[Unity Tutorial] How to make scene completely dark in Unity

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  • Опубліковано 28 лис 2022
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    Step by step:
    1. Delete [ Directional light ]
    2. Open [ Window - Rendering - Lighting ]
    3. Open [ Environment ] tab
    4. Change [ Skybox material ] to [ NONE ]
    5. Change [ Environment Lighting - Source ] from [ Skybox ] to [ Color ] variant
    6. Change [ Ambient color ] to dark color.
    7. On [ Main Camera ] change [ Clear flag ] from [ Skybox ] to [ Solid color ]
    8. Change [ Background color ] to dark
    #unity #unity3d #unityengine #gamedev #tutorial #unitytutorial #light

КОМЕНТАРІ • 53

  • @Fearless_Figure
    @Fearless_Figure Рік тому +20

    Short, concise, effective, 10/10 video

  • @devilsgarage
    @devilsgarage 8 місяців тому +8

    Thank you! This was the exact tutorial I was looking for :D

  • @UHOMUSIC
    @UHOMUSIC Рік тому +3

    Thank you, very clear instruction!

  • @WelshGuitarDude
    @WelshGuitarDude Рік тому

    Thanks been trying to figure out how to get rid of environment light for space scenes this solves it

  • @halivudestevez2
    @halivudestevez2 Рік тому +1

    thank you for this smart tip! (and thank you for not rushing)

  • @yuliatsitavets3794
    @yuliatsitavets3794 Рік тому +2

    Very simple and easy explanation! I got how to do it!

  • @robotrage3882
    @robotrage3882 6 днів тому

    Thank you!! this was a great help

  • @cheesepop7175
    @cheesepop7175 8 місяців тому

    underrated channel

  • @ArchiveAngelYT
    @ArchiveAngelYT Місяць тому

    really helped me with my project :3

  • @tarekmsolli
    @tarekmsolli 11 місяців тому

    Thanks, I'm new to unity and I was confused on how to do it.

  • @soniboom-infozone
    @soniboom-infozone 10 місяців тому +1

    Perfect! 👍👍

  • @user-jb5pj5ji8v
    @user-jb5pj5ji8v Місяць тому

    Thank you, my friend, I appreciate your effort

  • @objectivefly734
    @objectivefly734 2 місяці тому

    Finally someone, thank youuuuuuuu

  • @equiaux_music
    @equiaux_music Рік тому +2

    AMAZING

  • @tomaxxxon_cz
    @tomaxxxon_cz 4 місяці тому

    Thank you!

  • @ironduck2
    @ironduck2 Місяць тому

    Thanks a lot!

  • @jakub-zp-s1u
    @jakub-zp-s1u 3 місяці тому

    Thanks nice tutorial you deserve a sub:)

  • @terminatorxd100
    @terminatorxd100 5 місяців тому

    Yes, bro. Yes.....thank you!

  • @moznaia_akula_mapper
    @moznaia_akula_mapper День тому

    Thank you! :D

  • @nateordie
    @nateordie 2 місяці тому

    finally. thanks yo

  • @cold3231
    @cold3231 Рік тому

    super helpful

  • @thundersplash3544
    @thundersplash3544 4 місяці тому

    Nice video!!

  • @b.santiago1687
    @b.santiago1687 8 місяців тому

    #500th like, nice tutorial bro

  • @pat.Fish_dll
    @pat.Fish_dll 10 місяців тому

    Thanks 🙂

  • @MuslimWingly-sf3jg
    @MuslimWingly-sf3jg 10 місяців тому

    Thank you! Im making a halloween event in my game also

  • @LeandroPereiraGamer1
    @LeandroPereiraGamer1 3 місяці тому

    thanks :)

  • @Benjamin-xn8xz
    @Benjamin-xn8xz 3 місяці тому

    the best!

  • @MuhammadTarik
    @MuhammadTarik Рік тому

    Thanks :)

  • @giskork
    @giskork 11 місяців тому

    tysm bro

  • @RooltraxBv
    @RooltraxBv 4 місяці тому

    Easy and simple🎉🎉

  • @gmangman123
    @gmangman123 Рік тому

    thx dude

  • @Frosty1300
    @Frosty1300 11 місяців тому

    10/10

  • @migueltutostecno1356
    @migueltutostecno1356 6 місяців тому

    It's not good tutorial, it's a EXELENT TUTORIAL

  • @idoblenderstuffs
    @idoblenderstuffs 9 місяців тому +1

    i have no idea why but everything still isnt black. its like all materials still have some fresnel or specularity to them and i dont know why.

    • @disusdev
      @disusdev  9 місяців тому

      probably diff settings in color space, check this: docs.unity3d.com/Manual/LinearRendering-LinearOrGammaWorkflow.html
      Can't say for sure, I need to look at the project

  • @devaBaDy
    @devaBaDy 10 місяців тому

    Yao are you that guy was uploading videos in 2010 or 2011 I don't remember that date, but you was uploading FreeBSD tutorials ?

    • @disusdev
      @disusdev  10 місяців тому

      I think I was too young for that in 2011 XD

  • @LonersLabStudio
    @LonersLabStudio 7 місяців тому

    in your thumbnail the capsule is making shadow from point light but it doesnt in the video. i have this issue where point light doesnt make shadow can you help

    • @disusdev
      @disusdev  7 місяців тому

      There are two things to check, maybe even four, but let's start with the Light component. It has a "cast shadow" property; you should change it from "none" to, for example, "runtime." The second thing to check is the surface on which you want to see shadows. Inspect the Mesh Renderer component on your ground surface; there should be a property called "receive shadows" that needs to be turned on. If these two steps don't help, you should check the project's rendering settings because you may have disabled dynamic lights there or altered the light settings of the scene. I hope this helps you solve your issue. If not, feel free to drop another comment, and I'll make sure not to miss your message. ;)

  • @johnver9245
    @johnver9245 Місяць тому

    Nice video, I'm wondering if this is possible to achieve partially on a scene. I have to make some research about it 😁

    • @disusdev
      @disusdev  Місяць тому

      I can help you, but I need more info, what do you mean by partially?

    • @johnver9245
      @johnver9245 Місяць тому

      ​@@disusdev Thanks for your interest!
      After some research I've found what I was looking for.
      I wanted to change the light and shadow volume for a cave within my scene, so the player would use a torch as a light to navigate. It seems that post processing has local volumes where you can choose specific parts of the scene with different post processing settings for your camera !

    • @disusdev
      @disusdev  Місяць тому +1

      Sounds promising, good luck with your game!

  • @gdfgdfhfh
    @gdfgdfhfh 3 місяці тому

    How do you add a circle of light to where the player is looking

    • @disusdev
      @disusdev  3 місяці тому

      Just add point light as child of the player game object, then when you rotate player, light will be moving with him. That if I understand you correctly

  • @energydoggo
    @energydoggo 4 місяці тому

    makeing a gtag horror game and need it to be dark ty

  • @user-ft9sj6rn7b
    @user-ft9sj6rn7b 6 місяців тому

    It works but I loose all the colors

  • @Maku-ek4nz
    @Maku-ek4nz 9 місяців тому

    is it possible to get shadows in this mode ?

    • @disusdev
      @disusdev  9 місяців тому

      Yes, just make objects to receive shadows (option on MeshRenderer), and make light to cast them (you chouse in shadow type). And check your global light parameters.

  • @sticheyecnbx2081
    @sticheyecnbx2081 Рік тому +3

    kiss me My hero ---

  • @gregmumbai333
    @gregmumbai333 4 місяці тому

    Fantastic video. Wish I'd found it an hour ago :)

  • @Frosty1300
    @Frosty1300 11 місяців тому

    Hey,pls help me,uhhh I'm making a fnaf fan game and there is an animatronic behind a door that is opened but you can't see him,at a random time a pointlight next to his eyes gets enabled and you can see him for 8-10 seconds before turning it off again making you think it's gone,but that isn't important,I wanted to make so that if you don't click on an object that I choose and plays a sound while the pointlight is on for 8-10 seconds he will jumpscare you and the game ends,if you click on it playing the sound while the point light is visible he will continue the light loop and the game will continue like this,the object can only be clicked and the audio can only play(same thing) when the point light next to his eyes is on...sry for my bad english I don't speak english

    • @disusdev
      @disusdev  10 місяців тому

      Hi, if u still looking for help, I can guide you in Discord @disus.dev