 29 should always be out turn the F16, Aside from 350-500 knots The F-16 has it.
Also, Around 07:00 While using full real if you don't have "Toggle SAS" bound which I didn't see you change your elevators you can get a bit more AOA but still not up to par. Even with it basically being the 29A.. It really upsets me lmao
SAS on dampening limits the aircraft's AOA slightly yet makes it a bit more comfortable to use.
@@Silent_WT It helps a bit with the turning. Not enough though :(
@Jalen King After hours and hours of testing, you only can out turn the F-16 unless both planes are around Mach 1. After that the only way you will out turn him is if he is an idiot.
@Jalen King You're*
And show me I am wrong..
I love people saying it's 9-13S (it's not, it's a 9-12 shown in DCS) and not 9-13 like WT, that's completely irrelevant, 9-12 and 9-13 should have the exact same cockpit, R-27T will not have different flare resistant because it's launched from different aircraft, the flight model should have minor changes but it should not lose 90% of its AOA
Better in accuracy is DCs,on the other hand i never think of DCs like a game... more of a simulator .
On the other hand... WT is a game. Realistic enough (against Ace Combat etc.) , but nothing to do with simulation. For example the missiles, they do have the "general idea" of how the missile works, yet they tune things to their liking to create some artificial balance while keeping the differences . It's not that they don't admit it. The characteristics of the planes are ^relatively^ correct in general...But not DCs correct.
One question though, what controls you used in the WT part...? Did you use joystick or mouse joy?
Mouse joystick. flight sticks are ridiculously expensive in my country so I use keyboard and mouse :(
@@Silent_WT Well, mouse joy in WT is workable , yet not on par with joy. And yes mouse joy always feels weird, exactly as you said. Joystick however is more fluid and responsive and you can tune it better.
@@UchihaMadaraGr Oh exactly! I do not disagree! Yet I must make content even though I have many limitations.
Recuerden; no se pueden comparar los dos juegos de manera directa porque uno es un full sim (sin modos arcades ni realisticos), el otro es un aracde con modos realistico y algo de sim que no por eso signifíca que es un full simulador. War thunder are not intented to be a full sim game.
I know that but it is the only thing close to DCS so it makes for a really entertaining video idea.
That's the HUD. HMD stands for Helmet-Mounted Display. The MIG-29 HAS an HMD for use with its R-73, but that's not what you're talking about.
as a war thunder player i feel like if the mig 29 seems to not like to pull the nose anywhere at all that all the other planes (f14, f16 especcially) must have flight performances like starfighters, because the mig 29 is the best at just pulling the nose into someone and just shoot something into the enemies direction and hit. about the r27t, that is true for basically every ir missile thats not a sam missile
WT for a Free game is amazing, DCS you pay for. very big difference, I can't knock WT the ability to jump into a game and get almost instant action
If only WT took more pages from DCS, if even just for realism sake like the engine animation and stuff
Gaijin will never make an update that doesn't print money.
@@eugeniuchitaica7376 sadly
Once again, simcade vs full simulator
War Thunder sim mode is basically DCS F2P lite lol.....any other mode like AAB/ARB and GAB/GRB are more like differently named arcade game modes.
And that's why i quit war thunder for dcs over 7 months ago
8:33 ı hate it when ım playing wt fr , ı mean how tf a missile stop track just 1 flare its no near realistic or arcade wtf
In terms of AoA, in DCS you have to pull past the stick limiter in order to get the really high AoA. Maybe WT just models the limiter as always on and doesn't yet have a way to turn it off
The author compares the DCS to the arcade mode of WarThunder. You might as well compare the DCS to World of Planes by Wargaming.
Won't change much tbh
@@mauricefuchs7921 clearly youve never played either
@@mauricefuchs7921 you clearly have not played wt
Pretty sure he used realistic
MiG-29 in War Thunder is MiG-29 (9.13)
Idk what variant is in DCS but it might be MiG-29S (9.13S)
Edit: or it's a MiG-29A (9.12) which original base edition
the one in dcs is the A model, the first one.
@@Silent_WT 9.12 is the very first one but I'm pretty sure what we have is 9.13.
@@appa609 yea in war Thunder it's MiG-29 (9.13)
Not MiG-29S (9.13S)
So it's a different plane lol
DCS has three variants, the original MiG-29 (9.12), the improved MiG-29S (9.13), and the German MiG-29G.
@@Hypernefelos my guy... you do realize MiG-29 (9.13) and MiG-29S (9.13S) are 2 completely different planes?
In war thunder you have over 2500 vehicles for free in dcs you have 2 planes and some vehicles for free but for something special from the game you need pay i want to see us airforce to pay 16 dolars for f15e
use IRST radar with r27t in warthunder....
wtf did they do to its aoa.
Look how they massacred my boy 😢
War thunder are more focus on money cash grabbing pay-to-win game. Nerfing every missile in the name of balance.
but, DCS focuses on realistic looks, details and graphics, while War Thunder has to make its 1800 (Helis, Planes, Tnaks, Boats and Ships)
War thunder still better due to the player freindly controles set up also Our jets don't crash into the ground from pitching slight down and pulling up
Also Silent you're pulling wrong in WarThunder so your can't use that argument LOL
Bruh all your argument's is just compleate BS
some people want realism though
In War Thunder you pay for expediency, in DCS you pay for quality. That's the biggest difference the games have to offer. The product is just different.
"Radar is just trash"
I'm not sure you realize what you are comparing it to
I just compared the cockpit animation of the radar that is all. I don't understand how radars function exactly so I made sure that I dont get into it.
Cobra in WT? Either use stick or set the mouse-joystick mode to whatever the 2nd option was called. In the first place, I don't think comparing DCS and War Thunder is fair when it comes to which game is closer to reality. WT started out as arcade plane shooter game, grew big over the years and finally released simulator mode along the way. DCS on the other hand is a Simulator first and foremost.
So if you're asking which game is better, then, the answer is it depends; War Thunder is the better game at fast paced quick matches with easy to learn controls, DCS is the better game at Simulating real-life combat aircraft with all the detail and hustle that it offers arguably in a scale of 1:1
War thunder focuses more on historical accuracy when modeling their planes, maybe not historical gameplay etc but they take their modeling and animation very very seriously! as an example the mig-15 has the mechanical gear indicators on the nose and wing modeled fully! so that shows you how serious they are. I know it is not fair to compare the two but it is at least a fun content idea.
War thunder is newer and specialeses in tanks boats and planes
you from algeria?
Tunisia
Man is comparing a flight simulator to a PvP multiplayer game 🤣
And?
@@mauricefuchs7921 he states that DCS has a better model than War Thunder
@@DrlftySwlftyand it does, what is your point? The DCS -29 model is better than the -29 war thunder model
@@WhenindoubtFox-3 well obviously, what I am trying to say here is that War Thunder doesn't stand a chance when it comes to DCS. Which is why it is very funny for me how he compares these 2 games together as if they were actually very similar in realism
I dont think this is properly made test.
War thunder don’t have mig29 it has mld upgraded version 😂😂
hahahah
There is no comparison. DCS is a flight simulator. War Thunder is an E-sport with military vehicles, definitely NOT a flight simulator. Not even Simulator Battles count as flight sim because it’s just RB but you’re stuck in the cockpit and don’t get those markers above vehicles.
Both are extremely complex flight simulators with fidelity rarely seen anywhere else. It's true that in many aspects DCS is done better when it comes to aircraft systems. But when you add damage modelling and ordnance damage, DCS starts to pale. In ground action, DCS is just sad.
Cuz of the crying afraid of Russian bias as they think,while sometime aim9L can't be flared
War Thunder is free but DCS it's more expensive, not to mention you need expensive controls. In my opinion wt to be a free game designed to be played in massive multiplayer, it is a thousand times better than dcs, greetings
Lmao dcs is flight Sim and war thunder is military vehicles based mmo u can't compare them
Bro ure literally comparing a hardcore sim to a arcade/ simstyle f2p game :D
Now compare Warthunder t95 with world of tanks t95 🤭
War thunder curbstomps wot
Nice
i mean as a dcs mig29 MAIN and as a retired war thunder player i must say that the 29 in wt is nice but it has HUGE flaws compared to the DCS
dcs is a far far superior game/ Simulator to war thunder. It's not even close in my book.
I dropped $250 on patch day for the mig29 and was only able to ge about 5 modules. I then bought the mig 29 on dcs for $9.99 and then kicked myself in the balls for giving money to gaijin
War Thunder is just not serious. 🙂 Every time I see kids playing in it. And if I ask them to sit and try DCS they end in not willing to play it. 🙂
these people dont want to play my game, what children they are! 😡😡😡😡
id rather pay £70 to get an easy to learn jet that i can hop straight into a game and get 1 or 2 kills than spending £70 to get a jet that'll take me weeks just to get off of the ground
everyone forgets WT it's f2p, a money grabber, not a good game, it's supposed to be a good money making machine, realism comes second btw mig in dcs vs WT comparison comes out cheaper after all in DCS, counting less loss of nerves, f16 too and WT cant fight vs DCS. Dcs better sim, WT good arcade game and grabber machine not sim.
cheaper? WT charges 60 bucks for an A-10... or a year if you want to grind your way to an A-10
DCS is f2p as well btw
@@dcsworldphilippinesrunner6041 you really can't get any extra vehicles without paying in dcs. In war thunder, if you just buy a 10$ premium, you can basically grind half the game in a month.
My favorite phrase about Gaijin and their replica of MiG 29. Balance Balance are need it.
Thats why they are nerf 27T and remove R73. In fact USSR doesnt have any Flare or Chaff resistance rocket, But wait minute who has it in War Thunder :) Phoniex most balanced rocket in the War Thunder game :)
I guess they are afraid of losing westerners money who believe that PRganda is reality :P
I get your point, but i also don’t understand your issue with phoenixes in WT. they’re 18G missiles with an extremely lenient notch window. You’re probably being killed by 7Fs and Ms
Probably yes im die from other missile but in fact usa planes never lose lock their ACM are less small then MiG 29. For MiG 29 ACM is completely useless you will lock everything else but target what your wish. R27ER now getting randomly targets. Seema like Gaijin make their replica of MiG 29 more uslees then other NATO planes. This is not fair.
@@_Cursedrider_ the ONLY US plane that has a really reliable ACM mode is the F16, it is very hard to notch its radar missiles. But aircraft like the F14 and F4J have extremely forgivable notch windows and are very easy to dodge. On the topic of ACM, the F14s is not only small but is also limited to 9km compared to the F16s 19km. As for the 29 being bugged, I really hope that is fixed soon. From what I’ve seen in top tier the MiG 29 is NOT a bad plane, it’s that Soviet teams are full of premium MiG 23s who don’t really know what they’re doing, while the US doesn’t have a premium above 10.0 yet, so their teams aren’t affected
@@Squiddicus2 16g
If WT was too realistic it would be boring like DCS. It’ll never get the popularity that WT has because it’s trying too hard to be (real). Why you think “Sim shooters “ games don’t last long because COD isn’t to Realistic
WT is pretty serious on getting the details right! they are not fully geared towards sim and they know it! but they try to be as historical as possible.
dcs is for people who want the real flight experience, of course at an expensive price though
There are some things that I agree with but when you did that take off test I saw you were trying to pull up in DCS a whole lot sooner than you did in war thunder and then the Cobra thing that you did yeah you did like the total opposite that you did in DCS so you're totally one siding one the game over the other and not giving an actual fair test and I watched you go into a cobra as you were complaining about not being able to go into a cobra and then you pulled out of it and didn't say anything and then when you said the wheel doesn't move I went back and I watch the DCS part and yeah you're plane does go from left to right but the wheel doesn't physically move and you're talkin about dead zones in a game maybe turn your dead zones all the way down to zero you wouldn't have to wait forever to turn GOOD JOB PROVING NOTHING
dcs is better as flight sim, two simple examples you can turn on/of front wheel stering, in wt real cobra is not possible because wt have no plane physics, this like a comparsion betwen forza and beamng, one is "code driving" and second is "code physics leading to driving"
War thunder=Game.. it's for kids.
D.C S. World= Simulator it's NOT for kids, it's not for anyone who has to ask somebody else's permission. If the clock on your microwave still flashes 12:00, DCS is not for you, you do not have the discipline the resolve or the technical skills to be anything more than a airborne Target.
can yall stop comparing dcs to war thunder
it's getting compared because gaijin wants to make vehicles as accurate as possible
@@bigmemer4398 but gaijin doesn't have realistic enough aerodynamics and clickable cockpit
eyyy Algerian mig 29
but of course!
are u talking about the jet standing next to him as he takes off from the ground in DCS?
that's an algerian su 27 flanker
@@blackjack1-123 trueeee, i tunnle visioned on the flag of my country though,thanks for the notice
Dont cry
Yeah yeah, DCS is better, no kidding, but war Thunder is more of a game than simulator.
You don't dog fight with flaps in most jets you'll just break them.
su27 full turn at 700kph with flaps down in dcs,
you can buy su27 and test it, fly where you want roll 90*, ful pull and look back, flaps are down
To be fair, DCS runs at just over 30 fps when on the same machine I run War Thunder at 120 fps capped.
dcs runs like shit tho, you can only run it smoothly if you have a computer from NASA, war thunder on the other hand runs very well
Sad, but War Thunder's MiG-29 and F-16 flight models is complitely pieces of shit. I hope that will be fixed but I doubt. And i hope MiG's HUD will be get the lead point when you put the enemy in radar lock, but i dubht again, cause Gaijin don't like to fix so complicated things like cockpits or flight models. They usually fix some simple things like aircrafts flatter, missiles overload or something else what they can fix just by changing the only value in txt-document.
Why compare DCS to War Thunder? A better comparison would be DCS and MFS. War Thunder IS NOT REALISTIC by any sense.
Ngl war thunder and mfs are closer in realism. Mfs doesn't even have boundary layer on landing modeled I'm pretty sure.
why compare a realistic combat sim with a shit arcade game ?
fun content idea.
Wouldn't really say war thunder is an arcade game after comparing it to world of warplanes.
DCS is a whole ass simulator War Thunder is for fun and not full seriousness (im estonian so dont mind my typing skills)
You can't even compare them, as they are two different mediums with very different goals. It's like comparing math to philosophy...
You can compare the both accept it
@@mauricefuchs7921 how? One game has 1800 vehicles, the other has less than 20. One has realistic modules, the other has semi realistic models. One is a full blown Sim, the other is a military vehicular combat game.
Russian mains should be thankful that Gaijin added the F-16 not the F-15 because the Eagle has dangerous AoA that can beat the Mig-29 it has high thrust as it was built for that and of course can carry 4x AIM-7Fs and 4x AIM-Ls
And if they are add F15 should be add it SU 27 and all rockets what they are deserve ( USSR planes i mean ). Wothout any nerfs like IRCCM and etc. But Gaijin say balance, balance are need it. :)
The thing is war thunder does not want to be DCS 2.0 but they sell it as free DCS so they have destroyed any kind of balance in the search of getting the hype planes into the game
Well you just made it clear that war thunder is balanced when choosing their aircraft.
not only the aim-7f, but also the amraam 120c and aim-9m(9l with bigger seeker head)
WT is garbage 😂😂😂
Perhaps.
@@Silent_WTWT is cheap and accesible, so fun.
For realism, wrong place my dear
@@STRYKER_b14 it's not fun 💀
@@sosobel5843 skill issue, i guess youre the guy not having a good day in every match
@@divineubaldo not skill issue, team issue... I do many kills but I always end as the only dude still flying in the team so I have to face 5 dude
what can i say warthunder is for children it sucks
Cry about it lol. War thunder still has a larger player base than dcs
There is no reason to blame the game wich is not going for realistic but going to take money from players
@GaijinEntertainment