First he gives us our opinions, and now he's doing the buildcrafting for us? If he keeps this up we won't have to think at all anymore! Thank you, Datto.
I like to use an alternate version of that build where I grab the bounties through the mobile app, that way you don't even need to leave orbit before you log off :D
Warlocks: Something I've been doing all last season, and this one is Mantle of Battle Harmony, Sunshot, Apex (really any solar rocket will work). Sunshot with radiant always procced with x4 surge basically always active stacked on top takes care of almost everything, Apex for bigger targets. If you like explosions, and I mean who doesn't, this is your build. I can post more details if someone is interested. EDIT: Whole build in replies
Whole build and thoughts Aspects: Heat Rises/Touch of Flame Fragments: Searing/Benevolence/Torches/Empyrean Incinerator Snap/Healing grenade. For those that don't know, Snap can always ignite if you look at the ground when using it on an enemy. Head: Either Heavy/Special finders or Heavy ammo finder + 2 scouts. Harmonic Siphon could also work fine, but you get your super pretty quick, would work well for teammates tho. Gauntlets: I run triple loader cuz this is a gun build, but you do you. Chest: Encounter specific resistances, but you can do Emergency Reinforcement if that's your jam. Boots: A surge mod for whatever kinetic slot weapon you're running, as the chest is already giving you x4 surge for Sunshot and Apex Predator when at full super. Harmonic scavenger so you always get at least 2 shots for your Apex, **Recuperation** is S tier Bond: Time Dilation, and 2 bombers, but that can be swapped for whatever you like. I mostly play support Warlock, hence the Benevolence, but if you're solo I could suggest Combustion instead for more booms. Torches is future proof assuming Bungie doesn't change it entirely. With how easy it is to become radiant this season, esp. with Sunshot, Torches could also be changed out for several things: Resolve if you want to run fusion grenades for damage and cure (though not as reliable as a healing grenades), Singeing for constant class ability recharge which you can turn into grenade/melee energy, Blistering to pair with Combustion and well super kills, Wonder to pair with the exotic and a quick super. Solar weapon kills while in your own Well count as Solar Super kills and pair with Combustion and Blistering. This exotic can sometimes get you a faster super than Phoenix Protocol. As stated on gauntlets, this is a gun build, the point of it is to get your super fast, hold onto it, and blow everything up with Sunshot all while having Well as a panic super that you can get back pretty quick to get back into the action. This build works in most content with small changes pretty well. Hit me with questions if you have any.
I've been running MOBH to get tons of wells and carry my new light friends through harder content. Its been awesome this season having a well up every minute.
Gyrfalcon's is still both a fun and effective build in most content. The new exotic sidearm from Warlord's Ruin slotted nicely into this build with a commemoration and a kinetic tremors primary. Most of my time is spent on the sidearm swapping to heavy for big groups before a champion or mini boss. The kt primary was mostly as a small problem solver that the sidearm wasn't suited for.
Since you got it: Aeon Swift will basically give you a Shadowshot Debuff when running Sect of Force on Mini bosses and under, and have Devour up. Will Invis you after kills too. It's one of my favorite GM build w this season
To be fair to the old-gods setup part of the video, I think the nerf was only for Fragment-Devour (devour on orb pick-up) and not the Warlock-only devour aspect.
Yeah, It would’ve been cool if they had just combined Icarus dash and Heat rises and given another aspect. One feels bad to run without the other, and the Grenade one is too good to pass up
I never realized that solar warlock is so boring! It really has nothing really going for it. Either Well of Radiance builds or Grenade builds. Which has nothing to do with the aspect, so its cacah
I run solar warlock with tommy's matchbook, just spamming restoration and keeping that going with the solar kills from tommy's. It's actually quite good and got me through solo duality. It's also quite fun i think
I really like this style of video. I think it suits you very well. I hope to see some videos showcasing some more unique builds before Lighfall arrives
I was going to write each if my builds for all three classes but ill just shorten to the 1 i never see used that i use and thats threadling spam. I run weavewalk, weavers call, swarmers and montee carlo to get back weave walks as often as i can. The goal is to get off a weavers call 8 threadling wave as often as possible and its really fun. Having weave walk almost all the time feels really strong and kinda fills the fantasy of just throwing threadlings everywhere. Def not endgame viable but works well in coil.
I'm mostly on Abyent Leap for GMs but when I wanna mix things up my voidlock with contraverse holds and Le Monarque is fantastic. Just spamming vortex grenades, weaken, volatile and poison everywhere, it's great for keeping overloads in check. The lemon and volatile rounds sound is so satisfying. That build was broken when we had that rapid precision hits weaken targets and armor charge mods in the artifact. I almost solo'd devils lair GM with that set up but I kept messing up over little things on the final boss room
I'm so glad Arc Hunter has been getting the recognition it deserves. I've been running that build since Arc 2.0 and now it's just *better* lol but I've recently started using basically the same build but on Solar with Assassins Cowl. I saw someone solo Nez on Solar Hunter with Assassins Cowl and I had to try it out. Getting use to a ranged melee has been the hardest but i find i use my super more on solar than arc. IDK. With combination blow x3 there's practically no need for a super sometimes.
renewal grasps is always a fun build, taking both crowd control and suitability into one kit. Unyielding Tempest with Demo+Headstone means constant grenades and constant DR too.
As a Void Hunter main my go-to GM build remains Gyrfalcon's Hauberk with Vexcalibur, Retrofit Escapade and swapping the Kinetic primary as needed, although I have been very impressed with Adept Hung Jury in that slot. I had a really fun Touch of Malice Void Hunter build that leaned into Devour but that one just doesn't feel the same after the Devour nerf - I may give your Devour Warlock build a try to see how that feels!
Been really enjoying severence enclosure on strand titan recently. Banner and into the fray for survival, frenzied blade and grapple melees chain explosions like crazy, and quicksilver storm and a tricorn machine gun to fill in the down time.
One of my favorite builds I’ve been using for titan recently is Monte Carlo with the throwing shield melee and Doomfang Pauldrons. The idea is to pair it with some dynamo mods and throw as many shields as possible, which gets your super in a couple of well placed throws, and then make your super last as long as possible. I don’t think it’s good for gms, but I love it everywhere else
A build that I've been taking into the Coil since the first week and I've loved in high end PvE and even Checkmate Control was to use Precious Scars with Tommy's Matchbook on Sunbreaker Titan. Because you're healing on kill, you're negating the burn damage of Tommy's, but because you're also dealing with Tommy's once it starts burning, it feeds into the current season's loop of ignitions on top of Sol Invictus. Killing something with Tommy's Ignition Trigger guarantees a Sunspot that I can heal through gunfire to get to while roaming around with a gigabuffed primary that even does well with champions and minibosses because of the ignitions. If you feel like adding more flair, use Consecration and use those scorch kills to return melee energy with that one ember to give yourself a good crowd control slam when you need it.
the cytarachne's build sounds like EXACTLY what i'm looking for for strand hunter. gonna just yoink that real quick and try it out in my next enemy dense Thing.
Datto saying he doesnt optimize ever moment of gameplay is like finding out a giant rabbit doesnt break into your home every year to hid lil plastic eggs in your stuff lol love you dude
Best Hunter build this season is hands down Polaris Lance + Lucky Pants. Don't forget to use your dodge after every lucky pants cycle and to toss a nade at your feat for Empyrean! Weapons: Warden's Law (currently the gm) + Polaris Lance + Apex Predator Seasonal Mods: Kindling Trigger + Flint Striker + Rays of Precision Abilities: Solar, Marksman Dodge, Weighted Throwing Knife, Healing Grenade Aspects/Fragments: On Your Mark + Knock Em Down, Empyrean + Ashes + Char + Eruption + Searing Helmet Mods: Heavy Finder, Harmonic Siphon, Kinetic Siphon Arm Mods: Heavy Handed, Impact Induction, Fastball Chest Mods: Charged Up, Concussive Dampener Legs Mods: Kinetic Surge, Recuperation, Solar Surge Class Mods: Time Dilation, Powerful Attraction, Bomber
One of my favorites is arc warlock with getaway artist and centrifuse. Very fun run and gun style of play. You’re able to chain eating grenades and using your arc soul rift to keep up sentient arc soul 100% of the time
It's my go-to crucible build for casual matches. You're acting very much in a support role, dropping rifts where your teammates are likely to be, and also getting lots of your own kills. It's surprising how hard Centrifuse hits, and once you internalize the gameplay loop, you're just drive-by massacring the other team from every angle. I like to use Stormtrance because, combined with the Getaway AS, it melts people.
1. Please tell me that the video being 24:02 was intentional. 2. I still use Swarmers Broodweaver pretty often with Mindspun Invocation and Weaver's Call. Since the buff to threadlings, it's been really fun just getting to send my little green buddies to kill things, or deal heavy damage and unravel bigger targets. Also, swarmers make tangles spawn threadlings, so more chances for them to shine.
I have been LOVING severance enclosure on void titan with Echo of Cessation. Every finisher you get causes the room to explode. I paid it with explosive finisher so I can keep my grenade up constantly, and Echo of Instability with whatever void weapon I need. Graviton Lance is my personal favorite.
I saw someone running Vesper of Radius for day 1 Crota and since then have not used Fallen Sunstar for my arc warlock. It took me a few months to really feel that ability spam drop off but the blinding affect makes the trade of worth it. Using your rift like a glorified pulse grenade that blinds is fantastic. Feels great when you can use it to camp enemy spawns
A warlock setup I’ve been using in everyday and GM content is felwinters helm. Going invis off finisher, make enemy’s volatile on finisher, 30% debuff in a 25m radius on camp finisher and amazing crowd control with melee kills on trash ads. It’s got a fun gameplay loop to help ur team without well.
Void titan with severance enclosure is fun! Cessation + Explosion echoes make the severance explosions wild. Leeching + Obscurity for survivability; monte carlo. Solar hammers with ignition build another easy choice. Also been running tommy's matchbook + precious scars, nuff said there.
Don’t, not to be that guy but the game has been downhill for a while now; this isn’t a comment shitting on the game, as if u have fun with it be my guest, but for me the game has turned into nothing but logging on, maybe collecting bounties and logging off.
This is a titan build I've been running since Cadmus Ridge Lancecap came out Rally Barricade Aspects: Diamond Lance and Tectonic Harvest Fragments: Fissures, Shards, Chains and I swap between Rime and Rending depending on if I need the overshield. I pair it with Revision Zero, so I have a good primary and "infinite special" pluss I can stun all champs all the time regardless of seasonal mods so i have consistency
This is exactly the sort of content I look for in Destiny 2. I love the game but just don’t have the time for build theorycrafting and testing. Thank you!
Conditional Finality on Solar Warlock is absurd this season. The amount of damage your ignitions do, coupled with all the artifact perks, lets you do huge sustained and burst damage to champions in GM content. Freeze with the first shot, the second shot ignites and stuns champions for huge damage, reload during the ignition stagger, repeat. Since most of the damage comes from the first 2 shots, it also has incredible ammo efficiency. Hard-pressed to find a better gun this season aside from Polaris.
One of my current favs is buried bloodline with briars and rufus on a stasis lock. Briars pops radiant in 2 shots if you hit fo headshots. Bloodline procs devour. And rufus can give you demo and hatchling with the unraveling rounds from the artifact. It gives you multiple ways to deal with each champion type. Via loudout and buffs. Locks down adds and does aoe through shatters.
I use a couple of the builds you've shown off in this video, but majority of them feel impractical/underwhelming. While they remain fun, I don't think I will ever use them. For Titan -> Arc, Solar and Strand. Cuirass for Burst DPS, Wormgods for BoW Grapple Melee DPS and Pyrogale so that the Solar Super becomes useful. For Hunter -> Void + Solar. Gyrfalcons for Solo-play, Omnioculus for Team-play. Celestial DPS, swap to Lucky Pants as backup DPS then Assassin's Cowl for survivability between DPS Phases. For Warlock -> Arc, Solar & Stasis. Vesper for Blinding Healing Rifts. Osmiomancy for effortless ranged CC. Cenotaph for Infinite Heavy, Sunbracers for CC and Lunafactions for DPS Phases.
Personally I've been having lots of fun running Apotheosis Veil on Wellock in stuff like the Coil and certain master dungeons. It surprisingly does great damage while still giving that satisfaction of keeping the team safe and making everything explode.
I’ve been enjoying solar stag with touch of malice abusing the touch of flame healing nades stag rifts and chaining it together with ember of benevolence to fuel the engine. It’s a setup I’ve been using to carry friends who don’t do gms often because it can certainly play the keep people alive game while being able to abuse that last bullet. I’ve been pairing touch of malice with a weapon with disruption break (often the solar vanguard lw gl). I’ve found stag to be quite enjoyable even if you’re not forced to play passively and in the back with less aggressive teammates because those tanky rifts and resto nades make for a really easy way to just lodge yourself in spots you otherwise would get swarmed and deleted in. It’s got a bit of a skill ceiling I would say because you will have to be keeping track of many things. Teammates positioning and health. Your health when to reload tom and when to lay on that last bullet and knowing what damage you can safely take when low even in a gm as well as ability cooldowns like your rift and healing nades and how to leverage your healthbar for what you need.
One of my more recent additions to my saved loadouts is Mantle of Battle Harmony and Sunshot. It’s not absolutely busted or anything but it’s effects are noticeable and it feels pretty consistent.
If you want a more add clear-focused version of the Banner of War build, run it with Severance Enclosure, Monte Carlo, and the grapple grenade, and set your special and heavy weapons for single target damage. One of my favorite builds for just getting into the fray. Works surprisingly well in high level content since the effect from Enclosure “stuns” combatants by launching them high up into the air. Stasis Hunter with Bombardiers has also become a favorite of mine, but in lower level content due to lack of resist and healing if you don’t run certain fragments, and its reliance on kill triggers. Spec into Strength, slow effects, and melee regen since your melee is actually very potent in damage and tracking, and you’ll have a fun loadout for everyday stuff.
Stasis hunter, with ager’s scepter is super fun, special weapon with heavy weapon dps, freezes everything and special finisher gives inf ammo. Pair with glacier nades and shatter for extra fun. Star eaters is good for lower content to keep ager’s charged, renewal is better for survivability, but honestly if you build fragments and mods right you have great survivability anyway. Plus you can have an eagers edge sword on and shatter skate everywhere. And the melee got a big buff! Can also proc radiant with current seasonal artifacts for an additional 25% dmg buff. Bump in the night is a great heavy so you can make full use of multiple stasis weapon surges
Correct combo for strand titan super is: 2x light attack, heavy, 4x light, heavy, repeat, 4x light, ect" just btw. no pauses between melee and heavy attacks, and your attack speed is increased that way as well.
Not only am I a Hunter Main, but I am a Void Hunter Main to be specific. I have builds for Stasis and Solar (part of my 3 Top Sub-Classes that I actually use) but my updated Void one really feels like it slaps. My build, like most Void builds, revolves around the exotic chest piece, Gyrfalcon's Hauberk. We all know what it does and how it works. Below is my Aspects, Fragments, Armor mods that I used to compliment this build: Hunter Sub-class - Nightstalker: Super [Deadfall or Moebius Quiver (Personal preference here)]; Abilities [Gambler's Dodge, Triple Jump, Snare Bomb, Vortex Grenade], Aspects [Stylish Executioner, Trapper's Ambush]; Fragments [Echo of Cessation, Echo of Harvest, Echo of Starvation, Echo of Persistence] Head: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Dynamo, Heavy Ammo Finder, Harmonic Syphon] Arms: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Firepower, x2 Focusing Strike] Exotic Chest: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Charged Up, Any Defensive/Resist Mods, Harmonic Resistance] Legs: Stat Mod [Per your needs], Armor Mods [Stacks on Stacks, x2 Insulation (or x2Innervation/ 1 Insulation, 1 Innervation)] Class Item: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Utility Kickstart, Reaper, Bomber]
Thanks for talking about stasis for warlock. I don't think that many people realise that despite the nerfs from Beyond Light, stasis for warlock is still very viable even in GMs. I run bleak watcher for the crowd control because I find melee underwhelming and if I'm in frost pulse radius it's already over. That being said, I don't know where the misconception came from but the bleak watcher turret on impact does not give you huge amounts of grenade energy back. Only the default coldsnap does that. So the gameplay is to just have 1 turret out while using your second grenade charge to freeze things instantly because 1 freeze + 1 chain from that is almost a full grenade back. Keep cycling till you have 2 charges again and throw out a turret.
A build you should try out I've been unable to take off using the subjunctive smg with shoot to loot and attrition orbs. Whatever other weapons you prefer to use is fine, though I'd recommend dragon's breath to just fire and forget. Normally with attrition orbs you only get .8% of your super. That's why you run it with star eater scales on arc and just have your super back like it's nothing, since you get 2.8%. Attrition orbs typically requires you to fire a large portion of your magazine and that's why subjunctive is an incredible choice. It's a 900 rpm and blows through the magazine while being incredibly accurate. Adding onto that the origin trait adds stacks of a buff that partially reloads the magazine any time it runs out and you can generate upwards of 3-4 orbs without reloading. If you end up dying and losing feast of light stacks it's far easier to get back as well. You could actually run it on any subclass you wanted as well. The orbs aren't only for super energy either, they can be for healing and ability regen. I can't get enough of it in gm's.
For strand titan - Add in the grapple and slam to extend your dps rotation if you need to and u get ot add another 700k to mil depnding on if ur running wormgods or synthos. Also thread of ascent reloads whatever weapon being held when nade is used so highly reccomend it for strand titan things
Been using a swarmers build with weavers call & Weavewalk, Weavewalk gives alot of safety and threadlings do some pretty decent damage nowadays so I quite enjoyed it in mid tier content, havent played it in GMs tho, It could be good since weavewalk gives you a nice savety net to just jump into.
Shards of Gally + Vex Mytho is always my favorite build, but it is SPICY this season. Great builds here - I’m still trying to get Navigator so I can try out a theorycraft idea I’ve had for awhile with Lucky Pants. I’ve helped all my friends get Navigator and gotten all of them the catalyst. Still no drops for me haha Side note: Lam (as in lamb) - el - lar :)
Whenever i see build videos it makes me think of some of the older exotic weapons and armour and how we can achieve many of the things they promised but were just weak versions like Sweet Business or the various warlock exotics that were just 'Hey rift is pretty cool right?' etc. Also how we used to use 'Neutral game' PvP focused exotic armour in PvE even at the highest level. The last part is something i honestly miss, there was something great about running Transversive Steps on Warlock because it was just a really simple and dependable, not saying we should go back but maybe it's something Bungie can recapture with future projects.
Hunter: Renewal Grasps + Aegir's Scepter; this is more of a support build around my two friends who both play damage heavy titans. Just trying to slow everything on the field, and mow them down with Calus Mini-Tool Warlock: Osmiomancy Gloves + Verglas Curve; another support build but also very good for solo. I occasionally swap out Curve for Horror Story with Demo and Winterbite if I feel like being more aggressive. Titan: Hoarfrost-Z + Salvation's Grip; Headstone weapon in primary, Incandescent weapon in secondary. Lot's of exploding ice. Easily my favorite build of the three.
A Void Warlock build I use a lot is Nezarec's Sin based. I use Vortexes, Chaos Accelerant, Feed the Void (because I don't like child of the old gods), Undermining, Remnants, Obscurity (a flex pick, I just like the utility) and Instability. Instability is absolute key, because I pair this setup with a Harsh Language, of all things, with Wellspring and Repulsor Brace. Anything that doesn't die to the grenades, you can easily finish off with the GL, which is an incredibly reliable source of both healing and overshields. Wellspring is the cherry on the cake, meaning you will NEVER run out of grenades, and keeping your melee and rift topped up too. If you like your entire screen being purple, this is the build for you.
I’ve always been a bleakwatcher Andy. I gave the frost pulse build a try and even chucked on wrathweavers with verglas. It was the most fun I was having with stasis in ages
for abeyant leap build, I've had some fun using weapons with Slice because of the synergy with the class ability suspends. it's not necessary, but it's kinda fun to just throw out all the Strand keywords at once
Majority of my builds are variations of what you showed here. The two of note would be Vesper of Radiance on warlock, but I think Datto did an all Versper Conq gild, so that's nothing new there. The other one, that I'm super enjoying, is Void Titan with Peregrine Greaves in any content with champs. Offensive Bulwark and Bastion for dummy overshields, which add to the Peregrine damage boost. Just harass champs by crashing into them with dang solid damage. Then use the typical guns for everything else. Mostly used it as an excuse to fit Buried Bloodline into a build with this season's anti barrier option. Fragments are Instability, Vigilance, Persistence, and Exchange, mostly because grenades are stupid strong in this game and bonus uptime on those felt worth building into and always want an overshield with the build.
Ive actually been running a Ruinous effigy, Briar bind build and its been really fun. It has a pretty high skill ceiling to use in anything that is Master, but its a nice change of pace.
My favorite build recently is a Void Titan “Healing Nade” build. Basically Arbor Warden with the Bastion aspect and everything I can to maximize overshields and class ability regen including Vexcalibur.
A way to make well of radiance more interesting. 1. Use the the fragments combustion, char and ashes. 2. Cast a well with pheonix protocol. 3. Get a singles kill with an incandecent weapon. 4) Everything ignites. This doesnt need the artifact since weapon kills while standing in your own well proc ember of combustion and therefore char.
lucky pants have redefined what I enjoy about the game this year. it started with the malf catalyst and now I'm enjoying doing some more complex rotations, instead of just mouse1 with xenophage or whatever heavy is meta that season. full dps build is stasis with melee reload+dodge reload, with malf, cartesian, and bns apex. general build is void for invis, same weapons. I now want to try solar with warden's law + dragon's breath, maybe with the celestial swap
I'm a warlock main and got bored of sunbracers. I love them, but I also love seeing my hand cannon shots do 200k per shot! still a cenotaph div bitch tho
I’ve been having fun in normal content and coil with Dawn chorus and just stacking scorch. Polaris, sunshot, anything with incandescent is just fun for the booms
One of my hunter builds is using shards with signal as my primary, a solar hand cannon and dragon's breath for damage. Use super, shoot full dragon's and use signal while the rocket reloads itself before shooting it off again. Able to get 2-3 supers per dmg phase.
My stasis warlock build this season is Horror Story or Unending Tempest with Demo and Headstone paired with Tessellation for fun and more grenade energy, and Cold Comfort with Envious and Bait and Switch. Boy does this build make freezes for shatters which make crystals for more shatters which together chain iceflare bolt seekers for more freezes for shatters which create more crystals for shatters and more iceflare bolt seekers which ultimately gives more grenade energy for more stasis fun. I do use bleakwatcher turrets but I also just use the coldsnap sometimes. My primary is giving grenade energy, my Tessellation is giving grenade energy, crystal shatters give grenade energy, coldsnaps give grenade energy; you'll never run out of grenades for any longer than a second or 2 at most. You can have 4-5 bleakwatcher turrets plus have a grenade consumed for that big Tessellation shot and still have grenades to spare, I've done it. Plus, since all 3 weapons are Stasis you can buff all of them with the same surge mods on your boots. Use that big Tessellation shot when you're using your weapons to proc bait and switch on the Cold Comfort and you're essentially adding a whole 5th rocket into the mix before you have to reload when that Cold Comfort can shoot 4 rockets in a row buffed by bait and switch (plus wolfpack rounds if you have a friendly teammate). This build has single target damage covered and crowd control/crowd clearing in spades. It's really fun this season with the artifact perks, the headstone weapon creates 2 crystals to shatter whenever you kill a frozen target with a headshot both of which work for that grenade regen, that's 3 shatters in a row from 1 enemy for crowd control on top of extra freezes being spread from iceflare bolts; with this and bleakwatcher turrets on the field imagine how many enemies you freeze with all of them having the potential to create 3 shatters each with buffed shatter damage from both the artifact perk and the fragment, plus those shatters send bleakwatcher projectiles themselves from the artifact on top of the iceflare bolts seekers and bleakwatcher turrets on the field already. I wish Stasis just worked like this all the time without artifact mods, that would be sweet. My fun strand build for warlock is simple: Use Undercurrent with Demo and Voltshot and consume your shackle grenade then just go to pound town with the GL. You essentially have put chain reaction on that GL plus Demo and Voltshot but your chain reaction now suspends anything it doesn't kill and because of Demo you will have your whole grenade back to consume again before that 25 second timer is up. Pair this with something like Osteo Striga and Necrotic Grip so you can still make good use of consuming that shackle grenade if you run out of special ammo for the GL, and any time you have to fight a champion or something thick like that just start every damage cycle with a charged melee which can be done from any distance away to apply unraveling and poison to make the unraveling tick even more often and do more damage, it'll save at least a single rocket or linear shot (possibly more) for every single champion and in GM's where we have north of 20 champs that's a lot of heavy ammo being saved. These mentioned above are my new fun builds this season. There's all the other stuff we already know about like Well and Sunbracers, or Void Devour builds which I love too and even though they got new stuff too this season everyone already knows about those builds.
I've been a pyrogale kind of titan for a bit but I've used roaring flames a lot of the time, all I can say is it focuses your damage a bit more compared to using sol invictus, and makes you reliant on other sources of restoration in case you're not comfortable playing around them basically good for squeezing out maximum giga slam damage, not as good for add clear
I’ve been looking forward to the weekend because I’ve been wanting to build test with dawn chorus and Polaris Lance and fragment focusing on scorch and ignitions.
My current Strand build on Warlocks is just good fun, I'm not sure if its good for more higher tier content but its just fun Exotic armor is gonna be Swarmers Quicksilver Storm as the main weapon and the other two are your choice Aspects are Mindspun Invocation and the Wanderer and your grenade is Threadlings The main fragments are Evolution and Generation. The last two are flexible but I like to run Continuity and Wisdom. Build is rather simple. Eat your grenade, let the Threadlings do their thing and you kill things with Quicksilver to get your grenade back fast. When the Tangle spawns, just shoot it or throw it as it will suspend and create more Treadlings. Definitely more of an ad clear set up but its genuinely really fun.
me personally I’ve been running a Revenant Frostees build with focus on grenade/melee uptime. grim harvest + touch of winter, main thing is a headstone weapon but other than that, I’ve been chucking out nades and withering blades like crazy
The 2 builds I’m running on my warlock are the strand necro build but I’m using thorn instead of striga. Honestly the most fun I’ve had in destiny recently, I got up to 40 rounds in thorn while doing a master nf. The other is a strand threadling build but I nezeracs sin and a void primary like graviton. Honestly it’s a wack ass build but the ability uptime and threadings are crazy.
That strand Hunter build is extremely similar to mine. Shoot target with Quicksilver grenade, spawn a tangle. Shoot or throw tangle to make beyblade. Sit back and shoot while your beyblade spins around. Very, very fun build.
One of my favs is strand warlock threadlings. Start of with wanderer and weavewalk, wanderer so I can do some suspend, exotics are Monte and swarmers. Grenade can be anything I use grapple because I like it. It's a half n half weapon ability build that might be decent in higher tier content since it doesn't rely on kills, but i haven't checked it out since I don't have friends that play d2
I've taken some notes on the Strand Hunter and your version of the Abeyant Leap to try - my Abeyant Leap doesn't use Warding as I get a lot of Woven Mail anyway, but more or less 100% uptime seems cool. Warding plus the class item mod that sucks up nearby Orbs on Banner of War Titan is is very nice though to get your DR back and chunks of melee energy to restart the engine
Sure this isn’t new, but rain of fire and vex on well warlock has gotten me thru my solo dungeon experience. Pair it was a linear fusion and a chill clip one and your chaining radiant 24/7, plus fire sprites make healing a breeze. Throw on phoenix dive for dramatic effect (obviously running Icarus and healing nade 2.0)
Path of burning steps could be a very safe pick for gas, its like built in free armor charge so you can make polaris Lance stronger, pyrogale is by far my fav titan build this season, the only down side is in gms your going to have to be very careful when you decide to do consecretion
- Renewal grasps + buried bloodline : good support build which was only lacking regeneration but now provided by buried bloodline (on top of weakening effect) - Lucky pants + malfeasance (or warden's law + buried bloodline) : perfect for the new dungeon. - 6th coyote with strand clone : quite good in difficult content
I've been using a *become missle* titan where I run curaiss of the falling star and as much super generation as humanely possible. I also use ballistic slam. It's the most fun I've had in a while and actually has decent survivability. Cause I run recuperation with powerful attraction on thruster. It's essentially generate obs on melees on multi kills. Thruster then T crash anything that I can't mow down with Thunderlord.
im doing strand whirlwind hunter as my main build the past season and a half or so but with assassins cowl instead of cytarachnes; impact induction still works great on grapple melee builds, and running both heavy handed and firepower is useful again as it can effecitvely halve the new orb generation cooldown on grapple melee kills
my titan has been running a wacky old build i made a while back; Behemoth Titan with Jotunn (EL PADRE GIGANTE) with Hoarfrost-Z. Spec into spawning as many crystals as you can to create Stasis Shards for overshield, DR, and ability regen (Verglas Curve is better for this, but Jotunn is more fun this season, and makes the Giant Dad name make sense lol). I use a Perses-D with explosive payload to pop crystals super fast when I need to, but any Headstone weapon works great, too. Always open engagement with a slide-melee, even if just for cover, and you can start a HOIL-like loop of Fortnite energy.
One thing I started doing is using a glaive with the strand build. Both synthos and banner of war work with glaives. You can use winterbite for the best damage or just a surrounded one while still using a one two punch shotty.
I never realised how much I switch builds. I started to make clips of our fails and funny moments in Destiny and while the season has gone on, I had footage of so many different builds. Yet I only have 2 clips with strand titan, the rest is warlock. Yet Strand titan is my least played subclass by statistics on D2 Tracker
For strand titan, I prefer synthos + 1-2 punch ikelos shotgun + monte carlo. Always having melee charges or the ability to regenerate melee charges really quickly prevents you from having to sit around while melee recharges.
I’ve been jamming with Behemoth Titan bc I have issues, but Aztecross just put out a video that iterates on the Hoarfrost-Z build I use religiously and I’ve finally put down the Diamond Lance in exchange for Howl of the Storm and I think that might’ve been the last piece if the puzzle I needed
Surprisingly enough, Buried Bloodline on Void Hunter w/ Orpheus Rig has quickly become my favorite build this (non void) season. Yes, it's RNG and time dependent for the exotic, but once you get it you got a build that just EATS GM content for breakfast and is insanely fun to play. Getting to constantly proc Stylish Executioner without the need for Gyrfalcons is HUGE imo, and just allows you to spam supers with OR. Even with the Devour nerf on non-warlocks the survivability is crazy good If you have Bloodline, I beg you to try it out
i've slowly started to grow fond of bipod rockets over machine guns when i'm looking for some ad clear or champ deleting weapons, just kinda reminds me of d1 rockets. we just need a one that brings back tripod and has cluster on it and we'll have a pretty fun to use rocket.
10:11 before he starts in on the warlocks for all my titans out there I’d you want to go fast and be like a f22 with vtol capability use beserker with lion rampant. it is way too much fun. And I have another titan strand build that will probably get some folks attention. it’s war banner flechette storm with severance enclosure you’ll thank me. your welcome.
First he gives us our opinions, and now he's doing the buildcrafting for us? If he keeps this up we won't have to think at all anymore!
Thank you, Datto.
And he already gives us the guides so we don't need to solve the mechanics!!!
@@chocolatesalgado1912 He even tells us the news and explains any changes being made! So generous.
Next step is installing teamviewer and watch Datto play on my PC
If I was datto I would fucking hate this comment.
datto has become Big Brother
chad YT-er: crams 10 build videos into 1
Absolutely iconic to make the video length 24:02
still feel bad lmao
Where is the, go to the tower, collect bountys......log off, build?
I like to use an alternate version of that build where I grab the bounties through the mobile app, that way you don't even need to leave orbit before you log off :D
@@XepherTimit’s hard to grind for an exotic phone/computer (if your not on pc) so I don’t use it
Any build lol
That's the "literally play any other game" build
Behemoth. Fastest movement in the tower due to cryoclasm
Warlocks: Something I've been doing all last season, and this one is Mantle of Battle Harmony, Sunshot, Apex (really any solar rocket will work). Sunshot with radiant always procced with x4 surge basically always active stacked on top takes care of almost everything, Apex for bigger targets. If you like explosions, and I mean who doesn't, this is your build. I can post more details if someone is interested. EDIT: Whole build in replies
What aspects and fragments do you run?
Yeah more details would be great
I need this build, please share more
Whole build and thoughts
Aspects: Heat Rises/Touch of Flame
Fragments: Searing/Benevolence/Torches/Empyrean
Incinerator Snap/Healing grenade. For those that don't know, Snap can always ignite if you look at the ground when using it on an enemy.
Head: Either Heavy/Special finders or Heavy ammo finder + 2 scouts. Harmonic Siphon could also work fine, but you get your super pretty quick, would work well for teammates tho.
Gauntlets: I run triple loader cuz this is a gun build, but you do you.
Chest: Encounter specific resistances, but you can do Emergency Reinforcement if that's your jam.
Boots: A surge mod for whatever kinetic slot weapon you're running, as the chest is already giving you x4 surge for Sunshot and Apex Predator when at full super. Harmonic scavenger so you always get at least 2 shots for your Apex, **Recuperation** is S tier
Bond: Time Dilation, and 2 bombers, but that can be swapped for whatever you like.
I mostly play support Warlock, hence the Benevolence, but if you're solo I could suggest Combustion instead for more booms. Torches is future proof assuming Bungie doesn't change it entirely. With how easy it is to become radiant this season, esp. with Sunshot, Torches could also be changed out for several things: Resolve if you want to run fusion grenades for damage and cure (though not as reliable as a healing grenades), Singeing for constant class ability recharge which you can turn into grenade/melee energy, Blistering to pair with Combustion and well super kills, Wonder to pair with the exotic and a quick super. Solar weapon kills while in your own Well count as Solar Super kills and pair with Combustion and Blistering. This exotic can sometimes get you a faster super than Phoenix Protocol. As stated on gauntlets, this is a gun build, the point of it is to get your super fast, hold onto it, and blow everything up with Sunshot all while having Well as a panic super that you can get back pretty quick to get back into the action. This build works in most content with small changes pretty well.
Hit me with questions if you have any.
I've been running MOBH to get tons of wells and carry my new light friends through harder content. Its been awesome this season having a well up every minute.
Gyrfalcon's is still both a fun and effective build in most content. The new exotic sidearm from Warlord's Ruin slotted nicely into this build with a commemoration and a kinetic tremors primary. Most of my time is spent on the sidearm swapping to heavy for big groups before a champion or mini boss. The kt primary was mostly as a small problem solver that the sidearm wasn't suited for.
Since you got it: Aeon Swift will basically give you a Shadowshot Debuff when running Sect of Force on Mini bosses and under, and have Devour up. Will Invis you after kills too. It's one of my favorite GM build w this season
>My friends are warlock mains, so they will have well
Datto, free them from their prison. Pick up well so they can fly D:
To be fair to the old-gods setup part of the video, I think the nerf was only for Fragment-Devour (devour on orb pick-up) and not the Warlock-only devour aspect.
All devour in general got the nerf (reduced to half potency), but warlocks with the aspect get to keep the full benefit.
Correctamundo
I actually can’t wait to have the new solar abilities for warlock, something to actually make the subclass interesting
Yeah, It would’ve been cool if they had just combined Icarus dash and Heat rises and given another aspect. One feels bad to run without the other, and the Grenade one is too good to pass up
I never realized that solar warlock is so boring! It really has nothing really going for it. Either Well of Radiance builds or Grenade builds. Which has nothing to do with the aspect, so its cacah
I run solar warlock with tommy's matchbook, just spamming restoration and keeping that going with the solar kills from tommy's. It's actually quite good and got me through solo duality. It's also quite fun i think
I really like this style of video. I think it suits you very well. I hope to see some videos showcasing some more unique builds before Lighfall arrives
I was going to write each if my builds for all three classes but ill just shorten to the 1 i never see used that i use and thats threadling spam. I run weavewalk, weavers call, swarmers and montee carlo to get back weave walks as often as i can. The goal is to get off a weavers call 8 threadling wave as often as possible and its really fun. Having weave walk almost all the time feels really strong and kinda fills the fantasy of just throwing threadlings everywhere. Def not endgame viable but works well in coil.
I'm mostly on Abyent Leap for GMs but when I wanna mix things up my voidlock with contraverse holds and Le Monarque is fantastic. Just spamming vortex grenades, weaken, volatile and poison everywhere, it's great for keeping overloads in check. The lemon and volatile rounds sound is so satisfying.
That build was broken when we had that rapid precision hits weaken targets and armor charge mods in the artifact. I almost solo'd devils lair GM with that set up but I kept messing up over little things on the final boss room
Solar warlock with Dawn chorus and sky burners has been a ton of fun this season. With the right fragments it procs almost constant ignitions
ur outta ur gyattdamn mind using sky burners freak
Sky burners oath is out of pocked you freak
Always happy to get another Datto build video!
I'm so glad Arc Hunter has been getting the recognition it deserves. I've been running that build since Arc 2.0 and now it's just *better* lol but I've recently started using basically the same build but on Solar with Assassins Cowl. I saw someone solo Nez on Solar Hunter with Assassins Cowl and I had to try it out. Getting use to a ranged melee has been the hardest but i find i use my super more on solar than arc. IDK. With combination blow x3 there's practically no need for a super sometimes.
renewal grasps is always a fun build, taking both crowd control and suitability into one kit. Unyielding Tempest with Demo+Headstone means constant grenades and constant DR too.
1:18 Pyrogale Titan
3:26 Giga Burst Damage Strand Titan
6:29 Main GM Titan Setup (Conservative)
8:19 Arc Titan Setup
10:13 Briarbinds Touch of Malice Warlock
12:39 Stasis Osmiomancy Warlock
15:08 Fallen Sunstar Coldheart Warlock
18:00 Arc Melee Hunter
20:04 Façade Strand Hunter
21:54 Nighthawk Hunter
23:09 Galanor Hunter
As a Void Hunter main my go-to GM build remains Gyrfalcon's Hauberk with Vexcalibur, Retrofit Escapade and swapping the Kinetic primary as needed, although I have been very impressed with Adept Hung Jury in that slot. I had a really fun Touch of Malice Void Hunter build that leaned into Devour but that one just doesn't feel the same after the Devour nerf - I may give your Devour Warlock build a try to see how that feels!
Ive been running vexcalibur with triton vice instead of gyrfalcons, survivability is a little bit lower but the damage is insane, definitely recommend
Been really enjoying severence enclosure on strand titan recently. Banner and into the fray for survival, frenzied blade and grapple melees chain explosions like crazy, and quicksilver storm and a tricorn machine gun to fill in the down time.
One of my favorite builds I’ve been using for titan recently is Monte Carlo with the throwing shield melee and Doomfang Pauldrons. The idea is to pair it with some dynamo mods and throw as many shields as possible, which gets your super in a couple of well placed throws, and then make your super last as long as possible. I don’t think it’s good for gms, but I love it everywhere else
Yes! I made a similar build earlier this year. In lower-level content, you can honestly keep your super going for over a minute.
@@tacobosss there’s also a lot of survivability and cc if you use controlled demolition. Not enough survivability for gms, but oh well
A build that I've been taking into the Coil since the first week and I've loved in high end PvE and even Checkmate Control was to use Precious Scars with Tommy's Matchbook on Sunbreaker Titan. Because you're healing on kill, you're negating the burn damage of Tommy's, but because you're also dealing with Tommy's once it starts burning, it feeds into the current season's loop of ignitions on top of Sol Invictus. Killing something with Tommy's Ignition Trigger guarantees a Sunspot that I can heal through gunfire to get to while roaming around with a gigabuffed primary that even does well with champions and minibosses because of the ignitions. If you feel like adding more flair, use Consecration and use those scorch kills to return melee energy with that one ember to give yourself a good crowd control slam when you need it.
the cytarachne's build sounds like EXACTLY what i'm looking for for strand hunter. gonna just yoink that real quick and try it out in my next enemy dense Thing.
Datto saying he doesnt optimize ever moment of gameplay is like finding out a giant rabbit doesnt break into your home every year to hid lil plastic eggs in your stuff lol love you dude
Best Hunter build this season is hands down Polaris Lance + Lucky Pants. Don't forget to use your dodge after every lucky pants cycle and to toss a nade at your feat for Empyrean!
Weapons: Warden's Law (currently the gm) + Polaris Lance + Apex Predator
Seasonal Mods: Kindling Trigger + Flint Striker + Rays of Precision
Abilities: Solar, Marksman Dodge, Weighted Throwing Knife, Healing Grenade
Aspects/Fragments: On Your Mark + Knock Em Down, Empyrean + Ashes + Char + Eruption + Searing
Helmet Mods: Heavy Finder, Harmonic Siphon, Kinetic Siphon
Arm Mods: Heavy Handed, Impact Induction, Fastball
Chest Mods: Charged Up, Concussive Dampener
Legs Mods: Kinetic Surge, Recuperation, Solar Surge
Class Mods: Time Dilation, Powerful Attraction, Bomber
One of my favorites is arc warlock with getaway artist and centrifuse. Very fun run and gun style of play. You’re able to chain eating grenades and using your arc soul rift to keep up sentient arc soul 100% of the time
Give us old hammers back and then I will be happy
It's my go-to crucible build for casual matches. You're acting very much in a support role, dropping rifts where your teammates are likely to be, and also getting lots of your own kills. It's surprising how hard Centrifuse hits, and once you internalize the gameplay loop, you're just drive-by massacring the other team from every angle. I like to use Stormtrance because, combined with the Getaway AS, it melts people.
I still really like vesper of radius with centrifuse or a good special arc weapon for blinding
1. Please tell me that the video being 24:02 was intentional.
2. I still use Swarmers Broodweaver pretty often with Mindspun Invocation and Weaver's Call. Since the buff to threadlings, it's been really fun just getting to send my little green buddies to kill things, or deal heavy damage and unravel bigger targets. Also, swarmers make tangles spawn threadlings, so more chances for them to shine.
sixth coyote and threaded specter slaps
I have been LOVING severance enclosure on void titan with Echo of Cessation. Every finisher you get causes the room to explode. I paid it with explosive finisher so I can keep my grenade up constantly, and Echo of Instability with whatever void weapon I need. Graviton Lance is my personal favorite.
I saw someone running Vesper of Radius for day 1 Crota and since then have not used Fallen Sunstar for my arc warlock. It took me a few months to really feel that ability spam drop off but the blinding affect makes the trade of worth it. Using your rift like a glorified pulse grenade that blinds is fantastic. Feels great when you can use it to camp enemy spawns
Datto Drinking Game: in any video of his, take a shot every time he says the word "content"
A warlock setup I’ve been using in everyday and GM content is felwinters helm. Going invis off finisher, make enemy’s volatile on finisher, 30% debuff in a 25m radius on camp finisher and amazing crowd control with melee kills on trash ads. It’s got a fun gameplay loop to help ur team without well.
Not only are there builds, not only is there fashion, you're telling me the runtime is 24:02? I'm in!
Void titan with severance enclosure is fun! Cessation + Explosion echoes make the severance explosions wild. Leeching + Obscurity for survivability; monte carlo. Solar hammers with ignition build another easy choice. Also been running tommy's matchbook + precious scars, nuff said there.
Having just crafted a Fixed Odds and being a dedicated Pyrogale Posse myself, im really happy to see that first build you posted
Back to the game after 2 years now it’s time to grind
Don’t, not to be that guy but the game has been downhill for a while now; this isn’t a comment shitting on the game, as if u have fun with it be my guest, but for me the game has turned into nothing but logging on, maybe collecting bounties and logging off.
Says not to be that guy but continues to be that guy. I came back after a 6 month break and I’m having a blast buildcrafting and doing content.
This is a titan build I've been running since Cadmus Ridge Lancecap came out
Rally Barricade
Aspects: Diamond Lance and Tectonic Harvest
Fragments: Fissures, Shards, Chains and I swap between Rime and Rending depending on if I need the overshield.
I pair it with Revision Zero, so I have a good primary and "infinite special" pluss I can stun all champs all the time regardless of seasonal mods so i have consistency
This is exactly the sort of content I look for in Destiny 2. I love the game but just don’t have the time for build theorycrafting and testing. Thank you!
Conditional Finality on Solar Warlock is absurd this season.
The amount of damage your ignitions do, coupled with all the artifact perks, lets you do huge sustained and burst damage to champions in GM content.
Freeze with the first shot, the second shot ignites and stuns champions for huge damage, reload during the ignition stagger, repeat. Since most of the damage comes from the first 2 shots, it also has incredible ammo efficiency. Hard-pressed to find a better gun this season aside from Polaris.
One of my current favs is buried bloodline with briars and rufus on a stasis lock. Briars pops radiant in 2 shots if you hit fo headshots. Bloodline procs devour. And rufus can give you demo and hatchling with the unraveling rounds from the artifact. It gives you multiple ways to deal with each champion type. Via loudout and buffs. Locks down adds and does aoe through shatters.
I use a couple of the builds you've shown off in this video, but majority of them feel impractical/underwhelming. While they remain fun, I don't think I will ever use them.
For Titan -> Arc, Solar and Strand. Cuirass for Burst DPS, Wormgods for BoW Grapple Melee DPS and Pyrogale so that the Solar Super becomes useful.
For Hunter -> Void + Solar. Gyrfalcons for Solo-play, Omnioculus for Team-play. Celestial DPS, swap to Lucky Pants as backup DPS then Assassin's Cowl for survivability between DPS Phases.
For Warlock -> Arc, Solar & Stasis. Vesper for Blinding Healing Rifts. Osmiomancy for effortless ranged CC. Cenotaph for Infinite Heavy, Sunbracers for CC and Lunafactions for DPS Phases.
Personally I've been having lots of fun running Apotheosis Veil on Wellock in stuff like the Coil and certain master dungeons. It surprisingly does great damage while still giving that satisfaction of keeping the team safe and making everything explode.
I’ve been enjoying solar stag with touch of malice abusing the touch of flame healing nades stag rifts and chaining it together with ember of benevolence to fuel the engine. It’s a setup I’ve been using to carry friends who don’t do gms often because it can certainly play the keep people alive game while being able to abuse that last bullet. I’ve been pairing touch of malice with a weapon with disruption break (often the solar vanguard lw gl). I’ve found stag to be quite enjoyable even if you’re not forced to play passively and in the back with less aggressive teammates because those tanky rifts and resto nades make for a really easy way to just lodge yourself in spots you otherwise would get swarmed and deleted in. It’s got a bit of a skill ceiling I would say because you will have to be keeping track of many things. Teammates positioning and health. Your health when to reload tom and when to lay on that last bullet and knowing what damage you can safely take when low even in a gm as well as ability cooldowns like your rift and healing nades and how to leverage your healthbar for what you need.
One of my more recent additions to my saved loadouts is Mantle of Battle Harmony and Sunshot. It’s not absolutely busted or anything but it’s effects are noticeable and it feels pretty consistent.
If you want a more add clear-focused version of the Banner of War build, run it with Severance Enclosure, Monte Carlo, and the grapple grenade, and set your special and heavy weapons for single target damage. One of my favorite builds for just getting into the fray. Works surprisingly well in high level content since the effect from Enclosure “stuns” combatants by launching them high up into the air.
Stasis Hunter with Bombardiers has also become a favorite of mine, but in lower level content due to lack of resist and healing if you don’t run certain fragments, and its reliance on kill triggers. Spec into Strength, slow effects, and melee regen since your melee is actually very potent in damage and tracking, and you’ll have a fun loadout for everyday stuff.
10:49 the nick cannon build
Winning comment.
Stasis hunter, with ager’s scepter is super fun, special weapon with heavy weapon dps, freezes everything and special finisher gives inf ammo. Pair with glacier nades and shatter for extra fun. Star eaters is good for lower content to keep ager’s charged, renewal is better for survivability, but honestly if you build fragments and mods right you have great survivability anyway. Plus you can have an eagers edge sword on and shatter skate everywhere. And the melee got a big buff! Can also proc radiant with current seasonal artifacts for an additional 25% dmg buff. Bump in the night is a great heavy so you can make full use of multiple stasis weapon surges
Correct combo for strand titan super is: 2x light attack, heavy, 4x light, heavy, repeat, 4x light, ect" just btw. no pauses between melee and heavy attacks, and your attack speed is increased that way as well.
Not only am I a Hunter Main, but I am a Void Hunter Main to be specific. I have builds for Stasis and Solar (part of my 3 Top Sub-Classes that I actually use) but my updated Void one really feels like it slaps. My build, like most Void builds, revolves around the exotic chest piece, Gyrfalcon's Hauberk. We all know what it does and how it works. Below is my Aspects, Fragments, Armor mods that I used to compliment this build:
Hunter Sub-class - Nightstalker: Super [Deadfall or Moebius Quiver (Personal preference here)]; Abilities [Gambler's Dodge, Triple Jump, Snare Bomb, Vortex Grenade], Aspects [Stylish Executioner, Trapper's Ambush]; Fragments [Echo of Cessation, Echo of Harvest, Echo of Starvation, Echo of Persistence]
Head: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Dynamo, Heavy Ammo Finder, Harmonic Syphon]
Arms: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Firepower, x2 Focusing Strike]
Exotic Chest: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Charged Up, Any Defensive/Resist Mods, Harmonic Resistance]
Legs: Stat Mod [Per your needs], Armor Mods [Stacks on Stacks, x2 Insulation (or x2Innervation/ 1 Insulation, 1 Innervation)]
Class Item: Stat Mod [Per your needs, but ideally Mobility/Discipline], Armor Mods [Utility Kickstart, Reaper, Bomber]
Thanks for talking about stasis for warlock. I don't think that many people realise that despite the nerfs from Beyond Light, stasis for warlock is still very viable even in GMs. I run bleak watcher for the crowd control because I find melee underwhelming and if I'm in frost pulse radius it's already over. That being said, I don't know where the misconception came from but the bleak watcher turret on impact does not give you huge amounts of grenade energy back. Only the default coldsnap does that. So the gameplay is to just have 1 turret out while using your second grenade charge to freeze things instantly because 1 freeze + 1 chain from that is almost a full grenade back. Keep cycling till you have 2 charges again and throw out a turret.
A build you should try out I've been unable to take off using the subjunctive smg with shoot to loot and attrition orbs. Whatever other weapons you prefer to use is fine, though I'd recommend dragon's breath to just fire and forget. Normally with attrition orbs you only get .8% of your super. That's why you run it with star eater scales on arc and just have your super back like it's nothing, since you get 2.8%. Attrition orbs typically requires you to fire a large portion of your magazine and that's why subjunctive is an incredible choice. It's a 900 rpm and blows through the magazine while being incredibly accurate. Adding onto that the origin trait adds stacks of a buff that partially reloads the magazine any time it runs out and you can generate upwards of 3-4 orbs without reloading. If you end up dying and losing feast of light stacks it's far easier to get back as well. You could actually run it on any subclass you wanted as well. The orbs aren't only for super energy either, they can be for healing and ability regen. I can't get enough of it in gm's.
For strand titan - Add in the grapple and slam to extend your dps rotation if you need to and u get ot add another 700k to mil depnding on if ur running wormgods or synthos.
Also thread of ascent reloads whatever weapon being held when nade is used so highly reccomend it for strand titan things
Been using a swarmers build with weavers call & Weavewalk, Weavewalk gives alot of safety and threadlings do some pretty decent damage nowadays so I quite enjoyed it in mid tier content, havent played it in GMs tho, It could be good since weavewalk gives you a nice savety net to just jump into.
Shards of Gally + Vex Mytho is always my favorite build, but it is SPICY this season. Great builds here - I’m still trying to get Navigator so I can try out a theorycraft idea I’ve had for awhile with Lucky Pants. I’ve helped all my friends get Navigator and gotten all of them the catalyst. Still no drops for me haha
Side note: Lam (as in lamb) - el - lar :)
What would u use lucky pants for on a trace eh?
@@dabtasticcharizard9817 pair the trace with a handcannon. With the recent buffs the handcannons they're the perfect compliment for trace rifles
Whenever i see build videos it makes me think of some of the older exotic weapons and armour and how we can achieve many of the things they promised but were just weak versions like Sweet Business or the various warlock exotics that were just 'Hey rift is pretty cool right?' etc. Also how we used to use 'Neutral game' PvP focused exotic armour in PvE even at the highest level. The last part is something i honestly miss, there was something great about running Transversive Steps on Warlock because it was just a really simple and dependable, not saying we should go back but maybe it's something Bungie can recapture with future projects.
Hunter: Renewal Grasps + Aegir's Scepter; this is more of a support build around my two friends who both play damage heavy titans. Just trying to slow everything on the field, and mow them down with Calus Mini-Tool
Warlock: Osmiomancy Gloves + Verglas Curve; another support build but also very good for solo. I occasionally swap out Curve for Horror Story with Demo and Winterbite if I feel like being more aggressive.
Titan: Hoarfrost-Z + Salvation's Grip; Headstone weapon in primary, Incandescent weapon in secondary. Lot's of exploding ice. Easily my favorite build of the three.
A Void Warlock build I use a lot is Nezarec's Sin based. I use Vortexes, Chaos Accelerant, Feed the Void (because I don't like child of the old gods), Undermining, Remnants, Obscurity (a flex pick, I just like the utility) and Instability. Instability is absolute key, because I pair this setup with a Harsh Language, of all things, with Wellspring and Repulsor Brace. Anything that doesn't die to the grenades, you can easily finish off with the GL, which is an incredibly reliable source of both healing and overshields. Wellspring is the cherry on the cake, meaning you will NEVER run out of grenades, and keeping your melee and rift topped up too. If you like your entire screen being purple, this is the build for you.
I’ve always been a bleakwatcher Andy. I gave the frost pulse build a try and even chucked on wrathweavers with verglas. It was the most fun I was having with stasis in ages
for abeyant leap build, I've had some fun using weapons with Slice because of the synergy with the class ability suspends. it's not necessary, but it's kinda fun to just throw out all the Strand keywords at once
Majority of my builds are variations of what you showed here. The two of note would be Vesper of Radiance on warlock, but I think Datto did an all Versper Conq gild, so that's nothing new there. The other one, that I'm super enjoying, is Void Titan with Peregrine Greaves in any content with champs. Offensive Bulwark and Bastion for dummy overshields, which add to the Peregrine damage boost. Just harass champs by crashing into them with dang solid damage. Then use the typical guns for everything else. Mostly used it as an excuse to fit Buried Bloodline into a build with this season's anti barrier option. Fragments are Instability, Vigilance, Persistence, and Exchange, mostly because grenades are stupid strong in this game and bonus uptime on those felt worth building into and always want an overshield with the build.
Hi datto, nice thumbnail summing up what new guardians usually do to find helpful builds, and even some vets to this day.
Ive actually been running a Ruinous effigy, Briar bind build and its been really fun. It has a pretty high skill ceiling to use in anything that is Master, but its a nice change of pace.
My favorite build recently is a Void Titan “Healing Nade” build. Basically Arbor Warden with the Bastion aspect and everything I can to maximize overshields and class ability regen including Vexcalibur.
I would try a good Repulsor Destabilizing primary in the build, but I don’t do enough raids to have one.
A way to make well of radiance more interesting.
1. Use the the fragments combustion, char and ashes.
2. Cast a well with pheonix protocol.
3. Get a singles kill with an incandecent weapon.
4) Everything ignites. This doesnt need the artifact since weapon kills while standing in your own well proc ember of combustion and therefore char.
Glad to see point contact cannon brace getting some love here, it's a really fun build.
lucky pants have redefined what I enjoy about the game this year. it started with the malf catalyst and now I'm enjoying doing some more complex rotations, instead of just mouse1 with xenophage or whatever heavy is meta that season.
full dps build is stasis with melee reload+dodge reload, with malf, cartesian, and bns apex. general build is void for invis, same weapons.
I now want to try solar with warden's law + dragon's breath, maybe with the celestial swap
I'm a warlock main and got bored of sunbracers. I love them, but I also love seeing my hand cannon shots do 200k per shot! still a cenotaph div bitch tho
I’ve been having fun in normal content and coil with Dawn chorus and just stacking scorch. Polaris, sunshot, anything with incandescent is just fun for the booms
One of my hunter builds is using shards with signal as my primary, a solar hand cannon and dragon's breath for damage. Use super, shoot full dragon's and use signal while the rocket reloads itself before shooting it off again. Able to get 2-3 supers per dmg phase.
My stasis warlock build this season is Horror Story or Unending Tempest with Demo and Headstone paired with Tessellation for fun and more grenade energy, and Cold Comfort with Envious and Bait and Switch. Boy does this build make freezes for shatters which make crystals for more shatters which together chain iceflare bolt seekers for more freezes for shatters which create more crystals for shatters and more iceflare bolt seekers which ultimately gives more grenade energy for more stasis fun. I do use bleakwatcher turrets but I also just use the coldsnap sometimes. My primary is giving grenade energy, my Tessellation is giving grenade energy, crystal shatters give grenade energy, coldsnaps give grenade energy; you'll never run out of grenades for any longer than a second or 2 at most. You can have 4-5 bleakwatcher turrets plus have a grenade consumed for that big Tessellation shot and still have grenades to spare, I've done it. Plus, since all 3 weapons are Stasis you can buff all of them with the same surge mods on your boots. Use that big Tessellation shot when you're using your weapons to proc bait and switch on the Cold Comfort and you're essentially adding a whole 5th rocket into the mix before you have to reload when that Cold Comfort can shoot 4 rockets in a row buffed by bait and switch (plus wolfpack rounds if you have a friendly teammate). This build has single target damage covered and crowd control/crowd clearing in spades. It's really fun this season with the artifact perks, the headstone weapon creates 2 crystals to shatter whenever you kill a frozen target with a headshot both of which work for that grenade regen, that's 3 shatters in a row from 1 enemy for crowd control on top of extra freezes being spread from iceflare bolts; with this and bleakwatcher turrets on the field imagine how many enemies you freeze with all of them having the potential to create 3 shatters each with buffed shatter damage from both the artifact perk and the fragment, plus those shatters send bleakwatcher projectiles themselves from the artifact on top of the iceflare bolts seekers and bleakwatcher turrets on the field already. I wish Stasis just worked like this all the time without artifact mods, that would be sweet.
My fun strand build for warlock is simple: Use Undercurrent with Demo and Voltshot and consume your shackle grenade then just go to pound town with the GL. You essentially have put chain reaction on that GL plus Demo and Voltshot but your chain reaction now suspends anything it doesn't kill and because of Demo you will have your whole grenade back to consume again before that 25 second timer is up. Pair this with something like Osteo Striga and Necrotic Grip so you can still make good use of consuming that shackle grenade if you run out of special ammo for the GL, and any time you have to fight a champion or something thick like that just start every damage cycle with a charged melee which can be done from any distance away to apply unraveling and poison to make the unraveling tick even more often and do more damage, it'll save at least a single rocket or linear shot (possibly more) for every single champion and in GM's where we have north of 20 champs that's a lot of heavy ammo being saved.
These mentioned above are my new fun builds this season. There's all the other stuff we already know about like Well and Sunbracers, or Void Devour builds which I love too and even though they got new stuff too this season everyone already knows about those builds.
My favorite build over the next few months is gonna be to play Baldurs Gate instead
I've been a pyrogale kind of titan for a bit but I've used roaring flames a lot of the time, all I can say is it focuses your damage a bit more compared to using sol invictus, and makes you reliant on other sources of restoration in case you're not comfortable playing around them
basically good for squeezing out maximum giga slam damage, not as good for add clear
I’ve been looking forward to the weekend because I’ve been wanting to build test with dawn chorus and Polaris Lance and fragment focusing on scorch and ignitions.
My current Strand build on Warlocks is just good fun, I'm not sure if its good for more higher tier content but its just fun
Exotic armor is gonna be Swarmers
Quicksilver Storm as the main weapon and the other two are your choice
Aspects are Mindspun Invocation and the Wanderer and your grenade is Threadlings
The main fragments are Evolution and Generation. The last two are flexible but I like to run Continuity and Wisdom.
Build is rather simple. Eat your grenade, let the Threadlings do their thing and you kill things with Quicksilver to get your grenade back fast. When the Tangle spawns, just shoot it or throw it as it will suspend and create more Treadlings.
Definitely more of an ad clear set up but its genuinely really fun.
me personally I’ve been running a Revenant Frostees build with focus on grenade/melee uptime. grim harvest + touch of winter, main thing is a headstone weapon but other than that, I’ve been chucking out nades and withering blades like crazy
The 2 builds I’m running on my warlock are the strand necro build but I’m using thorn instead of striga. Honestly the most fun I’ve had in destiny recently, I got up to 40 rounds in thorn while doing a master nf. The other is a strand threadling build but I nezeracs sin and a void primary like graviton. Honestly it’s a wack ass build but the ability uptime and threadings are crazy.
That strand Hunter build is extremely similar to mine. Shoot target with Quicksilver grenade, spawn a tangle. Shoot or throw tangle to make beyblade. Sit back and shoot while your beyblade spins around. Very, very fun build.
Strand warlock with weaver’s trance, thorn, and necrotic grips has been the most fun I’ve had in the game the season
Thanks Datto. I have the suspend titan and nighthawk hunter in a few runs today and they work great
One of my favs is strand warlock threadlings. Start of with wanderer and weavewalk, wanderer so I can do some suspend, exotics are Monte and swarmers. Grenade can be anything I use grapple because I like it. It's a half n half weapon ability build that might be decent in higher tier content since it doesn't rely on kills, but i haven't checked it out since I don't have friends that play d2
thank you for uploading today, datto. i really needed something to take my mind off the matpat news...
I've taken some notes on the Strand Hunter and your version of the Abeyant Leap to try - my Abeyant Leap doesn't use Warding as I get a lot of Woven Mail anyway, but more or less 100% uptime seems cool. Warding plus the class item mod that sucks up nearby Orbs on Banner of War Titan is is very nice though to get your DR back and chunks of melee energy to restart the engine
Sure this isn’t new, but rain of fire and vex on well warlock has gotten me thru my solo dungeon experience. Pair it was a linear fusion and a chill clip one and your chaining radiant 24/7, plus fire sprites make healing a breeze. Throw on phoenix dive for dramatic effect (obviously running Icarus and healing nade 2.0)
Path of burning steps could be a very safe pick for gas, its like built in free armor charge so you can make polaris Lance stronger, pyrogale is by far my fav titan build this season, the only down side is in gms your going to have to be very careful when you decide to do consecretion
the rocket pistol with the arc warlock build works exceptionally well with volt shot and pretty much any other roll in the other slot
- Renewal grasps + buried bloodline : good support build which was only lacking regeneration but now provided by buried bloodline (on top of weakening effect)
- Lucky pants + malfeasance (or warden's law + buried bloodline) : perfect for the new dungeon.
- 6th coyote with strand clone : quite good in difficult content
I've been using a *become missle* titan where I run curaiss of the falling star and as much super generation as humanely possible. I also use ballistic slam. It's the most fun I've had in a while and actually has decent survivability. Cause I run recuperation with powerful attraction on thruster. It's essentially generate obs on melees on multi kills. Thruster then T crash anything that I can't mow down with Thunderlord.
im doing strand whirlwind hunter as my main build the past season and a half or so but with assassins cowl instead of cytarachnes; impact induction still works great on grapple melee builds, and running both heavy handed and firepower is useful again as it can effecitvely halve the new orb generation cooldown on grapple melee kills
my titan has been running a wacky old build i made a while back;
Behemoth Titan with Jotunn (EL PADRE GIGANTE) with Hoarfrost-Z. Spec into spawning as many crystals as you can to create Stasis Shards for overshield, DR, and ability regen (Verglas Curve is better for this, but Jotunn is more fun this season, and makes the Giant Dad name make sense lol). I use a Perses-D with explosive payload to pop crystals super fast when I need to, but any Headstone weapon works great, too. Always open engagement with a slide-melee, even if just for cover, and you can start a HOIL-like loop of Fortnite energy.
One thing I started doing is using a glaive with the strand build. Both synthos and banner of war work with glaives. You can use winterbite for the best damage or just a surrounded one while still using a one two punch shotty.
1-2 punch buffs glaive melees?
I never realised how much I switch builds. I started to make clips of our fails and funny moments in Destiny and while the season has gone on, I had footage of so many different builds. Yet I only have 2 clips with strand titan, the rest is warlock. Yet Strand titan is my least played subclass by statistics on D2 Tracker
been running around with apotheosis veil on strand warlock as of late, the mass amounts of threadling spawns with it in a boss cook, is quite fun
For strand titan, I prefer synthos + 1-2 punch ikelos shotgun + monte carlo. Always having melee charges or the ability to regenerate melee charges really quickly prevents you from having to sit around while melee recharges.
I’ve been jamming with Behemoth Titan bc I have issues, but Aztecross just put out a video that iterates on the Hoarfrost-Z build I use religiously and I’ve finally put down the Diamond Lance in exchange for Howl of the Storm and I think that might’ve been the last piece if the puzzle I needed
10:42 Datto explains the birds and the bees
Surprisingly enough, Buried Bloodline on Void Hunter w/ Orpheus Rig has quickly become my favorite build this (non void) season.
Yes, it's RNG and time dependent for the exotic, but once you get it you got a build that just EATS GM content for breakfast and is insanely fun to play. Getting to constantly proc Stylish Executioner without the need for Gyrfalcons is HUGE imo, and just allows you to spam supers with OR. Even with the Devour nerf on non-warlocks the survivability is crazy good
If you have Bloodline, I beg you to try it out
I know this is an older video but I almost cried laughing at 9:22 dude😭😂
Damn, another 24:02 banger from Mr. Trvl
i've slowly started to grow fond of bipod rockets over machine guns when i'm looking for some ad clear or champ deleting weapons, just kinda reminds me of d1 rockets. we just need a one that brings back tripod and has cluster on it and we'll have a pretty fun to use rocket.
Got bored one day and tried out the updated salvation's grip with stasis titan, with the only goal to create and shatter as many crystals as possible
10:11 before he starts in on the warlocks for all my titans out there I’d you want to go fast and be like a f22 with vtol capability use beserker with lion rampant. it is way too much fun. And I have another titan strand build that will probably get some folks attention. it’s war banner flechette storm with severance enclosure you’ll thank me. your welcome.
frogchamp cannon brace mentioned