My first unbiased impression: "Nope"... I've been gaming long enough to SEE obvious flaws in a controller, I don't need this in hand to tell it's complete garbo... lol...
@ Me. Who cares about Australia? It doesnt matter. Its a Country like yours and it has the same right to exist. Maybe you dont care but if Europe wouldnt exist tomorrow, there'll be Chaos.
Hey its you! Your videos are great man. You're the guy who convinced me to back the NES Maker kickstarter. I think I'd buy this controller but only ever leave the n64 buttons on it, because for some reason it's really hard to find a Bluetooth controller with 6 buttons on the front and shoulder buttons enough to be able to emulate n64 games properly. Though I've only really searched Amazon so far
JohnRiggs I'd rather just have five controllers that mimic each layout of retro controllers. I get it, this is made for the virtual console, but I'd still rather have five separate controllers. Maybe that's just me, plus, I breed dogs and I know a child in my house would leave a faceplate or button Pad and it'd be chewed to pieces.
Lol, I didn't notice it was misspelled good looks. That's really funny someone making this didn't notice it. Guess it's a Chinese or Korean company and they have no idea.
Correction: In PAL regions the SNES style buttons were coloured. So saying these were Super Famicom buttons and not SNES style buttons was incorrect. The point I made of the SNES buttons being useless as they are no different from the base buttons still stands. North American SNES buttons are different shapes. Also, the company who designed this controller was from California and it was marketed for North American audiences. So they were incorrect in calling it an SNES style layout for that market. This is also marketed as a Nintendo Switch controller (listed right on the box) and not a PC controller. It has functions that will not work on PC and only on Switch. Another Update: It was mentioned several times that this would be a good PC Controller. Unfortunately the additional buttons from certain setups DO NOT register as individual buttons on PC. This controller identifies itself as a Switch Pro Controller on PC and is limited to that original layout. Extra buttons (like the N64 layout) are treated as duplicates or cloned function buttons. Also the analog triggers DO NOT register as analog inputs on the PC due to the original driver not supporting it.
Gosh darnit 😂 just about to rant about europe/pal. I'm glad you didn't big this up, I really like it, but if it's shite, it's shite. I'll stick to my sf30 pro ☺
Nice review. I understand why you reviewed it as a switch controller and I think the points you made are pretty solid when seen from that perspective. I think the concept behind the controller is better tailored to an all-in-one emulation controller though, whether they intended it as such or not. It makes more sense to buy this for PC than for the switch. It's a shame the controller falls short in its execution, because I really admire the concept. I guess I won't be ditching my Mayflash adapter and 8bitdo controller anytime soon.
Everywhere except North America where they got a shitty looking controller and console. This happened because the biggest fault of the NES hardware in America was the stupidity of Americans. Most of the NES consoles sent in for repair had liquid damage due to idiots balancing their drinks on it. Thus, when they localised the SNES they made sure to change the design. Not sure why they used Parma Violets as an inspiration, but there you go.
@@OnlyEpicEmber in Brazil the SNES looked like the US version, and it was manufactured locally, so it's more than the NA, even though Brazil was PAL-M region
@ CrAzYgIrL The PAL regions got the same NES design, if you'll recall. Europeans and Australians are no smarter than we are, I'm sure there were plenty of similar incidents in the PAL regions. At any rate, it was mostly CHILDREN doing it, not adults that should know better. It's true that the North American SNES case was redesigned for that reason, but the PAL regions getting the same case as Japan has nothing to do with them being smarter, it was simply a cheap way to implement a region lock. You can run Japanese games on a North American console with a simple case mod because they're both NTSC and the smaller Japanese cartridges fit in the NA system's slot, but you can't jam a North American cart in a PAL SNES (and even if you could, you'd still have to install a frequency switch) because the cartridge slot is too small. If PAL gamers were going to import NTSC games from any region (which were often released months before the PAL version and/or at considerably lower price), Nintendo wanted to make sure they weren't going to be able to play them on their PAL systems without voiding the warranty.
Exactly this, pretty frustrating, you would think that at least the bigger gaming channels on UA-cam would know this stuff, guess i'm wrong. But still a good review by Rerez.
He fuckin knows. He said it should have the snes style concave buttons to differentiate it from the ABXY buttons. He didn't say that it's not SNES style ffs He said they should have used the North American buttons
Now through my experience, this controller is pretty great. It's a versatile controller with a handful of options for those who look for budget controllers. Even more options than some premium controllers
I think you went about this ass-backwards. Why would you use the other layouts while playing on the Switch? They're obviously aimed at emulation of these consoles on PC. The Switch compatibility seems like an afterthought (hence the GC analogue triggers).
A controller for PC emulation still has to feel good to play with though, so the only stuff I'd say is irrelevant is about the button and analog trigger compatibility on the Switch, everything else is fine.
This seems useful for hooking up to a raspberry pi or other emulation box style project. The adaptability to 5 console styles is rather convenient. Playing a game on a controller that resembled the one it was designed for is always more enjoyable to me personally
Just as a curiosity thing, it'd be interesting to see if, now that they have the N64 on Switch Online, the N64 faceplate actually would function as fully as a regular N64 controller would. Like, compare this controller to a couple of others, including Nintendo's own N64 controller. See what comes out on top.
At least do your fucking research before commenting. North and South America both have the same design, representing just as many gamers as Europe and Japan
When they say SNES layout they were half right, it's the Pal button colors also, if you look at a PAL SNES they have the colored buttons just like the Super Famicom.
It's still SNES layout. Only America got the weird purple controller. Rest of the world it's called also SNES and have the Famicom layout. But I get your point: from a functional POV it would be nicer to have a another button design instead of only a cosmetic one.
why is it that anytime a snes controller has colored buttons that stick out instead of purple buttons that sink in, youtubers claim they are super famicom style, when there were actually plenty of US nintendo brand controllers with the multicolored buttons in the 90s for the snes, I owned alot of them, and the only purple button controller I EVER owned was the original one I got with the console itself
I have this controller in my hands, and a lot of this review feels like nitpicks to me. A lot of the issues pointed out really aren't that bad, especially the ridge and plastic differences. The only control style that's really hindered by the ridge is the N64
His point was that there was no difference between these Switch and SNES buttons apart from the color. He was saying that, if they wanted to make the SNES buttons feel like they were different, they should have went with the North American design because they feel different to the switch buttons.
7:08 Well, to be fair, the SNES released in Europe and Australia uses the same design as the Super Famicom, so you could say that's still an SNES layout.
One big thing that would have improved this is the ability to re-program your controller buttons to act as others, like the N64 C buttons, and NES buttons.
That's not a SYNC button, that's a SNYC button, very different. You see, SYNC is what you use to connect to the system (just like you'd imagine from a SYNC button) but SNYC is an acronym that stands for "Shit, New York's Cool!" Because they are based in California and not New York.
A good solution to the whole right problem would be simply making a little raise in the extra button sets, like having a ridge cut out on the replaceable buttons, so y'know, it'd try to be flush with the face plate
I recall seeing a modular PlayStation-style controller that let you move the D-pad, the two analog sticks, and the face buttons around to get your preferred layout. No idea how well it actually worked, but I liked the idea of it and this certainly reminds me of that controller. As someone who's never been a fan of the DualShock layout, since it makes trying to rest my thumbs on the analog sticks less comfortable, I'd like being able to customize the controller depending on if I'm playing a 2D or 3D game, and if the face button formation or the second stick is more important to the game. Gonna have to look into if there are any good options for that.
The triggers are likley analog because it is also compatible with PC games, and I'm sure there are some games on PC that make use of analoug triggers. It's likley that way to better emulate a 360 or XBONE pad for those who wish to use it as a PC controller, which I might actually consider picking up for my emulation setup... Or perhaps not... I like the idea of the controller. If it came in a higher qaulity build and easier to swap face plates I would pick the thing up
Being a European, I can say the smooth and slick design... honestly sucks. The button layout feels cheap on the console, and we don't have those thumb grips on X and Y.
9:50 if you were smart enough, you would have noticed that A and B represent different buttons 😑 A is Y; and B is probably X 10:15 "All the other games treat it like that" WRONG. What a lie! Where you clearly put Y as the attack button and haven't set A to any command whatsoever, attacking works when you press A!
I wouldnt buy a thrid party item unless it may be the nyko kickstand which i have no issues yes its a third party but its better than the switch kickstand
@@Peter-q1p7t not for me but it change if so atleast i have a warranty plus we have cloud save so i have most stuff backed up and if warrenty ia out just buy another and save my stuff expect for the kickstand and know next time not to buy it plus i mostly play portable ever since of the dock heating issue of cracking and all that
I ain’t kidding. This controller came with a Nintendo Switch bundle only at Kohl’s for $350 You got the switch and the controller. I’m surprised that even Kohl’s had a switch
7:03 that’s because it is a snes Layout in Europe we still refer to it as the snes and we have the colorful buttons. Even tho North America doesn’t have those buttons it is still the snes style
I kind of wish that you had reviewed this as a PC controller as well. Your complaint about the analog triggers wouldn't be a problem, for one thing. For another, there's quite an obvious question that you never considered since you only looked at it as a Switch controller: How does the button-mapping work with the face-plates? For example, let's say that I connected the NES-style piece. Most games with a built-in controller setting can tell which buttons should be the default layout. So, if I were to play something like Shovel Knight on PC, would it recognize the NES buttons appropriately? This thing has an incredibly obvious use as an emulation controller. Do major emulators recognize it as a separate controller for each style setup, or does it still recognize "A" and "B" as such regardless of which piece is inserted. If I were to set up the button config while in SNES or GC mode for some reason while on an NES emulator, and then later swapped to the NES mode, do "A" and "B" still work correctly since those buttons are still there, or do I need to go back and re-map my buttons again? Looking at it as a PC controller, we also need to know if those are actual analog triggers, or just normal buttons with a longer travel distance. If I'm playing a game where light pressure does one thing and a full click does something else (common with GameCube games, so still important when emulating as well), does this controller work, or will we need to compromise and assign a separate button as "light touch" and a button for "full click". (This may sound like a stupid thing, but I have actually had this issue with controllers before, so it's actually important.)
Honestly, my switch pad feels so good and comfortable. Just bought it and it works perfectly fine. The buttons are perfectly responsive and i can change the buttons easy af
If I could redesign the entire controller without price or design constraints in mind, here's what I would do: 1. For extra room for the buttons, I'd increase the controller size by about 20-30%. This would allow for larger and more authentic buttons. 2. To compensate for the extra reach towards the triggers, I'd place them on the back of the controller similar to the paddles on the Steam or Xbox Elite controllers. 3. I would allow the user to swap out the triggers for analog or digital input, making it's use on Switch more natural. 4. I would tone down the control stick sensitivity to make it more accurate to a standard controller. 5. I would remove the ridge around the swappable buttons. To do this, I would either build the buttons swapping into the controller itself (not the faceplate) using magnets or make the entire controller face swappable, control sticks and all. This would also allow for things like mushy start/select buttons for the NES and an angled C-Stick for the GameCube. 6. I would give the ability to program each set of buttons manually on a PC so that when you use them on Switch, each layout is fully functional as you desire, no in-game mapping required. 7. I would swap out the Famicom/European Super Nintendo buttons with the North American SNES buttons. 8. I would increase the overall quality of the controller to match other premium controllers. 9. Just for the heck of it, I'd include several adapters that would allow you to connect this directly to the real consoles of origin right out the box (NES, SNES, N64, and GC.) ...and I think that's it! This controller would probably cost more than $150, but it would at least fulfill the design aspirations of the original.
Calling those buttons the SNES layout is still correct. The European SNES controller had the same design as the Japanese version. This makes the red, blue, green, yellow design not only the most authentic but also the most iconic as it's the version most people are familiar with. It makes perfect sense why they'd choose that one. I don't know why the console and controller were redesigned for America but that's the only place which used the weird, purple version.
You know it's high quality when the paint is coming off the plastic.
Thinking the same thing
this is the stuff of dreams
The paint came off of my joycons after only a week of playing with the d-pad
My favorite thing is when plastic clips break and your screwed
Totally
Sync button?
Surely you mean SNYC
snyc
Super
New
York
City
snyc?
You know it’s “quality” when they make spelling errors on the box or products.
@@Maxwellcoolguy sync was misspelled on the back of the controller
it's a very good idea executed poorly
cakeface it’s pretty obvious
My first unbiased impression: "Nope"...
I've been gaming long enough to SEE obvious flaws in a controller, I don't need this in hand to tell it's complete garbo... lol...
It's pretty obvious with these kinds of controllers from low-budget companies.
cakeface
You don’t need to be a cook to tell that something tastes bad
@@shinji2898 that's a dumb analogy cuz the cook is the one that would make the controller.
Ok, in a way, u do make this controller. Sortof.
Something about this screams "OUYA"
It really does
From someone who had it I definitely agree
It’s the faceplates that get me
I think this would be good for emulation tbh
Its my job to say o ya
the sync button actually says SNYC lol great quality there!
Haha! Nice one! 😃 I didn’t notice that myself, when I watched this video for the first time.
Lmao it actually does
Came here for this.
Mr Koosher Shut up I snyc my controller up everytime.
Iiterally snyckering rn
In Europe we also had the convex and colored buttons so they aren't wrong calling it SNES Design. At least for Europe. :D
M around 741,4 Million people
@M not Britain apparently
@ Me.
Who cares about Australia?
It doesnt matter. Its a Country like yours and it has the same right to exist. Maybe you dont care but if Europe wouldnt exist tomorrow, there'll be Chaos.
i blocked ads watching this video. Lmao, you beat me to it.
@@magicalruin bruh chill
This had a lot of potential, too, but that many changes of faces, something is bound to stop clicking into place.
Hey its you! Your videos are great man. You're the guy who convinced me to back the NES Maker kickstarter. I think I'd buy this controller but only ever leave the n64 buttons on it, because for some reason it's really hard to find a Bluetooth controller with 6 buttons on the front and shoulder buttons enough to be able to emulate n64 games properly. Though I've only really searched Amazon so far
@Lassi Kinnunen the analogue triggers wouldn't have done anything though.
JohnRiggs
I'd rather just have five controllers that mimic each layout of retro controllers. I get it, this is made for the virtual console, but I'd still rather have five separate controllers. Maybe that's just me, plus, I breed dogs and I know a child in my house would leave a faceplate or button Pad and it'd be chewed to pieces.
@@wschippr1 well they just announced NES joycons that only have 2 buttons.
An official Nintendo controller with the interchangeable faces would be sweet IMO.
Every one gangsta till plastic feel like plastic
Everybody gangsta until everybody gangsta
@@kuromifan10
Then nobody gangsta.
*HMM... YES THE FLOOR HERE IS MADE OUT OF FLOOR*
@@Rad-Dude63andathird if everyone is gangsta, then nobody will be gangsta
@@peterthegamer4497 "Every 60 seconds in Africa a minute passes"
You know it’s high quality when there’s a “SNYC” button
Lol, I didn't notice it was misspelled good looks. That's really funny someone making this didn't notice it. Guess it's a Chinese or Korean company and they have no idea.
Crzay how we raed olny the frist and lsat leettrs in our mnids so mipselilngs lkie taht can be skmimed oevr
Correction: In PAL regions the SNES style buttons were coloured. So saying these were Super Famicom buttons and not SNES style buttons was incorrect. The point I made of the SNES buttons being useless as they are no different from the base buttons still stands. North American SNES buttons are different shapes. Also, the company who designed this controller was from California and it was marketed for North American audiences. So they were incorrect in calling it an SNES style layout for that market. This is also marketed as a Nintendo Switch controller (listed right on the box) and not a PC controller. It has functions that will not work on PC and only on Switch.
Another Update: It was mentioned several times that this would be a good PC Controller. Unfortunately the additional buttons from certain setups DO NOT register as individual buttons on PC. This controller identifies itself as a Switch Pro Controller on PC and is limited to that original layout. Extra buttons (like the N64 layout) are treated as duplicates or cloned function buttons. Also the analog triggers DO NOT register as analog inputs on the PC due to the original driver not supporting it.
I'm glad you made this clarification because my nerd rage was building...
Great review!
It's probably because they're from California, let's be honest.
I was about tot say it XD but once i saw both versions ( pal and USA) i was quite shocked! :0
Gosh darnit 😂 just about to rant about europe/pal. I'm glad you didn't big this up, I really like it, but if it's shite, it's shite. I'll stick to my sf30 pro ☺
Yeah like FourEyedGeek said that was about to make me REEEEEEE haha
Nintendo should take this idea and make it better
they DID! nes controllers are joycons now!
Or any good gaming company
Maybe if they actually put older games on the Switch(or, hell, even PC/mobile) and didn't tie them to a subscription fee.
Hell, I'd invest into the idea if I knew how to get a better quality manufacturer
Gamecube controller, split it in half, connect them to the switch.
"its a pc controller"
"why does it have analog sticks?"
??????????????????????????
Also the GameCube had analog shoulder buttons
"its a pc controller"
"why does it have analog sticks?"
??????????????????????????
"its a pc controller"
"why does it have analog sticks?"
??????????????????????????
Rerez said the analog triggers still register as a button instead of analog for some reason on pc... So yeah, why does this have analog triggers?
@@atlasthechamp82 "its a pc controller"
"why does it have analog sticks?"
??????????????????????????
They’ve got a great concept. Just needs some more quality control and design
glad I could complete the 111
Nice review. I understand why you reviewed it as a switch controller and I think the points you made are pretty solid when seen from that perspective.
I think the concept behind the controller is better tailored to an all-in-one emulation controller though, whether they intended it as such or not. It makes more sense to buy this for PC than for the switch.
It's a shame the controller falls short in its execution, because I really admire the concept. I guess I won't be ditching my Mayflash adapter and 8bitdo controller anytime soon.
I was literally thinking this would be amazing for emulators if it didn't have that ridge.
In Europe, SNES design is just like the Super Famicom...so they didn t lie.
It's not just Europe, it's like that in ALL of the PAL regions.
Everywhere except North America where they got a shitty looking controller and console. This happened because the biggest fault of the NES hardware in America was the stupidity of Americans. Most of the NES consoles sent in for repair had liquid damage due to idiots balancing their drinks on it. Thus, when they localised the SNES they made sure to change the design. Not sure why they used Parma Violets as an inspiration, but there you go.
@@OnlyEpicEmber in Brazil the SNES looked like the US version, and it was manufactured locally, so it's more than the NA, even though Brazil was PAL-M region
@ CrAzYgIrL The PAL regions got the same NES design, if you'll recall. Europeans and Australians are no smarter than we are, I'm sure there were plenty of similar incidents in the PAL regions. At any rate, it was mostly CHILDREN doing it, not adults that should know better. It's true that the North American SNES case was redesigned for that reason, but the PAL regions getting the same case as Japan has nothing to do with them being smarter, it was simply a cheap way to implement a region lock. You can run Japanese games on a North American console with a simple case mod because they're both NTSC and the smaller Japanese cartridges fit in the NA system's slot, but you can't jam a North American cart in a PAL SNES (and even if you could, you'd still have to install a frequency switch) because the cartridge slot is too small. If PAL gamers were going to import NTSC games from any region (which were often released months before the PAL version and/or at considerably lower price), Nintendo wanted to make sure they weren't going to be able to play them on their PAL systems without voiding the warranty.
Oh yeah, I think I read that somewhere before. I wonder why Brazil got a mashup of the two?
"The switch doesn't use the triggers"
*3 months later*
Smash comes out
Smash doesn't use analog triggers either.
We all know Trials Rising needs to have analogs.
Idk what you mean, botw used the triggers as well right?
@@sivertmyhrvold1551 but not analogue triggers. but digital, aka "pressed or not pressed" analouge means it can tell how much it is pressed
the argument and many other are obsolete anyway since it's also a controller for the pc
"SNYC" button lol
Anyone miss SNYC, errrm, I mean Snick???
Super NewYork city
Ohh my God lol I still read it as Sync.. but turns out they spelled it wrong
Is Sync Button
I saw this at a Media Center for $70 yesterday. Glad I didn't pick it up. Thanks for the review. Saved me a $70 mistake.
ACTUALLY the super nintendo in Europe was the same as the super famicom. So it is actually a super nintendo layout
The european looks better also
All the world got a snes identical to sfc, sometimes NA people still belive they are the center of the world.
Exactly this, pretty frustrating, you would think that at least the bigger gaming channels on UA-cam would know this stuff, guess i'm wrong. But still a good review by Rerez.
I think it is just bad wording from rerez and he knows that US SNES is unique
His ignorance is quite surprising, I did not expect that from him.
Rerez: wtf is up with this famicom snes controller
Me from England: everything is fine
He fuckin knows. He said it should have the snes style concave buttons to differentiate it from the ABXY buttons. He didn't say that it's not SNES style ffs He said they should have used the North American buttons
Ehh. PAL SNES had the same controller design for the face buttons as the Japanese, so it not really wrong to say that its SNES style
Now through my experience, this controller is pretty great. It's a versatile controller with a handful of options for those who look for budget controllers. Even more options than some premium controllers
I think you went about this ass-backwards. Why would you use the other layouts while playing on the Switch? They're obviously aimed at emulation of these consoles on PC. The Switch compatibility seems like an afterthought (hence the GC analogue triggers).
A controller for PC emulation still has to feel good to play with though, so the only stuff I'd say is irrelevant is about the button and analog trigger compatibility on the Switch, everything else is fine.
This
My exact thoughts on this video.
He did that because this is a switch channel lol
It actually seems the other way around. They're marketing this thing hard as a switch controller. PC support was actually the afterthought
Well, with the 10.0 update, you could make it so the A and B buttons on the NES layout as A and B!
Nice animorphs reference in the thumbnail
This seems useful for hooking up to a raspberry pi or other emulation box style project. The adaptability to 5 console styles is rather convenient. Playing a game on a controller that resembled the one it was designed for is always more enjoyable to me personally
It is both a super Famicom and SNES look. Europe exists.
He's Canadian probs he didn't even know?
Europe doesn't exist smh
@TwisterSanity Joke doesn't work. He's Canadian.
@@Generic8864 Well, I do, and I'm American. I honestly don't know anyone who doesn't know Canada is located in North America.
Just as a curiosity thing, it'd be interesting to see if, now that they have the N64 on Switch Online, the N64 faceplate actually would function as fully as a regular N64 controller would. Like, compare this controller to a couple of others, including Nintendo's own N64 controller. See what comes out on top.
That is an SNES type controller, a PAL one.
BoLoYu this also seemed to be a European product so it's a weird thing to criticise it for
Aka the better looking one.
+BiteSizedChocolate Rainbow > Oooh, lavender.
Yeah and he SHOULD know better.. as a "journalist."
It's called Super Famicom
That controller looks like a discount Xbox elite controller that tried to be quirky as a cover up for it's uselessness
looks more like a switch pro controller that tried to be quirky as a cover up for it's shoddiness but sure
Actually they are snes buttons only america has the weird purple buttons the rest of the world has colourful buttons on there snes
The entire America continent, not just the USA has the "weird purple buttons".
At least do your fucking research before commenting. North and South America both have the same design, representing just as many gamers as Europe and Japan
I love how you have no ads. I subscribed just because of that. Thanks for not being lame and adding 8+ ads to your videos.
Pardon me if I’m wrong, but I think it correctly states « SNES » layout. I think in Europe, the SNES controller had the colored, convex buttons.
Correction au début : Excuse me if I'm wrong
Tkt c'est normal
I really wouldve liked to habe concave Buttons...
Where did he say they're not SNES buttons? He said they should have used the North American style concave buttons. Are you deaf
The problem is that they just copied the standard desing, instead of using the north american style to make it different
When they say SNES layout they were half right, it's the Pal button colors also, if you look at a PAL SNES they have the colored buttons just like the Super Famicom.
It's still SNES layout. Only America got the weird purple controller. Rest of the world it's called also SNES and have the Famicom layout. But I get your point: from a functional POV it would be nicer to have a another button design instead of only a cosmetic one.
4:17 I like how the thumbsticks are easily accessible unlike the original controllers that require you to use a screwdriver.
in europe the snes was multicolored so it isnt wrong but yea bad controller.
I appreciate you going directly into the review instead of wasting a lot of time!
why is it that anytime a snes controller has colored buttons that stick out instead of purple buttons that sink in, youtubers claim they are super famicom style, when there were actually plenty of US nintendo brand controllers with the multicolored buttons in the 90s for the snes, I owned alot of them, and the only purple button controller I EVER owned was the original one I got with the console itself
I have this controller in my hands, and a lot of this review feels like nitpicks to me. A lot of the issues pointed out really aren't that bad, especially the ridge and plastic differences. The only control style that's really hindered by the ridge is the N64
The colorful buttons on the super famicom controller is also present on the European snes.
"check out this cool new controller"
>proceeds to list for 10 minutes why this controller sucks
Cool does not equal good. For example, I think 1 2 Switch is a cool concept, but the game sucked
That is the European and Japanese version of the SNES layout. America isn't the only country in the world you know
His point was that there was no difference between these Switch and SNES buttons apart from the color. He was saying that, if they wanted to make the SNES buttons feel like they were different, they should have went with the North American design because they feel different to the switch buttons.
he's Canadian
America is a continent
Well, if we're talking bout the button colours that's really accurate, but actually I like the concept of concava/convex buttons North Americans got.
Man.
I thought it was a controller that could split in half and be connected to the side of the Switch in portable mode.
Now I want that to exist
Impossible right now.
some company would copy the idea and make a controller that could split in half and be used as half a controller sideways
Cool controllers, but I'm still waiting on that ALL Controller :P
Fresh
7:08 Well, to be fair, the SNES released in Europe and Australia uses the same design as the Super Famicom, so you could say that's still an SNES layout.
PAL regions had the RGBY SNES controllers too
The All Controller is looking good!
Analog would probably be used on pc
The snes had color buttons too in europe and no it was not called the super famicom here it was called the snes like in the US
OMG GUYS IT'S EMIO
As the 360 pad is considered the standard pc controller it's likely they added analogue triggers for PC games.
That ridge, edge, looks really unconfortable. I would not get a pad like this.
unconfortable is not a word...down vote
Not to mention the sync button is now called the snyc button
Admit it you thought the thumbnail was an animorphs edit
One big thing that would have improved this is the ability to re-program your controller buttons to act as others, like the N64 C buttons, and NES buttons.
apparently PAL regions don't exist
Just like your imaginary pal. ;P
UK? Never heard of it, probably just a myth.
D. M.
Is it from a fairytale? I live in Canada, the only existing state.
What's a pal. (sorry I don't have friends)
Wishful thinking
Thank you ! I have been waiting for a review of this controller
2:01 SNYC = sync new york city? lol
This is controller is so bad that even its grammar sucks lol😂😂😂
@@stelios8940 misspelling a word = bad spelling, not bad bad grammar
@@stelios8940 tHis iS cOntRoLler sO bAd
@@stelios8940 You do realize that you actually typed "This is controller so bad" right?
7:00 The Japanese Super Famicom controller (and console and cartridge) design was used for the SNES in Europe.
The SNES buttons are the name as the SNES in Europe
"You probably think I suck at it, but I kinda don't?"
That's not a SYNC button, that's a SNYC button, very different. You see, SYNC is what you use to connect to the system (just like you'd imagine from a SYNC button) but SNYC is an acronym that stands for "Shit, New York's Cool!" Because they are based in California and not New York.
A good solution to the whole right problem would be simply making a little raise in the extra button sets, like having a ridge cut out on the replaceable buttons, so y'know, it'd try to be flush with the face plate
6:21 Most 3rd Party controllers analog sticks have large deadzones resulting in snappy movements.
SOMEONE FINALLY COVERED THIS I LOVE IT
Anyone else notice that is was the snyc button not the sync button?
I hope they realize these problems and release an updated version, because the changable buttons/faceplate is such a good idea.
7:03 Slightly incorrect. That IS actually the SNES layout in the UK and Europe.
Code: Marla and the rest of the pal region
I recall seeing a modular PlayStation-style controller that let you move the D-pad, the two analog sticks, and the face buttons around to get your preferred layout. No idea how well it actually worked, but I liked the idea of it and this certainly reminds me of that controller.
As someone who's never been a fan of the DualShock layout, since it makes trying to rest my thumbs on the analog sticks less comfortable, I'd like being able to customize the controller depending on if I'm playing a 2D or 3D game, and if the face button formation or the second stick is more important to the game.
Gonna have to look into if there are any good options for that.
Who is Emio
The triggers are likley analog because it is also compatible with PC games, and I'm sure there are some games on PC that make use of analoug triggers. It's likley that way to better emulate a 360 or XBONE pad for those who wish to use it as a PC controller, which I might actually consider picking up for my emulation setup... Or perhaps not... I like the idea of the controller. If it came in a higher qaulity build and easier to swap face plates I would pick the thing up
7:20 : those are indeed Super Nintendo buttons..... EUROPEAN Super Nintendo Buttons....
WHERE DID HE SAY THEYRE NOT SUPER NINTENDO BUTTONS
@@twizz420 7:20
The snyc button is my favorite part about this controller.
You're wrong Shane, that is the SNES style, everywhere except the Americas. You're just gonna have to live with that bro
Thanks for showing Rerez, still a cool controller!
It is the NA SNES one that is the weird one, the rest of the world had that version.
Technically South America had the same version as NA.
No, they didn’t
Being a European, I can say the smooth and slick design... honestly sucks.
The button layout feels cheap on the console, and we don't have those thumb grips on X and Y.
You know it's high quality when SNYC appears on the controller.
You will not be dissapointed.
9:50 if you were smart enough, you would have noticed that A and B represent different buttons 😑
A is Y; and B is probably X
10:15 "All the other games treat it like that" WRONG. What a lie! Where you clearly put Y as the attack button and haven't set A to any command whatsoever, attacking works when you press A!
Thanks for the honest review!
I Clicked as Quickly as possible.. Emio Controllers have always caused problems for me
seems like this one will cause problem as well
I wouldnt buy a thrid party item unless it may be the nyko kickstand which i have no issues yes its a third party but its better than the switch kickstand
@@Peter-q1p7t not for me but it change if so atleast i have a warranty plus we have cloud save so i have most stuff backed up and if warrenty ia out just buy another and save my stuff expect for the kickstand and know next time not to buy it plus i mostly play portable ever since of the dock heating issue of cracking and all that
i still remember him saying the switch would be a failure...2021 and theyre still selling out. Also who the hell presses buttons that way
Wireless “SANS” fill. Meglovania starts playing
I ain’t kidding. This controller came with a Nintendo Switch bundle only at Kohl’s for $350
You got the switch and the controller. I’m surprised that even Kohl’s had a switch
The Emio was ahead of its time
7:00 *That's SNES to me!!!* 😑
I'm from Europe STOP SAYING THE RAINBOW BUTTONS ARE NOT A SNES LAYOUT BECAUSE THEY ARE!
7:03 that’s because it is a snes Layout in Europe we still refer to it as the snes and we have the colorful buttons. Even tho North America doesn’t have those buttons it is still the snes style
I kind of wish that you had reviewed this as a PC controller as well. Your complaint about the analog triggers wouldn't be a problem, for one thing. For another, there's quite an obvious question that you never considered since you only looked at it as a Switch controller: How does the button-mapping work with the face-plates?
For example, let's say that I connected the NES-style piece. Most games with a built-in controller setting can tell which buttons should be the default layout. So, if I were to play something like Shovel Knight on PC, would it recognize the NES buttons appropriately?
This thing has an incredibly obvious use as an emulation controller. Do major emulators recognize it as a separate controller for each style setup, or does it still recognize "A" and "B" as such regardless of which piece is inserted. If I were to set up the button config while in SNES or GC mode for some reason while on an NES emulator, and then later swapped to the NES mode, do "A" and "B" still work correctly since those buttons are still there, or do I need to go back and re-map my buttons again?
Looking at it as a PC controller, we also need to know if those are actual analog triggers, or just normal buttons with a longer travel distance. If I'm playing a game where light pressure does one thing and a full click does something else (common with GameCube games, so still important when emulating as well), does this controller work, or will we need to compromise and assign a separate button as "light touch" and a button for "full click". (This may sound like a stupid thing, but I have actually had this issue with controllers before, so it's actually important.)
Honestly, my switch pad feels so good and comfortable. Just bought it and it works perfectly fine. The buttons are perfectly responsive and i can change the buttons easy af
who is emio
Awaiting the LGR Oddware episode 25 years from now
That is a snes style that is the design used in europe
you said snes at first and i yelled at you till i watched the rest of the video and you actually called it super famicom
In Europe it’s called super Nintendo and there is thé same buttons.
In every country it's called a super nintendo entertainment system (SNES) in Europe people just call it a super nintendo more than a snes
If I could redesign the entire controller without price or design constraints in mind, here's what I would do:
1. For extra room for the buttons, I'd increase the controller size by about 20-30%. This would allow for larger and more authentic buttons.
2. To compensate for the extra reach towards the triggers, I'd place them on the back of the controller similar to the paddles on the Steam or Xbox Elite controllers.
3. I would allow the user to swap out the triggers for analog or digital input, making it's use on Switch more natural.
4. I would tone down the control stick sensitivity to make it more accurate to a standard controller.
5. I would remove the ridge around the swappable buttons. To do this, I would either build the buttons swapping into the controller itself (not the faceplate) using magnets or make the entire controller face swappable, control sticks and all. This would also allow for things like mushy start/select buttons for the NES and an angled C-Stick for the GameCube.
6. I would give the ability to program each set of buttons manually on a PC so that when you use them on Switch, each layout is fully functional as you desire, no in-game mapping required.
7. I would swap out the Famicom/European Super Nintendo buttons with the North American SNES buttons.
8. I would increase the overall quality of the controller to match other premium controllers.
9. Just for the heck of it, I'd include several adapters that would allow you to connect this directly to the real consoles of origin right out the box (NES, SNES, N64, and GC.)
...and I think that's it! This controller would probably cost more than $150, but it would at least fulfill the design aspirations of the original.
So the idea is sound bu the execution is terrible..... pretty much what I expected from this when I saw it in a EB Games a while back.
In their defense, the analog shoulder buttons are pretty useful for those play Super Smash Bros. Melee/Brawl on the PC in particular, lightshielding
American SNES design sucks anyway, as for the controller itself I feel this would have been better if it was released on Wii with all theVC games.
Calling those buttons the SNES layout is still correct. The European SNES controller had the same design as the Japanese version. This makes the red, blue, green, yellow design not only the most authentic but also the most iconic as it's the version most people are familiar with. It makes perfect sense why they'd choose that one. I don't know why the console and controller were redesigned for America but that's the only place which used the weird, purple version.
2:01 snyc