Nah nah, let's run numbers on launch days. Helldivers 2: 458,709 players Wukong: 2,415,714 players Space Marine 2: 225,690 players 70k is an embarassing failure for an IP that's more famous than all above combined
That is a crazy expectation. You are talking about the biggest games ever pretty much. 70k is really good for 99% of games. That changes nothing about the quality of dragon age veilguard. It’s the worst one they have made yet. Maybe the combat is better but they turned it into a game for Disney adults and mentally ill zoomers. What a stupid comment. :/ And let’s be real here….helldivers 2 is not the best game on that list. Wukong and space marine 2 are miles better than that game. I doubt the original dragon age origins was any where even close to any of those titles at launch. Starfield had a bigger launch than 100 games that are far better than it. It’s not a rating of quality. Maybe you could say it is for MMORPGs…but single player games sell over time, so it’s just different to focus on player base.
@@Yor_gamma_ix_bae you realize that this game has been in development for 10 years right? Im willing to be veilguard cost more than all those combined to develope.
Bioware is under EA, EA makes a metric fuck ton of money from their sports games. so Bioware may get scuttled for being unprofitable, Ubisoft on the other hand is going full bankruptcy i reckon
@@konopce8506 I don't think they will close the studio, since they have another team working on a Mass Effect, but the team that made this DA, is going to get a lot of lay offs, if not completly deleted, that's for sure.
Just a Reminder that before Jason Schreier got a reputation for being a "respected" game journalist, he was a blogger for Kotaku. And one the worst articles he ever wrote basically tore into Dragon's Crown because the Sorceress in that game had big breasts and he went on an unhinged rant attacking the director of the game and everyone who likes characters with big breasts in games. The director (and also head artist) of Vanillaware drew a pic of some big hairy oily dwarves from the game and sent it to Jason and said hopefully this is more to your tastes. Sounds so based you'd think i made all this up right? but look into it later if you get the chance it's a wild ride.
@@draz1000 Only his response remains. It's actually quite pathetic he pulled the "you must be a homophobe card" in response to that dwarf picture. Made the japanese developer apologize. Kinda sad there was already signs of woke mongering 10 years ago.
Mostly because that one indie has to share that money with maybe 5 other people, by paying for a few things they did for them, like voiceovers, art and maybe some programming here and there. Big studio's not only have to divide the money with hundres of other employees, but also their shareholders, their marketing teams and their DUI warriors making their games so much better than they would have done if they stuck to their core vision...
70k Concurrent is a success for any and all video games. Its one of the 6 platforms the game is available on and 70k concurrent players translates into roughly 300-500k purchases. Considering that these games have traditionally always sold vastly more on console I can assume there has already been over 3 million sales. Especially when you consider that its the #1 selling game on the PSN store and the #2 on Xbox under BO6. I know gamers don't understand anything these days and you just want big hairy sweaty men that automatically win the game against the evil black women enemies by clicking the "i win" button. But concurrent means that there are that many players online *at the same time*. This game has easily already grossed over $100,000,000 and its not even really a question.
@@yeetusdeleetus4697 ...70k concurrent players for a Singleplayer game is meaningless if it didnt have enough sales to make up for the investment. Assuming 3 million sales "cuz reasons" is nonsense, since you assume "have traditionally sold more on console" as a valid reference... Those games were sold 10-15 years (!) ago... I hope you can grasp the reasons why you cant make a comparison here - i really dont want to type them all out. To make it clear: For a AAA Singleplayer game that doesnt feature an infamous Battlepass and/or ingame transactions, not even making the investment back is definitely a failure and not a success. For an objective analysis one needs to look at money made vs investment cost, nothing else. Sooner or later we will get some sale numbers or official statements on whether it was a success or not. Only time (the next weeks) will tell if it will make it there, but oh boy - dont bathe in the delusion that it already made profit :) Just dont forget that the hype train usually dies down really fast...
@@yeetusdeleetus4697 bruh "gamers like you want big hairy men that win against evil black women by clicking the i win button" At this point you're just projecting all of your ideologies combined into someone who doesnt exist, do you realize your rant reads like sattire? I bet your lame journalist arse wouldn't beat wukong even if a so called "i win" button existed. I get how people like you find concord fun. Sorry, found. If 70k concurrent is such a big deal, care to explain what factors led to wukong having over 2.5 MILLION concurrents? Considering that Dragon Age is the most recognizable IP?
Step 1: Pick a franchise that's 10-40 years old Step 2: Make it only enjoyable to children, who have zero attachment to it Step 3: Critisize your fans all the way to bankrupcy
Baldur's Gate 3: 875,343 - all time peak 450,982 - average during its first month after release 89,172 - 24-hour peak 61,603 - average last 30 days Veilguard* is a massive flop and financial graveyard.
This. They keep saying “muh cyberpunk” as if it’s some own to the chuds. And they will NEVER stop talking about BG3(a game the vast,VAST majority of players never completed act 1),and Spider-Man 2,a game memed on and reviled today even by some of the left for how it handled Peter.
Payday 3 had a 77K player peak on release A month later it had 4.8K players. And that was a game WITH DLC. And it was more expensive. And it was highly anticipated but in this case the devs screwed up by inserting EOS crap into Payday 2 right before they ended support just to fuck with people.
Anthem had 370k users at launch and sold 2 million in its first week (not including pre-orders) before imploding in on itself and taking the last shred of BioWare's credibility with it. Veilguard is literally just stillborn afterbirth.
Really? I though Anthem was so bad - that it went into the dustbin of history a month after a launch. I never bought the game and seeing many of the marketing reels was evident that the piece of crap is heading for a disaster.
@@sergeontheloose It was very popular on release. Just had no legs. Unfortunately it's very easy to fool consumers; the issue is you get less and less easy marks over time as they realize what you're doing.
This. “Chud/incel” are the only terms they have,and they’ll latch onto it until their dying breath(statistically before 30,when they will be buried with their real name. 😎)
Dragon Age Veilguard: 82,576 current players, released 3 days ago Baldurs Gate 3: 86,452 current players, released August 2023 I wonder why all those game journalists said not to compare things to BG3?
Bg3 sucks too just in different ways lol. Never seen such a mediocre piece of slop get so much praise. It winning goty is proof gamers are bandwagoners
@@Veritaserum90 i mean, to me BG3 Iffy, and to me pinnacle of RPG are things like TOEE, BG1-2, Arcanum or PT. I would still take PfWOtR over BG3. Different strokes for different folks.
Fun fact Jason Schreier withheld information of the blizzard employee who killed herself. Kerri Moynihan, she told him the whole story, he didn't release it till he could put it into his book ☺️ truly trustworthy and valuable journalism. The guys is a POS and deserves the karma that will come sooner or later.
It used to be that being a lawyer or a banker was fairly disgraceful in certain circles. Now, we reserve such contempt for "journalists," aka professional liars. Jason is just being true to his profession.
@@dereksbooks The irony is, as much as lawyers are known for being shady or untrustworthy, they're actually held to quite high standards, at least here in the UK. Lying in court, or allowing your client to do so, or otherwise bringing the profession into disrepute is a serious infraction and can, and indeed does, lead to lawyers being barred from practicing. Journalists on the other hand...
FYI, true karma doesnt work like that... Karma in its truest sense means to do something bad risks you being reincarnated as something crappy. Karma isnt some instant bad luck for bad things, that was just a western misinterpretation of the word.
There is always an easy way to tell if a game is doing well, companies never loose the chance to tell everyone how much they've sold every day when the games are actually selling well, and the media would be full of that if they did. And I've not seen anyone say "the game has sold 1 million copies on their first day" or whatever, even if with the numbers we know pretty well the game is not even close to 1 mill, the fact that there is no news on it when the media would love to call gamers out on that, is proof enough.
What's crazy, is that there are some reviews on Steam, actually posting a positive review, and saying it's a return to form, and the character design and dialogs are good, I'd have a hard time thinking that's not a bot or a shill.
@@Acuas 100% botted or paid, they all use exactly the same words and phrases and even the criticisms are exactly the same, and despite that give it a positive rating after 1 hour of gameplay
What's really odd is that Jason was the one that originally broke the story about just how bad the working conditions were for Bioware. Like during Dragon Age Inquisition the devs were hoping that game would fail so that the crunch they went through wouldn't become the norm Then Inquisition went on to become GOTY for 2014 and the crunch was even worse on Andromeda, Anthem and now Veil Guard being so bad it died twice before coming out. Jason, you broke that story. You told everyone how bad Bioware upper management was but now it's the gamers that are fault here and here you're defending the same company. Absolute clown. Jim Sterling and MovieBob behavior.
From personal experience, bad working conditions that result in crunch are a byproduct of incompetent management and low-performing developers. Them going full in on DEI likely made it worse.
If they made a proper, adult themed, dark and gritty Dragon age, it would have over a million. That Fromsoft games pop off harder than a Dragon Age game just shows how far Bioware fell, despite the insane money spent on the budget, and god knows how much on all the "journalists"
It's wild to me that people unironically think that a Triple A game created by one of the most well known game studios in existence of a already established and beloved IP think that sub 100k concurrent players is somehow a success. Veilguard is being carried entirely due to the fact that it has Dragon Age in the title, If this had been any other game it would have been dead on arrival.
@@veliona8920 dragon age is so well known that the best game in the series has an all time high on steam of 8k players 10 times lower than veilguard lol
@@JoaoPedro-io9yd you know , there were different ways of buying games back in the day , we actually had physical copies of games , i know i know hard to imagine ...freaking banobo
@lukalalosevic200 stop deepthroating, origins sold like 5 million copies. that is not a huge franchise, everyone claims origins was the best dragon age and the true dragon age... but didn't even play it 😭
Even kickstarter RPG Kingdom Come Deliverance, which had total budget of less than 20 million USD, had bigger CCU (96K) and that is back in 2018 when Steam had twice lower user base. If anyone think this game will make profit, they are delusional.
KCD has a much bigger budget. 20 mil is justly kickstarter number. Around 100mil in investment? The company had been really scared of not making enough money to survive for a while after release.
@@huntermad5668 No, you are completely wrong. KCD raised 1.8 million USD on kickstarter - you can check it on its website - and then about 15 million was provided by the investor, and about 2 million by publisher for marketing. This was confimed by devs in czech interviews and it can all be even counted by the average salaries in Czechland and number of employees during development. Not even KCD2 will have 100 million budget, it will have around 50-60 incl. marketing. And KCD sold over 1 million units in the first week, so it was immediately profitable, Warhorse have been financially safe since KCD launched. Everything you wrote is wrong, so I hope that you will stop repeating it now that you have correct information.
@@bronzin1445 I dunno why my detailed post was deleted but KCD budget was not 36M, that was number made up by czech forbes. Actual budget as confirmed by devs was around 20M or slightly under, incl. marketing.
Space marine 2: - Less known Ip - 3 years development cycle - Much smaller budget Peak player count 225k || Reported 4 Million sales || Made/Making profit PalWorld - New Ip - Indie - Cativa - 2 mil peak player count || 15mil+ Units Sold DragonBall SparkingZero - Better known Ip - Good marketing and community catering - 3 mil sold in first 24 hours Baldurs Gate 3 - At release, lesser known ip - Similar develop time - A game that sets out to push the bar - 15mil copies sold Veilguard took a long time and a huge team to develop, having less then 100k current players and being off the top selling list in less then 3 days is a nightmare scenario for the publisher. I'm amazed people don't realise this.
Which is ironic because Origins already had those elements from the get-go except it wasn’t forced upon you. The fact you could have a same sex relations was purely optional. In veilgaurd, it’s all but mandatory
@@bronzin1445 Baldur's Gate 3 is an excellent example of how to do the progressive stuff correctly. There was plenty of inclusive stuff within that game, it just wasn't force fed onto you, then gaslit you like Veilguard does. It was all natural and the writing and everything else about the game wasn't put on the backburner to shoehorn in DEI driven narratives for the sake of it.
@@SpeCifiC0507Yeah, that's the part people hate. They don't hate inclusive stuff when it's done with some amount of talent and subtlety. They hate it when games like Veilguard practically beat them over the head, forcibly dislocate their jaws, and try and stuff it all down their throats in the most unnatural and disturbing ways possible
Just as a comparison: Baldur’s Gate 3 was also released on a Thursday, but when Saturday came, the game reached already 300k+ active players. Veilguard on the other hand can’t beat BG3‘s 24 hour peak and even more funny, Divinity Original Sin 2 still has a higher overall peak player count than Veilguard who capped this Saturday at 87k players
What most people are missing, is that Bioware are not Bioware anymore, most of the devs that had all the talent that made those great games back in the day do not work there anymore. There is a large talent vacuum, and it was filled with a lot of box tick employees and junior devs. They have to learn somewhere, but It's just not the same quality that people expect from Bioware. It is the same with Bethesda. 10 years is a long time between games, and people move on or retire.
Helldivers 2 development was 8 years and had a budget of $50-100 millions. It’s peak player count was 450k. And how can you say a game with twice the budget, 2 more years of development, an audience 20 times bigger, and not even making 100k players on launch day is a success?
Helldivers 2 also has a peak 24hr player count of anywhere between 50-60k, too. A game that is over 6 months old, made from a studio that is AA, charged $40 at launch and still does, had more peak players and still retains a very close player count to Veilguards current player count at launch. Yikes.
Which is sad because it’s Baldur’s Gate 3. I was hoping it would be an actual successor to the original games. They should have named it Baldur’s Gate: Electric Tadpole Boogaloo or something instead of 3.
@@GameTalesHQI’ve accepted BG3 for what it is but I grew up with the OG games and they were my childhood. When BG3 was announced I was expecting something way more in line and carrying the spirit of those games. Larian kind of decided to just do it their way which is fair, it’s been critically acclaimed and everyone loves it. It is still a very good game
We still need to see how bad the next Mass Effect is, that will be the one that ends burning the last bits of Bioware, or keeping it with only 1 feet underground. Because I'd say, it's not going to be long until we start to see layoffs on the DA team, but I don't think they will close the studio until the Mass Effect game releases.
Yup, definitely shows that they'll all panicking that their precious super woke Veilguard has bombed with a peak on 70k players on Steam. Which for an AAA game, 70k peak is considered a failure.
It's like the government lying to us about how amazing the economy is, and how rich the average American is. Don't pay any attention to your wallet, and the constant mass layoffs in the private sector. Trust us, bro. You are all rich.
Bioware really need to update Anthem! I got 3k hours in Warframe, 1k in Destiny, also played almost every other title in the LS genre and im pretty sure, step by step Anthem could easy become the best LS in no time. Warframe started off a lot worse and is now doing more than 200m a year and till this day Warframe cant reach Anthems potential. World, Javelins, Visuals, Colors, Lore, their whole vision is a Masterpiece and players keep coming back in 2024 for a reason. Simply just flying around catching bounties with a good build is already top tier entertainment no other game can match imo. I really hope they wake up one day and realize they have created something most of our dreams are made of.
@@DexGen2002 I'd say it's more just that it's in it's own ecosystem so it's useless to compare. It's like EA/2K annual sports cashgrabs: people who still buy COD are not in the same global industry discussions, they're just in COD echochamber. They are COD fans, not all-shooter fans. The only comparison that matters for COD is comparison to previous CODs. That's the advantage of games with annual releases. Veilguard's target audience played A LOT of good RPGs in 10 years between Inquisition and Veilguard, so DAV not having a fraction of quality that the likes of Witcher 3 and BG3 had has major impact on critical reception and sales. Bioware can't afford existing in echochamber like COD.
70k players peak for a AAA game is terrible. Ain't no way they made back their money from this game after it being in development for 10 years. The only question is if it was a big enough bomb to kill the studio, or if they'll limp along long enough to get that new Mass Effect sequel out the door.
Because peoples was scared how is bad game. And EA not give copy any gaming reviews website. Literally UA-cam content what is most popular are click bait how every game is woke or tv show except asian games.
@@seb3661 Doesn't matter, it needs like 10x that to really be a success, with those numbers, they can't even make their money back. Because at the end of the day, if PC is at 80k on a game and genre that has almost if not all it's playerbase on PC, they might have half of that on console, with some luck, so the number means nothing.
Baldurs Gate 3 came out last year and isn't getting more major updates or expansions yet it still manages to have more active players than the new hot game that had an established fanbase.
That't not really a fair comparison. You wouldn't compare a crayon drawing by a 5 year old to the Mona Lisa. You should compare it to a game that's closer to the standard BioWare quality like Big Rigs Over The Road Racing.
cyberpunk 2077 had a 40k peak in the last 24 hours...that is for y several year old game...that got ruined to shit by fun killing changes in updates so much i loved the game but the time the dlc got released, i had forgotten about it...still 40k...all time peak OVER ONE MILLION and they celebrate 77k XD
@@NuchiAsaki dont be dumb, its absolutely fair... both are RPGs, baldurs gate and dragon age have a ton of history together back when bioware made BG 1 and 2... educate yourself tourist
Funniest part is that while player count for dragon age seems stable, that actually means about as much players starts to play as turns the game off. Suggesting the same amount of players doesn't pick it back up after the first day of playing, as picks it up the next day. Oddly enough Bg3 has started to grow it's player count since premier of dragons age, making me believe that after the first play session, Many players choose to replay Bg3 instead
Man working as a dev in a studio must be the easiest gig - 10 years employment and all i have to do is make a game that has less customers than a local mcdonalds in a day.
@@mattmark94 Which really hilarious since BG3 has a lot representations in it, it just they did it well by not shoving them out to people's face and actually give people choice to engage to them or not.
hes super salty when DEI is involved. He just wants to stick his head in the sand. I know there are tons of chuds who are unreasonably wanting this game to fail. But regardless of how reasonable people are, this game is indeed failing pretty hard.
@@UnsafeCoyoteI really hope Bioware get that critical blow right now with DAV. I really don't want to see Mass Effect getting the same treatment as Dragon Age franchise.
Remember when Mass Effect 3 got that DLC Citadel, which till date a lot of people recognize as the best DLC in gaming history? Yeah? What the fk happened?
I get it but let's not give the satisfaction of referencing that term. Push-ups are just that, and the mocap actor couldn't even give us one in good form
not always true. Balders Gate 3 did not have DLC. i think it is a little more nuanced of a consideration, but your right in this case it is a bad sign for the game.
Worse, when it's EA of all companies that says that the game that has no paid surprise mechanics nor microtransactions won't have DLC just two days after release
@@ttrev007 BG3 is the exception to the rule largely because BG3 is a massive game, if you try and do absolutely everything you'll be playing for a minimum 150 hours. I doubt Veilguard is even half that. Gamespot published an article saying the main story is about 25hrs long, and with everything being completed, about 70hrs total. Not even half of BG3. BG3 is the type of game that doesn't really need a DLC IMO, they knocked it out of the park with the entire game as it is, and I feel like if you have something that successful and critically acclaimed, there isn't much of a reason to try and muddy the waters by adding more to it, for better or worse. That all said, Bioware is published by EA, and EA isn't exactly well known to NOT capitalize on milking literally everything possible so if Veilguard is poised to not have DLC, then I wonder if EA is unhappy. Fun fact though, BG3 currently has more 24hr peak players (89k) than Veilguard, in addition to that, it had more peak players at launch, a whopping over 850k players. BG3 is over a year old now.
@@ttrev007 That's also because the company that made BG3 didn't want to keep working on it, they moved on, I'm pretty sure the owners of the IP would've loved for them to make a DLC.
70k on launch, and not being able to break past 80k on the weekend, for a flagship franchise from a AAA "renowned" studio... It's pretty terrible. Even if the game manages to sell a few million copies, it won't be able to generate profit considering the long +10 years of development cycle + marketing costs and such. Let's be real it's pretty terrible for what is supposed to be one of the "most important" games of the year.
It also didn't release on Epic, or Origin, or Xbox at launch. It's also the game of the decade, literally everything fails next to it. It's also inclusive as hell, you can f*ck a bear lol, why is this the game central to the argument against it?
@@tywoidan Because Dragon's Age is a series that literally started as a spiritual successor to Baldur's Gate 2, so of course Baldur's Gate 3 would be what people compare the latest Dragon's Age game to. Especially given that it's representative of the direction people have wanted Dragon Age to go since Origins.
Because we all should compare every title with records breaking ones. Jesus... Bro, Jedi Survivor had less and it sold 10 million copies. Calm down. This isn't going to flop. It's doing good.
-Game runs smooth, even on 10yo+hardware -No microtransactions -10+ hours main story -70K+ concurrent players online -engaging story with witty dialogue -actually good gameplay -story choice has an impact on gameplay -made by a respected game developer That's not Veilguard, that's BG3 lol.
I am not. i figure about 2 million sold. The IP is much loved and many normies will buy it without looking to deep into it. I think most will be very disappointed with it, but with a 2 hour window i think it will be to late for refunds once they realize the problem.
Because it’s a good game that doesn’t unnaturally force virtues. Even if they wand teach this, stories like Mulan did it naturally I genuinely don’t understand why its so hard for these ceos to understand. It’s just common sense man
It is money laundering. The crazy activists get paid regardless of what happens. When they bankrupt one developer, they infest another. Eventually the grift will end because no corporation has unlimited money.
So thats how enemys of a necromancer must feel. Seeing a beloved body, thats now stumbeling as a non sentient meat puppet, just to proclaim the word of its master.
Bioware died a long time ago, it's now just a shell of its former self filled with people shaming its legacy. Just let it die, we don't want something we once loved to embarrass itself further.
knew it from the start, the good review were never about access journalism, i mean it was the cherry on top, but really "owning the chuds" was their primary motivator. They've lost way too many of these battles and they are running out of gaslight material.
Tiene que mantenerse así durante meses para que venda bien, básicamente está porquería tendrá un buen lanzamiento pero con las semanas los zurdos tendrán que mostrar los números o callar para siempre
As a general rule The number of reviews a game has on steam x 25, is the number of copies sold. 9000 reviews x 25 is about 225,000 copies sold. If we presume a perfect 3 way split in ownership between pc, xbox, and ps. Then the total copies sold currently would be about 675,000. Which is every copy sold for the full $60. That would be about 40.5 million. (And that's before steam/ps/xbox's sales cut)
@@dinoblacklane1640 If that's the case then that means they didn't break even. There is a lot of speculation going around that this game cost $250 million to make, but even if it cost anywhere between $80-$100 million, they still didn't even make it halfway. That's pretty bad.
I don't think this game is even close to the 1 mil yet, if it was, they would've put it on all news saying it already sold 1 mil, and it's a good launch for it.
I don't know about he being in ign but definitely know him from kotaku and that other one that I can't remember, but he used to do his job as an actual journalist shiting on big game companies about their greedy behaviors and now he definitely turned into one of those shill journalists that nobody respects.
The development budget for this game is believed to be $80 million ~ $150 million. Even if platform does not take a commission, it must sell 1.33 million copies to start making profits. So even if 80,000 only accounts for 10% of the total number of players, it is still a loss for Bioware.
To be fair, Monster Hunter is the newest in a series of great games made by a developer with a history of producing high quality games. This is not the case for Dragon Age.
Most studios are just the ship of theseus. If every single employee of a studio helped make all the best games left then the studio is on the same in name only. If legacy studios changed names when a majority of the main contributors leave we'd have almost no studios with the same names on a regular basis. Bioware is gone, all we have left is BiOwArE.
Exactly. And I wanted this game to be good SO BADLY.... it's such a disappointment to get to an anticipated game in a beloved series just to find yourself completely disinterested in even reading the box back.
I wonder if Holocure can beat 70k with it's big update in two weeks. Game's getting a decked out casino and a coloseum to make your, uh, 'employees', fight to the death among other things.
Bioware, having been responsible for the earlier Baldur's Gate masterpieces, should have made BG3. It would have been an infinitely better game than the monstrosity vomited forth by Larian. Larian instead should have done DA, they wouldn't have had to try hard to fuck it up more than it already is.
Schreier can shill for The Message all he wants but let’s see sales data. Game supposedly had a $250 million budget. Basic dummy math means it would need to sell, likely, at least 5 million copies. 70k peak on launch day on 1/3 platforms is not anywhere close to getting that 5 million copies sold. And that’s not accounting for how many refunds the game got by people who wanted to see if it was decent or how bad could it be and/or wanted to clip the cringe for socials.
The only time I would even bat an eye at buying DAV is if you had the option of saving the Quinari or letting it die to a pack of Darkspawn, hence never having to deal with its character story, or flat out tell the Quinari to f**k off and kick them out of your party, and never having to hear their character story. Then i'd highly likely still not buy it because they put that stupid woke agenda bullshit in there in the first place.
The Forest had more people playing it yesterday. Factorio has consistently had more people playing it. I’m pretty certain it’s not going to top 100k at this point.
why do I give a shit about the numbers. It's not my company. If I don't want the game, I just ignore it. What do you get from the sales of a game you don't want to play?
@@amto1010When an entity is proven to be malicious and deceitful, they usually gain a reputation, that reputation breeds ill will from those that perceive to be a subject of the injustice and they react accordingly. Do you have any problems with that? Or are you just trying to shame/control people's actions?
I think it is useful to compare DA:V to BG3, just to get some context on what the numbers for a successful and highly anticipated RPG should be. In the days after the release of BG3 the game steadily hovered somewhere just above 750k players. Then after about a month it had shed most of its players and cruised along at a cool 200k players. And now BG3 sits at about 90k players as I am writing this. DA:V's all-time peak can't even touch BG3's current player count. And considering the sh1t storm of bad reviews that are incoming I really don't see things getting better for DA:V.
@@bronzin1445 yeah, it's a shame. The character set up, personalities, and plot were so good. The entire dark theme and sense of urgency with the Darkspawn was on point. DAO had so many good things going for it. The entire battle scene where King Cailian has his meeting with destiny is still so well done. It actually made me hate the Darkspawn, such a good character that barely had any screen time, but served his role so well. DAO was full of moments like that throughout. DA2 wasn't bad, but it was inferior RPG-wise to DAO. DAI imo I had to force myself through and now DAV is just meh. I'll probably get it when it's super discounted. This sucks man.
I mean, I'd be surprised if they sold 1 million by now, since it's not all over the media, they would love to call out gamers saying the release is a success because it has already sold 1 million copies, the fact it's silent tells me everything I need to know.
I remember back when we can just play video games and not really have to worry about anything, like some kind of hidden political messaging or very blatant political messaging
Bruh people tweeting about its success live in such a huge state of denial its scary... 70k top players is nothing given its marketing campaign and manipulated reviews lol
Nah nah, let's run numbers on launch days.
Helldivers 2: 458,709 players
Wukong: 2,415,714 players
Space Marine 2: 225,690 players
70k is an embarassing failure for an IP that's more famous than all above combined
It's just go woke, go broke on bigger numbers. If this was a new IP it would be another Concord.
I get Helldivers 2 and Wukong, but Space Marine 2? The 40K IP is Hughes!
That is a crazy expectation. You are talking about the biggest games ever pretty much. 70k is really good for 99% of games.
That changes nothing about the quality of dragon age veilguard. It’s the worst one they have made yet. Maybe the combat is better but they turned it into a game for Disney adults and mentally ill zoomers.
What a stupid comment. :/
And let’s be real here….helldivers 2 is not the best game on that list. Wukong and space marine 2 are miles better than that game. I doubt the original dragon age origins was any where even close to any of those titles at launch.
Starfield had a bigger launch than 100 games that are far better than it. It’s not a rating of quality. Maybe you could say it is for MMORPGs…but single player games sell over time, so it’s just different to focus on player base.
It’s actually one of the rare things that are still like for nerds I think
@@Yor_gamma_ix_bae you realize that this game has been in development for 10 years right? Im willing to be veilguard cost more than all those combined to develope.
Bioware and Ubisoft competing for who bankrupts first
Bioware is under EA, EA makes a metric fuck ton of money from their sports games. so Bioware may get scuttled for being unprofitable, Ubisoft on the other hand is going full bankruptcy i reckon
@@ginjaedgy49 Veilguard was suposed to revive Bioware. The chances of the studio getting sacked are quite high.
@@konopce8506 I don't think they will close the studio, since they have another team working on a Mass Effect, but the team that made this DA, is going to get a lot of lay offs, if not completly deleted, that's for sure.
Ubi definitely winning that race
Did they fire the old dev? There is no way the dev that make this is the same dev that make origin.
Just a Reminder that before Jason Schreier got a reputation for being a "respected" game journalist, he was a blogger for Kotaku. And one the worst articles he ever wrote basically tore into Dragon's Crown because the Sorceress in that game had big breasts and he went on an unhinged rant attacking the director of the game and everyone who likes characters with big breasts in games.
The director (and also head artist) of Vanillaware drew a pic of some big hairy oily dwarves from the game and sent it to Jason and said hopefully this is more to your tastes.
Sounds so based you'd think i made all this up right? but look into it later if you get the chance it's a wild ride.
Yo Editor, Asmon needs to cover this. About time someone put that bozo in his place
I vaguely remember an article about that. Funniest thing I read that day haha
Jason Schreier is obviously a homophobic then. Here's a little secret, lesbians like big boobs too.
That's hilarious.
I tried looking round for the picture. Plenty of articles about it but it seems the pictures gone. Would love to have seen it lol
@@draz1000 Only his response remains. It's actually quite pathetic he pulled the "you must be a homophobe card" in response to that dwarf picture. Made the japanese developer apologize.
Kinda sad there was already signs of woke mongering 10 years ago.
70K is a success for a frist time indie dev, not a decades-old studio with a well-established IP.
Mostly because that one indie has to share that money with maybe 5 other people, by paying for a few things they did for them, like voiceovers, art and maybe some programming here and there. Big studio's not only have to divide the money with hundres of other employees, but also their shareholders, their marketing teams and their DUI warriors making their games so much better than they would have done if they stuck to their core vision...
70k Concurrent is a success for any and all video games. Its one of the 6 platforms the game is available on and 70k concurrent players translates into roughly 300-500k purchases. Considering that these games have traditionally always sold vastly more on console I can assume there has already been over 3 million sales. Especially when you consider that its the #1 selling game on the PSN store and the #2 on Xbox under BO6.
I know gamers don't understand anything these days and you just want big hairy sweaty men that automatically win the game against the evil black women enemies by clicking the "i win" button. But concurrent means that there are that many players online *at the same time*. This game has easily already grossed over $100,000,000 and its not even really a question.
@@yeetusdeleetus4697 ...70k concurrent players for a Singleplayer game is meaningless if it didnt have enough sales to make up for the investment. Assuming 3 million sales "cuz reasons" is nonsense, since you assume "have traditionally sold more on console" as a valid reference... Those games were sold 10-15 years (!) ago... I hope you can grasp the reasons why you cant make a comparison here - i really dont want to type them all out.
To make it clear: For a AAA Singleplayer game that doesnt feature an infamous Battlepass and/or ingame transactions, not even making the investment back is definitely a failure and not a success. For an objective analysis one needs to look at money made vs investment cost, nothing else. Sooner or later we will get some sale numbers or official statements on whether it was a success or not.
Only time (the next weeks) will tell if it will make it there, but oh boy - dont bathe in the delusion that it already made profit :)
Just dont forget that the hype train usually dies down really fast...
@@yeetusdeleetus4697 bruh "gamers like you want big hairy men that win against evil black women by clicking the i win button"
At this point you're just projecting all of your ideologies combined into someone who doesnt exist, do you realize your rant reads like sattire?
I bet your lame journalist arse wouldn't beat wukong even if a so called "i win" button existed. I get how people like you find concord fun.
Sorry, found.
If 70k concurrent is such a big deal, care to explain what factors led to wukong having over 2.5 MILLION concurrents? Considering that Dragon Age is the most recognizable IP?
@@yeetusdeleetus4697 70k ONCE is a not a success.
Step 1: Pick a franchise that's 10-40 years old
Step 2: Make it only enjoyable to children, who have zero attachment to it
Step 3: Critisize your fans all the way to bankrupcy
Cyberpunk:
1,054,388 - all-time peak 3.9 years ago
42,031 - 24-hour peak
32,424 - players right now
Baldur's Gate 3:
875,343 - all time peak
450,982 - average during its first month after release
89,172 - 24-hour peak
61,603 - average last 30 days
Veilguard* is a massive flop and financial graveyard.
This. They keep saying “muh cyberpunk” as if it’s some own to the chuds. And they will NEVER stop talking about BG3(a game the vast,VAST majority of players never completed act 1),and Spider-Man 2,a game memed on and reviled today even by some of the left for how it handled Peter.
Which is fine for Cyberpunk, as well as for any singleplayer experience after any significant release period.
Warframe is a decade old and its current 24-hour peak is 67k*.
Payday 3 had a 77K player peak on release
A month later it had 4.8K players.
And that was a game WITH DLC.
And it was more expensive.
And it was highly anticipated but in this case the devs screwed up by inserting EOS crap into Payday 2 right before they ended support just to fuck with people.
There won't be DLC because Bioware "writers" already run out of dialog "ideas" understandable to modern audience.
😂
They reached the limit on all AI chatbots, so they can't keep writing
DLC idea: "At first I thought I was trans, but now I realize I'm even more trans"
Mayybe that's why all dialogue choices lead to the same thing, they couldn't come up with alternate paths.
You can only do so many push ups.
i miss when bioware actually made good games
Currently replaying kotor lol😂
Literally just the first dragon age, and 2 mass effects
Honestly outside of Kotor what game have they ever made good. Id even argue DA:O and ME are mid
@@wingsoffreedom3589 That was the GOAT
@@GameRud Their Baldur's Gate 1 and BG2 introduced RPG genre to more casual audience - back then this genre was for basement dweller sweatlords
Wallpaper Engine:
150,271 - All-time peak
141,565 - 24-hour peak
More people got excited about live wallpapers than Veilguard
Facts bro
To be fair, the wallpapers are fun to look at.
I mean come on that's wallpaper engine. Its more fun to look at animated wallpapers on your PC rather than playing failguard
holy shit
tf kind of comparison is that you cant compare an app to a game thats just taking the piss
Anthem had 370k users at launch and sold 2 million in its first week (not including pre-orders) before imploding in on itself and taking the last shred of BioWare's credibility with it. Veilguard is literally just stillborn afterbirth.
Really? I though Anthem was so bad - that it went into the dustbin of history a month after a launch. I never bought the game and seeing many of the marketing reels was evident that the piece of crap is heading for a disaster.
@@sergeontheloose It was very popular on release. Just had no legs. Unfortunately it's very easy to fool consumers; the issue is you get less and less easy marks over time as they realize what you're doing.
Beginning to think “chuds” Is game journalist for “people I can’t trick into buying the crap I shill for”
This. “Chud/incel” are the only terms they have,and they’ll latch onto it until their dying breath(statistically before 30,when they will be buried with their real name. 😎)
That is the definition. Well, that's the definition I'm using from now on.
He's a 45 year old bald man saying chud and thinking he's cool for it lmao
wokies love their buzzwords, they don't fully understand what they mean but they sure love using them.
More like "chuds" are the people they hate and want to punish for existing by tricking them into playing this slop.
Dragon Age Veilguard: 82,576 current players, released 3 days ago
Baldurs Gate 3: 86,452 current players, released August 2023
I wonder why all those game journalists said not to compare things to BG3?
Literally playing BG3 after seeing the atrocity that is Veilguard’s dialogue.
Bg3 sucks too just in different ways lol. Never seen such a mediocre piece of slop get so much praise. It winning goty is proof gamers are bandwagoners
@@forwardmoving8252 Do elaborate on why BG3 sucks exactly?
@@andrews.7754 Leave him alone. He just wants to be different. His pinnacle of RPG is Dragon Age Inquisition.
@@Veritaserum90 i mean, to me BG3 Iffy, and to me pinnacle of RPG are things like TOEE, BG1-2, Arcanum or PT. I would still take PfWOtR over BG3. Different strokes for different folks.
Fun fact Jason Schreier withheld information of the blizzard employee who killed herself. Kerri Moynihan, she told him the whole story, he didn't release it till he could put it into his book ☺️ truly trustworthy and valuable journalism. The guys is a POS and deserves the karma that will come sooner or later.
It used to be that being a lawyer or a banker was fairly disgraceful in certain circles. Now, we reserve such contempt for "journalists," aka professional liars. Jason is just being true to his profession.
@dereksbooks gotta pay the bills, why not use people's misery??? Lmao Jason is such a dork.
@@dereksbooks The irony is, as much as lawyers are known for being shady or untrustworthy, they're actually held to quite high standards, at least here in the UK. Lying in court, or allowing your client to do so, or otherwise bringing the profession into disrepute is a serious infraction and can, and indeed does, lead to lawyers being barred from practicing. Journalists on the other hand...
early life
FYI, true karma doesnt work like that... Karma in its truest sense means to do something bad risks you being reincarnated as something crappy. Karma isnt some instant bad luck for bad things, that was just a western misinterpretation of the word.
1:29 oh hi Mark
Lmfao
Hows sex life
So how's your sex life?
I understood the reference 😅😂
You're tearing me apart Lisa!
They just announced they wont be making any DLC for this game. Wow. They actually gave up.
Not enough pronouns to include in the DLC.
They say it's doing well because they are comparing it to Concord
There is always an easy way to tell if a game is doing well, companies never loose the chance to tell everyone how much they've sold every day when the games are actually selling well, and the media would be full of that if they did. And I've not seen anyone say "the game has sold 1 million copies on their first day" or whatever, even if with the numbers we know pretty well the game is not even close to 1 mill, the fact that there is no news on it when the media would love to call gamers out on that, is proof enough.
@@Acuas actually a lot of companies dont immediately rush to disclose sales figures.
@@wardy4903 I don't think EA and Bioware will ever release the sales figures for Veilguard.
@@Acuas companies actually don't do that...
5x0 is still 0.
Ladies and gentlemen, behold, the "return to form".
Xd
What's crazy, is that there are some reviews on Steam, actually posting a positive review, and saying it's a return to form, and the character design and dialogs are good, I'd have a hard time thinking that's not a bot or a shill.
@@Acuas 100% botted or paid, they all use exactly the same words and phrases and even the criticisms are exactly the same, and despite that give it a positive rating after 1 hour of gameplay
Their form identifies as oof/ouch
Ladies ruined gaming. Don’t include them.
What's really odd is that Jason was the one that originally broke the story about just how bad the working conditions were for Bioware.
Like during Dragon Age Inquisition the devs were hoping that game would fail so that the crunch they went through wouldn't become the norm
Then Inquisition went on to become GOTY for 2014 and the crunch was even worse on Andromeda, Anthem and now Veil Guard being so bad it died twice before coming out.
Jason, you broke that story. You told everyone how bad Bioware upper management was but now it's the gamers that are fault here and here you're defending the same company.
Absolute clown. Jim Sterling and MovieBob behavior.
Oh my god, Cinema Roberto, the great Diabeto himself, has game reviews?!
Kinda makes you wonder if they didn't conspire to tank the game by intentionally inserting all the cringe preaching and leftist self-flagellation.
From personal experience, bad working conditions that result in crunch are a byproduct of incompetent management and low-performing developers. Them going full in on DEI likely made it worse.
@@Sigurther just like Dustbornz it gets to a point where it's indistinguishable from parody
Jason made himself clear at the moment he twitted how he hates all white male game dev team.
Me when Battlebit had 100k at launch.
The 3 devs they had built in a cave with a box of scraps.
If they made a proper, adult themed, dark and gritty Dragon age, it would have over a million. That Fromsoft games pop off harder than a Dragon Age game just shows how far Bioware fell, despite the insane money spent on the budget, and god knows how much on all the "journalists"
It's wild to me that people unironically think that a Triple A game created by one of the most well known game studios in existence of a already established and beloved IP think that sub 100k concurrent players is somehow a success. Veilguard is being carried entirely due to the fact that it has Dragon Age in the title, If this had been any other game it would have been dead on arrival.
Either they dont know shit, or just cope to make themselves feel better.
It's a "success" because they got their political propaganda published. The sales numbers are secondary.
@@veliona8920 dragon age is so well known that the best game in the series has an all time high on steam of 8k players
10 times lower than veilguard lol
@@JoaoPedro-io9yd you know , there were different ways of buying games back in the day , we actually had physical copies of games , i know i know hard to imagine ...freaking banobo
@lukalalosevic200 stop deepthroating, origins sold like 5 million copies. that is not a huge franchise, everyone claims origins was the best dragon age and the true dragon age... but didn't even play it 😭
70k peak players on Steam is nothing compared to what a Dragon Age game should have been. This is a generic fantasy RPG wearing a Dragon Age mask
No, this is Dustborn set in California with everyone cosplaying as Dragons.
@@drzoidberg71 Ngl that's all dragon age has ever been though. Dragon Age is generic high fantasy. It's as milquetoast as it gets.
It should by name reach BG numbers but it’s not even reaching 10% of BG3 numbers
Bro this is bioware dustborn
@@Sleazy-Skuzzy If Veilguard was a generic fantasy the writing would be so much better with emotional and nuanced characters
Even kickstarter RPG Kingdom Come Deliverance, which had total budget of less than 20 million USD, had bigger CCU (96K) and that is back in 2018 when Steam had twice lower user base. If anyone think this game will make profit, they are delusional.
KCD has a much bigger budget.
20 mil is justly kickstarter number. Around 100mil in investment?
The company had been really scared of not making enough money to survive for a while after release.
@@huntermad5668 No, you are completely wrong. KCD raised 1.8 million USD on kickstarter - you can check it on its website - and then about 15 million was provided by the investor, and about 2 million by publisher for marketing. This was confimed by devs in czech interviews and it can all be even counted by the average salaries in Czechland and number of employees during development. Not even KCD2 will have 100 million budget, it will have around 50-60 incl. marketing. And KCD sold over 1 million units in the first week, so it was immediately profitable, Warhorse have been financially safe since KCD launched. Everything you wrote is wrong, so I hope that you will stop repeating it now that you have correct information.
@@huntermad5668KCD was 36m
KCD 2 in development right now.
@@bronzin1445 I dunno why my detailed post was deleted but KCD budget was not 36M, that was number made up by czech forbes. Actual budget as confirmed by devs was around 20M or slightly under, incl. marketing.
When you're in a meatriding contest and your opponent is Jason Schreier
He rides more meat than Riley Reid
Can I get context here? Wasn't Jason an actual good journalist?
@@thatboyakira4202Only about gaming industry (that why Bloomberg hires him), not on reviewing games or personal opinions
@@thatboyakira4202 Nope, he never was. And many game developers dislike him
Space marine 2:
- Less known Ip
- 3 years development cycle
- Much smaller budget
Peak player count 225k || Reported 4 Million sales || Made/Making profit
PalWorld
- New Ip
- Indie
- Cativa
- 2 mil peak player count || 15mil+ Units Sold
DragonBall SparkingZero
- Better known Ip
- Good marketing and community catering
- 3 mil sold in first 24 hours
Baldurs Gate 3
- At release, lesser known ip
- Similar develop time
- A game that sets out to push the bar
- 15mil copies sold
Veilguard took a long time and a huge team to develop, having less then 100k current players and being off the top selling list in less then 3 days is a nightmare scenario for the publisher. I'm amazed people don't realise this.
"Spot the DLC"
Bruh 🤣
i didn't even know there is one XD
People wanted a sequel to one of their favorite dark fantasy series but instead got a coming out of the closet simulator.
Which is ironic because Origins already had those elements from the get-go except it wasn’t forced upon you. The fact you could have a same sex relations was purely optional. In veilgaurd, it’s all but mandatory
@@bronzin1445 Baldur's Gate 3 is an excellent example of how to do the progressive stuff correctly. There was plenty of inclusive stuff within that game, it just wasn't force fed onto you, then gaslit you like Veilguard does. It was all natural and the writing and everything else about the game wasn't put on the backburner to shoehorn in DEI driven narratives for the sake of it.
@@SpeCifiC0507Yeah, that's the part people hate. They don't hate inclusive stuff when it's done with some amount of talent and subtlety. They hate it when games like Veilguard practically beat them over the head, forcibly dislocate their jaws, and try and stuff it all down their throats in the most unnatural and disturbing ways possible
@SpeCifiC0507
False. First convo with the sage and he hit on me in one line of dialog 😂
@@SpeCifiC0507 At the start of the game you are being wooed by everybody for some reason.
“There’s no Shepard without Vakarian.”
I miss the goated duo
Welp get ready shepard is coming back next game
Shepard with Garus and Tali are the perfect squad, their romances even cross each other.
I'm scared what bioware will do to mass effect
@@zalabit927 Mass Effect is about saving humanity from Reapers. Go back to Sims with that romance shit. Ashley best girl.
We'll bang, ok!!
Just as a comparison: Baldur’s Gate 3 was also released on a Thursday, but when Saturday came, the game reached already 300k+ active players. Veilguard on the other hand can’t beat BG3‘s 24 hour peak and even more funny, Divinity Original Sin 2 still has a higher overall peak player count than Veilguard who capped this Saturday at 87k players
What most people are missing, is that Bioware are not Bioware anymore, most of the devs that had all the talent that made those great games back in the day do not work there anymore. There is a large talent vacuum, and it was filled with a lot of box tick employees and junior devs. They have to learn somewhere, but It's just not the same quality that people expect from Bioware. It is the same with Bethesda. 10 years is a long time between games, and people move on or retire.
Helldivers 2 development was 8 years and had a budget of $50-100 millions. It’s peak player count was 450k.
And how can you say a game with twice the budget, 2 more years of development, an audience 20 times bigger, and not even making 100k players on launch day is a success?
And now has at leas a little more of 40k players active... And i think 30k of refunds on steam
Though you are right, I wouldn't compare a single player game to a coop multiplayer one.
@@Voldrim359haha 30k refunds?!
Helldivers 2 also has a peak 24hr player count of anywhere between 50-60k, too. A game that is over 6 months old, made from a studio that is AA, charged $40 at launch and still does, had more peak players and still retains a very close player count to Veilguards current player count at launch. Yikes.
Steam says the all time peak was 458K and I have a screenshot of in-game numbers when I saw 660K concurrent players in-game across all platforms
Better to let Bioware die out, they had a good run.
Larian provided my true successor to Dragon Age: Origins.
Which is sad because it’s Baldur’s Gate 3. I was hoping it would be an actual successor to the original games. They should have named it Baldur’s Gate: Electric Tadpole Boogaloo or something instead of 3.
@@Childofbhaal That's very fair, I haven't played the original BG1/2. But to me BG3 felt like a natural evolution of Origins, only turn based.
@@GameTalesHQI’ve accepted BG3 for what it is but I grew up with the OG games and they were my childhood. When BG3 was announced I was expecting something way more in line and carrying the spirit of those games. Larian kind of decided to just do it their way which is fair, it’s been critically acclaimed and everyone loves it. It is still a very good game
We still need to see how bad the next Mass Effect is, that will be the one that ends burning the last bits of Bioware, or keeping it with only 1 feet underground. Because I'd say, it's not going to be long until we start to see layoffs on the DA team, but I don't think they will close the studio until the Mass Effect game releases.
@@Acuas After Andromeda, Anthem and Veilguard, I have 0 hope for ME
If the game was selling well all of these journalists and devs wouldn't damage control for Veilguard, this tells me everything I need to know.
Yup, definitely shows that they'll all panicking that their precious super woke Veilguard has bombed with a peak on 70k players on Steam. Which for an AAA game, 70k peak is considered a failure.
It's like the government lying to us about how amazing the economy is, and how rich the average American is. Don't pay any attention to your wallet, and the constant mass layoffs in the private sector. Trust us, bro. You are all rich.
Exactly!
Bioware really need to update Anthem!
I got 3k hours in Warframe, 1k in Destiny, also played almost every other title in the LS genre and im pretty sure, step by step Anthem could easy become the best LS in no time.
Warframe started off a lot worse and is now doing more than 200m a year and till this day Warframe cant reach Anthems potential.
World, Javelins, Visuals, Colors, Lore, their whole vision is a Masterpiece and players keep coming back in 2024 for a reason.
Simply just flying around catching bounties with a good build is already top tier entertainment no other game can match imo.
I really hope they wake up one day and realize they have created something most of our dreams are made of.
1:14 plus nothing else is out now. Its not competing with anything.
Bo6, but no ones playing it on Steam bc its not free and u need download 3 extra launchers lol
@@DexGen2002 I'd say it's more just that it's in it's own ecosystem so it's useless to compare. It's like EA/2K annual sports cashgrabs: people who still buy COD are not in the same global industry discussions, they're just in COD echochamber. They are COD fans, not all-shooter fans. The only comparison that matters for COD is comparison to previous CODs. That's the advantage of games with annual releases.
Veilguard's target audience played A LOT of good RPGs in 10 years between Inquisition and Veilguard, so DAV not having a fraction of quality that the likes of Witcher 3 and BG3 had has major impact on critical reception and sales. Bioware can't afford existing in echochamber like COD.
70k players peak for a AAA game is terrible. Ain't no way they made back their money from this game after it being in development for 10 years. The only question is if it was a big enough bomb to kill the studio, or if they'll limp along long enough to get that new Mass Effect sequel out the door.
84k*
Because peoples was scared how is bad game. And EA not give copy any gaming reviews website. Literally UA-cam content what is most popular are click bait how every game is woke or tv show except asian games.
@@seb3661 refund request already 300k+ lol and daily number reduce to 30k+
@@seb3661 Doesn't matter, it needs like 10x that to really be a success, with those numbers, they can't even make their money back. Because at the end of the day, if PC is at 80k on a game and genre that has almost if not all it's playerbase on PC, they might have half of that on console, with some luck, so the number means nothing.
More players play on pa5
Baldurs Gate 3 came out last year and isn't getting more major updates or expansions yet it still manages to have more active players than the new hot game that had an established fanbase.
That't not really a fair comparison. You wouldn't compare a crayon drawing by a 5 year old to the Mona Lisa. You should compare it to a game that's closer to the standard BioWare quality like Big Rigs Over The Road Racing.
cyberpunk 2077 had a 40k peak in the last 24 hours...that is for y several year old game...that got ruined to shit by fun killing changes in updates so much i loved the game but the time the dlc got released, i had forgotten about it...still 40k...all time peak OVER ONE MILLION and they celebrate 77k XD
@@NuchiAsaki dont be dumb, its absolutely fair... both are RPGs, baldurs gate and dragon age have a ton of history together back when bioware made BG 1 and 2... educate yourself tourist
Because it's an actual RPG, that adds to replayability.
@@somnorila9913also because of the free mod launcher.
I mean, being able to play with mods makes it a lot more replyable on consoles
Funniest part is that while player count for dragon age seems stable, that actually means about as much players starts to play as turns the game off. Suggesting the same amount of players doesn't pick it back up after the first day of playing, as picks it up the next day. Oddly enough Bg3 has started to grow it's player count since premier of dragons age, making me believe that after the first play session, Many players choose to replay Bg3 instead
Bioware and Ubisoft used to be worshipped by the gamers. How the mighty have fallen to this
Man working as a dev in a studio must be the easiest gig - 10 years employment and all i have to do is make a game that has less customers than a local mcdonalds in a day.
This is like that Paul Tassi dude, The guy dropped BG3 but said he liked Veilguard. Okay buddy we believe you.
Tassi legit hates everything straight and loves everything gay.
@@mattmark94”be gay or else”
Basically sums up this whole industry’s agenda
@@mattmark94BG3 has gay too, but the game made good and it doesnt force and push it like balls in your face
@@mattmark94 Which really hilarious since BG3 has a lot representations in it, it just they did it well by not shoving them out to people's face and actually give people choice to engage to them or not.
tbf he might just be a simpleton that couldnt handle bg3 and who veilguard was made for. They exist.
Jason schreier is so desperate for this 😂
Professional liar who is lying to protect his masters. Seems about right.
hes super salty when DEI is involved. He just wants to stick his head in the sand. I know there are tons of chuds who are unreasonably wanting this game to fail. But regardless of how reasonable people are, this game is indeed failing pretty hard.
If that was the "return to form" and was supposed to "revive Bioware" then the new Mass Effect is already dead
It is a return to form. It's standard Bioware quality.
Mass Effect ended with 3
They never said which "form" they're returning to. This is pretty accurate for Anthem 🤣
The new Mass Effect is going to be absolutely terrible. It might be so bad it'll deal a critical blow to Bioware.
@@UnsafeCoyoteI really hope Bioware get that critical blow right now with DAV. I really don't want to see Mass Effect getting the same treatment as Dragon Age franchise.
Just because you didn't do a Concord-fail, doesn't mean you succeeded.
Remember when Mass Effect 3 got that DLC Citadel, which till date a lot of people recognize as the best DLC in gaming history? Yeah? What the fk happened?
All relevant people who made that game left the company. Bioware is just a name now.
50 barves for atonement.
I get it but let's not give the satisfaction of referencing that term. Push-ups are just that, and the mocap actor couldn't even give us one in good form
Yeah, when a developer says they will be no DLC two days after the game is released, that says everything you need to know.
not always true. Balders Gate 3 did not have DLC. i think it is a little more nuanced of a consideration, but your right in this case it is a bad sign for the game.
Worse, when it's EA of all companies that says that the game that has no paid surprise mechanics nor microtransactions won't have DLC just two days after release
@@ttrev007 BG3 is the exception to the rule largely because BG3 is a massive game, if you try and do absolutely everything you'll be playing for a minimum 150 hours. I doubt Veilguard is even half that. Gamespot published an article saying the main story is about 25hrs long, and with everything being completed, about 70hrs total. Not even half of BG3. BG3 is the type of game that doesn't really need a DLC IMO, they knocked it out of the park with the entire game as it is, and I feel like if you have something that successful and critically acclaimed, there isn't much of a reason to try and muddy the waters by adding more to it, for better or worse.
That all said, Bioware is published by EA, and EA isn't exactly well known to NOT capitalize on milking literally everything possible so if Veilguard is poised to not have DLC, then I wonder if EA is unhappy.
Fun fact though, BG3 currently has more 24hr peak players (89k) than Veilguard, in addition to that, it had more peak players at launch, a whopping over 850k players. BG3 is over a year old now.
@@ttrev007 That's also because the company that made BG3 didn't want to keep working on it, they moved on, I'm pretty sure the owners of the IP would've loved for them to make a DLC.
@@ttrev007I thought people were sick of dlcs now you are taking as a sign the game is bad and a failure without it. smh
BioWare needs to do countless Barves if they want to apologize to us.
They could barv for my entire life and I would still not forgive them for destroying Dragon Age.
Col. Oates from Bill and Ted's Bogus Journey: "Now get down and give me...inifinity!"
When I saw that scene I lose all hope for games.
Bioware needs to invent a time machine, go back and make this game not... this... if they want to apologize to us.
wtf is barve anyway? is this some new made up word for the degens? (i know its context from the clip just never heard it before that)
It's a pattern:
Eastern Game Reliese:
Western game reliese:
70k on launch, and not being able to break past 80k on the weekend, for a flagship franchise from a AAA "renowned" studio... It's pretty terrible. Even if the game manages to sell a few million copies, it won't be able to generate profit considering the long +10 years of development cycle + marketing costs and such. Let's be real it's pretty terrible for what is supposed to be one of the "most important" games of the year.
Baldur's Gate 3 had a peak of 875,343 players on 1.0 launch.
It also has a higher 24 hour peak even a year later than Dragon Age: Veilguard has on launch weekend.
BG3 currently has 89k 24hr peak players compared to Veilguards, BG3 is over a year old now. Yikes.
It also didn't release on Epic, or Origin, or Xbox at launch. It's also the game of the decade, literally everything fails next to it. It's also inclusive as hell, you can f*ck a bear lol, why is this the game central to the argument against it?
@@tywoidan Because Dragon's Age is a series that literally started as a spiritual successor to Baldur's Gate 2, so of course Baldur's Gate 3 would be what people compare the latest Dragon's Age game to. Especially given that it's representative of the direction people have wanted Dragon Age to go since Origins.
Because we all should compare every title with records breaking ones. Jesus...
Bro, Jedi Survivor had less and it sold 10 million copies. Calm down. This isn't going to flop. It's doing good.
Baulders gate 3 still has more people playing now. Game is more than a year old now.
Bg3 is the game of the decade. Everything fails next to it.
Commander Shepard, you are named the first human spectre. Your first assignment is to take down the rogue studio Bioware, by whatever means necessary.
BioWare is too busy probing Uranus to defend itself
Sonic x Shadow Generations sold over a million copies in like two days or so btw.
-Game runs smooth, even on 10yo+hardware
-No microtransactions
-10+ hours main story
-70K+ concurrent players online
-engaging story with witty dialogue
-actually good gameplay
-story choice has an impact on gameplay
-made by a respected game developer
That's not Veilguard, that's BG3 lol.
Im surprised that over 70k people bought this tbh.
Esa mierda está gratis en GeForce now, no servicio se EA y regalan códigos a todo el mundo xD
its more if you add xbox and playstation users. Steam isnt the only place to buy games
I am not. i figure about 2 million sold. The IP is much loved and many normies will buy it without looking to deep into it. I think most will be very disappointed with it, but with a 2 hour window i think it will be to late for refunds once they realize the problem.
@ttrev007 at the very least, the combat is decent. Just sucks about the dialog and story not being all that deep and interesting
84k
Baldurs Gate still does 100k peak each weekend. 18 months after launch...
Because it’s a good game that doesn’t unnaturally force virtues. Even if they wand teach this, stories like Mulan did it naturally
I genuinely don’t understand why its so hard for these ceos to understand.
It’s just common sense man
spending 250 million only to spite people that doesn't even care? that's crazy... hope its really a excuse for money laundry.
And they will come crying in a few weeks when the whole team starts to get laid off.
It is money laundering. The crazy activists get paid regardless of what happens. When they bankrupt one developer, they infest another. Eventually the grift will end because no corporation has unlimited money.
@@dereksbooks But they do, the people funding this DO have infinite money.
So thats how enemys of a necromancer must feel. Seeing a beloved body, thats now stumbeling as a non sentient meat puppet, just to proclaim the word of its master.
Bioware died a long time ago, it's now just a shell of its former self filled with people shaming its legacy. Just let it die, we don't want something we once loved to embarrass itself further.
Bioware's downfall is their own wrongdoing. Can't believe this is the same studio that was at one time lauded as a RPG titan
When they became famous, they attracted the greedy folk and drove out the talent.
@@sushioishii8950Greedy, corporate and woke.
It's only the same studio name.
I hope everyone in here realizes that ALL of the legends left bioware like 10 year ago
It's not the same company
A company is it's employees, not its brand name.
How many people I wonder worked on DA:O and worked on vielguard?
knew it from the start, the good review were never about access journalism, i mean it was the cherry on top, but really "owning the chuds" was their primary motivator. They've lost way too many of these battles and they are running out of gaslight material.
70K is so incredibly bad! This should be 500K easy, just compare to BG3, Cyberpunk, or similar.
Shrier is such a hack. I've never seen someone fail upward so hard.
Business model: make good games that become iconic and people love? Nope.
Use games as a medium to insult and gaslight people who love games? Yup.
So, basically, game's sold as Star Wars Outlaws. Around 1 mil copies.
Tiene que mantenerse así durante meses para que venda bien, básicamente está porquería tendrá un buen lanzamiento pero con las semanas los zurdos tendrán que mostrar los números o callar para siempre
As a general rule
The number of reviews a game has on steam x 25, is the number of copies sold.
9000 reviews x 25 is about 225,000 copies sold.
If we presume a perfect 3 way split in ownership between pc, xbox, and ps. Then the total copies sold currently would be about 675,000.
Which is every copy sold for the full $60. That would be about 40.5 million. (And that's before steam/ps/xbox's sales cut)
@@dinoblacklane1640 If that's the case then that means they didn't break even. There is a lot of speculation going around that this game cost $250 million to make, but even if it cost anywhere between $80-$100 million, they still didn't even make it halfway. That's pretty bad.
@@dinoblacklane1640 Estimated production cost is 250m so will most likely reach around 1/5th in return or a 80% loss :)
I don't think this game is even close to the 1 mil yet, if it was, they would've put it on all news saying it already sold 1 mil, and it's a good launch for it.
Not surprised to see Schreier making a fool of himself.
Keep in mind jason worked for ign.
(My bad it was kotaku)
He never worked for IGN, he was a Kotaku journalist.
@@beasttamerzoneThat’s worse LMAO
I don't know about he being in ign but definitely know him from kotaku and that other one that I can't remember, but he used to do his job as an actual journalist shiting on big game companies about their greedy behaviors and now he definitely turned into one of those shill journalists that nobody respects.
I remember him from one of the ign podcasts.
I thought he worked for them but kotakus just as bad
I've edited the comment.
That feeling when the only motivation for game designers is to "own the chuds".
The development budget for this game is believed to be $80 million ~ $150 million.
Even if platform does not take a commission, it must sell 1.33 million copies to start making profits.
So even if 80,000 only accounts for 10% of the total number of players, it is still a loss for Bioware.
Space Marine 2 peak was around 240,000....
the MH Wilds Beta Test has like half a million players
Would you rather hunt monsters as a character with the hotness of your choice for free or get preached on for 70$?
Tbf monster hunter beta was free
To be fair, Monster Hunter is the newest in a series of great games made by a developer with a history of producing high quality games. This is not the case for Dragon Age.
@@NuchiAsaki It used to be the case for Bioware 15 years ago though
@@uafc1 X
I might just break out my N64 and dust it off at this point.
As Arthas said "I only see darkness before me".
"No king rules forever"
And lately we've had had a lot of kings die
Hard to believe this is the same company that brought us KOTOR, SWTOR and Mass Effect. How times have changed.
Most studios are just the ship of theseus. If every single employee of a studio helped make all the best games left then the studio is on the same in name only. If legacy studios changed names when a majority of the main contributors leave we'd have almost no studios with the same names on a regular basis. Bioware is gone, all we have left is BiOwArE.
I didn’t spend my money on a game cause I was warned it had stuff I wasn’t into. Damn I’m such a Chud 😝
Exactly. And I wanted this game to be good SO BADLY.... it's such a disappointment to get to an anticipated game in a beloved series just to find yourself completely disinterested in even reading the box back.
"Top of the charts" is easy to do when there's nothing else to compete against. What other games came out today?
Apparently a Banana clicker style game came out or something, and ironically, it toppled Veilguard lmao.
@@SpeCifiC0507 It's a NFT-like scam. Bioware can't even beat that.
The last huge game was BO6 and yeah we all know which games sells best every year
I wonder if Holocure can beat 70k with it's big update in two weeks. Game's getting a decked out casino and a coloseum to make your, uh, 'employees', fight to the death among other things.
Next big update is gonna be good.
i hope so
Of course it will... There is a sh1t ton of fans of Hololive, the game is so simple yet fun to play
I'll be doing my part. Crazy that a free fangame is higher quality than what AAAA studios can create.
Bioware, having been responsible for the earlier Baldur's Gate masterpieces, should have made BG3. It would have been an infinitely better game than the monstrosity vomited forth by Larian. Larian instead should have done DA, they wouldn't have had to try hard to fuck it up more than it already is.
Insane how we saw the downfall of two RPG giants, Bethesda and BioWare, flopped within the span of a bit more than a year.
Dragon Age: The Failguard
They only changed it from Dreadwolf as they were worried everyone would simply call it Dreadful......
I forgot bioware was a thing
that's because it isn't. its carcass they put animatronics and makeup on. and are puppeting it around trying to fool everyone its still alive.
@@mryellow6918 That is such a brilliant way to put it. It's a husk, plain and simple.
So EA is the dragon's teeth from ME, and Bioware is the husk that emerges. It's uncanny how well that works.
From BioWare to BioWaste
Ever since Jason shitalked YongYea to defend Ubisoft's "Time Savers" that was when I saw the two-faced side of him.
Schreier can shill for The Message all he wants but let’s see sales data.
Game supposedly had a $250 million budget. Basic dummy math means it would need to sell, likely, at least 5 million copies. 70k peak on launch day on 1/3 platforms is not anywhere close to getting that 5 million copies sold. And that’s not accounting for how many refunds the game got by people who wanted to see if it was decent or how bad could it be and/or wanted to clip the cringe for socials.
The only time I would even bat an eye at buying DAV is if you had the option of saving the Quinari or letting it die to a pack of Darkspawn, hence never having to deal with its character story, or flat out tell the Quinari to f**k off and kick them out of your party, and never having to hear their character story. Then i'd highly likely still not buy it because they put that stupid woke agenda bullshit in there in the first place.
They ruined the Wardens and morrigan too. I knew it was over
Baldur's Gate 3 right now has more players them Dragon Age
And it’s not even a new release that’s just people returning and replaying, I doubt veilguard will have as many in a month maybe even less
The Forest had more people playing it yesterday. Factorio has consistently had more people playing it.
I’m pretty certain it’s not going to top 100k at this point.
Varric doesn’t deserve to be stuck in this shit. He’s a great character and now his character will be tarnished with this shit.
I think Bioware got confused and hammered in the last nail to it's own coffin instead of reviving itself.
Coffin should have been finished long ago. Just shows how bad they at creating anything.
Wikipedia -> Jason Schreier -> "Personal Life" , every single time.
lets wait until the refund numbers comes out
my guess it that they won't have lots of refunds. I think it will take way more than 2 hours for them to give up on their beloved franchise.
why do I give a shit about the numbers. It's not my company. If I don't want the game, I just ignore it. What do you get from the sales of a game you don't want to play?
@@amto1010 i get pleasure from watching them going broke.
@@amto1010When an entity is proven to be malicious and deceitful, they usually gain a reputation, that reputation breeds ill will from those that perceive to be a subject of the injustice and they react accordingly.
Do you have any problems with that? Or are you just trying to shame/control people's actions?
@@amto1010Bioware will burn as an example, and to pay for its sins. Dragon Age is dead, long live Dragon Age 🎉
I don't know who TF this text to speech editor is, but that's not OUR editor. Who is this imposter?!
I think it is useful to compare DA:V to BG3, just to get some context on what the numbers for a successful and highly anticipated RPG should be.
In the days after the release of BG3 the game steadily hovered somewhere just above 750k players. Then after about a month it had shed most of its players and cruised along at a cool 200k players. And now BG3 sits at about 90k players as I am writing this.
DA:V's all-time peak can't even touch BG3's current player count. And considering the sh1t storm of bad reviews that are incoming I really don't see things getting better for DA:V.
Take it behind the barn
Shut BioWare down.
BioWare is too busy probing Uranus to defend itself
Man, Dragon Age Origins is my all time favorite RPG, but the series just goes downhill from there.
Honestly, BioWare in general went downhill from there
@@bronzin1445 yeah, it's a shame. The character set up, personalities, and plot were so good. The entire dark theme and sense of urgency with the Darkspawn was on point. DAO had so many good things going for it. The entire battle scene where King Cailian has his meeting with destiny is still so well done. It actually made me hate the Darkspawn, such a good character that barely had any screen time, but served his role so well. DAO was full of moments like that throughout. DA2 wasn't bad, but it was inferior RPG-wise to DAO. DAI imo I had to force myself through and now DAV is just meh. I'll probably get it when it's super discounted. This sucks man.
textbook example of eff around and find out.
Tupac said it best: "They sold a million crack rocks last year, doesn't mean its good."
Where I'm from we have a sarcastic saying that goes "eat dung, 100 trillion flies couldn't all have got it wrong."
@@wallyhackenslacker That's a great saying.
I mean, I'd be surprised if they sold 1 million by now, since it's not all over the media, they would love to call out gamers saying the release is a success because it has already sold 1 million copies, the fact it's silent tells me everything I need to know.
I remember back when we can just play video games and not really have to worry about anything, like some kind of hidden political messaging or very blatant political messaging
Bruh people tweeting about its success live in such a huge state of denial its scary...
70k top players is nothing given its marketing campaign and manipulated reviews lol