Watched the entire Lardy back catalogue over the past few weeks. Worryingly obsessed! I am now completely addicted. Chain of Command, General d'Armee and Sharp Practice are standing out for me. Infamy the champion though. Love every minute!
This was a super helpful video and Gd'A is my ruleset of choice...but no cavalry. You two should do a long game like this with cavalry demonstrating all of the different scenarios that could happen. Congrats David on a great ruleset!!!
Love watching you guys play, in this video and the GDA2 play through. Would be great to go down the pub with you both for a few pints, too! Cheers lads!
Really enjoyable play through, more general d'armee in the future please. The scenario seemed very well balanced and everything was on the line right up to the final turn. Well done dave for a beautifully well written set of rules
Love Lardie Rules and these are no exception. They are now my Napoleonic system of choice and these videos are helpful as you try to learn new rules sets. More please guys! I'd particularly like to see filmed games of some of your less widely publicised systems such as 'Charlie don't Surf', 'IABSM', 'Mud and Blood', 'Kiss me Hardy' and 'Bag the Hun'. How about it Rich? Any plans for some of these?
excellent watch along with the other video's, only just got the rule's last month, playing the Battle at Gilly game for the second time, love the banter from Big Rich
Excellent play through, I got a good feel for the rules watching the game. I would like to see a video on the differences of these to Pickett’s Charge if possible.
Well Done ....Mr Brown your game ...wow can you come to USA and come to my house next year or convention Cause Your Rules are Sweet ...Napoleon ...Would be proud....can you set a table up and put troops out and play another game shop or get a diarama event going , I love History....so much to learn from others ...wowww your vid is a life saver for me in my home since march 10th of 2020... thanks for all you guys do....
Very good - gave an excellent impression of the rules. Just need one on Pickett’s Charge (& ideally a view as to its use for European wars of 1866 & 1870)
Richard, the cool Uncle we all wish we had! Then I realize I’m probably right there with him age wise....alright he’d be a cool brother as well. 👍 Great stuff guys, I’m liking all the Lardies’ systems. And the videos are excellent as well. Keep up the good “work”!
"Cool Uncle"! I'm only 32! Or at least that's how old I feel (I was 27 until last year when I realised that I could no longer drink 25 pints in a session and had to grow up a bit). I'd give anything to be 27 again.
This is a sleek design, the mechanics seem to depart from a lot of the period games in many key ways that make it a little punchier for me. I gotta try this out.
I enjoyed watching this. Would be good to see cavalry in the mix next time, as you get more used to the rules?. Any chance of a video with Over the Hills ruleset in the future Rich?
Rich@Toofatlardies; Please, who makes all the buildings and terrain??? Are the miniatures AB 18mm? Great and VERY enjoyable bat rep! 👍 Beautiful table, scenery and amazing painted and based figures! The camera angles and coverage of the whole battle was magnifique. ☺ Please do more bat reps with different theatres and different armies fighting against each other. ☺ Thanks Rich.
Waited a loooonnnngg time for this playthrough, and it didn’t disappoint. Only negative aspect, to my mind, was the entirely artificial cutoffs of 5 turns for British reinforcements and 10 turns for breaking a French brigade. These sort of rigid rulings, though undoubtedly necessary, kind of break the realism of the game for me. Don’t know how I would do it better, but there it is.
Of course, this is purely a case in this scenario; where a rearguard is hoping to delay the enemy. It seems perfectly legitimate in such a situation to me.
toofatlardies - Scenario, schmemario. Yes, but what actually happens in the real world at the end of turn 10? Several units are still in combat. I suppose you could claim nightfall, and so the sides would disengage. Perhaps if turn 10 took place in twilight, thus with -1 on combat and firing (or something similar) it might make sense. At least in SP you have the justification that when Force Morale drops to zero, the will to fight has gone. But here the action just stops, quite arbitrarily.
@@sirrathersplendid4825 Well, the objective was to cover the retreat of the main army for x amount of time. That's not an artificial construct. The scenario reflects that reality. Ultimately the British could have defeated me at any time before that; I just took a huge risk of a linear deployment with no support and relied on firepower to halt the British.
toofatlardies - You certainly deserved the ‘trophy’. Seemed like a highly risky deployment with no battalions in reserve to fall back on. Yet somehow you got it to work. Would’ve been nice to see what happened to the Portuguese attack and also what caused the French arty to fall back. Footage lost in the smoke of battle...
ah we only allow bounce through if you actually cause casualties on the front unit as the ball may have just went into soft ground or fell short and so on.
Looks like a nice set of rules. Is it like Black Powder in that it's intended for unrealistically huge tables? Or will it work (with smaller forces naturally or smaller scale) on a standard 6x4 or 8x4 table? My group has settled on Black Powder with 28mm figures as it's more common here but at some point, I'd like to "suggest" trying out GdA or other similar games.
You can play GdA on more average table sizes such as 6 foot by 4 foot deep, though its always better to have a bit more depth, and I generally play on a table that's 6 wide x 5 deep.
Fantastic playthrough, it looks to be a fantastic system. Can you recommend any 15mm manufacturers for Napeonlics/black powder era? This has seriously got me considering making the leap from just doing WW2 wargaming to seeing if I can twist my groups arm into some Napoleonics.
I've been looking for a rules system to us for my Napoleonics and ACW. But, I have 10mm miniatures and 6mm miniatures. Can these rules be used with that size. I can see the rules recommend 15mm.
@@toofatlardies Well after watching as many videos as I can concerning many of the other rules systems out there, I made my choice and ordered General D'Armee. Much thanks for your battle reports and your humor.
Don’t you think, guys, that it is ridiculous when a fresh light brigade which is near the Commander General, becomes hesitant in the first round of the game out of the blue sky? That is what I hate in command die roll system (which is the same in the Black Powder) and even ADCs idea does not help. Why are all game designers obsessed with this command roll system? Sometimes it looks so unrealistic! P.S. But in general I liked the rules very much.
I think you could argue that for many reasons (officers having tea, soldiers cleaning weapons, dispatch rider taking too long, orders being misunderstood, below average brigade commander etc) that this is just the friction of war. Nothing is certain, and it doesn't teally matter why, but your plan never survives contact with the enemy or the environment
@@chrisg9445 are you kidding me? Officers drink tea right at the beginning of a battle and ignoring the order to move forward? Ignoring orders? Come on! Can you give me a good example of such a case in Napoleonic wars? Secondly rules should reflect regular actions at war, not very rare occasions, shouldn't they?
Basically, the command die roll has a 1 in 3 chance of making a perfectly good brigade “Hesitant”. So, with a division of 4 brigades, that’s 12 battalions, in an attack you would have 3 brigades in your front line and 1 in reserve. . Brits would have 2 batteries of foot artillery under division command In the event of no high ground being available careful choice of position, different if defending or attacking but let’s say 1 Bty. Supporting the attack and 1 to support the weaker flank. There’s a chance of 1 attacking brigade being hesitant every move and a 1 in 3 chance of your artillery. I can’t find an instance of this happening even in 1808 or in Egypt with untried troops. There needs to be some form of Command & control. ADC’s I’ve not made my mind up yet???
Chris Gosney I am quiet. If a Commander in Chief does not control his army at the beginning of a battle he may not even begin it. Plans go wrong often during a battle when command and control falls apart due many factors of an ongoing fight. But not at the beginning of it before the clash of armies.
@toofatlardies I have some of he fab lardy dice and it has been noted at our club they do roll high, especially as I am renowned for rolling low at the wrong time!
Easiest option is to visit the 'too fat lardies' website and order online. Most of their rulesets can be purchased as either hard copies (postage required) or can be bought as a PDF file.
I don't know how it will end but, at 58 minutes in, the French are severely handicapped by their dice! ( Bah! Break the center charge and then lose every decision thereafter. ) Ugh...The French did not lose, despite so many poor rolls. Battles like this are why I don't play dice games...heh
Did you base these armies strictly for GdA or are these armies based for another ruleset and you are just using them for GdA? I own the rules and it's stated as long as the armies match up. So I am curious on what you based these armies for. I have two great armies ready to get naughty but I'm not sure how to base them.
Unlike other Videos you guys are using initials for so much that someone that does not play the game has no idea what you are saying. Just letters. Its not going to get kids to play, and one day someon will roll thelast die ever used in a historical game. Cause no one bothered to encourage kids.
These videos are fantastic to support players and potentially new ones too
thank you for taking the time to walk through the rules. Great show!
Watched the entire Lardy back catalogue over the past few weeks. Worryingly obsessed! I am now completely addicted. Chain of Command, General d'Armee and Sharp Practice are standing out for me. Infamy the champion though. Love every minute!
This was a super helpful video and Gd'A is my ruleset of choice...but no cavalry. You two should do a long game like this with cavalry demonstrating all of the different scenarios that could happen. Congrats David on a great ruleset!!!
Love watching you guys play, in this video and the GDA2 play through. Would be great to go down the pub with you both for a few pints, too! Cheers lads!
Sir Brown Great the way you can tell us the moves n all this great game has for us....Thanks again..
Really enjoyable play through, more general d'armee in the future please. The scenario seemed very well balanced and everything was on the line right up to the final turn. Well done dave for a beautifully well written set of rules
Fantastic video and a great help to those of us not fully up to speed on the rules!
Look forward to seeing more👍
Thanks very much.
Love Lardie Rules and these are no exception. They are now my Napoleonic system of choice and these videos are helpful as you try to learn new rules sets. More please guys!
I'd particularly like to see filmed games of some of your less widely publicised systems such as 'Charlie don't Surf', 'IABSM', 'Mud and Blood', 'Kiss me Hardy' and 'Bag the Hun'. How about it Rich? Any plans for some of these?
excellent watch along with the other video's, only just got the rule's last month, playing the Battle at Gilly game for the second time, love the banter from Big Rich
Excellent play through, I got a good feel for the rules watching the game. I would like to see a video on the differences of these to Pickett’s Charge if possible.
I would love to see you play another General d'Armee battle.
Outstanding. thanks for posting that. you guys are awesome!
Excellent game Dave and Rich! Renewed my appetite to play GdA
Really good to see these sort of replays. Thanks.
Well Done ....Mr Brown your game ...wow can you come to USA and come to my house next year or convention Cause Your Rules are Sweet ...Napoleon ...Would be proud....can you set a table up and put troops out and play another game shop or get a diarama event going , I love History....so much to learn from others ...wowww your vid is a life saver for me in my home since march 10th of 2020... thanks for all you guys do....
Another great video. Particularly like the stylish Lard America shirt.
Nice video guys - really would love to see more GdA vids (wouldn’t mind a game of Pickett’s Charge as well).
Excellent! More of GdA please, great game
Very good - gave an excellent impression of the rules. Just need one on Pickett’s Charge (& ideally a view as to its use for European wars of 1866 & 1870)
Richard, the cool Uncle we all wish we had! Then I realize I’m probably right there with him age wise....alright he’d be a cool brother as well. 👍 Great stuff guys, I’m liking all the Lardies’ systems. And the videos are excellent as well. Keep up the good “work”!
"Cool Uncle"! I'm only 32! Or at least that's how old I feel (I was 27 until last year when I realised that I could no longer drink 25 pints in a session and had to grow up a bit). I'd give anything to be 27 again.
I really would actually. Getting old is a pile of shite. I shall fight it until the last breath.
I'm an American, but the BBC intro music still instills nostalgia
Thames intro.
I really like GdA and learned a good bit watching the video - thanks
Great game, another set of rules purchased, wonder if those Lardy dice are available to purchase as well.
Perfect, an afternoon painting with a game of GdA playing :-)
What a great looking table.
I like Richards ‘5cm’ lol
Great video as always, thankyou
Dave that was a "cocked dice" at 28:26, the "6" landed on a base of figures, naughty ?
This is a sleek design, the mechanics seem to depart from a lot of the period games in many key ways that make it a little punchier for me.
I gotta try this out.
I enjoyed watching this. Would be good to see cavalry in the mix next time, as you get more used to the rules?. Any chance of a video with Over the Hills ruleset in the future Rich?
Over the Hills rules aren't a TFL product.
@@gozza7199 doh silly me!
I thought it was the Anglo-Portuguese Army. :)
Rich@Toofatlardies;
Please, who makes all the buildings and terrain???
Are the miniatures AB 18mm?
Great and VERY enjoyable bat rep! 👍 Beautiful table, scenery and amazing painted and based figures! The camera angles and coverage of the whole battle was magnifique. ☺ Please do more bat reps with different theatres and different armies fighting against each other. ☺
Thanks Rich.
I'm not sure. These buildings were Dave's. I'll ask him for you.
Artourious - I need all the help I can get!! DB
Great game to watch...
great game, Rich and crew could make tiddly-winks enjoyable, LOL
Thanks so much for uploading this!
Waited a loooonnnngg time for this playthrough, and it didn’t disappoint. Only negative aspect, to my mind, was the entirely artificial cutoffs of 5 turns for British reinforcements and 10 turns for breaking a French brigade. These sort of rigid rulings, though undoubtedly necessary, kind of break the realism of the game for me. Don’t know how I would do it better, but there it is.
Of course, this is purely a case in this scenario; where a rearguard is hoping to delay the enemy. It seems perfectly legitimate in such a situation to me.
toofatlardies - Scenario, schmemario. Yes, but what actually happens in the real world at the end of turn 10? Several units are still in combat. I suppose you could claim nightfall, and so the sides would disengage. Perhaps if turn 10 took place in twilight, thus with -1 on combat and firing (or something similar) it might make sense. At least in SP you have the justification that when Force Morale drops to zero, the will to fight has gone. But here the action just stops, quite arbitrarily.
@@sirrathersplendid4825 Well, the objective was to cover the retreat of the main army for x amount of time. That's not an artificial construct. The scenario reflects that reality. Ultimately the British could have defeated me at any time before that; I just took a huge risk of a linear deployment with no support and relied on firepower to halt the British.
toofatlardies - You certainly deserved the ‘trophy’. Seemed like a highly risky deployment with no battalions in reserve to fall back on. Yet somehow you got it to work.
Would’ve been nice to see what happened to the Portuguese attack and also what caused the French arty to fall back. Footage lost in the smoke of battle...
Great video! What does the ADC acronym stand for? I can't seem to find it in the rules.
Aide de Camp or staff officer if you prefer.
Great game. Great rules.
ah we only allow bounce through if you actually cause casualties on the front unit as the ball may have just went into soft ground or fell short and so on.
MORE OF THIS PLZ
Looks like a nice set of rules. Is it like Black Powder in that it's intended for unrealistically huge tables? Or will it work (with smaller forces naturally or smaller scale) on a standard 6x4 or 8x4 table? My group has settled on Black Powder with 28mm figures as it's more common here but at some point, I'd like to "suggest" trying out GdA or other similar games.
You can play GdA on more average table sizes such as 6 foot by 4 foot deep, though its always better to have a bit more depth, and I generally play on a table that's 6 wide x 5 deep.
Fantastic playthrough, it looks to be a fantastic system.
Can you recommend any 15mm manufacturers for Napeonlics/black powder era? This has seriously got me considering making the leap from just doing WW2 wargaming to seeing if I can twist my groups arm into some Napoleonics.
Lots of manufacturers, from AB to Old Glory, Blue Moon, Essex and of course Minifigs.
2 hours 10 mins on a tuesday afternoon whooozah!!
I wanted to ask if you guys also play any of the OSG boardgames on the Napoleonic wars?
Hi Barry. No, I’ve not come across them. Interested to hear more.
I've been looking for a rules system to us for my Napoleonics and ACW. But, I have 10mm miniatures and 6mm miniatures. Can these rules be used with that size. I can see the rules recommend 15mm.
I found my answer. Yes, I can use 6 or 10mm. Excellent!
@@Redmow51 you can indeed. No problem at all.
@@toofatlardies Well after watching as many videos as I can concerning many of the other rules systems out there, I made my choice and ordered General D'Armee. Much thanks for your battle reports and your humor.
Don’t you think, guys, that it is ridiculous when a fresh light brigade which is near the Commander General, becomes hesitant in the first round of the game out of the blue sky? That is what I hate in command die roll system (which is the same in the Black Powder) and even ADCs idea does not help. Why are all game designers obsessed with this command roll system? Sometimes it looks so unrealistic!
P.S. But in general I liked the rules very much.
I think you could argue that for many reasons (officers having tea, soldiers cleaning weapons, dispatch rider taking too long, orders being misunderstood, below average brigade commander etc) that this is just the friction of war.
Nothing is certain, and it doesn't teally matter why, but your plan never survives contact with the enemy or the environment
@@chrisg9445 are you kidding me? Officers drink tea right at the beginning of a battle and ignoring the order to move forward? Ignoring orders? Come on! Can you give me a good example of such a case in Napoleonic wars?
Secondly rules should reflect regular actions at war, not very rare occasions, shouldn't they?
@@levsharus5899 chill man. I was just giving a few examples of friction and the myriad things that could happen to upset the plan
Basically, the command die roll has a 1 in 3 chance of making a perfectly good brigade “Hesitant”.
So, with a division of 4 brigades, that’s 12 battalions, in an attack you would have 3 brigades in your front line and 1 in reserve. .
Brits would have 2 batteries of foot artillery under division command
In the event of no high ground being available careful choice of position, different if defending or attacking but let’s say 1 Bty. Supporting the attack and 1 to support the weaker flank.
There’s a chance of 1 attacking brigade being hesitant every move and a 1 in 3 chance of your artillery.
I can’t find an instance of this happening even in 1808 or in Egypt with untried troops.
There needs to be some form of Command & control.
ADC’s I’ve not made my mind up yet???
Chris Gosney I am quiet. If a Commander in Chief does not control his army at the beginning of a battle he may not even begin it. Plans go wrong often during a battle when command and control falls apart due many factors of an ongoing fight. But not at the beginning of it before the clash of armies.
Vive L'Empereur! Vive la France!
thoroughly enjoyed it, thanks, guys. One question what was the French reserve up to?
@toofatlardies I have some of he fab lardy dice and it has been noted at our club they do roll high, especially as I am renowned for rolling low at the wrong time!
Very enjoyable and realistic.
I also visited waterloo
Where can we get the rulesets especially for us Canadians
Easiest option is to visit the 'too fat lardies' website and order online.
Most of their rulesets can be purchased as either hard copies (postage required) or can be bought as a PDF file.
I don't know how it will end but, at 58 minutes in, the French are severely handicapped by their dice! ( Bah! Break the center charge and then lose every decision thereafter. ) Ugh...The French did not lose, despite so many poor rolls. Battles like this are why I don't play dice games...heh
lard dice for the win!!!!!!
Did you base these armies strictly for GdA or are these armies based for another ruleset and you are just using them for GdA? I own the rules and it's stated as long as the armies match up. So I am curious on what you based these armies for. I have two great armies ready to get naughty but I'm not sure how to base them.
Originally based for General de Brigade, (of course!) However you can use any basing whatsoever.
Good vid, British rolls were generally poor against generally good French turned the battle.
Unlike other Videos you guys are using initials for so much that someone that does not play the game has no idea what you are saying. Just letters. Its not going to get kids to play, and one day someon will roll thelast die ever used in a historical game. Cause no one bothered to encourage kids.
I must admit that I hadn't been aware of that. Could you give me a couple of examples please?
A very late reply, but still. Do you mean ADCs? Its an acronym for Aide-de-camps, they functioned as a sort of assistants to commanders.