Escape from Tarkov | All Weapons Chamber Animations | 4K
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- Опубліковано 24 сер 2024
- PM 0:00
PM(t) 0:11
PB 0:21
MP-443 Grach 0:32
P226R 0:42
TT 0:52
TT Gold 1:01
SR-1MP 1:10
GLOCK 17 1:19
GLOCK 18C 1:29
Glock 19X 1:39
APS 1:49
APB 1:59
M9A3 2:09
Five-seveN 2:17
Five-seveN FDE 2:26
M1911A1 2:34
M45A1 2:44
PL-15 2:53
HK USP 3:03
Chiappa Rhino 200DS 3:12
Chiappa Rhino 50DS 3:23
RSh-12 3:33
SP-81 3:44
PP-91 Kedr 3:54
PP-91 Kedr-B 3:59
PP-9 Klin 4:03
MP5 4:09
MP5K-N 4:13
MPX 4:17
MP9 4:28
MP9-N 4:38
Saiga-9 4:48
PP-19-01 Vityaz 4:57
MP7A1 5:06
MP7A2 5:17
FN P90 5:29
UMP45 5:39
KRISS Vector .45ACP 5:50
KRISS Vector 9x19 6:01
STM-9 Gen.2 9x19 carabine 6:13
SR-2M 6:23
AKS-74U 6:33
AKS-74UN 6:41
AKS-74UB 6:49
AKS-74 6:58
AKS-74N 7:06
AK-74 7:15
AK-74N 7:23
AK-74M 7:32
AKM 7:40
AKMN 7:48
AKMS 7:57
AKMSN 8:05
AK-101 8:14
AK-102 8:22
AK-103 8:31
AK-104 8:40
AK-105 8:48
AK-12 8:57
RD-704 9:05
MK-47 9:15
M4A1 9:24
HK416A5 9:37
MCX 9:49
MDR 5.56 10:00
MDR 7.62 10:13
FN SCAR-L 10:25
FN SCAR-L FDE 10:37
FN SCAR-H 10:49
FN SCAR-H FDE 11:00
AUG A1 11:12
AUG A3 11:23
SA-58 11:34
HK G36 11:46
AS-VAL 11:57
ASh-12 12:05
RPK-16 12:15
PKP Zenit 12:23
PKP Pecheneg 12:42
PKM 13:00
SVT-40 13:16
SVT-40 sniper 13:26
AVT-40 13:36
SKS 13:46
OP-SKS 13:54
VPO-101 14:02
VPO-136 14:10
VPO-209 14:18
ADAR 14:26
TX-15 14:38
Kel-Tec RFB 14:50
SAG AK-545 14:57
SAG AK-545 Short 15:05
M1A 15:14
SVDS 15:24
SR-25 15:34
HK G28 15:45
RSASS 15:58
Mk-18 .338 LM 16:09
VSS Vintorez 16:20
MP-18 16:28
VPO-215 16:39
Mosin (Infantry) 16:48
Mosin (Sniper) 16:57
SV-98 17:05
M700 17:15
DVL-10 17:24
T-5000 17:35
AXMC 17:45
TOZ-106 17:55
MP-43 sawed-off 18:04
MP-43-1C 18:14
MTs 255-12ga 18:26
M870 18:38
590A1 18:44
KS-23M 18:49
MP-133 18:57
MP-153 19:03
MP-155 19:11
Benelli M3 19:18
Saiga 12ga 19:29
GP-25 19:38
M203 40mm 19:48
FN GL40 20:00
M32A1 MSGL 20:10
#4k #eft #escapefromtarkov #satisfying #sound #gunsound #reload #animation #allweapon #chamber #inspect
The animators of this game must love and hate their work simultaneously
The animator
@@alessgr9394these where all made by 1 person?!
Yes. Alexandr "Kiba" Kovalchuk made those
@@cringiestguyyouveeverseen2485😢😢--
Atleast many animations can be copy-pasted
Somewhere out there is at least one Tarkov player that loads all of their guns like this, has never used mags, and has over 90% accuracy.
Yes a cheater.
I had to do it once.. I one-tapped a scav and thought it was a player lol
Hi. I used to run AKs with scopes, without mags, focusing on headshot kills. It surprisingly worked out well, as it forced me to take my time and go for that kill shot.
@@martinusaokishiro shit that didn’t happen part 63
@@Dysto276 Literally no reason for it to be untrue. I had fun, cope all you want.
The detail of the SR-25's bullets slipping was fxxking crazy
its also one of the only AR type guns in the game where they animated you engaging the bolt lock when loading one in the chamber
9:07 that RD704 looking a little diffrent
they got the wrong meta 😭
The musket: Take any large caliber rifle. Remove sights. Remove magazine. Load one round at a time.
my wife ain’t trad if she plays in any other way
MP-18: allow me to introduce myself
7.62x54R enough to kill in one shot
Only one bullet
Ironsights are shit
@@fawkes7601mp-18 iron's are usable tho (imo)
It's nice to see character manually engaging bolt catch with some guns
how much time do you want to waste animating a feature that almost no player is going to use?
bsg: yes
*mags jams and breaking update*
I really love how satisfying weapons animation in escape from tarkov❤❤ It was so good!
Yep!
Feels very realistic.
寝る前に聞くといい感じに寝落ちできる
6:28 Pakistani chamber load on the Veresk healed me
Doesn't that technique stem from the Iraqi reload?
PLEASE LOWER HEAD SHAKE TO MINIMUM
*NO! PUT IT AT MAXIMUM!*
oh my god why is the thumbnail someone loading 12.7x55 into an SR25
I'm glad I'm not the only one that noticed that lmao
In the thumbnail you're putting PS12 on a SR25?
The PKPs are reloaded like overdesigned cyberpunk guns
Lost it at the PK animations lmao
Pop open the top cover, pull out one single bullet, close it all up, then reopen the cover, put the (presumably same) single bullet back in, close it all up again lol
Average UK legal guns
Imagine semi-auto PKM
@@g00sepocalypse *Straight pull PKM
@@kiloklavdi1185 *matchlock PKM
@@g00sepocalypseyou can buy semi auto m249s in the us
Upgraded mosin
ПКМ И ПКП 🗿🗿🗿💀💀💀
12:25
mosins wasnt empty
The thumbnail gave me anxiety
It’s beautiful…i never knew the reloads looked like this. Im always in the middle of a gun fight.
How do you get your character to catch the round? Mine just watch it fly off
they don't catch it if there is a mag in the gun, not sure why
@@BubblesThePuffthey dont catch it when there's a mag in the gun because usually you dont have the leisure to do so, for example you have some weak ammo in the chamber, and want to get to the Armor piercing ammo in the magazine, but dont want to shoot (but you are about to fight an enemy)
@@jacknoyan8808 the animation for catching the bullet is hardly longer if at all then the rechamber animation, so kind of a moot point. i could take some guesses as to why it's done the way it is but that doesn't make me sure of it. i also was not asking why, just saying i wasn't sure. thanks for explaining it to me your guess bud.
Y'know, compared to the newest guns, the animations on ak and ar15 platform look... a little bit shitty. They should update 'em, if not remodel
Anims for those were done in 2016, some of the oldest assets still in the game
@@LewdSCP1471A know it, prolly waiting until some global remodelling or smth
Yeah, good shitty models (Reminder: When you say a bad word, it automatically says "good" before the bad word)
all this work into just one animation for each gun and meanwhile the devs have launched a completely new tarkov game while this one isnt even out of early acess.
1 bullet 1 dream
Looks good, however I'm pretty sure you can't (unless you bend the extractor claw out of the way) chamber load a round into a G17. You load a round from the mag and then top it off to get the +1.
I have chamber loaded G26 and G40 and fired. Though it often causes a failure to extract as the claw doesn't engage correctly.
Thank you for capitalizing Five-seveN correctly. So many people will either ignore the capital N, or they will type it as Five-SeveN, with the capital S. As a Five-seveN enjoyer, I find odd pleasure in seeing its name properly stylized.
fIVE-SEVEn
@@trihexa3024 even better
The animations are pretty good, but some of them could use a bit of work. The animations for a couple of the pistols like the Grach and P226 aren’t great. All of the AR platform animations are really wobbly looking and it makes the gun look weightless. The scar also standouts out because the character racks the charging handle and then has like a full second to switch hands and catch the round. That round would already be 10ft away irl. Something that would improve the animations across the board would be speeding up the bolt as it slams forward and for the gun to be affected by the inertia off the bolting jolting to a stop.
The SCAR one is already covered ejection port with right hand, so the shell just fall into his hand.
I think the biggest issue is some like saiga-9/pp-19, he didn't push the bullet into the chamber but throw into ejection port, there is no mag so it will fall out immediately. and IDK how he lock M4 bolt to the rear with right hand and a bullet just magically appears (same animation on HK416)
6 pound guns (AR platforms) are not heavy unless you're a wimp lol. he also cups his hand over the ejection port so he catches the round as it ejects. also the intertia of the jolt of a bolt is almost nothing, it's not enough to make you slam foward like in call of duty because of the weight of the gun and how it's being held. All these aspects counteract the bolt from being unrealisticlly punchy. also the bolts are at most a little slower than their actual conterpart, try shooting a rifle for yourself. grach and p226 animations are simply outdated, animations from almost 8 years ago.
You can tell what guns are older (as in implemented earlier) by the animation quality (imo). The grach and P226 were the early PMC pistols before the M9 for example.
Most of the AR styled weapons are just using the M4s animation, which i would assume has been in the game for 4-5+ years at this point. I hope they rework them eventually, the SR25 animation looks much better for example.
I love this game so much
POV: you have bullets and gun, but don't have magazine
I hate how small the Glock 17 looks in EFT
when you have 0 mag but 128 round
how u loading a 12.7x55 into the sr 25 in the thumbnail
Game has been out for years, weapon that has existed for years:
*Warp finger into next animation position*
DAYZ walked so Tarkov can escape
If i would make a game i would make so if you only have 1 round left the player character would just load in the chamber, like a single shooter
How can i do it
Now if only there was an animation for repacking magazines
Ufff la pistola chambeadora increible
Gente que usan palabras inventadas sin sentido son algo que la horrible sociedad recurrente quiere ver.
@@Nsodnoajdjksl a
Buen punto ahí yo no entiendo por qué le pondrías un nombre tan boludo a un arma
@@Nsodnoajdjkslmi pana, creó qué la real academia española no está de acuerdo con eso
@@Nsodnoajdjksl me diste la razón, no sabes nada de español, la palabra chamba está en el abecedario y mi padre de 57 años desde los 7 dice la palabra chamba
Yo sé qué chamba viene de Chamber, pero si seguimos con tu lógica, el 70% de las palabras están equivocadas, tienes idea de cuantas palabras vienen del latin?
I love the game's animations, but the M4A1 is incorrect. There was also an animation error in the AS-Val, SKS, VPO, .... Magical Bolt stop function 🤣
So the sks has a bolt hold open. The others are just using the stock so the gun doesnt fall out of the characters hands. Also what do you mean by "the M4A1 is incorrect"? Any specifics?
@@picklechin2716 M4A1: you can see it very well on the STM-9 Gen.2 9x19 carbine. The bolt catch is pressed with the left hand. With the M4 it has to be done too otherwise the bolt won't stay in the back. Only with the 416A5 and MCX would it be ok, because the bolt catch can also be pressed with the trigger finger on the right side. Models like the SKS do not have an external magazine so the bolt is also open but with the SKS something else is wrong. Take a slower look at the animation and tell me how many ammo you find and how they fly out.
It's easier to recognize if you've used such a model before.
why ps12 in sr25 thumbnail
Pretty sure these weapons would jam if you do it carelessly like in these animations
Not really, the animators use actual guns and videos of it being done irl as reference, but of course it can't capture all the necessary details in game.
@@danielfarfudinov3193im pretty sure the devs don't have an actual scar l
@@Glenn_Quagmire That's why he said "use", BSG has stated they borrow land and firearms that the Russian government permits them to use temporarily in order to get the sounds and understand the function for animations.
Hence how they we're able to get the Scar correct, but sadly they don't get to keep the guns.
Mi primera chamber
Ugh, ya había visto este terrible tipo de comentario antes.
Animation is look weird a bit for me but it isn’t that bad either
RD704??
As a tokarev owner i cannot eject a case unless it force it into orbit, but very cool nonetheless.
chanba 👍
What's the key for this tho
Still waiting for the devs to put an MG 42
Clickbait preview, 12.7x55 in SR-25
Do not do this if your firearms ok?
comparing the ak animations to the other animations, the ak guns should definitely get reanimated, they look so outdated and the camera shake is all over the place
Why have this 9000 AK's
Yeah, why is a game set in Russia so biased towards Russian weapons?
How tf does the pmc know how to chamber load a p90 lol
The manual of arms is incredibly easy, you can look at it and figure it out.
@@TransistorBased there is no power or internet on the tarkov region in the game and you pmc is supposed to be a brand new recruit as based on your lack of experience in weapon handling and recoil control until you level up. Seems weird to know how to load it so easily but it is le vidya game I suppose
@@mikeemous1410like he said: Manual of arms
Ejecting the round and catching is with the same hand is so ridiculously impractical not to mention incredibly fucking difficult. It doesn't look cool... it looks stupid and comical. Not surprising when 99.999% of tarkov players have never and will never operate a live firearm.
Sir, we don't do critics.
Tarkov players, what is the reason behind this animation? Is this for just loading when you have one round total?
When you dont use mag or found a gun without mag but you have the correct ammo for the gun, so you manually load it and shot 1 at a time
@@thunderfox9430 ahh that’s a cool detail
@@thunderfox9430or if you are loading a mag with a seperate ammo type and want to clear the chamber without shooting
Nothing for the MP5??? Cmon you can easily load one directly into the chamber
Lol rfb
На какие кнопки эти анимации?
Alguien dijo chamba?
Chamber, CHAMBER.
No chamba, no soy como esas personas estupidas que hacen palabras sin sentido ninguno.
Looking straight up while doing looks really kinda bad
It would be next to impossible to do this in real life holding the gun up like that, but doing it for the video makes it easier to see the animations.
Why? What even is the point of that?
This feature is mostly used in desperate situations when you have found a gun but with no mags and you have the proper cartridges for that gun.
Tell me how an M1911 is in freaking RUSSIA
how is that surprising?
Peacekeeper and usec in contract war
It's one of the most common pistols in the world, there are a lot of crazier guns that make no sense how they ended up in tarkov.
everything sounds like cheap airsoft toys. incredibly too soft.
Have you messed with real firearms? All of the weapon sounds were recorded from the real guns themselves on the range. These are what these guns sound like, minus sound differences due to environment.
Seeing as I'm an operation Iraqi freedom veteran, I should hope so. I also own about 20 of the firearms featured here, I'm an avid collector of Soviet weaponry, and currently do armed contractor work in the USA. These sound fake. Soft. Like toys. When u release the slide on a Makarov, it snaps shut hard. When u charge an AK it's loud, rough and rattly, and the Glocks don't sound squeaky or crunchy enough.
@@Cichlid_Visuals any sound differences are likely due to the process in which they isolate the sounds of the firearms themselves. As stated before, BSG records all the firearms sounds on range and shoot frequently. Most the weapons they add to the game are just firearms they like personally.
I believe you, I just feel like it's too perfect And easy sounding. These guns all sound drenched with oil lol or like they are being muffled by pillows. Some of them sound downright plastic. I just went through and played with several of the examples here IRL, it's MUCH louder and rougher sounding, and I keep my weapons clean and oiled well.
@@Cichlid_Visualsbecause real guns have a plastic part
Remember to NEVER do this to a real gun, you can damage both gun and round
how? damaging the gun by.. using it? explain please
He wont explain because hes 10 years old and have never handled a firearm
@@Cobbsterner basically you break the cycle lever, you see that bullets have a gap right? All firearms have a cycle mechanism, but they where made for the magazine, not manual loading, if you keep doing it the cycle mechanism will eventually break
@@Machoman50ta and im 18 lmfao
@@Cobbsterner the rim of the cartridge may not be seated properly with the extractor if you manually insert it, which can lead to extractor damage when the bolt closes