![Daniel Brunsteiner](/img/default-banner.jpg)
- 32
- 333 996
Daniel Brunsteiner
Germany
Приєднався 14 жов 2019
As an industrial designer and 3D render aficionado, I will try to give you insights, tips, and tricks into the tools I use for my everyday design work.
How to bring a Product to Market (as an industrial designer)
Pre-Order the Luggage Hook: kck.st/3xd23tM
In this video I want to talk about my experience on a special topic: Bringing a product to the market. The best feeling for industrial designers is always when people have your product in hand and it helps them, makes their lives easier, or brings joy. This scenario is currently happening in my life, as we just launched a new product: the Luggage Hook. This small travel accessory helps you carry your jackets and bags, making travel much easier. I hope that this story inspires some of you to also take steps to launch your own product. If you need help with that, feel free to ask.
In this video I want to talk about my experience on a special topic: Bringing a product to the market. The best feeling for industrial designers is always when people have your product in hand and it helps them, makes their lives easier, or brings joy. This scenario is currently happening in my life, as we just launched a new product: the Luggage Hook. This small travel accessory helps you carry your jackets and bags, making travel much easier. I hope that this story inspires some of you to also take steps to launch your own product. If you need help with that, feel free to ask.
Переглядів: 1 372
Відео
How to do extrusions the right way in Rhino
Переглядів 7 тис.6 місяців тому
In this quick tip we will have a look into how to extrude a curve in Rhino the "right" way. We'll see how we can keep the most amount of flexibility when designing.
Industrial Design Tutorial: Create Animations in Taitopia‘s new Animation Timeline
Переглядів 1,1 тис.7 місяців тому
Join me in this new Taitopia tutorial where we will see how to create object as well as camera animations using the recently added animation timeline. If you are an industrial design student or design professional, I think you will equally benefit from taitopia‘s promise of cloud rendering. Ad/Sponsored by Taitopia. Get Taitopia here: taitopia.design/
Industrial Design Tutorial: Headphone Design Visualization in Taitopia
Переглядів 1 тис.10 місяців тому
In this first Taitopia render tutorial, we are going to import a headphone model and create a studio setup to show off the design of the headphones in the best way. In the end, we are also going to make use of Taitopias' model catalog and quickly set up an exterior scene. Download the 3D model here: www.danielbrunsteiner.com/downloads/ Ad/Sponsored by Taitopia
Industrial Design Tutorial: Model a Microphone in Plasticity
Переглядів 1,2 тис.Рік тому
Dive into an industrial design focused tutorial of Plasticity, the emerging software that's catching attention. How does it fare against giants like Rhino? I put it to the test by recreating a detailed microphone model. Check out the impressive soft surface capabilities and more! 🎙️ Let's jump in! #Plasticity #CAD #industrialdesign Download the model here: www.danielbrunsteiner.com/downloads/ T...
Rhino 7 Tutorial: How to effectively use the Gumball
Переглядів 5 тис.Рік тому
In this video, I will show you how I use the gumball inside Rhino 7 to quickly move objects around, copy them and even use it as a modeling tool. The gumball is a powerful element inside Rhino and makes creating models faster and more convenient. Follow me on Instagram: danielbrunsteiner
Rhino 7 Tutorial: Close Polysurface Edges
Переглядів 26 тис.Рік тому
In this Rhino 7 tutorial, we will see how we can close edges along two separate surfaces, which is commonly a problem in polysurfaces. This technique will allow trouble-free continued work and saves you time and headaches. Receding edge tutorial: ua-cam.com/video/I38EUy5iNUk/v-deo.html Download my 3D assets: danielbrunsteiner.com/downloads Follow me on Instagram: danielbrunsteiner
Rhino 7 Tutorial: Quick Design Mockups
Переглядів 1,6 тис.Рік тому
In this video, we will see how I use Rhino 7 to quickly make 3D mockups or basic models to check proportions, sizes and functionality, which will influence further design decisions. When designing physical products, it's important to quickly get an idea out of your head and into the real world. Whether in a sketch, a model, or a physical mockup, it's essential to have something to discuss and m...
Rhino 7 Tutorial - Product Design Modeling with SubD
Переглядів 29 тис.3 роки тому
Rhino 7 Tutorial - Product Design Modeling with SubD
Rhino 7 Product Design Modeling Tutorial Part 2
Переглядів 22 тис.3 роки тому
Rhino 7 Product Design Modeling Tutorial Part 2
Rhino 7 Product Design Modeling Tutorial Part 1
Переглядів 97 тис.3 роки тому
Rhino 7 Product Design Modeling Tutorial Part 1
Industrial Design 7 Question Challenge
Переглядів 4 тис.4 роки тому
Industrial Design 7 Question Challenge
How to add realistic water droplets onto a surface - KeyShot Render Tutorial
Переглядів 27 тис.4 роки тому
How to add realistic water droplets onto a surface - KeyShot Render Tutorial
Render Tutorial: Dust Particles in KeyShot 9
Переглядів 7 тис.4 роки тому
Render Tutorial: Dust Particles in KeyShot 9
KeyShot Tutorial: Iridescent Materials
Переглядів 29 тис.4 роки тому
KeyShot Tutorial: Iridescent Materials
Keyshot Quick Tip: Fresnel Reflection
Переглядів 6 тис.4 роки тому
Keyshot Quick Tip: Fresnel Reflection
Keyshot Quick Tip: Depth of Field & Lens Blur
Переглядів 5 тис.4 роки тому
Keyshot Quick Tip: Depth of Field & Lens Blur
Keyshot Quick Tip: Contrast & Exposure with Image Styles
Переглядів 2,6 тис.4 роки тому
Keyshot Quick Tip: Contrast & Exposure with Image Styles
Keyshot Quick Tip: Matte vs. Rough Textures
Переглядів 8 тис.4 роки тому
Keyshot Quick Tip: Matte vs. Rough Textures
Tutorial: UV mapping in Rhino 6 and Keyshot 8
Переглядів 30 тис.4 роки тому
Tutorial: UV mapping in Rhino 6 and Keyshot 8
Şu ana kadar izlediğim en iyi ürün modelleme videosu her şey çok anlaşılır ve çok netti teşekkürler keşke daha fazla ürün modelleme videoları çekseniz
Exactly the video I was looking for, thank you
my drops apears black in color, how can i avoide it
Great video! Do you know how to make a solid object from separate 2D sections. For example I have different 2D sections of a wall which have different size and I want to connect them for making a 3D solid wall. I've tried to use LOFT order but it just made a shell by connecting lines of different sections.
Thanks for sharing! Sometimes small details like this really matter
Why doesn't that don't work for me?
why that's not works on me?
Hi Renald, what exactly isn’t working for you? Best, Daniel
Wow!
Coming from blender to rhino , one thing i see that im still noob at rhino , I'll be back for more of these
Hey! Your work displays looks nice. What are the parameters?
While those 3 ways to create the Y-branch of the handle are quicker, the best approach is to use 6 single-span surfaces for each side. Despite that this technique requires more time for modeling, the end result is much better and exactly what's used for manufacturing purposes by the majority of industrial designers. ua-cam.com/video/KywTxrkTkco/v-deo.html As for the 3nd way that uses a patch, it's possible to create a better end result by building 3 blend curves between the blend surfaces. This way, the bulging of the patch surface will be considerably less pronounced.
My hero, ty a lot!
I did learn several things from this short video about industrial design I also enjoyed it Thanks very much for a great class
But we can play with extracted isocurved in 1st option as it gives continuous curve to use for further division or working. Also the flow will have more flexibility in option 1 because it is single continuous surface. Even you can split the option 1 with split _isocurve command to achieve option 2. Actually it depends on the need but your argument is also valid for that situation.
Can the fuzz node 'dust' be exported as geometry like baking displacement ?
please make a video about the prototypes ( what materials you used ), how you created them, and getting them into mass production
Hello friend, can you share drops and streaks video?
very usefull thanks a lot
Love the design. You said that injection molding was too expensive, what was your alternative?
What I meant is that a two-part injection mold (also called two-shot) is very expensive, wher you will end up with a part made from two different types of plastic, such as a harder one and a softer one. This type of injection molding is more expensive. So I was happy that we changed it to a one-part.
Very well done !
Well done Daniel!
Thank you for the amazing content. The product is amazing, will get one for sure!!
Thanks so much for the kind comment! And I cannot wait for you to receive the Luggage Hook! 🙌
Thank you, Daniel! Your work is truly inspiring! As a designer, I'm bursting with questions, but I'll keep it brief. How did you navigate finding the ideal partners for engineering, manufacturing, logistics, etc.? If your product is made in Europe, how did you calculate the overall cost effectively? What led you to choose Kickstarter, and could you offer any resources or insights on launching your first campaign there? Such an intersting topic!
Hi Jonah, thank you so much for the kind words. I try to answer your questions quickly, maybe if there is enough interest I could also answer them in another video. So, for the partners, I found that if your contact person is responsive and thinks ahead, you can tell they are easy to work with, which is already such a big plus. For the cost, of course the production will be a bit more expensive, but we have a big advantage of shorter lead times and shipping routes to the whole of Europe. We use Kickstarter and other crowdfunding platforms mainly to gauge the response and create a community. Nowadays, the only way to really reach your customers is through paid ads sadly, so building up from an early-adopter user base could create a good basis. Hope that answers your questions. ✌️
Yohooo 🛫
www.kickstarter.com/projects/preorder-luggagehook/luggage-hooktm-a-travel-accessory-for-hands-free-traveling
Thank You!!
Great 😊
Very useful!Thank you
What do you personally think is better to lear keyshot or taithopia?
Very useful
In my rhino, Even if i dont explode, it extrude the 2nd way, it will behave 1st way only if i rebuild it.
That's true it sometimes works that way but not always, so that's why I want to show the difference and to be mindful about this behaviour.
Fascinating
Keep up bro👌
I didn't even know that shortcut, so this helped a lot!
Glad it helped! Which shortcut did you learn?
@@danielbrunsteiner the control shift select 😅I feel silly for exploding everything now lol.
Wow thank you!
Stabiler Schnauzer!
I discoverd your tutorials today and I am enjoying it a lot. It made me discover many new and very interesting things. I feel like I will progress faster and more consistently in the fantastic Rhinoceros.
where can we get the image that u used from?
Very usefull, really ;) Thank you
Thanks for the tutorial! I was able to follow all steps however one thing didn't work for me: setting the color to Black at 7:02 had very little effect and the material remained translucent. Any idea?
Hi, thank you very much for the great tutorial, I'm a beginner with a lot of Catia background so this is a completely new way to do modelling for me! However I have one issue: When I move the control points in front view, they also get moved in top view - shouldn't that be prevented by using front view? like, shouldn't using front view restrict any movements to just that plane? (I'm around the 20 minute mark, building the basic shape)
Hi Daniel, no that's a common misconseption, The points or movements will snap in 3D space even on the side view. If you want to restrict movement to be planar you have to activate that option in the lower toolbar (next to Grid Snap, Osnap and the Gumball etc.)
@@danielbrunsteiner thank you very much! It was driving me a little insane :)
Thank-you, thank-you, thank-you!!!! That problem has been driving this newbie crazy for a long time. I really appreciate this tutorial!!!!!!
Glad it helped!
Nice to see you use Plasticity! To select the polygons of a sheet, hit Ctrl + 3.
Great turorial. Its very, very helpful to have the narration of what youre doing as you go through the process. SO many videos just have music or literally no sound whatsoever and you have to basically guess what is going on. Much appreciated.
we would love more of these product design videos for Rhino , as there is very few out there
Great tutorial, I will definitely check them out. Are there any limitations that you've noticed straight off the bat compared to say Keyshot? For instance no UV-editor etc?
Glad you liked it! Yes please check it out they have a free tier now! Of course there are some limitations, since Keyshot has already such a long history. In the beginning they also didn’t have all those features ;) but I am in contact with the dev team of Taitopia and they are super fast in implementing new features. So um sure that the gap to keyshot will be closing soon ;)
amazing tutorial, thanks Daniel!
when I turn the handle into Nurbs, the handles has a lot of dots and lines and not like yours at all, what should I do? at 17:00
Hm hard to say what you mean exactly. But are you seeing the surface isocurves by any chance? If you go to Display Options of your viewport you might see this enabled. Which creates a lot of additional lines that you don’t see in the video. You should still be able to follow the rest of the video. Hopefully that helps.