Thank you Daniel ! Your tutorials are the best !! Always super clear and I hope you will have another tutorials soon for the subD surface modelling from rhino 7 soon 👍🏻😊🙌🏻
Thanks for video. Im new to Rhino but as Im following along I can't help but think this workflow is not the most optimal for this particular design and is meant more as a easy intro to Sub D modeling? Please let me know if I'm mistaken but comes off like extruding a curve and shaping from there would be initially faster. I have no clue so looking for clarity. Regardless enjoy following along to learn the process.
Hi Kwad, as always with creative tools, there is multiple ways to get to the desired outcome, so your proposed way could work as well or better in some cases. This video is specifically to show what and how you could use a SubD modeling workflow to get these very soft, organic shapes that might be hard to achieve in other ways. ✌🏻
Hi, thank you very much for the great tutorial, I'm a beginner with a lot of Catia background so this is a completely new way to do modelling for me! However I have one issue: When I move the control points in front view, they also get moved in top view - shouldn't that be prevented by using front view? like, shouldn't using front view restrict any movements to just that plane? (I'm around the 20 minute mark, building the basic shape)
Hi Daniel, no that's a common misconseption, The points or movements will snap in 3D space even on the side view. If you want to restrict movement to be planar you have to activate that option in the lower toolbar (next to Grid Snap, Osnap and the Gumball etc.)
1. How to create pattern from grasshopper? 2. Could you elaborate what you mean by we cannot use it for production purpose And this video was awesome ❤️❤️❤️❤️❤️❤️❤️
Production-quality surfaces need to be made with high precision, this SubD modeling approach is not meant for that, but more for visualization and conception purposes.
Sure, you definetly can create models that will be manufacturable, just depends on many variables. But there is other software that is specifically made for that, Rhino primarily is not.
@@danielbrunsteiner Adding to Kunal's question, what 3d modeling software do you typically use for turning conceptual models into production-quality models? Or is that not typically the job of a product designer?
Hey Daniel, whilst following along your tutorial for the third time I always get the same problem when trying to repair the front surface. The big middle "surface" always turns out to be a polysurface when I am modelling this object. I cannot untrim a polysurface and when I try to just use one part of the exploded polysurface i cannot trim it or split it with the cutting line. I am refering to the steps around the 40min mark. I would appreciate every sort of help. Also from the community. Thanks. :)
Hey! Thanks for you comment, and sorry that aren’t able to replicate it. I see that could happen. What I would recommend is that you make a copy of this polysurface before cutting it in order to create the to and bottom surfaces that we matched to those small cut surfaces to. So when you are finished with the recording edge and I’m doing the cleaning up as you see from the 40:00 mark you can just use the backup copy from before the cuts and delete the unnecessary ones. Hope that helps ✌🏻
I hope you don't mind a question as I am interested in learning Rhino coming from Blender. In Blender I use subd modeling alot, but I thought it wasn't accurate enough. Part of wanting to learn Rhino comes from me wanting to design more complex products with exact dimensions in mind for manufacture. Would you say that in this case using Subd was fine to make some product renderings, but if you wanted to manufacture you would avoid it?
Well generally you are correct. The main reason is that SubD modeling is inherently taking your 3D “drawing” aka polygons and smoothing them so a precise way of working with that is almost impossible, you will always end up with irregular dimensions, and changing one edge or point will influence the whole model. But that doesn’t mean you cannot manufacture that part, since as long as you are inside the envelope of tolerance for your specific material and manufacturing method, you will be able to send it of for manufacturing 👍🏻
Gr8 tutorial... Will u tell me which system r u using....PC OR LAPTOP... I M GOING TO PURCHASE LAPTOP..WILL YOU SUGGEST ME SOME GOOD SPECS MODEL... I M FROM INDIA
Hi, I'm working with a stationary PC, laptops a great for Rhino as well, as long as you use a mouse ;) If you don't have highly complex models and renderings, any modern laptop or PC works well.
@@Sagy3dm personally I would go for the 3070, but both are great laptops as far as I can tell. Bear in mind that laptops will not be as powerful as a desktop PC.
Question: At the start of the video you say that SubD surfaces are not suitable as manufacturing surfaces. But my understanding is that SubD are degree-3 curved surfaces, and those are exactly the type of curves required for class-A manufacturing surfaces. Then why are these not just fine? Am I missing something?
Hi Miguel, you can of course send your finished SubD model to a manufacturer, that's not an issue at all, yet you will not be able to build it towards some specific tolerances and manufacturing requirements (That's actually what is considered with those classes i.e. Class-A, Class-B, etc.). For example it is very hard to create specific angles and dimensions with SubD, since it is based on polygons, compared to curve- and surface modeling where you can specify exactly how the surface should run. I hope that makes it more clear. Let me know if it doesn't.
we would love more of these product design videos for Rhino , as there is very few out there
Thank you Daniel ! Your tutorials are the best !! Always super clear and I hope you will have another tutorials soon for the subD surface modelling from rhino 7 soon 👍🏻😊🙌🏻
pls keep uploading I need to fill my brain😭❤️
15:38 - cute 😂😂 lived the video , full support 🤘
Hi Daniel :) Deine Tutorials sind am hilfreichsten! Danke!
this is very useful, thank you very much and keep go ahead, I am waiting for you for the next project.
Very nice work. I just started learning Alias, but now that I see this maybe Rhino is a better option.
Wow! I enjoy cad work and I learned so much from this video, very nice work sir.
Super usefull video, thanks. Pls more...
Amazing.
Thank you for your time and knowledge.
Please make a video on how to export the Rhino rendered model in .GLB or .GFTL format.
Keep up bro👌
Thanks for video. Im new to Rhino but as Im following along I can't help but think this workflow is not the most optimal for this particular design and is meant more as a easy intro to Sub D modeling? Please let me know if I'm mistaken but comes off like extruding a curve and shaping from there would be initially faster. I have no clue so looking for clarity. Regardless enjoy following along to learn the process.
Hi Kwad, as always with creative tools, there is multiple ways to get to the desired outcome, so your proposed way could work as well or better in some cases. This video is specifically to show what and how you could use a SubD modeling workflow to get these very soft, organic shapes that might be hard to achieve in other ways. ✌🏻
Hi Deniel it is awesome tutorial, please make a tutorial on game controller also please.
Awesome!
excellete amigo! muy pero muy bueno!
Thanks! Very useful 🙌
Hi, thank you very much for the great tutorial, I'm a beginner with a lot of Catia background so this is a completely new way to do modelling for me!
However I have one issue: When I move the control points in front view, they also get moved in top view - shouldn't that be prevented by using front view? like, shouldn't using front view restrict any movements to just that plane? (I'm around the 20 minute mark, building the basic shape)
Hi Daniel, no that's a common misconseption, The points or movements will snap in 3D space even on the side view. If you want to restrict movement to be planar you have to activate that option in the lower toolbar (next to Grid Snap, Osnap and the Gumball etc.)
@@danielbrunsteiner thank you very much! It was driving me a little insane :)
1. How to create pattern from grasshopper?
2. Could you elaborate what you mean by we cannot use it for production purpose
And this video was awesome ❤️❤️❤️❤️❤️❤️❤️
Production-quality surfaces need to be made with high precision, this SubD modeling approach is not meant for that, but more for visualization and conception purposes.
@@danielbrunsteiner I mean if I create something on rihno will it be manufacturable
Sure, you definetly can create models that will be manufacturable, just depends on many variables. But there is other software that is specifically made for that, Rhino primarily is not.
@@danielbrunsteiner Adding to Kunal's question, what 3d modeling software do you typically use for turning conceptual models into production-quality models? Or is that not typically the job of a product designer?
Hey Daniel, whilst following along your tutorial for the third time I always get the same problem when trying to repair the front surface.
The big middle "surface" always turns out to be a polysurface when I am modelling this object.
I cannot untrim a polysurface and when I try to just use one part of the exploded polysurface i cannot trim it or split it with the cutting line.
I am refering to the steps around the 40min mark.
I would appreciate every sort of help. Also from the community.
Thanks. :)
Hey! Thanks for you comment, and sorry that aren’t able to replicate it. I see that could happen. What I would recommend is that you make a copy of this polysurface before cutting it in order to create the to and bottom surfaces that we matched to those small cut surfaces to. So when you are finished with the recording edge and I’m doing the cleaning up as you see from the 40:00 mark you can just use the backup copy from before the cuts and delete the unnecessary ones. Hope that helps ✌🏻
Muito bom esse vídeo, parabéns!
awesome thanks
I hope you don't mind a question as I am interested in learning Rhino coming from Blender. In Blender I use subd modeling alot, but I thought it wasn't accurate enough. Part of wanting to learn Rhino comes from me wanting to design more complex products with exact dimensions in mind for manufacture. Would you say that in this case using Subd was fine to make some product renderings, but if you wanted to manufacture you would avoid it?
Well generally you are correct. The main reason is that SubD modeling is inherently taking your 3D “drawing” aka polygons and smoothing them so a precise way of working with that is almost impossible, you will always end up with irregular dimensions, and changing one edge or point will influence the whole model. But that doesn’t mean you cannot manufacture that part, since as long as you are inside the envelope of tolerance for your specific material and manufacturing method, you will be able to send it of for manufacturing 👍🏻
Gr8 tutorial...
Will u tell me which system r u using....PC OR LAPTOP...
I M GOING TO PURCHASE LAPTOP..WILL YOU SUGGEST ME SOME GOOD SPECS MODEL...
I M FROM INDIA
Hi, I'm working with a stationary PC, laptops a great for Rhino as well, as long as you use a mouse ;) If you don't have highly complex models and renderings, any modern laptop or PC works well.
@@danielbrunsteiner what cpu and gpu u use in ur pc...
I currently have a 2080Ti and a Ryzen 9 3950X
@@danielbrunsteiner i m going to buy
But confused between
Hp omen 15 ryzen 7 rtx 3070 6gb
Or
Asus strix g17 ryzen 9 rtx 3060 6gb
Which one i buy
@@Sagy3dm personally I would go for the 3070, but both are great laptops as far as I can tell. Bear in mind that laptops will not be as powerful as a desktop PC.
Hi bro please upload more videos
Question: At the start of the video you say that SubD surfaces are not suitable as manufacturing surfaces. But my understanding is that SubD are degree-3 curved surfaces, and those are exactly the type of curves required for class-A manufacturing surfaces. Then why are these not just fine? Am I missing something?
Hi Miguel, you can of course send your finished SubD model to a manufacturer, that's not an issue at all, yet you will not be able to build it towards some specific tolerances and manufacturing requirements (That's actually what is considered with those classes i.e. Class-A, Class-B, etc.). For example it is very hard to create specific angles and dimensions with SubD, since it is based on polygons, compared to curve- and surface modeling where you can specify exactly how the surface should run. I hope that makes it more clear. Let me know if it doesn't.
@@danielbrunsteiner many thanks. That makes sense.
when next ewe