Honestly as a huge fan of practical effects, like the majestic armies in Waterloo could never be captured with just cg armies..it's all about knowing when to use CG. Dunkirk is the best example, I love Nolan and he's dedication to practical, but holy crap it was jarring having 20 dudes represent 100,000s of troops, 3 planes to represent thousands..and a modern day empty Dunkirk instead of a bombed out husk haha, that drama Atonement captured the event better in one scene. Blending the two is how it's done
Also don't feel bad ripping on seagal this past year, the dude is a Putin loving, conspiracy rambling fat clown who is a huge dick to crew on set, is super arrogant about his fighting skills even though he doesn't have any and peed himself from a headlock after claiming he could escape one haha, he's a joke
I remember having a tour of ILM many years ago, and seeing that Hook matte painting, and the one from the end of Die Hard 2, and just nerding out. Opposite the machine that did the composite for the speeder bike chase in Jedi if I remember correctly.
I don’t think ILM can sell anything related to those images since the studio technically own the imagery itself. They could auction or sell the painting itself I guess.
The cracks in the glass in No Time To Die are actually practical, they used a different glass ofc and shot pellets, also the most interesting vfx in the movie is them making Ana de Armas legs so the kicks look more believable.
Had a feeling it was real. Sometimes the VFX brain takes over the practical brain. At a certain point there is confusion between what is really real and what is really fake.
I’m pretty sure they were saying the cracks were real in the video. That’s the impression I got, anyway. They were talking about what the practical cracks had that the matrix cg ones lacked
@@AccAkut1987 they erased the higher heeled sneakers de armas was wearing during the filming, replaced them with the heels seen in the movie and made the hitting leg connect on the goons face; also touched on the standing leg
The glass bullet hits on the James Bond Aston Martin where done with physical special effects, I know this as fact as I was there creating this effect on the day, the reason the light refracts so well is thanks to nature 😅
i was gonna say i just watched behind the scenes and they have pyhsically pellets breaking the glass but they wouldn't break the plastic layer they added. Also unsure weather the cars they stated were CGI in the video were in fact CGI in the movie. Guess i'll never know
HA! That’s amazing! My guess was that some of them were practically and some with CGI, was I right or all of them are physical special effects? Anyway, congratulations, man!
I love that Niko called out the effects artist on that Segal motorcycle shot, and gave them the credit that we understand the pressures they were under so as not to lay the blame all on their shoulder.
@@Gnossiene369 I wouldn’t like to be in the opposing side of targeted internet hate for making a shitty 3D art dude. Whether they did it out of goodness of their heart or they’re covering their asses, it’s good. Period. Why so much stress here man? I don’t get it.
@@Gnossiene369 There are plenty of times where they have talked about straight up bad VFX jobs. Their point for the Segal example is that the shot was conceptually flawed from the beginning. There are many pieces that go into a good VFX shot and it’s not always the fault of the VFX artist.
In a lot of industries you have deadlines and budgetary constraints that lead to compromises, and VFX us certainly one of them. I think with more time and money, the shots could have been made a little more natural.
I worked on the first Harry potter film doing model making, and the thing that blew my mind more than anything were the matte painters. Some of these scenic matte backdrop paintings were around 20ft high, yet you could only see the brush strokes when you were within a few feet away. Anything over that and they looked like a printed photo. Really amazing.
The bullet shots in the car in No time to Die were practical. They literally made a video about it. Some kind of plexi and pellet guns while a dude shook the car from underneath
Compare with the bullet shots in the Clint Eastwood film "The Gauntlet". IIRC they shot glass marbles at the bus window glass with air guns. Hey Corridor Crew- take a look at that!
An entire episode that looks at the evolving effects used in James Bond opening title sequences please! From the projecting 60's to the silhouette 70's, the trailing 80's, the CGI enhanced 90's and the mostly CGI 00's to now!
For intros, it would be *incredibly* interesting to see you guys talk about the history of the Doctor Who title sequence, going all the way back to 1963. The evolution of it, along with how they did everything is insanely cool.
@@hippiesmiles8934 yeah, there’s a lot of great and bad cgi to look at in the show, like with The Rebel Flesh/The Almost People with it’s… interesting… cgi, or the entirety of Flux with overall great cgi (with a few glaring exceptions, or course). I’m surprised that in 60-something episodes they havent looked at it once
Dude did you see the new Luke Skywalker in Boba Fett? They hired Shamook, the guy who did the deepfake on UA-cam after last year's episode, and it was damn near flawless. When I saw that episode I was like "okay, we've officially reached the point where we can have entire shows with de-aged or resurrected main characters."
@@maxhydekyle2425 well, it worked in a pretty static setup where Luke didn't move or emote too much. That is where it can indeed look perfect. But you can see how they cut away from him speaking a lot and instead showed reaction shots of Grogu and Asohka. Clearly intentional so they don't have to show facial expressions and precise lip movements that would have been harder to pull off realisticly. They also kept the camera at a greater distance for most of the shots and had a very deliberate lighting setup, that would also hide some imperfections. It is undeniably a great improvement and best in class effect shot though. However I think we are still a long way from being able to do a lead character for an entire movie/show.
Show intros are a really good video idea. Game of Thrones, all 3 Dark seasons, Breaking Bad, Westworld, What We Do in the Shadows, the first season of True Detective, The Expanse, the old The Twilight Zone series. All of those would be great topics. I had an editing teacher that was in love with the Entourage intro too.
Another interesting intro is the original Doctor Who which was made back in 1963 and to this day is still fascinating to watch because of the way that intro was made.
@@josephread8414 Yes if it did happen in real life, the car was going to be wrecked, but in Hollywood movies the point is to create an illusion, I think it could've been practical if they put a small ramp on the other side of the stone Bond is taking cover that was CG removed, kind of like the bike jump. Even before the CGI era there were a lot of car stunts in movies that in real life would be impossible and the cars will be wrecked. But the point is how CG is becoming indistinguishable from practical.
The show Carnivale on HBO had an excellent intro! By today’s standards for Motion GFX it’s fairly simple, but it was so perfect at setting up the time, place, and tone for the show.
@@dethmaul The second season speeds up because the creator Dan Knauf explained how he treats Carnivále like a trilogy of books, with 2 seasons per book. He had 6 seasons planned from the start. We technically only got the first book, and that is why the second season picks up like it does, mimicking the way the final half of a book picks up speed until its climax. He didn't change anything with the second season to try and fit in answers, but he did cut some characters like the Twins and Gecko. He initially had written 16 episodes for season 2, but chose to cut it down to 12 because he wanted the season to move quicker. He discovered it was canceled after season 2 was already wrapped. The next 4 seasons would've covered about 15 years until the explosion of the atom bomb. The creator has spoken out and gave us some tidbits about the future. So, please, avoid the next bit below if you haven't finished watching the show. The third season would've been 5 years later and the Carnivále disbanded. You would discover that Jonesy actually survived the gunshot at the end of season 2 and returns to playing baseball with Libby. Season 3 would've opened up with Brother Justin giving a sermon to his followers, but you can see he is clearly injured and not his full self. That's because the anointed blade stabbed in his chest broke off and is still lodged near his heart. Sofie was able to revive him, but unable to remove the blade shard. We will also see that Sofie is there by his side watching the sermon and that's when they reveal... Sofie with a baby. Whose baby is this? Well, we would spend the next seasons discoving that. Brother Justin would also have this crazy huge cathedral built on his plot of land with his speeches being broadcasted all over the airwaves and loads of followers. He would have this massive office with depictions of hell paint on its walls. Ben would be recovering from his fight with battle and become like a Management figure trying to find out more to the prophecy and building his powers. He would eventually have to try and reunite the Carnivále in order to fight against Brother Justin. Creator Dan Knauf also said that we saw the final scene of Carnivále somewhere within the two seasons we got. I also highly suggest reading Knauf's Carnivále Pitch Document and AV Club's article "Daniel Knauf Tells Us His Plan For The End Of Carnivàle." Back when it was canceled, HBO offered a movie to close up things, but Knauf refused as he had 15 years worth of story left to tell and did not want to ruin it by rushing it as a movie. Knauf was trying to push HBO to go to Comic Con with it back then, before Comic Con was as popular as it is today. But HBO would fight him about these things. He got the vibe that HBO didn't know how to market the show. Knauf eventually did some work with Marvel and Marvel wanted to continue Carnivále as a graphic novel, but HBO blocked that. Sadly, HBO owns the rights. Knauf kept hope that HBO would allow him to finish it. It's shame because viewership numbers were trending back upward during season 2 with the finale even beating Deadwood.
God, that scene with Robin flying over the clouds was literally one of the most magical things of my childhood movie-watching years. It's so weird to see this today and it still looks really, really good.
The fact the clouds were stop motion cotton balls is currently blowing my mind!! 😳 Many of the effects from that time don't hold up super-well, but that one's still amazing...
@@okuno54 It still might have been more accurate to say '60 years of VFX evolution'. That said, I'd really enjoy seeing that too, and I havn't seen all that much of Dr. Who.
I would love to see you guys react to Kane Pixel's "Backrooms" videos. This 16 year old kid is doing some top notch vfx. When I first watched them I didn't even question that everything was practical, but apparently everything is 100% digital, he's just really good with blender. Everything is great, the texture work, camera movements, lighting, all looks real to me. I was even fooled by the hazmat guys, I was convinced they were real actors but nope, all digital. Obviously he's using the 90s VHS look to hide some imperfections but it's still super impressive
My vote is for the Expanse title sequence. They're (I think?) not super vfx heavy, especially compared to the rest of the show, but to me they're a really beautiful example of digital artistry in support of storytelling
one thing I noticed in the James Bond jump is that the motorcycle in the original footage is different from the one in the final shot so they ended up having to CG the cycle and his head anyways which is probably why it felt CG when you look at it.
You should totally do a whole video on the evolution on the Doctor Who title sequences. There are so many awesome different styles from the 60's all the way up to modern day.
@@Glen0cide One of the few reasons it is still going is due to the shows' export. Americans go nuts for it, they even have a massive expo dedicated to the show, something us Brits can only dream of.
I would love to see cgi breakdowns of some game trailers! Like AC 2's E3 trailer is amazing, or even the sneak peak trailers of the new PS5 Spider-man and Wolverine games!
I would love to see the Blizzard Entertainment trailers. Warcraft 3 and Warcraft 3: Frozen Throne, WoW, WoW: Burning Crusade, Diablo, Starcraft 2, Overwatch, Heart of the Storm. They have impressively good trailers and cinematics. Then have them compare it to Warcraft 3: Reforged. XD
For shows intro; I really recommend the intro sequence of His Dark Materials (both intro sequences for the first and second seasons are great). I know you guys have talked about the cgi and visual effects in the show before and you guys have had a lot of positive feedbacks regarding its quality, likewise with the intro sequence I think you guys would really like it.
I'm guessing they did a take with liquid nitrogen for the rings of power intro. At 2:14l ook at how the vapour stays low and doesn't rise like hot steam. Maybe that's why the 'water' seems a bit off. Also, please take a look at the Westworld intro! I really enjoy what you're doing!
Westworld's Intro was the intro that got me into looking about Octane Renderer. There are several shows intros that were rendered using Octane and seeing a VFX react for them would be awesome!
For the Hook-Clouds-Shot I would have just used a practical shadow... Have the shadow cast by a little puppet. You wouldn't have to comp the manequin out if it was out of frame.
@@awandererfromys1680 Exactly, plus if you look at the shadow while Robin Williams is moving around, it's pretty much static and changes when he's facing the camera. The shadow goes from being a person to an oval shaped object
That’s what I figured too, once they explained how the clouds were stop “go motion”. No need to overcomplicate the compositing, so just have a scrim and puppet shape and light that travels alongside the camera.
@@Fool1000 It's animated when Robin spreads his arms and flips back again, right before the clouds clear. I think because it's animated and not static that it's done practical and not some CG after effect. It all has a story-telling purpose here, show-don't-tell, so everything is planned, no happy accidents. And I just can't imagine the art department going through all that set-up and then an art director going "Nah, forget it, we'll do it in post" at that point. It would be completely illogical, to the point I'd question the person's qualifications lol. Using a puppet is obvious. The puppet was most likely attached to the "go" rig together with the camera so it doesn't motion blur.
Intro to the _Expanse_ pretty please. Obviously CG, of course, but in combination with the song, absolutely breathtaking, and so well done on how it delivers mountains of exposition without saying a word. I never skip it.
My favorite part of any show intro is the Dexter intro when he is cutting he blood orange and it has the tiny juice explosions!! SO COOL!! All of the HD, close up, slow mo shots are some of the coolest.
Who I bet they could totally get on the show since dante basco has worked with rooster teeth/achievement hunter and corridor crew knows gavin from achievement hunter
The matte artists have never gotten enough praise for the insanely gorgeous artwork they produced for so many films. There are so many I would kill to own, this would be one of them.
I didn't question the jump for a second, the shadows and physics are perfect. It's obvious they used a ramp but that's it, it doesn't break suspension.
I think they didn’t want to cut the stunt into small pieces and edit it so that the great stunt work would be seen properly in one wide take. It’s funny that that approach would make it look fake to a cg artist.
I'd love to see a challenge that is a "do kinda-CG" thing. Like artificially limit the level of tech that can be used or the ways newer stuff can be used. Boost that creativity!
You guys should definitely react to "The One" with Jet Li and Jason Statham, I feel like it was ahead of its time with what they tried to do and would be interesting to see you guys break some scenes down
@@NickOwens ahhh see I had a feeling I might have seen something like that a while ago, thanks for the reminder! Do you remember the episode number by any chance?
Hey guys, just wanted to say thank you for making all this great content. I’ve been going through an extremely rough time right now and being able to watch y’all laugh and dissect my favourite movies has made it a lot better 💛 thank y’all for all the the smiles!
Hook has been my favorite movie since I was a kid, though the reasons have changed. I do remember even at a young age that his shadow on the clouds looked really good and that the compass rose incorporated into the actual land was cool as hell. Loved this insight into that shot!
Shadows have become my "dunning kruger" CGI thing to notice because of this channel. I know essentially nothing about working with CGI but now I can smugly point to poor shadow work and scoff at professionals.
one thing i always loved about peter flying in hook is that they somehow really made him feel like he's flying. he seems weightless, yet somehow totally in control. usually when real people are flying via wirework or the like it almost always feels a little stiff.
2006's "Casino Royale" and the Bruce Willis thriller, "Hostage" are great examples of cool title sequences. Also, big fan of you guys and I have been subscribed for about a decade(!) now that I think about it. Cheers!
For the shadow on the clouds in Hook... surely it would have been easier to have a physical shadow of Robin William's shape being cast onto the cotton wool as the go-motion was captured? If you look, the shadow is always static when it's shown. When Robin flips over, the clouds break away and we don't see a shadow, and then the clouds come back after he's flipped onto his back and is static once again... It seems unlikely that they would projection map his blue screen element onto the clouds, when the clouds were physical, not cg...
Most likely a puppet just out of frame. Or maybe even in frame but covered up with Robin in post. It is animated tough, look at the shadow when Robin brings his arms down and flips back just before he dips down to the island. But yea, definitely practical. No sense in doing that in post, CGI or otherwise.
For show intros: Star Trek: TOS Limitless (great intro with zooming through traffic on a rotating camera) Cowboy Bebop (live action with cgi to make it seem anime-like) Man in the High Castle Game of Thrones Kitchen Nightmares (as much as I love the show, the CGI/VFX on the intro are terrible) Pushing Daisies (the CGI is super cringe, but it's weird because it's layered over IRL, and it could have been done practically) Psycho-Pass (actually, the show in general has really well done cgi--which can go practically unnoticed, except for that certain 2d scenes have realistic light reflective physics with the cgi backgrounds) Jessica Jones Daredevil Doom Patrol Shadow and Bone (another example of bad CGI) Good Mythical Morning Fresh Prince of Bell-Air X-Files Batman: The Animated Series American Gods True Detective Avatar the Last Airbender Knights of Sidonia RWBY The Expanse You all should also really do a best and worst of Blizzard animations, like talk about where things went wrong and how, and how they were able to do such great early CGI of people. The history of their cinematics from Diablo, to Warcraft 1 & 2 & 3, to WoW to Starcraft, to Heroes of the Storm, to Overwatch, etc.
For intros to look at - you have to do Babylon 5, it was a very early, maybe the first, tv show to make extensive use of CGI for the majority of its effects. Would be great to see the gradual improvement of the CG for the intros of each season.
I think it's the second or third season that has my favourite intro, because it's got the most 90s ass character faces in bubbles turning to face the camera and smiling.
I would love some reactions to the space battles in B5, the CG is janky as hell, but damn even with it looking as bad as it did it still has some of the best shot and directed space battles I've ever seen. Really looking forward to the remake.
@Rich Does not matter if the dwarf is black or white or asian as long as still a Dwarf, is the writing and performance of the actors that has to meet the standars.
@@Omnicraze well, considering climate, they have no reason to have black skin, they should be at least from Haradwaith. If there are black in the north region "just because", then it is the misrepresentation of the world, hence "butchered", at least in my opinion.
@@Nerav1r Okay, so you can suspend your disbelief well enough to look at wizards, dragons, and orcs, but as soon as there's a black person that goes too far for you? Gotcha.
Even though the car is CGI, there's another major issue with the scene of it going over Bond in that the shot at 7:49 has Daniel diving behind a literal vertical wall of concrete, so in the next shot, the car's wheel somehow goes up and over that small wall without a single problem. In reality, the right side of the front bumper would have smashed into it, causing the stone to break and fall all over Daniel and push the vehicle to the left from the impact. So, if it was a real car, a small ramp would have been placed behind the wall to cause the jump instead of the expected smash.
I feel like they could do a whole episode on just the VFX from the show "Sweet Home" ... like, its so crazy how it shifts between awesome and terrible effects shots in the same episodes. And soooo many nosebleeds
Sam lost me when talking about the motorcycle jump. It looks fake even though it's basically a real shot? And they should have gone for a tighter angle? No way, it's a great shot, it contrasts well with the tighter shots in the sequence. Tight tracking shots in chase scenes are over-done now.
He was saying he originally thought it was fake because all of the other shots were tight and it's easier to do CG on a wide shot like that because you don't see a lot of detail.
@@danieljensen2626 I guess what I mean is he was saying that in kind of a disparaging tone, as if the fact he thought the shot looked fake (even though it's mostly in-camera) meant that it was a bad decision by the filmmakers. Whereas I don't think you should ever be able to criticize a filmmaker because their real shot looks fake. That's your problem!
Totally agree, just because you can do something doesn't mean you should. A wide angle shot could have been chosen for artistic reasons as much as technical.
Great show intros to look at are the multiple versions of the Fringe's intro sequence (like the 1980's version!), The Expanse's intros that change every season to include important events in the story.
It would be so cool if you react to "City of lost children", it's a french movie with Ron Perlman in it released in 1995 with amazing sets and really decent special and visual effects for the time.
I'd love to see an episode going over some really, really old special effects like those seen in Metropolis such as the transformation of the Machine Man into Maria, or the shots of the city. Other old silent movies with some great special effects are the Phantom Carriage, or even the famous stair climbing sequence in Nosferatu.
So glad to see y'all do Hook! I still need to see a Stuntmen React episode to it as well! So many pirate stunts that I'm curious about, especially given the set design. It looked like a giant set like that would make it easier to hide mats and pads for stunts, but I'd love to see you guys talk about how they would do that.
The *last agni kai fight from ATLA* would be perfect for for the Animators React. It's so stunning! For the VFX series you gotta react to *Aslan from the Chronicles of Narnia!* Also at the end of second one there's a big water creature, so it might be cool to see what you think about that. Maybe also, Max Schneider's Gibberish music video, the editing kinda breaks my brain there. And for stuntmen react It would be cool to see you react to the duel from "Potop", it's really good sword fight (tho technically it's sabers i think)
I LOVE intros! You have to talk about this trend of exploring “materials” or “basic elements” like in Westworld, The Crown, Foundation, Wheel Of Time, etc… Good stuff!
Idea for an episode while watching trailers on Super Bowl: breaking down vfx changes/“improvements” between trailers and promo and the final release. Sonic was headline worthy, but I bet there are plenty of others. Would love to hear your perspectives on rushed or compromised shots to meet marketing schedules and what were the finishing touches.
Y'all should consider reviewing Final Fantasy 8's cutscenes. That might be more of an animators react, but might also be interesting to talk about the difference in technology since then. I think it's important as a stepping stone to good animation in video games, and the industry beginning to take itself more seriously. If you want to compare some other good PS1 era cutscenes, Chrono Cross had a great opening CG, Digimon World 3 had a great opening CG, Legend of Dragoon was full of amazing cutscenes, all home runs. Also possibly interesting to point out that the cutscene quality of FF8, CC, DW3 and LoD are all pretty close, but Square's games have wildly better in-game graphics. Final Fantasy 9 is also a fascinating contrast with Final Fantasy 8, as it was -super- cartoony and stylistic and hated for it, but still some of the best cutscenes the franchise has ever delivered. The original Final Fantasy 7 is also an interesting contrast because they're starting to do some really interesting cinematography (the intro with the train is a great example) but they're clearly struggling with the jump from 2D to 3D and the limitations at the time.
Probably a not so common (at least in the west) opening from the PS1 days that absolutely needs a shout-out, is Vagrant Story. Plus the game itself was a testing grounds for Square at the time.
There's a lot of smaller stuff in that new Bond that I'm interested in as well. Like little touches in fight scenes to make the punches and hits more visceral. I can spot that they did something but I'm not quite sure what exactly they did. It's similar to the brawls in "Hanna" for example. It seems like they remove some frames just after the hit lands, or manipulate the footage ever so slightly. I'd like to know how to actually do that since I thought it was so impactful.
y’all should react to the cgi in Superman and Lois, it’s miles above what the rest of the CW are doing, and their budget is the same as every other show as it’s not funded by HBO Max (a rumor that it was has been recently debunked). I think you guys would be very impressed considering it’s a spin-off of Supergirl and that show didn’t have the best cgi as you saw. love your videos!
@@rashad0026 yeah but CW Execs/Producers approve it at the end. And they've made no changes to style or seasons, so you can't argue that they don't know till its all done/released.
It would be so fun to see you guys react to all of Blizzard’s Warcraft/Diablo cinematics. Those animations have always been stunning and I’d love to see you guys explain why they’re so good
So, what I think is happening with the clouds is actually a real cast shadow on the cotton balls. Notice how Robin stays in one static position, then suddenly when he rotates and there would need to be movement from the shadow there's a break in the clouds, then the next shadow of him having his hands behind his head is shown on the next set of clouds. So what I think they did is have two puppets or silhouettes that are a general human shape, one with it's arms straight forward, and the next hands behind the head, and when they're filming the 'go-motion' they just have those puppets in front of their main lighting for the scene. When he rotates, they switch to the second puppet and do the next pass with the next set of clouds.
I always wanted to know more about how they did the glitchy-dissolving-face effects in the Halt and Catch Fire intro. Besides, HaCF's intro is just incredible, might be worth looking into.
Thanks for the video! Fun as always! The Black Sails, new His Dark Materials show, and Wheel of Time tv show intros are some of my favourite ones I've seen!
The Black Sails intro sequence was always a delight to watch, I'm guessing it was all CGI but it looked like actual porcelain models. Plus an epic theme tune!
The behind the scenes of Hawkeye came out and I think you guys should check out how they blended practical and cg in a one take. Great Ep as usual…SUBSCRIBE!
You guys need to cover ‘The Last Starfighter’ … the first movie that used cgi to represent a real world object. Also, one of the VFx supervisors was Jim Rygiel … who went on to vfx supervise The Lord of Rings Trilogy and won an Oscar. You should try to get him on your show .. he’s still in the industry …
One thing I always remember about the vfx is that they apparently had custom miniature lights created in order to properly light the model of the city. Also, in one scene of Dredd's trial, you can see a booger flapping around in Max Von Sydow's nose.
Oh man, they didn’t say how the peter pan was done on clouds.. while they mentioned noise distortion, i think there’s a touch more to it: The shadows seems to match the cloud movement so well, i think it’s practical.. I think they’ve had Robin Williams perform his cloud dance. They’ve then taken the blue screen element, and turned each frame into a cell (like with cartoon making). Be it transparent background with opaque or translucent Robin, I’m not sure. They could have also altered the edges with a predecessor of noise distortion(could have been manual/practical rather than digitally generated). They have then (using go motion) shot the cloud pass, frame by frame, replacing the mask cells for one of, or the only light lighting the clouds.
One intro you could look at is the one to "Alright on the Night's Cockup Trip" from 1998. It's a British blooper show from the 90s, and the TV title sequence has visual effects that have no right to be as impressive as they are. Tom Scott did a video on it called "The Greatest Title Sequence I've Ever Seen".
The matte painting artist name is pronounced as "YOU-SAY OO-EH-SUE-GHI" . That said, this guy had quite a portfolio, being a matte painter for star wars films up to attack of the clones. Wow
Incredible work. I had the pleasure of seeing that matte painting of the island from Hook by Yusei Uesugi and it is a masterpiece. At the time (20 years ago) it was in the lobby of Kerner Optical (ILM)
So I just saw some of the movie Independence Day Resurgence again and I gotta say the special effects in that movie are pretty crazy. I'd like to see them go over some of those. Maybe even compare the new movie to the original one.
Thanks for watching er'body! If you want to watch this entire show from the beginning you can do that here ►
ua-cam.com/video/_4WrKeoeZhk/v-deo.html
Where are all the responses
Oh boy,,,, why are reacting on other VFX videos , why don't u create ur own and let Ppl react
Honestly as a huge fan of practical effects, like the majestic armies in Waterloo could never be captured with just cg armies..it's all about knowing when to use CG. Dunkirk is the best example, I love Nolan and he's dedication to practical, but holy crap it was jarring having 20 dudes represent 100,000s of troops, 3 planes to represent thousands..and a modern day empty Dunkirk instead of a bombed out husk haha, that drama Atonement captured the event better in one scene. Blending the two is how it's done
Also don't feel bad ripping on seagal this past year, the dude is a Putin loving, conspiracy rambling fat clown who is a huge dick to crew on set, is super arrogant about his fighting skills even though he doesn't have any and peed himself from a headlock after claiming he could escape one haha, he's a joke
If you're looking for intros, the Daredevil show intro is pretty interesting
This one ☝🏼 please!
American Gods too!
Agreed
nice to see you here man
they already did
The Hook island matte painting is in one of the main hallways at ILM still. Has always been one of my favorites. It photographs beautifully.
I remember having a tour of ILM many years ago, and seeing that Hook matte painting, and the one from the end of Die Hard 2, and just nerding out. Opposite the machine that did the composite for the speeder bike chase in Jedi if I remember correctly.
Is it possible to get a high quality print of those matte paintings? ILM has done so many cool ones.
I can't believe they didn't even mention the waterfall moving on the matte painting.
The tease of the island in the flow of the shot before the full reveal is class(ic/y) Spielbergo
I don’t think ILM can sell anything related to those images since the studio technically own the imagery itself. They could auction or sell the painting itself I guess.
The cracks in the glass in No Time To Die are actually practical, they used a different glass ofc and shot pellets, also the most interesting vfx in the movie is them making Ana de Armas legs so the kicks look more believable.
What did they do about her legs exactly? Speed them up? Make her hit?
Had a feeling it was real. Sometimes the VFX brain takes over the practical brain. At a certain point there is confusion between what is really real and what is really fake.
My theory about the shadow in the clouds is that they actually cast a shadow on the cotton using a miniature puppet of him
I’m pretty sure they were saying the cracks were real in the video. That’s the impression I got, anyway. They were talking about what the practical cracks had that the matrix cg ones lacked
@@AccAkut1987 they erased the higher heeled sneakers de armas was wearing during the filming, replaced them with the heels seen in the movie and made the hitting leg connect on the goons face; also touched on the standing leg
The glass bullet hits on the James Bond Aston Martin where done with physical special effects, I know this as fact as I was there creating this effect on the day, the reason the light refracts so well is thanks to nature 😅
i was gonna say i just watched behind the scenes and they have pyhsically pellets breaking the glass but they wouldn't break the plastic layer they added. Also unsure weather the cars they stated were CGI in the video were in fact CGI in the movie. Guess i'll never know
HA! That’s amazing! My guess was that some of them were practically and some with CGI, was I right or all of them are physical special effects? Anyway, congratulations, man!
Would be funny to see a scene like that done virtually with qled screens and real time camera solve lol
Hahaha I think that's the "one last fact" that Sam wanted to give them about that scene, that the glass hits were practical.
That’s the best way to do it!!! And there’s realistic reference just in case
I love that Niko called out the effects artist on that Segal motorcycle shot, and gave them the credit that we understand the pressures they were under so as not to lay the blame all on their shoulder.
Yeah really appreciate Niko’s empathising
@@Gnossiene369 I wouldn’t like to be in the opposing side of targeted internet hate for making a shitty 3D art dude. Whether they did it out of goodness of their heart or they’re covering their asses, it’s good. Period. Why so much stress here man? I don’t get it.
@@Gnossiene369 There are plenty of times where they have talked about straight up bad VFX jobs. Their point for the Segal example is that the shot was conceptually flawed from the beginning. There are many pieces that go into a good VFX shot and it’s not always the fault of the VFX artist.
@@Gnossiene369 You got some problems man.
In a lot of industries you have deadlines and budgetary constraints that lead to compromises, and VFX us certainly one of them. I think with more time and money, the shots could have been made a little more natural.
I worked on the first Harry potter film doing model making, and the thing that blew my mind more than anything were the matte painters. Some of these scenic matte backdrop paintings were around 20ft high, yet you could only see the brush strokes when you were within a few feet away. Anything over that and they looked like a printed photo. Really amazing.
Isn't it wonderful?
The bullet shots in the car in No time to Die were practical. They literally made a video about it. Some kind of plexi and pellet guns while a dude shook the car from underneath
Compare with the bullet shots in the Clint Eastwood film "The Gauntlet". IIRC they shot glass marbles at the bus window glass with air guns. Hey Corridor Crew- take a look at that!
Yeah they looked too good to be CGI, there was light hitting every single crack perfectly.
An entire episode that looks at the evolving effects used in James Bond opening title sequences please! From the projecting 60's to the silhouette 70's, the trailing 80's, the CGI enhanced 90's and the mostly CGI 00's to now!
Yes please
Ooh yeah, as a Brit, I would love that!
For intros, it would be *incredibly* interesting to see you guys talk about the history of the Doctor Who title sequence, going all the way back to 1963. The evolution of it, along with how they did everything is insanely cool.
YES
Also they should look at the UA-cam channel of John Smith
@@DoctorWhoFan_1234 definitely, some amazing work on the channel
I would love to see them do an entire episode dedicated to Dr who not just the intros, which are awesome.
Yes
@@hippiesmiles8934 yeah, there’s a lot of great and bad cgi to look at in the show, like with The Rebel Flesh/The Almost People with it’s… interesting… cgi, or the entirety of Flux with overall great cgi (with a few glaring exceptions, or course). I’m surprised that in 60-something episodes they havent looked at it once
It always blows my mind finding out how they do CGI in some films, technology for CGI has come so far.
Dude did you see the new Luke Skywalker in Boba Fett? They hired Shamook, the guy who did the deepfake on UA-cam after last year's episode, and it was damn near flawless. When I saw that episode I was like "okay, we've officially reached the point where we can have entire shows with de-aged or resurrected main characters."
Yeah man, it's crazy how we can make things looks so real to our reality.
@@maxhydekyle2425 well, it worked in a pretty static setup where Luke didn't move or emote too much. That is where it can indeed look perfect. But you can see how they cut away from him speaking a lot and instead showed reaction shots of Grogu and Asohka. Clearly intentional so they don't have to show facial expressions and precise lip movements that would have been harder to pull off realisticly. They also kept the camera at a greater distance for most of the shots and had a very deliberate lighting setup, that would also hide some imperfections. It is undeniably a great improvement and best in class effect shot though. However I think we are still a long way from being able to do a lead character for an entire movie/show.
And it literally has just been a couple decades. Imagine what cinematography will look like in 2060 …
Show intros are a really good video idea. Game of Thrones, all 3 Dark seasons, Breaking Bad, Westworld, What We Do in the Shadows, the first season of True Detective, The Expanse, the old The Twilight Zone series. All of those would be great topics. I had an editing teacher that was in love with the Entourage intro too.
Another interesting intro is the original Doctor Who which was made back in 1963 and to this day is still fascinating to watch because of the way that intro was made.
For me, the James Bond bike jump looked real the first time I saw it. The movement/physics of the bike as well as his jacket rippling sold it for me.
I honestly never in my freaking life would have guessed that the car was CG. That's freaking insane.
Unfortunately if it was a real car that hit that it would wreck the car... After working with wrecked cars most car stunts look fake.
@@josephread8414 most importantly, I bet that bridge has some centuries unders it's belt, you can't just wreck a car on it
Yah me too. I figured they'd either used a cgi bond or just kinda added one in the other type of deal I dunno but damn that shit had me believing
@@josephread8414 that was my first thought. A real car would never "jump" over a rock with that size.
@@josephread8414 Yes if it did happen in real life, the car was going to be wrecked, but in Hollywood movies the point is to create an illusion, I think it could've been practical if they put a small ramp on the other side of the stone Bond is taking cover that was CG removed, kind of like the bike jump. Even before the CGI era there were a lot of car stunts in movies that in real life would be impossible and the cars will be wrecked. But the point is how CG is becoming indistinguishable from practical.
The intros to doctor who have always been great. The whole show was also massively influential in terms of vfx
+1 to doing scenes from Doctor Who, especially taking some of the super early stuff from the 60s and 70s
The show Carnivale on HBO had an excellent intro! By today’s standards for Motion GFX it’s fairly simple, but it was so perfect at setting up the time, place, and tone for the show.
Also, it's a spectacular show that, like many HBO series, was cancelled before it paid off its promise (I'm looking at you, Rome).
second that
Yes, Carnivále please! Such an amazing show cut way too short by HBO. Man, I love this show.
Carnivale kicked ass! It feels rushed though, like they knew it wasn't getting a second season? It got kind of ridiculous, really fast.
@@dethmaul The second season speeds up because the creator Dan Knauf explained how he treats Carnivále like a trilogy of books, with 2 seasons per book. He had 6 seasons planned from the start. We technically only got the first book, and that is why the second season picks up like it does, mimicking the way the final half of a book picks up speed until its climax. He didn't change anything with the second season to try and fit in answers, but he did cut some characters like the Twins and Gecko. He initially had written 16 episodes for season 2, but chose to cut it down to 12 because he wanted the season to move quicker. He discovered it was canceled after season 2 was already wrapped. The next 4 seasons would've covered about 15 years until the explosion of the atom bomb. The creator has spoken out and gave us some tidbits about the future. So, please, avoid the next bit below if you haven't finished watching the show.
The third season would've been 5 years later and the Carnivále disbanded. You would discover that Jonesy actually survived the gunshot at the end of season 2 and returns to playing baseball with Libby. Season 3 would've opened up with Brother Justin giving a sermon to his followers, but you can see he is clearly injured and not his full self. That's because the anointed blade stabbed in his chest broke off and is still lodged near his heart. Sofie was able to revive him, but unable to remove the blade shard. We will also see that Sofie is there by his side watching the sermon and that's when they reveal... Sofie with a baby. Whose baby is this? Well, we would spend the next seasons discoving that. Brother Justin would also have this crazy huge cathedral built on his plot of land with his speeches being broadcasted all over the airwaves and loads of followers. He would have this massive office with depictions of hell paint on its walls. Ben would be recovering from his fight with battle and become like a Management figure trying to find out more to the prophecy and building his powers. He would eventually have to try and reunite the Carnivále in order to fight against Brother Justin. Creator Dan Knauf also said that we saw the final scene of Carnivále somewhere within the two seasons we got. I also highly suggest reading Knauf's Carnivále Pitch Document and AV Club's article "Daniel Knauf Tells Us His Plan For The End Of Carnivàle."
Back when it was canceled, HBO offered a movie to close up things, but Knauf refused as he had 15 years worth of story left to tell and did not want to ruin it by rushing it as a movie. Knauf was trying to push HBO to go to Comic Con with it back then, before Comic Con was as popular as it is today. But HBO would fight him about these things. He got the vibe that HBO didn't know how to market the show. Knauf eventually did some work with Marvel and Marvel wanted to continue Carnivále as a graphic novel, but HBO blocked that. Sadly, HBO owns the rights. Knauf kept hope that HBO would allow him to finish it. It's shame because viewership numbers were trending back upward during season 2 with the finale even beating Deadwood.
God, that scene with Robin flying over the clouds was literally one of the most magical things of my childhood movie-watching years. It's so weird to see this today and it still looks really, really good.
The fact the clouds were stop motion cotton balls is currently blowing my mind!! 😳 Many of the effects from that time don't hold up super-well, but that one's still amazing...
"Can i tell you one last secret about this scene?"
"No, moving on"
And they actually did, nice
it's gotta be on their website, right? xD
For show intros the various Doctor Who intros could be interesting to explore. 60 years of CG evolution right there
Yes to this! 100%
Make it a separate episode, but I am down.
No CGI used until the 80's..so less than 60 years..
@@andrewbevan4662 you know full well that the title of every one of these videos says "CGI", and then they talk about plenty of vfx that aren't cgi
@@okuno54 It still might have been more accurate to say '60 years of VFX evolution'. That said, I'd really enjoy seeing that too, and I havn't seen all that much of Dr. Who.
I would love to see you guys react to Kane Pixel's "Backrooms" videos. This 16 year old kid is doing some top notch vfx. When I first watched them I didn't even question that everything was practical, but apparently everything is 100% digital, he's just really good with blender. Everything is great, the texture work, camera movements, lighting, all looks real to me. I was even fooled by the hazmat guys, I was convinced they were real actors but nope, all digital. Obviously he's using the 90s VHS look to hide some imperfections but it's still super impressive
I came here to say that.
Agreed 10000%
I’ve watched at least some of his vids before and I had no clue they were 100% vfx, or that he was only 16 that’s so crazy
True dat bro
His AOT videos are dope.
I was about to cut the video off, and then my name was called at the end. My mind was blown for like half a second. Well played
It may not be too complex, but the intro for The Expanse is gorgeous and changes across the seasons.
I'd like to see a breakdown of the cursed conquistadors in Jungle Cruise, especially the two made of honeycomb and mud.
My vote is for the Expanse title sequence. They're (I think?) not super vfx heavy, especially compared to the rest of the show, but to me they're a really beautiful example of digital artistry in support of storytelling
In terms of artistry and vfx the Foundation intro is a million times more incredible. Whereas the Expanse opening has a deep connection with the show
The coolest part about the exapnse intro is that it changes based on plot developments.
one thing I noticed in the James Bond jump is that the motorcycle in the original footage is different from the one in the final shot so they ended up having to CG the cycle and his head anyways which is probably why it felt CG when you look at it.
You should totally do a whole video on the evolution on the Doctor Who title sequences. There are so many awesome different styles from the 60's all the way up to modern day.
should honestly just do an episode about doctor who in general
I really doubt Doctor Who is much of a thing in America
@@Glen0cide One of the few reasons it is still going is due to the shows' export. Americans go nuts for it, they even have a massive expo dedicated to the show, something us Brits can only dream of.
@@Glen0cide maybe not as much as in the UK, but doctor who is fairly big in the US
Yes PLEASE. A Doctor Who episode is long overdue.
Just love how the show feels like you’re just hanging out with your pals talkin about visual effects
That’s a very important part of their formula I guess. They’ve been on the rise since they’ve embraced and optimized their reactions videos.
The Daredevil show intros are amazing! I always loved the style and VFX they used in it. Definitely worth checking out.
Agreed!
Y E S
I would love to see cgi breakdowns of some game trailers! Like AC 2's E3 trailer is amazing, or even the sneak peak trailers of the new PS5 Spider-man and Wolverine games!
THIS.
I would love to see the Blizzard Entertainment trailers. Warcraft 3 and Warcraft 3: Frozen Throne, WoW, WoW: Burning Crusade, Diablo, Starcraft 2, Overwatch, Heart of the Storm. They have impressively good trailers and cinematics. Then have them compare it to Warcraft 3: Reforged. XD
The John Pertwee/Tom Baker doctor who intro has some really cool VFX going on, and it's the good classic stuff from the 70s/80s
The intro to The Expanse is really cool, especially how it changes with the story of the show!
YES! It most certainly is
I get goosebumps every time I watch it.
The one show that I never hit the 'skip intro' button.
For shows intro; I really recommend the intro sequence of His Dark Materials (both intro sequences for the first and second seasons are great). I know you guys have talked about the cgi and visual effects in the show before and you guys have had a lot of positive feedbacks regarding its quality, likewise with the intro sequence I think you guys would really like it.
I'm guessing they did a take with liquid nitrogen for the rings of power intro. At 2:14l ook at how the vapour stays low and doesn't rise like hot steam. Maybe that's why the 'water' seems a bit off.
Also, please take a look at the Westworld intro! I really enjoy what you're doing!
Westworld's Intro was the intro that got me into looking about Octane Renderer. There are several shows intros that were rendered using Octane and seeing a VFX react for them would be awesome!
yess westworld pls
American Gods was also very nice.
@@jackkraken3888 just checked it out... so good... there are a few in the header over on OTOY's homepage... can't name them all though
@@robertiagar thanks will check it out
For the Hook-Clouds-Shot I would have just used a practical shadow... Have the shadow cast by a little puppet. You wouldn't have to comp the manequin out if it was out of frame.
I think they actually did it like this, wouldn't be surprised. It would be easy to match the movements of the puppet to that of Robin Williams.
@@awandererfromys1680 Exactly, plus if you look at the shadow while Robin Williams is moving around, it's pretty much static and changes when he's facing the camera. The shadow goes from being a person to an oval shaped object
That’s what I figured too, once they explained how the clouds were stop “go motion”. No need to overcomplicate the compositing, so just have a scrim and puppet shape and light that travels alongside the camera.
@@Fool1000 It's animated when Robin spreads his arms and flips back again, right before the clouds clear.
I think because it's animated and not static that it's done practical and not some CG after effect. It all has a story-telling purpose here, show-don't-tell, so everything is planned, no happy accidents.
And I just can't imagine the art department going through all that set-up and then an art director going "Nah, forget it, we'll do it in post" at that point. It would be completely illogical, to the point I'd question the person's qualifications lol. Using a puppet is obvious.
The puppet was most likely attached to the "go" rig together with the camera so it doesn't motion blur.
Well, the mannequin would have to duplicate Robin Williams' movement. It's possible, but it's a lot of work.
Intro to the _Expanse_ pretty please. Obviously CG, of course, but in combination with the song, absolutely breathtaking, and so well done on how it delivers mountains of exposition without saying a word. I never skip it.
My favorite part of any show intro is the Dexter intro when he is cutting he blood orange and it has the tiny juice explosions!! SO COOL!! All of the HD, close up, slow mo shots are some of the coolest.
The doctor who intro would be great to look at! especially as the titles have evolved over the nearly 60 years it’s been on
Especially the way they achieved the original titles effects!
Please do this!
The intro for Vikings is gorgeous, and I'd love to know how much of it is CG and how much is practical, because it's stunning.
Fun fact: Rufio, the lead Lost Boy in the Hook film is Dante Basco, also known as the iconic VA for Zuko
Who I bet they could totally get on the show since dante basco has worked with rooster teeth/achievement hunter and corridor crew knows gavin from achievement hunter
@@atlas_vash YES! Make this a thing, Artists!
Also Jake Long from American Dragon. And appeared in Blood and Bone as a friend to Michael Jai White.
DC's DOOM PATROL has a fantastic opening sequence! The visuals and the music really complement each other.
His dark materials has some great intros. Especially season 2. Full of elements and symbols that really captures the worldbuilding
The matte artists have never gotten enough praise for the insanely gorgeous artwork they produced for so many films. There are so many I would kill to own, this would be one of them.
I didn't question the jump for a second, the shadows and physics are perfect. It's obvious they used a ramp but that's it, it doesn't break suspension.
I think they didn’t want to cut the stunt into small pieces and edit it so that the great stunt work would be seen properly in one wide take. It’s funny that that approach would make it look fake to a cg artist.
The production of this show just gets better all the time. The quality is so high that episodes never seem as long as they actually are.
I'd love to see a challenge that is a "do kinda-CG" thing. Like artificially limit the level of tech that can be used or the ways newer stuff can be used. Boost that creativity!
You guys should definitely react to "The One" with Jet Li and Jason Statham, I feel like it was ahead of its time with what they tried to do and would be interesting to see you guys break some scenes down
Yeah bro one super underrated movie thats for sure! They should react to it if they haven't already 🤔
They've reacted to a shot from that movie in a previous episode. The one where Jet Li punches a bunch of guards while moving really fast.
@@NickOwens ahhh see I had a feeling I might have seen something like that a while ago, thanks for the reminder! Do you remember the episode number by any chance?
Love that movie
@@MrLightJrGamEz they could still react to different scenes tbh they have a few other crazy parts they could look at
Hey guys, just wanted to say thank you for making all this great content. I’ve been going through an extremely rough time right now and being able to watch y’all laugh and dissect my favourite movies has made it a lot better 💛 thank y’all for all the the smiles!
Hook has been my favorite movie since I was a kid, though the reasons have changed. I do remember even at a young age that his shadow on the clouds looked really good and that the compass rose incorporated into the actual land was cool as hell. Loved this insight into that shot!
I know you always call out random names at the end of the episodes as a running gag, but today... you got me good 🤣
Me too. I was so confused that I skipped back.
I swear! It
Got me tripping cuz I was about to click on another video
@@zakattack1362 I thought they talked about a Zach earlier, maybe Zach King who does the short cgi Magic videos.
Great episode again! As a tip, I feel like you could dedicate an entire episode to Arcane. It's entirely CG and EXTREMELY beautiful
Yes! Yes, and yes
Shadows have become my "dunning kruger" CGI thing to notice because of this channel. I know essentially nothing about working with CGI but now I can smugly point to poor shadow work and scoff at professionals.
one thing i always loved about peter flying in hook is that they somehow really made him feel like he's flying. he seems weightless, yet somehow totally in control. usually when real people are flying via wirework or the like it almost always feels a little stiff.
2006's "Casino Royale" and the Bruce Willis thriller, "Hostage" are great examples of cool title sequences.
Also, big fan of you guys and I have been subscribed for about a decade(!) now that I think about it. Cheers!
Arm yourself cause nobody else will saaaaave youuuu
@@chrislee3601 The odds will betray youuu
@@Russ96 And I will replace youuuᵘᵘᵘuuu
I've always loved the intro to the Netflix Daredevil series. The visuals combined with the music are perfect in my opinion
For the shadow on the clouds in Hook... surely it would have been easier to have a physical shadow of Robin William's shape being cast onto the cotton wool as the go-motion was captured? If you look, the shadow is always static when it's shown. When Robin flips over, the clouds break away and we don't see a shadow, and then the clouds come back after he's flipped onto his back and is static once again...
It seems unlikely that they would projection map his blue screen element onto the clouds, when the clouds were physical, not cg...
Most likely a puppet just out of frame. Or maybe even in frame but covered up with Robin in post. It is animated tough, look at the shadow when Robin brings his arms down and flips back just before he dips down to the island.
But yea, definitely practical. No sense in doing that in post, CGI or otherwise.
For show intros:
Star Trek: TOS
Limitless (great intro with zooming through traffic on a rotating camera)
Cowboy Bebop (live action with cgi to make it seem anime-like)
Man in the High Castle
Game of Thrones
Kitchen Nightmares (as much as I love the show, the CGI/VFX on the intro are terrible)
Pushing Daisies (the CGI is super cringe, but it's weird because it's layered over IRL, and it could have been done practically)
Psycho-Pass (actually, the show in general has really well done cgi--which can go practically unnoticed, except for that certain 2d scenes have realistic light reflective physics with the cgi backgrounds)
Jessica Jones
Daredevil
Doom Patrol
Shadow and Bone (another example of bad CGI)
Good Mythical Morning
Fresh Prince of Bell-Air
X-Files
Batman: The Animated Series
American Gods
True Detective
Avatar the Last Airbender
Knights of Sidonia
RWBY
The Expanse
You all should also really do a best and worst of Blizzard animations, like talk about where things went wrong and how, and how they were able to do such great early CGI of people. The history of their cinematics from Diablo, to Warcraft 1 & 2 & 3, to WoW to Starcraft, to Heroes of the Storm, to Overwatch, etc.
For intros to look at - you have to do Babylon 5, it was a very early, maybe the first, tv show to make extensive use of CGI for the majority of its effects. Would be great to see the gradual improvement of the CG for the intros of each season.
I think it's the second or third season that has my favourite intro, because it's got the most 90s ass character faces in bubbles turning to face the camera and smiling.
Star Trek Deep Space 9 if you are going to do 90s SciFi intros.
I would love some reactions to the space battles in B5, the CG is janky as hell, but damn even with it looking as bad as it did it still has some of the best shot and directed space battles I've ever seen. Really looking forward to the remake.
Man I love this series!
Please please amazon don't kill my hopes and dreams with the LOTR show. I want it to be good so bad!
let's hope it hasn't been produced by the WOKE committee...
@Rich Are you implying that it's butchered simply because it includes women and black people?...
@Rich Does not matter if the dwarf is black or white or asian as long as still a Dwarf, is the writing and performance of the actors that has to meet the standars.
@@Omnicraze well, considering climate, they have no reason to have black skin, they should be at least from Haradwaith. If there are black in the north region "just because", then it is the misrepresentation of the world, hence "butchered", at least in my opinion.
@@Nerav1r Okay, so you can suspend your disbelief well enough to look at wizards, dragons, and orcs, but as soon as there's a black person that goes too far for you? Gotcha.
Even though the car is CGI, there's another major issue with the scene of it going over Bond in that the shot at 7:49 has Daniel diving behind a literal vertical wall of concrete, so in the next shot, the car's wheel somehow goes up and over that small wall without a single problem. In reality, the right side of the front bumper would have smashed into it, causing the stone to break and fall all over Daniel and push the vehicle to the left from the impact. So, if it was a real car, a small ramp would have been placed behind the wall to cause the jump instead of the expected smash.
If the radius of the wheel is close enough to the size of the wall, youd get a similar effect. The car would still be wrecked but it would jump
I feel like they could do a whole episode on just the VFX from the show "Sweet Home" ... like, its so crazy how it shifts between awesome and terrible effects shots in the same episodes. And soooo many nosebleeds
Sam lost me when talking about the motorcycle jump. It looks fake even though it's basically a real shot? And they should have gone for a tighter angle? No way, it's a great shot, it contrasts well with the tighter shots in the sequence. Tight tracking shots in chase scenes are over-done now.
He was saying he originally thought it was fake because all of the other shots were tight and it's easier to do CG on a wide shot like that because you don't see a lot of detail.
@@danieljensen2626 I guess what I mean is he was saying that in kind of a disparaging tone, as if the fact he thought the shot looked fake (even though it's mostly in-camera) meant that it was a bad decision by the filmmakers. Whereas I don't think you should ever be able to criticize a filmmaker because their real shot looks fake. That's your problem!
Totally agree, just because you can do something doesn't mean you should. A wide angle shot could have been chosen for artistic reasons as much as technical.
I'd have liked a shot behind the head of the rider going up and cut to the wide in mid air
Disagree as well. It fits well and is kind of a „breath in“ moment. That opens a new place and pauses for a secondy
Great show intros to look at are the multiple versions of the Fringe's intro sequence (like the 1980's version!), The Expanse's intros that change every season to include important events in the story.
It would be so cool if you react to "City of lost children", it's a french movie with Ron Perlman in it released in 1995 with amazing sets and really decent special and visual effects for the time.
I love that movie!
Ask on their pateron. They don't read YT comments.
I'd love to see an episode going over some really, really old special effects like those seen in Metropolis such as the transformation of the Machine Man into Maria, or the shots of the city. Other old silent movies with some great special effects are the Phantom Carriage, or even the famous stair climbing sequence in Nosferatu.
So glad to see y'all do Hook! I still need to see a Stuntmen React episode to it as well! So many pirate stunts that I'm curious about, especially given the set design. It looked like a giant set like that would make it easier to hide mats and pads for stunts, but I'd love to see you guys talk about how they would do that.
You guys should react to 'The Mask' with Jim Carrey, an underated movie in my opinion with some great visual effects for its time!
They already have, it was in one of the first episodes of VFX Artists React.
The *last agni kai fight from ATLA* would be perfect for for the Animators React. It's so stunning!
For the VFX series you gotta react to *Aslan from the Chronicles of Narnia!* Also at the end of second one there's a big water creature, so it might be cool to see what you think about that. Maybe also, Max Schneider's Gibberish music video, the editing kinda breaks my brain there.
And for stuntmen react It would be cool to see you react to the duel from "Potop", it's really good sword fight (tho technically it's sabers i think)
Do you mean the animators react series? Because the last Agni Kai is not CG
I LOVE intros! You have to talk about this trend of exploring “materials” or “basic elements” like in Westworld, The Crown, Foundation, Wheel Of Time, etc… Good stuff!
Idea for an episode while watching trailers on Super Bowl: breaking down vfx changes/“improvements” between trailers and promo and the final release. Sonic was headline worthy, but I bet there are plenty of others. Would love to hear your perspectives on rushed or compromised shots to meet marketing schedules and what were the finishing touches.
Almost every Bond film has an amazing CG (and, in the past, also practical) intro sequence. You should definitely take a look at a few.
Yes to this; in particular take a look at the use of foreground miniatures in 'For Your Eyes Only', 'Octopussy', and 'The Living Daylights'!
Y'all should consider reviewing Final Fantasy 8's cutscenes. That might be more of an animators react, but might also be interesting to talk about the difference in technology since then. I think it's important as a stepping stone to good animation in video games, and the industry beginning to take itself more seriously. If you want to compare some other good PS1 era cutscenes, Chrono Cross had a great opening CG, Digimon World 3 had a great opening CG, Legend of Dragoon was full of amazing cutscenes, all home runs. Also possibly interesting to point out that the cutscene quality of FF8, CC, DW3 and LoD are all pretty close, but Square's games have wildly better in-game graphics. Final Fantasy 9 is also a fascinating contrast with Final Fantasy 8, as it was -super- cartoony and stylistic and hated for it, but still some of the best cutscenes the franchise has ever delivered. The original Final Fantasy 7 is also an interesting contrast because they're starting to do some really interesting cinematography (the intro with the train is a great example) but they're clearly struggling with the jump from 2D to 3D and the limitations at the time.
Probably a not so common (at least in the west) opening from the PS1 days that absolutely needs a shout-out, is Vagrant Story. Plus the game itself was a testing grounds for Square at the time.
I'd be happy to see ANY Final Fantasy on the show for an animator react.
Great suggestion!
Hell id live to see them cover the first final fantasy movie if they haven't already
My name is Zach, so the ending freaked me out for a second. Amazing show this week btw
There's a lot of smaller stuff in that new Bond that I'm interested in as well. Like little touches in fight scenes to make the punches and hits more visceral. I can spot that they did something but I'm not quite sure what exactly they did. It's similar to the brawls in "Hanna" for example. It seems like they remove some frames just after the hit lands, or manipulate the footage ever so slightly. I'd like to know how to actually do that since I thought it was so impactful.
y’all should react to the cgi in Superman and Lois, it’s miles above what the rest of the CW are doing, and their budget is the same as every other show as it’s not funded by HBO Max (a rumor that it was has been recently debunked). I think you guys would be very impressed considering it’s a spin-off of Supergirl and that show didn’t have the best cgi as you saw. love your videos!
That show is so good, makes me wonder how the CW f'd up all the other shows if they're capable of this
Great suggestion
@@scarletspidernz It's about the people working on said shows more than CW itself.
@@rashad0026 yeah but CW Execs/Producers approve it at the end. And they've made no changes to style or seasons, so you can't argue that they don't know till its all done/released.
I second this, 100%. It's almost movie quality. Not quite there, but it's amazing for a CW show.
Best part of my Sat! Thank you Corridor Crew!
The way y’all said Zac at the end of this video felt personal and I loved it 😂
same here man same here
This literally just happened to me and i had to play it back cause it freaked me out so much 😅@@zacm
Since Ghostbuster Afterlife is out now, please do an artist react especially towards a certain reveal in it!
It would be so fun to see you guys react to all of Blizzard’s Warcraft/Diablo cinematics. Those animations have always been stunning and I’d love to see you guys explain why they’re so good
I'd LOVE to see you all talk about the Westworld opening(s)! Such beautiful sets of shots in those.
So, what I think is happening with the clouds is actually a real cast shadow on the cotton balls.
Notice how Robin stays in one static position, then suddenly when he rotates and there would need to be movement from the shadow there's a break in the clouds, then the next shadow of him having his hands behind his head is shown on the next set of clouds.
So what I think they did is have two puppets or silhouettes that are a general human shape, one with it's arms straight forward, and the next hands behind the head, and when they're filming the 'go-motion' they just have those puppets in front of their main lighting for the scene. When he rotates, they switch to the second puppet and do the next pass with the next set of clouds.
11:42
Sam: Can I tell you a fun fuct about the whole thing?
Wren: No.
Intros that deserve a Bad and Great CGI look-at: Game of Thrones, Westworld, American Gods, Daredevil, The Expanse, True Detective.
His dark materials as well
@@uhorne American Gods really does need looking at, one of the best intros I've seen
I always wanted to know more about how they did the glitchy-dissolving-face effects in the Halt and Catch Fire intro. Besides, HaCF's intro is just incredible, might be worth looking into.
If I'm thinking of the correct scene, they touched on it in an episode where it was basically sped up footage of a wax sculpture melting.
Thanks for the video! Fun as always!
The Black Sails, new His Dark Materials show, and Wheel of Time tv show intros are some of my favourite ones I've seen!
The Black Sails intro sequence was always a delight to watch, I'm guessing it was all CGI but it looked like actual porcelain models. Plus an epic theme tune!
I’d love to see something like the evolution of cg in Star Trek openings (especially TNG and DS9)
my first thought was the DS9 opening.
How about through the seasons of Babylon 5.
That The Rings of Power intro is just 🔥🔥
Nah. It has some water in it too.
Literally
Peacemaker, not sure there is a lot of CG, but best intro ever man.
The behind the scenes of Hawkeye came out and I think you guys should check out how they blended practical and cg in a one take. Great Ep as usual…SUBSCRIBE!
You guys need to cover ‘The Last Starfighter’ … the first movie that used cgi to represent a real world object. Also, one of the VFx supervisors was Jim Rygiel … who went on to vfx supervise The Lord of Rings Trilogy and won an Oscar. You should try to get him on your show .. he’s still in the industry …
I need a Last Starfighter sequel really badly.
@@meajur Sorry but that was the Last one.
@@meajur The _Last_ Last Starfighter?
@@danielmarkmiller7066 And so Final Fantasy was the final one.
@@meajur Exactly. Maybe they'll make a Final Final Final Final Fantasy one day...
A reaction to 1995 Judge Dredd, particularly the opening sequences would be a good one. That is some busy effects and props.
One thing I always remember about the vfx is that they apparently had custom miniature lights created in order to properly light the model of the city. Also, in one scene of Dredd's trial, you can see a booger flapping around in Max Von Sydow's nose.
S/o to the editor of these videos that Captain Hook transition back to the couch shot was A-1 😂🔥
Oh man, they didn’t say how the peter pan was done on clouds.. while they mentioned noise distortion, i think there’s a touch more to it:
The shadows seems to match the cloud movement so well, i think it’s practical..
I think they’ve had Robin Williams perform his cloud dance. They’ve then taken the blue screen element, and turned each frame into a cell (like with cartoon making). Be it transparent background with opaque or translucent Robin, I’m not sure. They could have also altered the edges with a predecessor of noise distortion(could have been manual/practical rather than digitally generated).
They have then (using go motion) shot the cloud pass, frame by frame, replacing the mask cells for one of, or the only light lighting the clouds.
One intro you could look at is the one to "Alright on the Night's Cockup Trip" from 1998. It's a British blooper show from the 90s, and the TV title sequence has visual effects that have no right to be as impressive as they are. Tom Scott did a video on it called "The Greatest Title Sequence I've Ever Seen".
YES! I've been commenting about this for a while now.
The matte painting artist name is pronounced as "YOU-SAY OO-EH-SUE-GHI" . That said, this guy had quite a portfolio, being a matte painter for star wars films up to attack of the clones. Wow
Incredible work. I had the pleasure of seeing that matte painting of the island from Hook by Yusei Uesugi and it is a masterpiece. At the time (20 years ago) it was in the lobby of Kerner Optical (ILM)
His dark materials, westworld, daredevil, la casa de papel
So I just saw some of the movie Independence Day Resurgence again and I gotta say the special effects in that movie are pretty crazy. I'd like to see them go over some of those. Maybe even compare the new movie to the original one.
Definitely, breakdown of *DOOM PATROL* Intro
For all Mankind has one of the most beautiful intros, even thought it’s all CGI, it’s just mesmerising